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00:11.34 | pole | wtf, why did 3.3.6 pre1 break compatibility? |
00:12.25 | pole | might as well just upgrade opie to qte 3.2.0 while we are at it |
00:12.29 | kergoth | no doubt for the obvious and hugely beneficial performance benefits |
00:12.34 | kergoth | opie isnt ready for qte 3 yet. |
00:13.12 | pole | not it isnt possible (without adding tons of bloat) to run *every* pre-compiled thing out there |
00:13.25 | pole | did anyone make a feed of common apps yet? |
00:13.45 | pole | built with 3.3.2? |
00:14.05 | kergoth | uh, the oz feed is a feed of common apps. should add more to our buildsystem |
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00:15.09 | pole | hrm |
00:15.56 | pole | how big are the performance benefits? |
00:17.27 | benr | pole: very noticable |
00:18.11 | benr | although the big jump from a user standpoint was between 3.2 and 3.3.5, with the OPIE speedups. |
00:18.25 | kergoth | indeed |
00:18.55 | pole | but 3.3.5 was not using gcc 3.3.2 |
00:19.03 | benr | kergoth: so how crazy would you think I am if I wanted to put a build enviroment (gcc, autof00, etc) ON my Z? :) |
00:19.33 | pole | benr: if you have the space, more power to you |
00:19.40 | benr | pole: no, in 1.0 (or 1.0.2, or whatever) OPIE got some help from Trolltech and made some big improvements in load time. |
00:20.17 | pole | but why gcc 3.3.2 then? |
00:20.34 | benr | pole: better optomization. |
00:21.03 | benr | better compilers mean better binaries, mean faster execution time and less in-efficiencies. |
00:21.19 | kergoth | gcc2 didnt know how to optimize for xscale at all |
00:21.37 | kergoth | but surprisingly, 3 gives a noticable benefit to strongarm units as well |
00:21.43 | pole | but you just told me that the speed performance increase was mainly due to trolltech, not gcc |
00:22.20 | kergoth | dont blame me, not my release :) |
00:22.22 | benr | pole: from a user perspective, yes, load time is the first and most noticible thing..... |
00:22.59 | pole | can anyone compile qmode2 with gcc 3.3.2 for me? |
00:23.05 | benr | pole: but when you really start doing work each little bit of optimization comes into place and you get faster apps... it's just not that "HOLY SHIT I DIDN"T KNOW IT WAS THAT FAST!" kind speedup |
00:25.01 | benr | kergoth: know of anyone who's done all building directly on the Z? |
00:25.29 | kergoth | i'm sure its been done. i certainly havent, i prefer crosscompilation |
00:25.43 | kergoth | the next oz release will include a ton of development ipks for doing just that |
00:25.52 | benr | Xcompiles with large dep chains are just nasty though. |
00:26.11 | kergoth | not with our tools they arent |
00:26.20 | benr | "our" tools? |
00:26.22 | kergoth | theres the occasional headache, but its generally pretty painless |
00:26.31 | kergoth | yes, the OZ/OE buildsystems |
00:26.33 | benr | I've been using the Handhelds.org chain. |
00:26.35 | kergoth | what we use to build the distro |
00:33.57 | pole | but i really like the battery thing working now |
00:34.10 | benr | what batt thing? |
00:34.32 | pole | it now actually works in 3.3.6 pre1 |
00:34.39 | pole | before it was always at 100% |
00:34.48 | benr | oh. |
00:35.59 | mikelp | media player is playing audio too fast though |
00:41.30 | benr | hey, if it even works for you thats a good thing. :) |
00:44.29 | mikelp | same here, video is fine, audio looks like its playing twice as fast as it should be |
00:48.05 | pole | i'm trying to build qte 2.3.7 with gcc 3.3.2 (to be compatible with oz3.3.6pre1) |
00:48.11 | pole | but i get this far and it quits |
00:48.17 | pole | kernel/qkeyboard_qws.cpp:78:28: asm/sharp_char.h: No such file or directory |
00:48.38 | kergoth | you need the sharp kernel headers then. |
00:48.49 | pole | oh |
00:49.34 | pole | kergoth: would just the headers be enough, or do i need the whole thing compiled? |
00:49.42 | kergoth | headers |
00:49.51 | pole | k |
00:55.41 | pole | ah dang it... |
00:55.46 | pole | where can i get the headers? |
00:56.47 | pole | http://www.zaurus.com/dev/tools/downloads/tools/linux-headers-arm-sa1100-2.4.6-3.i386.rpm |
00:56.52 | pole | would that be enough? |
00:56.59 | benr | yik, rpm. |
00:57.12 | pole | suggestions? |
00:57.24 | kergoth | well, the headers have to be somewhere your toolchain can get to them |
00:57.30 | kergoth | if you arent using sharp's toolchian, you'll have to move them |
00:57.44 | pole | ok |
00:57.54 | pole | so i do not have to be using the current OZ kernel headers? |
00:58.22 | kergoth | nah, it doesnt matter much for qte |
00:58.28 | pole | k |
00:58.32 | kergoth | if you were building kernel modules, thatd be a whole different story |
00:58.44 | pole | yeah, i just want to compile some of my apps for gcc 3.3.2 |
01:00.27 | pole | would /opt/cross/include be an good place for the headers? |
01:00.41 | kergoth | <PROTECTED> |
01:00.53 | pole | thanks |
01:00.59 | kergoth | so that /opt/cross/arm-linux/include/asm/sharp_char.h exists |
01:01.00 | kergoth | np |
01:01.21 | benr | kergoth: what toolchain do you use? |
01:01.42 | benr | handhelds, right? |
01:01.48 | kergoth | no |
01:01.57 | benr | do tell? |
01:02.04 | pole | only oz has a 3.3.2 toolchain right now |
01:02.08 | pole | afaik |
01:02.13 | kergoth | heh |
01:02.14 | kergoth | http://openembedded.org/toolchain/ |
01:02.16 | kergoth | ^^ |
01:02.36 | benr | er, ya, thats what I ment.... why am I think handheld.org. |
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01:03.25 | pole | aah, much better... now it is compiling |
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02:41.12 | pole | are there still some opie apps that do not compile with gcc 3.3.2 |
02:41.15 | pole | ? |
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04:40.37 | catskul | is there a feed on openzaurus.org for the 3.3.5 ? ... the default feeds included with ipkg thingy are not correct |
04:43.42 | catskul | nm |
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09:41.06 | kolla | why is IPv6 removed from OZ3.3.5? |
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11:33.10 | alby | stupid ibot |
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