irclog2html for #wowace on 20060419

00:07.37*** part/#wowace Ratbert_CP (n=KCummins@proxy-ce1.disney.com)
00:08.07ckknighthrm, scrollable tooltips waas surprisingly easy to implement
00:09.54ckknightwas*
00:11.20Mikmascreenshot!
00:12.19ckknightnot yet
00:12.23ckknightI need arrows first
00:13.52Kaeltenhiya guys
00:14.13Mikmayello
00:14.15Cairennhey Kaelten
00:14.19Kaeltenhey Cair!
00:14.22Kaeltenhey Mikma!
00:14.34cladhair1Evening
00:14.45ckknighthow do I show the arrows in a good UI way?
00:15.14Mikmackknight: .xml :P
00:15.20ckknightwtf?
00:15.33Mikmajust a sec
00:15.44ckknightare you serious, Mikma?
00:16.29Mikmackknight: http://fara.webeddie.com/frames/frame12.html
00:16.42Kaeltenhi clad
00:16.45Mikma<Button name="$parent_Button4" inherits="UIPanelScrollUpButtonTemplate" id="13">
00:16.47Mikmaetc
00:16.58ckknight...
00:17.06ckknightI know how to do that stuff
00:17.20ckknightand XML is evil
00:17.29Mikmawould it be funny if i would say "o'rly" :P
00:17.38ckknightnot really
00:17.46ckknightI hardly use any XML in any of the FuBar stuff
00:17.52ckknightit's not efficient
00:17.58Mikmaand yes, to hell with xml it's horrible
00:18.00ckknightwell, it's more efficient to do it in lua
00:18.19ckknightI'm talking about the scrollable tooltips
00:18.26ckknightI want to show that you can scroll down/up more
00:18.35TainOh dear lord, let us pray before my new 20" widescreen monitor.
00:18.43ckknight?
00:19.12ckknightyou scroll by using the mouse wheel on the plugin itself
00:19.19TainI'm completely overwhelmed by it.  It's... amazing.
00:20.40Neronix`sleepnight
00:24.20Mikmai <3 my 12" lcd
00:27.09Kaeltenif anyone could help me test it out I have a new module for KCI up on the svn
00:28.19*** join/#wowace Tem (n=Tem@ip70-177-40-169.br.br.cox.net)
00:28.19*** mode/#wowace [+o Tem] by ChanServ
00:28.24Kaeltenhey tem
00:28.41cladhaireheyas Tem
00:28.54MikmaKaelten: ah, same feature as http://www.fizzwidget.com/linkerator/
00:29.17TekkubKael, can you enable the media crap on the wiki so I can put in images?
00:29.17Temholy cow I connect fast
00:29.23cladhaire??
00:30.21KaeltenMikma, ya
00:30.37Kaeltenmikma except I borrowed an idea from tem so there is no memory usage associated
00:30.45Kaeltentekkub huh?
00:31.07Tekkubwell it is MEDIAwiki
00:31.16Tekkubwhy can't I use the media functionality?
00:31.18MikmaKaelten: just one question, can there be a feature to complete the items by pressing tab? or is that even possible at all
00:31.29cladhairehttp://wiki.wowace.com/index.php/Special:Upload
00:31.32cladhaireis what he's referring to
00:31.45Tekkubyarr! what clatter said
00:33.33Kaeltenmikma   you just type the close braket and it'll try to guess
00:33.38cladhaireSo, I'm doing my first scroll-frame.. what does the function that gets called need to do?
00:34.00Kaeltenin aceGUI?
00:34.11Kaeltenor regular scrollf rames?
00:34.14cladhaireregular
00:34.49Kaeltenerr those are ugly
00:34.57Kaeltenits spost to refill the frame
00:35.12cladhairei can handler ugly
00:36.45KaeltenTekkub, try now
00:37.14Tekkubkewl thanks *tests*
00:38.23Kaeltenafk for a few
00:47.32Cairennhey clad? http://forums.worldofwarcraft.com/thread.aspx?fn=wow-interface-customization&t=362869&p=1&tmp=1#post362869
00:51.14cladhaireThanks Cair, I'll take a look at it.
00:52.07Mikmafor what is UpLink for?
00:52.39Mikma"Notes: Handles all your mount & travel-form needs!" ? :P
00:56.53cladhaireCairenn: All done =)
00:57.16Cairennheh, me no care, just figured you'd want to know about it :p
00:59.47TekkubMilk, update it I fixed that last night
01:00.20ckknightalright, now if you can scroll a tooltip, it'll show "scroll up" and/or "scroll down" lines
01:01.19MikmaTekkub: what's it for exatcly? can't find any good descriptions for it
01:01.44Tekkubit just sends ZG/AQ token info to the raid
01:03.06Mikmauh oh, i just whined about AdSpace and it's bugged feature to show that info like 20mins ago :P i'll give it a go then
01:03.42TekkubI need to add the catch new ones option, but it's got easy menus :)
01:04.08TekkubAdSpace is quickly become a conglomeration of mods from what I've seen
01:05.05Mikmathe latest version has a feature to show classes of AQ and ZG items. yippee, double tooltips with mendy. but /adspace and you can toggle them off
01:05.31Mikmabut by that way you'll also lose the ability to paste the items class-stats to raidchat by /ads [item]
01:05.41Tekkubyea but his loads up a big ol table structure on load
01:05.53Tekkubbig table on load == longer load time
01:05.59Mikmaeww :P
01:06.12Mikmaquickly, implement the vendor data to PT/Mend
01:06.34*** join/#wowace Parak (n=profi@user-0cev737.cable.mindspring.com)
01:06.36Tem|Onygood lord I registered a buttload of nicks
01:06.38TekkubI don't wanna downplay him, I love his mods, but AdSpace's table structure is nasty inefficient when it comes to login times
01:07.20Mikmawell a normal user doesn't even know there's a toggle-feature in mend, so put it to off by default ;)
01:07.38Tem|OnyTekkub: is there an Ony module?
01:07.49TekkubI need to get vendor infos in Engravings... hrm....
01:07.59Tekkubdon't think so, I dunno
01:08.13Tekkuboh look there is
01:09.04Mikmayeah it appeared there some days ago
01:09.45Mikmatoo bad i didn't see it in work today
01:10.31Tem|Onydamn
01:10.35Tem|OnyI wish I had known that...
01:10.40Tekkub*ponder*  I think I might add a filter variable to the BW messages so if you turn on filters only notes relavant to your class will show
01:10.48MikmaOny didn't deepbreath and when she landed she wtfpwned me and i was ghost for the rest of the time
01:15.32Elvisough, wowwiki is lagging
01:16.29Mikmaawww BOOO! EU servers in maintenance :(
01:23.41pagefaultEU servers almost never seem to get messed up though
01:23.58pagefaultwhen the US servers get maintenence you have to wonder when they are really going to be back up
01:24.10Mikmawell same goes with EU
01:24.27Mikmasometimes blizz surprises us all and the servers are up 12:00
01:24.38pagefaultahh
01:24.48Mikmabut some time ago they were down for 2 days when a patch landed
01:24.57pagefaultyeah I find that funny
01:25.10pagefaultit's like they don't test anything before they finally release it
01:25.30Mikmai mean really, 3:00am to 12:00am and still they can't get it done
01:25.44pagefaultthey probably have clueless IT people like most companies
01:26.04Mikmayeah, "it's not legal, it has a word hack in it"
01:26.46pagefaultpeople who get their MSCE and know nothing else
01:26.53pagefault"wow I know computers now, time to get a job"
01:27.12Mikmajust do a: grep Hack * in Blizzards FrameXML and you do know what aren't allowed to be used ;)
01:27.46MikmaMultiActionBars.lua:    -- Hack to get around load order dependencies
01:27.50pagefaulthaha
01:27.58MikmaUIParent.lua:   -- Hack to fix a symptom not the real issue
01:27.58pagefaultoh well
01:28.10Mikmaand these two are fun:
01:28.11MikmaUnitFrame.lua:  --Hack for pets
01:28.11MikmaWorldMapFrame.lua:              -- Temporary Hack
01:28.18pagefault"temporary hack"
01:28.20pagefaultthat is a good one
01:28.22ckknightcommitted FuBar
01:28.26pagefaultI bet it will be there in 1.20
01:28.54MikmaUIParent.lua has "hack" in it, so therefore it's illegal
01:29.30pagefaultI hope bliz isn't grepping lua files for "hack"
01:29.35pagefaultand banning accounts based on that
01:29.42TainYes I'm sure that's exactly what they're doing.
01:29.55cladhaireThanks for lettuce gnomes blizz!
01:30.02pagefaultso just use "h4x"
01:30.05pagefaultthen you can defeat their system
01:30.40Mikmahmm nice
01:31.45pagefaultoh well
01:31.57pagefaultI don't think I would be using the word hack in my files if I was trying to do that
01:44.24*** join/#wowace FryGuy- (i=fryguy@c-24-23-19-160.hsd1.ca.comcast.net)
01:49.30*** part/#wowace Warol (n=Warol@adsl-75-5-43-183.dsl.emhril.sbcglobal.net)
01:50.22Tem|MCTekkub: what does BW do on Luci?
01:50.33Tem|MCanything cool?
01:51.05TekkubTem: None of the actual Boss modules are my code, only core is
01:51.14Tem|MClol
01:51.28Tem|MCI've had it installed for ages
01:51.35Tem|MCand I'm yet to see one of the bars
01:52.05TekkubI need to get the anchors in core all worked out, but meh, distracted by InvSort
01:52.15hyperChipmunkckknight: your weekend dates are wrong again =\
01:52.30ckknightI didn't update to GloryLib
01:52.33ckknightyou do know that
01:52.34hyperChipmunkah
01:52.39hyperChipmunkI thought the svn ones were
01:52.45hyperChipmunkokay =)
01:53.02hyperChipmunkI've got my raid using it
01:53.09hyperChipmunkone guy who never used an AddOn before
01:53.14hyperChipmunkfubar, that is
01:53.28hyperChipmunkthey are all loving it up
01:53.50ckknightokay
01:53.50ckknightsweet
01:53.59ckknightI'll put out HonorFu w/ GloryLib in a little bit
01:54.13hyperChipmunkexcept for one dwarf, who's preoccupied with grumbling because his rocket boots blew up, and he had mithril spurs on them
01:55.43ckknightlol
02:00.31Mikmathis wallwalking movie is cool :)
02:18.55Tekkubsetmetatable(t, nil) would reset a table back to normal behavior... right?
02:23.13TainI hate when I see people pop up on my AIM buddy list and I recognize the name as familiar but have no idea who it really is.
02:23.36Tekkubyarr, that's why I rename the moment I add someone
02:23.44Tekkuband/or delete people I never talk to
02:24.47TainI know it's someone I know, at least somewhat, because I don't just add people all willy nilly to my list.
02:24.51TainBut I'm afraid to say hi.
02:27.14*** join/#wowace CIA-13 (i=cia@cia.navi.cx)
02:27.34Tekkubwewt!
02:30.31Mikmablah
02:33.44Tem|MCI suddenly got the urge to make frivolous commits to all my addons just to see CIA do stuff
02:34.25CIA-13cladhaire Cladhaire * r389 WatchDog/WatchDog/ (WatchDog.lua WatchDog.toc):
02:34.25CIA-13WatchDog:
02:34.25CIA-13- Took WatchDogClicks out and moved it to a seperate AddOn as a SavedVariable.
02:34.25CIA-13- Changed the slash command handler to properly load WatchDogOptions
02:34.37hyperChipmunk>8O
02:34.48Tem|MCotravi: oRA needs Target Management
02:36.08cladhaireCIA should capture the branch or tag that you make.  That's where the second Cladhaire came from on that last commit.
02:36.19cladhaireIf someone tags, it SHOULD grab the last directory name (i.e. version)
02:36.23cladhairebut I dont have anything to tag
02:36.44cladhaire~botsnack CIA-13
02:36.44purlaw, gee, cladhaire
02:36.45TainI tagged something the other night.
02:37.52Mikmaoh that's a nice feature from bot :)
02:41.07Mikmais this an "annoyancebot" ? ;)
02:41.26ckknight~whaleslap Mikma
02:41.27purlACTION beats Mikma upside and over the head with a freakishly huge killer whale named Hugh
02:41.45ckknightgah, I want to get luaDoc to work
02:41.58ckknightwhy can't there be a package for it, where I untar it and it just _works_
02:42.30ckknightbtw, hyperChipmunk, changing some of the GloryLib API slightly
02:43.22hyperChipmunkO_o
02:43.36ckknightGetMatchBonusHonor -> GetBonusHonor
02:43.41ckknightand GetBonusHonor -> GetTodayBonusHonor
02:46.55hyperChipmunkheh
02:47.02ckknightcan I change GetNodeTimeAttacked to GetTimeAttacked?
02:47.02hyperChipmunkyea, that bit me once
02:47.22ckknightactually, nah
02:47.23ckknightnvm
02:47.27hyperChipmunkyou can, but that will make it different than all the other GetNodes
02:50.49ckknightyea, that's why I said nvm
02:54.12Tem|MC<PROTECTED>
02:54.18Tem|MCfirst Ring of Spell Power
02:54.22Tem|MCand I'm out of dkp
02:55.42Mikmaok g'night, it's almost 6am so i'm off to bed :)
02:58.34ckknightchanging GetNumTeamPlayers to GetNumPlayers
02:58.43kergothyay home
03:01.18ckknightwe have 83 methods in GloryLib, hyperChipmunk
03:02.18ckknighthey kergoth
03:03.12Mikmaoh just one thing, too bad here ain't any admins for curse... http://www.curse-gaming.com/mod.php?addid=3532
03:03.36Mikmathat's pretty low, ban ban baaaan! ok gone
03:04.57hyperChipmunkis this going to break BattlegroundFu?
03:05.11hyperChipmunkor will it be a different version
03:05.12ckknightI gave you all the API changes, hyperChipmunk
03:05.18ckknightyes, it will break BatFu
03:05.22hyperChipmunk=\
03:05.32hyperChipmunkwish you'd done that before I released
03:05.57ckknightwish you hadn't released until I wrote the API
03:06.19ckknightI wanted you to commit GloryLib, then I'd write the API and double check everything
03:06.42hyperChipmunkI committed it last night; I thought you released everything
03:06.50hyperChipmunkdidn't knwo you held HonorFu back
03:07.35ckknightyep
03:09.40hyperChipmunkCairenn: is there a way you can pull batfu now? I don't want to trap any more people than already are with an addon that's going to break for them
03:10.04hyperChipmunkor roll it back or soemthing
03:10.41TainThe joys of arbitrary API changes.
03:10.48Tekkubchip, you should be able to delete your own mods
03:11.01hyperChipmunkand is there a way to know how many people already got it?
03:11.06ckknightTain, they're not arbitrary
03:11.11CairennhyperChipmunk: download count
03:11.26Cairennand you want it pulled completely? it'll wipe out your count ...
03:11.46hyperChipmunkthe count is total
03:11.53hyperChipmunkor is there one for individual files
03:12.03Cairennno, it's total
03:12.14hyperChipmunkwell I don't have much a choice
03:12.22hyperChipmunkI can't stick people with broken addon
03:12.37Cairenngimme a sec here
03:12.45hyperChipmunkthanks
03:13.12hyperChipmunkTekkub: I can only delete previous versinos
03:13.25Tekkubreally?  I can delete mine...
03:13.46Tekkubfirst option in edit in fact
03:13.52Tekkub"Delete this file"
03:14.00Tekkub"Delete File (and all archives)"
03:14.28ckknighthyperChipmunk, what are the arguments of OBJECTIVE_CLAIMED?
03:14.33ckknightI don't know what alpha and bravo mean
03:14.41CairennTekkub: that's because you are FA
03:14.48hyperChipmunkoh, they're all faction and node
03:14.51ckknightokay
03:14.56hyperChipmunkbut some patterns have them in different order
03:14.58Tekkuboh... icee...
03:15.00hyperChipmunkTekkub: none of that
03:15.15hyperChipmunkso I can't call them faction and nodename
03:15.21TekkubWhy don't normal authors have that for their own works?
03:15.32hyperChipmunkbecause sometimes the first one is faction, and sometimes it's nodename
03:15.32Cairennbecause they don't :p
03:15.54Tekkubthey suck
03:16.18ckknightyes you can, hyperChipmunk, I updated your code earlier so you could
03:16.27CairennhyperChipmunk: okay, what I've done is move it to a hidden spot ... when you are ready to upload a fixed version, you will have to let me know so I can move it back out again, as you can't currently get at it
03:16.36hyperChipmunkthanks =)
03:16.48hyperChipmunkthank you so much
03:16.55Cairennno problem
03:17.07Cairennjust, don't freak out when you can't edit it
03:17.25Cairennsince for all intents and purposes it doesn't "exist" right now
03:17.37Cairennlet me know, I move it back out, then you can update
03:17.37TainLike the A-Team.
03:17.39ckknightit'll only be an hour or so
03:17.47hyperChipmunkI just freaked out cuz I didn't have a local copy of the description; i had it in the browser cache, luckily
03:17.47ckknighthoping
03:18.13hyperChipmunkand I'm through freaking out about it now
03:18.17hyperChipmunkwhatever happens, happens
03:18.34Taindamnit I almost hurt myself from refraining from comment in wowi.
03:19.20Cairennplease don't Tain
03:19.24Cairennthank you
03:19.31CairennI know it's hard, trust me
03:19.39TainDon't hurt myself?  I'm trying.
03:21.25Tekkubmore jackasses not worthy of Catalyst bitching?
03:21.42ckknighthyperChipmunk, and we have 38 events
03:21.57hyperChipmunkis that bad?
03:22.05TainNo, just zeeg.
03:23.59Tekkuboh, fuck him
03:24.21Tain~emulate zeeg
03:24.24purlanyone recommend some newer black people music... most people simply call it ni.. music
03:24.34CairennTain: ><
03:24.47TainYou're right Cairenn, he shouldnt' have said that.
03:24.56CairennI can't believe you (whoever) actually programmed that in
03:25.12Cairennthat is SO offensive, why would you want it repeated.  ever
03:25.36ckknightmeh
03:25.40ckknightR&B isn't so bad at times
03:25.43TainBecause some people need a reminder that he's a piece of shit.
03:25.53hyperChipmunkrofl
03:26.00CairennTain: who? I don't think anyone will ever forget it
03:26.17ckknightpeople who don't know him to start off
03:26.17Cairennckknight: not a thing wrong with R&B, that isn't the offensive part
03:26.27TainHe should be banned from any channel he's in.
03:27.04*** join/#wowace Slayman (i=Slayman@c207118.adsl.hansenet.de)
03:27.43Tem|MCso... I just checked out the entire trunk
03:28.29Tem|MCand it's raping my fps
03:29.26hyperChipmunklol
03:29.28Tem|MCmental note: don't do that again
03:30.29Tem|MCand if anyone cares, the whole trunk comes out to 11.1 MB
03:32.07hyperChipmunkfascinating
03:39.49pagefaultwhat is good dps for a warlock
03:42.05hyperChipmunkI get about 1000 on a warlock
03:42.09hyperChipmunk>8D
03:46.01ckknightCairenn, I know, that's why it's funny
03:49.12hyperChipmunkthat zeeg guy talks a lot doesn't he
03:49.25Cairennyes, yes he does
03:49.35hyperChipmunklike
03:49.49hyperChipmunkI've been rightly accused of talking to hear the sound of my voice many times
03:49.52hyperChipmunkbut man
03:50.24CairennhyperChipmunk: I'd like to introduce you to the head guy of WoWGuru  - zeeg
03:51.32hyperChipmunk>8P
03:53.57Tekkuboreo?
03:54.01FryGuythink there'll be a twin emps for bigwigs soon? :p
03:54.10Tekkubask Ammo
03:54.13ckknighthyperChipmunk, there's still more functions I'm gonna want in GloryLib
03:54.21Luceni actually have one FryGuy
03:54.26Lucenalthough it's untested
03:54.30FryGuyI'll test it :)
03:54.31Lucenshould be at emps thursday
03:54.45Lucencool..one sec
03:55.01FryGuycan anyone commit to svn with an account?
03:55.17hyperChipmunkfor most of the repos, yes
03:56.21FryGuyer wait we're pulling :(
03:56.29kergoth?
03:56.33FryGuyemps :p
03:56.34Lucenohhh..you're there now >.<
03:56.35FryGuycan't restart
04:02.19Tem|MCoh damnit
04:02.28FryGuywere you going to send that to me lucen? :p
04:02.30Tem|MCwhy did otravi move the RS frame?
04:02.34Lucenyup
04:03.29ckknighthey, hyperChipmunk
04:03.47ckknightfor IsBattlefieldObjective("node"), what can I put that will be true?
04:03.50ckknightfor the example
04:05.06hyperChipmunkwell, it looks to see if the second value of the GetMapLandmarkInfo is one of the status messages
04:05.14hyperChipmunkor you just want an example ?
04:06.01ckknightexample
04:06.05ckknightjust a string
04:06.11FryGuycan't reply lucen :(
04:06.13ckknightor whatever
04:06.15FryGuyand no it failed..
04:06.15hyperChipmunklike, if you send it poi #3 in alterac valley, it will return true, because poi #3 is the Dun Baldur North Bunker, which is an objective
04:06.18hyperChipmunkoh, ok
04:06.19Lucen:(
04:06.35Lucenok..1 more thing i can do
04:06.48hyperChipmunkDun Baldur North Bunker would be a valid one
04:06.53hyperChipmunkor Lumber Mill
04:06.59hyperChipmunkGold Mine
04:07.02hyperChipmunkIceblood Tower
04:07.13hyperChipmunkFrostwolf Graveyard
04:07.53hyperChipmunkof course, they're all situationally true
04:08.05hyperChipmunki.e. Iceblood Tower will only return true if you're in AV
04:08.24LucenFryGuy: http://mysite.verizon.net/vze74c6r/AQ40_Defenders_Twins.zip
04:08.43LucenI put the Defender's in there too :D
04:08.51Lucenjust have to include them in the toc
04:09.29CIA-13ramble * r390 InvSort/ (ChatCmds.lua InvSort.toc Module.lua locals.lua):
04:09.29CIA-13InvSort:
04:09.29CIA-13Added /is category reset to remove all categories.
04:09.29CIA-13Slight changes to module enable/disable functions.
04:09.29CIA-13Fixed TOC version number.
04:11.01kergotherr, is the cia notification lacking color for everyone or is it just me?
04:11.44ckknighthyperChipmunk, what's the difference between GetDefender and GetNodeDefender?
04:14.49hyperChipmunkhum
04:15.09hyperChipmunkI think node defender originally pulled from the table; it might not anymore
04:15.26hyperChipmunksince if the table's there, it's just as easy to pull it from the POI
04:15.47hyperChipmunkah no
04:15.49ckknightalso, what does GetNodeTimeAttacked() return?
04:15.50hyperChipmunkit's still like that
04:15.59hyperChipmunkNodeDefender is a table lookup
04:16.04ckknightokay
04:16.14ckknightbut what's in the table?
04:16.15hyperChipmunkall the GetNode stuff is from the table
04:16.22hyperChipmunkthe status of all the nodes
04:16.26ckknightyou're not helping
04:16.27ckknightwhat is it?
04:16.28hyperChipmunkwho's attacking, when they attacked
04:16.30ckknighta string?
04:16.40hyperChipmunkoh
04:16.47hyperChipmunkstring for attacker, defender, name
04:16.56hyperChipmunkbool for isDestroyed isInConflict
04:17.10hyperChipmunkand number for ypos and timeAttacked
04:17.22ckknighttimeAttacked, is that a cooldown or a point in time?
04:17.27hyperChipmunkpoint in time
04:17.29ckknightvia GetTime?
04:17.41hyperChipmunkI calculate the cooldown with um...
04:18.08hyperChipmunkanother function somewhere =)
04:18.11ckknightfrom GetTime()?
04:18.28hyperChipmunkyea, right under GetNodeTimeAttacked
04:18.33hyperChipmunkthere's a GetTimeToCapture
04:18.44ckknightis it from GetTime()?
04:18.47hyperChipmunkyes
04:18.49hyperChipmunkeventually
04:18.50ckknightalright
04:19.01hyperChipmunkthe TimeToCapture depends on the zone though
04:19.06hyperChipmunkin AV, nodes take 5 mins
04:19.08hyperChipmunkin AB, it's one
04:19.21hyperChipmunklocal t = BattlefieldZoneObjectiveTimes[self:GetActiveBattlefieldZone()] or 0
04:19.22hyperChipmunkreturn t - GetTime() + self.battlefieldObjectiveStatus[node].timeAttacked
04:19.35ckknightwhy do you have GetNodeTimeAttacked and GetTimeToCapture?
04:19.40ckknightthose are inconsistent names
04:19.47hyperChipmunkthe timeAttacked is set in OnAttack or OnClaimed
04:20.23hyperChipmunkyea, I just was thinking about that; presumably because I did all the GetNodes as a simple table lookup
04:20.38hyperChipmunkbut it's a simple calculation based on two table lookups
04:20.40ckknightokay, I'm changing this whole API
04:20.45hyperChipmunkI guess you can call it a GetNode
04:21.16ckknightI'm getting rid of the Node
04:21.31ckknightGetDefender -> GetHolder
04:21.44ckknightall the other GetNode*s become Get*s
04:21.49hyperChipmunkk
04:22.26ckknightthat makes sense to you, right?
04:23.38hyperChipmunkyea
04:23.43hyperChipmunkI'll look at it after you're done
04:23.49hyperChipmunkmake sure everything makes sense
04:28.10Cairennclad|sleep: http://forums.worldofwarcraft.com/thread.aspx?fn=wow-interface-customization&t=362916&p=1&tmp=1#post362916
04:39.10TekkubMAKE IT STOP!!!!!
04:39.53TekkubNow Playing: The Star Onions - Blessed in Her Glorious Light - The Grand Duchy of Jeuno
04:39.57Tekkub*whimper*
04:40.14Tekkubwhy oh why Dog did they do that to that song???
04:44.37Tekkubbegins?
04:46.58CIA-13tekkub * r391 PeriodicTable/ (Core.lua ElementsFood.lua FeedomaticPlugin.lua): PeriodicTable - Added waterall and foodalledible for easy access to all player-usable food/water
04:46.58Tekkub*RAWR*
04:47.25Tekkub<PROTECTED>
05:00.11hyperChipmunk=\ someone else is having their nodes not show up on zone-in, too; i don't think telling people to /rl should be a solution
05:00.21pagefaultI just got 1000 dps I guess he was right
05:00.23pagefaultthat was a crazy AoE though
05:00.35hyperChipmunklike it doesn't happen until you've played for awhile
05:00.40hyperChipmunkand then it starts doing it
05:03.30Tem|MC<PROTECTED>
05:03.33TemI hate MC
05:05.53CodayusAh?
05:08.20hyperChipmunkseriously
05:08.26hyperChipmunkwhere were all these weird errors before?
05:08.55hyperChipmunkanything that relies on tables is suddenly all jacked up randomly
05:10.56hyperChipmunkshoulda just stuck with normal tables
05:11.24*** join/#wowace banditron_ (n=bandito@cpe-67-9-143-58.austin.res.rr.com)
05:23.18CairennhyperChipmunk: are you going to need that moved back any time soon?
05:25.17Cairenn|sleephyperChipmunk: I'm sorry, but I really need to crash.  Hope it can wait until tomorrow =/
05:26.01*** part/#wowace Cairenn|sleep (n=Cairenn@CPE001217452e29-CM014500004571.cpe.net.cable.rogers.com)
05:26.23ckknightwoot
05:26.26ckknightfinished the API
05:28.16CIA-13ckknight * r392 GloryLib/ (API.html GloryLib.toc README.txt):
05:28.16CIA-13GloryLib - Added API.html
05:28.16CIA-13changed a few method names.
05:28.23ckknighthehe, cool
05:31.07*** join/#wowace Wobin_ (n=Wobin@221.221.17.149)
05:38.10CIA-13ckknight * r393 GloryLib/GloryLib.lua: FuBar_GloryLib - made method naming more consistent.
05:38.31Temrofl
05:38.47TemWell, I'm now glad Catalyst exists
05:39.12TemI was browsing some compilations' addon lists for shits
05:39.30ckknightalright
05:39.50Temand I just saw a few that in the same "patch" that they added Catalyst to it, they also added 3+ of my other addons
05:40.08ckknightlol
05:40.12hyperChipmunklol nice
05:40.26hyperChipmunkcompilations are hilarious
05:40.29Temindeed
05:42.00hyperChipmunkrofl
05:42.02ckknightyes, but do they have FuBar?
05:42.05ckknight:-P
05:42.06hyperChipmunkzeeg
05:42.07hyperChipmunkomg
05:42.35hyperChipmunkit's GGSSCC, not coppers
05:43.41ckknightwait
05:43.45ckknighthow is that not copper?
05:43.51hyperChipmunkexactly
05:44.22hyperChipmunkthat's the most hilarious thing i"ve seen all week
05:44.41ckknightbetter than -- Temporary Hack?
05:44.46hyperChipmunkoh man
05:44.49hyperChipmunkTem did you see that?
05:44.49*** join/#wowace banditron (n=bandito@cpe-67-9-143-58.austin.res.rr.com)
05:45.47hyperChipmunk[staharaj@hyperion]$ grep -i hack FrameXML.old/*|wc -l
05:45.47hyperChipmunk14
05:46.34hyperChipmunkFrameXML.old/DressUpFrame.lua:18:-- HACK!!!
05:46.38hyperChipmunkFrameXML.old/DressUpFrame.lua:28:-- END HACK
05:46.59hyperChipmunkFrameXML.old/WorldMapFrame.lua:43:-- Temporary Hack
05:47.17hyperChipmunkrofl....
05:47.23hyperChipmunkFrameXML.old/QuestLogFrame.lua:150:--Set Dummy text to get text width *SUPER HACK*
05:48.03hyperChipmunkFrameXML.old/UIPanelTemplates.xml:188:<!--  The code to disable the ScrollDownButton is pretty hacked, but it works --
05:49.22TemhyperChipmunk: most of that is not there anymore
05:49.29Temextract the 1.10 interface files
05:50.33hyperChipmunkthose are
05:50.41Temrofl
05:50.59TemFrameXML/DressUpFrame.lua:      -- HACK!!!
05:50.59TemFrameXML/DressUpFrame.lua:      -- END HACK
05:51.07hyperChipmunk## Interface: 11000
05:51.19hyperChipmunk*SUPER HACK* is my favorite
05:51.35Temyeah I'm retarded, I forgot to make my grep case-insensitive
05:56.48Temhttp://ace.pastebin.com/668699
05:57.38hyperChipmunkhehe
05:57.46hyperChipmunkI put it up in that silly thread
05:58.01hyperChipmunkhttp://forums.worldofwarcraft.com/thread.aspx?ForumName=wow-interface-customization&ThreadID=363088
05:58.39hyperChipmunkI gotta see what that one in the dressup frame is
05:59.01hyperChipmunkhahaha
05:59.37hyperChipmunkhttp://ace.pastebin.com/668705
06:00.09Temlol indeed!
06:01.07Temdid you have to edit the output at all to get it on one line?
06:01.14Temor is there a trick to do that I don't know about
06:01.28hyperChipmunkwhat do you mean
06:01.38Temwhen you copy past
06:01.39Teme
06:01.53hyperChipmunkI didn't touch up anything
06:02.05Temfigures
06:02.12hyperChipmunkmake your console wider? =x
06:02.13Temwindows command line sucks
06:02.16hyperChipmunkah
06:02.17TemI can't
06:02.21hyperChipmunklol
06:02.22Temit's locked at 80
06:02.26hyperChipmunk~comfort Tem
06:02.28purlThere, there, Tem.  It's OK.  I'm here for you.
06:02.35Temcygwin makes it mostly bearable though
06:03.18hyperChipmunkwindows-free for more than two years now
06:03.26hyperChipmunkeven my parents =D
06:04.04Temwow
06:04.10Temthat's quite an accomplishement
06:04.21Tem(the parents part)
06:05.18hyperChipmunkmy mom never even used the computer at all when it was running windows; she hated it
06:05.37hyperChipmunkI got her up and going nicely with Linux, now you can't pry her away
06:05.54hyperChipmunkso proud of her >8D
06:06.17hyperChipmunkand sooooooooooooooooooo much better to tech-support
06:06.32otraviTem: The RS frame was moved to the same position as it is on CTRA. *gasps*
06:06.44TemI liked the other place
06:06.53Tempeople in my guild spam too much
06:07.08Temand it's annoying to try to look through it
06:07.54otraviI'll see if I can include an option to move it
06:08.00hyperChipmunkthat is so awesome
06:08.48Temotravi: it's not that big of a deal.  I can just move it myself
06:09.48Temotravi: Are there graphical displays for /radur , ect yet?
06:09.57otravinope :<
06:10.03TemI updated from the svn today but I haven't had a chance to play with it
06:10.46Tembah
06:10.59Temget working!
06:11.01Tem=P
06:11.05CodayusCan you set MTs yet?
06:11.26otraviCodayus: Didn't get time to do anything yesterday
06:11.36CodayusHeh
06:11.40CodayusJust wondering.  ;-)
06:11.43otraviHad to fix three damn webservers
06:12.06otraviand one of them was windows 2k3
06:12.10otravi:--(
06:12.13CodayusI'm sorry.
06:12.37otravi:-P
06:13.05otravibut I'll see if I can get the two things done today
06:13.39otravibut now I have to leave for some more work and my exams later :p
06:14.34CodayusFun.
06:15.14sedatedChipmunkg'night froods
06:17.27sedatedChipmunkomg
06:17.29sedatedChipmunkdude wow
06:17.31sedatedChipmunkhttp://forums.worldofwarcraft.com/thread.aspx?fn=wow-interface-customization&t=363066&p=1&tmp=1#post363066
06:18.21sedatedChipmunkif you are pregnant or are at-risk for heart problems, do not read the above-linked post
06:19.41Temoh
06:19.44Temem
06:19.46Temgee
06:20.04Temshould I respond to that?
06:20.05*** join/#wowace [MoonWolf] (n=MoonWolf@a80-127-128-193.adsl.xs4all.nl)
06:20.05*** mode/#wowace [+o [MoonWolf]] by ChanServ
06:20.10Temshould I even bother?
06:20.27TemI get the feeling my response would be something like "you fail at life"
06:20.53Teminterestingly enough, that's also and old version
06:21.06Tem[MoonWolf]: http://forums.worldofwarcraft.com/thread.aspx?fn=wow-interface-customization&t=363066&p=1&tmp=1#post363066
06:21.14Tem(that's what I'm talking about)
06:21.27sedatedChipmunkhehehe
06:21.47sedatedChipmunki was a bit wary of even pasting that in here
06:21.55[MoonWolf]eeeuh
06:22.01[MoonWolf]why doesnt his post make any sense to me.
06:22.07sedatedChipmunkout of concern for your health, Tem
06:22.20Tem[MoonWolf]: because it doesn't make sense at all
06:22.26Temlol, thanks sedatedChipmunk
06:22.32[MoonWolf]ignore him
06:22.36[MoonWolf]he isnt worth the effort.
06:22.45CodayusHmmm
06:22.47CodayusI....
06:22.49Codayus....
06:22.51CodayusThat's special.
06:23.11sedatedChipmunkit's just messed up on so many levels?
06:23.26sedatedChipmunks/s?/s/
06:24.38sedatedChipmunkman, all the entertainment I've been missing out on
06:24.43sedatedChipmunknot reading these forums
06:24.44[MoonWolf]Tekkub, when did you get exicted about the new sorted bag ?
06:25.29Tem[MoonWolf]: ?
06:25.56[MoonWolf]Tekkub was pretty disapointed in rables new sorting bag last time, and now he is writing filters for it,
06:27.18Temoh
06:27.24Temoh kewl
06:27.34TemI just added a little counter to Catalyst just for shits
06:28.09Temturns out that on my machine I blocked 57,596 events
06:28.19[MoonWolf]omgwtfbbq
06:28.23[MoonWolf]thats a lot
06:29.07Tem(where 'event' is a call to an hooked OnEvent that Catalyst blocked not a game event)
06:30.35[MoonWolf]why must so much happen on a zone....
06:31.00sedatedChipmunkyea, I did that to my version to, just to see
06:31.00sedatedChipmunk85k
06:31.19Temcreepy
06:31.22sedatedChipmunkya
06:31.37*** mode/#wowace [+r] by Tem
06:31.45*** mode/#wowace [-r] by Tem
06:31.49*** mode/#wowace [-R] by Tem
06:31.52*** mode/#wowace [+R] by Tem
06:31.56[MoonWolf]big difference tem
06:32.00Temindeed
06:32.25sedatedChipmunkthat was when I was fiddling with the double-zoentime thing
06:32.28sedatedChipmunkhehe tem
06:34.20Temoooh
06:34.25*** mode/#wowace [+s] by Tem
06:34.25*** mode/#wowace [-s] by ChanServ
06:34.29Temaww
06:34.49Temstupid chanserv won't let us be secret
06:35.08*** mode/#wowace [+s] by [MoonWolf]
06:35.08*** mode/#wowace [-s] by ChanServ
06:35.13[MoonWolf]stupid
06:36.04[MoonWolf]how did you activate wallops again +W ?
06:36.21sedatedChipmunkheh heh
06:37.10Temyeah I think so
06:37.30sedatedChipmunkdude, everytime I think I'm making a totally over-the-top ridiculous nonsensical request to you guys about adding something to your addons
06:37.38sedatedChipmunkas a joke
06:37.43sedatedChipmunkI just..
06:37.53[MoonWolf]?
06:37.59sedatedChipmunkwow...I can't top some of these honest postings
06:38.12Tem?
06:38.24sedatedChipmunkjust browsing the UI & Macro forum
06:38.44sedatedChipmunkI've never looked at it before
06:39.19sedatedChipmunki think i've become dumber just by loading the page
06:39.24Temoh lol
06:39.59TemI once made a post saying that 90% of the people on those forums were retards
06:40.09Temlike the next day I was using Ace
06:40.29[MoonWolf]lol
06:40.32CodayussedatedChipmunk: That place is actually really sane and intelligent...
06:40.38Codayus...compared to the general forum...
06:40.56CodayusWell, okay, fairly sane and intelligent.  It seems to have gone downhill a bit recently.  :-/
06:41.14sedatedChipmunkdude, how can I make this code from an addon that does the same thing and is written in an entirely different style do the same thing with this other addon that for some reason I must use instead
06:41.49sedatedChipmunki'm pasting and it's not working!
06:42.27sedatedChipmunkhe probably using it cuz Catalyst is hax
06:44.08sedatedChipmunksedatives kickin' in
06:44.12sedatedChipmunkg'night +)
06:44.46*** join/#wowace banditron_ (n=bandito@cpe-67-9-143-58.austin.res.rr.com)
06:44.53[MoonWolf]night
06:45.01Temhaha, found Rowne's post about it
06:45.04TemI just noticed Tem complaining about the fact that the Warcraft UI forums are full of retards.  This is the exact thing I've been toting about the Ace forums on Curse because golly, that's something we all actually aren't.  I have no small amount of pride about everyone we have here at wowace.com, we're possibly the last, best hope for (peace?  No) intelligent AddOn discussion.
06:45.16Temhttp://www.wowace.com/forums/index.php/topic,109.0.html
06:45.55[MoonWolf]rowne, alway's ever so subtle
06:46.45Temyep
06:49.25TemI think my post on the ui boards was something like "WTB An interesting thread"
07:00.35TemKaelten: you around?
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07:10.05Tem[MoonWolf]: you see either of those?
07:10.10[MoonWolf]I saw one
07:10.14[MoonWolf]-Tem/@#wowace- this is also a test
07:10.20Temk
07:14.31pagefaultI need to code some reseduce macro
07:14.41pagefaultwhen the seduce breaks I need quick way to reseduce again
08:18.40id`poeple are so weird
08:18.50id`why do they expect to use a DATA COLLECTION addon
08:19.07id`and their system would run with very little ram usage
08:19.12id`thats a REDICULOUS idea
08:19.20id`it does data collection. the end.
08:19.30id`more data more RAM
08:19.46id`just make a fricking AH char and use auctioneer only with that char only in front of the AH
08:19.51id`nitwits
08:19.52id`:P
08:19.55id`http://www.wowace.com/forums/index.php/topic,1358.0.html
08:22.41id`why do i always have to be the one that comes with logical solutions
08:23.02id`(and i always seem to do it so that others feel dumb, or that i think they are..)
08:23.08id`(not saying they arent)
08:26.42TekkubMoon: I was unhappy cause xele was being a twat over PT support
08:43.59pagefaultWoW is beautiful with 6x FSAA
08:50.03[MoonWolf]Tekkub, aha
08:50.33id`pagefault: ?
08:50.36id`wha?
08:50.36id`:P
08:50.55pagefaultnight elves never looked so jaggy free
08:51.10id`whats 6x FSAA
08:51.16[MoonWolf]like the need more curves
08:51.18pagefaultmultisampling
08:51.24pagefaultanti-aliasing
08:51.50id`never mind i prolly dont know -_-
08:52.06[MoonWolf]graphics settings
08:52.21[MoonWolf]it makes curves less jagged etc
08:53.26id`i dont like evergrey :P
08:54.16[MoonWolf]why not ?
08:54.33pagefaultI never even heard of them
08:55.06id`[MoonWolf]: dunno... jsut dont :P
08:55.34[MoonWolf]wow
08:55.37[MoonWolf]touch luck on that one.
08:56.56id`ther we go
08:58.30[MoonWolf]dont have that here
08:58.39[MoonWolf]I should copy my whole music collection to my laptop some time.
08:58.53[MoonWolf]only have about a 1000 songs here
08:59.31[MoonWolf]time for something totally different
08:59.39[MoonWolf]Melodic Death Metal
09:05.58id`norther is cool in the same way children of bodom is
09:06.00id`xD
09:18.18Tekkub:)  I think it's almost time to commit up the basic rulesets I got laid out for InvSort
09:19.39[MoonWolf]good
09:19.47[MoonWolf]then I can start using it activly
09:32.43id`does the wowace forum have rss?
09:32.45id`:P
09:37.16[MoonWolf]not that I know off.
09:37.34id`k
09:58.08otravihello
09:58.11otraviid`: it does
09:58.20otravibut it isn't any good :p
10:05.59Mikmag'day
10:10.32id`otravi: where?
10:15.36otraviid`: http://www.wowace.com/forums/index.php?type=rss;action=.xml
10:15.40otravionly one I know of
10:38.32TekkubCIA must be broked already
10:48.01*** join/#wowace [MoonWolf] (n=MoonWolf@a80-127-128-193.adsl.xs4all.nl)
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11:01.46otravi:(
11:02.03[MoonWolf]?
11:02.37otravi1238.31| [          Tekkub] CIA must be broked already
11:02.56Tekkuboreo?
11:18.59Mikmai hate itunes
11:20.29clad|sleepVIA is working fine =)
11:20.33clad|sleeps/VI/CI/
11:20.34clad|sleephttp://cia.navi.cx/stats/project/Ace
11:20.40clad|sleepjust the bot is sleeping or somefin =)
11:24.51id`Mikma: why use itunes
11:32.33Mikmaid`: because there ain't other good players for fagintosh
11:32.48id`sure there are
11:32.52id`install xorg
11:33.07id`maybe you wont even need xorg
11:33.34id`for *nix theres musicpd.org
11:34.15Mikmawell the problem with most of the players is there ain't a good music-library around and they lack the support for AirTunes
11:35.41id`audio/mp3/electonic/power noise/artist/2004/cd/mp3-files
11:35.44id`:P
11:36.26id`http://mpd.darwinports.com/
11:36.44Mikmaok let's try that once again. i wan't a player which can sort files by filenames. meaning 01-song 02-song will play in right order
11:37.03Mikmaitunes can do that if i use another application to add the songnumbers inside ID3 tags
11:37.11Mikmaand it has airport support meh
11:37.21id`mpd is a music player daemon
11:37.27id`you configure how you want it to play
11:37.35id`theres tons of divfferent front ends for it
11:37.38id`GUI and console
11:40.14Mikmadon't see a word "airport" around :P
11:45.16Codayusmpd is nifty because you can script up cool stuff using grep and other command line tools.  Not very user friendly, but the power is unlimited.  OTOH...no idea about airport support.  Or even what airport support IS.
11:45.21CodayusSounds macish.
11:45.22Codayus:-P
11:46.06id`i want a mac
11:46.08id`:<
11:46.11*** join/#wowace Kenman (n=_Kenman@66-90-143-73.dyn.grandenetworks.net)
11:46.52pagefaultbah mac
11:47.06[MoonWolf]mac's are overrated
11:47.13[MoonWolf]the only thing they have better is the os.
11:47.15Mikmaand overpriced
11:47.19id`i know cause i never worked with one xD
11:47.36CodayusI was vaguely considering getting a mac...
11:47.39pagefaulttoo proprietary for me
11:47.44pagefaultsame reason I don't buy an HP or a gateway
11:47.55[MoonWolf]and untill every game and app I have now works on a mac it gets the same treatment linux get
11:48.09Codayus...then I wussed out, spent 2/3 of the cash, and built a PC that was eh...maybe 1/2 again more powerful.  :-/
11:48.23CodayusMaybe when I have a real job, and I'm not a starving student...
11:48.54*** join/#wowace Kenman (n=_Kenman@66-90-143-73.dyn.grandenetworks.net)
11:49.04[MoonWolf]you should have spent all of the money on a really really good pc.
11:49.10Slaymangood morning guys, where do i find a readme or somesuch of the PT API?
11:49.23Mikmawell, my mac is a laptop :P
11:49.28[MoonWolf]you dont, you read the api.lua comments.
11:49.29CodayusHonestly, when you start to look at the cost of cheap AMD 64-bit dual-core cpus right now...
11:49.43Mikmai don't have a pc anymore so i'm stuck with this
11:49.56Slaymani feared ans answer like that
11:49.58[MoonWolf]laptops are nice, but  I prefer desktops for real work.
11:50.00id`Codayus: this weekend is my bday
11:50.14id`Codayus: im getting an upgrade set for a pc thats lying around here
11:50.22Codayusid`: nifty
11:50.31CodayusWhat's your current PC?
11:50.39id`and then one month later ill buy me a 400-500 bucks gfx card
11:50.58id`currently (for 3 years now) i have a DELL INSPIRON 8600 laptop, with a geforce fx5650
11:51.22id`its getting old now tho :(
11:51.25id`20fps in wow
11:51.28CodayusHeh
11:51.46id`if it drops a _bit_ the screen stutters :(
11:52.13id`i find it funny that having all the sliders to high doesnt make a difference on my fps
11:52.19MikmaDaft_Punk-Musique_Vol_1_1993-2005-2006-RNS :D
11:52.25CodayusI just upgraded from a Athlon 2ghz and a radeon 9700 pro...not sure how it compares.  I got maybe 6-10 fps in raids.  :-(
11:52.47pagefaultWoW is CPU limited
11:52.52pagefaultso it works fast on a very fast CPU
11:53.05[MoonWolf]wow is ram hungry too
11:53.06CodayusLuckily I'm a priest, so I just sit in a corner facing a wall anyhow...watching health bars.  :-)
11:53.07Slayman[MoonWolf]: do i call those funcs by simply writing PeriodicTable:itemInSet(foo,bar) ?
11:53.09id`1400Mhz cpu
11:53.11Codayus*nod*
11:53.16pagefaultif you have a not so good video card it will still run fast I think on a fast CPU
11:53.18[MoonWolf]Slayman, exactly
11:53.20pagefaulta fast CPU makes up for it
11:53.31CodayusMy new comp has 2gigs of ram.  Seems to help...  :-)
11:53.36Slayman[MoonWolf]: ty
11:53.38[MoonWolf]oh yeah, that will help
11:53.39CodayusIn IF, at least.
11:53.41pagefaultyeah ram helps a lot
11:53.46pagefaultaddons gobble up the ram as well
11:54.01CodayusHaven't heathed back to IF and lagged directy into the pit yet.  :-)
11:54.05Mikmaoh well, to be honest, i have 3 os's at my apartment now. WinXP (gf's pc), OSX (my mac), Debian Linux (router/server) :)
11:54.14CodayusThat too.  I have, erm, something of an addon addiction...  :-)
11:54.28[MoonWolf]I have never had this pit lag....
11:54.36[MoonWolf]how hard is it to walk in a straight line ?
11:54.51CodayusHeh, client freezes when trying to load 50 million people at once.
11:55.01CodayusThe problem is that you DO walk in a straight line...
11:55.03pagefaultmy friend has a athlon 64 3800+ and an ati x1800 and it runs 60 fps all the time
11:55.05pagefaultwith all settings maxed
11:55.08pagefaultit's so smooth
11:55.19Codayus...one frame your inside the bar, the next frame (about 6 seconds later) you're in the pit.
11:56.35[MoonWolf]learn to go to darnassus
11:56.41pagefaultwikipedia is down
11:57.06Codayuspagefault: I just upgraded...I've got an athlon 64 X2 3800+.  Runs pretty smooth now.  :-)
11:57.15pagefaultyeah I want one
11:57.47[MoonWolf]I want a dual core....
11:57.56CodayusIt's shiny!  :-)
11:57.58pagefaultI want 64-bit
11:58.05pagefaultI want to develop for it
11:58.05CodayusOf course, it'll probably have to last me a few years, but what the hell.
11:58.25pagefaultI last got a PC 3 years ago
11:58.28pagefaultalmost time to upgrade again
11:58.36SlaymanGetNumBags() a valid UI function? ...
11:58.41[MoonWolf]this one is a year old
11:58.48[MoonWolf]will have to last me another year I guess
11:58.57CodayusApparently WoW has some very rudimentary support for dual cores.  Runs the graphics off one core, and the disk/network stuff on the other.  So I hear.  <shrug>  Can't confirm...
11:59.12ElvisoSlayman: wowwiki.com :)
11:59.37Slaymanthere i am can't find it, but i sweared it exists ...... need to look much closer
11:59.43CodayusThat's the problem with computers.  By the time you've opened the packaging and stuck it in the case...it's obsolete.  And the new part is twice as fast and cheaper to boot.  :-(
12:01.38Mikmaaround the world around the wooorld
12:05.40ElvisoDaft Punk?
12:06.46Mikmayeah
12:08.03ElvisoI did alot of hallucinogens to that song..
12:08.09Elvisobrings back good memories
12:11.59pagefaultwhat does everyone use
12:12.01pagefaultfor editing lua
12:14.13Elvisoedit+ and notepad++ sometimes
12:19.01*** join/#wowace Kenman (n=_Kenman@66-90-143-73.dyn.grandenetworks.net)
12:21.47[MoonWolf]that clip alone made you feel like you were doing some pretty serieous stuff
12:22.25Elvisohttp://www.wowwiki.com
12:22.36Elviso(testing my new xchat)
12:22.53[MoonWolf]hehe
12:23.23ElvisoI guess I can do w/o having links open on dbl-click
12:23.42ElvisoI just have to right-click....and xchat makes it easier to copy a link
12:23.46Elvisodon't have to highlight it
12:23.48[MoonWolf]yep
12:23.58[MoonWolf]xchat is full of goodness
12:24.01Elvisonow....if I could only make it save the logs where I want them
12:24.23[MoonWolf]not to mention it xchat keeps as much real estate for the actual chat.
12:24.45Elvisoevidently you use it....do you know how it updates the logs?
12:25.01Elvisolike does it do it periodically, or only when you leave that channel?
12:25.33[MoonWolf]periodicly
12:26.03[MoonWolf]you can also go to window raw log to look at the current windows log.
12:26.04Elvisonice....I've been using visualIRC, and it's OK....except that it ONLY saves logs on /leave
12:26.20Elvisoso it's like a real slow, real big memory leak
12:26.25Elvisoif I leave it open for a few days
12:26.54[MoonWolf]and you can search the currently shown chat history
12:27.21[MoonWolf]you can also search the currently shown chat
12:27.23Elvisowtf is all this extra stuff in the raw log? lol
12:27.39[MoonWolf]it is called RAW log for a reason.
12:27.51ElvisoI know, but..
12:29.16Elvisothe search current is nice, that's a "why doesn't other clients have this" feature
12:29.21[MoonWolf]dont know.... I like it a lot, that is all I know.
12:32.11Elvisonow, need to try to find/remember my auth settings..
12:37.11id`i keep a password file
12:37.24id`:P
12:37.35id`pen and paper though
12:40.41id`mostly sql databases and svn stuff
12:40.42id`:P
12:40.46Elvisogoodbye cruel world!
12:41.28*** join/#wowace Elviso (n=Kenman@66-90-143-73.dyn.grandenetworks.net)
12:42.14[MoonWolf]the world wont let you go.
12:42.33Elvisonope, heh
12:43.49Elvisobrb
12:43.50*** join/#wowace Elviso (n=Kenman@66-90-143-73.dyn.grandenetworks.net)
12:44.24*** join/#wowace Elviso (n=Kenman@66-90-143-73.dyn.grandenetworks.net)
12:44.36Elvisolame!
12:44.59Elvisoto join mutliple channels on startup, you can't use a space. stumped me!
12:46.17Elvisook, now it's time for "Elvis to totally OCD over the color settings of a trivial program"
12:49.29[MoonWolf]lol
12:53.04id`http://wowinterface.com/downloads/fileinfo.php?id=4865
12:53.05id`darn
12:53.07id`pretty neat
12:53.36[MoonWolf]nice
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13:01.24Elvisotest
13:02.50[MoonWolf]hey did it work ?
13:03.13Elvisosomewhat :p
13:03.18Elvisobrb
13:03.23*** join/#wowace Elviso (n=Kenman@66-90-143-73.dyn.grandenetworks.net)
13:03.37Elvisoalot of these opts require a xchat restart :\
13:04.16*** join/#wowace Elviso (n=Kenman@66-90-143-73.dyn.grandenetworks.net)
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13:15.05*** join/#wowace TheFly| (i=the@h43n1fls34o267.telia.com)
13:20.44TheFly|anyone know what's up with BattlegroundFu on wowi
13:22.02*** join/#wowace Elviso (n=Kenman@66-90-143-73.dyn.grandenetworks.net)
13:25.42LucenTheFly|: it just not showing up?
13:26.48TheFly|You are not authorized to view this file...
13:27.25Lucenyeah...I think hc had Cair move it to an inaccessible area
13:27.39Lucenhe was having some issues last night with his latest build
13:27.55TheFly|k, that would explain it.
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13:59.18Elvisowb
13:59.20phyberanyone know why facboy chose to break Timex by renaming functions?
13:59.43[MoonWolf]nope, i dont keep up with timex.
14:03.04otravion what version did he break timex :o ?
14:03.36phyberhe renamed AddNamedSchedule and DeleteNamedSchedule
14:03.44phyberso, they are now just AddSchedule and DeleteSchedule
14:04.08otravidoesn't it also include depreicated support?
14:04.17Lucenthey should still be supported with the TimexDepricated.lua
14:04.26phyberdoesn't seem to since a bunch of my addons got borked.
14:04.32phyberI just added in some dummy thing to his version to point AddNamed and DeleteNamed to his functions.
14:04.43Lucenodd
14:05.02otraviit still has support in the TimexDepricated.lua
14:06.19TainAh hah!  I ordered Visual Studio Standard edu license, $50 instead of $250, and they shipped.
14:06.29[MoonWolf]grats
14:06.33phybernice
14:06.38Lucenhaha..nice
14:06.47phyberotravi: strance that it doesn't work then.
14:06.56phyberwtf? strange, I mean.
14:07.56phyberhmm.  oh well.  probably just something else in my interface screwing with it ;)
14:12.42otravi*points at chronos*
14:20.45phyberdon't use it. :)  fixed now anyway.  don't know what changed but it's working :)
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14:43.00*** mode/#wowace [+o Cairenn] by ChanServ
14:51.53id`ownage!
14:51.56id`^_______^
14:52.04id`ack moon is gone
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15:40.22phyberis there any way to do something fancy with the ColorPickerFrame.func?
15:40.24phyberfor example
15:40.28phyberColorPickerFrame.func = getglobal("Set_"..strlower(i).."Colour")
15:40.40phyberthat works and calls the correct function, but failed when I hit OK in the frame.
15:45.51*** join/#wowace ag` (n=Andreas@0x50c4844b.adsl-fixed.tele.dk)
15:46.49*** join/#wowace Ratbert_CP (n=KCummins@proxy-ce1.disney.com)
15:47.14Ratbert_CPNi hao?  Fun with Chinese farmers?
15:47.23id`lol
15:47.52*** join/#wowace Ratbert_CP (n=KCummins@proxy-ce1.disney.com)
15:48.12Ratbert_CPStoopid ThinkVantage...
15:48.41id`proxy-ce1.disney.com o_O
15:48.57Ratbert_CPShhh...  They may be listening...
15:49.05id`dun dun DUN!!
15:50.59*** join/#wowace Neronix (i=omg@user-6400.l4.c5.dsl.pol.co.uk)
15:51.05NeronixAfternoon
15:51.17Ratbert_CPMornin'...
15:52.30Mikma*yawn*
15:52.58Mikmammm. coffee..
15:54.14NeronixRatbert_CP: ?
15:54.16Ratbert_CPBut I really need to make sure my caching is actually useful...
15:54.44Ratbert_CPI've been making wild assumptions about how to harvest information, and I may be doing more harm than good.
15:55.13Ratbert_CPBut I *do* like my metatable-happy, weak-table item data cache...  :)
15:55.27id`Ratbert_CP: what addon?
15:55.27Ratbert_CPI think...  :)
15:55.28id`><
15:55.30Ratbert_CPBagBoy
15:55.34id`*svn*
15:55.36id`:P
15:56.54Ratbert_CPsvn or wowi...
15:57.13id`Tekkub: InvSort - Changed to use PeriodicTable:GetSet to verify that a set is valid (GetSet does not force the set to be expanded out, GetSetTable does... also GetSetTable may not work for multisets, I've not tested)
15:57.17id`GetSet ?
15:57.23id`you might wanna take a break from coding
15:57.26id`:P
15:58.17id`combined sell-o-matic and trash-o-matic with a gui
15:58.19id`me likey
15:58.21id`*try*
15:59.08id`buh update
15:59.17Ratbert_CPAlso has FuBar support, Auto-Banking, and support for KCI, LootLink, PackRat and ItemRack
15:59.20id`forgot the moved it at the eu servers to this week, last weeks update
15:59.36id`of wich i use none xD
15:59.44id`(still nice tho)
15:59.50Ratbert_CPSo you never sell/trash an item in an ItemRack set, and can sort items by vendor prices...
16:01.18id`i fear you not!
16:06.30Wobin_er id` =P Set as in a group of items, not Set as in assigning a value =P
16:07.21id`well
16:07.29id`then make it getSet()
16:07.30TainRatbert_CP, can you add feedback on the toggle commands to let you know if you've just toggled somethign on or off?  I have to do a report every time I change something because I don't know what it's set at
16:07.30id`:P
16:07.51id`damn EU login server being hammered... cant login
16:09.55Neronixis 1.10.1 released for eu now?
16:10.17Wobin_gah
16:10.22Wobin_timex needs to be on the SVN
16:16.32id`yes Neronix
16:18.12*** join/#wowace FryGuy- (i=fryguy@c-24-23-19-160.hsd1.ca.comcast.net)
16:18.17id`Ratbert_CP: Its a good thing, your addon. It's not a thing for me though. I am VERY in control of what is in my bag, hell i even move things around while fighting..
16:19.03id`i usually keep my onebag in 4 columns
16:19.14id`using each column bottom up for a purpose
16:20.00Wobin_anyone else having issues with the SVN?
16:20.09id`1. tools 2. quests 3. trade 4. valuables
16:20.17id`garbage does not enter my bag :E
16:21.08LucenWobin_: SVN's been fine for me this morning
16:21.39Neronixid`: ok, thanks
16:25.51otraviThink I'm finally done hacking the shit out of PunBB :p
16:25.52otraviadded support for textile and BBCodes per post, moderation outisde the moderators group, and lots of small stuff :p
16:25.52otravi(small stuff like: polls, ability to make a UL/OL)
16:26.12Neronixaw crap
16:26.21NeronixI deleted the background downloader and I can't patch >.>
16:26.28otravi:D
16:26.54otraviUS or EU? (wouldn't be a shock if it was different on EU)
16:28.52Ratbert_CPTain, via FuBar?  I've color coded (but not documented) the state of the actions...
16:30.27Ratbert_CPTain: NM.  I'll add in the feedback...
16:32.52Ratbert_CPTain: You could always put in a feature request at WOWI... ;)
16:35.16Ratbert_CPWait a second...  It *should* be reporting...
16:36.10TainI was going to put a request at wowi.  When I do /bagboy autosell   (for example) it doesn't say anything, I haven to look at /bagboy report
16:37.23Ratbert_CPhttp://ace.pastebin.com/669553
16:37.51otraviyay
16:38.00otravithe patch didn't manage to patch my wow
16:38.06otravibut it did manage to delete my WTF folder..
16:38.10Ratbert_CPI added in a silent flag so it wouldn't report when toggling via FuBar.  But it looks like it killed "normal" status reporting...
16:38.25TainAh fun. :)
16:38.48otravigood that I'm a backup freak :D
16:39.01*** join/#wowace Wobble (n=Wobin@221.221.18.170)
16:40.39*** part/#wowace Wobble (n=Wobin@221.221.18.170)
16:40.54*** join/#wowace Wobin_ (n=Wobin@221.221.18.170)
16:40.59Wobin_mutter
16:41.02otravi:D
16:41.04Wobin_Anyway...
16:41.17Wobin_I'm getting a propfind error when trying to repobrowse
16:41.37Wobin_to http://svn.wowace.com
16:41.52Wobin_any ideas?
16:42.14Neronixyou using a client?
16:42.22Neronixif so, it's svn.wowace.com/root
16:42.43Neronixsvn.wowace.com's the fancy interface for web browsers
16:43.01otravi(and laggy)
16:43.50Wobin_root eh?
16:43.57otraviroot is root :D
16:47.29hyperChipmunkhow could it be anything else =)
16:47.49Neronixcan any of you sexy beasts please send me the background downloader exe? :P
16:48.02hyperChipmunkuh, why do you want that?
16:48.06Neronixwow's refusing to patch because I deleted it >.>
16:48.18hyperChipmunkdon't they have a repair utility in their ftp?
16:48.39Neronixdoesn't that revert the entire installation back to 1.0?
16:48.52hyperChipmunkheck I dunno
16:49.09NeronixI'm sure it did
16:49.12hyperChipmunkoh there's a Repair.exe in the wow directory
16:49.14hyperChipmunkanyways
16:49.40hyperChipmunkhttp://69.14.77.214/BackgroundDownloader.exe
16:49.53Neronixthanks
16:50.24Cairenn|afkhyperChipmunk: do you have BatFu fixed?  If so, I'll move it back out for you.  Otherwise, I'm about to head out again, will be back later on
16:51.10TainWhy does the move from 99.9% downloaded to 100% downloaded seem to take as much time as from 1 to 99%?
16:51.56otravihyperChipmunk: I hate that repair.exe file :<
16:52.03otravithe only thing it does is crash my patches
16:52.07otravipatches*
16:52.10otravi:-------(
16:52.14otravis/es/er/
16:52.25otraviokey.. enouhg f'ups
16:52.44Cairenn|afk5
16:52.55Cairenn|afk4
16:53.07Cairenn|afk3
16:53.18Cairenn|afk2
16:53.34Cairenn|afkokay, I'm gone again, back later
16:57.13id`Question, is there a shortcut like ctrl right click to destroy an item?
16:57.23id`Ratbert_CP: on a second thought i like it
16:57.33id`Ratbert_CP: will you include an auto destoy? :P
16:59.06Wobin_Tain: That's bittorrent for you =p
16:59.31Ratbert_CPAutoTrashing is in...  But you have to get the item into your inventory first.
16:59.43Wobin_id`: There used to be a EasyDestroy addon
16:59.45Ratbert_CPi.e., It won't do "smart" lott/trashing...
16:59.53Ratbert_CPs/lott/loot/
16:59.53Wobin_But it got broken by the dressing room
17:00.13Wobin_well not really broken
17:00.25Wobin_You could add in the code so it was ctrl-alt right click
17:01.00Ratbert_CPWhat is/was the functionality?
17:02.44Ratbert_CPTain: Fixed the reporting issue...
17:03.58Ratbert_CPBagBoy effectively does EasyDestroy.
17:04.10Ratbert_CPYou just have to flag the item(s) for auto-trashing.
17:05.29Ratbert_CPThen either turn on auto-trashing and wait one second after closing a loot screen, or use the chat command "/bagboy trash now" (or a macro, or use the keybinding)
17:06.31id`Ratbert_CP: k
17:06.36Ratbert_CPStill planning on implementing rules...  i.e., If an item is grey and not a reagent for my class or profession, trash it.
17:07.29Ratbert_CPIf you use KCI, LootLink or PackRat, I also plan on adding stack vendor pricing.  i.e., if the item is grey or white, not a reagent, and the stack is worth less than 2s, trash it.
17:07.51Ratbert_CPActually, it'll be by max stack size, not current stack size...
17:08.36Wobin_Ratbert_CP: The functionality was purely what id was asking, ctrl-rightclick to destroy an item
17:09.47Wobin_feh
17:09.56Ratbert_CPSuppose something like that could be added, but I think it would be best served by a standalone addon, like a fixed EasyDestroy.
17:10.02Wobin_yeh
17:11.08Ratbert_CPLooking at curse-gaming, it looks like it *is* fixed...
17:11.17Ratbert_CPhttp://www.curse-gaming.com/mod.php?addid=692
17:12.30Ratbert_CPhttp://ui.worldofwar.net/ui.php?id=1505
17:12.35Ratbert_CPOr was...
17:17.06Wobin_oh. I hvaen't looked in quite some time
17:17.32Wobin_oh
17:17.35Wobin_Sea dependancy
17:17.42Wobin_possibly why I dropped it =P
17:18.06Wobin_ah, it's changed again
17:19.37id`Ratbert_CP: ah ok cool
17:19.48id`Ratbert_CP: i thought trash was to sell to merchants or something
17:22.26id`http://digigen.nl/~Industrial/games/wow/shots/fun/WoWScrnShot_041906_191910.jpg
17:23.37id`phat lewt!
17:24.23otravihow can you live with everything in one window! *gasps*
17:24.50otraviand standard blizzard frames :p
17:24.50Wobin_everything?
17:24.57otraviI ment bags :p
17:25.00Wobin_oh
17:25.01*** join/#wowace Elviso (n=Kenman@66-90-143-73.dyn.grandenetworks.net)
17:25.08Wobin_I prefer the onebag outlook
17:25.12otravi(I'm stressing a little)
17:25.32Wobin_It saves me from having to click lots to open lots of bags and try and find stuff
17:25.34*** join/#wowace Elviso (n=Kenman@66-90-143-73.dyn.grandenetworks.net)
17:26.07otraviI have categories in my bag
17:26.22Wobin_Oh, I just sort the bag into categories
17:26.32id`otravi: yest to find a unit frame addon
17:26.37Wobin_weapons, armour, questitems, etc etc etc
17:26.37id`i dont need values on my bars tho
17:26.40id`i just need bars
17:26.59Mikmaotravi: hows the tooltip going on ;)
17:27.05otraviMikma: not even started :p
17:27.36Mikmaotravi: boo :( take your time :)
17:27.51otraviI will, lots of exams this week :p
17:27.55otraviand work to finish ^^
17:29.22Mikmawell TipBuddy works until you get it done ;)
17:30.05otravisoon finished hacking this forum into pieces
17:32.10Mikmawell let's see what does my gf like to tank with ora + bigwigs ;)
17:32.16Mikmashe misses the ctra-windows tho :P
17:32.29otraviCan always use XRaid
17:32.55hyperChipmunkwhat's wrong with...yea, Xraid
17:33.07otravimemory increase and lagspikes
17:33.19*** part/#wowace Neronix`afk (i=omg@user-6400.l4.c5.dsl.pol.co.uk)
17:33.29*** join/#wowace Neronix (i=omg@user-6400.l4.c5.dsl.pol.co.uk)
17:33.42Neronixugh, couldn't change nicks while in the chan for some reason
17:33.45Mikmamem inc + lagspikes with XRaid or CTRA? :P
17:33.58hyperChipmunki think we're still in lockdown mode
17:34.03hyperChipmunkhi Tem +)
17:34.06Temrawr
17:34.20Mikma#wowace(+Rcnt)
17:34.38hyperChipmunkif your afk nick wasn't registered, the +R probably got ya
17:34.39otraviMikma: XRaid (and CTRA)
17:34.45NeronixI see
17:34.58Wobin_yeah
17:35.04Wobin_irritating =P
17:35.20Wobin_I may have to register some wacky 'other' nick
17:35.37Mikmawell, let's hope she can play with EasyRaid while waiting for PerfectRaid
17:35.37Wobin_Since most permutations of my nick are already taken damnit
17:37.26TainI'm a little disturbed.  There's an article on msn.com, "59 Things a Man Should Never Do Past 30" and I disagree with a bunch of them.
17:37.50Tainnot most of them!  But come on now, "28. Eat Oreo cookies in stages."
17:38.08TainI'll twist apart my Oreos until the day I die.
17:39.06otraviWobin_: you could always do like me.. don't change nic kd:
17:42.24hyperChipmunkTain: >8D
17:42.26Wobin_yeah. but if I disconnect and my previous nick is still hanging about, I have to quit the channel to ghost and redo it
17:42.52Mikmabah, when we started the first thing i heard was "where's my MT window"
17:43.24Mikmaand for some reason i didn't get readychecks :(
17:43.35Wobin_Hehe I had someone asking me today "Are you -really- using version 0.013 of CTRaid?"
17:44.20otraviWobin_: then it's time to update oRA :p
17:44.46Wobin_I just did =)
17:44.53otraviI doesn't report 0.1012 anymore. Why? CTRA tagged it as a invalid client :(
17:45.05Wobin_Ha, so you fake the call =P
17:45.18Wobin_"Nobody here but us CTRaiders.."
17:45.26Wobin_*whistles innocently*
17:45.33otravi*whistles*
17:45.43otravican you test the SVN oRA btw :D ?
17:45.57otravisince I've changed quite a lot and I haven't had time to raid myself
17:46.28Wobin_hehe, not I =) I don't know enough about raiding to say if it works well or not =)
17:46.37Wobin_Apart from "Well... it didn't break..."
17:46.52otravihehe
17:49.35Mikmaotravi: what's changed?
17:50.12otraviMikma: the way it goes trough the CTRA channel spam
17:50.53otraviMikma: and timex is no longer a dep
17:51.47Mikmammkay, plain core updated?
17:52.03otravinope, all modules had to be updated also
17:53.04Wobin_switched to Metrognome?
17:53.31otraviyes
17:55.23otravibut somehow the mem usage _went_ down ....
17:57.45Wobin_Since the change from timex?
17:58.05Wobin_Well, could be because you're doing a whole lot of updates quickly?
17:59.44otraviwaah?
17:59.56Mikmaffs i had to put ctra back on :(
18:01.18otravi:>
18:01.20otravi:< *
18:01.46Lucenthat sucks :(
18:01.52Mikmadon't have the time to hack our guilds bidding-addon right now
18:02.09Mikmaand others didn't see my "ctra" version + i didn't get any readychecks
18:02.24Mikmaand this was with the previous version with timex etc
18:02.46NeronixAnyone here play with OpenGL?
18:02.48Lucenonly reason i get away with it is because I fix mods for everyone in guild :D
18:02.52otravithen I'll ask the magic question: Was there ever a broadcast?
18:03.13Mikmaotravi: 4 broadcasts :P
18:03.24otraviMikma: Then I have no idea why it doesn't work for you
18:03.42Mikmame neither, they didn't see my version either and kept asking do i have ctra
18:04.06otravisicne oRA sends the version as soon as it joins the chan
18:04.26Mikmasomeone should do oRA_Frames :P
18:04.35Mikmameaning MT window + raidframes which ctra has
18:08.06Luceni've though about trying to make raid frames using AceUnitFrames
18:08.08Lucenit's tempting
18:08.14Lucenif I ever find the time
18:08.21Mikma5.5KiB - 12KiB with CTRA :((
18:13.32NeronixAnyone here play with OpenGL?
18:14.10otraviI play with OpenGL
18:14.22otraviI thought you ment played with OpenGL as in programming first :p
18:14.27Neronixheh
18:14.46Neronixdo you see the red/green circle around the target's feet?
18:15.26otraviYes
18:16.24otraviNeronix: you play with Wine/Cedega?
18:16.33Neronixnah, windows
18:16.58NeronixI'd rather play with open gl because I get a slightly better framerate
18:16.59otraviThen I don't have a solution :p
18:17.20Neronixbut the last time I tried (about a few months ago) I would see the odd artifact or 2
18:17.49Neronixand the absence of the targetting circle annoyed me most :P
18:18.57Shyva".. from Shyva (seriously why the hell can't he do his ovn commits?)", how do I submit things myself? :P
18:19.24Mikmasomeone teach him!
18:19.36Wobin_do you have an account on the SVN?
18:19.47Shyvauuuh, I think not !_?
18:20.06Wobin_email clad with a username
18:20.16Shyvawhat's his email?
18:20.24Wobin_cladhaire@gmail
18:20.42ShyvaThanks Wobin_ ^_-
18:20.47*** join/#wowace Elviso (n=Kenman@66-90-143-73.dyn.grandenetworks.net)
18:20.53Wobin_Are you using a mac or pc?
18:21.06Shyvapc - Windows xp
18:21.34Wobin_grab a copy of TortoiseSVN
18:21.54Shyvagot it! :-D
18:21.58otraviShyva: svn commit -m "FooAddon - I broke something :(((("
18:22.02otravi:---D
18:22.29otraviDon't ask me about TortoiseSVN tho', never used it
18:22.29Shyvao.0 :-O
18:22.46Wobin_tortoisesvn just makes everything easy
18:23.37otraviWobin_: It made me confused when I tried it on my laptop :p
18:24.02Wobin_It seems fairly straightforward
18:24.03otravibut then again.. most of windows makes me confused
18:24.50Shyvawindows == easy mode on, I like easy mode ^^
18:25.30otraviI get mad everytime I use windows, I want to change something... and it just... doesn't.. agree.....
18:26.44Shyvawell, I never understand linux, and mac is even worse then windows tbh...
18:27.02otravime likes mac
18:27.09Mikmame like otravi
18:27.49Mikmas\like\likes
18:30.17Mikmahaha! he got scared
18:30.40*** join/#wowace haste (n=haste@host-81-191-131-80.bluecom.no)
18:31.19Mikmawb
18:31.38NeronixI've only been around here a few days and I've already seen more funny things than I've ever seen in other channels over a year
18:32.01Neronix:P
18:33.49*** part/#wowace haste (n=haste@host-81-191-131-80.bluecom.no)
18:34.01*** join/#wowace otravi (n=haste@host-81-191-131-80.bluecom.no)
18:37.13Mikmawtb good raid ui
18:37.57Mikma(which works with AceHeal)
18:38.11otravi(force clad|work to finish PerfectRaid)
18:38.34Wobin_ckknight said he was going to rewrite aceheal
18:38.40Wobin_or optimise it
18:38.49otravi:O
18:38.53Wobin_I'm slowly working on a needylist type of thing
18:38.53Mikmasince i don't know anything about PerfectRaid, Does it work with oRA / CTRA MT targets
18:39.13otraviPerfectRaidTargets does
18:39.21otravibut it's very, very, beta still :D
18:39.41Mikmadon't wanna risk with betas :(
18:40.24MikmaEasyRaid is good but it still lacks couple of features
18:40.27otravioRA is beta :O
18:40.44Mikmaiip, maybe that's the reason i had to remove it moment ago ;)
18:42.01hyperChipmunkey boss, just the man I was looking for
18:43.21hyperChipmunkin glorylib, you're initializing the objective's defender field by looking up the defender in the table =)
18:44.18hyperChipmunkwhich is a lot like plugging a power strip into itself and wondering why nothing else you plug into it works
18:44.35Neronixanyone know a good replacement for autobar?
18:44.46Mikmawhat does autobar do
18:45.00Ratbert_CPHandy...
18:45.03ckknighthyperChipmunk, okay?
18:45.25Ratbert_CPIt'll give you a bar with your best available potions/food/bandages...
18:45.32Ratbert_CPUpdated real-time...
18:45.38Neronixwhat Rat said
18:45.56hyperChipmunkcan I change that in GloryLib, or is GloryLib untouchable now
18:45.57Ratbert_CPGreat, if you can stomach supporting Saien...  ;)
18:45.57Wobin_shouldn't be too hard to make with PT =)
18:46.12ckknighthyperChipmunk, change it, I'm not sure how that part works fully
18:46.17Wobin_since PT offers values as to how much foodstuffs and potoins return
18:46.18hyperChipmunkokay, great =)
18:46.29hyperChipmunkwhen you split it into GetHolder
18:46.31Ratbert_CPNo, in fact Tekkub's been touting that since PT first ran up the flagpole...  ;)
18:46.39ckknighthyperChipmunk, I just renamed it
18:46.42hyperChipmunkthat's where the table value needed to be set with
18:46.54hyperChipmunksince the GetDefender is now the table look-up
18:47.07ckknightyea
18:47.13ckknightwhich used to be GetNodeDefender
18:47.16hyperChipmunkright
18:47.26hyperChipmunkk, just so long as we're on the same page =)
18:48.06*** join/#wowace Cairenn (n=Karen@CPE00045a2bfcbc-CM000f212f84be.cpe.net.cable.rogers.com)
18:48.07*** mode/#wowace [+o Cairenn] by ChanServ
18:48.24ckknighthyperChipmunk, I just renamed things, I didn't change code
18:48.46hyperChipmunkalright; I wasn't sure if you'd gone to print with this yet
18:48.52hyperChipmunkso I was a little worried
18:49.02hyperChipmunkgiven how I screwed up yesterday
18:49.07Mikmackknight: aye dude, how's the aceheal mod going on :)
18:49.14ckknightI didn't start
18:49.30Mikmaoh well, you can't always win
18:50.21hyperChipmunkhm, then we can't have GetHolder return uncontrolled or destroyed
18:50.29hyperChipmunkbecause you want defender to be nil in those instances
18:51.32ckknight?
18:51.39ckknightwhy?
18:51.50hyperChipmunkwhen an objective is destroyed, it has no defender
18:52.04hyperChipmunkit's out of the game
18:52.14hyperChipmunkwe put that status in isDestroyed
18:52.14ckknightyou wrote the code
18:52.20hyperChipmunkright =)
18:52.47hyperChipmunkso I'm thinking aloud =p
18:53.31hyperChipmunkit doesn't make any practical difference beyond wasting a table field, but it's logically inconsistent
18:53.45ckknightokay
18:56.42hyperChipmunkin fact, it's logically unnecessary, since the only situation in which a node can be not destroyed yet still have no defender is at the beginning of the match, when nobody has claimed it yet
18:57.41Mikmaotravi: ok, i'm giving it a go for the new oRA soon
18:57.58hyperChipmunkactually, I can turn this new layout to my advantage
19:12.08Mikmackknight: any quickinfos on how to fix the targeting bug on aceheal?
19:15.32hyperChipmunkoh this is brilliant =)
19:29.39ckknightMikma, I'll get to it...
19:30.35Mikmackknight: wow, you work for Blizz? :D
19:30.44ckknightno
19:30.51ckknightwould be cool, though
19:30.57Mikmathe answer was just like blue one in forums/ ingame
19:31.05ckknightlol
19:31.09Mikmahehe :)
19:31.31Mikma"it's working as intended, we'll look into it."
19:31.48ckknightI'm gonna work on AceHeal now, I guess
19:32.01Mikmanow that EU got 1.10.1 patch i think Inner Sanctum will down C'thun
19:32.17ckknightwhoever wrote this surely didn't have English as their first language
19:32.41Mikmahmm? now you got me interested too, let's see
19:32.56ckknightthreashold
19:33.02Mikma(btw mine ain't either english, it's finnish)
19:33.42ckknightgood stuff
19:33.53ckknightyour English is pretty good, though
19:34.28Mikmaenglish was almost the only thing that i liked in school
19:34.37MikmaMythbusters! :D
19:38.05Wobin_hehe
19:38.35Wobin_"Today, we're going to see how far we can actually throw a man with a home made catapult made from the inner tires of a monster truck!"
19:41.23Mikmain this episode they're building a bridge, and trying to make a little marching robots to break it :D
19:44.22Wobin_oh I've seen that one =)
19:44.33Wobin_It's a pity they fail, cause the whole setup is brilliant =)
19:44.56Mikmayeah, hey think about it. Adam build a 20m long bridge...
19:45.35Wobin_They honestly have a civil engineer's dream job =P
19:45.47Wobin_They're given free reign to build stuff and blow it up =)
19:45.52Wobin_All in the name of 'education' =P
19:46.16Mikmalast time i watched they tried to blow up the pressured plane with a handgun, and when they failed they used explosives :D
19:46.17Lucendefinitly a dream job
19:46.18Ratbert_CPAnd never underestimate the potential of Buster and miscellaneous bits of ballistics gel...
19:46.46Luceni personally like the one where they tried to "clean" the inside of a cement truck out with explosives
19:46.57Mikmahaha, haven't seen that one yet
19:47.07Wobin_Or the one where they tested if a portaloo could explode due to methane buildup =)
19:47.18Lucenooo..that was a good one Wobin
19:48.00hyperChipmunkrofl
19:48.14Lucenthe bird through a plane wind shield was pretty funny too
19:48.16hyperChipmunkI've seen only one episode
19:48.23Mikmatoo bad there ain't a DVD-box of Mythbusters
19:48.29hyperChipmunkthey were testing the 'peeing on the third-rail' theory
19:48.34Wobin_hehe firing the frozen chicken =)
19:48.38Luceni mean come on..huge air pressure cannon shooting frozen chickens
19:48.57Lucenso much fun...and they get paid for it
19:49.11Lucenthird-rail! that was funny too
19:49.13hyperChipmunkthe concluded it could work if the dude had a stream 3/4" thick or something like that
19:49.18Lucenhahaha
19:49.24Wobin_rofl
19:49.28Mikmathe penny-gun was cool too
19:49.51Wobin_"Beware of electrocution if you are holding a firehose" =P
19:49.59hyperChipmunkhehee
19:51.07otravihaha, my L1 druid has 13 hours played
19:51.43Wobin_testchar?
19:51.50Mikmanowai!
19:52.17otraviyeah, I wipe on settings on it when I quit wow :p
19:54.01FryGuy-anyone here have experience implementing lua in an app?
19:54.17hyperChipmunkis the app wow? =)
19:54.20FryGuy-no
19:54.33FryGuy-i'm trying to find a way to reroute the errors to a console, but no luck thus far
19:54.38hyperChipmunkoh fry
19:54.46hyperChipmunkyou see my post about batfu?
19:55.16FryGuy-batfu?
19:55.31Wobin_battlegroundsFu
19:55.34hyperChipmunkbattlegroundsfu; I thought you were asking about it in here last night
19:55.38hyperChipmunkmaybe I got the wrong guy
19:55.52Wobin_hyperChipmunk: What is GloryLib?
19:55.55FryGuy-[2006-04-19 09:50:08] <@Cairenn|afk> hyperChipmunk: do you have BatFu fixed?  If so, I'll move it back out for you.  Otherwise, I'm about to head out again, will be back later on
19:55.56FryGuy-that?
19:56.12hyperChipmunkoh
19:56.15hyperChipmunkn/m it was TheFly
19:56.18hyperChipmunkFryGuy
19:56.19hyperChipmunkTHeFly
19:56.22hyperChipmunksame thing
19:56.34FryGuy-heh
19:56.34Wobin_hyperChipmunk
19:56.40Wobin_wereHamster
19:56.45Wobin_Same thing =P
19:56.50hyperChipmunkWobin_: it's the embedded lib that honorfu and batfu share
19:57.01Wobin_hyperChipmunk: Aha =)
19:57.17hyperChipmunki thought he released it with the rest of the 1.0 stuff
19:57.26hyperChipmunkso when I saw it hadnt' been changed
19:57.28hyperChipmunkI released mine
19:57.42hyperChipmunkand then apparently he didn't release it =P
19:58.00hyperChipmunkand furthermore, was planning on changing it a lot
19:58.15Wobin_I'm getting hardly any proper tooltips since release =P
19:58.20otravibwahha
19:58.32otraviI made a friend level it to L2
20:03.11Mikmaotravi: wtb automatic "Yes"-responser for readychecks ;)
20:03.46otraviMikma: never...
20:04.19Mikmawell it's because of you they are calling me badnames for being "afk" when readychecks come (irc irc)
20:05.04otraviget two screens, problem solved ^^
20:05.11Mikmahehe joking really...
20:05.40Mikmatoo bad there ain't 12" lcd's on sale here ;)
20:06.27FryGuy-i wish wow played sounds when you are alt-tabbed :(
20:06.41otraviIt does here (linux ftw)
20:06.48FryGuy-heh
20:06.54MikmaFryGuy-: use windowed more
20:06.56Mikmamode*
20:06.57FryGuy-i can't live without irc and trillian :/
20:07.01FryGuy-I do
20:07.09FryGuy-windowed + maximized ftw
20:08.53otraviMikma: updated oRA_RaidSay btw :)
20:09.14Mikmakewl :)
20:11.37FryGuy-hmm why did you do it like that otravi
20:12.11hyperChipmunkcan double-clicking on the world trigger an action?
20:12.18otraviFryGuy-: I'm lazy, and there might be some more to block later on
20:12.25FryGuy-%*%*%*? .+ %*%*%*?
20:12.30FryGuy-:p
20:12.36otraviask Tekkub about that one :p
20:12.42Mikmaregexp?
20:12.43FryGuy-oh
20:12.52FryGuy-Tekkub: answer my question :p
20:12.53hyperChipmunklike, if I wanted triple-click to throw up a flare...two clicks to cast, and the third selecting the target area
20:12.58otraviI used most of the BossBlock code
20:13.22*** join/#wowace [MoonWolf] (n=moonwolf@f176182.upc-f.chello.nl)
20:13.23*** mode/#wowace [+o [MoonWolf]] by ChanServ
20:13.28hyperChipmunksomething I've been trying to figure out on and off, but never got to work; anyone have an idea? or another mod that might incorporate a similar mechanic?
20:13.48Mikmacia is broken :(
20:14.41*** join/#wowace kergoth` (n=14899232@65.98.40.42)
20:14.44otravi*** .+ ***$ would do the trick tho'
20:14.50otraviif I'm not wrong :o
20:15.30FryGuy-hm? :/
20:15.49FryGuy-% is the escape character i'm assuming
20:18.08Mikmawell..
20:18.14Mikmaperl -pi -e 's/^foo:.*$/foo: BAR/g' file.txt
20:18.35Mikmathis one searches " foo: *whatever* " and replaces it with " foo: BAR "
20:18.39Mikmaif i remember correctly
20:19.28kergoth`i hope you arent comparing perl's extended regex to lua's string matching.  lua's string matching isnt even regex, its largely custom with similar syntax
20:19.30kergoth`heh
20:19.45otravi%x (where x is any non-alphanumeric character) --- represents the character x. This is the standard way to escape the magic characters. Any punctuation character (even the non magic) can be preceded by a `%´ when used to represent itself in a pattern.
20:19.56[MoonWolf]they call it a regex in PIL
20:20.04Mikmagood to know kergoth` :) i didn't know
20:20.14Mikmahuh what's that last char :P
20:20.27[MoonWolf]that is what i was wondering
20:20.30otravihehe
20:21.04kergoth`lua complies with neither basic nor extended regular expressions as specified by POSIX
20:23.36kergoth`http://www.opengroup.org/onlinepubs/009695399/basedefs/xbd_chap09.html .. i loves you, google
20:24.11*** join/#wowace Eraphine|Lab (n=Eraphine@brenna.human.cornell.edu)
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20:44.42hyperChipmunkboss, how do i get my tooltip to not scroll?
20:45.37ckknighthave it less than 50 lines long?
20:45.49ckknightor make your font size smaller
20:45.55ckknight30 lines if detached
20:46.44hyperChipmunkgrr
20:47.03hyperChipmunkAV is like 20 lines jsut for the objectives
20:47.42hyperChipmunkI did a fairly significant restructuring of my battlefield model
20:47.51hyperChipmunkit should be a bit more robust
20:48.00Mikmawhipee
20:48.11Mikmawipe at chrom, 14% :D
20:48.52hyperChipmunkonly thing I have concern about is I can't use GetFactionColor anymore if everything else is horde, because I was greying stuff out if they didn't belong to anyone
20:49.04hyperChipmunkbut now anything that doesn't belong to anyone gets horde-colored =P
20:49.28hyperChipmunkfrackin' horde.../mutter
20:53.02Mikmawith WitchHunt and BigWigs the bossfights can be a mess on screen
20:53.29kergoth`how does witchhunt compare with spellalert? i havent had time to compare them
20:53.58Mikmacan't really tell since i wasn't a spellalert fan :/
20:54.31kergoth`got spoiled using it to time my earth shocks :P
20:54.48Mikmahehehe, clever :D
20:55.05Mikmai'm glad ammo fixed it so players can't see friendly casts
20:55.30kergoth`heh, thatd be crazy spammy
20:55.43Wobin_kergoth`: evil =)
20:55.49ckknighthyperChipmunk, ah
20:55.50Mikmabut on the other hand it's a good way to now which warlock keeps banishing elementals in MC
20:55.57ckknighthyperChipmunk, yea, cause it assumes either Alliance or Horde
20:56.10hyperChipmunkthink of the Troggs!
20:56.15hyperChipmunkTroggs are factions too!
20:56.40ckknightsee, I didn't realize this
20:56.45ckknightyou can change the code if you want
20:56.55hyperChipmunkyea, I changed it to horde for 0 or 2
20:57.03hyperChipmunksince blizz can't make up their mind
20:57.45hyperChipmunkwhenever it's a 'faction' value, it's 0-horde, 1-alliance
20:57.55hyperChipmunkwhenever it's a 'team' value, it's 1-alliance, 2-horde
21:01.52ckknightI think it'd be easier to do both 2 and 0 as horde
21:01.57ckknightmake it redundant
21:02.12hyperChipmunk~16:56 < hyperChipmunk> yea, I changed it to horde for 0 or 2
21:02.17hyperChipmunkis that different than that?
21:03.10hyperChipmunkbtw, I'm in av; I'm gonna stay here until I finish this
21:03.14Wobin_how about not 1?
21:03.21hyperChipmunkgrr
21:03.27hyperChipmunkbecause the way it is
21:03.40hyperChipmunkit takes either a number or a string
21:03.47Wobin_no I mean, to identify the faction just have if '1' then alliance else horde
21:03.59hyperChipmunkwhat if the Troggs control something?
21:04.12Wobin_Ah, I see =)
21:04.16hyperChipmunktroggs and kobolds are factions in AV
21:04.53Wobin_Is there a time when 2 could be something other than horde?
21:05.05ckknightTroggs
21:05.18Wobin_Since when referring to faction you have 0 and 1 for horde/alliance
21:05.59hyperChipmunkno
21:06.11hyperChipmunkbut you have it map 0, Alliance and FACTION_ALLIANCE to 1
21:06.12hyperChipmunker
21:06.20hyperChipmunk1, Alliance and FACTION_ALLIANCE to 1
21:06.23ckknightyea
21:06.35ckknightand 0, 2, "Horde", and FACTION_HORDE to 2, right?
21:06.38hyperChipmunks/to 1/to "ALLIANCE"
21:06.43hyperChipmunkdoh
21:06.48hyperChipmunkSTARTING AGAIN!
21:06.50hyperChipmunkxxxxxxxxxxxxxxx
21:06.57Mikmaag`: yohoo?
21:07.03hyperChipmunk1, "Alliance", and FACTION_ALLIANCE ---> "ALLIANCE"
21:07.22hyperChipmunkanything else ---> "HORDE"
21:07.37hyperChipmunkso when it gets "Trogg"
21:07.46hyperChipmunk"Trogg" ---> "HORDE"
21:07.56ckknightokay
21:08.00ckknightalright
21:08.04ckknightI'm fine with that
21:08.23hyperChipmunkthat's cuz you're a horde player and think everything should be Horde
21:08.30Mikmaag`: i got a couple of screenshots from mg2 bug i wan't you to see
21:08.33hyperChipmunk=)
21:09.15hyperChipmunkI changed it to elseif 0, 2, "Horde", or FACTION_HORDE ---> "HORDE"
21:09.28ag`Mikma, ok
21:09.36hyperChipmunkand it falls through to grey
21:10.19ckknightalright
21:10.40ckknightI have other functions do Aliiance or Horde by default
21:10.43ag`Mikma, just upload them somewhere and give me the links
21:11.04hyperChipmunkyea, but none of the others are harmful that i could find
21:11.09Mikmaag`: working on it :)
21:11.11ckknightokay
21:11.20hyperChipmunklike, troggs don't have a score
21:11.26hyperChipmunknor a number of players
21:11.28hyperChipmunketc.
21:11.33ckknightyep
21:11.44ckknightanyone else want to be a Trogg?
21:11.48ckknight;-)
21:11.50hyperChipmunkhehe
21:11.52[MoonWolf]ME
21:12.14hyperChipmunkand I changed the GetHolder to return X, lifted from the string "X Controlled"
21:12.41ckknightokay
21:12.43hyperChipmunkso that takes care of that, plus wraps up a bunch of other nice things
21:12.58ckknightwhat about Uncontrolled and Destroyed?
21:13.18Mikmaag`: http://wow.reaktio.net/mg2/ .. see anything funny in these? :)
21:13.22hyperChipmunkif it's destroyed, you don't do the pattern search, you just return nil
21:13.28hyperChipmunkwell
21:13.29hyperChipmunkyea
21:14.13hyperChipmunkand if you do get to the pattern search (not destroyed) and nobody turns out to be controlling it, well then..
21:14.22hyperChipmunkit's the natural fallback value
21:14.29ag`Mikma, well it looks like an aura is missing sometimes
21:14.39hyperChipmunkand that way we never have to return nil
21:14.48Mikmaag`: yeap, and to me it seems like they are missplaced
21:14.58ag`misplaced?
21:15.04Mikmaag`: 10 buffs, 1 debuff (1 space) 3 buffs
21:15.18hyperChipmunk"Uncontrolled" is, I mean
21:15.30ckknightokay
21:15.36ag`yep, that isn't really misplaced... Just something missing :P
21:15.38Mikmaag`: shouldn't it be like: 10 buffs, 3 buffs, 1 debuff
21:15.48hyperChipmunkit really makes sense; trust me =)
21:16.10ckknightalright
21:16.23hyperChipmunkw00t
21:16.29Mikmaag`: you sure? the order they are in looks kinda kinky
21:16.37hyperChipmunkSnivvle just took back the Coldtooth mine and it switched over to Kobold =D
21:16.39ag`well it's probably just me who made a fault in the code...
21:16.52ag`it's not meant to look like that
21:17.02hyperChipmunkmy previous versions just ignored trogg- and kobold-held nodes
21:17.11hyperChipmunksince they're not extremely vital
21:17.27hyperChipmunkbut it makes me happy ot be able to handle them now =)
21:17.48Mikmaag`: http://wow.reaktio.net/mg2/mg2_b1.png this shows it nicely :D
21:18.05ag`yeah
21:18.21ag`anyway what version?
21:18.23Wobin_Just a note, though, can you put a contrasting colour around the red border of the debuffs?
21:18.33hyperChipmunkalso: I'm having some problems with the table initialization on zone-in.  the code looks airtight, but for some reason I sometimes get duplicate nodes in the list, or none at all
21:18.39Wobin_Like white or something? Otherwise it can blend into the background
21:19.12hyperChipmunkthink you could take a look and see if there's any reason you'd end up with two nodes with the same name in that table?
21:19.24Mikmaag`: 64pre
21:19.25hyperChipmunkgiven we're looping through pois, and pois each have unique names
21:19.44hyperChipmunkI don't see how something could be added twice, unless there's maybe a bug in compost
21:20.00ag`Wobin_, me you're asking? Hmm, I guess it would be possible, but it would increase the size on the aura icons..
21:20.08Mikmaag`: did you have a look of my post on forums, about the little typos and so on
21:20.14ag`yeah
21:21.01Mikmagoodie. nothing else showed up yet than the ones i have informed
21:21.55hyperChipmunkI'm gonna play using non-composted objective table for now and see if that changes things
21:22.24Mikmaoh, 64pre2
21:22.38ag`What typos btw? I looked at what you wrote, but I can't see exactly what's wrong
21:22.55hyperChipmunkooooh
21:23.05Mikmaag`: ok i'll take a screenie
21:23.07hyperChipmunkoh man
21:23.12hyperChipmunki see the big flaw
21:23.53hyperChipmunkwe set self.battlefieldObjectiveStatus[node] = self.battlefieldObjectiveStatus[i] when we create the table, then make changes to one or the other....
21:24.28hyperChipmunkwill those changes propagate?
21:25.48Mikmaag`: http://wow.reaktio.net/mg2/mg2_tooltip.png
21:25.49hyperChipmunki.e., if I change a value using self.battlefieldObjectiveStatus[i].inConflict = true, and then look at self.battlefieldObjectiveStatus[node-corresponding-to-i].inConflict, will that be true too?
21:26.21Mikmaag`: screenshot taken from Party-tab, mouseovering the "Health/Mana text"
21:26.33ckknightyes, hyperChipmunk
21:26.35ag`ooh
21:26.39ag`<PROTECTED>
21:26.47Mikmayeah, been there from.. mg1 hehe
21:26.47ckknightsince self.battlefieldObjectiveStatus[i] == self.battlefieldObjectiveStatus[node]
21:26.53hyperChipmunkalways
21:27.02hyperChipmunknot just immediately after it's assigned?
21:27.11ckknightwait, what?
21:27.35ag`Mikma, well I just copied most of the strings =)
21:27.59ag`anyway, guess it's bedtime now.. Thanks for reporting the problems!
21:27.59hyperChipmunkok, say bOS[1].foo is set to "bar"
21:28.00ag`nn
21:28.03ckknightyea
21:28.13hyperChipmunkand bOS[a] = bOS[1]
21:28.23ckknightyea
21:28.23hyperChipmunknow I say bOS[1].foo = "baz"
21:28.27Mikmaag`: nn
21:28.30hyperChipmunkwhat's the value of bOS[a]?
21:28.34ckknightassert(bOS[a].foo == "baz")
21:28.41hyperChipmunkk
21:29.09hyperChipmunkalso, did you change the patterns around?
21:29.11ckknightwhy wouldn't it be?
21:29.15ckknightpatterns?
21:29.17Mikmackknight: FuBar's feature to move minimap and playerframes etc down... how hard could it be implementing mg2 frames in it also?
21:29.41hyperChipmunklike, I had some patterns, with compensation for "The NODENAME was attacked" and just "NODENAME was attacked"
21:29.49ckknightMikma, hrm
21:29.51hyperChipmunkand now they're backwards =P
21:30.01ckknightMikma, you can move the mg2 frames manually, though
21:30.13ckknightbackwards?
21:30.15ckknightum
21:30.28Mikmackknight: yeah but the automove feature would be neat so i wouldn't have to move them by hand everytime :)
21:30.31hyperChipmunkyou have to have "The NODENAME" before "^NODENAME"
21:30.44hyperChipmunkor else it catches "The NODENAME" as the name of the node
21:30.45hyperChipmunkohhhhhh
21:30.45ckknightmove it back, then
21:30.48hyperChipmunkno, I know what it is
21:30.52hyperChipmunkthose returns
21:31.00hyperChipmunksince we cut out immediately
21:31.06hyperChipmunkI had the correct one second
21:31.17hyperChipmunkso that it would overwrite the first
21:31.20hyperChipmunkif it caught it
21:31.33hyperChipmunkok everything's  fine =)
21:31.44hyperChipmunksince we're aborting the scan after the first one, it's not getting to the second
21:31.54hyperChipmunkso ...alright, easy to fix
21:34.15hyperChipmunkand it works now =D
21:35.59ckknightwhy don't languages have a `break 2`, to get out of two loops?
21:36.14hyperChipmunkhm
21:36.45hyperChipmunkI want to say there's cases where that's ambiguous
21:36.54Wobin_I'd probably agree
21:36.59Wobin_but I can't think of a sitution offhand
21:37.04hyperChipmunkbut I ..yea
21:37.54ckknightambiguous how?
21:38.08Wobin_see, that's the problem =)
21:38.12hyperChipmunkhehe
21:38.26hyperChipmunkthis is going to torment me until I think of one
21:38.27hyperChipmunkthx a lot
21:38.29ckknightthere isn't logically a situation
21:38.57Wobin_probably
21:39.53Wobin_You're not loading
21:40.29Wobin_ow
21:40.37Wobin_fubar, loads up 1428kb
21:41.01Wobin_something's gone wrong =(
21:41.15hyperChipmunkcombind?
21:41.37hyperChipmunkFuBar loads before warmup on my box =\
21:42.33Wobin_...
21:42.37Wobin_and I can't log out
21:42.42Wobin_I'M TRAPPED IN THE GAME
21:44.24Neronix:<
21:44.30Neronixalt-f4 :P
21:45.47ckknightlol, hyperChipmunk
21:46.05hyperChipmunkwhat? O_o
21:46.16ckknightFuBar loads before warmup
21:46.24ckknightI think BabbleLib makes it big
21:46.24hyperChipmunkoh =P
21:46.28ckknightwhich doesn't make much sense
21:46.33ckknightcause it's lazily loaded...
21:47.05hyperChipmunknot that i'd ever know
21:47.13hyperChipmunkcuz (obviously) that loads before WU too =P
21:48.43Wobin_hum
21:48.52Wobin_And my editbox is all stuffed
21:48.56Wobin_I suspect Visor
21:50.16MikmaWobin_: happened to me too couple of days ago :D
21:50.41Mikmalogout and exit game-buttons didn't work, neither did slashcommands
21:54.20Mikmaotravi: well, oRA worked for the whole time i was using it after update
22:07.32kergoth`hyper, go add !!warmup to the deps of the first addons that load on your system :P
22:08.43hyperChipmunkooh, good idea
22:08.46hyperChipmunkkerg ur so smrt
22:09.19ckknightkergoth`, this is interesting
22:09.39ckknightin WoW, if I have functions which create tables, it is no cheaper than declaring the tables to start off with
22:10.22kergoth`hmm, you do a gcinfo() before and after _creating_ the function, not before and after running it, right? :P
22:11.21ckknightright
22:11.52ckknightI'm using warmup
22:12.14ckknighthang on, I'll add proper gcinfos
22:12.20kergoth`hmmm, interesting
22:14.05kergoth`ckknight: what do the tables contain?
22:14.17ckknighthang on for a minute
22:14.38kergoth`k
22:15.30kergoth`<PROTECTED>
22:15.34kergoth`<PROTECTED>
22:15.46kergoth`Creation of 1000000 tables.     89843.75
22:15.49kergoth`Creation of 1000000 functions that return a table.      19531.25
22:16.05ckknightcrap, my test was wrong
22:16.41kergoth`now, if its strings, that might be different.  it may be allocating the ram for the strings themselves when the compiled lua chunk is executed, not when those lines are hit
22:16.57kergoth`in which case you'd only save the overhead of putting them in the table and such, not anything for hte strings themselves
22:18.03ckknightwtf
22:18.19ckknightBabbleLib appears to be taking 7k
22:18.56hyperChipmunkmassive
22:18.56ckknightwhy does Warmup say it's taking 1080 KiB
22:19.13hyperChipmunkrounding error
22:19.31hyperChipmunk>8x
22:22.02ckknightI put DEFAULT_CHAT_FRAME:AddMessage(format("%d, %d", gcinfo())) at the beginning and end of BabbleLib.lua
22:22.16ckknightI got 10011, 11088
22:22.25kergoth`ckknight: link me to the source of that .lua
22:22.29ckknightand 10018, 11088
22:22.46ckknightthat is a 7k difference, right?
22:23.05ckknightor is WoW loading the file outright causing the bloat?
22:23.18ckknightcause that's 268 KiB
22:23.52kergoth`ckknight: the vast majority of that file are string _constants_
22:23.58ckknightyea
22:24.00kergoth`those arent defined during the line by line execution of the file
22:24.05ckknightah
22:24.29ckknightwhich means it's also loading the deDE, frFR, and zhCN constants needlessly
22:24.39kergoth`unlike foo = {}, bar = "" doesnt allocate anything, it references the constant containing ""
22:25.09ckknightis there any way at all I can make it not load certain constants?
22:25.13kergoth`yeah, but i dont see any way to avoid that, unless you make them seperate dynamically loaded addons or something :P
22:25.20ckknighte.g. "Hexenmeister" would never be used on an English client
22:25.22kergoth`which would add overhead thatd blow away teh benefit
22:25.31ckknightyea
22:25.44hyperChipmunklol "Hexenmeister" is always your sample non-english word
22:25.53ckknightcause it's such an awesome word
22:25.56hyperChipmunk=D
22:25.59ckknightyou can't deny it
22:26.01ckknightit has an x
22:26.04hyperChipmunkno, I'd do the same
22:26.05ckknightit has meister
22:26.13ckknightwhat do you expect from me? I am but one man
22:27.29ckknightit'd be cool if you could do like BabbleLib-$locale$.lua in the toc
22:27.57hyperChipmunkI think i'm about done with glorylib, except for the crazy table thing that's totally beyond my comprehension
22:28.08ckknightwhat thing?
22:28.34hyperChipmunklike, sometimes when it runs the battlefield objective table initialization
22:28.42hyperChipmunkon zone in, mostly
22:28.59hyperChipmunkit puts weird values in
22:29.09hyperChipmunklike, node names appear multiple times
22:29.12hyperChipmunkor not at all
22:29.41hyperChipmunkbut that's just impossible, because we're looping through the pois to assign the fields, and no more than one poi has a certain description
22:29.53ckknightI'm fed up with my guild
22:29.59ckknightI need to go somewhere else :-P
22:30.07hyperChipmunkusually reloading fixes it
22:30.19hyperChipmunkbut sometimes reloading just empties it completely, never to return =P
22:30.34hyperChipmunkI'm trying it without compost
22:30.54hyperChipmunkhaven't gotten to a place where it commonly bzorks yet
22:31.32hyperChipmunkbut once I get to one, we'll have to decide what to do from there
22:32.09Cairennhey hyperChipmunk?
22:32.14hyperChipmunkyes'm?
22:32.23Cairennyou ready for me to move that back out yet?
22:32.29hyperChipmunknot quite =)
22:32.35Cairennk, just let me know :)
22:32.36hyperChipmunkalmost-maybe ;)
22:32.42hyperChipmunkbut not quite
22:32.49Cairennwas just letting you know that I"m around now, for when you are ready
22:32.55hyperChipmunkgreat, thanks
22:33.31ckknightI'm gonna add slash commands to the libraries
22:40.38hyperChipmunk"if a then if b or c or d then...end end"  is the same as "if a or b or c or d then...end", correct?
22:40.45hyperChipmunker
22:40.47hyperChipmunkgrr
22:40.48ckknightno
22:40.53hyperChipmunk"if a then if b or c or d then...end end"  is the same as "if a and b or c or d then...end", correct?
22:40.58ckknightno
22:41.12ckknightit's if a and (b or c or d) then ... end
22:41.32hyperChipmunkthe second will fail if a is false before it evaluates b,c,d though, no?
22:41.51kergoth`ckknight: it looks like constants get stored in the prototype of the compiled -function-.  so as long as you have your constants in a function the way you do in glorylib, the non-english strings shouldnt be taking up any ram.  as a test, compare the current setup vs a file that contains only the function for english and see what the diff in ram usage is after the load
22:44.14ckknightkergoth`, without those, it's 448
22:44.25ckknightcompared to 1080
22:44.32ckknightbut that doesn't have the strings anywhere, then
22:44.34ckknightno functions either
22:44.49kergoth`well, those functions dont get defined unless those blocks are entered
22:44.50ckknightand I'm talking about BabbleLib, not GloryLib
22:44.56ckknightyea, I know
22:45.16ckknightmaybe WoW does it differently
22:45.30ckknightidea:
22:45.37ckknightRunScript/
22:45.38ckknight?
22:45.40ckknightwait, no
22:45.44ckknightthat makes a giant string as well
22:47.40ckknightblast
22:47.47hyperChipmunkconfound it!
22:47.56ckknighthrm?
22:48.17hyperChipmunkseems like an appropriate thing to say with 'blast!'
22:48.25hyperChipmunkgot caught up in the moment, sorry
22:49.11kergoth`ckknight, i just tested loading a file containing an if statement like yours, but which defines a global table in each instead of a function, to see how it behaves with the constants outside a function
22:49.24Neronixotravi: is ouf supposed to be working at the moment?
22:49.26ckknightokay
22:49.32kergoth`tested after loading, after executing the hunk (actually running the code), then after a gc pass after that
22:49.45kergoth`then i compared that against one that defines teh same global table, but in functions
22:50.22kergoth`tables (load, execution, post-gc, all relative to the ram pre-load): 37.7, 41.2, 14.26
22:50.34hyperChipmunkhe thus did reach the conclusion that he is indeed a total nerd
22:50.35kergoth`functions (load, execution, post-gc, all relative to the ram pre-load): 54.1, 54.2, 5.85
22:50.38kergoth`interesting, no?
22:50.59kergoth`hmm
22:52.48kergoth`and a version with just one of the two functions in the file: 50.4, 50.48, 2.94
22:54.35kergoth`the first two sets of numbers make one think that putting the constants into functions means that they wont cause a ram impact if that function isnt defined
22:54.42kergoth`but the third implies that there is still an impact
22:57.06clad|worklol you're ridiculous =)
22:57.36cladhairekergoth`: Why don't you just compile it to opcodes, and see if the constants are defined when the function isn't defined?
23:04.15kergoth`hm?
23:04.37kergoth`constant definition isnt an opcode
23:05.11kergoth`do a luac -l -p on a file that defines a function that has a string inside it, and compare agaisnt one that doesnt.  the # of constants is shown for each function and for the file itself
23:06.12kergoth`regardless, its clear that referencing a string, whether its actually used or not, results in a permanent increase in ram.  lua must be internalizing all the constants referenced in a file when it gets compiled and run, regardless of whether those functions are ever actually executed.
23:06.29kergoth`s/all the constants/all the strings/
23:07.52cladhairehrm
23:07.53cladhairelemme look
23:08.55kergoth`there we are
23:09.21kergoth`http://ace.pastebin.com/670345
23:09.37kergoth`each function...end expression creates a closure with a _reference_ to the function's prototype
23:09.50kergoth`the prototype exists independent of the creation of the closures
23:10.01kergoth`lua must be internalizing the strings _when it creates the prototype_
23:10.06kergoth`which would make sense
23:10.25*** join/#wowace Parak (n=profi@user-0cev737.cable.mindspring.com)
23:10.30cladhairewellplayed =)
23:10.40kergoth`so to answer ckknight's initial question, yes, having all those strings from all those languages in the .lua does take up ram, whether they actually get used or not
23:10.50ckknightgrr.
23:10.55kergoth`what you save is not having to keep around a table, and having the overhead for all those elements, for all the languages
23:11.02kergoth`the strings still take up ram
23:11.39cladhairebut only one set of strings,right?
23:11.58cladhaire(i think you guys were talking about localizatino =)
23:12.01kergoth`well, the internalizing ensures that no string is ever created twice
23:14.02cladhairei know that
23:14.14kergoth`then what was your question?
23:14.33kergoth`loading BabbleLib.lua means that all those strings will take up ram indefinately, including the german ones when i'm running an english cilent
23:14.39kergoth`s/cilent/client/
23:15.02cladhaireEven if the definitions are in conditional code based on the locale
23:15.11kergoth`yep
23:15.17cladhaireBOO
23:15.27cladhaireThen we really should push for some locale stuff in the .toc
23:15.29kergoth`because they get internalized when it created the prototype for the function (the file itself ends up compiled into a function as well)
23:16.26kergoth`i wonder how much ram in total is being used up in an average user's wow due to strings of other languages
23:16.59kergoth`ckknight's test showed that it was consuming like 500K of additional ram in his case.. am i remembering that figure correctly?
23:16.59cladhairewell, considering it gets swapped out-- it doesn't really matter
23:17.07kergoth`swapped out?
23:17.11ckknightright, kergoth`
23:17.29cladhairekergoth`: Yeah.. if the strings aren't being used they will be paged out-- just by the OS
23:18.05cladhaireso the footprint of WoW is up there, but its not something thats resident.. just annoying.
23:18.15kergoth`that depends a great deal on lua's implementation
23:18.30cladhaire*nod* But I cwould like to assume they didn't leave the lua space always resident.
23:18.32cladhairethat would be sad
23:18.37cladhairebut is possible.
23:18.49kergoth`if the strings are contiguous in its internalized store, sure.  if not, the strings are likely too small to take up a page by themselves, so that page could be accessed for the other strings there...
23:18.51kergoth`it just depends
23:19.02cladhaireaye
23:19.09*** mode/#wowace [+r] by Cairenn
23:19.09cladhaireit would be nice to get conditional loading of localizatino files.
23:19.34kergoth`whats the page size in windows? 4K or so i'd expect
23:19.43kergoth`bleh
23:19.51kergoth`memory management is a weak area for me
23:19.54kergoth`need to fix ithat
23:20.33cladhaireMM is a PITA
23:20.38cladhairebut good to know abhout
23:23.47cladhairekergoth`: Do they get GC'd ever, if they're not executed?
23:24.39kergoth`the strings themselves arent under GC control afaik, though the references to them might be
23:26.30cladhaire(7:24:48 PM) Iriel: Yes, they are
23:26.30cladhaire(7:25:01 PM) Iriel: If they weren't none of our embeddable releases would actually have released anything
23:26.30cladhaire(7:25:10 PM) Iriel: But prototypes are collectable objects, as are closures
23:26.30cladhaire(7:25:51 PM) cladhaire: Ok.
23:26.30cladhaire(7:25:52 PM) Iriel: The following things appear in the lua 'freeobj' function:
23:26.31cladhaire(7:26:05 PM) Iriel: Prototypes, Functions(AKA Closures), Upvalues, Tables, Threads, Strings, and Userdata
23:27.39kergoth`well my testing here still shows an impact of having the strings in the file post-gc, whether they'er ever used or not
23:27.47kergoth`so i dunno
23:28.17kergoth`prototypes being freed isnt the issue here, its the strings themselves
23:28.23kergoth`we knew prototypes were collected
23:28.28cladhairewe were somewhat concerned with the impact of the embedded libraries.
23:28.29kergoth`strings get internalized
23:28.31cladhairealong with localization.
23:29.01kergoth`and its internalization clearly has a permanent impact, though i'm not sure how large an impact that is
23:29.13kergoth`afaict anyway
23:29.30cladhairecan you post what you're testing with?
23:29.31cladhaireso i can play?
23:29.51ckknightBabbleLib?
23:30.06ckknighthttp://svn.wowace.com/root/trunk/BabbleLib/
23:30.37cladhairewell its not just babblelib itself, its the testing method.
23:32.31kergoth`i have a file that does: local function bar() end local f = "foo"
23:32.38kergoth`then another that just does the local function bar() end
23:32.53kergoth`i tested loading the oen with just the function, then the one with the function and string, then the one with just the function again
23:33.02hyperChipmunkok, I have a question, and before I ask it, i need you guys to promise me you won't cry?
23:33.12Cairennuh oh
23:34.01hyperChipmunkhere's the deal; i'd LIKE to be able to put into GloryLib a function that returns how many battlefields of each kind are up in your bracket
23:34.20ckknightokay
23:34.25hyperChipmunknow, the only way to get that seems to be this:
23:36.21kergoth`ah, whew, thats a relief, i was wrong, problem in the testing methodology.  it looks right now
23:36.32*** mode/#wowace [+R] by Cairenn
23:36.32hyperChipmunkwhen a battlefield selection frame is up (like the one where you sign up for a match), you can call GetBattlefieldInstanceInfo(n) and it will return the instance number of that battlefield in the nth position on the list; if there is no nth position, then it returns nothing
23:37.28hyperChipmunknow, I don't want to be opening the battlefield selection frame, or changing the one the user has open, to get this value
23:37.37hyperChipmunkcuz that's just stupid
23:38.01hyperChipmunkand there doesn't seem any other way to get at the info
23:38.20hyperChipmunkonly way is to open the window and count how many indexes return non-nil
23:38.42kergoth`Cairenn: +R means you cant join the channel if you arent registered with nickserv
23:38.48kergoth`Cairenn: fyi
23:38.56Cairennno, it means you can't *talk* in the channel
23:38.59hyperChipmunkthe window is pretty sluggish in the first place, so it's not really well suited anyways for getting values out of
23:39.02hyperChipmunkno, it means ...yea
23:39.24Cairennstuck it on because of the lilo message
23:39.28hyperChipmunkis there any tricks people use in these circumstances? I think tradeskills work in a similar manner
23:39.43kergoth`well the effect is the same.  i dont see any reason to set +R unless you start getting spammed by that guy
23:39.58kergoth`for a support channel, +R is awfully restrictive
23:40.06*** mode/#wowace [-R] by Cairenn
23:40.09Cairennokay?
23:40.33kergoth`the guy was spamming #vim earlier
23:40.44kergoth`they keep kickbanning him, since they dont want to +R
23:40.47kergoth`hehe
23:41.33kergoth`cladhaire: if you didnt notice, lua 5.1's collectgarbage('count') is more accurate than gcinfo() is.  it gives the fractional amount as well, not just integer.  not sure how accurate it actually is, but..
23:42.44CIA-13ckknight * r416 TouristLib/TouristLib.lua: TouristLib - Added /tourist and /touristlib slash commands.
23:43.13CIA-13ckknight * r417 BabbleLib/BabbleLib.lua: BabbleLib - added /babble and /babblelib slash commands
23:43.23ckknightI need to make it hug perl next time
23:43.34ckknightpurl*
23:43.55cladhairekergoth`: I still don't think we have an issue.
23:44.00cladhairekergoth`: Just ran some tests with babble.
23:44.12cladhaireOne with the code commented, and one using the locale logic.
23:44.15cladhaireI get the same result
23:47.01Tem|Foodcladhaire:
23:47.06Tem|Foodperfect raid
23:47.08Tem|Foodnow
23:47.12Tem|Foodget working
23:47.19kergoth`<kergoth`> ah, whew, thats a relief, i was wrong, problem in the testing methodology.  it looks right now
23:47.29ckknight?
23:47.58ckknightso did you find a way to make it less memory intensive?
23:47.59cladhaireTem|Food: I'll get right on it =)
23:47.59cladhairelol
23:48.00kergoth`was wrong in my belief that strings stuck around internalized after all prototypes that reference them have been freed
23:48.05cladhaireckknight: What you have is the best
23:48.10ckknightokay
23:48.18ckknightbut warmup makes it look bad
23:48.45kergoth`does warmup force a gc cycle after each addon loads?  if not, it isnt a good measure
23:48.53kergoth`they'll all look bigger than they actually are
23:48.55ckknightguess not
23:48.59kergoth`or rather, its a good measure to compare them to one another
23:49.11kergoth`but not as an independent measure
23:49.25kergoth`foo
23:49.28ckknightI wonder if I forced a GC when babblelib gets initialized...
23:49.34cladhaireYou can't.
23:49.39ckknight`:-P
23:49.40ckknightwhy not?
23:49.43CIA-13neronix * r418 AHProtectWin/AHProtectWin.toc: AHProtectWin - Forgot to add |cff007FFF -Ace-|r to the TOC >.>
23:49.44cladhaireAnd it doesn't matter
23:49.50ckknightI know, I won't
23:49.52cladhaireYou can't GC from within the same chunk that you want to GC away =)
23:49.59Neronix`sleepnight
23:49.59cladhaireckknight: 278556
23:50.05cladhairethat's using your locale logic
23:50.08ckknightif you register with ADDON_LOADED, you can
23:50.12ckknightokay
23:50.15cladhaireckknight: 262525
23:50.22cladhaireThat's using comments to make the ced not exist at all
23:50.28ckknighthrm
23:50.36ckknightah, it's good by my book
23:50.38cladhairenot very accurate
23:50.44cladhairecause i commented more in the second, etc.
23:50.44cladhairelol
23:52.09ckknightI reported someone for bragging about buying gold, and apparently Bliz is "taking the appropriate actions" now
23:52.41cladhairelol
23:52.48ckknightgood times
23:55.33ckknightokay, I want to start a new char on a new server, fresh start et al. What should I be?
23:57.37cladhaireDruid
23:57.42cladhairedefinitely =)
23:57.53cladhairei dont think ive ever rolled on a server where there were too many druids.
23:58.00cladhaireso you're in high demand =)
23:58.47ckknightokay
23:58.51ckknightI normally play Horde
23:59.01ckknights Alliance fun or not worth the trouble?
23:59.04hyperChipmunkckknight: if you're scrolled down in the tooltip, and it suddenly shrinks to non-scroll size, you get a tooltip that says nothing but "scroll up"; when you scroll up, it fixes itself, but still...
23:59.19hyperChipmunkcome play alliance on Feathermoon
23:59.24ckknightokay
23:59.25cladhaireckknight: Be careful, especially if you're concerned about PVP
23:59.38cladhairehorde has been getting more in hopes of short queues.
23:59.46cladhaireand then the alliance ends up being out numbered.
23:59.54ckknighthrm

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