00:06.55 | *** join/#opencombat Bagheera (~Grumbler@grumbler.bronze.supporter.pdpc) |
00:13.05 | *** join/#opencombat CIA-10 (~CIA@flapjack.navi.cx) |
00:13.12 | *** part/#opencombat bryjen (~bryjen@63.147.94.151) |
01:15.10 | *** join/#opencombat bryjen (~bryjen@2002:45a6:8281:0:0:0:0:1) |
02:36.09 | *** join/#opencombat [shorty114] (~shorty@shorty114.user) |
02:36.48 | [shorty114] | JeffM2501: ping |
02:36.54 | JeffM2501 | yes |
02:37.25 | [shorty114] | can use the logo on opencombat.net (just crop & shrink it) on my opencombat page? |
02:38.03 | JeffM2501 | what logo? |
02:38.11 | [shorty114] | the one at the top of the page |
02:38.17 | [shorty114] | the header.png IIRC |
02:38.35 | JeffM2501 | that's not realy the logo |
02:38.42 | [shorty114] | hmm. |
02:38.51 | [shorty114] | so what do you want me to use? |
02:38.56 | JeffM2501 | what is your page about? |
02:39.01 | [shorty114] | opencombat |
02:39.08 | [shorty114] | http://www.shorty114.net/projects/opencombat/ |
02:39.24 | [shorty114] | the one there now isn't close to official. |
02:39.36 | JeffM2501 | so it's a reiterator of what's on SF? |
02:39.58 | JeffM2501 | what is the reasoning behind your page? |
02:40.05 | JeffM2501 | what info will it offer that is not found other places? |
02:40.35 | [shorty114] | well, when i actually get around to it, it'll have stuff that i made for it. |
02:40.45 | [shorty114] | like on the BZFlag page, i'll put up my list server script |
02:40.51 | JeffM2501 | umm what stuff? |
02:40.53 | JeffM2501 | and for what? |
02:41.14 | [shorty114] | other people |
02:41.24 | JeffM2501 | huh? |
02:41.40 | JeffM2501 | are you talking about for the engine or the game? |
02:41.46 | [shorty114] | the game |
02:41.54 | JeffM2501 | core wars won't have a list server |
02:41.59 | [shorty114] | until i actually know some c++, i can't do anything with the engine |
02:42.04 | [shorty114] | well, that's an example for BZ |
02:42.14 | [shorty114] | e.g. custom textures, or something. |
02:42.34 | JeffM2501 | honestly I'd wait till it's an actual THING before making a page for it. |
02:42.47 | [shorty114] | hmm. you have a point. |
02:43.58 | JeffM2501 | the game corewars has it's logo somewhat like this |
02:43.59 | JeffM2501 | http://sasami.bakadigital.com/temp/lessmeh.png |
02:44.05 | [shorty114] | crud. |
02:44.12 | [shorty114] | i'm in my terminal window |
02:44.18 | JeffM2501 | the loading screens will look somewhat like this |
02:44.19 | JeffM2501 | http://sasami.bakadigital.com/temp/loading.png |
02:44.25 | [shorty114] | hang on |
02:44.41 | JeffM2501 | your description is for the engine, not the game |
02:44.52 | [shorty114] | oh |
02:44.54 | [shorty114] | hang on |
02:44.55 | [shorty114] | brb |
02:44.58 | [shorty114] | gotta get out of here |
02:45.27 | *** join/#opencombat shorty114 (~shorty@shorty114.user) |
02:45.30 | shorty114 | ok |
02:50.01 | shorty114 | i like the loading.png |
02:51.46 | JeffM2501 | it's not real art |
02:51.50 | JeffM2501 | it's just a comp |
02:53.17 | shorty114 | i like the ship |
02:56.14 | JeffM2501 | it's from a TV show |
02:56.27 | shorty114 | which one? |
02:56.35 | JeffM2501 | Space Above and Beyond |
02:56.41 | shorty114 | cool. |
03:11.58 | *** join/#opencombat JeffM2501 (~jeffm@Patlabor221.active.supporter.pdpc) |
03:11.58 | *** mode/#opencombat [+o JeffM2501] by ChanServ |
05:56.40 | *** join/#opencombat guu (guu@myth.gibbscam.com) |
07:33.00 | *** part/#opencombat JeffM2501 (~jeffm@Patlabor221.active.supporter.pdpc) |
09:44.40 | *** join/#opencombat guu (guu@myth.gibbscam.com) |
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16:44.33 | *** join/#opencombat JeffM2501 (~JeffM@Patlabor221.active.supporter.pdpc) |
16:44.33 | *** mode/#opencombat [+o JeffM2501] by ChanServ |
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18:00.25 | *** join/#opencombat Bagheera (~Grumbler@grumbler.bronze.supporter.pdpc) |
18:16.27 | Grumbler | i want to be a the dude who walks around and takes electric meter readings....no stress, good excerise, and you see something different everyday.....thats who i want to be today....who do you want to be |
18:16.59 | *** join/#opencombat bryjen (~bryjen@63.147.94.151) |
18:43.48 | JeffM2501 | hmmm, don't know if I had a plan for people in the combat service industry in the game |
18:44.28 | JeffM2501 | could make there be "combat catering services", you drive up an armoured roach coach to the battle to replenish health for the infantry |
18:44.40 | JeffM2501 | complete with the mexican horn |
18:45.00 | Grumbler | somebody has to do it |
18:45.11 | JeffM2501 | yeah |
18:45.26 | JeffM2501 | "Brekfast Burritos for JUSTICE!" |
18:47.31 | JeffM2501 | you could infiltrate the other teams base by posing as like a phone repair guy |
18:47.39 | JeffM2501 | or the janitor |
18:49.08 | Grumbler | haha, spys are us |
18:49.24 | JeffM2501 | "hey blue team, I'm here to fix your stoped up toilet" |
18:49.45 | JeffM2501 | " thank god your here...." |
18:49.47 | Grumbler | it would be an interesting position to play......spy/health |
18:50.15 | Grumbler | you can either keep the bases up, or run off and destroy the other bases |
18:50.31 | JeffM2501 | I've pondered haveing like NPC people in and around bases |
18:50.45 | JeffM2501 | so a spy like person could blend in |
18:51.16 | JeffM2501 | like when you come in to rearm, a dude runs over and starts loading up the tank |
18:51.31 | JeffM2501 | so there would allways be people running arround bases doing "stuff" |
18:51.42 | JeffM2501 | manning the bot run base defenses and stuff |
18:53.11 | JeffM2501 | but then that means you'd need the ability to shoot spys |
18:53.40 | Grumbler | why people, why not bots.........and a spy is a bot who has had their consciousness transfered to the bot........you can then infect other bots with your consciousness and have your own mini bot army |
18:56.44 | JeffM2501 | and since they would look like team mates you'd have to shoot teamies |
18:57.04 | JeffM2501 | it's not THAT far in the future |
18:57.15 | JeffM2501 | base commanders can have bot groups tho |
18:59.37 | Grumbler | dang, i could really dig running around the battle lines to get to a base and take over all the helper bots........then turn them on their masters..... |
19:00.10 | Grumbler | ok, so maybe a spy is not a bot, but it can hack the helper bots ? |
19:00.26 | JeffM2501 | well not saying you can't do that, you just won't be a bot :) |
19:00.35 | JeffM2501 | you'd can hack the bot controll system |
19:01.25 | JeffM2501 | you'd have to get deep in the base tho |
19:01.32 | Grumbler | so the spy strategy would be to get around the battle lines, then infect as many bots as he/she can, then start causing havok......but once the spy is dead, so are the bots |
19:01.54 | JeffM2501 | well you could also sabotage services |
19:01.59 | JeffM2501 | like the rearm/reload |
19:02.01 | JeffM2501 | base power |
19:02.05 | JeffM2501 | defenses |
19:02.14 | JeffM2501 | disble/destroy/hack bots |
19:02.26 | JeffM2501 | the bases can have intruder detection stuff tho |
19:02.32 | Grumbler | its a real nice role to play |
19:02.32 | JeffM2501 | so it won't be easy |
19:02.58 | Grumbler | sure, the non-infected bots are the only ones who know that you are an enemy ....until you hack them |
19:03.14 | Grumbler | ....well, the only ones who know by sight |
19:03.19 | JeffM2501 | well or if the base comander ( a player, checks you out ). |
19:03.33 | JeffM2501 | or the fact that YOU don't respond to comands |
19:04.00 | JeffM2501 | or that your in a place your not suposed to be |
19:04.27 | JeffM2501 | so you have to play the part for a while :) |
19:04.56 | JeffM2501 | if the first thing you do is run in, and blow up a turret, your going to be IDed rather fast |
19:05.31 | Grumbler | yeah, you have to be smart about it.......being a spy is not easy |
19:06.00 | JeffM2501 | stealth like NINJA |
19:06.36 | Grumbler | no battle armour, just kick ass weapons |
19:07.24 | JeffM2501 | well you'd not want to have weapons that the other faction dosn't have |
19:07.27 | JeffM2501 | or you stand out :) |
19:07.41 | JeffM2501 | each faction has somewhat difrent weapons and equipement. |
19:07.50 | JeffM2501 | so you'd have to steal it :) |
19:07.50 | Grumbler | well a ninja never shows their weapons until use |
19:08.15 | Grumbler | a mechanic would look strange walking around with a BFG |
19:08.44 | JeffM2501 | yeah |
19:09.01 | JeffM2501 | "so bob, wher'd you get that rocket launcher....?" |
19:09.14 | JeffM2501 | "ummm.... poker game last night.. yah... that's it.." |
19:10.08 | Grumbler | <whistling>....dont mind me or nothing, I'm just walking around with this package of C4 to fix an oil leak in the turret...yeah, that's it, an oil leak....a big one... |
19:11.41 | JeffM2501 | "we've got a reacor leak, here big one.. better not come down till we clean it up" |
19:14.08 | JeffM2501 | best would be to get in and swap the IFF transponders for that defenses, then the base starts protecting your team, and killing theres :) |
19:17.48 | Grumbler | .....i can imagine myself swearing at someone already.. |
19:19.04 | JeffM2501 | "shut them down.. shut them down NOW!!!!!" |
19:19.20 | JeffM2501 | " do you know how much that tank costs!!!?!?!" |
19:20.52 | Grumbler | would be interesting if you could switch the IFF..........and then as a commander you notice the base killing people off so you remotely turn off IFF.....which implies the base it wide open as a supply depot for any team until one of your team gets there and changes the IFF back |
19:21.18 | JeffM2501 | yeah |
19:21.21 | JeffM2501 | you'd be wide open |
19:21.28 | JeffM2501 | tho there could be compatability problems |
19:21.46 | JeffM2501 | an alliance service center dosn't have all the ammo for a republic tank |
19:21.47 | Grumbler | not all weapons could be resupplied....but health could |
19:22.03 | JeffM2501 | yeah you could get power charges |
19:22.31 | Grumbler | which, if the front lines were real close could be critical in a war.... |
19:23.22 | JeffM2501 | yeah |
19:23.33 | JeffM2501 | it could mean the end of a large offensive push |
19:24.04 | Grumbler | is there a way to reconfigure a captured base .....or can you only destroy it |
19:24.25 | JeffM2501 | I'd say sure you could capture them and get an enegering team to refit it |
19:24.28 | JeffM2501 | redo the computes |
19:24.35 | JeffM2501 | computers to have your codes and software |
19:25.02 | JeffM2501 | you'd have to hold it in a vunlerable state while the team works on it tho |
19:25.12 | Grumbler | which is the other non-spy people and/or bots ...the people would do it faster than the bots because they dont have to be told what to do |
19:25.32 | JeffM2501 | yeah, best would be to call in a drop of an EngCrew |
19:25.42 | JeffM2501 | they are fastest, but they don't defend themselves |
19:25.58 | JeffM2501 | they would be NPC computer controlled crews |
19:26.30 | JeffM2501 | you could do it with troopers/base commanders/bots, but it woudl be a lot slower |
19:26.40 | Grumbler | yep |
19:26.41 | JeffM2501 | and they may not be able to do it all |
19:26.46 | Grumbler | sounds logical |
19:27.26 | JeffM2501 | so a base caputre would be first secure the area, secure a drop zone, get some dudes and a couple supply ships in, and hold the fort while the tech's go to work |
19:28.08 | JeffM2501 | and hope there isn't another spy in YOUR base slowing down the caputre process :) |
19:28.26 | Grumbler | which takes time, so at least the opposing team wouldnt suddenly be over run.....which is an issue i have with ut2004 on un-skilled teams |
19:28.41 | JeffM2501 | yeah, no zergling rush |
19:28.55 | Grumbler | distance should be an issue. |
19:29.12 | JeffM2501 | yeah it's harder/longer to get supplys further from your closest base |
19:29.19 | JeffM2501 | you have to fly them in |
19:29.33 | Grumbler | again, sounds logical |
19:29.50 | JeffM2501 | oribital drops are posible, but if the area is contested, they are easy pickings |
19:30.11 | JeffM2501 | they also arn't allways accurate :) |
19:30.21 | JeffM2501 | "what do you mean your on THAT side of the river!!!" |
19:30.34 | Grumbler | heh |
19:30.51 | JeffM2501 | "j00 phUx0rd!" |
19:31.45 | Grumbler | assuming the battle zone is broken into a grid, a drop has an 75% chance of hitting the correct grid, or a 25% chance of hitting any block in the surrounding grid spaces |
19:32.00 | Grumbler | something like that |
19:32.12 | JeffM2501 | depends on how much fire there is too :) |
19:32.23 | JeffM2501 | they show up on sensors REALY hot |
19:32.59 | Grumbler | yeah, thats why its advantageous to have drops a grid or two behind the lines to ensure they get to you |
19:33.43 | JeffM2501 | yeah |
19:33.59 | JeffM2501 | and hope they don't have long range seeking missles :) |
19:34.34 | JeffM2501 | best to toss up a couple EMPs before your shit lands |
19:34.48 | Grumbler | yep....but even LRMs have a limited range, so if you drop 3 grids back, it will get to you, but, you have a nasty hike to get them |
19:35.05 | JeffM2501 | depends |
19:35.19 | JeffM2501 | if they have dreatnaught class weaponry they may be able to tag you |
19:35.45 | JeffM2501 | but then if they have those, you have OTHER problems too :) |
19:36.19 | JeffM2501 | phear the laser target designator |
19:37.08 | Grumbler | hope that thing has a long reload time..... |
19:37.22 | JeffM2501 | they often take a LOT of power |
19:37.32 | JeffM2501 | or have limted ammo |
19:37.43 | Grumbler | ah, a couple shots and you have to hike it back |
19:37.46 | JeffM2501 | laser guided mortars can be nasty |
19:37.56 | JeffM2501 | ohh no, you don't hike the dreads |
19:38.00 | JeffM2501 | they are placed |
19:38.04 | JeffM2501 | they stay |
19:38.13 | JeffM2501 | only moved by heavy lifing transports |
19:38.24 | JeffM2501 | team weapons |
19:38.25 | Grumbler | you have this shit written down somewhere :) |
19:38.32 | JeffM2501 | like arlitery and long range mortars |
19:38.36 | JeffM2501 | bzbb :) |
19:39.03 | Grumbler | what scifi are dreadnaughts from.... |
19:39.30 | JeffM2501 | it's just a word I figured described large batalion class weapons |
19:40.15 | Grumbler | maybe its a navy term..... |
19:40.31 | JeffM2501 | guu dict dreadnaught |
19:40.34 | Grumbler | its ringing bells, but the echo in my head is killing me |
19:40.36 | guu | JeffM2501: web1913 and wn responded: wn: dreadnaught n : battleship that has big guns all of the same caliber [syn: {dreadnought}]; web1913: Dreadnaught \Dread"naught`\, n. 1. A fearless person. 2. Hence: A garment made of very thick cloth, that can defend against storm and cold; also, the cloth itself; fearnaught |
19:41.08 | JeffM2501 | big guns :) |
19:41.20 | Grumbler | all of the same caliber |
19:41.35 | JeffM2501 | well I was just going for the big gun |
19:41.39 | JeffM2501 | battleship class weapons |
19:41.43 | JeffM2501 | but ground emplacements |
19:42.34 | bryjen | Dreadnaught was the name of a large british battleship built in the run-up to one of the world wars |
19:42.45 | JeffM2501 | ahh |
19:42.50 | bryjen | naval arms race UK vs DE |
19:42.57 | JeffM2501 | it's a big sounding name |
19:43.15 | JeffM2501 | HMS Dreadnaught, tha'ts a good boat name |
19:47.20 | Grumbler | well, if its a british term, the weapon must break down every now and again....or leak oil ;) |
19:48.24 | JeffM2501 | well it does need dudes |
20:48.05 | *** join/#opencombat CIA-1 (~CIA@flapjack.navi.cx) |
21:03.13 | *** join/#opencombat Jacks_Colon (~creeperz@host-23-144-230-24.midco.net) |
21:26.52 | orchid | what is the regular monitor plug type called? |
21:26.56 | orchid | db something? |
21:27.10 | orchid | and whats the fancy digital one called? |
21:35.17 | Grumbler | hdmi and vga...is that what you are looking for? |
21:35.30 | JeffM2501 | DB 15 |
21:35.44 | JeffM2501 | the digital is a DVI |
21:35.58 | JeffM2501 | you want a DVI to VGA adapter |
21:36.53 | JeffM2501 | http://www.cablestogo.com/product_list.asp?cat_id=110 |
21:37.09 | orchid | ah |
21:38.17 | orchid | I'm thinking of buying http://offsite.willo.net/2405/2405.html |
21:38.27 | orchid | that monster dell lcd |
21:38.43 | orchid | so maybe id be better off with a new video card also |
21:38.55 | JeffM2501 | what card do you have now? |
21:39.07 | orchid | gf 5600 mx I think |
21:39.30 | Grumbler | and it didnt come with a little converter with it? |
21:39.44 | Grumbler | (not the monitor, but the card) |
21:39.58 | JeffM2501 | if it's a 5600 then no MX |
21:40.02 | JeffM2501 | it'll run your screen |
21:40.06 | JeffM2501 | 5600's are good cards |
21:40.21 | JeffM2501 | most have both a DVI and a VGA port |
21:40.31 | orchid | Grumbler: nope didnt come with anything |
21:40.48 | orchid | but it only has one connecter the vga one |
21:42.37 | JeffM2501 | well you can get an adapter |
21:42.41 | JeffM2501 | it won't be optimal |
21:42.42 | Grumbler | how about the moniter...my 21 lcd has both |
21:42.49 | JeffM2501 | pure DVI is best |
21:43.00 | JeffM2501 | yeah many have 2 ports on the screen |
21:43.02 | Grumbler | ditto the sentiment |
21:43.19 | JeffM2501 | it's got VGA right there in the image |
21:43.23 | JeffM2501 | http://offsite.willo.net/2405/2405-Pages/Image3.html |
21:43.27 | Grumbler | the vga connection was blurry in the corners |
21:43.28 | JeffM2501 | the blue port |
21:43.32 | JeffM2501 | above the white one |
21:45.47 | orchid | GeForce FX 5200 |
21:45.48 | Grumbler | i would have to agree with JeffM2501 though, if you have a few extra bucks to get a 5900 or 5700 with a native dvi, get it....the blurry corners are agravating |
21:45.51 | orchid | thats what I have |
21:46.08 | JeffM2501 | ahhh a 52 |
21:46.11 | orchid | yeah well I can get the card for free |
21:46.18 | JeffM2501 | yeah get a little 5700 and you'll be happy and care free :) |
21:46.23 | JeffM2501 | and rock solid crisp :) |
21:46.28 | orchid | my freind cant get me the monitor for free though :) |
21:46.32 | Grumbler | but if you get them free...... |
21:46.40 | JeffM2501 | the monotor will work fine with your card |
21:46.47 | JeffM2501 | you just may want to upgrade later |
21:46.52 | JeffM2501 | that's all we are saying |
21:47.03 | Grumbler | its the blurry corners |
21:47.09 | JeffM2501 | it won't look worse then your current display probably |
21:47.16 | orchid | ok |
21:47.17 | JeffM2501 | just pure DVI will make it look even better |
21:47.22 | Grumbler | if you have an iffy monitor now you probably wont notice |
21:47.37 | Grumbler | yeah, what he said |
21:47.38 | JeffM2501 | if it's free, get the freaking thing :) |
21:47.39 | JeffM2501 | use it |
21:47.48 | orchid | yep :) |
21:47.48 | JeffM2501 | if you find you want it to look clearer, get a new card later :) |
21:48.11 | Grumbler | i think the card is free, the monitor costs |
21:49.05 | Grumbler | i will say a couple people have gone from 5900 back to the 5700 because the fans on the 5900 are louder...but thats a sample of 2 |
21:51.09 | orchid | hmm, id like a quiet card, but if I need fans then I wont argue |
21:51.29 | JeffM2501 | I never hear my 5700 |
21:51.32 | JeffM2501 | it has one small fan |
21:52.19 | Grumbler | my case already has 6 fans.....so one more makes little difference |
21:54.02 | Grumbler | orchid< did you check out the refresh rate on the lcd......most are not the best gaming...... |
21:55.45 | orchid | grumber is has 12ms response |
21:55.55 | orchid | supposeddly is good for most games |
21:56.43 | Grumbler | yep, that is excellent |
21:59.10 | orchid | http://www1.us.dell.com/content/topics/topic.aspx/global/products/monitors/topics/en/monitor_feature?c=us&cs=04&l=en&s=bsd |
22:01.14 | Grumbler | very sweet. |
22:01.41 | orchid | and I deserve one right? |
22:02.29 | orchid | <Grumbler> Yes!! yes you do |
22:02.31 | Grumbler | you sure do |
22:02.40 | Grumbler | http://www.amazon.com/exec/obidos/tg/detail/-/B00009965D/103-3803852-2344652?v=glance |
22:03.31 | Grumbler | thats my baby right now.......and lcd is the way to go.....my eyes are not as tired after a day on the computer |
22:07.41 | Grumbler | and this is my new toy http://www.sharpusa.com/products/ModelLanding/0,1058,1416,00.html |
22:09.41 | orchid | and your current lcd the sharp one isnt ideal for bz? |
22:10.05 | orchid | woah, that second one is amazing |
22:11.24 | Grumbler | its funny the samsung(the normal pc hookup) is fine for ut2004, but bz makes turning nauseating |
22:12.36 | Grumbler | the sharp still have to be mounted to the wall, but it is still fun.......although normal tv is a little bogus......ie, either stretched to fit, or squished square..... |