IRC log for #devuan on 20200702

00:03.18*** join/#devuan Centurion_Dan (~Thunderbi@devuan/developer/centuriondan)
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00:13.02tom_brocashelm, absolutely not
00:13.04golinuxAnd all offtopic
00:13.11tom_gitlab is so buggy and broken
00:13.19tom_and it's not really free as in freedom
00:13.34tom_if anything a plain cgit read-only repo and a mailinglist
00:13.42tom_with optionally a sourcehut frontend
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01:31.38*** join/#devuan Wafficus (~Wafficus@2601:483:4600:296:2ad2:44ff:fee6:6fce)
01:32.04Wafficushi there, I have a question regarding 'icecat'. I'm attempting to just run it from the GNU source package, yet its complaining that "Couldn't load XPCOM"
01:32.19Wafficusafter looking into this, it looks like Icecat depends on XULRunner, which is deprecated
01:32.29Wafficusit seems like its related to systemd in some way as well
01:32.40Wafficuswith that regards, has anyone successfully built Icecat on Devuan?
01:32.52Wafficusor what would be a good browser choice that wouldn't require systemd, and is a bit secure?
01:33.20WafficusI was kind of leaning towards Icecat or Ungoogled Chromium. More so, because Qutebrowser doesn't let me login into YouTube or Digital Ocean, so I was debating what browsers would be good for Devuan
01:35.49gnarfaceWafficus: did you try just building the version from here? https://www.gnu.org/software/gnuzilla/
01:36.29WafficusI believe so
01:36.36Wafficusthis is the mirror I obtained their latest version from
01:36.38Wafficushttps://www.gnu.org/software/gnuzilla/
01:36.57systemdleteIcecat has systemd dependencies?   LOL!
01:37.15systemdletefirefox-esr-systemd
01:37.40WafficusI could be totally wrong though
01:37.49Wafficusthe only available thread on this same issue I found was on Arch
01:38.00Wafficusand the workaround is to make sure you have XULRunner installed
01:38.07Wafficushttps://www.gnu.org/software/gnuzilla/
01:38.07systemdleteIt's bad enough that so many mozilla variants have or have had pulseaudio dependencies.
01:38.09Wafficushttps://bbs.archlinux.org/viewtopic.php?id=65846
01:38.18Wafficuslatest link is correct
01:38.24Wafficussystemdlete: agreed
01:38.29WafficusI'd rather keep alsa as well
01:38.36WafficusI don't need pulseaudio, and don't plan on it
01:39.28Wafficusdo I have to just resort to firefox-esr from Devuan's package, or ungoogled chromium at this point? honest question, since I don't want to waste anyone's time trying to figure out Icecat if it simply will not work without systemd, because that would be a lost cause at that point
01:40.05systemdleteI've been using (on Devuan) firefox, chromium, brave...
01:40.24Wafficusgotcha
01:40.32Wafficusmaybe I should consider Firefox in that case
01:40.38systemdleteI haven't run into any "sticky" websites
01:40.50WafficusI don't personally like Brave since its the shill lion tbh. I don't like cryptocurrency either so that's probably why
01:40.53systemdleteno snags
01:41.02Wafficussystemdlete: cool, thanks for the recommendation
01:41.19Wafficussystemdlete: doesn't Firefox on Devuan depend upon pulse audio though?
01:41.23systemdletebrave is OK, but it IS annoying when it prompts you with idiotic ads
01:41.35systemdleteWafficus, no.
01:41.40Wafficussystemdlete: did you see that they got caught doing hijacking links for cryptocurrency sites?
01:41.44Wafficus*for Brave browser
01:42.03systemdleteI've been running browsers without pulse on any of my systems.
01:42.05WafficusI mean, they have to make money somehow, but that's not right honestly. Should be optional and be able to opt-in for bonuses
01:42.24systemdleteAll of my hosts and VMs have been thoroughly depotterized
01:42.25Wafficusok gotcha, yeah I ask because last time I installed Firefox-esr on Debian stable, it made me install pulseaudio to get audio working
01:42.34Wafficusdepotterized meaning?
01:42.48systemdleteThere was a war over that, I think, and mozilla lost.
01:43.03systemdletebut boy was that annoying for a long time...
01:43.08systemdletehold on, I might be wrong.
01:44.02gnarfaceWafficus: firefox-esr should work without pulseaudio
01:44.03systemdleteOK, I was right after all.  No pulse needed.
01:44.15systemdleteFor a while, I had to run firefox and other browsers with apulse
01:44.28systemdletegnarface:  it does
01:44.34Wafficusso just standard firefox-esr then, good to know
01:44.38Wafficusthank you for that
01:44.49Wafficuswill install now
01:44.55gnarfaceWafficus: disable that pocket shit and you should be fine
01:45.00Wafficusabsolutely
01:45.02WafficusI hate pocket
01:45.05systemdleteYes.  I just launched firefox-esr from the command line on a VM without pulseaudio and I launched it without calling apulse.
01:45.10Wafficusreason I stopped using their Mobile version
01:45.20Wafficusabsolutely terrible telemetry and just spammed articles half of the time
01:45.58gnarfaceWafficus: debian briefly rolled out pulseaudio as a requirement with much fanfare but then rolled back the change quietly 2 minor revisions later after massive backlash
01:46.14systemdleteWafficus: Thanks for alerting me about the brave browser... but I don't have any bitcoin anyway.
01:46.25gnarfaceWafficus: unfortunately the damage was largely done by then, since now everyone thinks you actually need pulseaudio
01:46.56systemdleteThey "improved" firefox, we were told.
01:47.19systemdleteThis way, they reduced maintenance by not having to support multiple sound platforms.
01:47.39systemdleteEven though the code was ALREADY in firefox anyway and worked adeqately enough
01:48.23gnarfaceyea they also claimed they'd removed the code completely and it couldn't be put back without cost, a statement instantly belied by it being re-enableable with a build option
01:48.37systemdleteoops
01:48.46systemdletetoo funny
01:48.50gnarfaceheh, yea
01:49.20WafficusHonest question about controller input support for my Wii U pro controller on my Devuan desktop. I've got two weird issues: I installed the pcsx2 (Playstation 2 emulator) via Devuan's package. However, its able to detect it as an "Xbox 360 gamepad" but when I try to assign input, it doesn't do anything. The Dolphin (Wii and Gamecube) emulator works just fine with the same controller, so I'm wondering if I
01:49.22Wafficushave to install additional "Xbox 360" controller input plugins from 'apt' on Devuan to make it work. 2. I installed the latest Retroarch from Libretro's latest flatpak release, but my same Wii U pro controller isn't being recognized at all.
01:50.08Wafficussystemdlete: https://www.youtube.com/watch?v=eHhsyujzpVk
01:50.29Wafficussystemdlete: that's Brodie Robertson's video on the Brave browser getting caught hijacking links for cryptocurrency incentives
01:50.49Wafficuswhich actually is fine if you're into it, but that's not a good practice for anyone who doesn't care for it if you know what I mean. Makes you think what else they're doing.
01:53.08systemdleteI promise to look at it.  I have to "go to church" (via zoom, that is)
01:53.09gnarfaceWafficus: dunno about the Wii-U pro thing.  you probably have to debug bluetooth first before anything will work.  Dolphin i heard has forgone participating in system input support libraries in favor of entirely hard-coding their own stuff internally to the program, so that explains that probably (it wouldn't be the first time i heard of a 3rd party controller working in Dolphin before anything else)
01:53.28systemdletethanks for that link, though.  I'll look at it in about an hour or so.
01:53.29Wafficusits not directly doing bluetooth though, I'm using a USB adapter dongle
01:53.39Wafficusits an orange Nintendo brick looking one, one sec
01:54.15gnarfaceWafficus: ok, so that's an important distinction for while you're debugging - it will show up as a different physical device over USB than bluetooth.
01:54.31gnarfaceWafficus: (that's caused confusion for Steam Controller users too)
01:54.39Wafficusthis is it: https://www.8bitdo.com/wireless-usb-adapter/
01:54.41Wafficusgot it
01:54.54Wafficusmm, I see
01:55.18Wafficusmaybe its a case where I just have to list the devices present, and just force it to work or something for these two off cases
01:55.31WafficusI had a feeling though about Retroarch is that maybe it just doesn't work the same way in its Flatpak version
01:55.47WafficusI tried the one in the Devuan repo, but it just wouldn't scan the directories properly for ROMs
01:55.54gnarfaceWafficus: yea for all i know you might have to figure out which exact /dev/input/event* file it is and type that directly into the config of your emulator
01:56.01Wafficusdrove me nuts to the point where I just gave in and tried the latest Flatpak release instead
01:56.11Wafficusah I see
01:56.14Wafficus/dev/input/event
01:56.20gnarfaceWafficus: (that's another issue that sabotages a lot of Steam Controller users because it shows up in /dev/input/ like a dozen times but most games only care about one of the entries)
01:56.30Wafficusgot it, will list that out on the desktop tomorrow or whenever and see what's present when I plug it in
01:57.03gnarfaceWafficus: look at the list before AND AFTER plugging in the device... seeing which ones show up fresh on hotplug is probably an important clue
01:57.31Wafficuswill do
01:57.35Wafficusthank you for that advice
01:57.38Wafficushope you're doing well :)
01:57.44Wafficushope I haven't been bothering you too much today ha
01:57.49gnarfaceWafficus: thanks.  no, it's no problem.
01:57.51WafficusI saw your GitHub page, you seem like you know your stuff
01:57.59gnarfaceWafficus: what?  wait no, that's not me.
01:58.05Wafficusohh nevermind
01:58.09gnarfaceWafficus: i'm not on github
01:58.11Wafficusits the other guy who hates me ha
01:58.19Wafficus:0 shh I didn't say anything :)
01:58.22gnarfaceheh ok
01:58.50Wafficusif I experienced a Retroarch specific issue from the Devuan repo
01:58.57Wafficusis that a bug for Devuan in terms of package management
01:59.00Wafficusor is that a Retroarch bug
01:59.03gnarfaceWafficus: the output of dmesg might be useful too, if you haven't looked at it (just like listing /dev/input/ - look before and after hotplug because what changes at hotplug is the important clues)
01:59.52gnarfaceWafficus: in general you'd have to check the debian version on debian to know for sure whether it's a devuan packaging issue or not, but most packages aren't even repackaged for devuan, so the odds are it's a bug for both distros
01:59.54Wafficusthe issue I experienced was that the Devuan version of Retroarch would scan the directories, but afterwards, nothing would happen. Its supposed to scan the available directories and make appropriate directories for each console it finds. I also made sure I installed all of the respective cores that I could as well
02:00.46gnarfaceWafficus: OH, but for this specific thing you're debugging, permissions behaviors are different enough between systemd and non-systemd systems that it would cause devices to go undetected, yes.
02:01.36gnarfaceWafficus: that's not really a packaging issue per-se, but systemd just insecurely blanket grants all access to all connected devices to all local console users.   in devuan you'd have to still grant yourself permission one way or another
02:04.18gnarfaceWafficus: (if your udev rules recognize the device correctly by default you can probably just add yourself to the "input" group but otherwise you might have to make some custom udev rules)
02:04.52gnarfaceWafficus: (and of course nobody using systemd is gonna even know about this)
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02:07.55gnarfaceWafficus: i might be able to help you figure it out with more information.  i managed to pull it off for my Steam Controller, a Wii Pro controller (not Wii-U) and a GameCube controller.
02:08.28gnarfaceWafficus: and no, it wouldn't be unexpected that it might show up as a xbox 360 controller or a generic usb gamepad instead of by name
02:09.53gnarfaceWafficus: (the adapters i'm passing the older nintendo controllers through convert them to generic usb devices as far as the kernel is concerned, while the Steam Controller can emulate xbox360 controllers on demand as requested by certain steam games)
02:14.09gnarfaceWafficus: but yea, i heard Dolphin just has built-in raw support for a huge range of devices, some of which they had working before anyone participating in kernel development even tried to
02:14.35gnarfaceWafficus: so that could easily explain that part of the mystery
02:22.11Wafficusah I see
02:22.17Wafficusso Dolphin itself is better at raw input
02:22.19Wafficusinteresting
02:22.43WafficusI wonder if I should just seek out a different input plugin for pcsx2 in that case and see if that makes a difference
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02:27.10gnarfacebased only on what little i know at this point, it seems worth trying anyway
02:27.19gnarfacethere may be multiple ways to get it working
02:27.54gnarface(the older way to get xbox360 controllers working was a userspace daemon that merely mapped the buttons to keyboard keys, and some people still prefer that, but now it's natively supported as well)
02:28.43Wafficusgnarface: what utility would I use to do that?
02:28.55Wafficusgnarface: or do you literally have to map it on the OS level to be specific keys in that case?
02:29.07WafficusI do like your idea to look out for a .config file for that emulator, hoping that might be the case
02:29.22gnarfaceWafficus: i never used it, but i think it had "xbox" and "360" in the name, so it was easily confused with the kernel module of a similar name...
02:29.54Wafficus"xboxdrv" from 'apt'? gnarface
02:30.21gnarfaceWafficus: "Description: Xbox360 gamepad driver for the userspace"  < yea, i think this one
02:30.36Wafficusso if I install that driver, that's it
02:30.40Wafficusshould it work from the box?
02:30.46Wafficusor do I have to tweak the c based code at that point?
02:31.11onefangYou'll need to X the box, then turn it around 360 degrees.  B-)
02:31.58gnarfaceWafficus: no, you wouldn't have to change any c code but it might require some manual customization to work.  first of all, you have to map your game controls in-game to keyboard keys, which isn't a big deal for many games, but you also lose analog joystick and trigger axis support, which can be a big deal for some games (like driving games especially)
02:32.03Wafficuslol haha
02:32.21Wafficusah yeah
02:32.30Wafficushowever I think they're digital triggers for Wii U anyway
02:32.38Wafficusso they're not truly analog like the real xbox 360 controllers
02:32.54gnarfaceWafficus: i've never really used it, but that's what stopped me from using it for the steam controller, was the loss of analog support
02:33.30WafficusI see
02:34.26gnarfaceWafficus: one more pitfall to show you then i'm gonna go eat
02:34.40Wafficusno worries, I can go off and try what you mentioned though
02:34.46Wafficusdon't worry about me
02:34.50Wafficusdo whatever you gotta do
02:35.31gnarfaceWafficus: if you "ls -l" in /dev/input/ you may see a given device show up as both event* nodes and js* nodes.  the "js" ones are the old protocol, the "event" ones are the new protocol, and for any given program, one or the other may not work, and even when both work, one or the other may be preferable due to better support by the game itself
02:36.34gnarfaceWafficus: (the biggest issue i have had with it is just when some newer games really want the "event" device but pick a "js" one just because it showed up first, then operate with partial/crippled support)
02:37.14Wafficusok I'll try that
02:37.17Wafficusthanks
02:37.32gnarfaceWafficus: (that's easy to correct by hand in the game's config or in Steam's config usually, but you gotta notice that's what is happening first or you'll just go insane)
02:37.43gnarfaceWafficus: yea, no problem
02:39.02Wafficusnot planning on using Steam, but I hear what you're saying
02:41.44gnarfaceyea i'm just bringing it up as a test case, because you might catch other stuff doing similar things
02:43.08Wafficusah I see gotcha
02:48.44WafficusI found it
02:48.46Wafficusits 'js0'
02:49.17Wafficusthat's the one difference when running the 'ls' command on that section, /dev/input
02:51.13gnarfaceinteresting
02:51.44gnarfaceif it shows no event* nodes for that device at all, the first question is whether it's supposed to or not (if it is, that might suggest you're missing a kernel module still)
02:53.12gnarfacealright, stepping away for real now, but i'll still read the scrollback
02:53.25gnarfacelater
02:53.35Wafficusok you got it thanks
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03:10.32WafficusI have the Wii U pro controller plugged in, but it says the following error when I run 'xboxdrv'
03:10.40Wafficussam@devuandesktop ~ $ xboxdrv
03:10.47Wafficus-- [ ERROR ] --------
03:11.02WafficusUSBController:USBController(): libusb_open() failed: LIBSUB_ERROR_ACCESS
03:12.16WafficusI tried the same variant but with sudo, but same kind of result
03:12.34Wafficussam@devuandesktop ~ $ sudo xboxdrv
03:12.42Wafficus-- [ ERROR ] ----------
03:12.57WafficusError couldn't claim the USB interface: LIBUSB_ERROR_BUSY
03:13.16WafficusTry to run 'rmmod xpad' and then xboxdrv again or start xbox drv with the option --detach-kernel-driver
03:14.17WafficusI did those suggestions and I see some input on screen that's responding to my controller so that's good
03:14.34WafficusI just have no idea how to use this driver, or if I'm supposed to take notes on what actions are being fired upon each button press
03:22.38Wafficusah I think I get what you're saying now
03:22.49Wafficusto literally map the controller to the same keyboard events
03:23.04Wafficusbut yeah I think you're right in the fact that analog and triggers will be screwed as a result
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03:53.21gnarfaceWafficus: yea, it was a stopgap people were using until real native support came along but it's still widely popular just because it's easier to get working
03:53.52gnarface(and obviously, the analog stick issue isn't a problem if you're playing a game that was designed for a d-pad style controller to begin with)
03:54.25gnarfaceWafficus: you probably know more about it as i do now
03:54.34gnarfaces/as/than/
03:55.09gnarfaceWafficus: dunno about that error at all since i've never tried this but it kinda looks like a basic permissions error
03:55.23Wafficusyeah I found two related threads on this
03:55.35Wafficusone Reddit post basically has the user using a Wii based input driver
03:55.48Wafficusthe other post I found was on a PCSX2 forum post for Xbox360 controller support for PCSX2
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03:55.55Wafficusits one of those two diverging paths I'd have to take
03:56.41WafficusI think more realistically, I'd have to figure out how to configure the 'xboxdrv' driver to map it to the actual keyboard keys so that I could just map the emulator's input to keyboard keys and then remap the controller appropriately using the 'xboxdrv' based config file
03:57.11WafficusOR I could remap the config file for PCSX2 itself, but again, I don't know what the xinput commands are in Linux for each of these Xbox360 gamepad buttons
03:57.22Wafficusotherwise, I could easily find them in 'xev' utility
03:58.42gnarfaceWafficus: yea, that's where xinput gets confusing, because they're not just numbered axis and buttons like with the old API; they're actually named BY THE GAME so though there's some de-facto standard names, they're not even necessarily all called the same thing from game to game
03:59.28gnarfaceWafficus: the steam client gives you an interface to at least see and edit them'
03:59.50gnarfaceWafficus: i don't know what good that'd do you though
04:01.41gnarfaceWafficus: there is a native open-source program for steam controller mapping support, i wonder if it'd work for other xinput controllers too though?
04:02.03gnarfaceWafficus: (i've never tried it so i don't know)
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04:07.09Wafficusgotcha no worries
04:07.41Wafficuswell, peace for now, I took a few notes, and will try this issue bit by bit as I go on in the next week or so
04:07.44Wafficusnothing imperative
04:07.57WafficusI just don't have that much patience for stuff like this sometimes to be honest, idk why
04:08.02WafficusI just want to get it working to play some games lol
04:08.04Wafficusthat's about it
04:08.12Wafficusanyway, cool man, thanks for the right direction, cya for now
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13:24.00aitorhi
13:24.09Guest78043Wafficus: are you still there?
13:24.44Guest78043you asked about IceCat today
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13:29.30Guest78043ok, looking at your comments, you live in another timezone
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15:16.12mooslhei
15:16.31mooslI did some further research on my devuan+musl idea
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15:16.41moosl--> https://wiki.debian.org/musl
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15:50.07mooslwhat would be the next step?
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16:31.04aitoras far as i know, musl is used in void linux
16:32.25tuxd3vmy last iteration:
16:32.39tuxd3vhttps://postimg.cc/fJPfzZ62/829078c3
16:38.32Guest99543gnarface, systemdlete: it's possible to enable/disable both pulseaudio and alsa before building the sources of any branding of mozilla
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16:42.28Guest99543and IceCat doesn't depend on systemd, maybe old packagings for Trisquel depending on libgnomeui, libbonobo, etc... but i doubt
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16:56.38brocashelmtrying to see if i can get wine fully installed by building from source. apt keeps complaining about no dependency for removal of wine32
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20:08.39systemdletefirefox slowed my devuan host to a crawl this morning.  Killed and restarted it and now all seems OK.  It was working fine last night, but by this morning, it was slowing the system to a creep.  I figured out it was firefox by examining iotop.
20:10.28systemdleteThis happens frequently here. It also happens to thunderbird, though not much recently.  I'm running xfce 4.12, and that's as host in this case, not VM.
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20:27.55plasma41systemdlete: firefox is a bloated mess these days, unfortunately
20:28.20systemdlete"these days?"  Only these days?  LOL
20:29.17plasma41I include at least the last decade in "these days"
20:29.29systemdleteOK, that works.
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21:04.55GNULinuzHi. I'm selling GNU/Linux licenses. $99 for single computer, $49 for each computer if you purchase 25 or more licenses. Bitcoin payment only!
21:05.47MinceRGNULinuz: that is offtopic here
21:06.13GNULinuzMinceR: how? Without license you're not allowed to run Devuan.
21:06.24masonSuggestion: 17:05 -!- mode/#debian [+b GNU*!*@gateway/web/irccloud.com/*] by greycat
21:09.20*** mode/#devuan [+o MinceR] by ChanServ
21:09.33*** mode/#devuan [+b *!*@gateway/web/irccloud.com/x-qfsguhxscrdpffdj] by MinceR
21:09.33*** kick/#devuan [GNULinuz!mincer@unaffiliated/mincer] by MinceR (everyone here already has the licenses)
21:09.51*** mode/#devuan [-b+b *!*@gateway/web/irccloud.com/x-qfsguhxscrdpffdj GNU*!*@gateway/web/irccloud.com/*] by MinceR
21:09.54*** mode/#devuan [-o MinceR] by MinceR
21:11.15gordonDrogonthat could have been fun, but ah well :)
21:11.39brocashelmtits or gtfo
21:11.48brocashelm(saw that on artix lol)
21:12.57brocashelmbetter idea: donate to devuan/anti-systemd distros
21:20.47systemdleteDo you have a similar trick for rejecting scam calls on my smartphone?  Permanently?
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21:58.54doubledutchsystemdlete: start your voicemail with those DUU DUU DUUUU tones
21:59.10doubledutchWhen autocaller hears that they will blacklist you as NaN or OOS
21:59.50systemdleteBut will my friends/girlfriends also blacklist me also?   Hmmmm... idk about this approach.
21:59.54systemdlete:D
22:00.00doubledutchDUU DUU DUUUU we're sorry the number you have dialed has been disconnected or is no longer in service.  Please check the number, and try again.  ATL.  Message Four
22:00.31doubledutchIf they are robots that detect tones and take action based on that, yes they will depending on their programming
22:00.39systemdleteBetter yet would be those high-toned, shrieking fax/modem sounds.  Those would REALLY irritate them.
22:00.47doubledutchWish I could get me friends like that
22:00.58doubledutchOh you can have a VM greeting
22:01.05doubledutchjust have the tones first ;)
22:01.06systemdleteI was trying to think of a way to answer the phone with those...
22:01.11doubledutchAlso this is !offtopic
22:01.46DonkeyHoteiautocallers no longer check for DUU DUU DUUUU
22:02.05DonkeyHoteioops, didn't notice the channel
22:02.18systemdleteWhen they call, there is a message asking if I want to talk to a representative.  That's a clue to queue up the shriek/modem noises.
22:02.20doubledutchThanks DonkeyHotei my info is probably old
22:02.32doubledutchEverything about me is old
22:02.33doubledutchsobs
22:02.39systemdleteme too
22:02.58systemdletecan still remember what a 1200 baud modem sounds like. Sad.
22:03.05DonkeyHoteiso can i
22:06.04golinuxTake it to #debianfork.  This is a support channel
22:06.26golinuxThe whole lot of you.  Please
22:07.27golinuxThanks
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22:46.47systemdlete2can we get pacapt for devuan 3.0?  It was available in ascii; I use it most of the time.
22:54.48brocashelmi am still waiting for proper wine support in devuan; i can't install wine32, no matter what i do
22:55.12brocashelmi understand it takes time, though. apt is complaining and i even tried winehq
22:55.43brocashelmi looked around the forums and none of those solutions worked for me
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23:10.28gnarfacebrocashelm: the winehq-staging one from winehq should work if you pick the right version but use all the devuan-only wine dependencies for it
23:10.55TheLinuxHello. I'm selling GNU/Linux licenses. $99 for single computer, $49 for each computer if purchasing 25 or more licenses. Bitcoin payment only!
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23:11.36gnarfacebrocashelm: the issue you're running into building the wine32 bit part on amd64 is not just a devuan issue, that is also a problem in debian too.  you need to build the 32-bit parts separately, in a 32-bit only chroot
23:12.22brocashelmgnarface: it's telling me it depends on wine-staging (= 5.11-buster) and won't continue
23:12.31gnarfacebrocashelm: (this has been an issue for over 5 years at least, since the very inception of multiarch, and is the reason why the debian packages fundamentally differently structured from the winehq ones)
23:13.18gnarfacebrocashelm: also sometimes it's broken for a week while they update it, all i can tell you for sure is it worked at 5.10
23:14.26gnarfacebrocashelm: it might help for you to install wine-development from the devuan repo first, so you have at least most the dependencies that winehq-staging wants
23:14.59brocashelmgnarface: ah, ok. i will try those steps
23:15.17gnarfacebrocashelm: also, try to see if you can still get 5.10-buster from their repo; if you're lucky and quick sometimes you can catch it before they remove it
23:21.59brocashelmgnarface: i installed the 5.10 buster version of wine-staging:amd64, but version i386 is complaining about libfaudio0:i386 (i read that it's not provided by winehq beyond debian 10, so it would have to be obtained from the obs repos)
23:24.40brocashelmgnarface: and if i want libfaudio0:i386, it says i need libavcodec58:i386
23:27.36gnarfacebrocashelm: well, first of all, you do have multiarch enabled, right?  because none of the :i386 dependencies are installable until you do that first - i realize now that could be your problem here too.   but yea, sorry i forgot it needs libfaudio now, that's new, but you can get just that one package safely from somewhere else... vlc's repo maybe?  stand by... i think it's non-free is the issue
23:28.26gnarfacebrocashelm: all the other packages, including libavcodec58:i386 should be in the devuan repo though, i think, though one or two others may also be non-free depending on what else you have installed
23:31.11gnarfacebrocashelm: hmmm. looks like you can steal the version from opensuse: https://forum.winehq.org/viewtopic.php?f=8&t=32192
23:31.57gnarfacebrocashelm: and i recall now that is where i got it from too.  i was careful to get only that 1 package from there, it didn't seem to demand any distro-specific dependencies
23:32.25brocashelmgnarface: i will be trying that method
23:32.45gnarfacebrocashelm: remember of course that mixing 3rd party packages in is risky and not officially supported, but it worked for me (i sympathize with bending the rules to play games, just make a backup)
23:33.51gnarfacei dunno why that package isn't in debian yet but i'm hoping that will change by the next release
23:34.56Unit193faudio was simply introduced after Buster was released, that's it.  One might be able to seek a backport so one doesn't have these issues.
23:35.16gnarfacethere wasn't one when i checked, but that was a couple weeks ago at least
23:38.00Unit193There still isn't, I meant one could *request* one.
23:43.06gnarfaceoh, right
23:43.17gnarfaceyea, that would be handy
23:43.42Unit193I needed a perl library, and saw it entered Debian.  I simply poked the maintainer on IRC and he was very willing.
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