IRC log for #curseforge on 20081023

00:00.53sag_ich_nichtstabs people at random
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00:36.30Repo[WAR] 10huduf: 03Metaphaze * r19 HUDUFSlashCommands.lua: Double-check that our libslash functions subscribed
00:36.32Repoand if not just register manually.  Change loading
00:36.35Repostring slightly for more feedback to me.
00:38.13Repo[WAR] 10huduf: 03Metaphaze 04HUDUF v1.01 * r20 :
00:38.14RepoSmall change to libslash registration to hopefully correct an issue a couple people are having.
00:38.16RepoTagging as HUDUF v1.01.
00:43.52Repo[WAR] 10huduf: 03Metaphaze 04HUDUF v1.01 Release * r21 :
00:43.54RepoMisunderstood rules for what counts as a release on war.curse.com   This is the same as v1.01 but has the word release in it so it should be updated on war.curse
00:43.57RepoTagging as HUDUF v1.01 Release.
01:16.54Ackisughs
01:16.56AckisI hurt so much
01:17.03Ackisand the GF just bought a puppy
01:21.24sag_ich_nichtlol
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01:52.24Repo[WAR] 10ztimelib: 03zMod * r26 / (3 files in 1 directory): *fixed typo which made bin sizes much smaller than intended
01:52.25Repo*removed mod file for easily embedding; (simple file entry in mod needed to embed)
01:52.30Repo*fixed bug in periodic latch allowing double execs after the latch is reopened
01:52.36Repo*better memory usage/cleaned up leftover variables; updated debug messages to be clearer
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02:35.26Zhinjioguh
02:40.23Repo[WAR] 10ztimelib: 03zMod 04zTime v0.6r1 * r27 : Tagging as zTime v0.6r1.
02:42.21Repo[WAR] 10ztimelib: 03zMod 04zTime v0.6 * r28 : Tagging as zTime v0.6.
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02:52.14Repo[WAR] 10ztweaks: 03zMod * r14 / (3 files in 1 directory): embedded ztimelib for easier usage
02:56.12Repo[WAR] 10ztweaks: 03zMod 04zTweaks v1.0r4 * r15 : Tagging as zTweaks v1.0r4.
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03:21.13sag_ich_nichtganks his guild leader
03:21.16sag_ich_nichtlol zombies.
03:21.23sag_ich_nichtactually
03:21.25sag_ich_nichtnot guild leader
03:21.26sag_ich_nichtraid leader
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03:47.29sag_ich_nichthm
03:47.29sag_ich_nichtso
03:47.34sag_ich_nichtI just went up to kalcegos
03:47.36sag_ich_nichtalone.
03:47.37sag_ich_nichtas zombie.
03:47.41sag_ich_nichthe didn't like that.
03:47.42sag_ich_nicht:3
03:59.50Repo[WoW] 10broker_guildcraft: 03CodeRedLin 07master * d0cd1c6 / (3 files in 1 directory): [new]
04:00.25Repo[WAR] 10moth: 03Astika * r25 / (2 files in 1 directory):
04:00.26Reposome additional donotwant code to hide MouseOverTarget + DefaultTooltip windows for mouseover objects
04:01.15Repo[WAR] 10moth: 03Astika * r26 MothSettings.lua: updated internal version numbering
04:01.35Repo[WAR] 10moth: 03Astika 041.04 * r27 : Tagging as 1.04.
04:06.15Repo[WoW] 10broker_guildcraft: 03CodeRedLin 07master * cc19106 .pkgmeta: [+1 commit] Fix up .pkgmeta
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04:26.40Repo[WoW] 10broker_guildcraft: 03CodeRedLin 07master * 45e8d36 .pkgmeta: [+1 commit] .pkgmeta - package-as
04:35.08Repo[WoW] 10broker_guildcraft: 03CodeRedLin 04v1.0-Release * c2aa900 /: [new tag] Tagging as v1.0
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06:44.47charonmorning
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08:06.56Aiianea belated good morning to you, cha
08:06.59Aiiane*charon
08:07.08Aiiane(damn you, ChanServ!)
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08:21.13Aiianeon a side note, implementing BLAST in python is fun and easy.
08:26.25charongoes for pretty much anything in python ;)
08:32.09Grumcharon: except for finding out what funny name a module has which you need ;)
08:32.09Aiianeyeah... one of the things I particularly love being able to do is just "if x in y:"
08:38.03GrumAiiane: 'x' a value 'y' a list orso?
08:40.00charonactually, 'y' has to implement __contains__, that's it
08:40.08charonlists work, but hashes or sets are faster
08:40.28charonthe string version does substring search
08:42.44Grum:)
08:42.57Aiianenods
08:43.26AiianeI forget charon
08:43.42Aiianedoes __contains__ for a dict search keys or values?
08:43.47charonkeys
08:43.52Aiianethat's what I thought
08:44.11charonif you need to search a dict for values, you're probably doing it wrong ;)
08:44.12Aiianeand since dict is basically a glorified hash table
08:44.14Aiianeyeah
08:44.15Aiianeheh
08:44.24charondict _is_ a hash table, no glory there
08:44.51Aiianewell, glorified in the syntactic sugar sense
08:45.04charonhehe
08:45.30Grumso how easily can you nest dicts? :)
08:45.47Aiianevery easily
08:46.20Aiianea = { { "foo": "bar" }, "morefoo":"morebar" }
08:46.28Aiianeer, forgot a key
08:46.38Aiianea = { "fufu":{ "foo": "bar" }, "morefoo":"morebar" }
08:46.43Grumand to access "bar" you do?
08:46.49Aiianea["fufu"]["foo"]
08:47.05Grumeasy enough indeed :)
08:47.22Grumkeys are strings or can be anything?
08:47.29Aiianeanything iirc
08:47.39charonanything that implements __hash__, which means no "mutable objects"
08:47.41Aiianewell, there might be some requirement
08:47.42Aiianeyeah
08:47.54Aiianebut effectively anything that you'd want to make a key, generally
08:47.59Gruma function?
08:48.04Aiianeif you're using dicts as keys, you're doing it wrong
08:48.11Grumnot nessasarely
08:48.14charonfunctions and custom classes test for identity by default, so they're not mutable and can hash
08:48.28charon(whereas lists and dicts test for equality)
08:48.52charonstrings are immutable by design, and there's the immutable-version-of-list type 'tuple' if you need a more complicated key
08:49.40charonthere's also an immutable set type, and i suppose you could easily find or make an immutable dict type, but i've never needed either and i've done a fair bit of python coding
08:50.39charon(the "contract" being that objects that test __eq__() must also __hash__() the same, and __hash__() must never change across the lifetime of the object)
08:53.10Grumstatic flt :p
08:53.37charon?
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09:18.08Repo[WoW] 10guild-log: 03Dridzt 06dridzts-clone * r2 / (3 files in 1 directory): - Initial Commit: 3.0.2 compatibility
09:19.38Repo[WoW] 10guild-log: 03Dridzt 06dridzts-clone 041.4-30000-release * r3 : Tagging as 1.4-30000-release.
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09:27.27Repo[WoW] 10rpb-20: 03Asuah * r10 / (4 files in 1 directory): Debuffs are now trackable.
09:37.22Repo[WoW] 10rpb-20: 03Asuah 042.1.0 * r11 :
09:37.23RepoAdded debuff support, can now track Rupture, Poisons, Blade Twisting, Expose Armor.
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09:52.37Repo[WAR] 10libdatetime: 03Garko 07master * beta-0.4.0-2-g24d39ad LibDateTime.lua: [+2 commits]
09:52.38Repo24d39ad: - If have more 2 second between 2 frame update, clock callback is called one timne with new time (and not 1 for every second)
09:52.42Repod7735a8: - #1 (date local variable is added)
09:52.57Aiianeffs
09:53.07Aiianewhy are there 8 copies of Necrosis in the curseforge approval queue
09:54.32Grumsomeone was in a hurry?
10:07.22Repo[WAR] 10libdatetime: 03Garko 07master * beta-0.4.1-1-g4d3e55c LibDateTime.lua: [+1 commit] - #2 (resolve problem with format string)
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11:55.41Repo[WAR] 10rvrstats: 03Felyza 04V2.2-Release * r14 :
11:55.43RepoFix for characters that had not unlocked opposing team subtypes.
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11:56.27charonwas that just a commit to a tag?
11:57.34charonoh, nm, just a funny message.
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12:36.25Repo[WoW] 10bagpress: 03smcn 04v2.2.1 * r14 : toc update
12:37.19Repo[WoW] 10qsalert: 03smcn 04v1.0.1 * r5 : toc update
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13:15.03Repo[WoW] 10goingprice_allakhazam: 03Neikos * r266 / (2 files in 1 directory): Updating to version 3.0.1224767650
13:15.06Repo[WoW] 10goingprice_allakhazam: 03Neikos 043.0.1224767650 * r267 : Tagging version 3.0.1224767650
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13:29.06netcurseback in america ;)
13:34.11charon<PROTECTED>
13:34.24charonbecause it's harder to fake one if you write it in camel case.
13:43.13Elkanopoor you
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14:03.33Grumcharon: its more unique =)
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14:05.19ashbthe texture for minimap icons should be in one of hte .mpq's somewhere right?
14:05.48Grumyes
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14:34.32ashbit will still be called Interface/Minimap/POIICONS (give or take case)?
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14:46.47ashbi can't see most/any of the UI textures actual;ly
14:46.54ashbi must be looking in the wrong place
14:51.16ashbah in the obvious enGB/locale-enGB.MPQ
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14:56.05Repo[WAR] 10rabc: 03BlackEyeSam * r2 ReActionBarColor.lua: Initial add
14:56.30Repo[WAR] 10rabc: 03BlackEyeSam * r3 ReActionBarColor.mod: Initial add
15:01.38Repo[WAR] 10rabc: 03BlackEyeSam 042008102301 * r4 : Tagging as 2008102301.
15:14.33ashbah they poiicons is now 256x256 instead of 128x128
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16:05.18Elkanohmpf.. why does CC fail to download EBB for me :/
16:06.18Elkanoah, ok zip file damaged...
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16:12.50Qanikanybody else having the problem that the curse client is not recognizing any installed addons?
16:19.51Elkanonetcurse, ckknight, ... ping?
16:19.58ckknighthowdy, Elkano
16:20.00ckknighthow are you?
16:20.30Elkanofine in theory though I've got a bug with syndication to curse...
16:20.43Elkanothe file at wowace works fine, the one at curse doesn't
16:20.45ckknightk, what's not syndicating right?
16:21.03Elkanoebb
16:21.33Elkanotryed to resyndicate by setting it back to alpha and then again to release but that didn't work
16:21.41ckknightgot a link for me?
16:21.53Elkanohttp://wow.curse.com/downloads/wow-addons/details/elkbuffbars.aspx
16:22.29Elkanor132... but I just set it to beta, so maybe it'll change in the next few minutes a bit
16:23.16ckknightI see 2.2.2 - r132 on curse
16:23.20Elkanoyeah
16:23.20ckknightdo you not?
16:23.25ckknightokay, what's the problem?
16:23.55Elkanowhen you download the file either via the curse client or manualy from curse it's broken
16:23.55Qanikwhat does the line "Ignore check on file succeeded" in the curse client log mean?
16:24.26ckknightthe zip is bad?
16:24.44Elkanoseems so, yes. although the zip on wowace is working fine
16:24.55ckknighthrm
16:26.13ckknightokay
16:26.25ckknightapparently they never added md5sum checking like I wanted
16:26.32ckknightit should've been caught
16:27.34Elkanoanything I can do to fix it besides pushing a new revision?
16:28.14ckknightfor right now, I think that's your best bet
16:28.21ckknightdownload the file, copy the changelog, re-upload
16:28.24Elkanok
16:28.27ckknightor make a new revision
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16:48.29Repo[WoW] 10simplecontactlist: 03piranther * r26 / (2 files in 2 directories): - attempt to simplify usage message
16:48.57sag_ich_nichtokay
16:49.06sag_ich_nichtwhich MORON changed errormonster so I can't define custom filters anymore?
16:49.08sag_ich_nichtraaaaaage
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16:52.47Gnarfozsag_ich_nicht: the author, probably.
16:52.58Gnarfozbrb reboot
16:53.41Stanzillaprobably NYI in the new version
16:59.44Repo[WoW] 10simplecontactlist: 03piranther 043.0.2-1.01 * r27 : tag as 3.0.2-1.01
17:05.58sag_ich_nichtsigh
17:06.29sag_ich_nichtgrrrr
17:06.35sag_ich_nichtfunction to toggle autocast.
17:08.06sag_ich_nicht<PROTECTED>
17:08.07sag_ich_nichtfail.
17:08.17sag_ich_nichtmeh fine enough out of combat
17:08.48sag_ich_nichtaltho that probably won't work either
17:09.26sag_ich_nichtyeah.
17:09.27sag_ich_nichtfigures.
17:09.29sag_ich_nichtretards.
17:12.11Stanzilla.
17:15.40Repo[WoW] 10shockandawe: 03Pericles * r54 / (5 files in 2 directories): ShockAndAwe: -
17:15.41Repodry coding of export fixes
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17:37.05charoni wonder if all the tickets about the syndication being slow are some kind of caching issue
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18:19.01Funkeh`when is the autofill shit on curse.com going to go? :(
18:20.31Kody-Which autofill?
18:20.33Kody-The search?
18:22.31ckknightyea, it's pretty bullshit as-is
18:22.38ckknighttry to search for drdamage
18:22.45ckknightit does the longest thing first rather than the shortest
18:22.46ckknightand such
18:23.15Kody-sounds like something for the feedback forums
18:25.15Grumckknight: fixed carto3?
18:25.21ckknightnope
18:25.25Grumwhy not? :)
18:25.30ckknightI've been very busy
18:25.36Grumfixing addons?
18:26.07charondeploying commits for me ;)
18:26.27ckknightworking on curseforge
18:26.35ckknightI'm revamping the codebase
18:26.51Grumwhat about your addons? that all stopped working? :)
18:27.34ckknightoh, I didn't realize I was receiving a paycheck for writing addons
18:27.40ckknightmaybe they got my address wrong.
18:28.27Grum<PROTECTED>
18:28.55ckknightbecause I am getting a paycheck for working on curseforge
18:29.18ckknightguess which one gets more priority
18:29.37Grumi dont even want to know how many hours per day you work for CF ^^
18:29.44Grummust be close to 16
18:29.57ckknightusually around 14
18:30.34ckknightI should have time this weekend to work on it
18:30.39Grumhope you get paid well for the overhours
18:30.59ckknightnope
18:31.03Grumo.O
18:31.16Grumno payment?
18:31.21ckknightno
18:31.29ckknightAlabama is an at-will state
18:31.34Grum<ckknight> guess which one gets more priority <-- ....
18:31.45Grumi know what i'd choose in that case
18:31.47ckknightso they don't need to pay for overtime for people in my field
18:31.53ckknightwell, I enjoy working on curseforge
18:31.55Grumso you dont need to work overtime! :p
18:31.59ckknightand it's partially expected me to work long hours
18:32.06ckknightyes, but if I didn't, then I wouldn't have a job
18:32.07Grumis that in your contract?
18:32.15sag_ich_nichtsee
18:32.32sag_ich_nichtthis is why I don't like america
18:32.33sag_ich_nicht:3
18:32.39ckknightnot to my knowledge, but I could be fired at any time, technically
18:32.45ckknightso I just try to do good work
18:32.51Grumi know the drill ckk; i also know that not getting paid for the time you waste is acceptable in the beginning .. and then suddenly people start depending on that .. and bye bye life
18:32.53sag_ich_nicht(I am not saying this is a bad thing, I am just saying this is why I don't like it)
18:33.04Grumckknight: you can do good work in the paid hours
18:33.14sag_ich_nichtGrum stop
18:33.17Grumor are you compensating for those hours in the unpaid ones? :)
18:33.17ckknightyea, but then this project would take two weeks instead of one
18:33.30Grumckknight: you'd get paid 2 weeks if it takes 2 weeks right?
18:33.36Grumso right now you get paid half for double your effort
18:33.37sag_ich_nichtckknight is a die hard capitalist, if he were the boss, he'd expect the same from his workers
18:33.41netcurseit's also about working on a field you are passionate about
18:33.51Grumnetcurse: i know; been there done that
18:33.53ckknightmy boss, Adamar, works more hours than me
18:33.59Grumckknight: i hope he gets paid
18:34.06ckknightyes
18:34.12ckknightnetcurse is the CEO, btw
18:34.34ckknightAdamar is my supervisor in this office, though
18:34.45ckknightand he does work a shit-ton
18:34.55Grumi did the 14hrs per day, 12+ in the weekenddays for over 3 years
18:34.59ckknightso *shrug*
18:35.01Grumits not worth it :)
18:35.03sag_ich_nichtnetcurse used to hang around in abandoned places and link new curse designs to people
18:35.09sag_ich_nicht(fact)
18:35.12Grumso netcurse; do you get paid overtime? :)
18:35.36Dashkalewww... 14 hour days
18:35.42netcursei started curse for my guild mates, so we all had the same addon versions
18:35.45netcursenot for a pay check :)
18:35.52DashkalWork out what you're making an hour..  I did that for awhile, then realized I was getting paid less than my cashier work
18:35.58Grumckknight: also after that 3 years i didnt *EVER* want to see a PC again; i had a total burnout towards pcs and coding which used to be the only thing i wanted to do
18:36.08ckknightI like what I code on, though
18:36.13Grumyeah so did I
18:36.16ckknightI enjoy what I'm working on
18:36.17Grumfor hours and hours
18:36.19ckknightif I didn't, then I'd work less
18:36.21Grumyou also love coding addons
18:36.22sag_ich_nicht[20:35] <Grum> its not worth it :) <--yeah, but would your 3 years younger self have believed being told that?
18:36.30Grumsag_ich_nicht: nope
18:36.33sag_ich_nichtQED
18:36.36Grumi hit the wall hard after 3 years
18:36.39sag_ich_nichtso stop trying
18:36.42Grumand it sucked
18:36.51Grumwell; i'm not saying he shouldn't work
18:36.56Grumhe just should work on the right stuff :)
18:36.59sag_ich_nichtwhich reminds me
18:36.59ckknightI loved coding addons because I was unemployed and had nothing better to do
18:37.01sag_ich_nichtI'm hungry
18:37.07ckknightall I do is code, it's what I'm good at
18:37.08Grum'the other passion' ... or the one that once was ... the zillions of addons
18:37.09ckknightI enjoy it
18:37.21sag_ich_nichtckknight is a codemonkey
18:37.22ckknightwhether it be coding mods or working on websites or whatever
18:37.25sag_ich_nichthe doesn't care what he's coding
18:37.30ckknightwrong.
18:37.35ckknightI have to like what I'm coding
18:37.40sag_ich_nichtokay.
18:37.45ckknightgood thing what I'm working on I like
18:37.46sag_ich_nichtmy statement was inaccurate
18:37.54sag_ich_nichthe doesn't care what he's coding as long as he likes it
18:37.57Grumckknight: so from that point i can deduct you dont like coding on your addons at this moment
18:38.00sag_ich_nichtthere.
18:38.08sag_ich_nichtno
18:38.12sag_ich_nichtthat's false logic
18:38.13sag_ich_nichtdon't go there
18:38.17ckknightGrum: that's not right
18:38.26ckknightI like coding both my addons and on curseforge
18:38.27sag_ich_nicht~assault Grum
18:38.28purlACTION hits Grum in the mouth with an iron bar
18:38.28Stanzillahe likes both but money coding > no money coding
18:38.38ckknightbut since I see my goals long-term being fulfilled better by working on curseforge, I'll do that
18:38.39Grumthere is not more money in coding in unpaid overtime
18:38.54ckknightby working hard, it's likely that I'll get a raise eventually
18:38.57Grumnetcurse will hate me ;)
18:38.59Dashkalckknight: Here's a more relivant question: Do you see yourself putting maintainence time into your addons in the forseeable future?
18:39.07ckknightor at least, there will be reason to ask for a raise
18:39.15ckknightDashkal: yea, but mostly on weekends.
18:39.22sag_ich_nichtlol.
18:39.31Grumckknight: you could also ask for a raise if you deliver good work and not work 'free overtime' 6 hrs per day :)
18:39.33sag_ich_nichtthe same moment I typed "~assault Grum"
18:39.36sag_ich_nichtsome mob aggroed ingame
18:39.38Dashkalckknight: sweet.  Your answer settled my question of weather or not your addons were effectively dead or not :p
18:39.40sag_ich_nichtand it made the attacking sound
18:39.45Grumsag_ich_nicht: karma
18:39.57sag_ich_nichtGrum: nah, nice coincidence
18:40.02ckknightDashkal: granted, I'm more than willing to accept other author's help to maintain my addons
18:40.03sag_ich_nichtit didn't aggro onto me
18:40.11sag_ich_nichtit aggrod the warrior to the left of me
18:40.18Grumckknight: you have 0 comments in your code; its not easy to get started in it ;)
18:40.19Dashkalckknight: fair enough.  But the fact is I have other priorities with my free time, so I don't make that offer
18:40.29ckknightGrum: I know, my more recent stuff is a lot better
18:40.35DashkalIt's easier just to switch to other functionally equivalent but maintained addons
18:40.39sag_ich_nicht~realmen
18:40.40ckknightDashkal: yea, I wasn't asking you
18:40.50sag_ich_nichtoh common, purl doesn't have that?
18:41.01ckknightDashkal: but like, there are people helping out with PitBull and Cartographer and Parrot
18:41.03Grumckknight: i'm not trying to bash you without cause; it would be great if you could spend some time on fixing addons that gazillions of people use
18:41.09Dashkalyep, I've seen that
18:41.24ckknightGrum: yea, but I have to way return on investment
18:41.25Grumand there is the warning not to work yourself over the top ... it will catch up .. trust me
18:41.28ckknightweigh*
18:41.30DashkalI do note that those are the class 'ckk' addons that are still in use as well :p
18:41.34Dashkalclassic*
18:41.36sag_ich_nichthm
18:41.39sag_ich_nicht~realprogrammers
18:41.55netcurseyou guys want a perfectly working wowace/cf and curse updater
18:41.59netcurseso let him work :p
18:42.06Grumckknight: i went from coding ~16 hours per day to hating even thinking of coding ...
18:42.08Dashkalwhere my metric for which addons are in use comes entirely from discussion in these three irc channels :p
18:42.10Grumnetcurse: that is called planning
18:42.16sag_ich_nichtpurl, realprogrammers is <reply> Real Programmers don't use Pascal: http://www.pbm.com/~lindahl/real.programmers.html
18:42.17purlokay, sag_ich_nicht
18:42.20sag_ich_nicht~realprogrammers
18:42.21purlReal Programmers don't use Pascal: http://www.pbm.com/~lindahl/real.programmers.html
18:42.29Dashkalnetcurse: to be honest, working addons are more useful to me :p
18:42.56Stanzilla^same
18:43.12Grumso netcurse; will you value ckk less if he works 10 hours per day instead of 16? while he's paid for 8?
18:43.24ckknightI think I get paid for 9.
18:43.26Dashkalto be clear.  working addons > 'perfect' curseforge.  Curseforge works
18:43.42ckknightit's a tiered system. I work on tools to make devs happy, then devs write addons that make users happy.
18:43.44Grumckknight: 45hrs a week?
18:43.46sag_ich_nichtpurl, realmen is <reply> Real men don't eat quiche.
18:43.47purlsag_ich_nicht: okay
18:44.06ckknightGrum: yes, that includes a 1-hour lunch break, though
18:44.26sag_ich_nichtwhich means, 40h job
18:44.29sag_ich_nichtaka 9-5
18:44.37Grumif i were you i'd take 2-3 hours more 'you time' per day
18:45.11ckknightbut I enjoy working on what I'm working on
18:45.21ckknightso that feeds my intellectual hunger
18:45.29Grumfrenzy on your addons ;)
18:45.33netcurseGrum, we are in a very intense time here. We have lots to do on cf/Curse client and author reward program
18:45.38Grumyou please way more people than your 1 boss =)
18:45.54ckknightbut my 1 boss pays me...
18:45.55netcurseto make all of that happen in a decent timing, we are expecting everyone to work a lot yes
18:46.02Grumckknight: for 9 hrs per day ;)
18:46.16netcurseif we were 6 months forward i think ckk would have a lot more free time
18:46.17Grumnetcurse: expecting people to work more than what they get paid for?
18:46.37Grumwhy not rewards the people doing the work by actually paying them :)
18:46.43Grumor returning the overtime in free time
18:46.48Grum-s
18:47.15netcurselook Grum
18:47.16Grumand i know it doesnt work like that ...
18:47.21Grumyou dont have to explain :)
18:47.22sag_ich_nicht"# Real Programmers don't need comments-- the code is obvious." <--ckknights motto
18:47.32netcurseyou live in one of the biggest communist country
18:47.37netcursethis is america
18:47.41Grumeuh?
18:47.43netcursethis is a small company
18:47.43charonsag_ich_nicht: well, he codes a lot of python which comes pretty close to "the code is obvious"
18:47.45ckknightGrum: where do you live?
18:47.48sag_ich_nichtnetcurse get the fuck out
18:47.51ckknight(jw)
18:47.51GrumNetherlands :)
18:47.53sag_ich_nichtsocialism != communism
18:48.01ckknightsag_ich_nicht: don't talk to him like that
18:48.03netcursefrom here .nl looks communism
18:48.05netcurse:)
18:48.11Grumright and usa looks like retardism
18:48.12sag_ich_nichtnetcurse: then go read up on facts
18:48.15Grumbut lets not go there
18:48.18sag_ich_nichtno, it doesn't
18:48.26netcurse:D
18:48.33sag_ich_nichtgo read up on facts, both of you
18:48.43netcursei ve live 20 years in europe
18:48.47netcursei don't need to read facts my friends
18:48.50Grumfrom my point of view: you pay people for what you ask them to do; if they do more you reward them accordingly or let them know it will not be rewarded in any way
18:49.05sag_ich_nichtGrum: yeah but he knows it will not be rewarded.
18:49.18Grumno; he thinks this behaviour will grant him a raise
18:49.30Grumwhich is just a dangling bone which will never be given
18:49.33sag_ich_nichtno, he does it because he likes doing it as he has stated.
18:49.38Grumor if it is given; it is so far overdue that its worth shite
18:49.47sag_ich_nichthe has not once mentioned a raise. don't put words into other peoples mouths, that's my job
18:49.54Grumeuuh? he did
18:49.56ckknightI figure I have to show that I'm worth something before asking for that
18:50.07Grum[20:37:57]+<ckknight> or at least, there will be reason to ask for a raise
18:50.11sag_ich_nichtoh
18:50.11sag_ich_nichtmy bad
18:50.15sag_ich_nicht~lart sag_ich_nicht
18:50.15purldoes a little 'dpkg -P sag_ich_nicht' action
18:50.16Dashkalckknight: agreed on that philosophy
18:50.21Grumckknight: you show that by leaving good work
18:50.24DashkalI'm waiting for this project to be complete before I ask for that
18:50.27AckisWorkhey netcurse can I have a raise? :P
18:50.48Grumyou dont show that by doing unpaid overtime (at least not this amount .. 6 hours .. dude that is 3/4th of your day)
18:51.05netcurseyou guys don t realize what's happening here. We are in a very tought economy time and we all our income are advertising based
18:51.16Grumnetcurse: i know exactly what is happening
18:51.16ckknightwhen the company is more financially stable and it's obvious that I've done good work, I'll ask for a raise
18:51.18netcursewe are a group of people that ar LUCKY to work on something they LOVE
18:51.21ckknightbut I don't think it's warranted until then
18:51.59Grumnetcurse: that is so fucking easy to abuse
18:52.18Grum(and yes i know; i've been a ckk 7 years back ><)
18:52.24ckknight*thumbs up*
18:52.58ckknighta large part of me working for curse is that I get to work on things that I like doing
18:52.58Grumnetcurse: can you promise that ckk will get what he should when he asks for it? (aka; ~15-20% raise oros)
18:53.09ckknightif I didn't like what I was doing, then I wouldn't be working here
18:53.14Dashkaluh, Grum, that's more than a little inappropriate...
18:53.15ckknightso by liking what I'm doing, I want to work more on it
18:53.33netcurseGrum, you work for a governement syndicate?
18:53.41sag_ich_nicht[20:53] <+Dashkal> uh, Grum, that's more than a little inappropriate... <--agree'd
18:53.53DashkalWhile this situation looks unfair to you (not without reason I admit) do consider that ckk and netcurse agree that the current situation is fine
18:54.01Grumhehe
18:54.05Grumofc netcurse will agree =)
18:54.52Dashkalif both agree that the status quo is fine, then that's really their concern.  You have made your opinion on the matter clear.  But that particular question borders on interference
18:55.06Arrowmasterlooks like i stumbled in on something i dont want to even bother trying to read the backlog on
18:55.06netcursei've never ask ckknight to work 14 hours a day btw
18:55.18ckknightyea, I do that of my own accord
18:55.19Grumi know because that would legally bind your ass to something ^^
18:55.25AckisWorkArrowmaster: it's fun though
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18:55.34Grumwtb 3/16 hours of addon coding time from ckk ^^
18:55.35netcurseeurope vs america
18:55.39sztanpetGrum is just pointing out that the situation can be easily abused
18:55.46ArrowmasterGrum: fuck no
18:55.47sztanpetand it usually does get abused
18:55.52DashkalGrum: I have willingly and of my own volition with no request or expectation worked 10+ hours in a day to get something done.  Don't assume it doesn't happen
18:55.59Arrowmasterthat would increase the amount of time i have to spend fixing his stuff!
18:56.09GrumDashkal: same; i worked even more ... in the end .. not worth it
18:56.16Grumno matter how cool the stuff is you deliver
18:56.19Grumyour time == money
18:56.24DashkalGrum: I've also quit a job due to the expectation being there.
18:56.27ckknightArrowmaster: I do appreciate what you've done, what I plan to do next for my addons is make them more maintainable, not less
18:56.27netcurseGrum look
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18:56.32netcursei'm 23 CKK is 21
18:56.32DashkalI've been on both sides of this
18:56.39netcursewe are YOUNG
18:56.45Dashkal<-- 26
18:56.51GrumYOUNG and EXPLOITABLE?
18:56.53Grumlabelfest!
18:56.58ckknightyea, and I don't even have a college degree, so that puts me in somewhat of a bind
18:57.02netcurseok i'm out of here :)
18:57.06ckknighthave fun, netcurse
18:57.08Dashkalnetcurse: laters
18:57.11netcursebbl
18:57.13Grumckknight: me neither
18:57.15Dashkalckknight: do you at least have a two year?
18:57.22Arrowmasterckknight: you know its just one of my long running jokes
18:57.30ckknightDashkal: I did one year, then my professors told me I knew more about the subject than them
18:57.47ckknightso I gave up and moved to the big city (a.k.a. San Francisco)
18:58.07Dashkalckknight: Might I suggest picking up that piece of paper part time?  Shit does happen, and if nobody knows you that piece of paper becomes more important than all your skill
18:58.26ckknightoh yea, I am not discounting getting it
18:58.31AckisWorkhas 4 pieces of paper :(
18:58.31Arrowmasteryeah im 2 classes away from my 2 year degree, and thats probably as far as im going to go
18:58.32ckknightthe school I was at wasn't great for CS
18:58.55ckknightbut I figured I'd start working and see how that goes, and it's gone pretty well thus far
18:58.58DashkalI have my Diploma (two years).  It'll do, but I do eventually intend to go back for my Bachelors
18:59.31sztanpetCS is an autodidactic thing anyway, there are a shitload more places where they dont require a paper of anykind, just a show of skill
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18:59.51Dashkalthis is true as well.  My current job is mine due to a show of skill
19:00.01Grumsame for ckknight
19:00.09DashkalMy current boss saw a good chunk of my skill and hearing that I had quit my former job hired me on the spot
19:00.13ckknightquite true, Grum
19:00.23DashkalNow I work like hell to maintain his opinion of me :p
19:00.46Grumckknight: i doubt you'll have lots of trouble getting a job after curse; but until then .. omg .. more fixed addons! .. please? ;)
19:01.08Dashkalheh, I'm still hoping curse stays alive and well
19:01.21ckknightGrum: working in something I'd want to work on might be an issue, though, I don't want to get stuck on something I don't like doing
19:01.27ckknightand I have bills and all
19:01.28DashkalI have my objections to some of what curse is doing (not going into that here), but I'm a very firm believer in competition
19:01.45Grumckknight: not if you are not location bound tbh
19:01.58ckknightGrum: true, I can go wherever I want, pretty much
19:02.03ckknightside note
19:02.05ckknightoh, btw, who here hates the curse client?
19:02.06Tinyboomanyone else not able to update addons with CC atm?
19:02.09GrumDashkal: competition to get in the job; but not working +6hours for free per day :)
19:02.12ckknightraise a hand
19:02.12Dashkalckknight: <----
19:02.15Grum<---
19:02.19Grumo/
19:02.28Dashkalremoves zombified arm and raises it with the other
19:02.35charonraises his stuffed tux
19:02.41Grumcurseclient should have been build from the spirit of WAU
19:02.42ckknightwell, we're probably going to expose an API for premium users to use
19:02.49Grumthat client had a good look/feel
19:02.54ckknightpremium = all authors + people who pay us $2.99/month
19:02.57AckisWorkexposes himself for ckknight to use
19:03.05Grumckknight: cool
19:03.07Tinyboomdon't hate it, but waiting for it to improve...
19:03.10Dashkaloh thank god.  I was hearing hints that that wouldn't happen to avoid abuse.  Did you find a way to avoid the abuses Kaelten was afraid of?
19:03.27ckknightyea, Kaelten and I have come up with a good solution
19:03.31Dashkaloh good
19:03.33ckknightit won't take long for us to implement
19:03.40ckknighthalf a day or so
19:03.50Dashkalnice
19:03.51Grumyou can do it in 4 out of your 6 hours today
19:04.07ckknightGrum: nah, Kaelten's gonna be in charge of that project
19:04.20ckknightwe're gonna have file links that work once and exist for 5 minutes, and have a simple JSON protocol for fetching info
19:04.35ckknightprobably.
19:04.42Dashkalooo, windows.  Yeah, I can see how that'll help
19:04.48Grumnice
19:05.00Dashkaleagerly awaits API specs
19:05.09DashkalI'll have my own private client whipped up pronto
19:05.11ckknightsince each link is fetchable only once, it'll prevent people from posting up download links to non-premium users
19:05.14ckknightDashkal: that is the idea.
19:05.24ckknightwe're gonna work with a few of you to get clients going
19:06.44DashkalI wouldn't put too much expectation in me... we have seen how well my big ideas go :(
19:06.49ckknightyea, yea
19:07.05DashkalJust once I'd like to see one of these bigs ideas come to completion without a paycheque involved
19:07.16ckknightsince this is a value-added thing for premium, and we're gonna develop it in a secure way (e.g. if you share your API key, you will get banned from the system)
19:07.16Dashkal-s
19:07.31Grumckknight: euuh
19:07.34DashkalSurprised you aren't just using our curse crednetials rather than an API key
19:07.41ckknightDashkal: same difference.
19:07.42Grumok; so every user should enter their own API key?
19:08.05Dashkalckknight: important difference.  If it's curse crendentials I can more easily release the code (It's going to be 2-clause BSD or EPL)
19:08.06Grumor can the api-key be fetched from the user/pass you provide to log in?
19:08.08ckknightGrum: yea, but you'll be able to fetch that with a username/pass or regenerate on-the-fly
19:08.14Grumhehe
19:08.16Dashkalkk, good enough
19:08.23Dashkalnevermind then
19:08.28ckknightDashkal: what's EPL?
19:08.40Grumeastern plague lands
19:08.43ckknightlulz
19:08.44DashkalEclipse public licence (I'm considering using the RCP)
19:08.51ckknightI'm fond of MIT
19:08.57DashkalMIT is fine as well
19:09.10ckknightit's equivalent to 2-clause BSD
19:09.28DashkalIt'll be fully open no matter which I pick.  Someone wants to take it and sell it lolol go ahead.  Still needs premium to work
19:09.43Grumyeah and that is what will make it work
19:09.57Grumi hope someone will come up with a good client
19:10.01Grumwhich curse can then use themselves
19:10.06ckknighthehe
19:10.11Grum(no kidding)
19:10.34Grumjust fork it and force adds in it so non-premium can also use it
19:10.47DashkalNow (highly unlikely pie-in-the-sky thinking here)  If it's useful I may consider making a closed and add-supported version using the normal API if people are interested.
19:10.54ckknightthe current client uses a complex auth system
19:11.04ckknightto prevent other clients from tapping into it and not showing ads
19:11.09Dashkalgood plan
19:11.14ckknightfrankly the system is bullshit if you ask me
19:11.21ckknightbut that's just me ;-)
19:11.24Dashkal(part of my implication is I'd swap out the auth module and obsfucate the damn code)
19:11.42sztanpetwhat? security through obfuscation like complexity?
19:11.49Grumckknight: tbh; you should just show the adds in the main window
19:11.52Gruminstead of in a popup
19:11.58ckknightwell, don't think about that, because it's extremely unlikely we'd release the specs to you
19:12.01ckknight:-P
19:12.05Dashkal*cackles*
19:12.07ckknightthis is just for premium peoples
19:12.20Dashkalit'll be EPL anyway.  If by some joke you like my client just steal it
19:12.28Grumyeah but curse might be able to use an opensource client which spawns from opening the API
19:12.28Dashkalor MIT or 2-clauseBSD or whatever
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19:14.05DashkalBut the design in my head is pretty much just to remake a WAU-style interface and be done with it
19:14.32sztanpetwau could have been so much nicer too
19:14.57Dashkalsztanpet: all I really want is the ability to easily check a box and press a key to install new addons, and to simply press a key to update.
19:15.05DashkalI do not want to think
19:15.07sztanpetexactly
19:15.46DashkalMost likely it'll end up done in Swing/JGoodies.  It's for me anyway so the anti-JVM people can just deal
19:16.27ckknightwell, we want to foster a community of openness, so we'll allow you to host your code on curseforge and such, just as long as it doesn't do anything nasty like screen scraping (even from other sites)
19:16.28sztanpetaw
19:16.42ckknightwe won't have an issue with you connecting to another site's sanctioned API
19:16.52ckknightnot going to set some bullshit curse-only limitation
19:17.05Dashkaloh good
19:17.08ckknightbut no screen scraping or other bullshit
19:17.26ckknightor any kind of deliberate circumvention
19:17.36DashkalActually, I think I may very well end up going OSGI.  Pluggable source modules
19:17.50DashkalThough more likely swing than RCP.  I'm good at swing.  RCP was years back
19:18.58GrumWhat is the 'nicest' LDB-display-addon?
19:19.16DashkalGrum: My preference is fortress.  Add kgPanels and you have any kind of look you want
19:19.34DashkalDisclaimer: It does not support auto-hide of entire groups of connected pieces
19:19.39Dashkalso no bar auto-hide
19:19.41Grumi prolly want to 'recreate' my fubar-bars
19:19.49Grumand get rid of fubar meanwhile :)
19:19.51DashkalIt'll do bars, just no auto-hide
19:19.55Grumfine with me
19:19.59Grumautohiding is useless ;)
19:20.04DashkalThey snap together like lego.  Snap them side to side and turn off the border
19:20.34DashkalI don't consider it useless.  I'd love to have my main bar, and an aux block that auto-hides
19:21.46DashkalBut having my aux block show only what the mouse is over just feels strange
19:22.57Dashkalckknight: how much documentation will exist here?  I'm talking about things like schemas and such for the interface.
19:23.02charoni wonder if we should, um, "educate" people about the point in alpha builds... it seems most commits on wowace are immediately followed by a beta tag
19:23.14ckknightDashkal: it will be a very simple API that will use JSON to communicate
19:23.27ckknightDashkal: we will provide full documentation when we publish
19:23.33Dashkalckknight: danke
19:23.36sztanpetcharon absolutely
19:23.42Dashkalloves documentation
19:23.47ckknightgranted, it won't be very much of anything
19:23.50ckknightprobably less than a page
19:23.53ckknightcause we want to keep it simple
19:23.57DashkalDoesn't have to be long, just concise
19:24.22ckknightyea
19:24.39DashkalMore importantly, it needs to remain current in the face of protocol changes.  But now I'
19:24.44DashkalI'm just pushing my design philosophy
19:25.00ckknightsuggestion: don't start until we actually finish with it
19:25.07Dashkalis one of those people who writes the javadoc before the code in the function
19:25.35Dashkalckknight: this is why I'm considering OSGI.  I do it right and any breakable code will be isolated
19:25.43sztanpetoh btw, could you make the list of addons smaller, like when an addon wasnt updated for years or it didnt get a download for over a month it wouldnt show up in CC
19:26.05ckknightsztanpet: I don't handle CC
19:26.06DashkalThe curse bundle will conform to a generic "addon source" API
19:26.28sztanpeti just threw my idea out into the open
19:26.39ckknightDashkal: you'll basically POST to different urls with standard form data, receiving an application/json response which will consist of data about what you requested
19:26.57Dashkalsztanpet: Kolie isn't here.  I strongly suggest you post that freq against the curse client project on curseforge (it ends up on a tracker he sees)
19:27.17Dashkalckknight: Sounds good.
19:27.30DashkalAs long as you don't think you're going to backtrack, I can get to work on the UI and such
19:27.52DashkalAnd this gives me the chance to learn true OSGI.  I've only ever worked in eclipse
19:28.53sag_ich_nichtsighs
19:34.53*** join/#curseforge doom0r (i=Doom0r@c-24-1-33-148.hsd1.il.comcast.net)
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19:52.56DashkalJSON is nice and simple.  I like it
19:54.48doom0rthere a good way to let two authors know they have active devel addons with the same name on cf?
19:54.55doom0rit kills search on curse.com
19:54.59doom0rand confuses
19:55.07charoni'm trying to write a goodbye message for my guild and raid, but i just can't find any kind words :(
19:55.16Dashkalckknight: how do you feel about mods that are really ads for larger versions?
19:57.32doom0rcharon: well, what's the reason?
19:57.53charonshrugs
19:58.18doom0rso.... you're just leaving for the hell of it?
19:58.34doom0r"Sorry guys, need to do something new."
19:58.36charontbh, i just don't want any raid obligations any more so i can do whatever i like
19:58.59doom0r"Sorry guys, I'm hitting the casual path."
19:59.29charoni'm just saying, somehow it feels odd. normally you'd remember the good stuff and forget bad memories. but the fun seems transient and i mostly remember guild politics and drama
19:59.56doom0rshouldn't be too hard, i've woke up to having a guild dumped on me with it's gbank ganked by the old guild master
19:59.56DashkalSorry, I've decided that the hardcore path just isn't fun anymore and have decided to retire into a more casual playstyle.
20:00.04charonand no, that's not the casual path, that's the "do something else with my life" path :p
20:00.14DashkalSorry, I'm quitting wow.  Laters
20:00.17doom0rvbulletin forums locked and a long message posted saying oh well
20:00.25DashkalNot much explanation needed for that, really
20:00.30doom0ragrees with Dashkal
20:01.01DashkalWhat are they gonna do, send you nasty in-game mail? :p
20:01.23*** join/#curseforge Repo (n=supybot@69.57.184.216)
20:01.30charonoh i'm not afraid of consequences. it just feels wrong to leave them with a one-liner or whatever
20:01.48charoni spent half the nights every week for a full year with those people
20:01.52doom0rdon't one-line and quit
20:01.57doom0rstart a discussion
20:01.58DashkalThen make it plain that you're leaving because you're not having fun with it anymore.  That other priorities are simply more important to you now.
20:01.59charonhehe
20:02.39DashkalIt's not like burnout is a new concept.  People walk away from the game for that reason all the time
20:03.36doom0ri stopped playing for 7 months, came back this patch
20:03.40doom0rjust stopped
20:03.46doom0rpeople understand
20:04.37DashkalI totally vanished from live to dick around on beta (not quite the same thing) for burnout reasons.  I was ready to just let my subscription subside if not for WotLK.
20:05.03charondunno, maybe beta would have "saved" me
20:05.21charonnever got a key though
20:05.23DashkalYou could always just sit tight for three weeks and play again
20:05.44DashkalStop now, remove the icon from your desktop, and leave it be for the three weeks
20:06.16charonmy desktop doesn't have any icons... but that's another matter
20:06.56ckknightDashkal: don't have any issue with them, really
20:07.01DashkalYou know what I mean.  Remove the temptation and leave it be until nostalgia/curiosity makes you interested again.  WotLK is (opinion only) worth every penny just for the leveling experience.  As in it would make a fine single-player RPG
20:07.08ckknightDashkal: I personally have issues with obfuscated addons (e.g. Carbonite
20:07.10ckknightQuest)
20:07.44Dashkalapproved then.  Just a piece of what basically ammounts to shareware in the queue is all
20:08.27DashkalDoesn't bother me in the slightest, just wanted a policy call before I hit the button
20:13.17charonbtw, any bored cf mod around? this list is still open apparently: [Sun Oct 19 2008] [11:05:15] <charon> curseforge tickets 770, 771, 776, 757, 759, 756 and 750 all belong to other projects
20:13.20charon(ok i only checked 750)
20:13.39DashkalIs moving mod or admin?
20:13.58charoni woudln't know, i'm an ordinary user now. i abandoned my only addon...
20:14.33Dashkal@ticket curseforge 750
20:14.34RepoDashkal: An error has occurred and has been logged. Please contact this bot's administrator for more information.
20:14.37Dashkalcute
20:14.44Dashkalckknight: repo broke
20:15.24Dashkaladmin.  I can't move them
20:15.26ckknighthrm
20:15.37ckknightoh yea, forgot to fix that
20:18.06*** join/#curseforge Repo (n=supybot@69.57.184.216)
20:18.13Dashkal@ticket curseforge 750
20:18.20RepoDashkal: An error has occurred and has been logged. Please contact this bot's administrator for more information.
20:18.58ckknightcomments_comment.content_type_id
20:18.59ckknightah.
20:20.07*** join/#curseforge Repo (n=supybot@69.57.184.216)
20:20.09ckknight@ticket curseforge 750
20:20.15Kody-http://kotaku.com/5067776/activisons-ex-is-now-playboys-miss-november-and-she-prefers-rock-band
20:20.20Repockknight: http://www.curseforge.com/projects/curseforge/tickets/750-curse-client-weirdness/. 750 - CurseClient Weirdness. Reported by: egingell. Type: Defect. Updated: 9 days ago. Component: Packager. Status: New. Priority: Medium. Votes: 0. Comments: 0
20:20.38DashkalKody-: *snickers* nice
20:23.57ckknighthehe, Kody-
20:26.20Repo[WoW] 10tbag-shefki: 03Shefki * r249 / (2 files in 1 directory):
20:26.22Repo- Fix Assign Cats button under Advanced Config.  It was erroring out.
20:26.51ckknightmeow
20:28.41Dashkal*blinks*
20:28.48Dashkaltbag, cats, *blinks*
20:29.04AckisWorkGetTradeSkillLine = Skillet.GetTradeSkillLine <-- ERROR when Skillet:GetTradeSkillLine uses self, how can I reference his function properly?
20:29.43nevcairielwrite a wrapper or make sure it works right :P
20:30.33AckisWorkwhat would a wrapper do for me? and two I wanted to make sure it works right so I asked in the channel :P
20:30.37ShefkiDashkal: ?
20:30.46DashkalShefki: I was just confused is all
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20:31.56doom0rthey all say that about college
20:35.53Repo[WoW] 10tbag-shefki: 03Shefki * r250 / (3 files in 1 directory):
20:35.53Repo- Remove code to change the default keybindings as it is really unnecessary now.
20:40.33*** join/#curseforge Shirik|Ecole (n=nospam@conspiracy/developer/Shirik)
20:40.52Repo[WoW] 10zdkp: 03Ziggedy * r13 / (2 files in 1 directory): ZiggaDKP:
20:40.53RepoAdded in support for DDM external functions that redirect to the object's DDM functions
20:40.54RepoXml:
20:40.56RepoFixed up ZDDM_OnLoad(), simplifying it.
20:41.44doom0rjust need on access toggle options now there shefki
20:43.49Shefkidoom0r: ?
20:44.00doom0ri didn't see any way to toggle when it auto shows
20:44.15doom0rlike open bank, gbank, mailbox
20:44.16doom0rso on
20:44.31doom0ri use it now, but not THAT often
20:45.00doom0rand since it takes up so much real estate, nice to not have it on the screen when i don't need it
20:46.24doom0reither that or if mailbox or bank opened it, closing that should close it
20:47.07Aiickknight: ping
20:47.13doom0ri.e. if i open the bank, bagnon opens and tbag does, if i close the bank by walking away, bagnon closes and tbag doesn't iirc
20:47.13ckknighthey Aii
20:47.26Aiii know the localization system isn't completely done yet
20:47.37Aiibut what would be the url to add another language's entry to the localization table?
20:47.46Aiii.e. if I have http://war.curseforge.com/projects/blackbox/localization/1-respawntext/
20:47.54ShefkiI intentional don't close bags because the next open causes a resort.  Sometimes I want the bag to stay open to prevent a resort.
20:48.04Aiihow would one go about adding, say, frFR
20:48.39doom0ric
20:49.05Shefkie.g. I take stuff out of my mailbox and am going to the ah.  I want the stuff to stay in the emtpy slot categories just to make it easier to find them.
20:49.13ShefkiRather than sorting in with all the other stuff.
20:49.14doom0rright
20:49.31doom0rwell, just a toggle to when it auto opens then?
20:49.45doom0rnot a deal breaker, but somethign to look forward to
20:50.50ShefkiYeah but it's not gonna happen until i redo the config.
20:51.49doom0rnp, just throwing it out there :)
20:56.38Shefkidoom0r: Open an enhancement ticket on it so I'll remember.
20:56.47doom0rnods
20:59.42sag_ich_nichtckknight I'd ask netcurse but he's not here, have you given thought to household premium accounts or something? :P
20:59.57ckknightyou should wait for netcurse
21:00.04ckknightI think it's a reasonable idea, mind you
21:00.06Repo[WoW] 10zdkp: 03Ziggedy * r14 / (3 files in 1 directory):  (Message trimmed by 2 lines)
21:00.07RepoZiggaDKP:
21:00.08RepoFixed drop down menu names to the new names in the xml file.
21:00.10RepoXml:
21:00.14RepoFixed drop down menu names to the new names in the xml file.
21:00.45doom0rhas posted
21:01.21*** join/#curseforge Celess (n=chriskog@cpe-67-9-166-233.austin.res.rr.com)
21:01.23Aiickknight: any answer for my question? or is it just "not now"
21:01.36Celessmissed what was it?
21:01.38ckknightoh, sorry, didn't read it
21:01.46ckknightcreate-phrase, Aii
21:01.54Aiii have a phrase already
21:01.57ckknightum
21:01.58Aiii want to add other languages
21:02.00ckknightgo to /frFR/
21:02.21Aiik
21:03.36AiiIt's not a hurry, but perhaps if you or kaelten got a chance you could add the language links to a dropdown or something?
21:03.50Celesshaz question about ace2 ace3 and rock, i see most of ones i have stil on ace2  few on rock and few onace3, both rock and ace3 are leaner and more efficent, right?
21:04.23ckknightmy recommendation: don't make a new addon using Rock
21:04.26ckknightit's stagnated
21:04.37Celessits yours right?
21:04.41ckknighttrue
21:04.54ckknightyou're more secure long-term to do things yourself or use Ace3
21:04.56DashkalYou'll prolly wanna go ace3 or bare metal
21:04.57ShefkiStill think the flags for localization should be somewhere on the main page on curse rather than burried under the More information tab.
21:04.59ckknightI'm fond of the former
21:06.01Aiialso ckknight
21:06.17ckknightyes?
21:06.20Celessi noticed the embeds.xml, then noticed a few even doign seems liek newer things of putting the libs back in teh toc file and putting soem comment inthere, what is the comment about, its liek a tag, and is that teh new thing?
21:06.20AiiI've entered frFR and esES versions now, but the localization page still only lists English (100%)
21:06.22ShefkiI generally think frameworks makes it easier to write something quickly.  But I think they also drag a lot of unnecessary complexity into the loading process that creates its own problems.
21:06.27Aiiso dunno if that's just not finished yet, or a bug
21:06.29ckknightAii: now that is odd.
21:06.38ckknightAii: link?
21:06.42Aiihttp://war.curseforge.com/projects/blackbox/localization/
21:06.53ShefkiSo if you can stand to do the "bare metal" route I think long term it's more stable.
21:07.47DashkalShefki: I'd disagree.  The framework has the advantage of shielding you from API changes from blizzard
21:07.57Celessi like fubar alot, fubar needs ace, and is fubar 3.5 is ace 3.0 right? so more efficient to use its libs if use any at all, like if everyoen went bare metal or used ace3 then its the leanest overall
21:08.38DashkalI discarded FuBar because it's design is (opinion warning) outdated.  I much prefer the LDB system.  The providers and display mods are disconnected
21:09.19Celessis it a bar at top jsut liek fubar?
21:09.28DashkalLDB isn't anything but a bridge
21:09.50DashkalIt's a broker.  Some mods contribute data, some display it
21:10.03Celessspell LDB out?
21:10.17Celessis it he one that puts windows all over screen?
21:10.19Dashkal~ldb
21:10.20purlextra, extra, read all about it, ldb is a WoW Library - A central registry for addons looking for something to display their data. http://github.com/tekkub/libdatabroker-1-1/tree/master
21:10.26DashkalLibDataBroker
21:10.33DashkalIt doesn't do ANTHING to your ui in and of itself
21:10.38DashkalI use Fortress as my display addon
21:10.56Celessyes but by default they tend to have each a window
21:11.15Celessvery incubator-sih
21:11.16DashkalThat's how fortress works, there are options
21:11.21sztanpetfortress has a lot less costumisability then fubar
21:11.30DashkalThat said, you can glue the parts side-by-side to make a bar
21:11.50Celessso is ther a plugin that makes a bar like fubar?
21:11.56Dashkalsztanpet: have a look at the current version
21:12.01DashkalCeless: do you need auto-hide of the bar?
21:12.33Dashkalif not, Fortress will make bars.  (Auto-hide is implemented but is screwy, each piece auto-hides, not the whole stuck-together group)
21:12.38Celessi dotn for me but im thinign about al peoepl in guild and those around that might want to jsut have thier bar and no thought, and nto care what we see as elegant in back end
21:12.50Celessdotn have to know they need3-4 things to make a fubar
21:13.19DashkalThen use fubar *shrugs*  But LDB is the current flavour.  You will see many more LDB data sources than fubar plugins
21:13.37DashkalThere are bridges to and from fubar as well.  broker2fubar lets FuBar display LDB sources.
21:13.42sztanpetDashkal did about 2-3 days ago
21:13.51Dashkalfubar2broker lets fubar plugins show up on LDB displayers
21:14.32Dashkalsztanpet: Fortress + kgPanels for art will get you anything fubar could
21:14.53sztanpetincluding spacing?
21:15.16Dashkalsztanpet: not sure about spacing offhand.
21:15.17Celessone fo coolest things about fubar, to me the best part looking through a users eyes, you ptu it on, and suddenly you have what wanted, the icons cluttering their minimap go away and they have all these thigns not had before woth the right click menus, no more /blah wtf
21:15.40DashkalIf you're looking for a magic no-brain solution, stick with fubar and get broker2fubar if you want LDB sources
21:16.11Celesswell thers what i like and wwhat makes things available to acverage person
21:17.21DashkalFunny thing about the "average person".  They're capable of considering stats and gear and optimal specs, but the moment you talk about addons they get stupid
21:17.22Celessif ther are brokers tehn i wont worry, was msotly worroed about what lib path to follow for ace and rock
21:18.06Celessits because they are familiar with stats, adn plugins much harder than seems, each one differnt, why i think fubar was a swetspot
21:18.15DashkalIt's also obsolete
21:18.22AiiDashkal: stats are numbers, you learn those in 1st-2nd grade
21:18.23Aii:P
21:18.33Aiithe average person never passed 4th :P
21:18.34DashkalAii: My schooling always skipped stats
21:18.38DashkalI never learned the
21:18.39Dashkalm
21:18.57DashkalCeless: LDB offers an important thing to end users: They now have the ability to choose how their little stat blocks get displayed.
21:19.00Celesswell to translate that into what wow is about takes some time though, it sliek beign lost, lots fo things to click on and figure out to get there.
21:19.06DashkalTo a user who cares how their UI looks, this is gold
21:19.45Celessi def nto sayign anytign that takes away form value add of LDB, jsut calign out soemting i liked :)
21:20.01Celessand i def care abut hwo my UI looks
21:20.41DashkalButtonBin and TitanBar are the two LDB displayers that are true bars.  Fortress and StatBlockCore are the lego-like ones.  I use Fortress and just glue the pieces together (they snap together) as a bar
21:20.49Celessand you are right, one solved the prob of wher the eff are my tings and hwo get to play with them, the other solves prob of omg i nto sur hwo to get what want form say recount, or whatever
21:20.56Celessboth very veyr important
21:21.30sztanpetdrunk?
21:21.42Celessno not had my coffee yet
21:22.19Celesswhat libs does LDB use?
21:22.31DashkalFuBar is a LDB displayer only via the broker2fubar hack, which is just that, a hack
21:22.37DashkalCeless: LDB _is_ the lib
21:22.47DashkalNo ace, no rock, no nothing.  Just a single source file
21:22.52Celessokies
21:23.25DashkalBoth displayers and sources include that file in there code (it's one of those embedded auto-updating dealies) and it just works
21:24.27Celessi think really im trign to fid out aobut convergance of things post 3.0 wow, and what was goign on with ace3 and rock, i know better nwo, il use the stub and enough to get fubar to work as is ec[ected already, and stay with my smal simple frame work for use with my addons, which is as bare metal is want to get
21:25.08Celessyes i like things like that
21:25.14DashkalTo (grossly) simplify.  Ace3 is the only framework.  LDB handles data blocks.  Recount is the damage meter, and Omen is not required
21:25.41Aiickknight: yeah, the other languages don't show up anywhere (not on the individual phrase page, either)
21:26.01Celessjsut works, seems liek rock and ace3 tried to get leaner too, and stick to core idea more too.  i loked at code for AceLibrary long time ago, lib stud is huge differnce
21:26.11AiiDashkal: you forgot 'people are zombies'
21:26.22DashkalAii: Braaiiiinnnnsssss!
21:26.38Celesslol libstud
21:26.48ckknightAii: I think it's cause WAR isn't hooked up for other languages.
21:27.26Celessadn i get what you are sayign about LDB beign excatly what its supposed to be
21:27.54Aiickknight: ><
21:27.57Aiickknight: can it be?
21:28.06ckknightsure, what languages does WAR support?
21:28.09Aiione sec
21:28.16Aiii have them listed in AceLocale3 WAR
21:28.16DashkalCeless: LDB is Tekkub's work.  So it's pretty minimal.
21:28.22DashkalLeave the complexity to the displayers and sources
21:28.29Celesspeople got bit lost for bit pushign in one direction, it was good for evolution of this whole thing
21:28.36Celessyeah
21:29.24Aiickknight: enUS, frFR, deDE, itIT, zhCN, zhTW, ruRU, jpJP, koKR
21:30.01Aiioh, I think japanese might actually be jaJP
21:30.20AiiI'll have to fix that
21:30.23ckknightcan you double-check for me?
21:30.44Repo[WoW] 10shockandawe: 03Pericles * r55 Export.lua: ShockAndAwe: -
21:30.45Repoexport before conversion to Editbox
21:30.50Aiihttp://www.faqs.org/rfcs/rfc2596.html says jaJP
21:31.05Aii(WAR doesn't actually use language codes, it uses a numerical enumeration)
21:31.06ckknightwe'll go with that, then
21:31.22Aii(numerical enumeration is /totally/ not redundant)
21:32.00Celessis the new thing to put the libs backin toc?  what is:
21:32.02Celess#@no-lib-strip@
21:32.02CelessLibs\LibStub\LibStub.lua
21:32.02CelessLibs\CallbackHandler-1.0\CallbackHandler-1.0.xml
21:32.04Celessabout?
21:32.28ckknightCeless: check the knowledge base for repository keyword substitutions
21:32.37Celessso thats the new thing
21:32.45Celessokies i go look
21:33.50Repo[WoW] 10wim-3: 03Pazza * r112 / (8 files in 5 directories): +Added sound options.
21:33.51Repo+Added some stock sound files.
21:34.13sag_ich_nichtLOL
21:34.26sag_ich_nichtguess what I just found with my level 44 hunter who has bow of searing arrows equiped
21:34.38Aiithat you're a noob?
21:35.12Repo[WoW] 10wim-3: 03Pazza * r113 WIM.lua:  (Message trimmed by 10 lines)
21:35.13Repo+Added Tab Management module. (Auto grouping of windows.)
21:35.13Repo*Avoid any chances of dividing by 0 in window animation.
21:35.15Repo*Changed window behavior priorities to: Arena, Combat, PvP, Raid, Party, Resting Other.
21:35.19Repo*Fixed bug when running WIM on WOTLK.
21:35.47*** join/#curseforge Pneumatus_ (n=WiN@unaffiliated/pneumatus)
21:35.52sag_ich_nichtAii: no, I just found bow of searing arrows!
21:36.36Repo[WoW] 10wim-3: 03Pazza 04v3.0.3b * r114 : v3.0.3b package
21:36.48ckknightAiiane: http://war.curseforge.com/projects/blackbox/localization/
21:36.53ckknightAiiane: does WAR not have spanish?
21:38.20AiiWAR has spanish... esES
21:38.27ckknightk, wasn't in your list
21:38.33Aiihm
21:38.47Aiimust have forgot it
21:39.12ckknightso it has everything WoW has plus jaJP and itIT, then?
21:40.15Aiithink so
21:40.25Aiialso, is there a reason the menubar on the localization page isn't the project menubar?
21:40.50ckknightnot in there? cause I haven't released it, cause it's not done
21:40.58ckknightyou're using an alpha product
21:41.15ckknightthere's no way to import
21:41.18ckknightthat's the main issue
21:41.26AiiI know
21:41.32nevcairielget to work, then :D
21:41.35AiiI'm not worked up or anything about it
21:41.42Aiijust pointing out stuff that still needs doing :P
21:42.22Aiickknight: I seem to recall you had a page that would generate a basic table, though? Do I recall correctly, and if so what was the url-addition for that?
21:42.28Antiarcnevcairiel: What are the chances that there's a condition for BT4's fade/show based on "are any of the items on this bar on cooldown"?
21:42.37AntiarcI have a bar: [nocombat]fade;[combat] show
21:42.44AntiarcAnd I'd like something like [cooldowns]show
21:42.45AntiarcOr something
21:43.25*** join/#curseforge Yssaril (n=Yssaril@adsl-99-139-120-222.dsl.emhril.sbcglobal.net)
21:44.39Repo[WoW] 10tbag-shefki: 03Shefki * r251 TInv.lua: - Remove some dead code.
21:45.11nevcairielAntiarc: it supports anything you can do in macros, so ask blizzard .. as in, not going to happen :P
21:45.59Antiarcah well. I can write something custom to hack it in
21:46.33*** join/#curseforge Adirelle (n=adirelle@tok69-5-82-235-150-60.fbx.proxad.net)
21:48.21nevcairieli cant add new conditionals to the list, because the blizz code directly parses it and sets the attributes, cant do that from insecure code
21:48.29Antiarcyou can change alpha insecurely though, yes?
21:48.35nevcairielyea
21:48.42AntiarcThat's all I want
21:48.57AntiarcFaded out 20% when not in combat and nothing is on cooldown
21:48.59Antiarc100% alpha otherwise
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22:41.12Repo[WoW] 10alar-ttframe: 03alar * r14 / (2 files in 1 directory): Fixes spellbar
22:49.15*** join/#curseforge sztanpet (n=sztanpet@142.58ec54.tvnetwork.hu)
22:55.14Repo[WoW] 10alar-ttframe: 03alar 044.1.0-RC3 * r15 : Fixes spell bars and various errors.
22:55.15RepoStill casting via additional units changes target
22:57.45Dashkalwoot, just got the helm from a trick or treat bag
22:57.50Dashkaltwo more rares to go *sighs*
23:02.33Repo[WoW] 10data-tools: 03kagaro * r62 wowdb_pets_and_mounts.rb: DataTools: added Binding properties
23:06.38*** join/#curseforge cladhaire (n=jnwhiteh@WoWUIDev/WoWI/Featured/Dongle/cladhaire)
23:15.55Repo[WoW] 10rpb-20: 03Asuah * r12 RoguePowerBars_Settings.lua: Kidney Shot, Cheap Shot, Garrote, Garrote - Silence added.
23:25.26Repo[WoW] 10rpb-20: 03Asuah * r13 RoguePowerBars.lua: Stack tracking implemented
23:28.54Repo[WoW] 10rpb-20: 03Asuah 042.1.1 * r14 :
23:28.55RepoCheap Shot, Kidney Shot, Garrote, Garrote - Silence tracked. Stacks tracked.
23:33.14Repo[WoW] 10tbag-shefki: 03Shefki * r252 Buttons.lua: - Fix a small error that caused unnecessary window updates.
23:43.55*** join/#curseforge |Yssaril| (n=Yssaril@adsl-99-139-120-222.dsl.emhril.sbcglobal.net)
23:50.06*** join/#curseforge Kaelten (n=Kaelten@WoWUIDev/WoWAce/WoWIFA/CurseStaff/kaelten)
23:50.06*** mode/#curseforge [+o Kaelten] by ChanServ
23:51.06Dashkalnoms on Kaelten's brains
23:51.52Kaeltenwhat did I ever do to you!
23:52.01Dashkalnom om om om om
23:52.07DashkalBraaaiiinnnsssss!
23:52.22Kaeltendies of brain loss
23:52.34DashkalIn other news, I'm loving the zombie event
23:53.05Kaeltenfun?
23:53.22DashkalI get a sadistic joy out of ganking my own faction :p
23:53.44Kaeltenhasn't played yet :(
23:53.51DashkalGet zombied -> you're now scourge.  Horde and alliance both.  Team up and go eat some braaaiiinnnsss!
23:54.09Kaeltenheh
23:54.14Kaeltenenjoying it I take it?
23:54.15DashkalIt's in phase 2.  Either be in a major city and take part or stay as far away as you can
23:54.27DashkalWell, I will more when I'm home and can actually play
23:54.58Kaeltenheh
23:55.02KaeltenI just don't have anywhere to play
23:55.04Gnarfozit's made of awesomeness
23:55.44KaeltenI'd really like to be able to find a server to play in, and someone to party with but I've been SoL so far
23:55.53DashkalMy offer is still open
23:56.06DashkalSince 3.0 hit I've been on live rather than beta
23:56.11Kaeltentries to remember offer
23:56.18Kaeltenfails for his lack of brain
23:56.26DashkalAlliance Maelstrom-US (RPPvP)
23:57.53Kaeltenpvp....
23:57.54Kaeltenhrm
23:57.59Kaeltenat least they let you transfer that way again
23:58.01DashkalThat would be the catch
23:58.07Kaeltenya... I'm not sure about that
23:58.20DashkalBanana Syndicate is really good about responding to ganks
23:58.22DashkalSo you'd have backup
23:58.39DashkalIt's what makes it bearable to me :p
23:59.11DashkalBut oh man is level 58 gonna suck...
23:59.25DashkalCause you can damn well put money on there being a welcoming crew in hellfire
23:59.36Kaeltenwell, I have a 70 and a 60 I'd end up transfering if I started playing there
23:59.42Dashkal*nods*
23:59.54*** join/#curseforge quoin (n=quoin@122-49-150-216.ip.adam.com.au)
23:59.56DashkalI'd suggest rolling new and getting to know the guild but with the zombie event you aren't getting anywhere

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