| 00:06.32 | *** part/#wowace Ratbert_CP (n=KCummins@proxy-ce4.disney.com) |
| 00:09.14 | weab | MoneyFu.lua:287: attempt to perform arithmetic on field `?' (a nil value) |
| 00:09.40 | weab | while buying skills |
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| 00:23.43 | ckknight | weab, will look into it |
| 00:23.53 | ckknight | weab, first, what version of MoneyFu? |
| 00:25.20 | weab | uh. i think i updated it yesterday |
| 00:25.31 | weab | .601 |
| 00:26.20 | weab | apparently made it pretty severely unhappy, it hasnt been updating at all since that happened |
| 00:28.09 | weab | it also later gave me this one, but i'm assuming it's because of the first one and the whole thing being broke |
| 00:28.10 | weab | FuBarUtils.lua:138: attempt to perform arithmetic on local `value' (a nil value) |
| 00:28.10 | weab | <PROTECTED> |
| 00:29.44 | weab | ah, is that the thing you fixed with .764? you've been updating these too often, i can't keep up :p |
| 00:34.25 | Tain | "Archuds dependecy is Ace. Which is out of date and I can't find a new version or get the old one working. A few other things depend on Ace as well. My current ACE version is 1.3 and I can't find a 1.4 version anywhere. " |
| 00:35.11 | Tain | I have nothing positive to respond to that person with but if anyone else does. http://forums.worldofwarcraft.com/thread.aspx?fn=wow-interface-customization&t=366024&p=1&tmp=1#post366024 |
| 00:35.22 | ckknight | update to the most recent version, I'm pretty sure I fixed it, weab |
| 00:36.07 | weab | just updated em all, will let you know if anything creeps up again |
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| 00:50.40 | Codayus | Tain: How is it these people manage to survive in a world that contains scissors and autommobilea and so forth? |
| 00:50.57 | Codayus | I'd have thought nature would have handled them well before they would find their way onto forums... |
| 00:55.40 | Codayus | Hmm, that curse thread is getting...special...too... |
| 00:55.43 | Codayus | *sigh* |
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| 01:01.52 | ckknight | which thread? |
| 01:02.42 | Codayus | http://forums.curse-gaming.com/showthread.php?p=23178 |
| 01:07.11 | ckknight | hyperChipmunk, http://www.wowinterface.com/portal.php?id=54&a=viewbug&bugid=830 |
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| 01:45.18 | hyperChipmunk | ckknight: I don't see any erro...oh hm |
| 01:45.24 | hyperChipmunk | is it something with the local GetHolder? |
| 01:45.31 | ckknight | i don't know |
| 01:45.34 | ckknight | your code |
| 01:45.44 | ckknight | but that's my guess |
| 01:45.54 | hyperChipmunk | was that blank local GetHolder there before? |
| 01:46.39 | hyperChipmunk | looks like an errant middleclick from here =x |
| 01:46.44 | Kaelten | curse sucks |
| 01:47.09 | hyperChipmunk | Kaelten: welcome to the internet |
| 01:47.44 | ckknight | yes, down with curse |
| 01:47.47 | hyperChipmunk | i love that customer service |
| 01:47.48 | ckknight | why do so many people like it? |
| 01:48.03 | hyperChipmunk | it feels all ghetto now anyway |
| 01:48.33 | Codayus | I think a lot of people just got used to using them early on... |
| 01:50.32 | Codayus | But yeah, I'd drifted away from even checking them recently. |
| 01:50.45 | Codayus | And given that thread, I might start actively avoiding them. |
| 01:51.07 | ckknight | go Kaelten, stick it to the man |
| 01:52.21 | hyperChipmunk | the French man |
| 01:52.46 | Kaelten | heh I expect a im from Net any min now. |
| 01:53.16 | CIA-13 | 03devla 07Devla * r834 10AceHeal/ (AceHeal/AceHeal.toc Changelog.txt): AceHeal: Added PerfectRaid support |
| 01:53.35 | Codayus | :-) |
| 01:54.18 | CIA-13 | 03devla 07Devla * r835 10AceHeal/AceHeal/AceHealPRaid.lua: AceHeal: Added PerfectRaid support (redux) |
| 01:54.56 | hyperChipmunk | yyeeeeeeeoowch |
| 01:55.04 | ckknight | I'm gonna post my disdain |
| 01:55.08 | Cairenn | that thread is getting just plain nasty! |
| 01:55.16 | Kaelten | think I got my point accross? |
| 01:56.53 | cladhaire | oh wow |
| 01:56.55 | cladhaire | thats.. nasty |
| 01:56.59 | cladhaire | i've never had a problem with curse =( |
| 01:57.24 | Tain | It's never too late to start, cladhaire. |
| 01:57.29 | Codayus | Heh |
| 01:57.34 | cladhaire | hehe |
| 01:58.13 | cladhaire | Kaelten: Did you get a chance to look at mt parser for chat commands? |
| 01:58.33 | Kaelten | huh? |
| 01:58.37 | cladhaire | lol |
| 01:59.04 | cladhaire | http://ace.pastebin.com/680257 |
| 01:59.16 | cladhaire | i'm working on a chat command parser for PR |
| 01:59.22 | Kaelten | pr? |
| 01:59.26 | cladhaire | PerfectRaid |
| 01:59.30 | Kaelten | ah |
| 01:59.45 | cladhaire | acechatcmd doens't have all of what i need atm |
| 02:02.07 | Kaelten | um, I'm kinda trying to figure out what its spost tob e doing |
| 02:02.42 | cladhaire | haha |
| 02:02.45 | cladhaire | it does what AceChatCmd does |
| 02:02.47 | cladhaire | just different. |
| 02:02.54 | cladhaire | parse() is the chat command handler |
| 02:02.54 | Kaelten | whats lacking from ace chat command? |
| 02:03.15 | cladhaire | using this, all validation is done on the parser, not in the options handler. |
| 02:04.25 | Kaelten | hyperChipmunk, lmao |
| 02:04.28 | hyperChipmunk | feels good to give back to the community |
| 02:04.35 | Kaelten | they're taking a while to respond now aren't they? |
| 02:04.47 | Codayus | Hmm, I'd contribute, but I think that'd require me to write an actual mod first. *cry* |
| 02:04.49 | cladhaire | for example, parse("setbackdrop bar 1.0 1.0 0 0.75") calls: PerfectRaid:SetBackdrop("bar", 1, 1, 0, 0.75) |
| 02:05.23 | Kaelten | hmm |
| 02:05.33 | Kaelten | well what does it do that the current acechatcmd doesn't? |
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| 02:05.39 | Kaelten | or is it just a style preference? |
| 02:05.40 | cladhaire | I just said for one. |
| 02:05.41 | ckknight | alright, I posted |
| 02:06.07 | Codayus | cladhaire: Oh, I see. Stops the handler having to parse the stupid string out... |
| 02:06.11 | cladhaire | yep |
| 02:06.18 | cladhaire | which is one of my biuggest complaints. |
| 02:06.21 | ckknight | Codayus, I just posted the list of my mods which the curse community will never see |
| 02:06.25 | cladhaire | does some extra validation cause of the extra tags I added. |
| 02:06.47 | Codayus | Which is a pain. I've run into that once or twice.... |
| 02:06.49 | Codayus | ckknight: LOL |
| 02:07.06 | ckknight | if nothing else, it may get me more users with very minimal effort |
| 02:07.13 | Codayus | Yeah. :D |
| 02:07.30 | cladhaire | Guys, what does this flame curse post server? |
| 02:07.36 | cladhaire | s/ver/ve/ |
| 02:07.37 | hyperChipmunk | rofl |
| 02:07.53 | hyperChipmunk | boss put like 80 links to wowi |
| 02:07.55 | Codayus | cladhaire: serve? serve...posts have to serve a purpose? |
| 02:08.05 | Tain | It mostly serves to give people who feel Ace addon developers are assholes more fuel. |
| 02:08.10 | cladhaire | yeah |
| 02:08.12 | cladhaire | which is bad. |
| 02:08.14 | cladhaire | =( |
| 02:08.23 | cladhaire | whatevs |
| 02:08.33 | Kaelten | well my biggest thing is that I don't have time to maintain or check their anyway |
| 02:08.33 | Codayus | Anyhow.... |
| 02:08.43 | Kaelten | I've been thinking of pulling for a while now. |
| 02:08.51 | hyperChipmunk | dude, I've been looking for an excuse to withdraw my addons from there for liek a months |
| 02:08.57 | hyperChipmunk | s/months/month/ |
| 02:09.01 | cladhaire | Kaelten: Thats all well in good, but it just hurts our community in the long run =( |
| 02:09.08 | Tain | There's no need for an excuse. |
| 02:09.09 | cladhaire | Choose not to do it, okay.. but this post is bad news. |
| 02:09.10 | cladhaire | i'll shut up now. |
| 02:09.23 | Tain | The only problem is they don't seem to let you just remove your own addons entirely, which is stupid. |
| 02:09.29 | hyperChipmunk | and anyway, he was mean to me |
| 02:09.39 | hyperChipmunk | he started it |
| 02:10.02 | Codayus | cladhaire: I hacked support for setting MT targets into oRA_MainTank a couple of days ago. Needed to work out if I'd been passed a MT number and name, just a number, or something invalid. |
| 02:10.08 | cladhaire | its okay I'm done. I don't understand and I don't approve-- but I dont need to. |
| 02:10.15 | ckknight | I just don't like how they treat developers, so I never bothered to post |
| 02:10.17 | Codayus | Parsing that out took about 4 times longer to write than the actual code ot set targets. |
| 02:10.26 | cladhaire | ckknight: I've always been treated VERY well. |
| 02:10.40 | ckknight | it's also easier for me to just post on WoWI |
| 02:10.41 | ckknight | that's all |
| 02:10.42 | cladhaire | Codayus: Yep.. this can't do it all.. but it helps. |
| 02:10.48 | cladhaire | ckknight:That's fine =) |
| 02:11.02 | hyperChipmunk | cladhaire: I think you're the anomaly |
| 02:11.19 | hyperChipmunk | they've always given me a hard time |
| 02:11.22 | Codayus | Yeah. Seems like something that "belongs" on the parser side, not the handler side... |
| 02:11.35 | Tain | There's plenty of reasons to post one place or another. I don't use curse, ui.wow, or wowguru all for different reasons. |
| 02:11.36 | hyperChipmunk | takes weeks to get an addon posted |
| 02:12.01 | cladhaire | hyperChipmunk: Mine are posted instantly. |
| 02:12.03 | cladhaire | *shrug* |
| 02:12.03 | cladhaire | lol |
| 02:12.21 | cladhaire | and it not the reasons i object to |
| 02:12.21 | hyperChipmunk | well that's cuz you're big-shot ace-man |
| 02:12.35 | cladhaire | Codayus: Can you explain what you mean.. what you needed to parse? |
| 02:13.07 | hyperChipmunk | anyway, not like I'm tied to this community really anyway; the only one my mods that uses ace was the fubar plugin, and then only as a dependency of a dependency |
| 02:13.20 | ckknight | lol |
| 02:13.25 | Codayus | Something like: "/ora maintank set 3 Lazare" calls the handler for set with the string "3 Lazare". |
| 02:13.26 | ckknight | I like Ace |
| 02:13.28 | ckknight | in theory, at least |
| 02:13.41 | Codayus | The name at the end is optional. |
| 02:13.51 | Codayus | (If missing, it'll grab your current target, if any.) |
| 02:13.51 | hyperChipmunk | even if I didn't like the code or the theory, y'all a bunch of nice guys to code with |
| 02:13.57 | cladhaire | how many tanks do you have available to set? |
| 02:14.04 | ckknight | you don't like the theory? |
| 02:14.06 | Codayus | 10, as it stands. |
| 02:14.09 | cladhaire | hrm |
| 02:14.09 | hyperChipmunk | even if I didn't |
| 02:14.10 | ckknight | a pox on thee! |
| 02:14.11 | cladhaire | thats not tough |
| 02:14.13 | ckknight | oh |
| 02:14.14 | ckknight | okay |
| 02:14.15 | ckknight | nvm then |
| 02:14.18 | cladhaire | but i do need to add optional input now that you mention it =) |
| 02:14.19 | ckknight | ~pet hyperChipmunk |
| 02:14.21 | purl | ACTION reaches over and pets hyperChipmunk on the head, saying "There, there! It'll all be ok!" |
| 02:14.21 | Codayus | That's all CTRA supports. |
| 02:14.25 | cladhaire | optinput = true =) |
| 02:14.37 | Tain | I like the idea of Ace, it's the people who get on my nerves. ;) |
| 02:14.43 | hyperChipmunk | O_o |
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| 02:14.48 | ckknight | that's how it always is, Tain |
| 02:14.58 | hyperChipmunk | I like the people, too, it's Tain that gets onmy nerves |
| 02:15.06 | Codayus | So I've got to work out if I got a name or not, split it into a number and (maybe) a name, then convert the number into an ACTUAL number and not the string "3"...bleh. Easy enough, but still took longer than I thought it should. :-) |
| 02:15.17 | cladhaire | hehe no i agree |
| 02:15.19 | cladhaire | and you shoudlnt' have to. |
| 02:15.30 | cladhaire | lemme test something =) |
| 02:16.12 | Tain | I do like me some half-priced after-Easter Cadbury's MiniEggs though. |
| 02:17.33 | hyperChipmunk | okay |
| 02:17.48 | Codayus | I actually contemplated making the 10 tanks each be subcommands, (so "/ora maintank set 2 Lazare" calls a different handler than "/ora maintank set 3 Lazare"). Then it occured to me that would be incredibly retarded. :) |
| 02:18.00 | cladhaire | Codayus: Yeah, thats exactly what i ran into |
| 02:18.10 | kergoth | oi |
| 02:18.16 | kergoth | every time i run wow, my machine hangs |
| 02:18.39 | hyperChipmunk | yea, I just ran into that problem; I couldn't figure out why I couldn't look up an itemid in my autosend table |
| 02:18.42 | cladhaire | Codayus: Lemme look |
| 02:18.42 | Codayus | kergoth: Please format your hard drive and reinstall Windows. Thank you for contacting technical support. Please have a nice day. |
| 02:18.56 | hyperChipmunk | because if you take it out of an item link, it's a string until you tonumber() it |
| 02:19.04 | hyperChipmunk | so I just made the table strings =P |
| 02:19.47 | cladhaire | Codayus: Shoudl all handler sget any left over args, or only those that specify it. |
| 02:19.54 | Codayus | hyperChipmunk: I wasted about 20 minutes realizing that string.find was returning the number as a string. You'd think it would have been obvious...but...not to me. >< |
| 02:19.58 | cladhaire | nvm i know the answer to that =) |
| 02:21.25 | hyperChipmunk | hehe |
| 02:21.43 | hyperChipmunk | it took me at least that long; don't feel too bad |
| 02:23.41 | ckknight | hrm |
| 02:23.52 | ckknight | I changed Deformat recently to be able to return numbers |
| 02:24.15 | ckknight | e.g. Deformat("alpha 1 / 2", "alpha %d / %d") gives 1, 2 instead of "1", "2" |
| 02:24.51 | hyperChipmunk | hum |
| 02:25.05 | hyperChipmunk | guess boss did more with savedvars than I thought |
| 02:25.21 | ckknight | ? |
| 02:25.24 | hyperChipmunk | none of the conventions I used with BatFu work anymore =P |
| 02:25.29 | hyperChipmunk | in a normal ace addon |
| 02:25.35 | ckknight | conventions? |
| 02:26.03 | hyperChipmunk | self.data |
| 02:26.06 | ckknight | yea |
| 02:26.06 | hyperChipmunk | self.charData |
| 02:26.12 | hyperChipmunk | wtb =( |
| 02:26.14 | ckknight | all those don't exist in AceDB 1 |
| 02:27.12 | hyperChipmunk | how do I save stuff then? +P |
| 02:27.29 | ckknight | ... |
| 02:27.54 | ckknight | self.data = self.db._table.profiles[self.profilePath[2]] |
| 02:27.58 | cladhaire | Codayus: I need to lean the code up but I have parse("set 1 cladhaire") calling Object:Method("set", 1, "cladhaire") |
| 02:28.15 | hyperChipmunk | =) I was just about to ask if it was self.db |
| 02:28.30 | Codayus | Nifty. |
| 02:28.31 | ckknight | yea |
| 02:28.52 | ckknight | cladhaire, so it goes to a factory-type method, which then calls other methods? |
| 02:28.53 | Codayus | And you can give it some simple validation rules when defined, yeah? |
| 02:29.01 | cladhaire | ckknight: Its just a parse |
| 02:29.04 | ckknight | okay |
| 02:29.06 | ckknight | I like it |
| 02:29.08 | cladhaire | parser even |
| 02:29.23 | cladhaire | essentially /praid blah blah blah calls parse("blah blah blah blah blah") |
| 02:29.34 | cladhaire | parse uses a table you define (similar to acechatcmd) to parse and dispatch |
| 02:29.39 | cladhaire | it handles printing usage, valid options, etc. |
| 02:29.46 | cladhaire | by parsing the table. |
| 02:29.56 | cladhaire | again, similar to ace-- but i think my method is better =) |
| 02:30.51 | ckknight | alright |
| 02:31.24 | cladhaire | <PROTECTED> |
| 02:31.25 | Codayus | If your curious, the function I mentioed for setting MTs in oRA is here: |
| 02:31.27 | Codayus | http://ace.pastebin.com/680296 |
| 02:34.16 | cladhaire | 680303 |
| 02:34.22 | cladhaire | http://ace.pastebin.com/680303 |
| 02:34.32 | cladhaire | thats what you could end up with, not a big change.. but a huge logical difference. |
| 02:34.56 | Codayus | Which brings me to a question... Is it possible for: "set 3 Lazare" and "set 8 Lazare" to end up going to different handlers? Looks like the parsing is strictly left to right, yes? Is there fall through? *totally* not following your code |
| 02:35.26 | Codayus | Yeah, much tidier. :-) |
| 02:35.38 | cladhaire | Codayus: You could have them go to seperate handlers |
| 02:35.49 | Codayus | Ah. Cool. Not that I would in this case; just curious. :-) |
| 02:35.55 | cladhaire | the code take the last method specified.. so if you specif method = "Something" on the inner part of the tree, it'll go to that. |
| 02:35.59 | cladhaire | but lemme look =) |
| 02:36.01 | cladhaire | and verify |
| 02:37.07 | cladhaire | Yep |
| 02:37.11 | cladhaire | it works like I said =) |
| 02:37.32 | Codayus | Nice! |
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| 02:38.31 | Codayus | Hmmm. It'd be like...double nifty if you could specify ranges for validating numbers instead of enumerating them. ...doesn't sound like a useful use of resources to implement though.... :-) |
| 02:38.42 | cladhaire | I could =) |
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| 02:39.11 | cladhaire | if the string is of the form %d*%s*-%s*%d* then it would generate the responses properly.. or something |
| 02:39.13 | cladhaire | *shrug* |
| 02:39.27 | cladhaire | you're right tho, if our options are say, 1-40 for raid ids. |
| 02:39.31 | Codayus | *nod* |
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| 02:40.09 | cladhaire | OOOH |
| 02:40.12 | cladhaire | it could allow patterns =) |
| 02:40.17 | cladhaire | and have a validation function =) |
| 02:40.39 | Codayus | Hmmm. |
| 02:40.42 | Codayus | Oooh. |
| 02:41.11 | cladhaire | validate = function(text) local num = tonumber(text) return (num >= 1 or num <= 40) end |
| 02:41.22 | Codayus | oh! |
| 02:42.10 | Codayus | Of course; perfect use for anonymous functions, or whatever lua calls them |
| 02:42.19 | cladhaire | validate = function(text) local num = tonumber(string.sub(text, 5, 5)) return (num >= 1 or num <= 40) end |
| 02:42.26 | cladhaire | to validate raid1-raid40 =) |
| 02:42.28 | Codayus | Could even do really fancy stuff like checking if the name passed was a member of your raid. |
| 02:42.32 | cladhaire | aye |
| 02:42.48 | cladhaire | puts the meat where i think it should be.. in the validator.. not the handler. |
| 02:42.53 | Codayus | *nod* |
| 02:43.15 | Codayus | Couldn't agree more. :-) |
| 02:43.38 | cladhaire | we'll see where i get with it |
| 02:43.44 | cladhaire | i've got some serious cleaning to do. |
| 02:44.58 | cladhaire | and thats just to replace my current chat command handler |
| 02:45.02 | Codayus | Yeah |
| 02:45.09 | kergoth | argh |
| 02:45.11 | Kaelten | clad, is your branch of ace worth messing with? |
| 02:45.13 | cladhaire | in the ends, PerfectRaid will really just use AceHooks, and register as an Ace Addon. |
| 02:45.14 | kergoth | everytime i run wow my box hangs |
| 02:45.25 | cladhaire | Kaelten: I dont know to be honest.. not much changed.. just the AceLibStub stuff. |
| 02:45.34 | cladhaire | but kergoth has altered that in his branch, off of my branch =) |
| 02:45.40 | Kaelten | lol |
| 02:45.44 | cladhaire | I have some work to finish on the stub TBH at this point =) |
| 02:45.44 | Kaelten | what was kergoth working on? |
| 02:45.57 | cladhaire | Kaelten: He made AceLibrary embeddable within itself or some craziness like that =) |
| 02:46.05 | cladhaire | essentially the stub itself could register a new versino of the stub |
| 02:46.07 | cladhaire | which is good |
| 02:46.22 | ckknight | and slightly crazy |
| 02:46.24 | ckknight | but good |
| 02:46.36 | cladhaire | ckknight: kergoth implies crazy =) |
| 02:46.47 | kergoth | hehe, this is true |
| 02:46.47 | ckknight | I can understand his code while reading it |
| 02:46.48 | hyperChipmunk | ckknight: figured it out; thanks =) |
| 02:46.55 | hyperChipmunk | hope you don't mind me borrowing your model a bit |
| 02:46.58 | Codayus | Maybe if I had stuck with comp sci instead of transferring to engineering... |
| 02:47.10 | ckknight | hyperChipmunk, I want to push it on the world and you know that |
| 02:47.14 | kergoth | i never got a degree. went to a community college for a year and then bailed |
| 02:47.14 | kergoth | heh |
| 02:47.19 | hyperChipmunk | ckknight: do it now |
| 02:47.28 | hyperChipmunk | I still havent' figured out charData |
| 02:47.33 | ckknight | ah |
| 02:47.35 | ckknight | that's special |
| 02:47.42 | Kaelten | I can read kergoths code when I've been coding recently |
| 02:47.46 | ckknight | I want AceDB2 |
| 02:47.47 | hyperChipmunk | yea, looks like it's in the plugin stuff |
| 02:47.50 | Kaelten | like right now I havn't done much coding lately. |
| 02:48.17 | kergoth | hmm, i wonder if bulding the kernel and fglrx with gcc 3.4 instead of 4.0 would help |
| 02:48.22 | kergoth | i still dont entirely trust 4.0 :P |
| 02:48.37 | ckknight | yea, 3.4 would be more reliable with proprietary stuff like fglrx |
| 02:48.42 | hyperChipmunk | but self.data is enough to get me developing happily |
| 02:48.54 | ckknight | for now |
| 02:49.16 | hyperChipmunk | hey, i can test without having to recreate the list every time =P |
| 02:49.23 | ckknight | hehe |
| 02:49.33 | kergoth | ckknight, thats what i'm thinking too. i'm sure the kernel itself is fine, but fglrx... |
| 02:49.52 | ckknight | wasn't 4.1 released? |
| 02:49.58 | hyperChipmunk | think so |
| 02:50.07 | ckknight | yea, that has like the vectorization stuff |
| 02:50.12 | ckknight | but that mostly helps POWER |
| 02:50.17 | hyperChipmunk | gcc (GCC) 4.1.0 |
| 02:50.21 | ckknight | okay |
| 02:50.32 | ckknight | what distro are you running? |
| 02:50.37 | hyperChipmunk | fc5 |
| 02:50.41 | ckknight | okay |
| 02:50.47 | ckknight | I'm not a fedora fan |
| 02:51.07 | ckknight | I prefer Ubuntu if I use Linux |
| 02:51.09 | hyperChipmunk | eh, once it hits the hard drive, it doesn't have to stay fedora...or anything for that matter |
| 02:51.42 | ckknight | anyone else have issues logging into WoW? |
| 02:51.50 | kergoth | my distro usually morphs. i like pulling in bits and pieces of other distros |
| 02:51.56 | hyperChipmunk | kergoth: exactly |
| 02:52.25 | hyperChipmunk | mine's only identifiable as fc5 because it was only recently that I installed it |
| 02:52.27 | cladhaire | bsd > linux |
| 02:52.37 | cladhaire | desktopBSD is really nice |
| 02:52.49 | kergoth | honestly theres no longer anything about redhat based distros that i like anymore. though netconfig was quite nice, the way it stores the configuration is lame, nowhere near the power or flexibility of interfaces(5) |
| 02:53.33 | ckknight | I like the popularity of linux over bsd, thus, it has better ISV support |
| 02:53.40 | ckknight | but I like the concept of BSD a lot more |
| 02:53.49 | kergoth | i still prefer openbsd for my firewalls |
| 02:54.08 | ckknight | oh, for servers, BSD is a sure bet |
| 02:54.43 | cladhaire | ok fokls. |
| 02:54.44 | Tain | I used fBSD for a long time, I switched to Linux because of something specific I was running but never really went back for whatever reason. |
| 02:54.46 | cladhaire | its bedtime for cladhaire |
| 02:54.59 | hyperChipmunk | later frood |
| 02:55.52 | Cairenn | night cladhaire |
| 02:56.13 | ckknight | so is the AceLibStub stable enough to use/build on yet? |
| 02:56.24 | cladhaire | ckknight: No not yet. |
| 02:56.28 | ckknight | okay |
| 02:56.31 | cladhaire | Give me the week to look at what Kergoth did |
| 02:56.36 | ckknight | a week? |
| 02:56.44 | cladhaire | then I'll release it seperately for us to convert over to |
| 02:56.47 | cladhaire | I'd like a week, yes. |
| 02:56.53 | ckknight | :-P |
| 02:57.38 | CIA-13 | 03cladhaire * r836 10PerfectRaid/PerfectRaidChatCmd.lua: PerfectRaid: zomg stegagaganogogoraphy and obfubfussdcation. I totally hidz code in my file! |
| 02:58.32 | hyperChipmunk | ~ponder |
| 02:58.33 | purl | I think so, hyperchipmunk, but where are we going to find a duck and a hose at this hour? |
| 02:58.44 | hyperChipmunk | oh, good point purl |
| 02:58.46 | cladhaire | my chat command parser code is in a non-executed conditional in that file, in case anyone wants to look/pay |
| 02:59.01 | Tain | A week? That's like.. eighteen FuBar releases! |
| 02:59.11 | cladhaire | HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH |
| 02:59.12 | Kaelten | cladhaire, I don't wanna pay |
| 02:59.12 | hyperChipmunk | ho ho |
| 02:59.13 | Codayus | *snicker* |
| 02:59.13 | kergoth | i was thinking about coding up a test implementation of an object model that keeps the interfaces you export independent from the mixins (our multiple implementation inheritence). was thinking about making 'self' expose things differently based on context. for methods, you'd see everything, but outside of class/object methods, you'd only see the exported interfaces |
| 02:59.14 | cladhaire | thats amazing =) |
| 02:59.19 | kergoth | not sure if itd be sufficient though |
| 02:59.21 | ckknight | nah, it's mor elike 30+ commits, and 7 or so releases |
| 02:59.23 | cladhaire | Kaelten: Pay? |
| 02:59.50 | Cairenn | "cladhaire: my chat command parser code is in a non-executed conditional in that file, in case anyone wants to look/pay" |
| 02:59.57 | cladhaire | *gasp* |
| 02:59.59 | cladhaire | then dont' pay |
| 03:00.01 | cladhaire | STEALER |
| 03:00.38 | kergoth | <lavi> i hated the link 'http://www.catb.org/~esr/faqs/smart-questions.html' while I saw it again and again. |
| 03:00.39 | kergoth | <ciaranm> well if you follow its advice, you won't see it so often |
| 03:01.47 | cladhaire | its so much fun to see MrPlow work. I have no idea what its doing.. but its fun =) |
| 03:02.23 | cladhaire | not to mention if you run the code twice it still moves almost everything, to the same slots =) |
| 03:04.07 | *** part/#wowace Warol (n=Warol@adsl-75-5-43-183.dsl.emhril.sbcglobal.net) |
| 03:04.44 | Codayus | Kaelten: Ah, you got a response on that curse thread I see. |
| 03:05.02 | Kaelten | ? |
| 03:05.03 | Kaelten | really? |
| 03:08.20 | Codayus | <shrug> Yeah? |
| 03:08.22 | Kaelten | heh |
| 03:08.30 | Kaelten | and they are saying that they are registered to cori? |
| 03:08.39 | Codayus | Yeah |
| 03:10.04 | Codayus | I assume they mean Turan... |
| 03:10.24 | Codayus | But that's a seriously bizarre error. |
| 03:10.28 | Kaelten | ya |
| 03:10.36 | Kaelten | I have their access panels all down my side their |
| 03:10.58 | Codayus | Also, I hadn't visited curse in a while - the gold ads suck... |
| 03:11.02 | Codayus | Just a random comment. |
| 03:11.13 | Kaelten | adblocker is my friend |
| 03:11.22 | Codayus | I should look into that. |
| 03:12.40 | Kaelten | how the hell do addons get so many dl at c-g |
| 03:12.44 | Kaelten | ace has gotten 877k |
| 03:13.21 | Codayus | <shrug> |
| 03:14.50 | Kaelten | how the hell do you 'remove them directly' |
| 03:15.40 | Wobin_ | Gosh Kaelten |
| 03:15.48 | Wobin_ | You -must- have uploaded them! |
| 03:15.54 | Wobin_ | Since you're the author! |
| 03:16.00 | Kaelten | heh |
| 03:18.12 | hyperChipmunk | I can't figure out how to remove mine either |
| 03:19.03 | Kaelten | I can remove the files |
| 03:19.48 | Kaelten | thats about it |
| 03:20.23 | Kaelten | anyone wanna talk statistics? |
| 03:20.37 | Tain | There's a high probability that I don't. |
| 03:20.54 | Kaelten | heh |
| 03:21.06 | Kaelten | well then I can always gamble on the small possibility that you might |
| 03:23.49 | kergoth | yay jon stewart |
| 03:24.29 | Tain | That reminds me, I was going to email and try to get tickets to go to The Daily Show |
| 03:24.48 | kergoth | thatd be sweet |
| 03:27.46 | kergoth | i'm sick of building kernels. |
| 03:28.24 | kergoth | ~emulate stewie |
| 03:28.25 | purl | Damn you, damn the broccoli, and damn the Wright Brothers! |
| 03:29.13 | hyperChipmunk | make oldconfig is your friend |
| 03:29.21 | *** join/#wowace HoJ|Slayman (i=Slayman@c150167.adsl.hansenet.de) |
| 03:29.49 | kergoth | ccache is an even better friend |
| 03:29.55 | kergoth | ~ccache |
| 03:29.57 | purl | hmm... ccache is a compiler cache that speeds up re-compilations of same sourcecodes where only some have different sourcefiles, see http://ccache.samba.org/ and also look for distcc |
| 03:33.17 | Tain | I was running distcc when I was running Gentoo and had my roommate's system on the wire as well, it was nice. |
| 03:33.29 | kergoth | yeah it spoils ya |
| 03:34.16 | Tain | I could actually run it under Cygwin |
| 03:41.33 | ckknight | I got 11 computers into a distcc farm once |
| 03:41.35 | ckknight | good times |
| 03:48.04 | kergoth | "You're DEAD! You're all dead!" "Whew. Good. He thinks we're zombies. He'll leave us alone." |
| 04:01.35 | *** join/#wowace FryGuy- (i=fryguy@c-24-23-19-160.hsd1.ca.comcast.net) |
| 04:08.53 | Tem | Cairenn: you around? |
| 04:09.00 | Cairenn | yup |
| 04:09.15 | hyperChipmunk | Cairenn: Tem wants to know if you're round |
| 04:09.21 | Cairenn | yup |
| 04:09.27 | hyperChipmunk | Tem: that's awfully rude |
| 04:10.43 | Tem | ~lart hyperChipmunk |
| 04:10.57 | Tem | Cairenn: I just saw the thread... |
| 04:11.06 | Cairenn | lovely, isn't it? |
| 04:11.19 | Tem | wow |
| 04:11.21 | Tem | ... |
| 04:11.21 | *** join/#wowace pagefault (n=pagefaul@toronto-HSE-ppp4035403.sympatico.ca) |
| 04:11.22 | Tem | just, wow |
| 04:11.28 | Cairenn | yeah |
| 04:11.30 | *** join/#wowace pagefault (n=pagefaul@toronto-HSE-ppp4035403.sympatico.ca) |
| 04:12.12 | *** join/#wowace pagefault (n=pagefaul@toronto-HSE-ppp4035403.sympatico.ca) |
| 04:12.38 | Cairenn | been waiting for you to get back and respond to it, whether on it or just in here |
| 04:13.28 | Cairenn | figured you'd not be happy |
| 04:16.04 | Tem | ok |
| 04:16.07 | Tem | my response is up |
| 04:16.28 | Tem | I was taking an unplanned, after-work nap |
| 04:16.40 | Cairenn | naps are good |
| 04:17.12 | Tem | this one was excellent |
| 04:18.53 | Tem | anyway, I posted a reply to those self-serving bastards |
| 04:20.02 | Kaelten | heh |
| 04:20.05 | Kaelten | I toned down mine |
| 04:20.46 | Cairenn | will read in a second, just trying to get somewhere safe |
| 04:20.58 | Cairenn | lord how I hate PvP |
| 04:21.16 | Kaelten | hehe |
| 04:21.37 | Kaelten | I also just reimplemnted BellCurves in my KC_Items |
| 04:22.45 | Tem | Cairenn: aww. I <3 pvp |
| 04:22.51 | Cairenn | hate hate hate |
| 04:22.56 | Tem | why the hate? |
| 04:23.00 | Tem | don't be a hater |
| 04:23.11 | Tem | oh and ffs, you play a hunter |
| 04:23.15 | Tem | can you say pvp ezmode? |
| 04:24.04 | Cairenn | actually, no I can't |
| 04:24.32 | Cairenn | since I've never played PvP, I've no idea how to play PvP, I've no desire to learn how to play PvP |
| 04:27.47 | ckknight | down with Hunters! |
| 04:27.55 | Tem | around level 24 on my first character, a level 28 warlock challenged me to a duel |
| 04:28.05 | Tem | (I was on a level 24 mage) |
| 04:28.12 | Tem | he wiped the floor with me |
| 04:28.17 | Tem | but not for long |
| 04:28.24 | Cairenn | Tem: nice response |
| 04:28.48 | Tem | in 5 or 6 duels I quickly found tricks to taking out a warlock and I was beating a character 4 levels higher than me with ease |
| 04:28.53 | ckknight | anyone know how to set a frame's toplevel="true" ? |
| 04:28.59 | Tem | ckknight: you don't |
| 04:29.03 | Tem | ckknight: not yet anyway |
| 04:29.03 | ckknight | damn |
| 04:29.05 | ckknight | why not? |
| 04:29.29 | Tem | oh wait |
| 04:29.33 | Tem | maybe that was in 1.10.1 |
| 04:29.43 | Tem | try frame:SetTopLevel(flag) |
| 04:29.45 | ckknight | okay |
| 04:30.09 | Tem | ah no |
| 04:30.17 | Tem | it's a 1.10.2 change |
| 04:30.36 | Tem | Cairenn: thanks |
| 04:31.02 | ckknight | blast |
| 04:32.17 | Tem | Cairenn: so anyway what I was saying was that from that point on I spent pretty much the same amount of time dueling with people as I did leveling my character |
| 04:32.33 | Cairenn | *nod* |
| 04:32.36 | Tem | I became something of a master duelist with the classes in their old state |
| 04:32.58 | Tem | I'm considerably less formidable now because of nerfs to my own class and buffs to others |
| 04:33.00 | Cairenn | I've just *never* enjoyed PvP, in *any* game |
| 04:33.10 | Tem | but it has made me truly enjoy pvp |
| 04:33.10 | Cairenn | it's not my "thing" |
| 04:33.22 | Tem | I haven't ever been a fan in other games |
| 04:33.42 | Cairenn | but, for sake of the guild I've joined, I'm trying to see if I can tolerate it |
| 04:33.49 | Cairenn | PvP server |
| 04:33.59 | Tem | ah |
| 04:34.10 | Tem | I just rerolled on a pvp server |
| 04:34.30 | Tem | because I've been wanting to do it since that first day of duels back in Darkshire on my level 24 mage |
| 04:34.43 | Cairenn | I like cooperative play, working together to beat the encounter ... not having to fight other people as well |
| 04:34.52 | Tem | that's what I love about it |
| 04:34.56 | Cairenn | different strokes for different folks |
| 04:34.57 | Tem | I love the sense of danger |
| 04:35.12 | Tem | but then on a rogue it's a lot less urgent |
| 04:35.24 | Tem | 4x alliance running my way? |
| 04:35.27 | Tem | *stealth* |
| 04:44.54 | *** join/#wowace Tem (n=Tem@ip70-177-40-169.br.br.cox.net) |
| 04:44.54 | *** mode/#wowace [+o Tem] by ChanServ |
| 04:49.11 | *** join/#wowace Tem (n=Tem@ip70-177-40-169.br.br.cox.net) |
| 04:49.11 | *** mode/#wowace [+o Tem] by ChanServ |
| 04:50.49 | hyperChipmunk | awesome |
| 04:50.59 | hyperChipmunk | I got a rearview frame working perfectly <3 |
| 04:51.14 | hyperChipmunk | <3 for wsg |
| 04:51.53 | Kaelten | gnight guys |
| 04:51.57 | Kaelten | got to get up early |
| 04:53.10 | Tem | later Kael |
| 04:53.58 | CIA-13 | 03kaelten * r837 10KC_Items/ (5 files in 5 dirs): |
| 04:53.58 | CIA-13 | KC_Items: |
| 04:53.58 | CIA-13 | <PROTECTED> |
| 04:53.58 | CIA-13 | <PROTECTED> |
| 04:54.02 | Cairenn | night Kaelten |
| 04:54.06 | Kaelten | gnight |
| 04:54.07 | Cairenn | night all, I'm out |
| 04:55.03 | *** join/#wowace pagefault (n=pagefaul@toronto-HSE-ppp4035403.sympatico.ca) |
| 05:16.33 | ckknight | hrm |
| 05:16.48 | ckknight | I'm thinking that it may be possible to support two APIs for FuBar |
| 05:18.32 | ckknight | at least for some parts |
| 05:27.39 | hyperChipmunk | http://69.14.77.214/sentry.jpg |
| 05:28.40 | hyperChipmunk | that just makes me giggle |
| 05:30.06 | Wobin_ | how's that work hc? |
| 05:30.23 | *** join/#wowace Tem (n=Tem@ip70-177-40-169.br.br.cox.net) |
| 05:30.23 | *** mode/#wowace [+o Tem] by ChanServ |
| 05:30.51 | hyperChipmunk | CreateFrame(WorldFrame) |
| 05:31.11 | hyperChipmunk | had to do a lot of finagling to make it usable |
| 05:31.13 | hyperChipmunk | but it totally is |
| 05:31.57 | hyperChipmunk | Tem: were you there wehn they were discussing it in wowi-lounge? |
| 05:34.28 | Tem | multiple worldframes? |
| 05:34.28 | Tem | yes |
| 05:34.58 | hyperChipmunk | http://69.14.77.214/sentry.jpg |
| 05:35.06 | hyperChipmunk | I got it to work in practical situations =) |
| 05:35.38 | hyperChipmunk | and that one in particular is just plain disgusting |
| 05:38.10 | *** join/#wowace Tekcub (n=Tekk@ip70-178-135-244.ks.ks.cox.net) |
| 05:38.38 | hyperChipmunk | and it watches my back through the midfield too |
| 05:38.41 | ckknight | lol cool |
| 05:39.52 | ckknight | hyperChipmunk, I figured that I can have both a simultaneous 1.0 and 1.2 API, at least for the menus and tooltips (which are going to Dewdrop and Tablet) |
| 05:40.12 | hyperChipmunk | that's great |
| 05:40.23 | ckknight | btw, TabletLib is looking cool |
| 05:40.27 | ckknight | the API is nice |
| 05:40.34 | ckknight | gonna add 3rd and 4th columns now |
| 05:40.45 | hyperChipmunk | woo |
| 05:41.17 | ckknight | yep |
| 05:41.31 | ckknight | basically, with 1 or 2 columns, it acts as you would expect |
| 05:41.38 | ckknight | I mean, as a normal tooltip |
| 05:41.41 | ckknight | where you can have: |
| 05:41.45 | ckknight | AAAA BBBBBBBB |
| 05:41.48 | ckknight | AAAAA BBBB |
| 05:42.13 | ckknight | so that left of line 2 can "overlap" the right of line 1 |
| 05:42.38 | ckknight | with 3 or more columns, it'll put them into a grid format where that overlapping doesn't occur |
| 05:42.47 | ckknight | like a spreadsheet and such |
| 05:42.49 | hyperChipmunk | nice |
| 05:43.01 | *** join/#wowace Eraphine|Lab (n=Eraphine@brenna.human.cornell.edu) |
| 05:45.08 | ckknight | I'm thinking I'll only have a max of 4 columns for now |
| 05:46.29 | hyperChipmunk | someone's gonna eventually want to use it as a spreadsheet you know |
| 05:46.33 | ckknight | I also want to later support money frames as a replacement for one column |
| 05:46.44 | ckknight | yea, yea, likely you |
| 05:47.04 | hyperChipmunk | ScoreboardFu anyone? |
| 05:47.05 | FryGuy- | <hyperChipmunk> http://69.14.77.214/sentry.jpg |
| 05:47.09 | FryGuy- | that's confusing looking :/ |
| 05:47.23 | hyperChipmunk | well you can put a frame around it, of course |
| 05:47.34 | hyperChipmunk | I was just constructing it in-game |
| 05:47.43 | hyperChipmunk | not prettified at all |
| 05:47.56 | hyperChipmunk | but MAN is it useful >8) |
| 05:48.30 | FryGuy- | but like |
| 05:48.38 | FryGuy- | i'm confused as to where your character really is |
| 05:48.43 | FryGuy- | since you're covering that part up :p |
| 05:48.44 | ckknight | yea, so it's likely I'll be releasing FuBar 1.1 tomorrow |
| 05:48.44 | ckknight | hehe |
| 05:48.50 | hyperChipmunk | lol |
| 05:48.52 | hyperChipmunk | no |
| 05:48.58 | hyperChipmunk | you can see my character in both views |
| 05:49.01 | hyperChipmunk | he's shadowmelded |
| 05:49.07 | hyperChipmunk | look closely |
| 05:50.03 | FryGuy- | oh i see |
| 05:50.11 | Wobin_ | silly elf =) |
| 05:50.11 | FryGuy- | didn't see the break in the ground on the PiP |
| 05:50.13 | ckknight | oh, also, columns are arranged on a per-category basis, so you can have one with 3 and one with 4, etc. |
| 05:50.34 | hyperChipmunk | nice |
| 05:51.01 | FryGuy- | is that perfectraid on the leftish? |
| 05:51.07 | FryGuy- | covered up by group 4 |
| 05:51.09 | hyperChipmunk | every single entrance to the alliance base is visible in that screenshot |
| 05:51.10 | hyperChipmunk | yes |
| 05:52.01 | hyperChipmunk | I can even get a better "down-the-hall" shot on the second floor there, but everytime I was setting it up, the horde kept ruining it |
| 05:52.19 | ckknight | where is your character, hyperChipmunk? |
| 05:52.42 | hyperChipmunk | dead center of both views |
| 05:52.50 | hyperChipmunk | little goldish shadowmeldy thing |
| 05:53.13 | hyperChipmunk | I'm looking over the ledge |
| 05:53.54 | hyperChipmunk | one of my favorite perches =) |
| 05:54.40 | hyperChipmunk | you can actually move mostly off the ledge and have up to your knees below it |
| 05:54.56 | hyperChipmunk | so they can't even see you around the corner there on the balcony |
| 06:04.31 | *** join/#wowace banditron|afk (n=bandito@cpe-67-9-143-58.austin.res.rr.com) |
| 06:05.51 | *** join/#wowace Tem_ (n=Tem@ip70-177-40-169.br.br.cox.net) |
| 06:05.51 | *** mode/#wowace [+o Tem_] by ChanServ |
| 06:06.31 | weab | uh |
| 06:06.48 | weab | this printing rep gains in honorfu |
| 06:06.52 | weab | is pretty useless in av :P |
| 06:07.21 | weab | it should ignore gains of 1 |
| 06:09.10 | weab | actually print is pretty useless period in av ;x |
| 06:20.08 | *** join/#wowace [MoonWolf] (n=MoonWolf@a80-127-128-193.adsl.xs4all.nl) |
| 06:20.08 | *** mode/#wowace [+o [MoonWolf]] by ChanServ |
| 06:26.46 | ckknight | weab: yea, I don't have a high level char to test these things... |
| 06:49.43 | weab | hehe |
| 07:04.32 | ckknight | woot! |
| 07:04.34 | ckknight | gridtastic! |
| 07:04.51 | hyperChipmunk | =D |
| 07:17.14 | [MoonWolf] | http://www.theregister.co.uk/2006/04/24/pink_flamingos/ <- gay animals adopt childeren..... |
| 07:32.18 | Neronix | Btw [MoonWolf], my mendy branch is ready for merging |
| 07:32.28 | Neronix | but Tekkub's not merged my PT branch yet |
| 07:32.37 | Neronix | anyways, gotta run now :P |
| 07:33.14 | [MoonWolf] | neronix, kk |
| 07:33.18 | [MoonWolf] | damnit |
| 07:46.58 | CIA-13 | 03lucen 07Lucen * r838 10BigWigs/ (47 files in 7 dirs): |
| 07:46.58 | CIA-13 | BigWigs (branches) - Lucen |
| 07:46.58 | CIA-13 | - Modifications to core to allow for multiple zones |
| 07:46.58 | CIA-13 | - Added outdoor zones for Other bosses |
| 07:47.47 | Lucen | gotta love insomnia >.< |
| 07:48.00 | hyperChipmunk | O_o |
| 07:48.03 | hyperChipmunk | go man go! |
| 07:48.11 | Lucen | oh..there's more |
| 07:53.32 | ckknight | http://ckknight.hopto.org:8080/screen.jpg |
| 07:53.41 | ckknight | hyperChipmunk, check it out |
| 07:53.53 | CIA-13 | 03lucen 07Lucen * r839 10PerfectRaid/ (8 files): |
| 07:53.53 | CIA-13 | PerfectRaid (branches) |
| 07:53.53 | CIA-13 | - Added hp deficit text to health bar and chat command to toggle. Text is not shown on death, FD, or offline. |
| 07:53.53 | CIA-13 | - Added inverse health bar and chat command to toggle |
| 07:53.53 | CIA-13 | - Added two key bindings to toggle group/class sort and hide/show (untested) |
| 07:53.56 | hyperChipmunk | <3 |
| 07:54.08 | ckknight | yes, very much less than three. |
| 07:54.13 | hyperChipmunk | >8) |
| 07:54.59 | ckknight | that was a giant hurdle |
| 07:55.17 | ckknight | but now it's in |
| 07:55.19 | ckknight | so it's all good |
| 07:55.23 | hyperChipmunk | much rejoicing |
| 07:55.36 | ckknight | now to get other stuff working |
| 07:56.21 | id` | ckknight: whats that in the screenie |
| 07:56.28 | ckknight | id`, TabletLib |
| 07:56.32 | id` | ah k |
| 07:56.53 | id` | I see the padding on the right bigger then on the left |
| 07:56.54 | ckknight | clean API |
| 07:56.57 | ckknight | lots of features |
| 07:57.14 | id` | might just be wow |
| 07:57.14 | id` | :p |
| 07:57.21 | ckknight | id`, that's just your eyes, they're definitely 10px from the edge |
| 07:57.26 | CIA-13 | 03lucen * r840 10/branches/PerfectRaidTargets/: |
| 07:57.26 | CIA-13 | PerfectRaidTargets (branches): |
| 07:57.27 | CIA-13 | - Added branch folder |
| 07:57.30 | ckknight | and it has like 0 KiB/s memory usage |
| 07:57.34 | ckknight | so it's all peachy keen |
| 07:59.07 | weab | hmm |
| 07:59.20 | weab | my honorfu is stuck on top of my experiencefu |
| 07:59.21 | id` | ckknight: there is a 4px difference |
| 07:59.22 | id` | :p |
| 07:59.46 | hyperChipmunk | what's the accepted method of throttling stuff inline with you guys? |
| 07:59.56 | CIA-13 | 03lucen 07Lucen * r841 10PerfectRaidTargets/ (11 files in 4 dirs): |
| 07:59.56 | CIA-13 | PerfectRaidTargets (branches): |
| 07:59.56 | CIA-13 | - Added hide/show slash commands |
| 07:59.56 | CIA-13 | - Remembers visibility and location between sessions now. |
| 08:00.13 | hyperChipmunk | just stick a timecheck it in a while loop? |
| 08:00.15 | ckknight | what do you mean? |
| 08:00.21 | ckknight | while loop? |
| 08:00.22 | ckknight | evil! |
| 08:00.28 | hyperChipmunk | hey, i duno |
| 08:00.35 | hyperChipmunk | I need to throttle sending mail |
| 08:01.04 | hyperChipmunk | and ideally you'd just loop through and call the send function |
| 08:01.10 | ckknight | OnUpdate |
| 08:01.12 | hyperChipmunk | but if you do that, it goes bzonk |
| 08:01.14 | ckknight | not a while loop |
| 08:01.18 | ckknight | just use Metrognome |
| 08:01.23 | hyperChipmunk | ooh |
| 08:01.26 | ckknight | that'll make it easier |
| 08:01.26 | hyperChipmunk | metrognome |
| 08:01.32 | hyperChipmunk | see!? |
| 08:01.33 | ckknight | libs are handy |
| 08:01.38 | hyperChipmunk | I knew there was something |
| 08:02.17 | id` | http://img77.imageshack.us/img77/170/screen1it.jpg |
| 08:02.19 | id` | 4px |
| 08:02.21 | id` | or 5 |
| 08:02.22 | id` | :p |
| 08:02.27 | id` | (dun dun DUN) |
| 08:04.07 | ckknight | I fixed it, id |
| 08:04.15 | hyperChipmunk | rofl id |
| 08:04.35 | ckknight | it was 11px on the left, 7px on the right |
| 08:04.40 | ckknight | now it's 9px and 9px |
| 08:04.57 | hyperChipmunk | thx for reminding me which side is which, btw id |
| 08:05.03 | hyperChipmunk | I appreciated that |
| 08:05.28 | hyperChipmunk | tek needs to put example usage in his api docs |
| 08:05.43 | [Ammo] | morning |
| 08:05.49 | hyperChipmunk | you smell; go away |
| 08:09.35 | weab | ckknight, know what's causing this? http://www.wobbles.org/temp/fubared.tga |
| 08:09.57 | weab | sorry for it being tga, i don't have any image software installed since i just reinstalled the other day :P |
| 08:10.36 | hyperChipmunk | http://69.14.77.214/fubared.jpg |
| 08:10.41 | ckknight | gah, convert |
| 08:10.47 | hyperChipmunk | I just did |
| 08:10.50 | hyperChipmunk | ^--- |
| 08:10.54 | weab | i just told you why i didnt |
| 08:10.56 | weab | quit crying |
| 08:11.01 | ckknight | okay |
| 08:11.04 | ckknight | um |
| 08:11.08 | ckknight | what's the problem? |
| 08:11.14 | hyperChipmunk | that' what it's supposed to do, yo |
| 08:11.20 | hyperChipmunk | you can turn it off though I think |
| 08:11.42 | weab | why's it supposed to do that? |
| 08:11.51 | ckknight | do what? |
| 08:11.54 | ckknight | what's the problem? |
| 08:11.58 | hyperChipmunk | put them both on the same tip |
| 08:12.02 | ckknight | oh |
| 08:12.02 | weab | honorfu and expfu are stacked |
| 08:12.03 | weab | why? |
| 08:12.04 | hyperChipmunk | xpfu and honorfu |
| 08:12.09 | ckknight | cause it's supposed to |
| 08:12.16 | hyperChipmunk | because you didn't select the option tonot stack them |
| 08:12.25 | weab | i dont see an option to not stack them |
| 08:12.28 | ckknight | right-click, merge with HonorFu |
| 08:12.33 | ckknight | tada, your issue averted |
| 08:12.46 | ckknight | it's at the _very_ top |
| 08:12.49 | weab | well |
| 08:12.52 | weab | i saw the merge thing |
| 08:12.55 | ckknight | yea |
| 08:12.55 | weab | but it didnt do anything |
| 08:12.59 | ckknight | ...? |
| 08:13.11 | ckknight | yes it does |
| 08:13.19 | ckknight | I just did it |
| 08:13.37 | hyperChipmunk | yea, dork; you're probably not pushing it hard enough |
| 08:13.39 | hyperChipmunk | push harder |
| 08:13.56 | ckknight | then you might feel a slight pop |
| 08:14.16 | hyperChipmunk | if you hear cracking, you've pushed too hard |
| 08:14.18 | weab | actually i lied |
| 08:14.29 | weab | it makes one of them disappear |
| 08:14.39 | hyperChipmunk | open it separate nub |
| 08:14.50 | ckknight | yea |
| 08:14.54 | ckknight | right-click the panel |
| 08:14.57 | ckknight | other |
| 08:14.59 | ckknight | HonorFu |
| 08:15.02 | ckknight | it'll put it on the panel |
| 08:15.10 | ckknight | ~pet weab |
| 08:15.12 | purl | ACTION reaches over and pets weab on the head, saying "There, there! It'll all be ok!" |
| 08:15.19 | hyperChipmunk | ~chainsaw weab |
| 08:15.23 | weab | bleh |
| 08:15.24 | hyperChipmunk | =( |
| 08:15.28 | weab | i dont see the point of this merge thing |
| 08:15.33 | weab | unnecessary |
| 08:15.34 | hyperChipmunk | so don't use it |
| 08:16.05 | ckknight | yea, if you don't like it, don't use it |
| 08:16.09 | weab | and why's that the only one that can do it? |
| 08:16.11 | weab | it's just confusing |
| 08:16.22 | hyperChipmunk | that's exactly why |
| 08:16.25 | ckknight | but it's great for me, cause I never PvP and level at the same time |
| 08:16.41 | ckknight | so I don't need both experience info and honor info at the same time |
| 08:16.48 | ckknight | so I get one or the other |
| 08:16.50 | hyperChipmunk | if you look in the code, there's a comment in the merge code that says --to confuse weab |
| 08:17.07 | weab | i'd recommend not having that default to on then :P |
| 08:17.18 | ckknight | no. |
| 08:17.23 | weab | mkay then |
| 08:17.27 | hyperChipmunk | pwnd! |
| 08:17.40 | ckknight | you mispelled "pwnt" |
| 08:17.50 | weab | or |
| 08:17.58 | hyperChipmunk | btw, don't mind me |
| 08:18.03 | ckknight | lol |
| 08:18.04 | hyperChipmunk | I don't have any opinion on the issue |
| 08:18.16 | weab | if you unmerge them, it should turn honorfu on |
| 08:18.18 | hyperChipmunk | I just perch and snipe insults |
| 08:18.19 | ckknight | follow me, I claimed you as a lackey long ago |
| 08:18.19 | weab | so it shows up on the bar |
| 08:18.32 | ckknight | weab, if you turn HonorFu on while merged, it unmerges |
| 08:18.52 | weab | yeah |
| 08:18.55 | weab | but if i then merge and unmerge |
| 08:18.59 | weab | it doesnt come back |
| 08:19.02 | weab | until i turn it on again |
| 08:19.05 | ckknight | yea, cause it's not expected to |
| 08:19.07 | hyperChipmunk | ah, that explains why I've never seen it |
| 08:19.14 | ckknight | you unmerge, means you don't want it anymore |
| 08:19.30 | weab | unmerge in my mind means i want them as seperate entities on my bar |
| 08:19.31 | hyperChipmunk | actually, unmerging would mean you don't want 'em stuck together anymore |
| 08:19.36 | weab | yes |
| 08:19.38 | weab | what he said |
| 08:19.39 | hyperChipmunk | but |
| 08:19.59 | hyperChipmunk | then there's no option to turn one off while they're merged |
| 08:20.13 | hyperChipmunk | because honor fu is not "On" in th efirst place |
| 08:20.22 | hyperChipmunk | you'd have to turn both on |
| 08:20.30 | hyperChipmunk | when merged |
| 08:20.34 | ckknight | it's kinda confusing |
| 08:20.36 | ckknight | but whatever |
| 08:20.39 | hyperChipmunk | then when you unmerge, it splits them |
| 08:20.43 | hyperChipmunk | then turn off individually |
| 08:20.46 | hyperChipmunk | or |
| 08:20.54 | hyperChipmunk | turn off individually, and the merge happens automatically |
| 08:20.59 | hyperChipmunk | unmerge |
| 08:21.21 | hyperChipmunk | that's the simple way to do it |
| 08:21.27 | hyperChipmunk | if both are on, enable the merge |
| 08:21.36 | Lucen | no more rear view mirror in 1.11 chip |
| 08:21.38 | hyperChipmunk | merge just separates/merges |
| 08:21.56 | hyperChipmunk | if they'er merged and you turn one off, it unmerges and disables |
| 08:22.00 | hyperChipmunk | yea I saw that |
| 08:22.12 | hyperChipmunk | but I'll be darned if I'm not gonna use it until then =) |
| 08:22.16 | Lucen | haha |
| 08:23.30 | hyperChipmunk | anyway, continuing; merge remembers its option as a setting anyway, so if ever both are back on again, use the setting to determine whether or not to merge them |
| 08:24.01 | hyperChipmunk | or, to avoid 'wtf is my honorfu' when it's enabled, just make the user merge manually in that situation might be bettter |
| 08:24.15 | *** join/#wowace ckknight_ (n=ckknight@24-136-27-242.alc-bsr1.chi-alc.il.cable.rcn.com) |
| 08:24.23 | hyperChipmunk | nice |
| 08:24.25 | weab | that makes more sense to me. |
| 08:24.33 | hyperChipmunk | good to know i've been talking to a zombie |
| 08:25.21 | ckknight | what what? |
| 08:25.29 | hyperChipmunk | exactly |
| 08:25.32 | Wobin_ | http://www.imdb.com/name/nm1856457/ |
| 08:25.37 | Wobin_ | Brilliant crediting... |
| 08:25.43 | Wobin_ | I can see her going far in Hollywood |
| 08:25.52 | hyperChipmunk | ROFL |
| 08:26.02 | [MoonWolf] | oh yeah |
| 08:26.02 | ckknight | crediting? |
| 08:26.11 | hyperChipmunk | Uncredited woman who urinates herself |
| 08:26.15 | hyperChipmunk | awesome |
| 08:26.20 | ckknight | lol |
| 08:26.27 | hyperChipmunk | no photo |
| 08:26.31 | hyperChipmunk | no other entries |
| 08:26.47 | hyperChipmunk | just the one uncredited 'woman who urinates herself' |
| 08:26.50 | Wobin_ | The message board topics are great |
| 08:26.51 | hyperChipmunk | that's hilarious |
| 08:27.00 | ckknight | http://www.youtube.com/watch?v=QU3-yj6xaLU |
| 08:27.08 | hyperChipmunk | rofl |
| 08:27.11 | hyperChipmunk | overrated? |
| 08:29.22 | hyperChipmunk | she even used a stunt double |
| 08:30.05 | *** join/#wowace Eraphine|Lab (n=Eraphine@brenna.human.cornell.edu) |
| 08:31.24 | hyperChipmunk | anyway, my suggestion was make the merge command only available when both were enabled; toggling that toggles separate/merged; if you turn one off while they're merged, it turns off and unmerges; probably best to unset the merge when you turn one off, since turning it back on and having it turn on merged might result in a 'wru honorfu' from the user |
| 08:32.08 | hyperChipmunk | seems the logically simplest option, too |
| 08:32.23 | hyperChipmunk | since all events would then be independent of each other |
| 08:32.56 | hyperChipmunk | also, I'm due for a ratnap |
| 08:33.05 | hyperChipmunk | night folks |
| 08:33.48 | Lucen | gnight |
| 08:39.23 | id` | nn |
| 08:40.46 | [MoonWolf] | 14 minutes of goodness. |
| 08:44.21 | *** join/#wowace Elkano (i=Elkano@client0140.vpn.uni-saarland.de) |
| 08:51.37 | Wobin_ | And then there was silence? |
| 08:51.47 | [MoonWolf] | yes |
| 08:51.50 | [MoonWolf] | good song. |
| 08:52.26 | [MoonWolf] | Artist - [album and song number] - song title |
| 08:58.13 | ckknight | Metallica - Through the Never |
| 08:59.07 | ckknight | And for a near opposite song now: |
| 08:59.09 | id` | *pop* |
| 08:59.15 | id` | *energydrink* |
| 08:59.24 | [MoonWolf] | Lipton ice tea.... |
| 08:59.24 | id` | :P |
| 08:59.29 | id` | bull-it \o/ |
| 08:59.32 | ckknight | Iron & Wine - Our Endless Numbered Days - 10 - Fever Dream |
| 08:59.34 | Wobin_ | [MoonWolf]: 14min eh? Sounds a bit progrock =P |
| 08:59.51 | [MoonWolf] | you dont blind gaurdian ? |
| 08:59.56 | id` | hah, its power metal |
| 08:59.57 | id` | :P |
| 09:00.07 | [MoonWolf] | power metal baby |
| 09:00.49 | [MoonWolf] | there is not rock and no progressive in that track. |
| 09:02.26 | banditron | yacht rock? |
| 09:04.03 | [MoonWolf] | what is a "yacht rock" ? |
| 09:04.29 | banditron | google =D watch them in order |
| 09:06.24 | banditron | i dont remember how long they are ... no more than 20 min each i'd guess |
| 09:06.51 | [MoonWolf] | no time for that |
| 09:07.04 | [MoonWolf] | need to write report |
| 09:07.33 | banditron | well, yacht rock is "smooooth" |
| 09:12.16 | [MoonWolf] | aha |
| 09:14.10 | [MoonWolf] | I can match almost all of your songs. |
| 09:14.24 | [MoonWolf] | although I dont have everything on this laptop. |
| 09:15.23 | id` | ;) |
| 09:17.51 | Tem_ | oh how anoying |
| 09:18.04 | Tem_ | I have something that's bypassing gossip text |
| 09:18.07 | Tem_ | and I can't figure out what |
| 09:18.17 | Tem_ | so I can't change my bind point |
| 09:18.20 | [MoonWolf] | eeeuh |
| 09:18.29 | [MoonWolf] | there was a ace addon that did that. |
| 09:18.43 | [MoonWolf] | but I forgot the name. |
| 09:19.07 | Tem_ | Denial |
| 09:19.10 | Tem_ | I have it off |
| 09:19.20 | [MoonWolf] | lol |
| 09:19.30 | Tem_ | but I wanna say I saw it somewhere else recently |
| 09:19.41 | Tem_ | just can't remember... |
| 09:25.10 | Codayus | chatbox? |
| 09:25.39 | Codayus | Wait...that wasn't the name. |
| 09:25.50 | Codayus | No, I tell a lie, that was the name |
| 09:26.37 | Codayus | If you do have chatbox, or a mod that follows the same convention, hold down CTRL when talking to an NPC. |
| 09:26.47 | Tem_ | that was it Codayus |
| 09:27.16 | Tem_ | thanks |
| 09:27.22 | Codayus | np |
| 09:27.33 | Tem|Sleep | later folks |
| 09:28.16 | [MoonWolf] | night |
| 09:28.28 | [MoonWolf] | and actually go TO SLEEP this time. |
| 09:48.25 | id` | http://wiki.wowace.com/index.php/IdButtonBars |
| 10:06.46 | CIA-13 | 03ckknight * r842 10DewdropLib/Lib/DewdropLib.lua: DewdropLib - fixed various bugs. |
| 10:10.57 | *** join/#wowace Wobble (n=Wobin@221.221.33.21) |
| 10:11.46 | Elkano | :? does cia anounce SVN uploads? cool :) |
| 10:13.08 | CIA-13 | 03ckknight * r843 10TabletLib/ (. Lib/ Lib/TabletLib.lua README.txt TabletLib.toc): TabletLib - Initial commit |
| 10:13.23 | ckknight | yep |
| 10:14.12 | [MoonWolf] | that is cia whole point |
| 10:14.22 | ckknight | it's also fun for other stuff |
| 10:14.29 | CIA-13 | ow |
| 10:14.31 | ckknight | hehe |
| 10:14.47 | Elkano | based on purl? ;) |
| 10:15.02 | [MoonWolf] | CIA-13, has nothing to do with purl |
| 10:16.47 | [MoonWolf] | id`, I have a few more suggestion for you bars |
| 10:16.51 | [MoonWolf] | are you around ? |
| 10:17.17 | ckknight | id`, I'm ckknight, not ccknight |
| 10:19.14 | id` | wups |
| 10:19.21 | id` | [MoonWolf]: yes im here 24/7 |
| 10:20.41 | otravi | hello |
| 10:20.51 | [MoonWolf] | compatibility or self implemented cooldown thingy. |
| 10:21.05 | id` | and range nidicator |
| 10:21.12 | id` | range/mana/etc |
| 10:21.16 | [MoonWolf] | I dont much care for those but yes. |
| 10:21.19 | [MoonWolf] | handy for some. |
| 10:21.23 | id` | i do |
| 10:21.32 | id` | all casters and hunters do |
| 10:21.32 | id` | :p |
| 10:21.39 | [MoonWolf] | im a hunter and I dont. |
| 10:21.47 | [MoonWolf] | I know when I am in range. |
| 10:21.53 | id` | I wanna be on the edge |
| 10:22.01 | id` | or rather start shooting at the edge |
| 10:22.14 | [MoonWolf] | and I know the amount of spellcasts I have left thanks to ab infobars. |
| 10:22.23 | [MoonWolf] | wich could also be an idea |
| 10:22.59 | id` | Maybe i shouldnt include this and make an ABI plugin |
| 10:23.13 | id` | but then again, Maybe i should because i want it to be easy to use |
| 10:23.34 | [MoonWolf] | like I said, compatibility or do it yourself |
| 10:25.04 | id` | updated |
| 10:25.09 | id` | next idea! |
| 10:25.09 | id` | :D |
| 10:25.27 | [MoonWolf] | this is a kinda bloaty |
| 10:25.31 | [MoonWolf] | self casting when no target. |
| 10:25.40 | [MoonWolf] | or when cannot be aplied to target |
| 10:26.49 | [MoonWolf] | autohiding when in/out of combat and or mouseover. |
| 10:28.56 | id` | maybe later |
| 10:29.03 | [MoonWolf] | k |
| 10:29.09 | id` | when they start whining |
| 10:29.10 | id` | :p |
| 10:29.27 | [MoonWolf] | the bars will have a plugin like system ? |
| 10:29.59 | [MoonWolf] | if so, I might build some extra bars. |
| 10:30.35 | [MoonWolf] | oh and anchors. |
| 10:30.47 | [MoonWolf] | make a few anchor points that you can move around |
| 10:30.57 | [MoonWolf] | and then you anchor the bars to the anchors, or another bar. |
| 10:31.36 | [MoonWolf] | so if I want trades top right, I move an anchor there, and then anchor the trades bar to that anchor. |
| 10:31.58 | [MoonWolf] | yust and idea though |
| 10:32.11 | otravi | haha, I was wondering why my timestamp looked ugly, and then I remember that I actually updated idChat :p |
| 10:32.35 | [MoonWolf] | the new idchat has an ugly timestamp ? |
| 10:33.04 | otravi | I changed the old one :) |
| 10:33.11 | otravi | and I dislike HH:MM:SS |
| 10:33.58 | otravi | so now it looks like: HHMM.SS | |
| 10:34.27 | otravi | just like my IRC timestamp! |
| 10:34.34 | [MoonWolf] | hehe |
| 10:34.39 | [MoonWolf] | you have a weird timestamp. |
| 10:34.45 | otravi | yeh, I know :) |
| 10:35.34 | otravi | now to find out why my WoW crashes when I press logout |
| 10:40.25 | otravi | I think I managed to bug something in fontabulous |
| 10:43.21 | Wobin_ | ckknight: You about |
| 10:43.22 | Wobin_ | '? |
| 10:43.32 | Wobin_ | The StarterPack has all the svn info in it |
| 10:44.00 | id` | with the new idChat you have HH:MM or HH:MM:SS >_o |
| 10:44.19 | id` | should i make an option to set it yourself? using strftime format... (or whatever lus uses) |
| 10:44.31 | id` | [MoonWolf]: yes correct on the plugins/anchors |
| 10:44.36 | [MoonWolf] | cool |
| 10:44.45 | [MoonWolf] | that way I can my own bars, and have the core handle them. |
| 10:44.51 | id` | yeah |
| 10:44.57 | id` | but im unsure about how to handle them |
| 10:46.06 | id` | i mean /idbb move Tradeskills anchor1, /idbb anchor1 move 1 left <-- 1 or Tradeskills |
| 10:46.10 | id` | ? |
| 10:46.30 | id` | GUi would probably be a good option, but thats for WAAY later |
| 10:46.37 | id` | code first :p |
| 10:47.01 | [MoonWolf] | <PROTECTED> |
| 10:47.03 | [MoonWolf] | move around |
| 10:47.12 | [MoonWolf] | <PROTECTED> |
| 10:47.35 | [MoonWolf] | <PROTECTED> |
| 10:47.41 | [MoonWolf] | or something like that. |
| 11:02.14 | id` | yea but you also want to switch bars |
| 11:02.20 | id` | swap them |
| 11:02.27 | id` | you know in a list 'move up' and 'move down' |
| 11:02.37 | [MoonWolf] | hmmmm |
| 11:03.20 | [MoonWolf] | maybe mainain a list of what bars belong to what anchor and then let the code handle the layout |
| 11:03.24 | id` | not hard if you just have each anchor have a table of bars it contains |
| 11:03.25 | id` | yea |
| 11:03.32 | [MoonWolf] | if you want it to move up, you move it up in the list. |
| 11:04.33 | id` | bars={tradeskills={sequence=1,barobj=idButtonBars_Tradeskills}} |
| 11:05.00 | id` | and if the sequence changes, change all the sequence numbers (1 loop..) and rearrange them |
| 11:05.10 | [MoonWolf] | yep |
| 11:05.13 | [MoonWolf] | would work. |
| 11:05.16 | [MoonWolf] | I think. |
| 11:05.25 | id` | Its so easy when you only think it out :> |
| 11:06.09 | id` | hey [MoonWolf], do you use visor for buttons? |
| 11:07.06 | id` | made that rows/cols script some days ago http://pastebin.com/680725 |
| 11:07.17 | id` | thats all I do to setup my UI :P |
| 11:08.11 | id` | searched and searched for hours to realise i could just use modulo |
| 11:08.14 | id` | :P |
| 11:08.49 | ckknight | I'm here |
| 11:10.34 | [MoonWolf] | id`, I use bongos right now. |
| 11:10.58 | [MoonWolf] | I have visor for a few other elements though |
| 11:11.04 | id` | k |
| 11:11.26 | [MoonWolf] | I totally banished the xp/bags/minimenu from y ui |
| 11:11.40 | [MoonWolf] | I use the fubar minimenu and the fubar xp plugin |
| 11:11.42 | id` | I think i want to use teks lib to get the anchors stick on the screen - like bongos does |
| 11:11.48 | [MoonWolf] | and bags I simply done with pressing b |
| 11:12.08 | [MoonWolf] | yeah that is nice. |
| 11:12.52 | [MoonWolf] | I am going to build a autobar like plugin when you release |
| 11:13.09 | [MoonWolf] | automagically put food/water/hp and mp potions/bandages in a bar. |
| 11:13.20 | [MoonWolf] | I end up putting those in a bar all the time anyway. |
| 11:13.37 | id` | i use e bor bags, r for user panel, S-r for social, f for spellbook, S-f for skills, g for map, S-g for minimap, C-g for battle map, C-S-g for battle info, v for quests, c for assist, x for sit, z for run, S-z for auto-follow, asdw for running, q for attack, S-q for pet attack |
| 11:13.41 | id` | :P |
| 11:14.03 | id` | soooo i dont need the mini buttons |
| 11:14.13 | otravi | what about the GM panel! |
| 11:14.30 | [MoonWolf] | I never use it. |
| 11:14.47 | [MoonWolf] | and there are plugins that register a keybind for it. |
| 11:18.40 | id` | gm panel? |
| 11:18.42 | id` | useless |
| 11:18.58 | id` | if ill ever need it ill go look for the function on wowwiki |
| 11:19.01 | id` | to bring it up |
| 11:19.01 | id` | ;p |
| 11:19.14 | [MoonWolf] | :P |
| 11:19.15 | id` | or temporarily enable my MainMenuBar |
| 11:19.18 | Wobin_ | ckknight: Sorry, was afk... The starterpack for fubar on wowi has still got all the .svn folders in it |
| 11:19.25 | ckknight | okay |
| 11:19.27 | [MoonWolf] | I used it like twice, to report gold site spammers. |
| 11:19.30 | ckknight | will be fixed for next time |
| 11:19.35 | id` | me2 |
| 11:19.43 | [MoonWolf] | oh and once becasue a npc was stuck half way in the floor |
| 11:19.54 | [MoonWolf] | and the responses to all 3 were within 15 mins. |
| 11:21.38 | Elkano | so none of you did a /hug? |
| 11:22.02 | [MoonWolf] | no |
| 11:22.07 | [MoonWolf] | I never catched that in time |
| 11:22.09 | [MoonWolf] | day to late |
| 11:22.55 | [MoonWolf] | we so need to do that again next year. |
| 11:23.37 | Elkano | btw: ckknight, does tourist lib count bgs as instances? |
| 11:27.52 | ckknight | yes |
| 11:27.59 | ckknight | that is documented in the API docs |
| 11:28.21 | ckknight | oh, Elkano, I need 3 things translated |
| 11:28.25 | otravi | aah, todays in-game tell: "whut shud i have mi talent points at?" |
| 11:28.34 | ckknight | "Scroll up", "Scroll down", and "Hint" |
| 11:30.02 | id` | http://wiki.wowace.com/index.php/IdButtonBars |
| 11:31.22 | Elkano | if hint is the hint in the tooltips it would be 'Hinweis' |
| 11:31.58 | ckknight | yea |
| 11:32.29 | otravi | haha [Ammo], I like your solution to the Aggro problem :p |
| 11:32.41 | Elkano | the scrolling things will be harder since some are using english influenced terms like 'hochscrollen' but I'm not sure if this would be a good translation |
| 11:33.12 | Wobin_ | Elkano: Hug? |
| 11:33.49 | [Ammo] | otravi: yeah well, sometimes you need to nudge people :) |
| 11:34.15 | Elkano | Wobin "hug-a-gm-day" |
| 11:34.29 | Wobin_ | I must have missed that |
| 11:34.35 | [MoonWolf] | thank you crazy eaus. |
| 11:34.48 | [MoonWolf] | aeus* |
| 11:35.05 | [MoonWolf] | I keep misspelling that name. |
| 11:35.09 | Wobin_ | crazy what? |
| 11:35.10 | [MoonWolf] | to many variations possible. |
| 11:35.27 | [MoonWolf] | english EU gm |
| 11:35.32 | [MoonWolf] | Dutch too. |
| 11:36.23 | [Ammo] | I loved how some people found posts from current CMs for WoW in other MMORPGS |
| 11:36.36 | [Ammo] | turns out Tseric and some others were throwing abuse around a lot :) |
| 11:36.47 | [Ammo] | cursing on frums about crappy support etc etc |
| 11:36.51 | [Ammo] | and now they won't allow it on WoW :) |
| 11:36.56 | ckknight | okay, I need "Scroll up", "Scroll down", "Detach tooltip", "Lock tooltip", "Size" |
| 11:37.08 | [MoonWolf] | hehe pwned zeeg! |
| 11:37.10 | [Ammo] | all posts referring to their posts on other MMORPGS were also mysteriously deleted from the WoW formus |
| 11:37.49 | Elkano | hmm, I just wonder what they named tooltips in german version... |
| 11:38.45 | ckknight | crap |
| 11:38.45 | Elkano | "Detach tooltip" -> "Tooltip lösen" |
| 11:38.47 | ckknight | um |
| 11:38.55 | ckknight | shouldn't say tooltip at all |
| 11:39.05 | ckknight | I just need "Detach" and "Lock" |
| 11:39.07 | Elkano | whot does lock do? fix it's position? |
| 11:39.22 | ckknight | nvm, got lock |
| 11:39.29 | ckknight | yea, it fixes the position (if detached) |
| 11:39.34 | ckknight | and prevent it from being clicked on |
| 11:39.38 | ckknight | so cicks pass through |
| 11:41.01 | Elkano | hmm... translating is hard :/ I'm getting too used to English terms :/ |
| 11:42.49 | Elkano | maybe 'anheften' would be good but it doesn't carry the information that it will become unclickable |
| 11:43.33 | [Ammo] | elkano: Detach tooltip is not tooltip losen |
| 11:43.39 | [Ammo] | losen = delete |
| 11:43.57 | [Ammo] | detach means removing it from the bar and allowing it to be moved around the screen and stay there |
| 11:44.44 | [Ammo] | sperren = to lock right/ |
| 11:44.58 | [MoonWolf] | yeah that post is pretty pointless. but still , his right to do so. |
| 11:45.02 | [Ammo] | entsperren = unlock |
| 11:45.05 | Elkano | ammo, lösen =|= löschen |
| 11:45.11 | [Ammo] | ah ok |
| 11:45.17 | [Ammo] | my german isn't that good :) |
| 11:45.31 | [Ammo] | even though I live 3km from the border |
| 11:45.50 | Elkano | well, same for my French ^^ |
| 11:45.59 | ckknight | I need size, scroll up, and scroll down |
| 11:46.13 | Elkano | size will most likely be Größe |
| 11:46.40 | Elkano | where do you use it? |
| 11:47.44 | ckknight | when you right-click a detached tooltip, it's a menu button |
| 11:48.32 | Elkano | what is it used for? scaling? |
| 11:51.09 | Elkano | for "scroll up" you may use "hochscrollen" and for "scroll down" "herunterscrollen". we have a bunch of words to translate this to but they either also have 'scroll' in them or I have never been hearing someone using them ^^ |
| 11:52.24 | ckknight | yes, scaling |
| 11:53.29 | [MoonWolf] | Elkano, can I hire your services some time in the future ? |
| 11:53.33 | [MoonWolf] | I pay nothing. |
| 11:55.59 | Elkano | as long as I find some spare time I'll almost certainly help :) |
| 11:56.16 | [MoonWolf] | thanks |
| 11:56.23 | [MoonWolf] | now to find a free french dude. |
| 11:56.53 | ckknight | I use Shouryuu for French |
| 11:57.04 | ckknight | least I have |
| 11:57.38 | otravi | the norwegian word for Scroll was just.. dumb :< |
| 11:57.45 | otravi | glad it's not used :p |
| 11:57.52 | [MoonWolf] | what would that be otravi ? |
| 11:58.05 | Elkano | but one warning moonwolf, I'm a friend of auto localizing addons ;) (using eg GlobalStrings.lua's data) |
| 11:58.17 | ckknight | oh yea |
| 11:58.26 | ckknight | if you can use GlobalStrings, definitely do that |
| 11:58.35 | [MoonWolf] | does that contain words for cheese fungus and Used in ? |
| 11:59.08 | ckknight | not quite |
| 11:59.28 | [MoonWolf] | yeah, that Is my problem. |
| 11:59.46 | otravi | [MoonWolf]: Skriftrulle |
| 12:00.06 | Kaelten|Sleep | hey moon |
| 12:00.11 | otravi | it's two words combined: skrift which basicly is writing and rulle which basicly is roll :p |
| 12:00.19 | Elkano | well, but now I'll be of for my exercise group and Japanese lecture... laters (5-6hrs) |
| 12:00.35 | Elkano | hiho Kaelten :) |
| 12:00.40 | Kaelten | hey Elkano |
| 12:00.46 | Elkano | and bye :) |
| 12:01.13 | Kaelten | [MoonWolf], /mendeleev KCI didn't do anything |
| 12:46.41 | [MoonWolf] | back |
| 12:46.45 | [MoonWolf] | Kaelten|Work, huh. |
| 13:00.35 | otravi | my WoW doesn't like Fontabulous :< |
| 13:03.12 | Wobin_ | ClearFont ftw =) |
| 13:04.10 | otravi | I'm going to take a look at both, and most likely drag the best out of them |
| 13:04.41 | [MoonWolf] | clearfont is only one font |
| 13:04.45 | [MoonWolf] | but it is a really nice font. |
| 13:05.16 | otravi | I dislike the default ClearFont font |
| 13:05.22 | otravi | I'm addicted to Georgia |
| 13:05.28 | [MoonWolf] | in that case |
| 13:05.38 | [MoonWolf] | clearfont is not for you. |
| 13:12.43 | id` | the clearfont font is calibri, a font that ships with windows vista |
| 13:13.06 | otravi | then... it's violating the copyright :o ? |
| 13:13.10 | id` | nope |
| 13:13.29 | otravi | hwo come not? Microsoft killed of a lot of pages hosting the Vista font |
| 13:13.41 | id` | ow, then it is |
| 13:15.26 | *** join/#wowace Shyva (n=n0time@sd511586e.adsl.wanadoo.nl) |
| 13:15.43 | otravi | It's a long time since it was leaked, maybe they have changed their point of view. |
| 13:16.19 | otravi | Shyva: Huhuran.lua, you check if player = you, and if player = are :) |
| 13:17.08 | Shyva | whoops :P |
| 13:17.21 | Shyva | need to fix alot of things =) brb |
| 13:17.23 | otravi | okey, it wasn't on huhuran.. :p |
| 13:17.41 | otravi | if (Player == self.loc.you and Player == self.loc.are) then |
| 13:17.45 | otravi | in the defenders.lua D |
| 13:18.24 | Shyva | Thanks man! fixed it, will update it soon |
| 13:18.49 | otravi | http://www.beverpung.net/filer/addons/Viscidus.lua << that one is written out of research and untested. |
| 13:19.05 | otravi | Could someone look for zhe errors, if any :D ? |
| 13:20.04 | Shyva | in disable you can use -> UnregisterAllEvents(), saves some lines =) |
| 13:20.19 | otravi | good idea :) |
| 13:23.09 | [Ammo] | shyva: what was the problem with my AQ40 stuff? |
| 13:23.35 | Shyva | alot of things didn't show up for me :-( |
| 13:23.37 | [Ammo] | I was gone for a long weekend on Vlieland so I didn't respond to your queries :) |
| 13:23.44 | [Ammo] | you must have been out of range |
| 13:23.48 | Shyva | Ah, had fun? |
| 13:24.06 | Shyva | Nah, becuase most of them now warn... :-| |
| 13:24.12 | [Ammo] | hmm |
| 13:24.16 | [Ammo] | what did I mess up? |
| 13:24.19 | [Ammo] | because it worked fine for me |
| 13:25.12 | [Ammo] | oh and did you manage to get Sartura timers working because I had only 1 go each week at him :p |
| 13:25.40 | Shyva | Skeram didn;t work (mc'd player), typo's in Frankriss, mistakes in Huhuran, Sartura didn't work (dunno if it does now tho :-S) |
| 13:26.04 | otravi | Sartura did work, that one I remember :O |
| 13:26.05 | Shyva | And some more stuff, and becuase I didn't wanna screw your files I made my own, no offence or something! |
| 13:26.12 | [Ammo] | shrug |
| 13:26.17 | [Ammo] | svn is for committing :p |
| 13:26.35 | [Ammo] | it's fixed in the trunk now I hope? |
| 13:26.42 | Shyva | no, in my branch |
| 13:27.00 | Shyva | take a look at it if you want :-) |
| 13:27.24 | [Ammo] | hmm |
| 13:27.30 | [Ammo] | then who changed huhuran |
| 13:27.39 | [Ammo] | and added defenders |
| 13:27.41 | [Ammo] | to the trunk |
| 13:27.56 | Shyva | Lucen I think, I didn't, I didn't touch any of your work, becuase I think that would be rude :-O |
| 13:28.02 | [Ammo] | I used: if( arg1 and arg1 == self.loc.starttrigger ) |
| 13:28.09 | Shyva | and FryGuy added something I remember |
| 13:28.16 | [Ammo] | he must have changed it to if ( arg1 ) and then another if |
| 13:28.27 | otravi | to the logs! |
| 13:28.28 | Lucen | ya that was me ammo |
| 13:28.30 | [Ammo] | if Lua uses standard if() structures that's not needed |
| 13:28.39 | otravi | You can always check the Blame |
| 13:28.39 | [Ammo] | because if the first one fails it doesn't check the next ones |
| 13:28.42 | [Ammo] | yeah |
| 13:28.46 | id` | < [Ammo]> I was gone for a long weekend on Vlieland |
| 13:28.54 | id` | you are dutch? -_^ |
| 13:28.56 | Shyva | if arg1 then is useless imo, becuase if there is no arg1, the event isn't fired :-S |
| 13:28.59 | [Ammo] | ofcourse I am |
| 13:29.06 | Shyva | take a look at his host id? |
| 13:29.06 | id` | heh didnt know |
| 13:29.08 | [Ammo] | oh it is sometimes shyva :) |
| 13:29.17 | [Ammo] | don't trust blizzard..... |
| 13:29.24 | [Ammo] | you sometimes get an empty arg1 |
| 13:29.42 | Shyva | yea.. then the search just fails.. nothing bad :-S |
| 13:29.57 | [Ammo] | well then it complains you're trying to access a nil |
| 13:30.01 | [Ammo] | and gives you an error |
| 13:30.16 | Shyva | arg1 is always something.. if no new thing is put into it, the old stuff is still in it... so no problems.. |
| 13:30.17 | [Ammo] | because string.find( arg1 .... ) requires arg1 to be a string |
| 13:30.26 | [Ammo] | arg1 is sometimes nil in my experience |
| 13:30.28 | Shyva | and arg1 always, always exists |
| 13:30.35 | weab | arg1 can be nil |
| 13:30.39 | Shyva | :-S |
| 13:30.43 | weab | i've quite definitely seen it |
| 13:30.45 | [Ammo] | it can be nil and will give you nice error popups |
| 13:30.58 | [Ammo] | so I always check on it |
| 13:31.03 | otravi | Guess I'll add that line again :p |
| 13:31.25 | [Ammo] | anyway, lucen added extra code that isn't needed, just when I removed code because Tekkub flamed me :p |
| 13:31.43 | otravi | :-P |
| 13:31.50 | Shyva | well.. one of the things I made a branch.. in my version I won't add those lines... extra checking work for something thatdidn't happen in for me with any boss mod... :-| |
| 13:32.03 | [Ammo] | if( arg1 and arg1 == self.loc.starttrigger ) then ..... end will work just fine |
| 13:32.21 | [Ammo] | because the if will fail if there is no arg1 and not eexecute the part after and |
| 13:32.32 | [Ammo] | splitting it in 2 if checks is meaningless |
| 13:32.53 | Shyva | I didn;t do that.. I removed all those lines on my branch [Ammo] |
| 13:32.56 | [Ammo] | meh |
| 13:32.57 | Shyva | take a look at it :-| |
| 13:33.05 | [Ammo] | I don't look at branches :p |
| 13:33.25 | Shyva | ok, then you don't :P |
| 13:33.36 | Shyva | altho I'll keep updating my work there.. |
| 13:33.55 | [Ammo] | branches are evil, and should be used for testing and then when they work commit back in the trunk |
| 13:35.29 | [Ammo] | oh and you're wlcome to fix the AQ40 stuff in the trunk, I don't consider those files my property |
| 13:35.29 | [Ammo] | if anyone has anything to say over them it's Tekkub |
| 13:35.29 | CIA-13 | 03shyva 07Shyva * r844 10BigWigs/ (Defenders.lua Skeram.lua): BigWigs: Bugfixes in Skeram.lua and Defenders.lua |
| 13:35.29 | Shyva | ok.. |
| 13:35.30 | weab | actually i may be lying. i may not have seen an arg1 be nil, was something else weird |
| 13:35.30 | [Ammo] | consider them donated to BigWigs in general |
| 13:35.30 | *** join/#wowace clad|sleep (n=jnwhiteh@cpe-24-59-191-241.twcny.res.rr.com) [NETSPLIT VICTIM] |
| 13:35.30 | *** join/#wowace Elviso (n=Kenman@66-90-143-73.dyn.grandenetworks.net) [NETSPLIT VICTIM] |
| 13:35.30 | *** join/#wowace Mikma (i=mikma@reaktio.net) [NETSPLIT VICTIM] |
| 13:35.30 | weab | and i'm going to change my mind and agree you don't need the check ;p |
| 13:36.06 | Shyva | :p |
| 13:36.07 | [Ammo] | hehe |
| 13:36.23 | Shyva | well, if you want to [Ammo], take a look at my branch and merge them if you're happy with them, if not, they will just stay in my branch =) |
| 13:36.30 | [Ammo] | meh |
| 13:36.40 | [Ammo] | I'll check your branch |
| 13:36.52 | Shyva | ;p |
| 13:37.07 | otravi | damn the externals! |
| 13:37.36 | otravi | they destroy the nice view of: svn status |
| 13:40.02 | Shyva | I'm off for a while =) Cyu guys |
| 13:40.17 | id` | cya |
| 13:43.12 | *** join/#wowace Eraphine|Lab (n=Eraphine@brenna.human.cornell.edu) |
| 13:54.00 | Mikma | http://ui.worldofwar.net/ui.php?id=1894 ooold :P |
| 14:04.51 | id` | userscripts.org forking for anyone? i wanna learn greasemonkey :( |
| 14:04.54 | id` | working* |
| 14:06.59 | Tain | haha.. "Polygamy is having one wife too many. And Monogamy is the same." |
| 14:07.24 | id` | ... :p |
| 14:08.38 | [MoonWolf] | lol |
| 14:11.44 | Thiana | <PROTECTED> |
| 14:19.11 | Wobin_ | Thiana, when you get a chance, can you test the bankstacking on MrPlow? |
| 14:19.42 | Thiana | Oh, didnt know you'd added it. I dont recall seeing a release on wowi. Is it SVN? |
| 14:19.56 | Wobin_ | At the moment yeh =) |
| 14:20.08 | Thiana | Thanks :) I'll try it when the servers come back up then |
| 14:20.27 | Wobin_ | I usually post on the aceforums first, then on Wowi as the people who read the ace forums are usually more willing to help with debugging =) |
| 14:21.37 | Thiana | I havent been good about keeping up with the forums lately. Busy with RL stuff mostly. |
| 14:22.31 | Thiana | Hmm, is there a way to tell Visor *not* to save changes? It's not liking the fact that one frame is pr to AuctionFrame since AF doesnt exist at startup. |
| 14:25.40 | Wobin_ | You can delete a change... |
| 14:25.56 | Wobin_ | But I'm not sure how to go about getting it to ignore changes.... |
| 14:26.49 | [Ammo] | Lucen: why did you add the deathcount to the bug family? The hostile death happens only once I think because the bugs are eaten |
| 14:27.06 | [Ammo] | Lord Kri is devoured! instead of dies. |
| 14:27.19 | Lucen | i found that out after talking to shyva >.< |
| 14:27.26 | [Ammo] | ok so I can remove it again? |
| 14:27.32 | Lucen | definitly |
| 14:27.34 | [Ammo] | good |
| 14:27.38 | Tain | No, you can't. There's nothing in place at this time for Visor to deal with load on demand or dynamically created frames. |
| 14:28.08 | Thiana | :( |
| 14:28.24 | Lucen | I became smart and made my own branch instead of overwriting your trunk, Ammo. Sorry for any problems :( |
| 14:29.28 | [Ammo] | no problem |
| 14:29.34 | [Ammo] | it's ok to overwrite the trunk |
| 14:29.38 | [Ammo] | I'd rather have people do that |
| 14:29.50 | [Ammo] | than start their branch and confuse people in the thread on the forums |
| 14:29.59 | Wobin_ | okies... if I have a itemID, what's the easiest way to put it into a linkstring to print? |
| 14:30.13 | [Ammo] | SVN is good in checking what happened :) |
| 14:30.29 | [Ammo] | I'm cleaning up some AQ40 stuff right now and will commit |
| 14:33.04 | Lucen | cool |
| 14:34.12 | otravi | *cheers* |
| 14:34.37 | Lucen | oh...otravi...I created a Res Monitor for oRA |
| 14:35.06 | Lucen | what's your prefered naming scheme? |
| 14:35.35 | otravi | you can pretty much decide yourself :o |
| 14:35.45 | Lucen | hahah |
| 14:35.53 | otravi | oRA_<name> would be prefered I guess |
| 14:35.54 | Lucen | well..right now it's called oRA_Resurrection |
| 14:36.14 | otravi | I suck at naming addons.. just take a look at: oRA, otravi_UnitFrames :p |
| 14:36.21 | Lucen | haha |
| 14:36.25 | Lucen | it's catchy though! |
| 14:36.27 | Eraphine|Lab | is PerfectRaidTargets part of the PR suite? |
| 14:36.36 | Lucen | nope..sepereate addon |
| 14:36.43 | Eraphine|Lab | That's confusing |
| 14:36.50 | otravi | but they still look the same |
| 14:36.52 | Eraphine|Lab | anyone have a SS of PRT? |
| 14:37.12 | Lucen | I've been forgeting to SS my latest UI :( |
| 14:37.30 | Eraphine|Lab | Are you still using LucenFrame Lucen? |
| 14:37.33 | Eraphine|Lab | Developing ? |
| 14:37.40 | Lucen | ya |
| 14:37.59 | Lucen | latest AUF and LucenUnitFrames are in the SVN |
| 14:38.01 | Eraphine|Lab | Have you seen Sage? Tuller is developing it |
| 14:38.05 | Eraphine|Lab | It kinda looks the same |
| 14:38.17 | Lucen | I've seen the screens, but haven't tried it out yet |
| 14:38.20 | Eraphine|Lab | Nod |
| 14:38.32 | Eraphine|Lab | I've been using watchdog with some DUF textures |
| 14:38.33 | Lucen | he's dynamically creating all the frames right? |
| 14:38.36 | Eraphine|Lab | yeah |
| 14:38.46 | Eraphine|Lab | sage creates raid frames as well |
| 14:38.52 | CIA-13 | 03ammo * r845 10BigWigs/AQ40/ (BugFamily.lua Fankriss.lua Huhuran.lua Skeram.lua): |
| 14:38.52 | CIA-13 | BigWigs: Cleaned up some of the AQ40 mods, added some of the things Shyva fixed in his branch, |
| 14:38.52 | CIA-13 | didn't like his trigger1, trigger2 etc so kept my own triggersting triggermc etc etc. |
| 14:39.20 | Lucen | ahhh..didn't know he did raid frames as well |
| 14:39.25 | Eraphine|Lab | umm scratch the bit about raid frames |
| 14:39.27 | Eraphine|Lab | i don't know where I got that idea. |
| 14:39.48 | Lucen | hehe |
| 14:40.45 | Eraphine|Lab | I wonder if it shows ToT debuff/buffs |
| 14:41.09 | Lucen | ok otravi, I'll keep the name as is. Gonna upload to trunk. Could you take a look and let me know if you see anything horribly wrong? |
| 14:41.20 | otravi | aye :p |
| 14:41.26 | otravi | going to MC soon, so good timing ^^ |
| 14:41.30 | Lucen | haha |
| 14:43.31 | CIA-13 | 03lucen * r846 10oRA_Resurrection/ (7 files): |
| 14:43.31 | CIA-13 | oRA_Resurrection: |
| 14:43.31 | CIA-13 | - Initial Import |
| 14:43.31 | CIA-13 | - Resurrection Monitor for oRA |
| 14:44.13 | CIA-13 | 03ammo * r847 10BigWigs/AQ40/Huhuran.lua: Bigwigs: Added cancelling of the huhuran delayed events upon disable. |
| 14:44.28 | otravi | [Ammo]: You want my Viscidus.lua ? |
| 14:44.31 | Mikma | ressmon! |
| 14:44.33 | otravi | It's not tested tho' :p |
| 14:44.41 | [Ammo] | otravi: you can add it to the AQ40 repo yourself? |
| 14:45.11 | [Ammo] | I don't mind anyone messing with the AQ40 mods, as long as they don't start naming variables: trigger1, trigger2, trigger3 etc |
| 14:45.11 | otravi | [Ammo]: I can it when I have tested it :) |
| 14:45.14 | [Ammo] | that annoys me |
| 14:45.31 | [Ammo] | reading the code and then seeing if( arg1 == self.loc.trigger2 ) |
| 14:45.33 | otravi | s/ it/,/ |
| 14:45.36 | [Ammo] | :) |
| 14:46.13 | otravi | I named my vars trigger1, trigger2... since the rest had it :p |
| 14:46.26 | [Ammo] | the rest didn't |
| 14:46.30 | [Ammo] | not the AQ40 ones at least |
| 14:46.37 | [Ammo] | but shrug |
| 14:46.42 | otravi | the one I looked at ! |
| 14:46.45 | [Ammo] | meh |
| 14:46.57 | otravi | I was guessing that all followed the same scheme :p |
| 14:46.58 | [Ammo] | properly named variables are good... |
| 14:47.55 | [Ammo] | hmm, still need to fix that /ora mt set 1 Ammo |
| 14:48.04 | [Ammo] | so you can set mt's |
| 14:48.10 | Eraphine|Lab | Ammo, how far along is your guild in Aq40? |
| 14:48.16 | [Ammo] | attempts on huhuran |
| 14:48.18 | otravi | [Ammo]: take a look at Codayus work on oRA_MainTank |
| 14:48.25 | Eraphine|Lab | ah cool |
| 14:48.28 | [Ammo] | did he add it otravi? |
| 14:48.36 | otravi | I actually need to check if he added SET2 also now tho' |
| 14:48.41 | Eraphine|Lab | I have some suggestions for the bug family fight, but they're not necessary |
| 14:48.48 | [Ammo] | shoot eraphine |
| 14:48.53 | otravi | [Ammo]: he did do some at least :) |
| 14:48.56 | [Ammo] | hmm |
| 14:49.03 | [Ammo] | I'll update and check his code |
| 14:49.06 | Eraphine|Lab | parse chat_event X has been afflicted by fear. |
| 14:49.13 | Eraphine|Lab | trip a flag |
| 14:49.24 | Eraphine|Lab | warn 15 seconds later 5 seconds until fear |
| 14:49.36 | Eraphine|Lab | I'm implementing it in a local hack. |
| 14:49.50 | Eraphine|Lab | It helps for yauj |
| 14:50.04 | Eraphine|Lab | it's like the magmadar panic |
| 14:50.50 | [Ammo] | aha |
| 14:50.58 | [Ammo] | so Yauj fears every 20 seconds? |
| 14:51.17 | [Ammo] | useful info :) |
| 14:51.26 | [Ammo] | we're going into AQ40 again tonight I'll add it and test |
| 14:52.48 | Eraphine|Lab | it's roughly every 20 |
| 14:52.53 | Eraphine|Lab | and she can heal every 10 |
| 14:52.58 | Eraphine|Lab | but doesn't always |
| 14:56.54 | [Ammo] | hmm |
| 14:56.59 | [Ammo] | noticed that |
| 14:57.31 | [Ammo] | we had a fight without heals last time |
| 14:57.55 | [Ammo] | and one before that with one just about every 10 seconds :) |
| 14:58.25 | Eraphine|Lab | yeah - it sucks when she fears and then heals |
| 15:02.25 | CIA-13 | 03shyva 07Shyva * r848 10BigWigs/Skeram.lua: BigWigs: Fixed bug in Skeram.lua |
| 15:08.14 | CIA-13 | 03shyva 07Shyva * r849 10BigWigs/Skeram.lua: BigWigs: Fixed bug in Skeram.lua (last commit was wrong..) |
| 15:09.25 | *** join/#wowace clad|sleep (n=jnwhiteh@cpe-24-59-191-241.twcny.res.rr.com) [NETSPLIT VICTIM] |
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| 15:15.28 | CIA-13 | 03shyva 07Shyva * r850 10BigWigs/Defenders.lua: BigWigs: Fixed the plague announcer. |
| 15:39.52 | *** join/#wowace [MoonWolf] (n=moonwolf@f176182.upc-f.chello.nl) |
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| 15:47.57 | CIA-13 | 03shyva 07Shyva * r851 10BigWigs/Defenders.lua: BigWigs: Oops, Syntax error :-O |
| 15:56.31 | *** join/#wowace Kenman_ (n=Kenman@66-90-143-73.dyn.grandenetworks.net) |
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| 16:19.22 | *** join/#wowace Neronix (i=omg@81.79.250.143) |
| 16:19.26 | Neronix | evening |
| 16:20.17 | CIA-13 | 03shyva 07Shyva * r852 10BigWigs/Twins.lua: BigWigs: Updated Twin Teleport times. |
| 16:20.23 | Shyva | Yo ^^ |
| 16:20.48 | hyperChipmunk | eya |
| 16:22.26 | hyperChipmunk | woo, servers up |
| 16:26.39 | hyperChipmunk | Tekcub: did you ever know...that you're my hero? |
| 16:28.49 | hyperChipmunk | my mule is going to wonder why his mailbox is full of bean soup and refreshing water =x |
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| 16:35.42 | *** join/#wowace Ratbert_CP (n=KCummins@proxy-ce4.disney.com) |
| 17:17.33 | hyperChipmunk | hey tem |
| 17:17.40 | Tem | hey |
| 17:18.08 | Tem | hah |
| 17:18.15 | Tem | still no response from the cg people |
| 17:18.31 | hyperChipmunk | >8x |
| 17:19.33 | hyperChipmunk | when a function is called e.g. foo(bar, ...), is there a built-in way to strip that last entry with the size of the table passed? |
| 17:22.41 | Tem | reword your question |
| 17:22.49 | hyperChipmunk | okay |
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| 17:23.32 | hyperChipmunk | when I do, say, BulkMail:AddAutoSendItem("Foochar", 13435, 19342, 3953) |
| 17:24.14 | hyperChipmunk | with BulkMail:AddAutoSendItem(destination, ...) |
| 17:24.44 | hyperChipmunk | arg = { [1] = 13435, [2] = 19342, [3] = 3953, n = 3 } |
| 17:25.09 | hyperChipmunk | where n is the number of other entries in arg |
| 17:25.44 | hyperChipmunk | but I just want to run through that table and assign "Foochar" to the table values of the args |
| 17:26.02 | hyperChipmunk | but i get that last 3 in there too |
| 17:26.28 | hyperChipmunk | just seems that if you're going to tack something on the end like that, you'd make a simple way to remove it |
| 17:28.02 | hyperChipmunk | logically, I should be able to do: for _, i in arg do fooTable[i] = destination end |
| 17:28.06 | hyperChipmunk | but I can't |
| 17:28.19 | hyperChipmunk | because foo[n] gets set to destination also |
| 17:28.50 | hyperChipmunk | s/foo/fooTable/ |
| 17:29.37 | hyperChipmunk | I know I can strip it out manually, but it seems as if it should be unnecessary |
| 17:31.04 | *** join/#wowace Elkano (n=elkano@ip-213-135-2-172.handshake.de) |
| 17:31.08 | hyperChipmunk | I'm not too keen on adding my own unoptomized crummy logic to deal with something I never asked for in the first place =P |
| 17:31.28 | Tain | heh |
| 17:33.31 | hyperChipmunk | or maybe I'm confused as to how that's supposed to be used? |
| 17:34.11 | kergoth | using 'n' to hold the # of elements in the table is a remnant of old lua4 stuff, iirc. local n = foo.n foo.n = nil table.setn(foo, n) for _,i in arg do....end |
| 17:35.13 | *** part/#wowace Cairenn (n=Karen@CPE00045a2bfcbc-CM000f212f84be.cpe.net.cable.rogers.com) |
| 17:35.53 | hyperChipmunk | =P |
| 17:36.33 | hyperChipmunk | so just nil it out, basically |
| 17:36.49 | hyperChipmunk | alrighty |
| 17:39.16 | kergoth | actually... |
| 17:39.19 | kergoth | i'm an idiot |
| 17:39.29 | kergoth | arg is an array. why arent you using ipairs? |
| 17:39.45 | hyperChipmunk | because I'm an idiot =) |
| 17:39.55 | hyperChipmunk | and don't know of such things existence |
| 17:40.31 | kergoth | for _,i in arg do is the deprecated form of for _,i in pairs(arg) do |
| 17:40.44 | kergoth | pairs iterates over all elemnts, array or not, but the order isnt defined |
| 17:40.53 | kergoth | ipairs iterates an array, in order. 1,2,3,.. |
| 17:41.20 | hyperChipmunk | well, order doesn't matter, I'm just makin' a list |
| 17:41.25 | hyperChipmunk | but okie |
| 17:41.51 | kergoth | yes, but since it only iterates over numeric elements |
| 17:41.53 | kergoth | itll ignore n. |
| 17:41.59 | hyperChipmunk | oic =) |
| 17:42.14 | hyperChipmunk | I was just about to note that it didn't solve the original problem =) |
| 17:42.43 | Elkano | Chipmunk, did you read the sugestion I once made to ckknight wrt having the faction bar shown in battlegrounds? or do you think this should rather be a feature for HonorFu? |
| 17:43.02 | hyperChipmunk | faction doesn't have anything to do with the battle |
| 17:43.09 | hyperChipmunk | it's a player thing; not my scope |
| 17:43.52 | Elkano | k :) and how about tracking the battlegrounds honor? atm you only track bonus honor, don't you? |
| 17:44.03 | hyperChipmunk | right, from the scoreboard |
| 17:44.33 | Elkano | ah, so you aren't tracking but only relaying the info. k. |
| 17:44.37 | hyperChipmunk | right |
| 17:44.43 | hyperChipmunk | honorfu tracks |
| 17:45.10 | hyperChipmunk | kergoth: that works. thanks! =D |
| 17:45.13 | kergoth | np |
| 17:45.20 | kergoth | read teh PIL :) |
| 17:45.28 | hyperChipmunk | PIL? |
| 17:45.28 | Elkano | maybe the tracking would be sth to implement into the embedded lib |
| 17:45.55 | kergoth | programming in lua. |
| 17:45.57 | kergoth | the online book |
| 17:46.03 | kergoth | definitive means of learning lua |
| 17:46.07 | hyperChipmunk | ah |
| 17:46.18 | kergoth | http://www.lua.org/pil/ |
| 17:46.22 | hyperChipmunk | I just read from the reference manual |
| 17:46.43 | kergoth | nod. the book is helpful though, it explains things in much greater detail |
| 17:46.47 | kergoth | for example... |
| 17:46.55 | hyperChipmunk | ah |
| 17:47.02 | hyperChipmunk | okay, I thought that was a printed book |
| 17:47.05 | kergoth | if you want to write a custom iterator, the ref manual is pretty much useless |
| 17:47.12 | kergoth | but http://www.lua.org/pil/7.html, the chapter on iterators and the generic for |
| 17:47.17 | kergoth | tells you everything you need to know, with examples |
| 17:47.27 | hyperChipmunk | ref manual tells you how stuff works, but doesn't tell you what stuff works, and when |
| 17:47.39 | kergoth | and why :) |
| 17:48.01 | hyperChipmunk | good deal |
| 17:48.17 | hyperChipmunk | and as a bonus, now I'll be reading and you won't hear from me for a few hours, at least |
| 17:48.26 | kergoth | hehe |
| 17:48.40 | kergoth | even i havent read PIL from front to back |
| 17:48.44 | kergoth | i just hit specific chapters occasionally |
| 17:48.45 | kergoth | i should fix that |
| 17:51.58 | hyperChipmunk | cover-to-cover is the only way to read a book =p |
| 17:52.25 | hyperChipmunk | well, unless you're on a deadline |
| 17:52.31 | hyperChipmunk | which is clearly not the case, here |
| 17:53.00 | Tem | I've read it front to C section |
| 17:53.13 | kergoth | i need to learn the lua C api one of these days |
| 17:53.15 | Tem | because I don't have a reason to know the C api |
| 17:57.12 | ckknight | hey all |
| 17:58.09 | hyperChipmunk | Tem: yea, I just read the intro; I won't likely read the C section either |
| 17:58.12 | hyperChipmunk | ckknight: yo |
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| 18:20.10 | ckknight | hyperChipmunk, writing up the API docs for TabletLib now |
| 18:20.19 | ckknight | once I get that done, I'll find a way to work it into FuBar |
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| 18:30.48 | CIA-13 | 03devla 07Devla * r853 10AceHeal/ (3 files in 2 dirs): |
| 18:30.48 | CIA-13 | AceHeal: Added PerlClassicUnitFrames support (from Maxmioz) |
| 18:30.48 | CIA-13 | <PROTECTED> |
| 18:31.20 | kergoth | hmm, wonder if Sage has hooks for click casting in place or if i'll have to hack something to add aceheal support for it |
| 18:42.16 | otravi | Lucen: You might want to prevent non-ressing classes to use the res monitor :p |
| 18:46.52 | Lucen | why? |
| 18:47.09 | Lucen | well..i guess it makes sense |
| 18:47.21 | Lucen | but it's just the channel data |
| 18:47.39 | Lucen | none of the hooks or event registers should happen unless you're actually a ressing class |
| 18:47.48 | otravi | 'cause I just got zhe error here :) |
| 18:48.08 | Lucen | err..wha? |
| 18:48.48 | otravi | 92: attempt to index field 'text' (a nil value) |
| 18:48.57 | Lucen | 0.o |
| 18:49.17 | otravi | and if you try to view it: 291: attempt to index field 'resframe' (a nil value). |
| 18:49.27 | Lucen | oh damn it! |
| 18:49.33 | otravi | (yes, I loaded it on my warlock on purpose) |
| 18:49.37 | Lucen | i didn't create the frames >.< |
| 18:49.45 | Lucen | stupid stupid |
| 19:02.15 | CIA-13 | 03lucen * r854 10oRA_Resurrection/oRA_Resurrection.lua: |
| 19:02.15 | CIA-13 | oRA_Resurrection: |
| 19:02.15 | CIA-13 | - Fixed bug with non-resser classes and res monitor |
| 19:02.15 | CIA-13 | - Frames and channel events shouldn't create/register unless the window is actually shown |
| 19:02.16 | CIA-13 | - TestRegister function added to enable window outside of raid for testing. |
| 19:02.30 | Lucen | not able to get in game and test this right now :( |
| 19:02.35 | kergoth | ckknight: heh, someone on the lua list just mentioned that their object model supported properties, via an __index that checks a properties table, like we were talking about the other day |
| 19:02.50 | ckknight | <PROTECTED> |
| 19:03.05 | *** join/#wowace Eraphine|Lab (n=Eraphine@brenna.human.cornell.edu) |
| 19:03.20 | ckknight | I figured that you don't need a properties table, just check for get_Property and set_Property |
| 19:03.47 | kergoth | yeah, not sure why he used oen |
| 19:04.08 | kergoth | but teh amusing part is |
| 19:04.15 | kergoth | he talks about using function environments to facilitate super() |
| 19:04.21 | kergoth | and thats exactly how i implemented it :P |
| 19:04.24 | ckknight | hrm |
| 19:05.08 | kergoth | http://thread.gmane.org/gmane.comp.lang.lua.general/21849/focus=21849 is the post i'm talking about |
| 19:11.51 | Elkano | chipmunk, just had two nil errors with glory/BGFu: glory line 1140 when joining Arathi and BGFu line 614 when trying to show the tooltip |
| 19:12.16 | *** join/#wowace Eraphine|Lab (n=Eraphine@brenna.human.cornell.edu) |
| 19:12.17 | Elkano | ckknight, gb minimap still doesn't open for me :/ |
| 19:12.28 | ckknight | bg? |
| 19:13.02 | Elkano | bg, yes ^^' |
| 19:13.23 | Elkano | could it be that HonorFu isn't getting the event? |
| 19:14.59 | ckknight | not sure, need to tinker |
| 19:15.05 | ckknight | not now, though, busy |
| 19:15.27 | Elkano | I've added a few print statements but it seems like they didn't output |
| 19:16.03 | hyperChipmunk | my minimap opens backwards =) |
| 19:16.08 | hyperChipmunk | it hides when I go in |
| 19:16.11 | hyperChipmunk | and shows when I leave =P |
| 19:16.17 | ckknight | weird |
| 19:16.28 | Elkano | the bg minimap? or the other minimap? |
| 19:16.33 | hyperChipmunk | the bg one |
| 19:16.45 | ckknight | yea, if you figure out how to fix it, I'll put the code in |
| 19:17.41 | Tekcub | hot damn I needed a good hybernation like that |
| 19:19.48 | ckknight | ? |
| 19:20.06 | Tekcub | I slept for 20 hours |
| 19:20.18 | Elkano | well, hard to test since I have to get into a BG to test... |
| 19:20.29 | Elkano | ...or wait, I could try the train... |
| 19:20.40 | Elkano | /hug Tekcub |
| 19:21.04 | Tekcub | sad thing is, I gott ago back to work in 2 hours now :P |
| 19:21.49 | Elkano | ckknight, you have included the event optimizations for zoning, don't you? maybe these have had an impact... |
| 19:22.04 | ckknight | no, I never did that |
| 19:23.31 | Elkano | hmm... |
| 19:24.11 | Elkano | this should print a message to the chat frame, shouldn't it? print("[HonorFu] OnPlayerEnteringWorld() called...") |
| 19:24.48 | Elkano | @chipmunk: reat the two nil errors? |
| 19:29.47 | Neronix | Tekcub: You can merge my PT branch now. I don't have anything else to add for the moment |
| 19:30.03 | Tekcub | okey remind me after work |
| 19:30.13 | Neronix | Ok |
| 19:30.22 | Tekcub | I'm just doing a quick skim and finding food/showering before I go |
| 19:33.00 | Elkano | tekkub, any chance that you'll add sth to PT that would give Moonwolf the ability to show the items that can be created from an item like ReagentInfo does (colored like in the TradeSkillFrame and showing what can be made from the things you can make from the current item)? |
| 19:34.39 | Tekcub | what? |
| 19:38.24 | Elkano | look at this screenshot http://www.curse-gaming.com/modscreens.php?id=1743 |
| 19:39.04 | Elkano | if I got moonwolf correct there is atm no way to have the data shown like this |
| 19:40.54 | *** join/#wowace haste (n=haste@host-81-191-131-80.bluecom.no) |
| 19:47.44 | CIA-13 | 03ckknight * r855 10TabletLib/ (API.html Lib/TabletLib.lua): TabletLib - added API documentation. |
| 19:55.32 | hyperChipmunk | Tekcub: I love metrognome |
| 19:55.44 | Tekcub | ^^ |
| 19:56.06 | hyperChipmunk | can you take a quick look at this and see if I'm using it correctly? |
| 19:56.10 | Tekcub | Elk: Moon is wrong, he just has to do a lil recursion in his code |
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| 19:56.31 | Elkano | so the colors are stored? |
| 19:56.52 | Tekcub | the dificulty values are passed with the query |
| 19:56.57 | Tekcub | he just doesn't use them |
| 19:57.14 | Elkano | ah, k :) |
| 19:57.25 | Tekcub | if you wanth the multi-tiered stuff he has to recurs thru the datastructrue tho |
| 19:57.51 | Tekcub | and I doubt he'll wanna do that |
| 19:58.09 | hyperChipmunk | Tekcub: http://ace.pastebin.com/681610 |
| 19:58.15 | hyperChipmunk | if you wouldn't mind; it's straightforward |
| 19:58.31 | hyperChipmunk | you ought to provide some example code in your api docs =) |
| 19:59.15 | Tekcub | you people and your "hey tek, do this" "hey tek fix that" "hey tek look at my code cause I'm a squirrel" |
| 19:59.23 | hyperChipmunk | <3 |
| 19:59.44 | hyperChipmunk | if you weren't so darn nice and knowledgeable, you wouldn't have these problems |
| 19:59.47 | Tekcub | and I intend to, but not now cause I slept all day... literally |
| 20:00.03 | Elkano | Tekcub, that's our way to show how we adore you ;) |
| 20:00.40 | hyperChipmunk | I could ask boss, but he'll tell me I'm an idiot, that I don't deserve to live, and that my sister is a whore |
| 20:00.52 | Tekcub | but she is.... |
| 20:01.34 | Tekcub | so uhm, what did you need with this code chipper? |
| 20:03.41 | hyperChipmunk | oh, that's because you can't send mail rapidfire |
| 20:03.47 | hyperChipmunk | it goes all gzzrk |
| 20:04.10 | hyperChipmunk | just wanted to make sure I wasn't abusing metrognome or anything |
| 20:04.14 | Tekcub | well duh, I'd just wait for the bagupdate triggered when you items leaves your bag |
| 20:04.20 | hyperChipmunk | I want to keep the metrognome happy |
| 20:04.25 | Tekcub | then send the next |
| 20:04.35 | hyperChipmunk | no, I mean the mail system can't handle it |
| 20:05.04 | hyperChipmunk | if you try to send two mails, one after another, it gives you a Mail Database Error |
| 20:05.12 | Tekcub | there's really no way to "abuse" metro |
| 20:05.20 | hyperChipmunk | well I want to keep my metrognome handy |
| 20:05.23 | hyperChipmunk | happy* |
| 20:05.29 | Tekcub | short from registering thousands of timers to run |
| 20:05.45 | hyperChipmunk | I just didn't know if I was using it right =) |
| 20:05.53 | hyperChipmunk | since you use it for update stuff |
| 20:05.57 | hyperChipmunk | and that was a triggered action |
| 20:05.59 | hyperChipmunk | heck, I duno |
| 20:06.06 | hyperChipmunk | also, I thought you might be happy to see it used =) |
| 20:06.15 | Tekcub | :P |
| 20:06.29 | Tekcub | I'd just send the next item after the bagupdate fires |
| 20:06.40 | Tekcub | and for that I'd recommend SEEmbedBags :) |
| 20:06.45 | hyperChipmunk | heh |
| 20:06.52 | Tekcub | so that you're sure it was YOUR ITEM |
| 20:07.04 | Tekcub | I don't thing CTMM makes that distinction |
| 20:07.04 | hyperChipmunk | but I need to guarantee that's never faster than 0.5 seconds though |
| 20:07.17 | Tekcub | so moving item while mailing could cause wonkeyness |
| 20:07.28 | Tekcub | ah icee |
| 20:07.50 | Tekcub | yea use metro to maintain a "clear to send" flag then or something |
| 20:08.05 | Tekcub | or actually the reverse |
| 20:08.30 | Tekcub | have metro trigger every .5 sec |
| 20:08.39 | Tekcub | if there's a "pending item" flagged, send it |
| 20:08.56 | Tekcub | when all done stop the itemr |
| 20:09.10 | Tekcub | *timer |
| 20:09.34 | hyperChipmunk | i just turn the metrognome on when the send is made, and he triggers my function every 0.5 seconds, and if there's no more mail to deliver, I turn him off |
| 20:10.26 | hyperChipmunk | hm, that's an interesting way to do it, too |
| 20:11.53 | hyperChipmunk | not sure it's necessary though; the send should be a user triggered event |
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| 20:18.43 | hyperChipmunk | Tekcub: also, you need to replace Start/Stop with something much more flavorful, like Kick/Squelch |
| 20:20.09 | hyperChipmunk | and allow the user to set a maximum number of times iterated, instead of needing to explicitly squelch the gnome |
| 20:20.26 | hyperChipmunk | he can send a METROGNOME_FATIGUED event then |
| 20:22.56 | CIA-13 | 03ckknight * r856 10DewdropLib/Lib/DewdropLib.lua: DewdropLib - can now have blank lines when level is specified. |
| 20:24.10 | hyperChipmunk | there should also be a Beat() function that does nothing, but you can call it in a loop and get immense satisfaction from it |
| 20:27.45 | hyperChipmunk | oh, and Register/Unregister need to be changed to Adopt/Murder |
| 20:30.48 | ckknight | ? |
| 20:31.09 | hyperChipmunk | improvements to metrognome |
| 20:31.21 | hyperChipmunk | It needs to be anthropomorphized |
| 20:31.33 | id` | no it doesnt |
| 20:31.36 | hyperChipmunk | yes it does |
| 20:31.49 | ckknight | hyperChipmunk, would you get TabletLib and just take a look at the API docs? |
| 20:31.52 | hyperChipmunk | I ought to be able to derive pleasure from abusing the metrognome |
| 20:31.58 | hyperChipmunk | sure, after this match |
| 20:32.02 | ckknight | okay |
| 20:32.28 | id` | Hell i'd call it idLibTime if i would have made it |
| 20:32.32 | id` | :p |
| 20:32.36 | Tekcub | given the theme I'd use something like Dampen and resonate, but no too late now :P |
| 20:33.07 | id` | Tekcub: whats the status of invSort? I know you've been messing with it |
| 20:33.11 | hyperChipmunk | lol |
| 20:33.27 | id` | and my GOD the svn web interface is slow like thick shit :| |
| 20:33.35 | Tekcub | I've just made rulesets, I don't do the core |
| 20:33.41 | id` | (dutchified english is fun) |
| 20:33.53 | id` | Tekcub: but its Usable(tm) ? |
| 20:34.02 | Tekcub | but he's seen SEEmbedBags and such and will probably convert to use em |
| 20:34.25 | Tekcub | yes but he wastes resources on bag updates constantly |
| 20:34.26 | kergoth | invsort is indeed usable, though it annoys me that it shows all the sets even if my inventory doesnt have any items in that set.. |
| 20:34.39 | Tekcub | tha ttoo |
| 20:35.04 | Tekcub | if there's no match don't show it... throw that at him kergy |
| 20:35.08 | kergoth | k |
| 20:35.16 | Tekcub | it'd make my rulesets easier |
| 20:35.30 | Tekcub | then I don't have to test player class, just define everything |
| 20:36.25 | id` | but then how would you edit or remove a set if you had no items for it |
| 20:36.36 | id` | (or do you do that with slash commands?) |
| 20:36.57 | Tekcub | that's all slashes |
| 20:37.07 | id` | and uh, does it have its own frame or does it use OneBag or something :> |
| 20:37.09 | id` | k nice |
| 20:37.21 | Tekcub | anyway, work time... I'll be around tonight unless the hubby is awake and wants all night sex romp |
| 20:37.26 | Tekcub | which is unlikly |
| 20:39.03 | id` | TMI |
| 20:39.07 | id` | FYI |
| 20:39.09 | id` | TBH |
| 20:39.11 | id` | LOL |
| 20:39.36 | id` | dont you love the intarweb kergoth ? |
| 20:40.16 | id` | TekWerk: good luck man :-) |
| 20:40.25 | id` | TekWerk: you gunna do what, flip burgers? |
| 20:41.20 | hyperChipmunk | scoop ice cream, wasn't it? |
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| 20:49.17 | id` | ok so /invsort category new trade |
| 20:49.36 | id` | <PROTECTED> |
| 20:49.38 | id` | :S |
| 20:49.51 | ckknight | I need some API advice |
| 20:49.55 | ckknight | for dewdrop |
| 20:50.02 | ckknight | should I have Register and Unregister methods |
| 20:50.08 | ckknight | which would store the menu-building function |
| 20:50.51 | otravi | hmm, someone just killed C'Thun |
| 20:50.55 | ckknight | really? |
| 20:50.59 | otravi | http://panda.kosebamse.net/spill/wow/bilder/cthundown.jpg |
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| 20:52.36 | ckknight | cool |
| 20:52.39 | hyperChipmunk | dude uses bosspanel too ;) |
| 20:52.46 | ckknight | no |
| 20:52.47 | ckknight | that's Titan |
| 20:52.51 | hyperChipmunk | oh, wait |
| 20:52.52 | hyperChipmunk | yea |
| 20:52.59 | hyperChipmunk | no 'fps' on the performance |
| 20:53.26 | ckknight | and I don't include pointless stuff like the "Durability: " text |
| 20:53.50 | otravi | about time someone poked the eye to death |
| 20:54.32 | ckknight | yea, I think I'm adding Register and Unregister, but also keeping the normal Open |
| 20:56.32 | hyperChipmunk | still want me to take a look at the doc? |
| 20:57.31 | ckknight | yea |
| 20:57.36 | hyperChipmunk | kk |
| 20:57.36 | ckknight | for TabletLib |
| 20:57.41 | hyperChipmunk | looking now |
| 20:57.42 | ckknight | and DewdropLib if you haven't yet |
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| 20:58.32 | ckknight | not like it's long |
| 20:58.34 | ckknight | just skim it |
| 20:58.43 | ckknight | see if you think anything is missing or whatnot |
| 20:58.49 | hyperChipmunk | what am I looking for? does stuff like this wonky alignment in that first example? |
| 20:59.02 | hyperChipmunk | s/example/example count/ |
| 20:59.13 | Tem | ckknight: why don't you use luadoc for your api docs? |
| 20:59.36 | ckknight | cause I tried to get luadoc to work, but kergoth wasn't being helpful |
| 20:59.50 | ckknight | also, with the new scheme I worked up, it'd be tough to document that way |
| 21:00.01 | Tem | k |
| 21:00.17 | hyperChipmunk | it needs an edit box so I can see this code lined up right; it's confusing |
| 21:00.40 | Mikma | go nihilum |
| 21:01.43 | ckknight | edit box? |
| 21:05.05 | hyperChipmunk | in the web page |
| 21:05.13 | ckknight | what do you want to do? |
| 21:05.20 | ckknight | I have no idea what you're referring to |
| 21:05.21 | hyperChipmunk | so i can type it in a monospace font and see it lined up right =P |
| 21:05.36 | hyperChipmunk | tablet:Register(Minimap, |
| 21:05.36 | hyperChipmunk | <PROTECTED> |
| 21:05.36 | hyperChipmunk | <PROTECTED> |
| 21:05.36 | hyperChipmunk | <PROTECTED> |
| 21:05.36 | hyperChipmunk | <PROTECTED> |
| 21:05.39 | hyperChipmunk | <PROTECTED> |
| 21:05.41 | hyperChipmunk | <PROTECTED> |
| 21:05.44 | hyperChipmunk | ) |
| 21:05.57 | hyperChipmunk | what's that paren doing way out there? |
| 21:06.05 | ckknight | oh |
| 21:06.08 | ckknight | forgot the <br /> |
| 21:06.24 | hyperChipmunk | it took me like 3 reads to figure out what you were achieving with that =P |
| 21:08.38 | hyperChipmunk | your AddLine remarks are copy/pasted from AddCategory |
| 21:08.59 | ckknight | ? |
| 21:09.02 | hyperChipmunk | they're the same thing |
| 21:09.18 | hyperChipmunk | AddLine Remarks: This is the initial block of all tablets. In order to add lines, they need to be located within a category. |
| 21:09.21 | hyperChipmunk | This can only be called within the children section of the registration process. |
| 21:09.44 | ckknight | oh |
| 21:09.47 | ckknight | that should say AddCategory |
| 21:10.05 | hyperChipmunk | it does |
| 21:10.13 | hyperChipmunk | you have that remark for AddCategory already |
| 21:10.17 | hyperChipmunk | but you have it for AddLine, also |
| 21:11.03 | CIA-13 | 03ckknight * r857 10TabletLib/API.html: TabletLib - fixed API.html typos. |
| 21:13.27 | hyperChipmunk | "This essentially adds a green line to the bottom of the tablet" reads kinda wrong; you've got the fact that it's a line of text too far back in the sentence. I was initially wondering why I needed a green line in my tablets =P |
| 21:14.38 | hyperChipmunk | do you have the title showing when there's nothing else on a detached tablet? Currently it says "Titles do not show up on detached tables." |
| 21:14.54 | ckknight | yes |
| 21:14.57 | ckknight | should put that in |
| 21:15.21 | hyperChipmunk | and if it's not a percent, don't call it percent |
| 21:15.34 | ckknight | where? |
| 21:15.37 | hyperChipmunk | if it's a factor, call it factor =P |
| 21:15.42 | kergoth | i think i may be heavily enhancing luadoc |
| 21:15.49 | hyperChipmunk | SetFontSizePercent |
| 21:15.57 | hyperChipmunk | takes a number from 0.25 to 4 |
| 21:15.59 | kergoth | considering i use doxygen daily, i'd like it to be nearly as capable |
| 21:16.29 | hyperChipmunk | call it SetFontSizeScale(parent, scale) |
| 21:16.30 | ckknight | it's a percent |
| 21:16.33 | ckknight | oh |
| 21:16.34 | ckknight | I suppose |
| 21:16.41 | hyperChipmunk | or SetFontSizeScale(parent, factor) |
| 21:16.53 | ckknight | went with scale |
| 21:16.59 | ckknight | makes more sense for geometric stuff |
| 21:17.02 | hyperChipmunk | right |
| 21:17.42 | hyperChipmunk | I assume the same is true for the GetFontSizePercent, that it actually returns a scale factor and not a percent |
| 21:18.53 | CIA-13 | 03ckknight * r858 10TabletLib/API.html: TabletLib - fixed API.html typos |
| 21:19.01 | hyperChipmunk | what's the difference between detachedData and dataDetached? |
| 21:19.41 | ckknight | detachedData shouldn't exist |
| 21:19.45 | ckknight | wait |
| 21:19.46 | ckknight | no |
| 21:19.50 | ckknight | dataDetached shouldn't exist |
| 21:19.55 | hyperChipmunk | hehe |
| 21:20.08 | ckknight | okay |
| 21:20.09 | ckknight | fixed |
| 21:20.12 | hyperChipmunk | and also reinforce what you're talking about where you say 'that' |
| 21:20.22 | hyperChipmunk | If this is unavailable, data will be assumed. If that is also unavailable, data cannot be saved and most of the settings |
| 21:20.36 | hyperChipmunk | s/that/data/ |
| 21:21.21 | hyperChipmunk | I read it the first time as other things that would not be available if this one is unavailable |
| 21:21.49 | hyperChipmunk | or clarify, i.e. "if both data and detachedData are unavailable, " |
| 21:23.40 | ckknight | yea |
| 21:23.43 | ckknight | that's right |
| 21:28.25 | CIA-13 | 03hyperactiveChipmunk * r859 10GloryLib/Lib/GloryLib.lua: |
| 21:28.25 | CIA-13 | GloryLib: |
| 21:28.25 | CIA-13 | - Line 1140 error caused by calling a local function before its creation fixed |
| 21:29.18 | hyperChipmunk | =) |
| 21:30.13 | id` | so how do i make a rule/set/group/thingy with invsort? :p[ |
| 21:30.37 | Elkano | will this fix BGFu 614 too? (so was that a result of the one fixed?) |
| 21:33.09 | hyperChipmunk | yep |
| 21:34.44 | Elkano | <3 |
| 21:37.20 | CIA-13 | 03ckknight * r860 10DewdropLib/ (API.html Lib/DewdropLib.lua): DewdropLib - added Register/Unregister methods. changed Open() API slightly. |
| 21:40.09 | CIA-13 | 03ckknight * r861 10TabletLib/ (API.html Lib/TabletLib.lua): TabletLib - updaed for Dewdrop API change. |
| 21:49.04 | id` | I got a nice guild |
| 21:49.10 | id` | The Fwuffy wabbits |
| 21:49.17 | id` | we all have a rabbit pet out 24/7 |
| 21:49.18 | id` | :-) |
| 21:49.45 | id` | just anounced that i 'know stuff' about addons and they were like 'ooh' and 'ahh' :P |
| 22:10.06 | CIA-13 | 03ckknight * r862 10DewdropLib/Lib/DewdropLib.lua: DewdropLib - plays nicer with DropdownList1 |
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| 22:16.27 | CIA-13 | 03ckknight * r863 10DewdropLib/Lib/DewdropLib.lua: DewdropLib - fixed disabled line. |
| 22:17.10 | ckknight | for FuBar, I only have left: FuBarUtils, FuBar, FuBarPlugin, and PanelClass |
| 22:17.11 | ckknight | that's it |
| 22:17.16 | ckknight | :-) |
| 22:25.31 | kergoth | id`: ping |
| 22:27.03 | hyperChipmunk | you cladhaire |
| 22:27.17 | hyperChipmunk | make my pr expand upwards |
| 22:27.29 | cladhaire | hyperChipmunk: No. |
| 22:27.32 | cladhaire | i have other priorities =) |
| 22:27.34 | hyperChipmunk | yes! |
| 22:27.38 | cladhaire | change the code yourself |
| 22:27.40 | cladhaire | its quite simple |
| 22:27.43 | hyperChipmunk | I did =p |
| 22:27.44 | cladhaire | its in Sort() |
| 22:27.47 | cladhaire | then send me a patch |
| 22:27.53 | cladhaire | create an option handler. |
| 22:27.55 | hyperChipmunk | oh, well I didn't make it an option |
| 22:27.59 | cladhaire | so do it |
| 22:28.00 | cladhaire | =) |
| 22:28.07 | hyperChipmunk | cladhaire: No. |
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| 22:28.13 | hyperChipmunk | i have other priorities =) |
| 22:28.16 | cladhaire | add it to the self.defaults take, and copy one of the other handlers |
| 22:28.23 | cladhaire | hyperChipmunk: Then you can keep using your local copy BIZNATCH |
| 22:28.31 | hyperChipmunk | hehe |
| 22:28.36 | hyperChipmunk | I'll see what I can do =p |
| 22:32.27 | ckknight | anyone know about firing errors? |
| 22:32.57 | ckknight | I want my library's assert to fire an error seemingly in the place that called it from outside the library |
| 22:33.09 | ckknight | currently, if I have an assert, it'll show the error line in the library itself |
| 22:34.55 | Tem | error("whatever",level) |
| 22:34.59 | cladhaire | ckknight: local text = debugstack() |
| 22:35.02 | Tem | level 1: current function |
| 22:35.05 | cladhaire | either one =) |
| 22:35.09 | Tem | level 2: calling function |
| 22:35.17 | Tem | level 3: calling function's calling function |
| 22:35.19 | Tem | ect |
| 22:35.22 | ckknight | yea, I know how to do debugstack |
| 22:35.27 | cladhaire | tems actually throws the error tho, debugstack() just gets you rthe stack |
| 22:35.28 | ckknight | and I have a line of text and such |
| 22:35.37 | ckknight | oh |
| 22:35.39 | ckknight | hrm |
| 22:35.42 | ckknight | thanks, Tem |
| 22:35.48 | Tem | np |
| 22:35.49 | ckknight | I want to throw a real error |
| 22:42.11 | ckknight | woot, works |
| 22:42.18 | ckknight | you deserve a cookie |
| 22:42.54 | kergoth | woo, got a vim templating plugin working |
| 22:43.28 | kergoth | so editing a new file creates it using a template. vim foo.lua drops in luadoc markup for the file, adds my coypright, and moves the cursor to the spot where i'd enter the luadoc file descirption :) |
| 22:47.50 | otravi | ~lazy |
| 22:47.52 | purl | Well, we don't service lazy people, sorry. |
| 22:47.57 | otravi | :-( |
| 22:48.07 | CIA-13 | 03neriak * r864 10gfxToggle/ (gfxToggle.lua gfxToggle.toc gfxToggleLocals.lua): gfxToggle: changed a LOT of code to get a better performance, added support for FuBar - gfxToggleGU, the FuBar plugin thus is more performant than before. More use of CompostLib, better event handling. |
| 22:48.47 | ckknight | http://ace.pastebin.com/681967 |
| 22:48.55 | ckknight | here, that's an assert for libraries |
| 22:49.05 | ckknight | there* |
| 22:49.31 | CIA-13 | 03neriak * r865 10gfxToggle/ (CompostLib.lua MetrognomeLib.lua): gfxToggle: Removed file/folder |
| 22:50.25 | CIA-13 | 03neriak * r866 10gfxToggle/ (4 files in 2 dirs): gfxToggle: added Lib folder |
| 22:57.09 | CIA-13 | 03neriak * r867 10FuBar_gfxToggleGUI/ (FuBar_gfxToggleGUI.toc gfxToggleGUI.lua): FuBar - gfxToggleGUI: added Menu option for graphics restart and M2Faster tweak, changed the code so that it's almost using no resources. |
| 23:02.50 | otravi | oO |
| 23:03.02 | otravi | Maybe it's time to use gfxToggle again |
| 23:03.18 | otravi | since it's the only way I can change my gfx settings without crashing WoW while still being in-game :p |
| 23:18.33 | ckknight | lol |
| 23:18.34 | ckknight | why? |
| 23:18.50 | otravi | Linux :( |
| 23:18.53 | ckknight | ah |
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| 23:27.19 | hyperChipmunk | it used to do that for me too; stopped a few months ago |
| 23:27.20 | CIA-13 | 03ratbert * r868 10BagBoy/ (5 files in 2 dirs): Added Inventory-only controls to the GUI (both a checkbutton and a CLI) |
| 23:46.35 | kergoth | hmmmmm |
| 23:47.36 | kergoth | itd be cool if i taught luadoc about my object model, so inherited members would show up, with the documentation they have from the base class(es) |
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