00:02.59 | MohammadAG | holy shit angry birds is fast on the N950 |
00:03.21 | special | is it in the store now, or? |
00:04.38 | MohammadAG | That N9 on RDA is useful for something :P |
00:06.25 | special | lol |
00:06.42 | MohammadAG | also got skype, but it opens a white config window |
00:10.10 | special | I really hope skype will be less annoying than it was on the n900. |
00:10.29 | special | ..but skype is annoying everywhere, honestly |
00:10.55 | special | for every message you get, you have to go around to all of your devices and read it. |
00:13.48 | Tronic | Also for every messages you SEND :O |
00:14.13 | special | yeah. |
00:14.23 | Tronic | Oh, I got a new message... From myself... On all my gadgets. |
00:16.37 | GeneralAntilles | MohammadAG, nice. |
00:21.37 | MohammadAG | HA, worked |
00:23.50 | MohammadAG | GeneralAntilles, http://i54.tinypic.com/2m85gsw.jpg |
00:24.04 | GeneralAntilles | Weee |
00:24.13 | GeneralAntilles | You haven't nixed the Developer Edition crap? |
00:24.58 | MohammadAG | so, it's "Checking", I wonder if that means it failed |
00:25.38 | MohammadAG | Aug 27 03:24:11 (none) kernel: [159948.925231] Aegis: voicehost verification failed (incorrect hash) javispedro tips? |
00:26.11 | javispedro | you can disable aegis enforcing these days, you know ;) |
00:26.25 | npm | nice warm n950 after a 20 minute call.. or after recording video.... |
00:27.07 | javispedro | omg, vsynced angry birds |
00:27.27 | javispedro | has orgasm, and I promise it's not related at all to my current hacking session with the vibrator library, I promise! |
00:27.50 | MohammadAG | javispedro, epic angry birds |
00:28.01 | MohammadAG | sadly, free version is 15 levels without the 5 magic levels |
00:28.13 | javispedro | vsynced bird launching, must see that. |
00:28.39 | MohammadAG | the swipe's slow when playing angry birds |
00:28.44 | javispedro | hah |
00:28.48 | javispedro | I've seen that |
00:28.50 | MohammadAG | system UX swipe, not the in game camera one, that's epic |
00:29.17 | javispedro | suggests capping the frame rate to 30fps when swiping starts |
00:29.26 | javispedro | or even 20fps, 30 fps is already a bit sluggish. |
00:29.38 | MohammadAG | anyway |
00:29.43 | MohammadAG | how do I kill aegis again? |
00:29.52 | javispedro | MohammadAG: you are still using the same kernel we all use |
00:29.54 | javispedro | ? |
00:30.08 | MohammadAG | I'm on 22-6 |
00:30.44 | javispedro | MohammadAG: http://talk.maemo.org/showpost.php?p=1066889&postcount=11 |
00:31.42 | MohammadAG | javispedro, should I expect a self destruct? |
00:31.51 | MohammadAG | I replaced voicehost/skyhost |
00:31.55 | javispedro | lemme check |
00:32.21 | MohammadAG | and videohost |
00:32.29 | MohammadAG | wait, videohost, Skype has video calling!!! |
00:32.52 | javispedro | not necessarily; they could have pulled the entire skypesdk but never get the video part working in the UI |
00:33.29 | javispedro | nothing about skype or *host is on the mandary list, so you shouldn't get a selfdestruct. |
00:33.36 | javispedro | *mandatory list. |
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00:34.27 | MohammadAG | Aug 27 03:24:11 (none) DSME: Got Validator message [ Fail: 4 (incorrect hash) Method: 3 Process: telepathy-spiri File: /usr/lib/skyhost/voicehost ] |
00:34.34 | MohammadAG | Aug 27 03:24:11 (none) DSME: OK, not a mandatory file: /usr/lib/skyhost/voicehost |
00:34.54 | javispedro | if it was mandatory, you'd be in MALF state already |
00:34.58 | javispedro | aka selfdestructed. |
00:35.53 | MohammadAG | javispedro, thanks, have another complimentary orgasm http://i52.tinypic.com/dnmtd2.jpg |
00:36.18 | javispedro | haha, I need to see that live. |
00:36.53 | MohammadAG | javispedro, http://paste.ubuntu.com/675648/ |
00:37.25 | javispedro | hm, 864x480? |
00:37.30 | javispedro | someone made a typo. |
00:37.51 | MohammadAG | oh and you'll like this /usr/share/policy/etc/pulse/xpolicy.conf.d/angrybirdsfreemagic.conf |
00:37.51 | MohammadAG | xpolicy.conf has a .d folder |
00:38.07 | javispedro | it probably just says [game] or similar. |
00:38.32 | javispedro | oh, the more interesting part is the syspart.conf.d one. |
00:38.48 | *** join/#harmattan mzanetti_work (u2436@gateway/web/irccloud.com/x-tgrksxcqifptpzfl) |
00:39.45 | javispedro | fails to remember what happens when validator-init detects a hash mismatch on a non mandatory file.. |
00:40.02 | MohammadAG | "Sorry, can't connect to skype" :/ |
00:40.07 | GeneralAntilles | It's fun watching progress. |
00:40.23 | javispedro | what progress? we want a later image! ;) |
00:42.13 | *** join/#harmattan ieatlint (~ieatlint@tehinterweb.com) |
00:42.15 | MohammadAG | * javispedro fails to remember what happens when validator-init detects a hash mismatch on a non mandatory file.. |
00:42.18 | MohammadAG | err, what? |
00:42.34 | javispedro | MohammadAG: that I'm not sure what will happen after reboot. |
00:42.53 | MohammadAG | should I expect something bad? |
00:43.21 | MohammadAG | the skype icon is just Exec=dbus-send --session --print-reply --type="method_call" --dest=com.nokia.maemo.meegotouch.Contacts / com.nokia.maemo.meegotouch.ContactsInterface.openContactListForService string:"skype" |
00:43.53 | javispedro | MohammadAG: think not, but, as usual, backup :) |
00:44.09 | MohammadAG | backup what? flashing rootfs should be fine :) |
00:44.21 | MohammadAG | actually, bored |
00:44.34 | MohammadAG | Broadcast message from root@RM680 |
00:44.35 | MohammadAG | <PROTECTED> |
00:44.35 | MohammadAG | The system is going down for reboot NOW! |
00:45.58 | MohammadAG | I forgot how cute the startup tune was |
00:46.22 | javispedro | so, nothing weird happened, ok |
00:46.43 | javispedro | you need to do the unseal thing again btw |
00:47.12 | MohammadAG | insmoding a python file |
00:47.17 | MohammadAG | I need sleep |
00:47.36 | MohammadAG | RM680-22-6_PR_RM680:~# python modhash.py |
00:47.38 | MohammadAG | Traceback (most recent call last): |
00:47.38 | MohammadAG | <PROTECTED> |
00:47.38 | MohammadAG | <PROTECTED> |
00:47.38 | MohammadAG | IndexError: list index out of range |
00:48.40 | javispedro | python modhash.py unseal.ko :P |
00:49.26 | MohammadAG | can't connect to skype |
00:49.56 | MohammadAG | Aug 27 03:49:16 (none) SKYPE-ACCOUNT-PLUGIN: Warning: [16:746] Skype Connection could not be connected |
00:49.58 | MohammadAG | wow |
00:50.00 | MohammadAG | I'm impressed |
00:50.33 | javispedro | you might be missing something? |
00:51.36 | MohammadAG | idk, didn't update org.freedesktop.Telepathy.ConnectionManager.spirit.service |
00:51.39 | MohammadAG | tries again |
00:55.06 | MohammadAG | and yeah, it's still checking :/ |
01:24.56 | *** join/#harmattan macmaN (~chezburge@138.167.190.90.dyn.estpak.ee) |
01:30.34 | javispedro | WTH |
01:30.41 | javispedro | n950 fmrx code in ohm-plugins-misc |
01:54.08 | *** join/#harmattan hardaker (~hardaker@mail.hardakers.net) |
02:15.00 | hiemanshu | MohammadAG: around? |
02:15.13 | MohammadAG | hiemanshu, no |
02:15.28 | MohammadAG | :P |
02:15.46 | hiemanshu | MohammadAG: lol, so did anything come out of it? I see angry birds :P |
02:16.32 | MohammadAG | hiemanshu, http://i54.tinypic.com/2m85gsw.jpg |
02:16.37 | MohammadAG | doesn't log in, yet |
02:16.44 | hiemanshu | MohammadAG: PM |
03:09.04 | *** part/#harmattan berndhs (~berndhs@2604:8800:11b:1:21e:90ff:fe8f:8bee) |
03:33.55 | djszapi_2 | Can someone tell me the link of this package ? opengles-sgx-img-common-dev |
03:36.05 | djszapi_2 | javispedro ^ |
03:36.17 | javispedro | nokia-binaries |
03:36.45 | djszapi_2 | a link pls |
03:36.56 | javispedro | cannot -- it's on the private repo |
03:37.08 | djszapi_2 | well |
03:37.17 | djszapi_2 | I guess you have a proper sources.list |
03:37.26 | djszapi_2 | in that case, there should be some deb tool for getting the link... |
03:37.48 | javispedro | the private repo is passworded |
03:38.19 | djszapi_2 | could you please share this debian package ? |
03:39.07 | djszapi_2 | or hiemanshu, MohammadAG ^ |
03:41.09 | djszapi_2 | DocScrutinizer or basically anybody ^ |
03:49.34 | djszapi_2 | link is also fair enough |
04:23.34 | *** join/#harmattan berndhs (~berndhs@49-39-199.wireless.iaw.on.ca) |
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06:20.09 | rantom | Question: if I enable landscape for lock screen and applications-list will those be overwritten back to portait in later update, possibly? |
06:31.30 | kimju | the landscape mode has annoying redrawing issue, it's not usable |
06:32.35 | dm8tbr | and as portrait is the hype I'd bet it won't be fixed in pr1, maybe never |
06:40.50 | rantom | Ok |
06:41.02 | rantom | I have no issus with portrait, I do like it |
06:41.24 | rantom | It's just a bit odd to have hw-keyboard open and trying to navigate the applications |
06:43.16 | hiemanshu | djszapi_2: link to what? |
06:43.46 | rantom | hiemanshu: 06:33:55 < djszapi_2> Can someone tell me the link of this package ? opengles-sgx-img-common-dev |
06:43.58 | hiemanshu | ah |
06:44.05 | dm8tbr | sgx, hmm likely closed? |
06:44.20 | rantom | 06:36:45 < djszapi_2> a link pls |
06:44.21 | rantom | 06:36:56 < javispedro> cannot -- it's on the private rep |
06:44.33 | hiemanshu | djszapi_2: for N950? |
06:44.35 | rantom | So yes, I'd say |
06:44.44 | djszapi_2 | hiemanshu: yep |
06:44.46 | hiemanshu | the links are all encryptred even in the sources.list :/ |
06:45.02 | djszapi_2 | what do you mean ? |
06:45.20 | djszapi_2 | if it is https://user:password@ then it should be no issue |
06:45.28 | hiemanshu | just a sec |
06:45.30 | hiemanshu | looking |
06:45.32 | djszapi_2 | I can put my user, password for sure |
06:45.33 | dm8tbr | encrypted or just containing hashed parts? |
06:45.42 | djszapi_2 | thing is that I need to install libqt4-dev in scratchbox |
06:45.47 | djszapi_2 | and this is a hard dependency |
06:46.04 | djszapi_2 | and I would not like to mess up my internal repository setup with the external just because of one package. |
06:46.31 | hiemanshu | djszapi_2: PMing |
06:47.18 | hiemanshu | done |
06:47.30 | hiemanshu | dm8tbr: seems hashed |
06:47.46 | djszapi_2 | hiemanshu: does not really work |
06:48.01 | djszapi_2 | copy/paste into the browser bar, I am having got just access denied |
06:48.03 | hiemanshu | djszapi_2: that is what sources.list has |
06:48.14 | djszapi_2 | but that is the thing, I would not like to mess it up |
06:48.27 | djszapi_2 | that is why I asked for an URL what I can just drop to wget |
06:49.20 | hiemanshu | djszapi_2: apt-cache search only shows a opengles-sgx-img-common |
06:50.09 | hiemanshu | does a apt-get update |
06:50.39 | djszapi_2 | well, there is a separate debian tool for this |
06:50.40 | hiemanshu | djszapi_2: no -dev sorry |
06:50.55 | djszapi_2 | I know it is a shame they do not have an url getter option |
06:51.03 | djszapi_2 | even my package manager has ... |
06:51.32 | djszapi_2 | dget or something like that, I cannot recall the debtool for it |
06:51.33 | hiemanshu | well, there is --download-only so I could download and upload it for you, if there was such a package |
06:51.56 | djszapi_2 | download-only does not return the link |
06:52.18 | hiemanshu | ofc, but I could up it for you |
06:53.33 | djszapi_2 | there must be such a package since it is the dependency of libqt4-dev |
06:53.45 | djszapi_2 | say, hard dependency |
06:53.58 | radiofree | djszapi_2: there is, it's in a private repository for maemo developers |
06:54.18 | djszapi_2 | yes, you already told it |
06:54.42 | djszapi_2 | but this is not proceeding :) |
06:55.04 | hiemanshu | :P |
06:55.08 | djszapi_2 | hiemanshu: so how about "dpkg -l opengles-sgx-img-common-dev" |
06:55.10 | radiofree | ignore the dependency |
06:55.18 | djszapi_2 | ?? |
06:55.41 | djszapi_2 | sorry, I would not like to ignore a hard dependency... |
06:55.57 | hiemanshu | djszapi_2: 'No packages found matching ...' |
06:56.07 | djszapi_2 | hiemanshu: that is utterly odd... |
06:56.15 | djszapi_2 | download the libqt4-dev package... |
06:56.18 | djszapi_2 | unpack and see the control file... |
06:56.22 | djszapi_2 | it is there as a dependency... |
06:56.47 | djszapi_2 | and libqt4-dev is a must have for most of things. |
06:56.53 | djszapi_2 | the things* |
06:59.50 | hiemanshu | djszapi_2: 'Package libqt4-dev is not available, but is referred to by another package' :/ |
07:00.54 | djszapi_2 | irc-chatter needs libqt4-dev for instance... just from your area... |
07:03.30 | hiemanshu | yeah, dpkg -l lists it as installed though |
07:03.48 | djszapi_2 | exactly. |
07:04.00 | djszapi_2 | where does "libsaveas" come from ? |
07:04.42 | djszapi_2 | hiemanshu: so if you accidentally remove libqt4-dev, I can hardly believe you are "dead". |
07:04.50 | djszapi_2 | that would be a big fail of Nokia. |
07:05.01 | hiemanshu | sadly yes |
07:05.21 | djszapi_2 | I am pretty sure it can be installed. |
07:06.21 | RST38h | pine |
07:06.45 | RST38h | yawns |
07:09.07 | hiemanshu | djszapi_2: libsaveas is part of the the rm680 repo |
07:09.12 | hiemanshu | djszapi_2: the one I PM'ed to you |
07:09.25 | djszapi_2 | also, libqt4-dev is publicly available |
07:09.34 | djszapi_2 | that is how I tried to install... |
07:09.44 | hiemanshu | uhm sorry, its tools |
07:09.49 | djszapi_2 | so if the dependency cannot be installed: it well means another broken Nokia package. |
07:10.03 | djszapi_2 | not the first one |
07:11.24 | hiemanshu | lol, removing libsaveas removes about 99 pcakages :/ |
07:11.36 | djszapi_2 | yes, that is the thing |
07:11.49 | djszapi_2 | and it is not installed in scratchbox, so you can imagine that I need it... |
07:11.59 | hiemanshu | yup |
07:12.14 | hiemanshu | well the scratchbox SDK is really really broken, atleast what we have access to |
07:12.33 | djszapi_2 | well, I could of course re-generate the sb target |
07:12.46 | djszapi_2 | but it seems a big fail to me if it is because Nokia packages are rather broken |
07:13.10 | hiemanshu | the sysroot is also a part of the QtSDK, that seems to work for me perfectly with qemu |
07:13.22 | djszapi_2 | also, I could not actually re-generate the target since I do not have access to the internal stuff now |
07:15.27 | *** join/#harmattan artemm (~Adium@d85-194-229-245.cust.wlannet.com) |
07:15.56 | djszapi_2 | fails to see the libsignon-ui0 package as well... |
07:16.15 | djszapi_2 | http://harmattan-dev.nokia.com/pool/harmattan-beta/free/a/applauncherd/applauncherd_0.29.9+0m6.dsc -> referenced here, but cannot be found |
07:17.22 | djszapi_2 | hiemanshu: can you find this libsignon-ui0 ? |
07:17.35 | hiemanshu | give me a sec |
07:19.21 | hiemanshu | djszapi_2: libsignon-ui0 - Signon-ui library |
07:19.31 | djszapi_2 | right, link ? |
07:19.50 | djszapi_2 | dislikes the Nokia SDK, it does not even have a basic search engine.. |
07:20.34 | RST38h | search engines are for sissies! |
07:20.55 | RST38h | (besides, Google does the job better, even for Nokia SDK contents) |
07:21.17 | djszapi_2 | not really, nope |
07:21.23 | djszapi_2 | quite a few packages google did not actually find |
07:21.31 | RST38h | example? |
07:21.34 | djszapi_2 | and they were there.... |
07:21.43 | hiemanshu | djszapi_2: 'Reinstallation of libsignon-ui0 is not possible, it cannot be downloaded.' :( |
07:21.51 | djszapi_2 | hahahahahaha |
07:22.17 | djszapi_2 | thanks N! |
07:22.18 | hiemanshu | apt-get install --reinstall --print-uris libsignon-ui0 would print uirs |
07:22.19 | hiemanshu | url |
07:22.44 | djszapi_2 | except that, you do really no want to install it |
07:23.15 | hiemanshu | well, its already installed, so reinstallation would not cause a problem really, if it could be access |
07:23.29 | djszapi_2 | yes, it does |
07:23.52 | djszapi_2 | what you should understand is that, pacman has an option for it without messing up with installation (aka. a getter) |
07:24.45 | hiemanshu | djszapi_2: well, even yum has one, yum-downloader, but I am not really a debian guy |
07:24.49 | hiemanshu | hugs rpm |
07:24.59 | djszapi_2 | so my case: |
07:25.00 | djszapi_2 | Reinstallation of libsignon-qt0 is not possible, it cannot be downloaded. |
07:25.08 | djszapi_2 | and I do not get any link either |
07:25.17 | hiemanshu | yeah |
07:25.20 | djszapi_2 | however it /is/ there. |
07:25.24 | djszapi_2 | in the public repository. |
07:25.32 | djszapi_2 | so this option is really a big no go |
07:25.34 | hiemanshu | djszapi_2: pre-installed, but no link to repo |
07:25.50 | djszapi_2 | but it /is/ in the repository. |
07:26.37 | djszapi_2 | anyway, I cannot hack anything this way till Monday about Harmattan :) |
07:26.52 | hiemanshu | djszapi_2: but which one? |
07:27.09 | djszapi_2 | sorry ? |
07:27.29 | hiemanshu | <djszapi_2> but it /is/ in the repository. |
07:27.36 | djszapi_2 | read back |
07:27.45 | djszapi_2 | Reinstallation of libsignon-qt0 is not possible, it cannot be downloaded. |
07:28.03 | hiemanshu | yes |
07:29.37 | hiemanshu | goes to check why WebView wont work |
07:29.38 | djszapi_2 | btw, your setup seems to be broken |
07:29.59 | djszapi_2 | there is no reason you cannot reinstall libqt4-dev, it /is/ in the public repository. |
07:30.06 | djszapi_2 | so at least, your system should try. |
07:30.44 | hiemanshu | djszapi_2: 'E: Package libqt4-dev has no installation candidate' |
07:31.06 | hiemanshu | and I flashed the phone last night, and haven't touched apt-get until now |
07:31.19 | djszapi_2 | your setup seems to be broken |
07:31.35 | djszapi_2 | it /should/ be able to fetch the public repository if you have that one configured. |
07:32.15 | djszapi_2 | I am all kinf of frustrated, libqt4-dev cannot be installed on Harmattan... |
07:32.18 | djszapi_2 | kind* |
07:33.29 | djszapi_2 | so it might be that: "opengles-sgx-img-common-dev" is available, your setup is just broken...would be nice if someone else can confirm this situation.. |
07:33.46 | hiemanshu | maybe if anyone else is around and can confirm |
07:33.47 | hiemanshu | yeah |
07:34.17 | djszapi_2 | I would not like to create a bug internally before making sure. |
07:39.56 | djszapi_2 | hiemanshu: you can see why I mentioned from the beginning, I do not have time to help your software, it is such a fuss, you can realize it.. |
07:49.42 | hiemanshu | djszapi_2: well thats understood |
07:58.31 | rantom | I hate to ask obvious questions but: 1. Why can't I remove Facebook? I held the icon, tapped the X, it said it was removing and then later, when I tried again, "Can't be removed". 2. Is the N950 16 Gb? |
07:59.00 | Stskeeps | 2) yes 1) all your base are belong to us |
07:59.13 | rantom | :D |
07:59.31 | *** join/#harmattan Arkenoi (~ark@79.175.1.94) |
07:59.50 | RST38h | and good morning, Stskeeps |
08:00.17 | rantom | Oh right, morning |
08:00.35 | Stskeeps | seriously though, i think you can remove in settings -> control panel |
08:01.11 | Arkenoi | f.ck! there is a (free at least) item in ovi store named Foilant, a ebook reader program for mobile phones. guess WHAT is actually there? |
08:01.11 | rantom | .. |
08:01.16 | rantom | No installed software |
08:01.19 | rantom | wtf... |
08:01.27 | RST38h | fAilant? |
08:02.08 | Arkenoi | it is FSCKING BOOKMARK to a FSCKING BLOG! and the software itself is j2me and won't run on harmattan! |
08:02.25 | Stskeeps | can't you complain about that? |
08:02.25 | Stskeeps | :P |
08:02.27 | Arkenoi | why are all that bookmarks there? |
08:04.14 | RST38h | so , is it a bookmark or a software? |
08:04.17 | RST38h | and how much have you paid for it? =) |
08:04.21 | Arkenoi | bookmark |
08:04.26 | hiemanshu | morning RST38h Stskeeps |
08:04.30 | Stskeeps | morn |
08:04.36 | Arkenoi | nothing, but i spend several minutes in frustration |
08:04.39 | Arkenoi | spent |
08:04.50 | RST38h | hates hates hates Android |
08:05.01 | RST38h | probably have to hate qml, by extensions |
08:05.19 | hiemanshu | hah |
08:05.20 | rantom | RST38h: You're not the only one here... |
08:05.32 | rantom | (about hating android) |
08:05.38 | RST38h | adding a button to a dialog, after a delay = near impossible |
08:05.57 | hiemanshu | so how can I push a new page in the PageStackWindow as soon another page is opened? |
08:06.10 | hiemanshu | (I want to show a loading page until its completed) |
08:06.12 | rantom | Busybox in MeeGo Harmattan doesn't have reboot/poweroff? :( |
08:06.17 | hiemanshu | rantom: nope |
08:06.22 | rantom | Darn |
08:06.30 | rantom | Well it has apt-get so that's a plus |
08:06.33 | RST38h | hiemanshu: maybe use a progress dialog? |
08:07.08 | hiemanshu | RST38h: I am using a Loading dialog with a BusyIndicator |
08:07.34 | hiemanshu | I have the made dialog on my own too |
08:07.59 | RST38h | oh |
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08:08.52 | hiemanshu | but I dont know how to push that page when its loading ( I can pop it using Connections and a onStatusChange symbol) |
08:09.29 | sandst1 | rantom: yes it has reboot |
08:09.51 | RST38h | hiemanshu: does a page have onCreate or onOpen or something like that? |
08:09.59 | RST38h | hiemanshu: onShow maybe? |
08:10.06 | hiemanshu | RST38h: checking |
08:10.24 | sandst1 | rantom: http://pastebin.com/g0TyZtT3 |
08:10.47 | rantom | Stskeeps: I found Facebook from Control Panel and removed it but the facebook-meego was left there |
08:11.04 | rantom | I assume it's meant to be there IF I decide to reinstall it? |
08:11.15 | RST38h | Android = Symbian rewritten in Java |
08:11.18 | djszapi_2 | RST38h: Could you please add the public nokia repository to the parsed list by hand ? |
08:11.37 | Stskeeps | heh |
08:11.40 | rantom | sandst1: Ok, thanks. So it has to be run manually from /sbin, right? |
08:12.01 | sandst1 | rantom: you can run it as root from anywhere |
08:12.10 | RST38h | djszapi: I have talked to Adam. He says adding it by hand is no problem, but it requires a token to access |
08:12.10 | RST38h | so he can't index it |
08:12.25 | djszapi_2 | RST38h: Could you please add the public nokia repository to the parsed list by hand ? |
08:12.30 | rantom | sandst1: devel-suâ root? |
08:12.35 | sandst1 | rantom: both work |
08:12.47 | djszapi_2 | RST38h: well, it worked in the past.. |
08:12.55 | RST38h | djszapi: please, refer to my answer above |
08:13.08 | djszapi_2 | RST38h: that answer is bogus |
08:13.12 | djszapi_2 | it worked in the past. |
08:13.30 | RST38h | djszapi: if you have a nokia repo that can be freely accessed without a token, give me the url |
08:13.41 | djszapi_2 | http://harmattan-dev.nokia.com/pool/harmattan-beta/free/ |
08:13.58 | RST38h | thanks, I will tell adam to add it |
08:14.31 | djszapi_2 | lol, one person can add it, and others depend on him ? :) |
08:14.36 | djszapi_2 | Is that really a good approach ? |
08:14.39 | djszapi_2 | anyway, ok... |
08:14.53 | RST38h | sighs again |
08:15.04 | RST38h | Adam is managing the server hosting PackRat. He has access rights and can add or remove stuff. |
08:16.03 | djszapi_2 | yes, this is not a good approach. Say, he has on a long vacation for instance |
08:17.10 | hiemanshu | RST38h: there seems to be Created: Component.onCompleted() |
08:18.35 | hiemanshu | tries |
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08:21.53 | RST38h | djszapi: Yes, very disturbing thought |
08:23.06 | RST38h | djszapi: Let us do it this way: you provide me and Adam with reliable hosting for PackRat |
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08:24.05 | djszapi_2 | RST38h: sorry ? |
08:24.07 | Venemo_N950 | morning |
08:24.13 | hiemanshu | hey Venemo_N950 |
08:25.01 | RST38h | djszapi: As it is a non-profit service and neither of us has money, it will have to be free hosting, but fast and reliable |
08:25.06 | Venemo_N950 | IRC Chatter connects blazing fast on 3.5G |
08:25.13 | RST38h | djszapi: What? |
08:25.23 | djszapi_2 | RST38h: seriously not sure what you mean... |
08:25.24 | Venemo_N950 | and utter slowly on 2.5G |
08:25.26 | villager | å |
08:25.48 | djszapi_2 | RST38h: from what I can say, I will not host it at all ... |
08:26.01 | RST38h | djszapi: I mean, if you want the service to be fast, reliable, regularly maintained, you have to do something for it |
08:26.05 | villager | <PROTECTED> |
08:26.14 | villager | oops |
08:26.24 | djszapi_2 | RST38h: I think you /slightly/ misunderstood, but I am pretty sure a read back help a lot. |
08:26.29 | villager | hate the capacitive screen |
08:26.40 | hiemanshu | Venemo_N950: well ofc, edge is slow |
08:26.42 | RST38h | djszapi: If you are not doing anything, and just complaining about things being ""wrong", "unreliable", etc, you probably know where your opinion goes. |
08:26.58 | djszapi_2 | RST38h: give me rights then... |
08:27.17 | djszapi_2 | otherwise how the earth could I add it ? |
08:27.35 | RST38h | rights to what? |
08:27.45 | djszapi_2 | forget it, really. |
08:28.48 | djszapi_2 | Venemo_N950L How can I install libqt4-dev for irc-chatter build ? |
08:29.09 | djszapi_2 | if I do not have it and nor some of its dependencies. |
08:29.21 | djszapi_2 | like: opengles-sgx-img-common-dev |
08:29.36 | hiemanshu | djszapi_2: we built it using Madde |
08:30.04 | hiemanshu | it has everything |
08:30.12 | hiemanshu | or c-obs |
08:30.31 | djszapi_2 | c-obs does not have everything, that is unfortunately not true |
08:30.48 | djszapi_2 | but yep, I am not using madde... |
08:31.44 | Venemo_N950 | djszapi, if you use MADDE (Qt SDK), it is installed by default. if you use the Scratchbox-based SDK, then you can 'fakeroot apt-get install libqt4-dev' |
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08:32.39 | djszapi_2 | Venemo_N950: no, we could not |
08:32.56 | djszapi_2 | its dependency seems to be not available, wanna verify ? |
08:33.08 | Venemo_N950 | djszapi, interesting. which SDK do you use? |
08:33.36 | Venemo_N950 | sorry, that's djszapi_2 |
08:34.04 | djszapi_2 | djszapi is also get highlighted for djszapi* stuff |
08:34.15 | djszapi_2 | at any rate, I do not use sdk, just sb |
08:35.08 | Venemo_N950 | djszapi, you mean the "Harmattan Platform SDK" (which is based on SB)? |
08:35.28 | djszapi_2 | no |
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08:35.46 | djszapi_2 | I mean sratchbox by scratchbox |
08:36.07 | Venemo_N950 | have you added the Harmattan SDK repo? |
08:36.20 | djszapi_2 | nope, but that is not the point |
08:36.34 | djszapi_2 | why I did not add it is that I have a setup for an internal repository list |
08:36.40 | djszapi_2 | would be all kind of awkward to mess up |
08:36.54 | djszapi_2 | at any rate, the dependency seems to be missing from the SDK |
08:37.10 | djszapi_2 | could you please verify it ? maybe hiemanshu's setup was broken |
08:37.21 | Venemo_N950 | well, you need some repo which contains a libqt4-dev... last time I cheched it was preinstalled on both Qt SDK and harmattan SDK |
08:37.22 | hiemanshu | djszapi_2: my setup was from my N950 :P |
08:37.44 | djszapi_2 | Venemo_N950: no, I do not. I can use wget |
08:37.50 | djszapi_2 | if I have a link |
08:37.58 | Venemo_N950 | djszapi_2, I'll check as soon as I get home from holiday... that good enough for you? |
08:38.23 | Venemo_N950 | djszapi_2, I can't recall the URL of that repo off the top of my head, sorry :( |
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08:41.30 | Venemo_N950 | anyway, I need to leave now |
08:41.37 | Venemo_N950 | djszapi_2, I'll catch you later |
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08:42.43 | radiofree | djszapi: how did you end up with a sb without libqt4-dev? |
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08:42.58 | djszapi__ | radiofree: that is not really the point, seriously. |
08:43.03 | djszapi__ | but of course a simple delete is enough |
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08:43.12 | radiofree | how do you simply delete it? |
08:43.30 | djszapi__ | not sure I understand the question |
08:43.32 | djszapi__ | apt-get remove |
08:43.34 | djszapi__ | dpkg -P |
08:43.39 | djszapi__ | apt-get -f install etc |
08:44.01 | radiofree | no, i know HOW you would delete it, but it wouldn't be simple due to the dependencies of libqt4-dev |
08:44.13 | radiofree | so you did it, and ignored the warnings, but why? |
08:44.22 | djszapi__ | no, I did not. |
08:44.28 | djszapi__ | and, I did not ignore any warnings |
08:44.36 | radiofree | well how did you end up without libqt4-dev in sb then |
08:44.38 | djszapi__ | but seriously, I do not have for this discussion, this goes nowhere. |
08:44.42 | djszapi__ | it is not really about proceeding. |
08:44.53 | djszapi__ | time* |
08:44.56 | radiofree | no, asking for ta package that is in a private repository goes no where |
08:45.13 | radiofree | it is called scratchbox for a reason you know, it's always quicker to scratch it than it is to try and fix things there |
08:45.22 | djszapi__ | I can install it anytime internally seriously.... |
08:45.22 | radiofree | solution: reinstall |
08:45.26 | djszapi__ | and that is the proper way. |
08:45.35 | djszapi__ | so will I do on Monday. |
08:45.42 | djszapi__ | I do not reinstall anything no.... |
08:46.07 | djszapi__ | reinstallation is way much more time than apt-get install ... on Monday. |
08:46.10 | radiofree | you're entire discussion has been pointless then |
08:46.17 | djszapi__ | including that I lose /quite/ a few things. |
08:46.20 | radiofree | you're finding a problem in the most obscure corner case |
08:46.37 | Stskeeps | ah, aegis and scratchbox, my two favourites |
08:47.15 | djszapi__ | radiofree: I do not care about what corner case. |
08:47.20 | djszapi__ | that is not really the point |
08:47.25 | djszapi__ | the point is the proceeding. |
08:49.15 | djszapi__ | and the "the most obscure corner case" is rather offensive, very easy to actually reproduce. |
08:49.37 | radiofree | very easy to actually reproduce, you mean removing libqt4-dev? |
08:49.58 | djszapi__ | indeed, just run an update while running out of the space... |
08:50.03 | djszapi__ | your restok is damaged |
08:50.07 | djszapi__ | and then try to run apt-get -f install |
08:50.07 | radiofree | what? |
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08:50.15 | djszapi__ | and there you go |
08:50.49 | radiofree | ok, i can see your point there |
08:51.07 | radiofree | but again, it's scratchbox, time to scratch if that happens |
08:51.15 | djszapi__ | why ? |
08:51.28 | djszapi__ | reinstalling and losing everything in comparison with waiting till Monday and run one command ? |
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08:51.37 | radiofree | because they you're up and running again in 10 minutes, rather than moan about it on a chat room for 2 hours |
08:52.01 | djszapi__ | sorry, but I do not need 10 minutes hack |
08:52.11 | radiofree | no, you prefer to moan for 2 hours |
08:52.15 | djszapi__ | I would like to know what is going around instead of making something quickly in 10 minutes |
08:52.18 | djszapi__ | that is not really my approach. |
08:52.31 | radiofree | well you know what's going on |
08:52.37 | djszapi__ | *by now* |
08:52.37 | radiofree | it's quite clear whats going on |
08:52.50 | djszapi__ | no, it was not clear to me at all |
08:52.54 | djszapi__ | not even for others, apparently |
08:53.00 | djszapi__ | whom I asked. |
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08:55.40 | djszapi__ | to be honest, it is still not clear to me in fact. |
08:56.02 | djszapi__ | since libqt4-dev has a hard dependency and there are people said above, they do not have this dependency installed. |
08:56.12 | djszapi__ | so actually it is not just unclear, but ambigous to me. |
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09:06.08 | faenil_ | djszapi__: pmed :) |
09:06.51 | djszapi__ | I think #qt is a better channel for you faenil_ since I am off soon. |
09:07.10 | faenil_ | already trying in #qt-qml |
09:07.14 | faenil_ | thanks anyway ;) |
09:07.23 | faenil_ | none ever answers there :D |
09:07.30 | djszapi__ | well, it is weekend |
09:07.31 | djszapi__ | :p |
09:07.52 | djszapi__ | I would actually try #qt with that question, more flow there. |
09:09.09 | djszapi__ | hiemanshu: could you please generate me a working irc-chatter package for N9 ? |
09:09.24 | djszapi__ | I cannot do it myself because of libqt4-dev xD |
09:11.59 | faenil_ | #qt people told me to try at qt-qml XD |
09:12.28 | djszapi__ | most of the job is done in the C++ code though |
09:12.33 | djszapi__ | but ok |
09:13.21 | rzr | djszapi: doesnt the one in h:r:h work ? |
09:13.27 | djszapi__ | rzr: does not |
09:13.34 | rzr | it does on n950 |
09:13.45 | rzr | what's wrong tell me |
09:13.46 | djszapi__ | I did not speak about N950 |
09:13.56 | rzr | i am wondering what is the difference |
09:14.03 | djszapi__ | rzr: the import... |
09:14.10 | faenil_ | yea it is, I have the qdeclarative item, but I don't know how to handle resizegl and initializegl...who's to call them now? and what about glwidget's calls such as BindTexture (which I use in the initialize) or others? |
09:14.19 | djszapi__ | rzr: could you please re-generate it if I tell you the one liner fix ? |
09:14.21 | jkt | djszapi__: pong |
09:14.32 | rzr | djszapi: sure i planned to ask you this |
09:14.35 | hiemanshu | djszapi__: doing it |
09:14.39 | hiemanshu | djszapi__: give me a few |
09:14.43 | djszapi__ | rzr: hold on |
09:15.01 | djszapi__ | rzr: import com.meego.extras -> import com.nokia.extras |
09:15.02 | rzr | hiemanshu u fixing the git and i built it ? |
09:15.03 | djszapi__ | in the firstrunpage |
09:15.07 | djszapi__ | qml subfolder |
09:15.35 | rzr | hiemanshu: let me suggest to test/debug it on a bip server ( apt-get install bip ) |
09:15.36 | djszapi__ | rzr: make a package like irc-chatter-ng :D :D |
09:15.40 | hiemanshu | rzr: I have a lot of un-pushed commits and changes, so well no, not pushing them to git until it doesn't work |
09:15.47 | hiemanshu | djszapi__: lol |
09:15.48 | rzr | ok |
09:17.11 | djszapi__ | rzr: sync up with hiemanshu |
09:17.17 | djszapi__ | but if it is more than few minutes, regeneration makes sense |
09:17.25 | djszapi__ | that is just few minutes |
09:17.42 | hiemanshu | djszapi__: my version has a few extra added stuff, like /msg, and /kick and such working |
09:19.08 | hiemanshu | djszapi__: and you'll need to wget and install it, single click doens't work, (the server I am hosting it on is fucked up) |
09:19.19 | rzr | i am on it |
09:19.35 | djszapi__ | hiemanshu: I got used to the hard things :) |
09:20.02 | hiemanshu | djszapi__: http://j.mp/qtTjgf |
09:20.28 | djszapi__ | hiemanshu: could you verify it also works on N950 ? |
09:20.50 | hiemanshu | djszapi__: wait |
09:20.54 | hiemanshu | there seems to be an issue |
09:20.58 | hiemanshu | djszapi__: yes, doing it |
09:21.28 | hiemanshu | (stupid typo in my -dev stuff) |
09:22.17 | djszapi__ | happend ;) |
09:22.21 | djszapi__ | happens* |
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09:22.57 | hiemanshu_N950 | djszapi__, so yes works here |
09:23.24 | djszapi__ | so for me no need to wait another package then ? |
09:23.32 | hiemanshu_N950 | djszapi__, use the same link now |
09:23.47 | djszapi__ | k |
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09:25.06 | hiemanshu | rzr: let me push my code so you can rebuild too |
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09:26.04 | djszapiN9 | ok cool ;) |
09:26.09 | hiemanshu | djszapiN9: :) |
09:26.16 | hiemanshu | djszapiN9: try /msg and /query and such |
09:26.21 | hiemanshu | and see if they are ok |
09:26.41 | hiemanshu | or too hard on the vkd |
09:26.50 | rzr | hiemanshu: in your branch or master ? |
09:26.50 | djszapi__ | well yes... |
09:26.56 | hiemanshu | rzr: master |
09:26.59 | djszapi__ | would be easier hiemanshu if I can click on nick names in the channel |
09:27.05 | djszapi__ | and it would open up a query |
09:27.11 | rzr | master i see it now |
09:27.44 | djszapi__ | hiemanshu: I made a "/msg hiemanshu test" |
09:27.51 | hiemanshu | yeah, I got it |
09:27.59 | hiemanshu | but the focus window doesn't chagne |
09:27.59 | djszapi__ | ah yes |
09:28.01 | hiemanshu | change* |
09:28.03 | djszapi__ | well, this is also buggy... |
09:28.10 | hiemanshu | thats a known issue yes |
09:28.10 | djszapi__ | well, not buggy, but not UX friendly. |
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09:28.17 | djszapi__ | the VKB hides the queries |
09:28.21 | djszapi__ | at the bottom |
09:28.27 | djszapi__ | you should redesign the ui of it |
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09:28.47 | djszapi__ | or we need to tap out of VKB |
09:29.06 | hiemanshu | djszapi__: hides queries? |
09:29.08 | djszapi__ | anyway, that would be nice feature if I can tap on a name |
09:29.17 | djszapi__ | and it would show up the query tab |
09:29.19 | hiemanshu | djszapi__: I'll look into adding that bit |
09:29.33 | djszapi__ | and clicking on URLs for sure |
09:29.39 | djszapi__ | is it already done ? |
09:30.15 | djszapi__ | http://google.com |
09:30.29 | djszapi__ | yes, it works, cool |
09:30.31 | hiemanshu | yeah clicking on URL works |
09:31.02 | djszapi__ | I am wondering whether the nick name click would bother the swipe UX |
09:31.42 | hiemanshu | djszapi__: most of this was written in about two weeks, it still has to mature, a lot |
09:31.46 | djszapi__ | probably the people list on the channel would also be cool |
09:31.47 | hiemanshu | but for now, it works |
09:31.58 | djszapi__ | not by default, but an icon |
09:32.06 | djszapi__ | so an icon could show it up or so |
09:32.15 | djszapi__ | it would be cluttered if it is shown by default |
09:33.05 | djszapi__ | I would even hide the channel list to be honest |
09:33.08 | djszapi__ | that could also be an icon in the workflow |
09:33.58 | djszapi__ | or at least a configuration whether to show it or not |
09:34.38 | hiemanshu | djszapi__: yes, all that is still being worked on |
09:35.05 | djszapi__ | right, so the same import works on N950 ? |
09:35.36 | hiemanshu | yup |
09:35.51 | rzr | good ! |
09:36.13 | hiemanshu | the default import by QtSDK is com.meego, which is why we used com.meego.extras, and this has been fixed in a later commit as well |
09:36.31 | hiemanshu | rzr: built my branch? |
09:36.33 | djszapi__ | it is an easy fix then ;) |
09:36.34 | hiemanshu | err |
09:36.36 | hiemanshu | my version |
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09:36.44 | hiemanshu | djszapi__: like I said it is an easy fix |
09:36.48 | rzr | it's in the queue |
09:36.54 | rzr | i'll ping u |
09:36.55 | hiemanshu | rzr: awesome! |
09:36.57 | hiemanshu | sure |
09:37.06 | djszapi__ | hiemanshu: I am planning to make a dictionary application |
09:37.23 | djszapi__ | however I have been planning since last autumn, so :) |
09:37.25 | hiemanshu | djszapi__: isnt there one already being made? |
09:37.32 | djszapi__ | not that I am aware of. |
09:38.02 | djszapi__ | if you mean QStarDict, I have few issues with that project, I would not like to participate to that. |
09:38.19 | hiemanshu | I remember seeing one in f.m.o |
09:38.24 | hiemanshu | djszapi__: who dont you have an issue with? |
09:38.26 | hiemanshu | runs |
09:38.53 | djszapi__ | hiemanshu: Harmattan in general |
09:39.08 | djszapi__ | I think it is a very good platform, also linux kernel, kde etc so many things really :) |
09:39.52 | rzr | kimju: hi, seems obs is stuck on your pkg https://build.pub.meego.com/monitor/old |
09:39.54 | sivang | djszapi__: you mean harmattan? |
09:40.20 | sivang | For all I know, just like Maemo, harmattan is the best thign since sliced bread. |
09:40.44 | sivang | I mean, it is like a jewl being polished to be perfect.(Maemo was a bit rough on the edges) |
09:40.56 | sivang | wonders if this is hpw you speel this word |
09:40.59 | rzr | kimju: but it appear finished https://build.pub.meego.com/package/live_build_log?arch=armv7el&package=mg-terminal&project=home%3Akimju%3Aharmattan&repository=harmattan |
09:41.03 | hiemanshu | djszapi__: I was kidding, and that was rhetorical question :P |
09:41.22 | hiemanshu | was a* |
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09:44.36 | faenil_ | can anybody help me show a qglwidget inside a qml file? :D |
09:45.13 | djszapiN9 | hiemanshu copy/pazte |
09:45.26 | djszapiN9 | in irc chatter ? |
09:48.31 | hiemanshu | djszapiN9: doesnt, work, that's in the TODO as well |
09:48.34 | hiemanshu | doesnt work* |
09:49.13 | kimju | rzr, known bug. I was trying to debug the aegis-deb-add vs. aegis-deb-util difference. |
09:49.55 | kimju | rzr, luckily it releasses the builder, it's just displayed as still building. |
09:50.52 | rzr | kimju: can you try to disable your repo workers and reenable them to kill that job ? |
09:51.48 | kimju | can't. |
09:52.40 | kimju | can't even trigger rebuild without new source upload |
09:52.58 | kimju | nor cancel the build |
09:54.46 | kimju | as the build job itself has finished and released the worker, it's just listed as still building |
09:55.23 | rzr | go to |
09:55.31 | rzr | https://build.pub.meego.com/project/repositories?project=home%3Arzr%3Adebian |
09:55.38 | rzr | w/ your id |
09:55.52 | rzr | https://build.pub.meego.com/project/repositories?project=home%3Akimju# ... |
09:56.00 | rzr | and select disable all |
09:56.03 | rzr | to double check |
09:56.54 | *** join/#harmattan seif (~seiflotfy@88.86.189.123) |
09:57.56 | kimju | I'll try when I'm in front of computer next time.. (currently only ircing via phone) |
10:01.55 | djszapiN9 | hiemamshu mmm the internal nokia network does not wor |
10:02.14 | djszapiN9 | rzr sup in malaysia |
10:02.16 | hiemanshu | djszapiN9: you can tab, the button on the left |
10:02.27 | hiemanshu | auto complete nicks |
10:02.59 | djszapiN9 | hiemanshu, True |
10:04.36 | *** join/#harmattan djszapiN9 (~ircchatte@80-186-215-75.elisa-mobile.fi) |
10:05.27 | djszapiN9 | hiemanshu can i connect to more servers from the beginning |
10:05.52 | hiemanshu | djszapiN9: nope, its limited to one server right now, the next version will have more |
10:06.12 | djszapiN9 | yep misthave |
10:06.28 | hiemanshu | Venemo is looking at that part |
10:07.44 | djszapiN9 | people list is also a musthave |
10:08.46 | hiemanshu | djszapiN9: there is not much space on have that on such a small device sadly :( |
10:09.00 | hiemanshu | s/on/to/ |
10:09.08 | djszapiN9 | but my advice workd |
10:09.12 | djszapiN9 | works |
10:09.29 | hiemanshu | well yeah, also the current way also works, with an icon on the toolbar |
10:10.45 | djszapiN9 | not for me |
10:11.11 | djszapiN9 | i mean i cannot start a query |
10:11.17 | djszapiN9 | it should not be msg box imho |
10:11.33 | djszapiN9 | just like the internet connections |
10:11.45 | hiemanshu | you can start a query, just you have to manually do it right now |
10:13.48 | *** join/#harmattan djszapi_ (~lpapp@80-186-215-75.elisa-mobile.fi) |
10:14.54 | djszapi_ | hiemanshu: also, sound would be nice |
10:15.32 | hiemanshu | djszapi_: I am currently working on getting a way to change the font sizes, and getting the notifications in the notification area, ofc with sound |
10:16.09 | *** join/#harmattan djszapi_3 (~lpapp@80-186-215-75.elisa-mobile.fi) |
10:16.16 | djszapi_ | how can I leave a channel ? |
10:16.24 | djszapi_ | from the Ui without a command ? |
10:16.47 | *** part/#harmattan djszapi_3 (~lpapp@80-186-215-75.elisa-mobile.fi) |
10:19.43 | djszapi_ | How about the "whois" ui workflow ? |
10:21.11 | lcuk | hiemanshu, is the irc client handling most normal stuff now? |
10:21.23 | hiemanshu | djszapi_: /part |
10:21.35 | hiemanshu | or menu, /part |
10:21.53 | hiemanshu | or menu -> close/part |
10:22.04 | djszapi_ | that closed the app |
10:22.31 | *** join/#harmattan djszapiN9 (~ircchatte@80-186-215-75.elisa-mobile.fi) |
10:22.38 | *** part/#harmattan djszapiN9 (~ircchatte@80-186-215-75.elisa-mobile.fi) |
10:22.39 | hiemanshu | wtf, /me tries |
10:23.36 | hiemanshu | djszapi_: menu -> close/part |
10:23.37 | hiemanshu | works |
10:23.52 | *** join/#harmattan hiemanshu_N950 (~ircchatte@fedora/hiemanshu) |
10:23.55 | *** part/#harmattan hiemanshu_N950 (~ircchatte@fedora/hiemanshu) |
10:23.58 | *** join/#harmattan hiemanshu_N950 (~ircchatte@fedora/hiemanshu) |
10:24.15 | hiemanshu | works for me |
10:24.57 | rantom | Can someone do me a small favor? Please check if user rantom has been active in: https://sso.developer.nokia.com/login?service=http%3a%2f%2fwww.developer.nokia.com%2fbugs%2fenter_bug.cgi |
10:25.05 | trx | hm, how do i turn off the power saving mode of WiFi adapter (n950)? |
10:25.11 | *** join/#harmattan djszapiN9 (~ircchatte@80-186-215-75.elisa-mobile.fi) |
10:25.19 | rantom | I'd just want to confirm whether it's my account, that I've lost the email-address or someone elses |
10:25.43 | rzr | djszapiN9: will take off in 2 wk |
10:25.45 | hiemanshu | rantom: that a link to enter a new bug |
10:25.56 | rantom | hiemanshu: That's all I have, I can't enter listing.. |
10:26.11 | rantom | No account as of yet, unless I've made one earlier |
10:26.12 | hiemanshu | rantom: well, you should be able to |
10:26.25 | hiemanshu | rantom: but you got a N950 without an account? |
10:26.58 | *** part/#harmattan djszapiN9 (~ircchatte@80-186-215-75.elisa-mobile.fi) |
10:27.00 | rantom | hiemanshu: I've been helping with the Community Edition for N900 |
10:27.01 | rantom | So yes |
10:27.13 | rzr | kimju: https://build.pub.meego.com/project/repositories?project=home%3Akimju%3Aharmattan should open on firefox :) |
10:27.24 | hiemanshu | rantom: ah, from where? |
10:27.31 | rantom | hiemanshu: From Nokia |
10:27.34 | rantom | :P |
10:27.40 | hiemanshu | rantom: I mean, any special program |
10:27.42 | hiemanshu | or something :P |
10:27.57 | rantom | hiemanshu: I'm not sure. I can tell that Makoto sent it to me |
10:27.58 | Stskeeps | rantom's just been useful, so :P |
10:28.08 | rzr | i can open that page http://www.developer.nokia.com/bugs/buglist.cgi?&product=MeeGo%201.2%20Harmattan&query_format=advanced&order=votes |
10:28.13 | hiemanshu | Stskeeps: ah I see :) |
10:28.39 | rantom | hiemanshu: In short: I'm long-term volunteer helping to test the newest images in MeeGo vanilla handset and N900 CE |
10:28.39 | SpeedEvil | rantom: ask it to send you your password that you've forgotten. See if it turns up on an email address |
10:28.53 | rantom | SpeedEvil: Yeh, did that, nothing in those two that I use |
10:29.00 | rantom | I guess it's lost then or someone else uses it |
10:29.12 | rantom | I'd claim the second one, since that nick is anyways quite popular |
10:29.17 | SpeedEvil | rantom: You're sure it's an existing account? |
10:29.28 | djszapi_ | hiemanshu: yep, I probably touched the close previously accidentally. |
10:29.37 | rantom | SpeedEvil: Yes |
10:29.45 | hiemanshu | djszapi_: sausage fingers :P |
10:30.51 | djszapi_ | hiemanshu: we need that, bass guitarists, long bund distance. |
10:30.54 | djszapi_ | :p |
10:30.57 | rantom | Well, I'll let it be, I'd rather not have yet another account to use |
10:31.00 | rantom | Thanks anyways |
10:31.23 | hiemanshu | djszapi_: you need long fingers not fat fingers, /me is a guitarist too :P |
10:32.50 | rzr | Milhouse: i see you also voted for http://www.developer.nokia.com/bugs/show_bug.cgi?id=347 |
10:32.55 | djszapi_ | I do not have fat fingers :) |
10:33.39 | rzr | djszapi: http://www.who.is.free.fr/wiki/doku.php?id=touch#more |
10:35.20 | djszapi_ | rzr: blol :) |
10:37.04 | faenil_ | so now I'm creating the QDeclarativeItem...but gl content is not showing...the clearScreen is executed (everything is blue XD) but the rest is not painted...-.- |
10:37.20 | faenil_ | the paint function is correct because it works in a glwidget |
10:37.29 | *** join/#harmattan vladest (~Vlad@123-201-133-95.pool.ukrtel.net) |
10:41.05 | djszapi_ | rzr what environment do you use for packaging ? |
10:41.27 | rzr | debian here why ? |
10:42.27 | djszapi_ | how do you make harmattan packages on your debian ? What is the workflow ? |
10:43.15 | rzr | it depends on the package but i build source package i am uploading to obs |
10:43.34 | djszapi_ | how do you build it ? (me scratchbox) |
10:43.37 | rzr | i hacked a few script shell to avoid repetitive tasks but it's not reliable |
10:44.21 | rzr | i use scratchbox sometime but not on my main laptop w/ is a 2003 reliq :) |
10:45.00 | *** join/#harmattan wazd (~wazd@broadband-95-84-185-178.nationalcablenetworks.ru) |
10:45.00 | vladest | hi |
10:55.11 | *** join/#harmattan ZrZ (~RzR@rzr.ww7.be) |
11:13.17 | trx | is there a file selection dialog in QML ? |
11:13.45 | mikhas | trx, no file selection dialogs in Harmattan, please. |
11:13.49 | *** join/#harmattan spenap (~spena@51.248.27.77.dynamic.mundo-r.com) |
11:14.17 | trx | mikhas why, are they taboo here or what? |
11:14.26 | leinir | trx: you're not really supposed to expose the filesystem - what do you need? :) |
11:15.00 | trx | i am writing a code editor (porting), so i do need to expose it :) |
11:15.24 | trx | is there a "standard" one or do i have to write my own? |
11:15.24 | lcuk | trx see khertan he has already gotten far with new version of khteditor |
11:15.35 | lcuk | morning mikhas leinir \o |
11:15.44 | trx | ty lcuk |
11:17.06 | djszapi_ | trx: there was a file manager competition, maybe that is your best bet |
11:17.07 | leinir | Aah right, in that case, grab a hold khertan, yeah, you would have the same requirements :) |
11:17.27 | leinir | There won't be an official component for it, but for this particular purpose, sharing the code would make good sense :) |
11:18.05 | trx | yeah, i figured as much.. doesnt make sense to make 100 diffrent components.. |
11:18.20 | trx | file selection components* |
11:18.24 | leinir | *nods* :) |
11:18.33 | leinir | just a case of knowing who to speak with, of course ;) |
11:18.42 | trx | yeah, thanks |
11:18.58 | leinir | perhaps this would be something for that Qt catalogue thing that was being discussed at QtCS and the Desktop Summit... |
11:19.24 | leinir | To have it be not just for larger library type components, but also for smaller components, single QML Components, that sort of thing |
11:22.13 | *** join/#harmattan djszapi_4 (~lpapp@80-186-215-75.elisa-mobile.fi) |
11:23.21 | djszapi_4 | trx: the filemanager applications exposed the filesystem quite well, try to pick up the best version you like. QML causes a lot of duplication independently from this matter. |
11:24.20 | tomma | easiest way could be using QFileSelectionDialog with custom stylesheet |
11:24.43 | trx | djszapi_4 is there any particular that you found "better" than the others? |
11:24.54 | trx | tomma yeah, but i want to avoid that |
11:24.57 | djszapi_4 | trx: I have not checked them all out :) |
11:25.04 | trx | djszapi_4 :)) |
11:25.13 | trx | i'll look arround, thanks |
11:25.15 | djszapi_4 | but how about looking at their screenshots and videos ? |
11:26.55 | *** join/#harmattan Venemo_N950 (~venemo@fedora/Venemo) |
11:28.04 | Venemo_N950 | applauncherd is crap. it displays the portrait splashscreen sometimes even in landscape |
11:29.07 | djszapi_4 | Venemo_N950: please let me know when multiple server connections work in irc-chatter :) |
11:31.49 | Venemo_N950 | djszapi_4, planned feature for v0.2 |
11:32.04 | Venemo_N950 | djszapi_4, but there IS a workarund if you're interested |
11:34.38 | djszapi_4 | I do not follow the releases, just drop me a query when it is done or so :) |
11:35.03 | Venemo_N950 | ok, sure |
11:35.47 | Venemo_N950 | djszapi_4, in the meantime, you can launch multiple instances of the app with 'irc-chatter &' in the terminal and you can connect to different servers from each. |
11:36.24 | Venemo_N950 | djszapi_4, btw, here is what you were looking for: |
11:38.07 | *** join/#harmattan Venemo_ (~venemo@fedora/Venemo) |
11:39.12 | Venemo_ | djszapi_4, sorry, N950 disconnected me |
11:39.13 | Venemo_ | djszapi_4, http://harmattan-dev.nokia.com/pool/harmattan-beta/free/q/qt4-x11/ |
11:39.13 | Venemo_ | there you can find what you were looking for this morning |
11:39.39 | djszapi_4 | I have not seen it there.. |
11:40.02 | djszapi_4 | dpkg -l opengles-sgx-img-common-dev |
11:40.02 | djszapi_4 | No packages found matching opengles-sgx-img-common-dev. |
11:40.27 | djszapi_4 | Venemo_: is that the same also in your environment ? |
11:40.47 | Venemo_N950 | that one is a nokia-binary, to which the server kindly doesn't give permission to me |
11:41.02 | Venemo_N950 | djszapi_4, not sure, I'm not on my computer now |
11:41.31 | djszapi_4 | bit funky, you cannot even get binary packages. |
11:41.51 | Venemo_N950 | anyway, libqt4-dev (what you needed) is there :) |
11:41.59 | djszapi_4 | yes, we all knew that. |
11:42.12 | djszapi_4 | look into its description/control file :) |
11:43.08 | Venemo_N950 | does it need this opengl thing? |
11:43.10 | Venemo_N950 | ah. |
11:43.17 | djszapi_4 | yes, of course. |
11:43.37 | Venemo_N950 | I see... hmpfh |
11:44.01 | djszapi_4 | because "everything" is inside one dev package on Harmattan |
11:44.24 | Venemo_N950 | okay, I get it. |
11:45.11 | Venemo_N950 | djszapi_4, you can spare yourself a lot of pain if you just use the harmattan platform sdk or madde |
11:45.23 | djszapi_4 | hahahah :D |
11:45.36 | djszapi_4 | no thanks, it is enough if I just read the bugs about it here. |
11:45.46 | Venemo_N950 | both of them have these stuff preinstalled |
11:45.51 | djszapi_4 | also, this dpkg wrapper bug can be reproduced there anytime... |
11:46.01 | djszapi_4 | it is not really environment specific, it is a dpkg wrapper bug. |
11:46.03 | *** join/#harmattan vladest (~Vlad@123-201-133-95.pool.ukrtel.net) |
11:46.08 | djszapi_4 | yes, of course, sb also has. |
11:46.17 | Venemo_N950 | what is the dpkg wrapper bug? never heard of it |
11:46.29 | djszapi_4 | well, try to install packages while running out of space. |
11:46.37 | djszapi_4 | and then make apt-get -f install after freeing up space. |
11:46.54 | Venemo_N950 | doesn't sound good |
11:46.57 | djszapi_4 | you might get into this issue in /any/ environment. |
11:47.11 | djszapi_4 | well, it is not a serious bug, I will propose a "fix" for this on Monday. |
11:47.13 | Venemo_N950 | mhm |
11:47.19 | djszapi_4 | I mean easy to fix. |
11:47.21 | Venemo_N950 | :) |
11:47.27 | Venemo_N950 | nice :) |
11:48.08 | *** join/#harmattan cpscotti (~cpscotti@87.114.113.82) |
11:49.04 | Venemo_N950 | djszapi_4, I think I figured out how to workaround the fact that newer software has com.nokia.extras instead of com.meego.extras. If you can spare me 5 minutes tomorrow, we could test if it works |
11:49.15 | djszapi_4 | Venemo_N950: actually I can write a package which will get you into this trouble... |
11:49.22 | djszapi_4 | * will put you |
11:49.36 | djszapi_4 | Venemo_N950: already fixed |
11:49.45 | djszapi_4 | com.nokia.extras is ok for both. |
11:49.57 | Venemo_N950 | oh... good to hear |
11:50.09 | Venemo_N950 | so the current release of my stuff worksforyou? |
11:50.43 | djszapi_4 | Venemo_N950: so I think since I can write a package which can put you into this trouble and see no reason why not distribute binary packages like skype and so forth. I do not understand this situation. |
11:51.20 | Venemo_N950 | mhmmm, me neither |
11:56.14 | hiemanshu | Venemo_N950: I fixed it and I tested it, works fine on both |
12:03.20 | *** join/#harmattan seif (~seiflotfy@88.86.189.123) |
12:04.03 | Venemo_N950 | hiemanshu, nice, thank you |
12:04.12 | hiemanshu | pleasure |
12:04.16 | Venemo_N950 | :) |
12:04.51 | Venemo_N950 | when I get back from holiday, I'll implement the multi-server capability and will make a new release |
12:05.41 | hiemanshu | :D |
12:06.11 | *** join/#harmattan berndhs (~berndhs@2604:8800:11b:1:21e:90ff:fe8f:8bee) |
12:07.04 | *** join/#harmattan faenil (4f36733e@gateway/web/freenode/ip.79.54.115.62) |
12:08.29 | jkt | djszapi_4: you've pinged me last night |
12:08.48 | *** join/#harmattan dm8tbr (dm8tbr@gw.bfst.de) |
12:12.47 | faenil | elpuri_: ping |
12:27.55 | Venemo_N950 | any news about new software for N950? |
12:30.03 | SpeedEvil | I heard someone was releasing a multi-server capable IRC client soon. |
12:30.32 | Venemo_N950 | SpeedEvil, that is me. |
12:30.58 | SpeedEvil | Sorry, I'm not properly awake, that was an attempted joke. |
12:31.20 | Venemo_N950 | :P |
12:35.16 | MohammadAG | I wish skype was redistributable, i wouldn't have spent yesterday trying to get it to work |
12:36.41 | faenil | I'll give 5⬠to the person who'll help me show my stupid qglwidget in the qml file!!! XD Let's see if this works :P |
12:38.34 | RST38h | Quim got a widget named after him? =) |
12:38.46 | MohammadAG | lol |
12:43.36 | faenil | xD |
12:44.53 | faenil | elpuri seems to be the only one who has an answer :D |
12:45.03 | faenil | but he's afk.. |
12:48.06 | faenil | that's why there are no 3d games made with qml XD |
12:48.23 | faenil | (without using qml3d/qt3d) |
12:51.02 | faenil | does anyone know at least how to call the swapBuffers() for that item? |
12:51.06 | Venemo_N950 | faenil, why would you want to mess a QGLWidget into QML? |
12:51.21 | faenil | because I want to use QML for the ui |
12:51.28 | faenil | and QGLWidget for the game |
12:51.31 | *** join/#harmattan djszapi_ (~lpapp@80-186-215-75.elisa-mobile.fi) |
12:51.59 | RST38h | trouble. |
12:52.22 | berndhs | I did this some months ago, wasn't pretty |
12:53.15 | faenil | but it seems like none can do this.. |
12:54.44 | RST38h | it is trouble. avoidit. |
12:54.52 | faenil | :( |
12:54.56 | faenil | what shall I do then? |
12:55.00 | Venemo_N950 | faenil, I got an idea for you |
12:55.07 | faenil | I mean |
12:55.08 | RST38h | YOu can switch between qml and native UIs ifyou wish |
12:55.27 | faenil | I'm near to the solution imho |
12:55.48 | berndhs | the basic problem is that QML is rendered using GL, so it tends to clobber what you draw |
12:55.48 | faenil | in the paintGL() I have QPainter paint the fps |
12:55.51 | faenil | and that works! |
12:55.57 | faenil | the fps is painted in the qml code too... |
12:56.14 | faenil | but the code between begineNativePainting and end seems not to be painted |
12:56.36 | faenil | berndhs: but there's begin/end nativepainting for that |
12:57.44 | faenil | the fps is painted...so I think the only thing missing atm |
12:57.48 | faenil | is the call to swapBuffers |
12:57.59 | faenil | but QDeclarativeItem doesn't have that ofc... |
12:58.40 | faenil | or maybe the problem is not there, I don't know :( but the QPainter thing is painted, while what's between begin/end nativepainting is not |
13:00.10 | faenil | Venemo_N950: what's your idea :D |
13:02.01 | berndhs | why do you want to use QML for this ? |
13:02.18 | faenil | so that I can embed it in a qml UI |
13:02.18 | djszapi_ | berndhs: why not ? |
13:02.29 | faenil | which I'll use for menus, on-screen buttons, etc |
13:02.45 | berndhs | because it seems QML interferes with the main purpose of his app, seems like a good reason not to use it :) |
13:02.59 | djszapi_ | I fail to see why it cannot be a valid use case. |
13:03.19 | djszapi_ | faenil: btw, I do not understand why you do not do what I showed you for in-game ui. |
13:03.21 | RST38h | faenil: When creating a widget, it has got a bunch offlags, including ones that force it into native paint mode |
13:03.30 | RST38h | faenil: Maybe you are missing these? |
13:03.55 | RST38h | berndhs: Nokia has made it very difficult notto use QML in Harmattan |
13:04.01 | faenil | djszapi_: ehm, I don't remember atm...did you show the GLUON thing? you said it was 2d only |
13:04.17 | faenil | RST38h: could be... but how can I know that? |
13:04.20 | djszapi_ | yeah, but the concept is the same for 2 and 3d ... |
13:04.27 | RST38h | berndhs: The only semireasonable way to do it that I found is by creating standard QMenus with a big bad font |
13:04.42 | RST38h | faenil: BY reading documentation? |
13:05.00 | faenil | I looked it up... |
13:05.01 | faenil | only found |
13:05.07 | djszapi_ | faenil: you can see how painful and useless to reinvent the wheel :) |
13:05.11 | berndhs | well then, use QML for the main control, and spawn off another QWidget window for the real game |
13:05.17 | faenil | <PROTECTED> |
13:06.24 | RST38h | faenil: http://doc.qt.nokia.com/latest/qt.html#WidgetAttribute-enum |
13:06.26 | faenil | djszapi_: please don't bring that discussion up again :D it's painful, but it's not useless |
13:06.39 | RST38h | Setiing with QWidget::setAttribute() |
13:07.13 | djszapi_ | faenil: from what I see you are trying to reinvent the wheel instead of just checking out a project which already solved these painful issues. |
13:07.44 | djszapi_ | actually, there are more projects who already solved it. |
13:07.51 | faenil | RST38h: setAttribute in the QDeclarativeItem? ... |
13:08.18 | faenil | djszapi_: sure I don't mean to avoid that project, could you please link me again to it? |
13:08.52 | RST38h | faenil: It is a QWidget function. |
13:09.51 | faenil | yes, but where should I call it? on the dummy QGLWidget which I set as QDeclView's viewport? |
13:10.32 | RST38h | It is your program, you decide. |
13:10.51 | faenil | what's the alternative? |
13:11.09 | RST38h | alternative to what? |
13:11.59 | faenil | they have different effect depending on where they're called, right? |
13:12.08 | RST38h | no |
13:12.21 | RST38h | anyways, I need to go. |
13:12.34 | faenil | no? |
13:13.44 | faenil | djszapi_: I'm looking at gluon's code.. |
13:16.28 | faenil | so setAttributes has the same effect if I call it on QDeclView, on QGLWidget, on QDeclItem?.... |
13:16.48 | faenil | are they software global attributes? |
13:17.17 | djszapi_ | faenil: to be honest, I do not understand why you wanna embed opengl into qml for in game ui, you need the other way around anyways |
13:17.45 | faenil | I need the other way around? |
13:17.52 | djszapi_ | I think so, yes. |
13:18.18 | faenil | djszapi_: I want a convenient and fast way to do menus and on-screen buttons...is there any better choice? |
13:18.31 | faenil | what do you mean by "I need the other way around"? |
13:18.37 | tomma | hmm... fullscreen glwiget and inside of it declarativeview with ui... |
13:18.51 | tomma | maybe it would work |
13:19.27 | faenil | mmm |
13:20.15 | djszapi_ | I do not think you need qdeclarativeview |
13:20.30 | djszapi_ | sorry, I was wrong, you need. |
13:21.00 | djszapi_ | anyway, I would do the other way around. However this one might also be a use case. faenil: btw, fullscreen game is ftw :) |
13:21.35 | faenil | djszapi_: please explain I don't understand what you mean :) |
13:21.47 | djszapi_ | faenil: embed the in game ui into the game.. |
13:21.58 | djszapi_ | but a said, your idea might also make sense... |
13:22.18 | djszapi_ | we do this in the creator with qwidgets...I can imagine it can be done the same concept in qml somehow.. |
13:22.30 | faenil | but none seems to be able to help me with that XD all people do is saying "it's hard" |
13:22.50 | djszapi_ | with what ? |
13:22.58 | faenil | with this thing |
13:23.03 | djszapi_ | with what thing ? |
13:23.08 | faenil | ahaha XD |
13:23.27 | djszapi_ | we are now discussing two different use cases. |
13:23.37 | faenil | with the problem I have, i.e. showing a glwidget as a Item{} |
13:23.56 | djszapi_ | I have not done anything like that previously. |
13:24.07 | djszapi_ | but I fail to see how it is different to other items. |
13:24.09 | faenil | I mean you have the ui, buttons, lists, etc, and then you have another Item which is the game screen, that sound so straightforwards |
13:24.37 | faenil | then why don't I manage to make it work? |
13:25.25 | djszapi_ | no clue |
13:25.43 | djszapi_ | https://projects.kde.org/projects/playground/games/gluon/repository/revisions/master/entry/creator/plugins/kparts/gluonviewerpart/gluonviewerpart.cpp#L65 -> this is how it is done in KPartS which is not a QML approach |
13:26.05 | djszapi_ | so I am just showing that with this example, this use case makes sense, but I fail to see how it is different to any other item coming from the widget world. |
13:27.34 | djszapi_ | However even if you are persistent with this menu design, you cannot avoid the in game ui |
13:27.41 | djszapi_ | this is not in game ui what you were discussing |
13:27.50 | djszapi_ | this is just the player Ui. |
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13:30.10 | faenil | yes |
13:30.13 | faenil | on-screen buttons |
13:30.20 | faenil | and menus for the rest |
13:30.50 | djszapi_ | it is player, it has nothing to do with in game ui |
13:30.59 | djszapi_ | and it sounds a simple how to embed a widget into a qml program question |
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13:31.22 | faenil | :O |
13:31.25 | *** join/#harmattan javispedro (~javier@Maemo/community/contributor/javispedro) |
13:31.52 | faenil | my question has always been, "how to embed my qglwidget in a qml file?" |
13:32.01 | djszapi_ | qglwidget is qwidget |
13:32.06 | faenil | ok |
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13:32.33 | faenil | then how can I do that? All forum threads say I need to create a QDeclarativeItem |
13:32.49 | faenil | and register it as a type |
13:32.55 | djszapi_ | yes. |
13:32.57 | faenil | and that's what I am doing... |
13:33.11 | faenil | I copied paintGL() to paint(...) of the QDeclarativeItem |
13:33.12 | faenil | .. |
13:33.13 | djszapi_ | that is it, nothing fancy... |
13:33.36 | faenil | but what about initializeGL() and resizeGL()? and what about swapbuffers()? |
13:33.56 | faenil | it's not working...that's my problem... |
13:34.09 | faenil | only the QPainter part of the ex-paintGL is showing |
13:34.14 | djszapi_ | first try to make a simple work horse |
13:34.32 | faenil | the paintGL is correct, because the QGLWidget worked flawlessly |
13:35.11 | faenil | then, I registered it as "GameWidget" type in QML, but if I set its width and height, it still gets the whole screen |
13:35.32 | djszapi_ | http://developer.qt.nokia.com/forums/viewthread/9203 -> would help a lot if you showed your code, really. |
13:35.49 | faenil | but it's a bit long... |
13:36.25 | djszapi_ | so they have crystal ball ? :) |
13:36.38 | faenil | here's initializeGL and paintGL |
13:36.39 | faenil | http://pastebin.com/xGCa9bVQ |
13:36.59 | djszapi_ | http://doc.qt.nokia.com/4.7/qgraphicsproxywidget.html#setWidget |
13:37.14 | faenil | I read that this doesn't work |
13:37.18 | djszapi_ | Note that widgets with the Qt::WA_PaintOnScreen widget attribute set and widgets that wrap an external application or controller cannot be embedded. Examples are QGLWidget and QAxWidget. |
13:37.27 | faenil | http://developer.qt.nokia.com/forums/viewthread/4109 |
13:37.35 | faenil | ok |
13:37.36 | faenil | so |
13:37.38 | faenil | nothing :) |
13:38.45 | faenil | in that thread you can see what was suggested...but in that case he was only drawing little stuff, not animated, etc |
13:39.10 | faenil | and they don't even talk about the initializeGL |
13:40.13 | djszapi_ | well, you asked something without a workhorse code. |
13:40.31 | faenil | shall I put that pastebin in there? |
13:40.57 | javispedro | well, that snippet djszapi_ put explains he "it renders the whole screen part" |
13:41.43 | faenil | ? |
13:41.54 | djszapi_ | setViewport... |
13:42.03 | djszapi_ | I suggested it to you as well yesterday imho |
13:42.06 | javispedro | more like glViewport |
13:42.20 | djszapi_ | you said it was not okay. |
13:42.31 | faenil | I'm already using setViewport... |
13:42.41 | djszapi_ | haha |
13:42.49 | faenil | ? :( |
13:42.54 | djszapi_ | when I told you yesterday, you were heavily against it :) |
13:43.04 | faenil | :O |
13:43.18 | faenil | let me look at the logs, |
13:43.21 | javispedro | p |
13:43.23 | faenil | because I don't remember saying such things |
13:43.35 | djszapi_ | faenil: you told me that, that will render the whole screen |
13:43.36 | faenil | setViewport was the only thing I was sure of... |
13:43.41 | faenil | oh yes |
13:43.45 | faenil | that's another problem :D |
13:43.51 | javispedro | you are calling glViewport(0,0,854,480) and you complain it fills the entire screen? |
13:43.58 | djszapi_ | that is a very big problem in your design |
13:44.01 | faenil | nonono :D |
13:44.10 | djszapi_ | javispedro: nobody is speaking about glViewport |
13:44.21 | djszapi_ | we were speaking about the declarative view's viewport |
13:44.29 | faenil | yes |
13:44.31 | javispedro | but that WILL make it render to the entire screen |
13:44.43 | djszapi_ | yes, we always knew |
13:44.54 | javispedro | when ::paint() is called on the QGLWidget you are actually drawing on the QGLWidget QML uses as backend |
13:45.16 | javispedro | aka that's not "your" QGLWidget, it's QML's (or QGV's), and it always fills the entire screen |
13:45.21 | faenil | okay that's not a big problem because my game is fullscreen anyway |
13:45.34 | djszapi_ | javispedro: again, we know and we discussed that :) |
13:45.41 | djszapi_ | faenil: ... |
13:45.42 | javispedro | so what's the problem? |
13:45.51 | djszapi_ | faenil: please try to make a clear statement, I cannot really follow you. |
13:46.11 | faenil | okay let's start allover XD |
13:46.25 | djszapi_ | you said you need menu, "on-screen" buttons and so on |
13:46.32 | faenil | I had this QGLWidget, working, it displayed game and animations |
13:46.37 | faenil | now |
13:46.40 | djszapi_ | you said yesterday when I told you viewport, it is not okay, because it is full screen |
13:46.56 | djszapi_ | then you said you were using, I am confused. |
13:47.01 | faenil | I wanted to draw buttons on it |
13:47.15 | faenil | like "rotate game screen" and such, semitransparent on the game screen |
13:47.32 | faenil | AND, I also need to write the rest of game ui (menus, new level screens, etc) |
13:47.34 | faenil | SO |
13:48.00 | djszapi_ | wait, I cannot follow you... |
13:48.02 | faenil | I though about using QML to do everything, and find a way to use my QGLWidget (which shows the game) as an Item{} in the QML Code |
13:48.05 | djszapi_ | what do you mean by "menus" ? |
13:48.21 | Venemo_N950 | faenil, I have an idea for you |
13:48.24 | faenil | menus means all things you see before playing |
13:48.34 | faenil | Settings menu, New Game menu |
13:48.35 | djszapi_ | faenil: have you ever tried gluon ? |
13:48.44 | faenil | djszapi_: lol |
13:48.46 | djszapi_ | faenil: because that is what we are doing... |
13:48.57 | djszapi_ | so all you need is a big copy/paste as I have been saying from yesterday... |
13:49.21 | djszapi_ | I thought after you said fullscreen game is no-go, menu means the real menu, like in an application, and not the game ui, aka. player menu. |
13:49.57 | faenil | djszapi_: I always said my game was fullscreen :O |
13:49.57 | djszapi_ | so according to this, no you do not need at all this design you were discussing with more people. |
13:50.07 | djszapi_ | wanna me to show the log ? :) |
13:50.13 | faenil | yes please :D |
13:50.23 | faenil | I'm looking it up too |
13:50.31 | javispedro | MohammadAG: there? |
13:51.02 | djszapi_ | faenil: http://mg.pov.lt/harmattan-irclog/%23harmattan.2011-08-26.log.html#t2011-08-26T19:46:02 |
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13:51.30 | Venemo_N950 | faenil, what if you try to set the QDeclarativeView as a child of the QGLWidget? then your QML GUI could appear on top of your game. |
13:51.43 | faenil | djszapi_: where did I say that my game is not fullscreen? |
13:51.54 | djszapi_ | that only shows the widget... |
13:52.05 | djszapi_ | I thought you were referring to that... |
13:52.10 | javispedro | Venemo_N950's approach makes sense if you want to have your qgl content fullscreen |
13:52.15 | faenil | so you thoughy != I said :D |
13:52.26 | faenil | I meant that I want to be able to draw things ON it |
13:52.36 | djszapi_ | see my next question few lines below |
13:52.37 | faenil | while setViewport atm only shows the qglwidget |
13:52.44 | djszapi_ | "wasn't it discussed few hours ago ?" |
13:52.51 | djszapi_ | and I was already showing you the working project |
13:52.52 | elpuri_ | faenil: ping |
13:52.56 | djszapi_ | doing it, few hours ago that |
13:53.00 | djszapi_ | please do not complicate it over |
13:53.13 | djszapi_ | you do not really wanna embed qglwidget into qml, wrong question |
13:53.15 | djszapi_ | you wanna have in-game ui |
13:53.17 | faenil | elpuri_: sorry elpuri_ it didn't let me answer via pm :) |
13:53.21 | djszapi_ | rather opposites. |
13:53.43 | faenil | djszapi: let's put it in short terms |
13:53.48 | faenil | I want to be able to do |
13:54.07 | faenil | GameWidget{ width: ; height: ; IMAGE{} BUTTON{} } |
13:54.09 | javispedro | because when you share a opengl context, you need to learn how opengl does it to avoid drawing on top of its stuff / prevent it from drawing its stuff because of state or depth testing |
13:54.18 | javispedro | s/how opengl does it/how qt does it/ |
13:54.22 | Venemo_N950 | so anyway, I gotta go |
13:54.27 | Venemo_N950 | bb |
13:55.03 | djszapi_ | faenil: but at any rate, I am disappointed about qml |
13:55.18 | djszapi_ | we could embed qglwidget into a qwidget application without any issue |
13:55.23 | djszapi_ | into non-fullscreen mode |
13:55.54 | javispedro | that's because qml is qgv based |
13:56.00 | djszapi_ | faenil: seriously take a look at the existing alternatives. They ship a tested code... |
13:56.05 | djszapi_ | javispedro: yes |
13:56.13 | djszapi_ | I dislike qgv. a lot :) |
13:56.31 | faenil | djszapi_: let me try with elpuri_ first :) |
13:56.41 | javispedro | if they ever wanted to do a QGLGraphicsItem they would have to a) make it render to a texture so that qgv could rotate, etc. it b ) make it do something else when the graphicsystem is not opengl! |
13:56.49 | faenil | djszapi_: anyway now that I showed a little snippet is what I want to do clear? :) |
13:57.13 | djszapi_ | faenil: not about snippet, you were discussing a non fullscreen way to me, by having menus |
13:57.16 | djszapi_ | you did not make it clear what type of menu |
13:57.34 | faenil | ok, but is it clear now? |
13:57.35 | djszapi_ | Hence I asked, and yes, now it is clear, you want what we have achieved :) |
13:57.40 | faenil | ok :) |
13:57.57 | faenil | so you also know how to do that :) |
13:58.04 | djszapi_ | but still, the "normal" menu would make sense to me, I am disappointed about qgv again |
13:58.26 | faenil | what's the "normal" menu? |
13:58.43 | djszapi_ | faenil: File, project, help, quit, edit, settings and the like. |
13:59.22 | faenil | New Game, settings, stop |
13:59.24 | faenil | xD |
13:59.56 | djszapi_ | faenil: not really, there are thousand options in a cool player with all the distribution, comment, rate, achievement, highscore and other stuff |
14:00.04 | faenil | sure sure |
14:00.14 | BrettQ | javispedro: any chance you have worked on an Optware bootstrap for the N950? |
14:01.04 | javispedro | nope |
14:01.11 | rantom | Hmm |
14:01.23 | rantom | How often does the "No installed software"-bug happen? |
14:01.31 | faenil | djszapi_: is it lot of code to do what I want to do? |
14:01.41 | rantom | I've had it now twice and don't know how to fix it, other than rebooting |
14:02.03 | javispedro | BrettQ: on the N950 optification is no longer a requeriment, so even normal Debian packages work. |
14:02.11 | faenil | elpuri_: ping |
14:02.19 | djszapi_ | faenil: cat ../engine/components/graphics/uimanager/* | wc -l |
14:02.19 | djszapi_ | 1208 |
14:02.34 | faenil | :) |
14:03.02 | BrettQ | so, just add the debian ARM repos to the sources list? |
14:03.04 | djszapi_ | but it contains cmake files and other gluon specific things |
14:03.15 | faenil | so there's no chance I can do what I was doing, i.e. create a QDeclarativeItem and use it in QMl |
14:03.17 | faenil | QML... |
14:03.22 | javispedro | BrettQ: no, rebuild them for maemo under sbo |
14:03.23 | javispedro | x |
14:03.23 | djszapi_ | for instance we have our own input management for the in game ui as well |
14:03.50 | djszapi_ | which was copied from the Q3D project iirc |
14:03.56 | djszapi_ | some of it, you do not need that for starter |
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14:04.03 | djszapi_ | you can just keyboard for starter. |
14:04.09 | djszapi_ | use* |
14:04.37 | BrettQ | javispedro: sorry, sbo? |
14:04.42 | javispedro | BrettQ: sbox |
14:04.48 | BrettQ | gotcha |
14:06.05 | djszapi_ | hahh, the missing tableview code is over 600-1000 lines, hefty :) |
14:06.51 | djszapi_ | Does anybody have a shorter solution for tableview in QML ? |
14:07.57 | javispedro | BrettQ: bootstrapping optware should also be easy if you are more familiar with it (but I don't have plans) |
14:10.05 | djszapi_ | faenil: the gluon codebase is over 60K LOC, so you might still need something to copy/paste :) |
14:10.42 | djszapi_ | faenil: do you need 3d positional audio for starter ? |
14:10.46 | javispedro | does anyone know if mikkov got a n950? |
14:10.57 | Stskeeps | check the list? |
14:11.13 | djszapi_ | faenil: or just the qtmultimediakit ? |
14:11.16 | javispedro | oh, it's nick based :) |
14:11.19 | faenil | djszapi_ : no thanks, I had 25days to learn opengl and make a 3d game, do you think I could do that too? :D |
14:12.02 | djszapi_ | faenil: google summer of code, or just independently ? |
14:12.43 | faenil | university exam :P |
14:12.53 | faenil | wasted my summer over it |
14:12.59 | javispedro | hmm? |
14:13.36 | javispedro | ponders if adding vibration to tuxrace would be worth it |
14:13.46 | javispedro | I am looking for a nice SDL game to test my vibration stuff |
14:14.40 | javispedro | tuxrace does have two potential places where vibration feedback would be nice: while .. uh.. "sliding" over rugged/rock terrain, or when crashing |
14:15.02 | faenil | yeah |
14:15.16 | javispedro | the vibrator supports a "square wave" pattern that maps very nicely to the rocky terrain |
14:15.46 | sudanix_ | Hi, I have problem when deploy my application to n950 , it is a dependency problem where I am use Qt 4.7.4 (coming with the SDK) but the Qt version in the device is Qt 4.7.3 ! How I can solve this problem ? |
14:16.03 | javispedro | ~seen mikkov |
14:16.11 | infobot | mikkov <~mikkov@a88-114-144-156.elisa-laajakaista.fi> was last seen on IRC in channel #maemo, 64d 3h 58m 13s ago, saying: 's'. |
14:16.11 | tomma | what? 4.7.3 on device? |
14:16.13 | tomma | do you have some old firmware? |
14:16.13 | djszapi_ | tomma: yes |
14:16.41 | djszapi_ | sudanix_: --force-all all rebuild the relevant packages after choosing the proper qt version you would like to use. |
14:16.54 | djszapi_ | * or rebuild, probably Qt SDK is the proper one. |
14:17.41 | tomma | i have 4.7.4 on my n950 |
14:18.27 | sudanix_ | tomma: is it coming by default or you do some updates ? |
14:19.13 | djszapi_ | sudanix_: it was the same for me as you, but which image do you use, week 22 ? |
14:19.46 | tomma | it was there when i got it =) |
14:19.53 | tomma | maybe try update? |
14:20.09 | sudanix_ | I don't find any updates |
14:20.20 | sudanix_ | Should I flash the device ? |
14:21.26 | djszapi_ | sudanix_: Could you please first tell the week number ? |
14:22.43 | sudanix_ | <djszapi_>: How can I know |
14:22.55 | djszapi | well, settings/about product |
14:23.00 | djszapi | or a prompt after ssh |
14:23.52 | sudanix_ | it is 1.2011.15-7 |
14:24.04 | djszapi_ | yes, please update it |
14:24.16 | sudanix_ | Thanks but how can I do the update |
14:24.31 | faenil | wait wait |
14:24.39 | faenil | is there any public update after 22-6? |
14:24.48 | faenil | oh lol that was before |
14:24.48 | javispedro | http://www.developer.nokia.com/info/sw.nokia.com/id/db230178-aa63-4c73-ba7f-20930da13cad/Nokia_N950_OneClickFlashers.html |
14:24.52 | faenil | got a heart attack xD |
14:24.56 | djszapi_ | sudanix_ there is a one click flasher |
14:25.02 | javispedro | sudanix_^^ click on the link, carefully read the instructions |
14:25.26 | sudanix_ | ok I will do the flash ,, thanks very much |
14:25.32 | javispedro | _read_ the instructions |
14:25.37 | javispedro | specially since you seemingly have an older proto |
14:25.49 | javispedro | depending on your NOLO version it indicates you to flash something else. |
14:26.23 | sudanix_ | Ok , I will read it carefully |
14:26.41 | sudanix_ | But can I return back if any problem occur ? |
14:27.17 | javispedro | "supposedly". |
14:27.31 | djszapi_ | sudanix_: what do you mean by "back" ? |
14:28.09 | sudanix_ | back to my current version , if there is any problem |
14:29.04 | djszapi_ | sudanix_: if you have that image, I guess. However the one click flasher should work oob. |
14:30.19 | sudanix_ | Ok I hope that, thank very much |
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15:10.09 | thp | lol @ "#harmattan was a second resource but the Scratchbox â Python â middleware angle of that group is noticeable" (qgil's blog post) |
15:10.36 | Stskeeps | (cough, aegis?) |
15:13.08 | thp | yes, if for some reason someone hostile takes over this channel, we could just relocate to #anti-aegis-squad |
15:26.54 | Stskeeps | indeed |
15:32.16 | rzr | 's n950's camera is not working anymore |
15:37.54 | javispedro | aegis aegis aegis aegis aegis! |
15:38.09 | faenil | I'm very disappointed with the quality of the pictures... |
15:38.19 | faenil | macros are impossible to shot |
15:44.02 | javispedro | is cobs down? it seems to be completely idle |
15:44.24 | rzr | javispedro: it's stuck |
15:48.14 | javispedro | ah well, I guess the server rack will rest a bit for the weekend then :) |
15:48.26 | Tronic | The camera is quite crappy. Hopefully N9 will have something useful. |
15:48.38 | djszapi_ | camera is better, yes |
15:51.56 | javispedro | sadly, even local builds are broken |
15:54.01 | javispedro | and stupid ocs client destroyed my buildinfo.xml when the server error'd so I can not even do --offline builds |
15:58.17 | javispedro | sighs at himself after watching someone else's package go through |
16:00.37 | DocScrutinizer | thp: Stskeeps: sorry? |
16:01.03 | faenil | DocScrutinizer: qtdn keeps misbehaving :) |
16:01.20 | DocScrutinizer | who or what it gtdn? |
16:01.22 | faenil | have to delete cache&cookies every 5 mins XD |
16:01.32 | DocScrutinizer | aah |
16:01.34 | faenil | 400 Bad request |
16:02.27 | DocScrutinizer | well, I'd guess your cookie policies are not set up the way this website expects them to be |
16:02.48 | faenil | damn but I never had any problem with it :D |
16:02.53 | faenil | it all started yesterday xD |
16:02.57 | javispedro | ah, this someone else's package is not harmattan. |
16:03.01 | DocScrutinizer | NB the SSO is via another site that's not exactly *.nokia.com |
16:04.21 | DocScrutinizer | still is puzzled about that "f for some reason someone hostile takes over this channel" chat |
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16:24.56 | thp | DocScrutinizer: it was just a joke :) i think it's good that we have the option to disable aegis (at least that's what i've heard is the latest status?) |
16:26.25 | faenil | thp: official option? |
16:29.21 | DocScrutinizer | thp: well, that's not exactly what I've heard. AFAIK it's still "you could build your won custom aegis-free kernel, and if you're lucky it will even boot and run parts of harmattan system" |
16:30.41 | faenil | lol |
16:43.38 | faenil | is there any free high quality icons generator? |
16:44.07 | faenil | not javispedro's :) even if that's awesome :D I need different type of icons |
16:45.19 | berndhs | there's gimp :) |
16:46.04 | faenil | don't have time to learn how to make nice icons...got a deadline :) |
16:46.17 | djszapi_ | inkscape ? |
16:46.31 | djszapi_ | that is how the oxygen-icons author works. |
16:46.56 | DocScrutinizer | faenil: so what about modifying javispedro's generator to create the type of icon you need? |
16:47.03 | faenil | yeah vectorial icons are nice too...but still, you need time to learn how to draw them |
16:47.39 | djszapi_ | DocScrutinizer o/ btw :) |
16:47.47 | DocScrutinizer | faenil: and why do you need "different type" anyway, what is different with it? |
16:47.53 | DocScrutinizer | djszapi_: o/ |
16:48.22 | faenil | need to make player ui (djszapi_ :P) |
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16:48.48 | djszapi_ | faenil: sorry ? |
16:49.04 | djszapi_ | faenil: we have very good icons in the player, wanna re-use ? |
16:49.04 | faenil | nothing, j/k :) since we had that discussione about player/game ui :D |
16:49.13 | djszapi_ | dude, you keep reinventing everything ;) |
16:49.38 | faenil | ahhaha I'm not reinventing xD ready icons are much welcome! :D |
16:49.51 | DocScrutinizer | hihihih |
16:49.57 | djszapi_ | check the touch player out I wrote. |
16:50.10 | faenil | ok :) what's its name? |
16:50.15 | djszapi_ | very nice icons imho the oxygen-icons author did for us |
16:50.21 | DocScrutinizer | faenil: why are your icons of "different type"? |
16:50.24 | berndhs | well, you can spend 30 mins learning inkscape or gimp, or you can spend 45 minutes arguing about it :) |
16:50.42 | faenil | berndhs: if it only needed 30mins.... :D |
16:50.51 | faenil | DocScrutinizer: because it's for player UI in a game |
16:50.52 | faenil | :) |
16:50.53 | djszapi_ | I agree about that with faenil |
16:51.02 | djszapi_ | discussion is not arguing |
16:51.16 | djszapi_ | I do dislike jumping into doing something without discussing it |
16:51.27 | faenil | :) |
16:51.28 | berndhs | sure but its not like its hard |
16:51.33 | DocScrutinizer | right on right on! |
16:51.36 | faenil | ahahahah |
16:51.36 | faenil | xD |
16:51.40 | djszapi_ | faenil: do you have oxygen-icons installed ? |
16:51.46 | berndhs | i love arguing myself :) |
16:52.01 | faenil | ehm, nope? :D |
16:52.14 | djszapi_ | ok, wait I do a screenshot for you. |
16:52.19 | djszapi_ | whether you like it or not |
16:53.50 | DocScrutinizer | faenil: I still don't see what's different in the "type". If you need a different size, or different color scheme, I'd think that's easy to tweak |
16:54.17 | faenil | the harmattan background :) |
16:54.23 | faenil | the rounded base |
16:54.30 | faenil | harmattan style :) |
16:54.35 | faenil | I'll use those for menus |
16:54.42 | DocScrutinizer | if you simply need different icons as in "a new design from a new picture" then I don't see what's wrong with javispedro's |
16:54.42 | faenil | but not for ingame ui :) |
16:55.22 | djszapi_ | is confused again about faenil ingame-ui/player-ui misconception. |
16:55.48 | djszapi_ | faenil: do you understand the difference between those uiS ? |
16:56.06 | faenil | nope :D |
16:56.24 | djszapi_ | they are not the same, but you mutually use them in the same conversation |
16:56.36 | faenil | yes because I really don't know how to call them :D |
16:56.50 | faenil | I have this sokoban level |
16:57.02 | faenil | I want the user to be able to rotate and zoom in/out |
16:57.07 | djszapi_ | faenil: simple: in-game ui: ui _inside_ the game |
16:57.10 | faenil | so I'm putting icons over the level |
16:57.17 | djszapi_ | player ui: _outside_ the game |
16:57.48 | djszapi_ | faenil: typical example for the in game ui: menu |
16:57.51 | faenil | why would you call that "player" ui if it's outside the game? XD |
16:57.59 | djszapi_ | faenil: typical example for the player ui: game list where you select which game to play. |
16:58.27 | faenil | ok... |
16:58.53 | faenil | and by menu you mean the thing that appears if you pause the game ? |
16:58.56 | DocScrutinizer | afk |
16:59.02 | faenil | because I'd call the start menu player ui |
16:59.09 | faenil | given your convention :) |
16:59.29 | djszapi_ | not sure what you mean. |
16:59.42 | faenil | .when you start a game |
16:59.44 | djszapi_ | faenil: let me take you screenshots |
16:59.48 | faenil | you see "New game" "Load" |
16:59.50 | faenil | that's a menu |
16:59.51 | faenil | :D |
17:00.10 | faenil | and I'd say that's outside the game... |
17:00.15 | djszapi_ | faenil: this is player ui: http://imagebin.org/169877 |
17:00.40 | faenil | ok yes |
17:01.18 | faenil | so I need icons |
17:01.20 | djszapi_ | http://imagebin.org/169878 |
17:01.21 | faenil | for in-game ui |
17:01.24 | djszapi_ | this is in-game ui |
17:01.25 | faenil | :D |
17:01.42 | djszapi_ | because you already play the game, hearing the sounds and so forth |
17:01.53 | djszapi_ | so you already clicked on the player "play" button |
17:01.58 | djszapi_ | to play the selected game. |
17:02.13 | faenil | you haven't even pressed new game |
17:02.19 | faenil | why should that be in-game |
17:02.19 | faenil | xD |
17:02.28 | djszapi_ | that is the menu scene come on ... |
17:02.49 | djszapi_ | if you do not use a player, just the game directly, that is the game entry scene... |
17:02.59 | faenil | yes |
17:03.04 | faenil | OHHH |
17:03.04 | faenil | ok |
17:03.07 | faenil | clear |
17:03.08 | djszapi_ | you /are/ inside the game. |
17:03.10 | faenil | now I get you |
17:03.15 | faenil | yes yes ok |
17:03.28 | faenil | I was not considering the "external" player... |
17:03.36 | faenil | I was thinking about the player as person who plays... |
17:03.41 | faenil | that's why I did not get what you mean |
17:03.43 | faenil | meant |
17:03.46 | djszapi_ | player application |
17:03.53 | faenil | ok right, then it's all clear |
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17:05.41 | djszapi_ | is wondering what will be the next reinveting question, bullet as physics engine, audio, joystick, what yet ? ;) |
17:07.24 | faenil | don't know :P I have to implement touch-moving camera now :) |
17:07.37 | djszapi_ | ohh right our camera class, excellent! |
17:07.46 | faenil | :) yeah |
17:08.02 | faenil | well I already have a camera class |
17:08.07 | faenil | but it doesn't move on touch event :) |
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17:29.51 | ajalkane | q |
17:33.59 | evilJazz | rzr, I can't install rsync from your repository. I keep getting "rsync depends on base-files (>= 4.0.1); however: Version of base-files on system is 3.1.osso2+3.1.10.osso45+0m6." Known issue? |
17:35.08 | djszapi_ | why does it depend on base files ? |
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17:43.25 | DocScrutinizer | what IS base files? |
17:45.26 | djszapi_ | some debian specific thing: http://packages.debian.org/wheezy/base-files |
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17:45.49 | djszapi_ | native debian package, it should not be a hard dependency for harmattan... |
17:46.00 | evilJazz | Ah, okay. Well I see if I can remove the dep from my package. I would love to use rsync to sync the QML files of my project to the device. Too lazy to cook my own rsync. |
17:46.07 | djszapi_ | it is not even a dependency on debian for rsync |
17:46.14 | evilJazz | k |
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17:55.55 | *** join/#harmattan djszapi__ (~lpapp@80-186-215-75.elisa-mobile.fi) |
17:56.28 | Venemo_ | hey again |
17:57.07 | Venemo_ | djszapi__, Balaton was very nice this week :) do you come home on occasion? |
17:57.54 | djszapi__ | Venemo_: not really, but I go everywhere else where there are KDE sprint. :) |
17:58.00 | djszapi__ | sprints* |
17:59.21 | Venemo_ | heh |
17:59.29 | Venemo_ | I guess it's not the same |
17:59.53 | Venemo_ | well, I haven't been on a holiday here for years, and it was nice :) |
18:01.26 | Venemo_ | going home tonight |
18:05.31 | Venemo_ | ttyl |
18:09.15 | rzr | evilJazz: the version i run on my n950 worked fine , let me tell the version, else fell free to fork and fix it then we'll replace it |
18:11.03 | djszapi__ | rzr: why did you write it there ? Not even, debian has it that way. |
18:11.20 | djszapi__ | my proposal is just to drop that, and submit |
18:12.56 | rzr | but obs is frozen |
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18:35.16 | faenil | djszapi_: ping |
18:35.31 | djszapi__ | yep |
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18:39.45 | djszapi__ | so is this "grob" a good browser ? What are the opinions ? |
18:41.46 | ajalkane | compared to fennec and the unofficial opera... it's quite simple, but fast. |
18:41.48 | faenil | djszapi_: nothing, last time we talked I forgot to tell you I was helped by elpuri to get the glwidget to work and it's ok now ;) |
18:43.09 | ajalkane | I rather use the grob than the other currently available browsers |
18:44.22 | djszapi__ | faenil: the solution is that what I told you |
18:44.41 | djszapi__ | for in game ui. You are probably talking about the player ui. Confusion again ? |
18:45.18 | faenil | djszapi__: lol, when will we stop misunderstanding each other? XD |
18:45.34 | djszapi__ | just be clear. |
18:45.39 | faenil | you remember, I needed something to do GameWidget{ Image{} } |
18:45.47 | faenil | where gamewidget is the game level :) |
18:45.56 | faenil | it creates the glwidget |
18:46.04 | faenil | and shows the level currently playing |
18:46.30 | faenil | and now I can do that, that's what I wanted to know, have a qml item which let me display the game level as I wanted in the qml |
18:46.38 | faenil | wanted to do* |
18:47.22 | djszapi__ | that is not in-game ui |
18:47.33 | djszapi__ | "You are probably talking about the player ui.". |
18:48.03 | faenil | you're in the game, playing....as you said, player ui, is the player app, outside the game |
18:48.29 | djszapi__ | not really. |
18:48.33 | djszapi__ | gamewidget is the game |
18:48.39 | djszapi__ | but the qml outside is /not/ |
18:49.07 | faenil | my game has no player. |
18:49.13 | faenil | ok? XD |
18:49.24 | faenil | it starts with the "new game" menu |
18:49.56 | djszapi__ | so it starts with the game widget.... |
18:50.04 | djszapi__ | so the in gamu ui should be done as I said. |
18:50.10 | faenil | nope, the game widget is only the currently playing level! |
18:50.13 | djszapi__ | and not the other way around... |
18:50.42 | faenil | GameWidget = level, rest in qml = ingame ui |
18:50.42 | djszapi__ | is completely lost |
18:51.22 | faenil | man, look I just wanted to tell you that I got what I wanted, that is all, I don't understand why you don't understand what I mean :D |
18:51.47 | faenil | GameWidget is not the root element, maybe that's what you're missing |
18:52.14 | djszapi__ | again, it is player ui |
18:52.19 | djszapi__ | if it is outtermost than the game widget... |
18:52.32 | djszapi__ | it has zero to do with in game ui |
18:53.07 | faenil | ok if you say that the New game menu now is the player ui, then it's player ui... |
18:53.14 | djszapi__ | the game world is inside the gamewidget |
18:53.16 | faenil | I'll make "New game" menu with qml |
18:53.26 | faenil | you said that menu was ingame ui |
18:53.27 | djszapi__ | but your design does not make too much sense to me |
18:53.35 | djszapi__ | a game is inside the gamewidget by me, period |
18:53.35 | faenil | now you say it's player ui |
18:53.49 | faenil | man GameWidget is just a name |
18:54.05 | djszapi__ | no it is not |
18:54.06 | faenil | you can't tell what's inside it |
18:54.10 | djszapi__ | it implies the whole game world! |
18:55.09 | faenil | GameWidget in my project is everything I do with opengl (which is not done by qml) |
18:55.15 | faenil | is the game itself, |
18:55.21 | faenil | not the "in.game menus" |
18:55.39 | djszapi__ | it will break at the first occasion when you need to display the game somewhere else |
18:55.40 | faenil | it's the GAME, where you play with the keyboard |
18:55.49 | djszapi__ | or showing opengl animation in the background |
18:56.11 | faenil | what do you mean? why? |
18:56.17 | djszapi__ | you can navigate with keyboards in the game menu as well omh |
18:56.18 | djszapi__ | omg |
18:56.22 | djszapi__ | runs |
18:56.24 | faenil | yes |
18:56.29 | faenil | man it's a lost battle |
18:56.33 | faenil | please somebody help XD |
19:01.13 | djszapi__ | you effectively eliminated the opengl possibility in the menu |
19:01.16 | djszapi__ | good luck with that |
19:01.24 | djszapi__ | but that is not in game ui by any mean |
19:02.00 | faenil | why eliminated opengl possibility :O everything is drawn with opengl...why should there be any problem... |
19:02.49 | djszapi__ | I see point of having qml around the open gl widget without any player |
19:02.53 | djszapi__ | it makes zero sense |
19:03.21 | djszapi__ | no point* |
19:03.43 | djszapi__ | and yes, if something is out of the opengl widget, you obviously eliminated the opengl painting there! |
19:04.25 | faenil | ... |
19:05.28 | faenil | so there's no sense in building an application UI with qml.. |
19:05.37 | faenil | (which is what it's been created for) |
19:06.23 | djszapi__ | I fail to see the reason, yes. |
19:06.35 | faenil | :O what's qml for then? |
19:06.41 | djszapi__ | and with full screen, it is just a setViewport as I have been saying from the beginning |
19:06.50 | djszapi__ | so I do not really understand why I repeat what I did yesterday |
19:06.53 | djszapi__ | same things I told you. |
19:07.20 | djszapi__ | you can show up the opengl directly.... |
19:07.29 | djszapi__ | or having a setViewport with meego look'n feel |
19:07.32 | djszapi__ | you do not need more.... |
19:07.36 | djszapi__ | not sure what you "solved". |
19:07.43 | djszapi__ | all the things needed I told you yesterday. |
19:08.22 | faenil | so if you just use setViewport then you can draw with a qml file on it?.. |
19:08.36 | djszapi__ | ofc |
19:08.44 | djszapi__ | that is what I have been saying from the beginning. |
19:09.02 | faenil | how? because I tried that as first thing |
19:09.05 | faenil | and it didn't work |
19:09.33 | faenil | again, can we talk via PM? it's hot here |
19:09.35 | faenil | OT |
19:09.36 | faenil | lol |
19:09.37 | faenil | XD |
19:09.59 | djszapi__ | I do not have anything to discuss, I sent you the link which works. |
19:11.15 | faenil | I needed something much simpler than 1000LOC system, and it's done now, that's what matters...if you have nothing to say, let's stop it here ;) |
19:12.04 | djszapi__ | I told you most of them specific to our project, and the minor part is enough for you, but yes, let us stop it here. |
19:12.37 | faenil | :) |
19:12.59 | faenil | peace & love :) |
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19:16.03 | djszapi__ | to be honest, look'n feel is not even needed here. Hence without a player app, I would just show the opengl widget, that is ... |
19:17.35 | faenil | djszapi__:the opengl widget just shows the current playing level, it has not "New game" menu, or anything |
19:17.45 | djszapi__ | that is your bad design |
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19:18.05 | djszapi__ | the game widget should change the scenes, even if there are more, not just menu and gmae |
19:18.08 | djszapi__ | * game |
19:18.16 | faenil | why should I do in opengl what I can do in qml? |
19:18.32 | djszapi__ | you would not do that in opengl, that is the main point... |
19:18.44 | faenil | how then? |
19:19.09 | djszapi__ | I answered it thousand times, take a look at our uimanager snippet. |
19:19.33 | faenil | it uses a qglpixelbuffer |
19:19.38 | djszapi__ | there is a framebuffer rendering using also a qdeclarativeitem, and the /in game ui/ is written in plain qml |
19:19.44 | faenil | frambuffer sorry |
19:19.53 | djszapi__ | it does not pb, nope |
19:20.00 | djszapi__ | maximum as a fallback, that is |
19:21.25 | faenil | sorry man I can't understand, it's my first time in graphics programming, and that just seems too complex just by reading the code |
19:22.22 | djszapi__ | but that is how it is done properly, anyways. |
19:22.35 | faenil | I'm still not sure that you understood what I have in mind as final result, because it seems so intuitive, but still, I know that I could be making bad choices and my design could be bad. |
19:25.50 | djszapi__ | you would like to make the menu out of the opengl widget |
19:26.16 | djszapi__ | and the opengl widget is responsible only for the "game" scene, nothing more (so 1 scene stuff, not a real game world) |
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19:27.19 | faenil | well yeah one scene which changes, depending on the selected level, you can hit pause and let the qml menu appear to change level |
19:27.44 | djszapi__ | yes, this design is no-go from pov for couple of reasons |
19:27.47 | Venemo_ | hey |
19:27.52 | djszapi__ | my pov* |
19:28.15 | faenil | why should there be no opengl out of there? all the ui is drawn with opengl afaik |
19:28.52 | djszapi__ | ok, I think we should stop it here since this sentence just confused me even better than ever xD |
19:29.04 | faenil | ahahahahaha XD |
19:29.31 | faenil | you said that this way I eliminate the possibility of opengl out of that widget, that's what I'm referring to ;) |
19:29.50 | djszapi__ | is out ;) |
19:31.10 | faenil | [21:01] <djszapi__> you effectively eliminated the opengl possibility in the menu |
19:31.46 | faenil | runs XD |
19:32.15 | djszapi__ | yes, you did. |
19:32.24 | djszapi__ | runs :p |
19:32.55 | faenil | and djszapi__ just got more and more puzzled |
19:36.34 | faenil | hopes he's not getting into troubles, lol |
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19:46.44 | faenil | djszapi__: are Laszlo Papp? |
19:46.45 | faenil | are you* |
19:47.10 | djszapi__ | y |
19:47.27 | faenil | bingo :) |
19:47.44 | djszapi__ | your lottery win is mine, ok ? :) |
19:47.58 | faenil | :D sorry just some commits here XD |
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19:52.14 | faenil | djszapi__: do you only use one vbo for rendering by any chance? |
19:53.13 | djszapi__ | I do not know by heart, I would also read the code |
19:53.47 | djszapi__ | the mesh of course has one |
19:54.05 | faenil | ok no problem ;) don't bother looking it up ;) |
19:54.17 | faenil | I was looking at the code |
19:54.45 | djszapi__ | and the other place where it is used is the rendertarget |
19:55.02 | faenil | I was looking there |
19:57.55 | faenil | I'm using a QTimer to update the declarativeitem, but it seems like it stops after 2-3 secs |
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20:33.46 | faenil | if there's anyone interested, a new NES emulator has been released ;) |
20:38.01 | faenil | djszapi__: you forgot to show me the icons this afternoon :D |
20:39.49 | djszapi__ | nope, I told you to install oxygen-icons :D |
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20:41.25 | faenil | ok xD |
20:41.40 | djszapi__ | if it is "too new", just use the VCS for getting it |
20:42.21 | dimitar | hi, is this the right place to ask about the harmattan target on the obs? |
20:42.53 | djszapi__ | yep |
20:43.13 | faenil | djszapi__: is there any win version of the theme? |
20:43.33 | djszapi__ | faenil: sorry ? |
20:43.54 | faenil | where should I get oxygen-icons from? |
20:44.18 | faenil | http://kde-look.org/content/show.php/Oxygen+Icons?content=74184 ? |
20:45.05 | djszapi__ | from your distribution |
20:45.16 | faenil | oh ok, Win7 XD |
20:45.27 | faenil | I'll do that when I'll be on ubuntu ;) |
20:45.41 | dimitar | cool, does anybody know whats wrong with it? i used it a few days ago and was fine, just a bit too much warnings, it says it is broken now |
20:45.56 | thp | faenil: http://packages.debian.org/search?keywords=oxygen-icon-theme |
20:46.19 | faenil | thp: thx |
20:46.31 | faenil | I'll try them when I'm on ubuntu |
20:46.34 | djszapi__ | faenil: use VCS |
20:48.14 | djszapi__ | http://websvn.kde.org/trunk/kdesupport/oxygen-icons/ |
20:48.42 | thp | Stskeeps: about your "opinions please" on twitter two hours ago.. |
20:49.32 | thp | Stskeeps: i think the world needs several things. from an appdeveloper/user perspective: products. and some standard way of building/installing files. |
20:49.33 | djszapi__ | faenil: here you are as well https://projects.kde.org/projects/playground/games/gluon/repository/revisions/master/show/player/touch/icons |
20:49.48 | faenil | thx |
20:50.11 | thp | Stskeeps: right now, intel's "MeeGo" != nokia's "MeeGo", and intel's meego doesn't have products |
20:50.32 | djszapi__ | Intel might drop meego anyways |
20:50.50 | thp | djszapi__: don't think so |
20:51.27 | faenil | thp: aren't netbooks using intel's meegO? |
20:51.37 | djszapi__ | they are pretty unusable. |
20:51.51 | djszapi__ | thp: would be quite logical tbh |
20:54.10 | thp | djszapi__: my assumption would be that they would like to sell some chips for handsets and tablets. |
20:54.33 | djszapi__ | they can actually do without meego |
20:54.50 | djszapi__ | iirc there have been employees porting Android since last december |
20:55.18 | djszapi__ | meego does not simply work which is not an issue as such |
20:55.57 | djszapi__ | the problem is that it have not become any mature during the last year which is a lot of time on the mobile market. Without proceeding, hard to stand for a so long time. |
20:56.03 | djszapi__ | has* |
20:56.51 | lcuk | thp, :) qw is looking awesome! |
20:57.03 | lcuk | we used to play a game called bally III on the amiga |
20:57.05 | lcuk | v similar |
20:57.36 | lcuk | hi djszapi__ |
20:58.00 | djszapi__ | hey :) |
20:58.15 | thp | lcuk: i think the original arcade version is called qix |
20:58.15 | faenil | hi lcuk :) |
20:59.49 | lcuk | djszapi__, ? windows questions in pm |
21:00.00 | lcuk | hi faenil how is your game engine coming along? |
21:00.17 | faenil | good thanks :) |
21:00.25 | djszapi__ | lcuk: yep |
21:00.53 | lcuk | djszapi__, I don't have a windows phone yet |
21:00.56 | Stskeeps | ÃÂ
|
21:01.11 | lcuk | evening Stskeeps |
21:01.44 | djszapi__ | lcuk: I was not talking about windows phone |
21:01.55 | Stskeeps | thp, the developer story with meego vs harmattan is a clusterfuck, agreed |
21:02.08 | Stskeeps | it could so easily have been simplikfied |
21:03.59 | lcuk | Stskeeps, that would require working together and coordinating ;) |
21:04.11 | lcuk | but since each project in different channel |
21:04.13 | lcuk | it is tough |
21:05.42 | Stskeeps | lcuk, people on both sides in ivory towers |
21:06.00 | lcuk | indeed |
21:06.41 | lcuk | i like the recent hard work quim has put in with miniature |
21:06.59 | lcuk | trying to ensure that his harmattan app is also compatible with -ce and meego in general |
21:07.09 | lcuk | timoph has ported it and its on his repo |
21:08.52 | faenil | I wish I were a graphics designer xD |
21:08.57 | djszapi__ | lcuk: I do not think it is the fail of the application developers. It has just been very hard to deal with the meego handset edition. |
21:09.24 | lcuk | faenil, you are a graphics designer |
21:09.53 | faenil | lcuk: yes, Iam a graphics designer, I am a graphics designer, I am a graphics designer....... |
21:09.55 | kimju | is there any tool to generate spec from debian packaging (or vice versa)? |
21:09.58 | lcuk | djszapi__, well that goes back to the ivory towers things |
21:09.58 | faenil | doesn't work XD |
21:10.14 | djszapi__ | faenil :D |
21:10.18 | djszapi__ | lcuk: sorry ? |
21:10.49 | lcuk | djszapi__, well that handset build used in harmattan could very easily have been built in public on the meego handset |
21:11.16 | djszapi__ | I am not getting you. |
21:12.04 | lcuk | nm, time for tv tonight \o |
21:12.10 | djszapi__ | kimju: at least, alien helps something |
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21:12.46 | *** part/#harmattan BrettQ_ (~wircer@99-38-191-36.lightspeed.clmasc.sbcglobal.net) |
21:12.59 | kimju | I'd like to be able to compile same source in obs for harmattan and meego(-ce) |
21:13.13 | kimju | without maintaining two branches |
21:13.25 | kimju | wishful thinking? |
21:14.09 | djszapi__ | why not write the rpm and use alien ? |
21:14.14 | javispedro | exactly |
21:14.28 | javispedro | do you really think a project to install meego compliant .rpms on Harmattan would help matters much? |
21:15.20 | djszapi__ | Actually, someone even did it this way in the past. |
21:15.25 | djszapi__ | for some packages, at least. |
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21:17.29 | kimju | how that would work with aegis? |
21:17.41 | javispedro | two ways I can think |
21:17.52 | djszapi__ | kimju: well, obviously no way for that :) |
21:18.00 | javispedro | a) as long as develsh is as privileged as it currently is do the same dpkg does |
21:18.12 | javispedro | b) if option a fails, create a fake deb package and install it. |
21:18.14 | Stskeeps | javispedro: i still have 100eur out for whoever shows it is trivial and does it |
21:18.31 | javispedro | (option B is actually what Alien does...) |
21:18.41 | Stskeeps | javispedro: for set of meego compliant 1.2 armhf packages |
21:18.50 | SpeedEvil | Stskeeps: Shows what is trivial? |
21:19.35 | Stskeeps | SpeedEvil: able to accept meego compliant rpms |
21:19.36 | SpeedEvil | has been putting solar stuff on roof, not keeping up. |
21:19.46 | SpeedEvil | ah |
21:19.47 | Stskeeps | on harmattan |
21:21.02 | javispedro | have you tried, ehm, alien? :) |
21:22.16 | Stskeeps | javispedro: i cant be arsed doing it myself, but just to show how little effort harmattan guys could have gone through |
21:22.47 | javispedro | the main issue is that I've stopped seeing the benefit |
21:23.23 | javispedro | is there really _any_ common API between any of the meego UXes that works for anything other that completely non-native looking QML interfaces? |
21:23.59 | javispedro | I mean, I go to the Meego 1.2 API reference and it still shows Qt Widget stuff. That is completely unusable on Harmattan. |
21:24.16 | Stskeeps | not disagreeing, as i said, ivory towers on both sides |
21:24.57 | Stskeeps | but the problem is that even for stuff that could run, people make debs instead - we even have a qt components impl on meego n900 CE |
21:25.06 | Stskeeps | so stuff would actually run |
21:25.32 | Stskeeps | but anyway, sleep time for me |
21:25.54 | djszapi__ | javispedro: qt components is rather common |
21:27.39 | javispedro | "similar" |
21:27.41 | javispedro | not common :) |
21:28.01 | djszapi__ | sorry ? |
21:28.13 | javispedro | that they are not _exactly_ the same |
21:28.16 | javispedro | which is the requeriment here |
21:28.45 | djszapi__ | what is the sense of qt components, if it is not common ? |
21:28.51 | djszapi__ | That was my whole impression about it. |
21:28.58 | djszapi__ | if it is not common, it is no go for me. |
21:36.01 | javispedro | well, the harmattan components were closed until very recently |
21:36.09 | javispedro | therefore meego had its own version |
21:37.40 | Stskeeps | i mean, we have harmattan components |
21:37.40 | Stskeeps | :P |
21:37.43 | javispedro | no idea if what Stskeeps meant above is that they got the harmattan components to work on the n900 CE |
21:37.49 | javispedro | ah :) |
21:52.14 | djszapi__ | javispedro: well, qt components are no go for me in the future until it gets common |
21:52.29 | faenil | omg watching at my 3d level doing camera rotation animation is amazing XD |
22:01.28 | M4rtinK | rzr, djszapi: I have submitted updated gtk package from Fremantle to your harmattan community repository |
22:02.03 | M4rtinK | you have probably pulled an old version previously, this one builds in my repo and works on device :) |
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22:06.51 | djszapi__ | M4rtinK: excellent thanks. |
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22:18.07 | arcean | oO |
22:18.26 | arcean | I've took a photo @ 12MPix |
22:18.34 | arcean | 4016x3016 |
22:18.51 | arcean | wtf |
22:19.54 | special | ..interesting. How? |
22:20.47 | faenil | with n950? |
22:20.49 | arcean | Just build and run Camera example from qt-mobility |
22:20.52 | arcean | yup |
22:20.56 | faenil | well yeah |
22:21.03 | faenil | N950 should have 12mpx camera.. |
22:21.09 | faenil | at least that's what rumours said |
22:21.37 | arcean | maybe rumors are true ;) |
22:21.43 | faenil | http://mynokiablog.com/2011/07/05/nokia-n950-sample-photos-devs-and-their-12mp-meego-harmattan-phones/ |
22:21.48 | faenil | anyway that's great! congrats :D |
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22:23.15 | arcean | 'âproduce similar qualityâ images' gets a new meaning now ;) |
22:23.53 | djszapi__ | faenil: how could you place an opengl widget properly into the qml context ? |
22:24.25 | *** part/#harmattan berndhs_meego (~berndhs_m@49-39-199.wireless.iaw.on.ca) |
22:25.15 | faenil | djszapi__: created QDeclarativeItem, used beginNativePainting() and endNativePainting() |
22:25.35 | faenil | put a check in the paint() to call initializeGL() at first paint |
22:25.51 | faenil | and put a timer to invalidate the qdeclarativeitem |
22:26.10 | faenil | if you have any specific question... |
22:26.29 | djszapi__ | sounds hackish :D |
22:26.34 | djszapi__ | runs :p |
22:27.14 | djszapi__ | but I am happy if it works at least. |
22:27.18 | faenil | xD |
22:27.37 | faenil | elpuri_ told me it was easy and I got confident :D |
22:28.28 | djszapi__ | so we can play starcraft 3d now ? |
22:28.41 | faenil | ahahah xD |
22:30.01 | faenil | found some icons, and put zoom in/out and rotate animations :) |
22:30.16 | faenil | need to implement camera move on touch |
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22:35.30 | faenil | damn I forgot I have to add a level editor with drag&drop too for the exam :( |
22:35.41 | faenil | I'll never finish it before 5th... |
22:36.11 | djszapi__ | welcome to the reinveting the wheel world with its result ;) |
22:36.14 | djszapi__ | runs :p |
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22:37.14 | faenil | faenil chases djszapi__ |
22:38.44 | faenil | djszapi__: do you know what's the signal of MouseArea that tracks touch input? |
22:38.57 | faenil | onPressed takes the touch |
22:39.21 | faenil | onPressAndHold only launched one signal I guess, when the hold time timeouts |
22:39.34 | faenil | times out* or whatever xD |
22:40.58 | faenil | maybe onEntered works good for touch |
22:41.27 | djszapi__ | well we have gluoninput I wrote. |
22:41.35 | djszapi__ | that solves the dirty details :D |
22:41.42 | djszapi__ | so yep, keep reinventing :) |
22:41.51 | djszapi__ | What is your game concept btw ? |
22:41.53 | faenil | ok no problem :D I will ;) |
22:41.58 | faenil | sokoban clone in 3d |
22:45.04 | faenil | any chance you'll play it? you like it? |
22:46.14 | djszapi__ | yeah, I can try it out after I finished the snake game :p |
22:46.55 | faenil | lol |
22:47.11 | faenil | good luck with that :D |
22:48.27 | faenil | the biggest fear I have after the drag&drop editor is the player animation XD |
22:48.53 | djszapi__ | player as in the character in the game ? |
22:49.08 | faenil | yes :D |
22:49.11 | djszapi__ | why not use animated sprite ? |
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22:50.27 | faenil | in 3d? |
22:50.27 | Venemo_ | finally, I'm at home! |
22:50.40 | djszapi__ | Venemo_ o/ :) |
22:50.49 | Venemo_ | yes, in 3d |
22:50.56 | Venemo_ | djszapi__ :) |
22:51.01 | djszapi__ | faenil: animated mesh :D |
22:51.14 | faenil | animated mesh, that's the problem :) |
22:53.02 | faenil | do you have an .ASE importer on GLUON ? :D |
22:53.53 | djszapi__ | assimp ? |
22:54.14 | djszapi__ | http://assimp.sourceforge.net/ |
22:54.33 | djszapi__ | and we wrote the management for that, another reinveting on you.. |
22:55.12 | faenil | haahahah lol |
22:55.26 | djszapi__ | to be honest, you could have just concentrated on creating the game itself, and you could make a brilliant game. |
22:55.47 | djszapi__ | this way, you are trying to reinvent what the platform already solved, and you have just a little time for the game itself. |
22:56.23 | djszapi__ | btw, assimp sounds weird projectname... xD |
22:56.39 | faenil | I'll probably rewrite the game once the exam is done, that's no problem :) but this way I learn how things work... |
22:56.43 | faenil | yeah weird enough xD |
22:57.33 | djszapi__ | but why learn how to learn if it is not a niche on the market ? |
22:57.41 | djszapi__ | * how things work |
22:59.07 | faenil | because that's how I was taught to do if you want to master something... |
22:59.22 | faenil | start from scratch, and build it yourself (not all XD) |
22:59.44 | faenil | the errors you'll make will help you understand many things |
23:00.33 | faenil | maybe I'll change my pov, but I'm still a student now |
23:04.16 | faenil | my actual player (a textured box) is so funny, linear animations, so easy, I think I'll keep that XD |
23:07.09 | faenil | time to go to bed.. |
23:07.14 | faenil | good night everyone! |
23:07.36 | faenil | and happy saturday night for those who're enjoying their summer instead of coding! (which is fun too XD9 |
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23:26.08 | Venemo | naw, finally, I'm from my laptop |
23:36.05 | elpuri_ | nothing hackish about it |
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