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09:28.52 | TutTankAhmon | it might be a stupid idea , but anyone knows why bzflag doesn't have a "standard" ctf mode where you can't cap if you flag isn't at your base ? |
10:11.13 | blast007 | because nobody has coded it yet? |
10:44.52 | CBG | Go to bed blast007 ... :P |
10:50.24 | blast007 | CBG: actually I woke up :P |
10:51.46 | CBG | Go back to bed blast007 ! :P |
10:51.53 | blast007 | hehe |
11:53.33 | spldart | Beds are overrated. |
11:55.08 | CBG | Lies. |
11:55.35 | TutTankAhmon | blast007: if nobody coded yest , then it's probably a stupid idea ; case made |
12:06.22 | brad | it would make it a lot harder to cap. more teamwork involved getting 2 flags secure |
12:13.18 | TutTankAhmon | brad: that's an argument ; you would need bigger teams |
12:13.55 | brad | bigger teams = more chaos = less likely to have teamwork |
12:14.11 | brad | it wouldnt work in league either...not enough players per team |
12:14.47 | TutTankAhmon | in FPS it works well beginning at 3 vs 3 or 4 vs 4 |
12:15.11 | TutTankAhmon | but our favorite addiction is not a FPS |
12:15.22 | brad | bz is nothing like them:p |
12:17.18 | TutTankAhmon | when i made my 2 years break of bzflag, i played several multiplayer FPS, like nexuiz or tremulous ; it's fun, but none of them is as rich as bzflag is in term of gameplay |
12:18.04 | TutTankAhmon | when i'm fed up having my *ss kicked on GU or ducati, i play on mofo or wnc ; and it's like if i play another game |
12:18.40 | brad | traitor:P |
12:18.48 | brad | GU is where its at! |
12:18.54 | TutTankAhmon | yeah , i'm a flagger |
12:19.45 | TutTankAhmon | after so many years spent playing, i abandonned the idea of being good on leagues servers |
12:20.06 | brad | heh |
12:23.18 | TutTankAhmon | and when you're married, have children, house to pay etc.... you CAN'T stand up to teens that play 70 hours per week |
12:23.24 | TutTankAhmon | :D |
12:23.29 | TutTankAhmon | at any game |
12:24.23 | brad | just quit your job to become a professional bzflagger. I hear the pay is quite good |
12:25.23 | TutTankAhmon | lmao |
12:25.41 | TutTankAhmon | i made the mistake once to make a job with my passion ; i'll not do it again :D |
12:26.07 | CBG | That's a mistake? |
12:26.28 | brad | yeah, jobs should never be fun |
12:27.04 | TutTankAhmon | CBG: that's a thing you need to consider, anyway |
12:29.32 | CBG | If I can never get a job that I enjoy, I'll commit suicide. |
12:29.56 | CBG | Spending 40 hours a week of my whole adult life doing something I hate would be hell for me. |
12:31.42 | TutTankAhmon | it's not about enjoying your job ; it's about working in a domain that was previously an amateur passion |
12:34.25 | TutTankAhmon | loving riding horses, and managing stables,or teaching ppl to ride aren't the same thing |
12:35.14 | CBG | No, but if riding and caring for horses is the only thing you enjoy in life, working at the book shop all your life would suck. |
12:35.43 | TutTankAhmon | lol |
12:36.09 | TutTankAhmon | i'm not sure of that |
12:38.16 | TutTankAhmon | working in a horse butchery, that would REALLY suck |
12:38.45 | spldart | I make my living doin what I love. Electronics. With a 1 year break doin what I second love. Motorcycles. (built motors etc) |
12:39.21 | CBG | I guess the key to happiness is striking a balance. A job you don't hate that provides the required resources to enjoy your real passion in life as well. |
12:40.29 | TutTankAhmon | spldart: the common point is : when you start, It smells like something's burning. |
12:40.32 | TutTankAhmon | :) |
12:40.35 | spldart | Well... time to commute to something that I love but am a bit burnt out on >_> |
12:40.57 | TutTankAhmon | CBG: i think that is wisdom ; you're right |
12:54.56 | Cygal | 14:17 TutTankAhmon$ when i made my 2 years break of bzflag, i played several multiplayer FPS, like nexuiz or tremulous ; it's fun, but none of them is as rich as bzflag is in term of gameplay |
12:55.00 | Cygal | 14:18 TutTankAhmon$ when i'm fed up having my *ss kicked on GU or ducati, i play on mofo or wnc ; and it's like if i play another game |
12:55.04 | Cygal | sorry. |
12:57.09 | TutTankAhmon | Cygal: np ;) |
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14:29.12 | blast007 | TutTankAhmon: just because it's not coded yet doesn't mean it's a stupid idea... |
14:30.29 | blast007 | and actually, I guess that already is coded |
14:30.55 | blast007 | I was forgetting that the unrealCTF plugin only made it possible to capture if your flag was at the base |
14:31.16 | blast007 | the way that plugin works is that if you grab your own team flag, it zaps back to your base. |
14:31.29 | blast007 | and you can only cap the other team's flag if your flag is at the base |
14:33.14 | TutTankAhmon | blast007: you rocks :) |
14:33.42 | blast007 | (only for 2.99.x though) |
14:34.17 | TutTankAhmon | happy to see that was not a *so* stupid idea :) |
14:36.21 | blast007 | TutTankAhmon: you have to realize how bzflag development works |
14:36.48 | blast007 | it's all volunteer work. there is no "assigning" of tasks. People just code stuff they want. |
14:38.17 | TutTankAhmon | my only barrier for helping is : i definitely don't like c++ |
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14:40.10 | TutTankAhmon | in fact , yesterday evening i was playing CTF on nexuiz , and i wondered : why do bzflag plays CTF in a so different manner than most games |
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14:41.44 | blast007 | TutTankAhmon: our "FFA" wasn't like most games either |
14:41.52 | blast007 | it was like Team Deathmatch |
14:42.43 | blast007 | but now we have an Open FFA in 2.99.x that is a teamless FFA (so you can shoot *anyone*, even if they are the same color) |
14:43.07 | TutTankAhmon | it's the same than allow only rogues, no ? |
14:43.32 | blast007 | I guess |
14:43.47 | blast007 | our UI could really use some changes |
14:44.01 | TutTankAhmon | that's why so much noob fire at you even in same team |
14:44.03 | blast007 | the team selection could almost be done once you join a server |
14:44.20 | blast007 | since some servers don't let you pick (like rabbit chase) |
14:44.27 | blast007 | s/servers/game modes/ |
14:44.58 | blast007 | and OFFA could have a lot more color options if we wanted |
14:45.24 | blast007 | also, having a team selection dialog could be useful for changing your team in-game |
14:45.35 | blast007 | since the protocol supports team changes without having to rejoin |
14:45.36 | TutTankAhmon | from this point, tank customization isn't far |
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14:47.29 | TutTankAhmon | in fact , for me , the "find friend' option in the serverlist misses |
14:58.17 | TutTankAhmon | i'm not sure that graphic improvements for bzflag are desirable, as most of player will inhibit them for better targetting |
14:58.56 | blast007 | depends what you mean by "graphic improvements" |
14:59.09 | blast007 | a better UI could make it easier to play |
14:59.10 | TutTankAhmon | smoke, fog, explosions ... |
14:59.22 | blast007 | we have fog |
14:59.30 | blast007 | end explosions ;) |
14:59.37 | TutTankAhmon | when you see the screen of hardcore quake gamers, they reduce all this things to zero |
14:59.44 | blast007 | fog has been there sine the start of 2.0.x iirc |
14:59.52 | blast007 | maybe even 1.10 |
14:59.56 | TutTankAhmon | but it's maybe useful to attract new players |
15:00.23 | blast007 | we are not a typical FPS |
15:00.24 | spldart | 's clutch cable broke on the way into work and had to push 3 miles back home :( Took the car to work with a stop off at motorcycle shop to order new cable and drool on a potential new crotch rocket. |
15:00.47 | blast007 | heh |
15:05.45 | TutTankAhmon | yes , bzflag is not an FPS , but graphical improvements can reduce visibility of opponents/bullets |
15:07.08 | blast007 | that could be the desire of a map author |
15:07.15 | blast007 | if they want fog, there should be fog ;) |
15:07.47 | TutTankAhmon | if nobody can suppress it from client configuration , i'm OK with that :) |
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21:38.46 | CBG | wants to see spldart's crotch rocket |
21:39.22 | CBG | s/spldart's crotch rocket/the crotch rocket spldart drooled on/ |
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23:58.37 | spldart | Heh... I haven't bought a new one yet. |