00:00.01 | lalo | I love this name :-) |
00:00.09 | *** join/#tacobeam steph (~steph@steph.registered.freenode) |
00:00.11 | captain_proton | 'night Cae|Sleep |
00:00.40 | kergoth | Cae|Sleep: sleep well. |
00:17.15 | lurgyman | arf |
00:17.33 | darth_mall | yay lurgyman! |
00:17.42 | lurgyman | mrnky |
00:17.42 | ChipX86 | steph: er. Phone sucks. |
00:17.43 | darth_mall | lurgyman: do you know if your roommates are planning on staying in the fall? |
00:17.55 | lurgyman | yes, they are |
00:17.59 | darth_mall | damn, ok |
00:18.09 | steph | :/ |
00:18.11 | steph | its ok |
00:18.14 | steph | ashgeshfghg |
00:18.19 | steph | shes still talking |
00:18.22 | ChipX86 | heh |
00:18.31 | lurgyman | hmm? |
00:18.43 | ChipX86 | my mom called. I said I had you on the other line, and she said she has never been able to get her phone (same model as mine) to switch back after hanging up |
00:19.13 | ChipX86 | it could be because of the rain though. Sometimes the drops refract the radio waves from the phone |
00:19.37 | lurgyman | ~fishslap ChipX86 |
00:19.39 | | ACTION slaps ChipX86 up side the head with a wet fish. |
00:19.45 | lurgyman | not unless it's at 950MHz |
00:19.49 | lurgyman | :) |
00:20.15 | ChipX86 | my CPU is 1GHz, so it could be that the frequencies were mixing |
00:20.20 | ChipX86 | and then being refracted |
00:20.24 | lurgyman | heh, right |
00:20.39 | scanline | refracted off of weatherballoons filled with sunspots from venus |
00:20.40 | lurgyman | cuz mixed frequencies just average out ^^ |
00:20.45 | ChipX86 | scanline: exactly |
00:20.48 | ChipX86 | lurgyman: yep |
00:20.56 | lurgyman | ooooh, scanline made it all clear |
00:21.10 | ChipX86 | yay, The New DISKO :D |
00:21.46 | file | FNR? Free Matrix! |
00:21.47 | lurgyman | ChipX86: you should discover some LNV at some point too :P |
00:22.31 | ChipX86 | file: pfft |
00:22.52 | captain_proton | lurgyman: 2.4GHz is absorbed by water |
00:23.05 | ChipX86 | cool, I broke nautilus |
00:23.10 | lurgyman | captain_proton: yep, absorbed. not refracted :) |
00:23.25 | captain_proton | true |
00:23.29 | lurgyman | 947MHz is the frequency they use for water-detecting radar |
00:23.47 | lurgyman | at least, vertical profiling radars |
00:24.16 | captain_proton | heh |
00:24.46 | lurgyman | er |
00:24.52 | lurgyman | s/947/917/ |
00:25.02 | lurgyman | air refracts at ~45-50MHz |
00:25.27 | ChipX86 | I have a number of things to contribute when I can spare some bandwidth |
00:26.30 | lurgyman | yay |
00:26.38 | ChipX86 | oh yeah, new Dream Theater is up. A Change of Seasons |
00:27.44 | lurgyman | oo |
00:30.29 | scanline | so if I'm doing this math right, there's a probability of about 3e-87 that this 41-byte passphrase will apppear if the satellite is fed random data at 9600 baud for 1 year |
00:30.41 | scanline | I think that's good enough |
00:31.08 | lurgyman | hehe |
00:31.21 | lurgyman | it's like homework, with encryption stuff on top of it |
00:31.40 | scanline | well, this FSM generator is really inefficient with code space, so it limits the length I can make these passphrases |
00:31.57 | lurgyman | :) |
00:32.01 | scanline | but I managed to make a 41-byte passphrase fit after some optimization, and I guess that's enough |
00:32.21 | scanline | kind of sick that it takes up almost all of my 1 kiloword ROM |
00:32.39 | lurgyman | heh |
00:33.25 | file | oh so close to 42... |
00:33.41 | scanline | well, a 42-byte passphrase would probably fit too |
00:33.57 | scanline | the code space usage is only a little higher than linear on the number of passphrase bytes |
00:34.00 | file | 42! the answer to the question of the universe! |
00:34.17 | scanline | so find me some Pink Floyd lyrics that are exactly 42 characters long :P |
00:34.28 | file | darn |
00:34.38 | scanline | ooh, I should just put a comma in |
00:36.47 | *** join/#tacobeam Cae|Sleep (~Caelum@128.194.22.186) |
00:36.57 | scanline | now I just need to write another soft UART, some timing goop, and a test suite... |
00:37.08 | lurgyman | woof, UART |
00:37.22 | lurgyman | oh wait |
00:37.24 | scanline | heh |
00:37.25 | lurgyman | we finished it |
00:37.26 | lurgyman | never mind |
00:37.58 | scanline | I already wrote two UARTs for the other chip, but this one doesn't have to be event driven, and needs to be somewhat robust |
00:46.09 | lurgyman | hmm |
00:49.10 | lurgyman | "Dear Dan, It seems that you turned in your aural-skills homework to me this morning. Please put your written homework in my box in the office, and stop by my office (N127) to pick up your other homework. -Yonatan Malin" |
00:49.11 | lurgyman | d'oh |
00:49.47 | captain_proton | smooth |
00:51.53 | darth_mall | lurgyman: uhoh, are you in trouble? |
00:52.28 | lurgyman | heh, probably not |
00:52.49 | lurgyman | yonatan is fairly reasonable, even if he is the most boring person ever to inhabit the earth |
00:53.36 | darth_mall | heheh |
00:54.01 | ChipX86 | oh yeah! We have pizza |
00:54.20 | scanline | urgh, this HTML file is way too big for galeon and my ibook's RAM |
00:56.59 | captain_proton | the progressive rendering of the bifurc diagrams is so neat to watch |
00:58.09 | captain_proton | not unlikely |
00:59.15 | scanline | could probably fix that by storing a separate iteration counter for each column, or even just ditching the heap and going back to uniformly picking an X coordinate at random |
00:59.36 | darth_mall | too bad lurgyman isn't made of peanut sauce |
00:59.54 | captain_proton | ooh, this one is neat |
01:00.11 | captain_proton | scanline: well, the priority queue is good |
01:00.50 | scanline | well, it breaks some assumptions the histogram renderer makes |
01:01.30 | scanline | I could fix that, but I'm not sure it could be done in a generic enough way to still be able to refactor out the histogram code.. without making it a lot slower at least |
01:01.31 | lurgyman | darth_mall: an sg-1-shaped moose? |
01:01.40 | captain_proton | http://navi.cx/images/chaos/bifurcation-9.png |
01:02.11 | darth_mall | lurgyman: I'm leaving in about 25 minutes |
01:02.12 | darth_mall | otherwise I would |
01:02.21 | darth_mall | maybe tonight after I get back and after we do RoD |
01:02.29 | captain_proton | though i think i'm only going to do an hour or so, we'll see |
01:02.31 | scanline | captain_proton: purdy |
01:02.34 | lurgyman | ok then |
01:02.35 | lurgyman | well |
01:03.15 | scanline | captain_proton: that stuff in the middle where it jumps between fixed points at the top and bottom is rather neat :) |
01:03.29 | scanline | er, not even fixed points I guess |
01:03.34 | scanline | just jumps between chaotic bits |
01:03.46 | scanline | that could be a part where it's chaotic, but differently depending on the initial conditions |
01:04.39 | darth_mall | scanline: david says the initial conditions don't matter |
01:05.03 | scanline | I've seen cases where they do |
01:06.09 | darth_mall | scanline: he says you need to show him these cases when you both get back |
01:06.12 | darth_mall | because they shouldn't exist |
01:06.18 | scanline | hmm |
01:06.20 | scanline | ok |
01:08.47 | scanline | hrm |
01:09.07 | scanline | to properly scale the bifurcation diagrams if they're rendered unevenly, I'd need a separate color table for each column |
01:09.38 | scanline | or, just one color table that's the largest I'd need for any column, then a multiplication per pixel to scale it to that table |
01:10.00 | scanline | doable, but I'd probably need to just have a completely separate histogram renderer for bifurcation diagrams |
01:11.25 | CIA-4 | galago: 03chipx86 * r86 10libgalago/ (3 files in 2 dirs): Added galago_account_is_native(). |
01:34.49 | scanline | Hi, newbie question: do any GUIs allow for painting of the screen with |
01:34.49 | scanline | vector graphics? For a client-server model like PicoGUI's, wouldn't that |
01:34.49 | scanline | save significant amounts of bandwidth by letting the server compute the |
01:34.49 | scanline | actual pixels that need to be updated? |
01:35.57 | *** join/#tacobeam file (~file@mctn1-2964.nb.aliant.net) |
01:38.11 | darth_mall | scanline: that's meant to be sniffed like glue |
01:38.42 | file | I think I uh... overloaded half the power sockets in my room |
01:54.33 | scanline | hmm, free registration for the first 100 space grant students to sign up for this interesting looking career fair... |
01:55.04 | scanline | not sure I'd want a job in aerospace though |
01:55.20 | scanline | it would involve being with even more aerospace people than I am now ;) |
01:58.21 | scanline | eep, it's in colorado springs |
01:59.18 | *** join/#tacobeam zak (~zak@navi.cs.colorado.edu) |
01:59.30 | scanline | hi zak |
01:59.48 | zak | oo yea! |
02:00.02 | zak | scanline: i am replacing a power supply |
02:00.29 | zak | and because i haven't done this before and there aren't directions, i left the old one attached and have been replacing the pins as i go |
02:00.37 | zak | i just removed a P8 |
02:00.45 | zak | but the new one doesn't seem to have one |
02:00.50 | zak | suggestions? |
02:01.02 | scanline | if it's an ATX supply (like I'm sure all you've seen are) so all plugs that should go together fit together |
02:01.10 | scanline | what shape is it? |
02:01.37 | scanline | s/so / |
02:01.48 | scanline | er, s#s/so /#s/so //# |
02:02.11 | zak | the old pin is one of the smaller variety |
02:02.23 | zak | that doesn't attach to the the motherboard |
02:02.30 | scanline | zak: what shape is this connector you're talking about? what's the dimensions on the pin grid? |
02:02.48 | zak | there are 4 actual pins |
02:03.03 | zak | but there are 4 on the bigger ones as well |
02:03.04 | scanline | the really big connector is the only one the motherboard needs, some have the smaller 2x2 4-pin connectors for extra 12v power, but that's optional |
02:03.15 | scanline | oh, this is a floppy power cable? |
02:03.19 | zak | this one has that, but i already attached this |
02:03.24 | zak | yes |
02:03.30 | scanline | is this 2x2 pins or 4x1 pins? |
02:03.48 | scanline | all the 4x1 pin plugs are for floppies and hard disks |
02:03.56 | zak | i have another one labled P7 that is identical but for the labling and possible things i cannot see |
02:04.00 | zak | 4x1 |
02:04.02 | scanline | so your problem is that you have an extra one on the power supply and nowhere to plug it? |
02:04.14 | zak | no, i know that there will be extra |
02:04.21 | zak | are the numbers specific to the port? |
02:04.27 | scanline | no |
02:04.32 | zak | or do just specific types go certain places |
02:04.33 | scanline | all that matters is the plug shape |
02:04.39 | scanline | if the plug fits, it's fine |
02:04.48 | zak | so as long as it looks the same, then i am ok? |
02:04.50 | zak | alright cool |
02:05.45 | zak | will you be around later if i get stuck again? |
02:06.09 | scanline | probably |
02:06.18 | zak | ok, cool. many thanks :) |
02:06.22 | scanline | right now I'm at work.. will probably come home within an hour or so |
02:07.07 | zak | well if you feel like stopping by the itll, i am in the basement lab plaza, BLP, in the mez shack on the back wall |
02:07.13 | lurgyman | yay, it's zak! |
02:07.18 | zak | no it's not |
02:07.23 | lurgyman | nuh uh |
02:07.27 | gonkulator | its *really* james |
02:07.32 | lurgyman | ok |
02:07.34 | lurgyman | zak: hi james |
02:07.35 | gonkulator | or, Mr. Pineapple |
02:08.57 | lurgyman | scanline: too many aeros? :P |
02:09.16 | CIA-4 | navi-misc: 03brandon * r2861 10mice/rebuild/applets/ (26 files in 4 dirs): This is all of the stuff for an interview applet that has been shown to work on more browsers than just Safari. Also being commited is a start on an applet (mostly done) that is the same, but does moderation. |
02:09.34 | lurgyman | yikes |
02:09.35 | lurgyman | indeed |
02:11.30 | lurgyman | had too! |
02:11.35 | gonkulator | hehehe |
02:11.40 | gonkulator | well, since yesterday |
02:13.20 | lurgyman | nope |
02:17.45 | gonkulator | yep |
02:18.13 | file | Warning: Partial power grid failure. |
02:18.22 | lurgyman | nope |
02:18.23 | file | Circuit #1: 45% Power |
02:18.27 | file | Circuit #2: 100% Power |