irclog2html for #wowace on 20100306

00:00.01FiskerGnarfoz
00:00.14Primerspeaking of PB4 modules, someone help me setup a mouseover event handler for mousing over raid frames...I can't figure it out
00:00.16Pneumatuspb4 has 38 modules, no matter what you wanted to do with Grid you'd never need anything like that many :P
00:00.18Fiskeri sue u
00:00.18Gnarfozarkanes: (wasn't healbot horribly broken? I used to have an arena partner who couldn't heal like every 1 in 5 games because healbot broke)
00:00.31Primersure, someone said "OnEnter", but...where?
00:00.31ShefkiPrimer: It works for me.  Others disagree, that's their right.  I don't really care what everyone else uses.
00:00.47arkanesGnarfoz: healbot has some funkiness with enable/disabling it, and especially disconnects in combat
00:01.20ShefkiPrimer: Look at the Highlight module.
00:01.23PrimerShefki: It works well for me, and I recommend it to anyone who wants to be a better player through addons
00:01.45PrimerShefki: highlight! excellent, thanks
00:02.14Shefkinevcairiel: Who said anything about PB4 anyway?
00:02.23Primerprobably me :)
00:02.24cncfanatics:o Just noticed
00:02.24nevcairieldunno, someone earlier
00:02.27cncfanaticsits actualy PB4 I have,  not 3
00:02.27nevcairieltoo lazy to scroll up
00:02.28ShefkiOther than me telling cncfanatics not to use PB3.
00:02.34cncfanaticsDoes it also taunt the whole crapton ?
00:02.36Shefkicncfanatics: PB4 doesn't have that problem.
00:02.47cncfanaticsI wonder what does then, hmm
00:03.25ShefkiI can say that probably most of the older unit frame addons have taint problems, the excpetion being probably grid actually.
00:03.33cncfanaticsDid grid get them fixed
00:03.36cncfanaticsOr never have them ?
00:03.45Primerthis dead pixel on my laptop really bugs me
00:03.59Pneumatusit had a taint problem briefly at the start of 2.0 iirc
00:04.14Primerdespite being at the bottom right corner, I see it, and to this day I still think it's a splatter of food or something, and I try to scratch it
00:04.33cncfanaticsPrimer: You murderer!
00:05.12*** join/#wowace eoM_rM (~moe@p5489CC31.dip.t-dialin.net)
00:05.45PrimerI wish I could remember who else here had a problem with windows 7 and network dying randomly
00:05.59ShefkiPneumatus: 38 included modules, I really don't see why anyone cares.
00:06.01PrimerWhoever you are, speak up, because it's happening to me again!
00:06.13ShefkiPneumatus: Turn off the ones you don't need, they don't even load if they aren't turned on.
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00:20.23Repo10arl: 03pompachomp 07master * 965f38d Docs (3 files in 1 directory): [+1 commit] Clean up the docs a bit
00:22.58Repo10ora3: 037destiny * r370 locales/koKR.lua: koKR Update
00:35.50Repo10big-wigs: 037destiny * r7430 Citadel/Sindragosa.lua: Citadel/Sindragosa: Fix Icy Grip time
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00:39.21Repo10grid2: 03Azethoth * r410 GridLayout.lua: Adjust scale and default position
00:41.17Repo10grid2: 03Azethoth * r411 GridCore.lua: Remove unneeded comment
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00:44.24Repo10grid2: 03Azethoth * r412 Options (2 files in 1 directory): Remove some more bad comments
00:44.26RepoRestore a comment
00:44.27RepoAdd a hook point for object initialization
00:48.30Repo10grid2: 03Azethoth * r413 GridDefaults.lua: Add a hook point for object setup
00:48.32Repolod of options should now work correctly.
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01:11.07Repo10arl: 03pompachomp 07master * 672f943 Datamine.lua: [+1 commit] fixed the game version check.
01:18.29Primerhrmm, wtf is a blp file?
01:22.58Zyna texture file
01:23.11Zynit's basically just a TGA
01:28.45PProvosthttp://en.wikipedia.org/wiki/.BLP
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01:44.20Repo10grid2: 03Azethoth * r414 Options/locales/frFR.lua: frFR Thanks Strigx!
01:45.24Repo10arl: 03pompachomp 07master * cf7e9ca Database (4 files in 1 directory): [+1 commit] Fix ticket 883, all ICC recipes have the appropriate filter flags now.
01:49.03PrimerOK! I got the basic infrastructure for a direction icon in PB4
01:49.23PrimerI just need to make it not stretch, and rotate the image based on the bearing
01:49.39PrimerI already have the bearing calculation from my other addon
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02:15.35Repo10big-wigs: 037destiny * r7431 Citadel (2 files in 2 directories): Citadel/Sindragosa: Add Mystic Buffet cd.
02:26.37Repo10broker_reczone: 03LordFarlander * r83 / (6 files in 2 directories): Broker_RecZone:
02:26.39Repo- Changes to how zones are stored on disc.  They are now packed and presorted, and unpacked when the zone list is first called for
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02:42.54sylvanaarman testing servernames is hard i keep getting deserter
02:43.37Shefkisylvanaar: Yeah I've had that issue int he past.
02:43.58ShefkiBack when I was trying to debug taint issues that I could only see in Battlegrounds.
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03:14.37ShefkiSomeone super familiar with the UIDropDownMenu code that's around?
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03:17.45Repo10big-wigs: 037destiny * r7432 Citadel/Sindragosa.lua: Citadel/Sindragosa: Add proximity for unchained(heroic)
03:17.48Primerodd, seems recount has just stopped working
03:17.50quiescensew
03:18.03StarinniaPrimer: combat log died?
03:18.41Primerthere is nothing in my combat log
03:18.47Shefki<PROTECTED>
03:18.51Primerbut I didn't turn it off
03:19.02ShefkiDo the above
03:19.19Starinniayep, its a Blizzard problem, something with server sync i think
03:19.33ShefkiNope it's a local client problem.
03:19.39ShefkiRun the command I just gave it'll fix it.
03:19.51Starinniaah, last I read had something about losing sync
03:19.57PrimerI think that did it, but I had to leave that stupid random group as these fuckers couldn't DPS their way out of a wet paper bag
03:19.58Starinniamust have missed more recent posts
03:20.45ShefkiIt just spontaneously stops working for whatever reason seems to happen more often now than it did in the past.
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03:46.22Repo10xperl: 03s8095324 * r355 / (2 files in 1 directory): Add Trial of the Crusader & Icecrown Citadel
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03:47.23Repo10prat-3-0: 03sylvanaar * r418 modules/PlayerNames.lua:
03:47.25Repopartial changes to fix up the tab complete support for server names
03:47.32Repo10prat-3-0: 03sylvanaar * r419 modules (2 files in 1 directory):
03:47.37Repochanges to allow formatting of the servername in the tab completion
03:47.45Repo10prat-3-0: 03sylvanaar * r420 modules (2 files in 1 directory): fix the formatting of the server name
03:47.48Repo10prat-3-0: 03sylvanaar * r421 modules/PlayerNames.lua:
03:47.50Repomake tab completions show server name in the list of possible completions, but not include the server name in the completion result placed into the editbox
03:48.21sylvanaarwhat a bitch
04:02.36Repo10prat-3-0: 03sylvanaar * r422 modules/PlayerNames.lua:
04:02.38Reporestore the playername rechecking feature since its still needed, and restore the double entry (with and without server) in bgs
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04:37.24PrimerPerhaps I'm mistaken but...doesn't a frame's OnUpdate script STOP once the frame is hidden?
04:44.45ShefkiPrimer: It does.
04:45.14PrimerI'm somehow experiencing the OnUpdate code while the frame is hidden
04:46.03Primerbut I'm probably doing something wrong
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04:46.25ShefkiHow are you getting OnUpdate called?
04:46.40ShefkiDid you SetScript the frame, or what?
04:46.49Primeryes
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04:50.06Primerit's definitely running
04:50.12Primerand the frame is definitely NOT showing
04:50.58ShefkiYou sure you're not calling the function from something else?
04:51.02ShefkiLet me see your code.
04:51.09Primersec, pastebining
04:53.05Primerhttp://ceregatti.org/p/25302
04:53.27PrimerYes, this is my PB direction arrow thing
04:54.38Primerweird, doesn't seem to be doing it any more
04:59.20ShefkiPrimer: BTW you already can easily get what you want guid wise from PitBull4.guid_to_unit_ids
04:59.32Primerahh nice
04:59.35Primerthanks
05:01.37ShefkiThat'll give you a table with the keys of the unit ids that guid currently exists for.  Though fair warning wacky ids that there is a better unit id to use won't be in there.
05:01.49ShefkiWhich shouldn't matter for your purposes.
05:02.19Primeryeah, all I need is the unit so I can pass to GetPlayerMapPosition
05:03.21ShefkiWhat you're doing might be faster though since you'll have to resort to string string manipulation to get the index.
05:04.12ShefkiOhh hell.  Just use frame.unit
05:04.23ShefkiWhere frame is the unit frame itself.
05:05.55ShefkiAnd really no point in storing the parent in frame.   Just use self:GetParent()
05:08.33sylvanaarwow
05:08.46Shefkisylvanaar: ?
05:08.53sylvanaarprat has been so broken with server names like "azjol-nerub"
05:09.02ShefkiYup.
05:15.21Repo10prat-3-0: 03sylvanaar * r423 / (3 files in 2 directories):
05:15.23Reporeplace all strsplit calls which separated playername and servername, replaced with match expression
05:15.29Repo10prat-3-0: 03sylvanaar * r424 modules/PlayerNames.lua: removed some debug
05:18.45PrimerShefki: thanks for the tips...I'm still a noob
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05:24.47Repo10big-wigs: 037destiny * r7433 Ulduar/Ignis.lua: Ulduar/Ignis: Fix FlashShake
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05:41.48PrimerShefki: throw me a bone? local unitId = PitBull4.guid_to_unit_ids[frame.guid] ?
05:42.13PrimerI find that I program my addons mostly through trial and error
05:43.36Primeryes, it's sad
05:48.09Repo10ora3: 037destiny * r371 locales/koKR.lua: koKR Update
05:54.52Primerattempt to concatenate unitId, a table value
05:54.55PrimerI don't get that
05:55.06Primeris a table value not...a value?
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06:09.02ShefkiPrimer: Each guid might have multiple unit ids associated with it.
06:09.21Primeryeah, I found it using next(...
06:09.28PrimerI guess that's the way to go?
06:09.29ShefkiPrimer: But there's no reason to bother to use that table.
06:09.39ShefkiJust do self:GetParent().unit
06:09.46Primeroh
06:09.50Primereven better
06:09.56ShefkiEvery frame has the unit id it's dispalying set on it as .unit
06:10.38Primeryou thought of everything
06:10.55ShefkiWell the .unit thing is kinda required by WoW if you want tooltips to work.
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06:25.31Primerok, I have that much working now
06:25.50PrimerAll I need is some code to rotate an arrow image given a bearing
06:26.10Primerand to figure out why PB is stretching this texture
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06:31.21sylvanaari wrote a small script for making listing files http://paste.wowace.com/1786/
06:33.03sylvanaarmakes output like this: http://paste.wowace.com/1787/
06:33.29Repo10mtarget: 03gameldar * r24 / (11 files in 2 directories): MTarget: Version 2
06:47.06Repo10waitlistpro (experimental): 03nicklozon * r2 / (3 files in 1 directory): Initial import.
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07:10.55Repo10dr-damage: 03Gagorian * r1366 / (5 files in 3 directories):  (Message trimmed by 8 lines)
07:10.57Repo- Added warrior talent Weapon Mastery
07:10.58Repo- Fixed Poleaxe specialization to correctly stack with Impale
07:11.00Repo- Improved Deep Wounds/Sword Specialization calculation
07:11.01Repo- Corrected Mace Specialization incorrectly applying to one-handed axes
07:16.45Repo10waitlistpro (experimental): 03nicklozon * r3 / (2 files in 1 directory): Code cleanup.
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07:37.48orionshocku know something is wrong when " /run _G.relativeTo = nil " and your addon blows up -> http://amenity.yolasite.com/resources/DB/AddOns/Remix_aTRACKt.zip
07:37.54Repo10dr-damage: 03Gagorian * r1367 / (2 files in 1 directory): - Added armor penetration display to tooltip
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07:56.25Repo10mtarget: 03gameldar 04v2-beta2 * r25 : MTarget: v2 beta tag
07:59.58Shefkiorionshock: Wow that guy has a strange sense of naming.
08:00.30Shefkilocal function robotpopsickle(cmd, editbox)
08:00.33ShefkiWTF
08:00.36orionshockthis is true..
08:00.52Shefkilocal function fhqwhgads(self, event)
08:01.02ShefkiSuch useful names.
08:01.41quiescenswhat's wrong with robotpopsickle()
08:01.57quiescensits probably spelt wrong I guess
08:02.16*** join/#wowace Repo (~supybot@repos.curseforge.net)
08:02.26orionshockShefki, being a reasonable person, and reading the wow forums, that author has herself provided no proof about fps-AddonTraffic question...
08:02.49orionshockyet expects others to provide the smoking gun...
08:03.16Shefkiorionshock: The answer is pretty obvious.  Yes it can impact it.  No it's not the most important concern fps wise.
08:03.57ShefkiI tried not to reply to that thread but got tired of people acting like there's no overhed for addon messages that you're not running the addon for.
08:03.57orionshocki can agree with that.. IMO it's DBM that is causing most of it
08:04.31ShefkiWhat's DBM doing that's so bad?
08:05.15ShefkiAnymore 99% of the people in my guild use DXE so...
08:05.57quiescenso.o
08:06.04orionshockShefki, well last time i looked at their code.. it was all over the fn place. Like KTM back in the old days
08:06.18ShefkiAnd DXE has no comms except for the module distribution and version check stuff which I don't think anyone would ever use in combat.
08:07.26orionshockwhat BW not cool enough for you :P
08:08.37Shefkiorionshock: Two reasons to use DXE.  Much nicer range change features.  The ability to distribute updated version of specific bosses to people in raid.
08:09.03Shefkiorionshock: So if I fix something or add a feature between attempts I can push it out to the whole raid.
08:09.10Shefkirange check*
08:09.16orionshock...
08:10.17ShefkiEyeroll all you want.  Implementing timers for Defile and the Va'kyr's on LK was a significant help in getting him down on the first week.
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08:11.16Repo10totemcallsetup (experimental): 03SteveKaye * r12 TotemCallSetup.lua: Removed debugging
08:11.47Repo10dr-damage: 03Gagorian * r1368 Melee.lua: - Display ArP on same line as Armor
08:12.05orionshocksorry, it's what i'd call a developer addon, not something i'd recommend the raiding masses to use.
08:14.06Shefkiorionshock: I'm gonna go out on a limb and guess that you haven't even tried it.
08:15.00orionshockim a simple folk kind of person, the more options about the really small details the more likely i am not to use it tbh
08:15.08GagorianShadowed: ping!
08:15.35ShefkiI have no idea what that's supposed to mean.
08:16.30orionshockfrom the reports about DXE, it's obsessively customizable, no?
08:16.46Gagorian~seen Shadowed
08:16.47purlshadowed is currently on #wowuidev (11h 19m 16s) #wowace (11h 19m 16s). Has said a total of 35 messages. Is idling for 4h 22m 12s, last said: 'that seems like a bad thing'.
08:17.29ShadowedWhat's up Gagorian?
08:17.51GagorianI found errors in LHC if you want to fix em
08:18.01GagorianHealing Light stacks additively with Glyph of Seal of Light. Touched by the light is multiplicative or 15% added per rank. Newest FoL libram missing. Librams don't add to spellpower, but to base heal with a coefficient of 0.805:ish, it's a bit weird. The newest might add straight to spellpower.
08:18.01ShadowedOh? Sure, what are they
08:18.04Shefkiorionshock: Not really any more so than BigWigs I'd say.  You can move bars around, turn off warnings, etc...  *shrug*
08:18.30GagorianI took a quick gander at pallies and noticed those few things
08:18.41ShadowedAlpha LHC4 has all the spellIDs for the Icecrown buffs by the wa
08:18.56ShadowedJust search for Hellscream
08:18.57orionshock"i grew up" with BigWigs, have used it in raiding sense MC, not much for trying new things when it comes to something that just works the way it is :)
08:19.16GagorianYeah, I saw you added them.. I put them all in as well
08:19.33Shadowederr wait so
08:19.45orionshockShefki, that and the guilds i've been in have never been more than the 5th from the top.. so no real need for cutting edge stuff
08:19.46Shadowed(Heaing Light + Glyph of Seal of Light) * Touched by the Light?
08:19.50Gagorianyup
08:19.57Gagorianumm
08:19.57Gagorianno
08:20.06Gagoriantouched by the light is the crit multiplier thingie
08:20.09Shadowedoh
08:20.18ShadowedSo it is!
08:20.25Gagorian(Heaing Light + Glyph of Seal of Light) * Divinity
08:20.36GagorianIs what it is
08:20.37ShadowedYou sure Touched is 15% per rank? Tooltiup says 10%/20%/30%
08:20.47Gagorianbut it's multiplied so 15%
08:20.52Gagorian1.5*1.3
08:21.09Shadowedah crit modifier
08:21.20Gagorianyer
08:21.31GagorianI had it wrong too in DrDamage earlier
08:21.35ShadowedNewest FoL libram is the frost badge one, isn't it?
08:21.43GagorianUmm I meant the two newest actually
08:21.53GagorianRelentless and Wrathful Gladiator
08:22.12GagorianBut the librams are kinda strange
08:22.17Gagorianthey don't add spell power
08:22.24Shadowedoh right, new season
08:23.09Gagorianhttp://www.wowhead.com/?search=Gladiator%27s+Libram+of+Justice#items:0-2+1
08:23.26ShadowedAnd what, they don't add spell power?
08:23.33Gagorianseems so
08:23.34Gagorianhttp://www.wowhead.com/?spell=60662
08:23.35ShadowedAre you sure, that doesn't make sense
08:23.40Gagorianlook at that
08:23.40Shadowed....
08:23.53GagorianApply Aura: Add Flat Modifier
08:23.53GagorianValue: 352
08:24.01Gagorianit adds that to the base heal
08:24.18Gagorianinstead of 436 spell power like it says
08:24.38ShadowedI wonder if perhaps it's a way of making the librams not scale?
08:24.56ShefkiGagorian: Have you tested that or are you ust basing it off whatever wowhead has?
08:24.57ShadowedThat's the only reason I could think of to do that
08:25.06GagorianShefki: Obviously I've tested it :)
08:25.24GagorianOnly that one though, but all the others have the same text and it fits
08:25.35GagorianExcept the newest doesn't have that 0.805 * value text
08:25.39Gagorianso it's possibly true spell power
08:25.58GagorianShadowed: I don't see how it changes scaling
08:26.03ShadowedSo every libram except the newest one is 510 * 0.805
08:26.05GagorianIt still scales with talents
08:26.14ShadowedGagorian: It's a better theory than "Someone at Blizzard was lazy" :P
08:26.21Shadoweds/better/nicer/
08:26.40GagorianIt's possible that Flash of Light's coefficient was 80.5% at some point
08:26.42Gagorianand it was added stupidly
08:27.05Gagoriansince 1.5/3.5 * 1.88
08:27.11Gagorian= 0.8057
08:27.29Gagorianso they added it with the old coefficient to the base heal
08:27.48Gagorianand when the coefficient changed, it didn't affect the librams
08:28.04Gagorian(I believe it changed at the start of wotlk?)
08:28.42ShadowedWhy would the newer librams use the 0.805 coeff thought
08:28.54Gagorianthey added them like the rest?
08:29.01Gagorianor the earlier ones
08:29.12ShadowedWell, Relentless was added a while after 3.0, I think?
08:29.19GagorianYeah most of those were
08:29.25Gagorianbut maybe they just copy pasted from the old ones
08:30.03GagorianI'm pretty sure some of the people updating the code don't have a clue about how it should work
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08:31.03GagorianThe newest one is a pretty big buff to the older ones if it really doesn't have that multiplier any longer
08:32.07Shadowedpushed, thanks
08:32.16Repo10libhealcomm-4-0: 03Shadowed 07master * v1.6.2-2-gfe2af72 LibHealComm-4.0.lua: [+1 commit] - PALADIN: Glyph of Seal of Light and Healing Light are additive, all librams now increase base healing amount by "spell power" * 0.805 except the Wrathful Gladiator's which is straight spell power (Thanks Gagorian for testing)
08:32.56Gagoriannp. I didn't look at the other classes yet, but I could later
08:33.07ShefkiUmm Savage doesn't have the reduced modifier either.
08:33.14ShadowedNot a big deal, I'll try and look into it when I have time
08:33.57GagorianShefki: True
08:34.03GagorianBut Savage is pretty useless
08:34.37ShefkiI don't even get the point of putting the dummy modifier in there if they just give you the full flat modifier.
08:34.59GagorianShefki: Indeed...
08:36.01ShefkiMakes me wonder what they did to the lifebloom idol's
08:36.09GagorianI've tested those too
08:36.21GagorianLet me refresh my memory, sec..
08:37.02ShefkiLooks like they give spellpower.
08:37.04GagorianYeah, they're pretty fucked up as well
08:37.12orionshocki got an email this morning about a post in my addon's thread.. (SickOfClickingDailies). It told me that im going to have to rewrite the entire addon from scratch ... again (round 7) >.>
08:37.28orionshock<3 3.3.3
08:37.30GagorianThey're a flat modifier on top of everything, they don't get lifebloom talents but they get healing modifiers
08:37.34Shefkiorionshock: Why?
08:37.42GagorianLike Tree of Life aura
08:37.56Gagorianand Master Shapeshifter
08:38.11orionshockaparently they are adding a "isDaily" flag to the API that returns the available quests...
08:38.38orionshockso that invalidates 90% of my localizations >.>
08:38.47Shefkiorionshock: The isDaily is already in there.
08:39.04orionshockfor scanning the quest log...
08:39.11GagorianIdol of Lush Moss and Idol of the Emerald Queen add to the base HoT heal portion with the base spell power modifier (doesn't get benefit from the coefficient increase talent)
08:39.37GagorianMost relic slot items are pretty weird in how they work
08:39.54GagorianUsually they have major issues with talent interaction
08:40.30Shefkiorionshock: http://wowprogramming.com/docs/api/GetQuestLogTitle
08:40.37ShefkiNext to last return on that API.
08:40.46ShefkiBeen there for a long time.
08:41.15orionshockyes.. for scanning the quest log... however this is not useful to my addon
08:41.24ShefkiSo what are they adding?
08:41.28orionshockthey are adding it to : GetGossipAvailableQuests
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08:42.24GagorianShadowed: You don't have lifebloom PvP idols added at all?
08:43.04quiescenslifebloom idols seem underwhelming
08:43.30Shadowedah oops
08:43.38ShadowedI forogt to add them since I didn't support the final heal originally
08:43.44Gagorianah
08:43.46Shefkiquiescens: They are.
08:43.49Shadowednoted
08:44.12Shadowedthanks
08:44.12GagorianShadowed: But yeah, they add on top of everything else. They don't get benefit from any lifebloom talents, but they do get from Master Shapeshifter and Tree of Life Aura
08:44.20Shadowedeasy enough then
08:45.22GagorianShadowed: Idol of the Lush Moss and Idol of the Emerald Queen are probably wrong too
08:45.41Shadowedweird
08:45.43GagorianLast I tested they added to the base dot heal, multiplied by the base spell power modifier
08:45.45ShadowedI tested those and they were fine originally
08:45.47Shadowedhrm
08:45.48Shefkiorionshock: About this...
08:45.54Shefki"Some of the "Sons of Hodir" Quests are not given by actual NPCs but objects. The only way it works properly is to have NO TARGET when clicking on the object. Otherwise it will not pick the quest up."
08:45.58ShefkiWhy is that an issue?
08:46.01GagorianShadowed: But I must admit I haven't tested them in a while
08:46.08GagorianSince they're pretty low level
08:46.13Shadowedyea
08:46.19GagorianI'm not sure I have them on any char any longer
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08:46.39ShadowedI think I have lush
08:46.43Shadowedmaybe queen
08:46.59orionshockthat was before enlightenement.. i checked the NPC's GUID at each and every step in the proccess. later i said F' it and removed that part of the system.
08:47.02Gagorianactually, they're probably correct in your implementation unless you have the talent
08:47.10Gagorianempowered rejuvenation or whatever it's called
08:47.25Shefkiorionshock: You know you can get the id of those objects.
08:47.31Shefkiorionshock: Use UnitGUID("npc")
08:48.21Shefkinpc is a special unit id of the npc you're in a gossip frame with.
08:48.22orionshockwell i feel stupid now... but it's no longer an issue
08:48.58ShefkiI fixed that issue with AutoTurnIn did realize you had it too or I wouldn't have pointed you in that direction a long time ago.
08:49.31orionshocki no longer check the guid of the unit.
08:49.48orionshockpulled that out shortly after ph2 of the tourny
08:50.11GagorianShadowed: Yeah rechecked Lush Moss, it doesn't benefit from Empowered Rejuvenation
08:50.22GagorianSo it's technically added to the base heal with the base coefficient
08:50.42Shadowed:<
08:50.51ShefkiAutoTurnin used to error in the GOSSIP_SHOW event from trying to do something with the guid of UnitGUID("target") when ou clicked on the teleporters in Ulduar.
08:54.36GagorianShadowed: Oh one more thing about pallies, have you taken into account that Divinity double stacks if you cast on your self? 1.05 * 1.05
08:55.04GagorianAaand I'm done pestering you for now :)
08:55.19Shadowed:P
08:55.37ShadowedI never got a chance to add the self healing buffs, so no
08:55.43Shadowedsame with uh
08:55.44Shadowedthe Druid one
08:55.51ShadowedGenesis
08:57.46GagorianThat doesn't double stack afaik
08:57.55GagorianMaybe you're referring to something else
08:58.34GagorianI've just gone through all classes, abilities, specs, glyphs.. except Rogue
08:58.39GagorianPretty ballbusting work..
08:59.16GagorianI've found so many things that don't make any sense
08:59.50GagorianThere seems like someone messing up stuff on purpose to make it almost impossible to figure out :D
08:59.56ShefkiShadowed: What self healing buff for Druids?  We don't have one.
09:00.26Shadowedmmm guess it was just paladins then
09:01.28ShefkiGenesis is just a modifier to periodic damage and healing.
09:02.36ShefkiNot sure if you bothered with it but Genesis should apply to Tranquility now.
09:02.44ShefkiDidn't used to.
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09:18.23Repo10dr-damage: 03Gagorian * r1369 Melee.lua:
09:18.24Repo- Removed a global that was accidentally introduced in one of the last few commits
09:20.18Repo10dr-damage: 03Gagorian * r1370 DrDamage.lua: - And fixed another accidental getglobal
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09:52.45Repo10syncfriends (experimental): 03Subdino 041. * r91 : Tagging as 1.
09:53.49Repo10syncfriends (experimental): 03Subdino 041.0 * r92 : Tagging as 1.0
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09:57.01orionshockShefki, @ wow forum thread bout addons and fps:: "Only a Sith deals in absolutes."
09:57.18orionshockrandom funny of the day from me
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10:03.42cncfanaticso/
10:04.13*** join/#wowace Megalon (~Megalon@d86-32-5-49.cust.tele2.at)
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10:32.50Fiskerhey cncfanatics
10:35.48cncfanaticsHey Fisker
10:39.09Fiskeryou can't stop me cncfanatics :(
10:40.30Shefkiorionshock: Holy crap: ## SavedVariables: point, relativeTo, relativePoint, xOfs, yOfs, hasmoved
10:40.35ShefkiI totally missed that.
10:42.06hastehaha
10:42.11hastebest SVs ever!
10:42.31ShefkiSomeday Blizzard is going to leak one of those and hose his addon.
10:42.45ShefkiMy bets on point
10:43.02Megalon## SavedVariables: _G
10:43.12cncfanaticsWho's addon ? oO
10:43.16ShefkiMegalon: Wow, makes me almost want to try it.
10:43.18ShefkiAmenity
10:45.28hastelol
10:45.34hasteamenity is such a odd person
10:46.14ShefkiHe's trying to argue that addon comm traffic takes no CPU time to process if you're not running the addon that cares about it and thus has no fps impact.
10:46.31ShefkiHe's right for most people but he's under the impression that ignore data is somehow a zero cost operation.
10:46.40Shefkiignoring*
10:46.55frontendloaderwho cares about goon squad!
10:47.10ShefkiWhat did they do now?
10:47.22TorhalShefki: Where are you seeing this? I thought Amenity left WoWI
10:47.32Shefkihis website.
10:47.35frontendloaderthey have a huge roster and if someone runs something with guild-based addon comm
10:47.40frontendloadereveryone gets spammed
10:47.45frontendloaderand they usually DC
10:47.59ShefkiTorhal: http://amenity.yolasite.com
10:48.11ShefkiFirst addon on his list.
10:49.33TorhalI'm pretty sure that's a female
10:49.37ShefkiNow that I think about it Amenity was on a realm I used to be on.  I think I know who it is.
10:49.43ShefkiNahh it's a guy.
10:51.16ShefkiTorhal: Look at this, tell me I'm doing something wrong.
10:51.18ShefkiTorhal: http://forums.worldofwarcraft.com/thread.html?topicId=23425769491&sid=1
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10:53.37Repo10grid2: 03Azethoth * r415 Options (3 files in 2 directories): Fix default loading and options creation order
10:53.44TorhalShefki: Not at all. That's actually a known bug and you pinpointed pretty much where it started
10:53.56Repo10grid2: 03Azethoth * r416 GridCore.lua: Fix default loading and options creation order
10:54.34ShefkiTorhal: Hopefully my little demo addon helps them figure it out.
10:54.46ShefkiI know they've asked us to provide them stuff like that to excercise bugs in the past.
10:55.07ShefkiSo I spent the evening messing around with it until I could get something simple that would reproduce it.
10:55.39TorhalI hope so - it's annoying and semingly random. Sometimes, on the UIDropDownMenus, the highlight will be really bright like it's on the top - other times it seems really dull like it's being overlapped\
10:55.53Torhals/semingly/seemingly/
10:56.31ShefkiTorhal: I provided code that fixes them.  All you have to do is add it to your init function for your menus.
10:56.48ShefkiTorhal: It'll fix all the menu buttons, period, doesn't matter if they're ones you're not even using.
10:56.57ShefkiAnd the fix is sticky.
10:57.16ShefkiOnce it's fixed other addons using the menu system will have it fixed unless they need to create new buttons past the ones that already have been made.
10:58.09ShefkiTorhal: The highlight would be impacted by this as well.  I didn't bother to fix it.
10:58.15ShefkiBut there's no reason I couldn't.
10:58.45ShefkiI'm really tempted to just write a BlizzardFails addon and include UI Bug fixes like this in it.
10:58.46Repo10grid2-alert: 03Azethoth * r9 Options (11 files in 2 directories): Some work in progress on alert options.
10:59.02ShefkiAnd keep it updated with all the fixes for the various issues that come up.
10:59.12ShefkiUsers just install the addon and keep it updated and they get everything fixed.
10:59.14hastelike the old duct tape addon!
10:59.42TorhalShefki: Only reason I noticed it, actually, is because when I added DE/Milling/Prospecting to Revelation, I used a secure button I overlaid on the appropriate menu button. It's always bright but the menu's own buttons aren't always the same intensity.
10:59.44ShefkiWhen Blizzard fixes stuff we remove it.
11:00.02ShefkiWhen they break new stuff we add it.
11:00.25Shefkihaste: If someone did something like this before I didn't know about it.
11:00.34Repo10grid2-alert: 03Azethoth * r10 Grid2Alert.lua: Hook Load, Upgrade and Setup
11:01.09hasteShefki: we're talking about around 1.5 or so now
11:01.17ShefkiHmm Duct Tape on WOWI is some addon that removes people saying that other people suck in BGs.
11:01.30hasteWoW 1.5, years ago!
11:01.32Shefkihaste: Ahh well I didn't start until just before 2.0
11:01.41hastethere is one now that does kinda what you want to
11:01.47hastedunno if it's maintained anymore
11:01.55hasteand it only fixed the minor issues
11:02.09ShefkiWell I wrote something just to fix the stupid TOC map.
11:02.14Shefkierr IoC
11:02.30ShefkiBut doing one offs seems silly and annoying for users to find.
11:02.45TorhalYssaril wrote this: http://www.wowace.com/addons/interfaceoptionsframe_opentocate/
11:02.53TorhalI keep bumping the ToC since they never fix it.
11:03.05ShefkiHmm.
11:03.16ShefkiInterfaceOptionsFrame_OpenToCategory works for me.
11:03.41Fiskerhaste i'm a jerk
11:03.41TorhalYou have all your AddOns visible on the screen (not having to scroll down)?
11:03.51Megalonif it has to scroll
11:03.54Megalonit does not work
11:04.07haste<Fisker>s/$/er/
11:04.30ShefkiTorhal: There's a scroller yeah.
11:04.34ShefkiSeems to work fine here.
11:04.43ShefkiI'm using it in HonorCapItAll
11:05.00Fiskerwhat say you haste ?
11:05.11FiskerYou know what i like?
11:05.20FiskerWhen computers just wont POST
11:05.24Fiskerso you take it home
11:05.26Fiskerplug it in
11:05.27FiskerBEEP
11:05.30FiskerFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUU-
11:05.54ShefkiAhh I see.
11:06.01ShefkiIt works because my addon is always visible in the middle.
11:06.59MegalonI wondere how many addons you got if it has to scroll for 'H..' :o
11:07.54ShefkiA lot probably.
11:10.50TorhalAnywho: I'm off to work. Yay.
11:11.03ShefkiWTH is the point of the anonymous function:
11:11.04Shefkihooksecurefunc("InterfaceOptionsFrame_OpenToCategory", function(panel) return IOFOTCF.InterfaceOptionsFrame_OpenToCategory_Fix(panel) end)
11:13.07yoshimois there a helperaddon for cases when i want to buy 40  of an item which is only listed in stacks of 1 item ?
11:13.19hasteShefki: not knowing better
11:13.53Antiarcyoshimo: shift-click the item
11:14.14ShefkiAntiarc: He's talking about items that you can't do that with.
11:14.16ShefkiThere are some.
11:14.27AntiarcThe only items you can't buy stacks of already come in stacks
11:14.35ShefkiRight.
11:14.41yoshimothe auctionhouse will put the name in the searchwindow if i do shiftclick
11:14.47AntiarcAnd he specified that it was listed in stacks of 1 item :P
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11:14.48FiskerAntiarc
11:14.49Fiskerhello
11:14.49AntiarcOh, you mean on the AH
11:14.53AntiarcNo, I don't think so
11:14.55AntiarcHi Fisker.
11:15.26ShefkiWell hopefully they see my post and do something about the top level crap.
11:15.27yoshimobuying large amounts of goods on the ah is evil if people only list 1 item at time
11:15.30ShefkiI'm off to bed.
11:22.20olafskiyoshimo: I use auctionator
11:22.36olafskican just enter how many of the same auction you want to buy
11:39.06Torhalyoshimo: Since I'm about to head to work, I got this IM from pompy: <04:59:32 PM>Unknown (Guild): [G2G] [<G2G759>L2921267826364]  [Kuma]
11:39.25TorhalHe seems to think it's http://wow.curse.com/downloads/wow-addons/details/guild2guild.aspx
11:39.39yoshimoi think that too ;) will be checkd in a few seconds
11:39.43TorhalAnd now, I'm off.
11:39.48yoshimocu
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12:01.47orionshockShefki, i was tempted to bring that up in the thread on the blizz forums.. but  ad hominem attacks are not my style
12:03.23yoshimowhat topic are you talking about orionshock?
12:03.57orionshockyoshimo, scroll up, Shefki pinged me about the Saved Vars in an addon ~2hrs ago
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12:08.18yoshimowhats so wrong that you should attack persons directly?
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12:11.45hasteyoshimo: ## SavedVariables: point, relativeTo, relativePoint, xOfs, yOfs, hasmoved
12:11.51hastedunno what it has to do with blizzard however
12:12.13*** join/#wowace bien| (~bien@p4FF453DC.dip.t-dialin.net)
12:12.21orionshockan ad hominem attack in a logical argument is considered fallacious because someones background in /unrelated/ topics are irrelevant and are not valid proofs for one side or the other
12:13.30orionshockand actually there is nothing wrong with using those globals, unless you change all 5 of them to something unintended in a coordinated manner.
12:13.52orionshockhowever his onUpdate hander at the bottom of the addon is something to be desiring to be improved...
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13:13.58Fiskeryour mom is ad hominem orionshock
13:18.46Repo10libfail-1-0: 03Maat * r213 LibFail-1.0.lua: change defile a bit so it shows more relevant information
13:18.48Repoadd The Lich King - Spirit Bomb
13:22.57NichersDoes Azethoth ever come on here?
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13:24.39Fiskerdie bluspacecow
13:24.43Fisker~seen azethoth
13:24.46purli haven't seen 'azethoth', Fisker
13:24.46bluspacecow*dies*
13:24.51bluspacecow~seen my brain
13:24.51purli haven't seen 'my brain', bluspacecow
13:24.52Fiskerthank you!
13:25.06bluspacecow~seen Fisker's labido
13:25.08purlbluspacecow: i haven't seen 'fisker's labido'
13:25.14bluspacecow:)
13:26.08Fiskeryou wouldn't bluspacecow
13:26.19Nichersta
13:26.54bluspacecowtee hee
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15:42.51koaschtenwtf is a "labido"?
15:44.12nevcairieltypo of libido?
15:59.22Fiskernevcairiel
15:59.25Fiskerhello
15:59.59Fisker1+1 = 2
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16:26.14RepoNew addon: http://www.wowace.com/addons/waitlistpro/. WaitlistPro. nicklozon (Manager/Author). Experimental. Approved by Nevcairiel.
16:26.32Lozontyvm
16:27.02RepoNew addon: http://www.wowace.com/addons/syncfriends/. SyncFriends. Subdino (Manager/Author). Approved by Nevcairiel.
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16:34.45koaschtenhttp://pastebin.com/swEbqncf
16:34.59koaschtenThe spam is strong with this one.
16:35.10koaschtenhmmm chicken
16:37.48nevcairielwhy do you pastey a spam mail?
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17:24.00ThraeHmm I was asked to code an addon like CLRet (Pally), but for Shamans. Basically a cooldown reminder. Is there some generic one, or one for Shamans?
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17:26.51arkanesshamans have cooldowns?
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17:27.34arkanesbut anyway, I have a generic addon that can show timer bars for any cooldowns or buffs you want
17:27.43arkanestheres a few similar ones
17:34.09Pneumatusand call it NeedToKnow?
17:36.21koaschtenor event horizon
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17:37.30arkanesevent horizon does a differnt thing, but worth checking out
17:38.31arkanesthe existence of NeedToKnow is why I dont update mine anymore though
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18:10.32Megalonlol
18:10.34Megalonhttp://www.youtube.com/watch?v=RfoTT_5bxWM
18:10.48Megalonseems like robbing banks is out of date :7
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18:44.38Repo10arl: 03pompachomp 07master * db4480f Database/Inscription.lua: [+1 commit] Added a missing trainer to the acquire for the Glyph of Claw entry
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20:59.17skaalidi have a question
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21:00.25skaalidwhat would be a good recommended addon to start with
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21:24.21TorhalThrae: http://www.wowace.com/addons/sexycooldown/
21:33.36Repo10arl: 03Torhal 07master * fc82761 / (3 files in 1 directory): [+3 commits]
21:33.38Repofc82761: Use table.wipe() instead of twipe()
21:33.39Repo887fa69: Use WOTLK instead of 3 for the version check.
21:33.40Repo39f2dee: Fixed some whitespace.
21:44.22Repo10big-wigs: 03Maat * r7434 Citadel/LichKing.lua: difficulty fix
21:44.55Repo10big-wigs: 03Maat * r7435 Citadel/LichKing.lua: oops remove the debug messages
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22:45.26Repo10libfail-1-0: 03Maat * r214 LibFail-1.0.lua:
22:45.28Repoyou can increase the size of defile without taking damage, so fail on that too
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23:55.11cncfanaticsHmmm
23:55.19cncfanaticsRoutes says the detect radius of track skills is 60 yards
23:55.24cncfanaticsDoes it mean the detection diameter ?
23:55.33cncfanaticsWouldn't think it detects that far :o
23:58.28arkanesit's about 3/4s the distance of the fully zoomed out minimap
23:58.33arkanes60 yards sounds roughly correct
23:58.38cncfanatics:o
23:58.41cncfanaticsDidn't realize it was that fr
23:58.46cncfanaticsfar, even
23:58.53arkanesthey might have meant diameter, although 30 sounds low
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23:59.10arkanesthe real problem is the latency between you entering the range and actually getting the node to show up on your tracking
23:59.17cncfanaticsYeah indeed
23:59.22cncfanaticsNoticing it a lot atm :>
23:59.27cncfanaticsAlso
23:59.29arkanes310 mount + crusader means I can fly past it in a straight line and it'll be behind me before it shows up on tracking
23:59.31cncfanaticsFarming briarthorn sucks!
23:59.45arkanesI actually would be logging in to farm low level herbs myself!
23:59.54cncfanaticsWWHY would you do that ? oo
23:59.55arkanesexcept my authenticator is in my wifes car

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