irclog2html for #openzaurus on 20040114

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00:11.34polewtf, why did 3.3.6 pre1 break compatibility?
00:12.25polemight as well just upgrade opie to qte 3.2.0 while we are at it
00:12.29kergothno doubt for the obvious and hugely beneficial performance benefits
00:12.34kergothopie isnt ready for qte 3 yet.
00:13.12polenot it isnt possible (without adding tons of bloat) to run *every* pre-compiled thing out there
00:13.25poledid anyone make a feed of common apps yet?
00:13.45polebuilt with 3.3.2?
00:14.05kergothuh, the oz feed is a feed of common apps.  should add more to our buildsystem
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00:15.09polehrm
00:15.56polehow big are the performance benefits?
00:17.27benrpole: very noticable
00:18.11benralthough the big jump from a user standpoint was between 3.2 and 3.3.5, with the OPIE speedups.
00:18.25kergothindeed
00:18.55polebut 3.3.5 was not using gcc 3.3.2
00:19.03benrkergoth: so how crazy would you think I am if I wanted to put a build enviroment (gcc, autof00, etc) ON my Z? :)
00:19.33polebenr: if you have the space, more power to you
00:19.40benrpole: no, in 1.0 (or 1.0.2, or whatever) OPIE got some help from Trolltech and made some big improvements in load time.
00:20.17polebut why gcc 3.3.2 then?
00:20.34benrpole: better optomization.
00:21.03benrbetter compilers mean better binaries, mean faster execution time and less in-efficiencies.
00:21.19kergothgcc2 didnt know how to optimize for xscale at all
00:21.37kergothbut surprisingly, 3 gives a noticable benefit to strongarm units as well
00:21.43polebut you just told me that the speed performance increase was mainly due to trolltech, not gcc
00:22.20kergothdont blame me, not my release :)
00:22.22benrpole: from a user perspective, yes, load time is the first and most noticible thing.....
00:22.59polecan anyone compile qmode2 with gcc 3.3.2 for me?
00:23.05benrpole: but when you really start doing work each little bit of optimization comes into place and you get faster apps... it's just not that "HOLY SHIT I DIDN"T KNOW IT WAS THAT FAST!" kind speedup
00:25.01benrkergoth: know of anyone who's done all building directly on the Z?
00:25.29kergothi'm sure its been done.  i certainly havent, i prefer crosscompilation
00:25.43kergoththe next oz release will include a ton of development ipks for doing just that
00:25.52benrXcompiles with large dep chains are just nasty though.
00:26.11kergothnot with our tools they arent
00:26.20benr"our" tools?
00:26.22kergoththeres the occasional headache, but its generally pretty painless
00:26.31kergothyes, the OZ/OE buildsystems
00:26.33benrI've been using the Handhelds.org chain.
00:26.35kergothwhat we use to build the distro
00:33.57polebut i really like the battery thing working now
00:34.10benrwhat batt thing?
00:34.32poleit now actually works in 3.3.6 pre1
00:34.39polebefore it was always at 100%
00:34.48benroh.
00:35.59mikelpmedia player is playing audio too fast though
00:41.30benrhey, if it even works for you thats a good thing. :)
00:44.29mikelpsame here, video is fine, audio looks like its playing twice as fast as it should be
00:48.05polei'm trying to build qte 2.3.7 with gcc 3.3.2 (to be compatible with oz3.3.6pre1)
00:48.11polebut i get this far and it quits
00:48.17polekernel/qkeyboard_qws.cpp:78:28: asm/sharp_char.h: No such file or directory
00:48.38kergothyou need the sharp kernel headers then.
00:48.49poleoh
00:49.34polekergoth: would just the headers be enough, or do i need the whole thing compiled?
00:49.42kergothheaders
00:49.51polek
00:55.41poleah dang it...
00:55.46polewhere can i get the headers?
00:56.47polehttp://www.zaurus.com/dev/tools/downloads/tools/linux-headers-arm-sa1100-2.4.6-3.i386.rpm
00:56.52polewould that be enough?
00:56.59benryik, rpm.
00:57.12polesuggestions?
00:57.24kergothwell, the headers have to be somewhere your toolchain can get to them
00:57.30kergothif you arent using sharp's toolchian, you'll have to move them
00:57.44poleok
00:57.54poleso i do not have to be using the current OZ kernel headers?
00:58.22kergothnah, it doesnt matter much for qte
00:58.28polek
00:58.32kergothif you were building kernel modules, thatd be a whole different story
00:58.44poleyeah, i just want to compile some of my apps for gcc 3.3.2
01:00.27polewould /opt/cross/include be an good place for the headers?
01:00.41kergoth<PROTECTED>
01:00.53polethanks
01:00.59kergothso that /opt/cross/arm-linux/include/asm/sharp_char.h exists
01:01.00kergothnp
01:01.21benrkergoth: what toolchain do you use?
01:01.42benrhandhelds, right?
01:01.48kergothno
01:01.57benrdo tell?
01:02.04poleonly oz has a 3.3.2 toolchain right now
01:02.08poleafaik
01:02.13kergothheh
01:02.14kergothhttp://openembedded.org/toolchain/
01:02.16kergoth^^
01:02.36benrer, ya, thats what I ment.... why am I think handheld.org.
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01:03.25poleaah, much better... now it is compiling
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02:41.12poleare there still some opie apps that do not compile with gcc 3.3.2
02:41.15pole?
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04:40.37catskulis there a feed on openzaurus.org for the 3.3.5 ? ... the default feeds included with ipkg thingy are not correct
04:43.42catskulnm
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09:41.06kollawhy is IPv6 removed from OZ3.3.5?
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11:33.10albystupid ibot
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