irclog2html for #wowace on 20100308

00:04.04*** join/#wowace eidolarr (~zls@c-71-61-178-129.hsd1.pa.comcast.net)
00:05.03PrimerShefki: why must self:GetLayoutDB be passed a frame?
00:06.17Primermoreover, why can't there just be a global db variable?
00:06.32Primertrying to find an example of that
00:07.05Primerok, I guess I guess I can see why it needs to be passed a frame
00:07.25Primeras each layout has its own settings
00:08.37Thraenicklozon: I am curteous, not punctual.
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00:12.53cralorWhat's simplest way to tell if a player is online?
00:14.25Repo10dr-damage: 03Gagorian * r1374 Data/Rogue.lua: - Added missing local for math.max in rogue module
00:16.57PProvostcralor: UnitIsConnected()
00:17.13cralorthanks
00:19.15PProvostAlways look here first: http://wowprogramming.com/
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00:35.33cralorI just didn't know what to search :P
00:35.50cralorthanks again though
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01:34.43Repo10bad-boy: 03funkydude * r464 / (2 files in 1 directory): anti-phishing update
01:35.25Repo10bad-boy: 03funkydude 04v4.2.0.4 * r465 : Tagging as v4.2.0.4
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02:02.54Daduke1hey quick question about equiping item macros
02:03.09Daduke1I have two of the same weapons, want to equip them in my main and offhand
02:03.29Daduke1but /equipslot 16 weapon /equipslot 17 weapon doesn't work
02:03.38Daduke1it equips my main hand and thats all
02:03.51WobWorkmaybe try the other way around?
02:05.30Daduke1I'm open to suggestions
02:11.14AntiarcIf they're the same weapons you may be SOL
02:11.50AntiarcThere's no good way to distinguish one copy of a weapon from another, AFAIK
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02:23.28Repo10xperl: 03s8095324 * r356 XPerl_CustomHighlight/XPerl_CustomHighlight.lua: Add new casting
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03:37.31RepoNew addon: http://www.wowace.com/addons/rezzmon/. RezzMon. Finghin (Manager/Author). Approved by Torhal.
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03:39.07TorhalShadowed: I haven't looked myself, but I was told that LHC broadcasts to RAID when in a BG...
03:39.19Shadowedthey're probably wrong
03:39.20Shadowedbut hang on
03:39.20TorhalFigured you'd want to look into changing that if so.
03:39.22TorhalOk
03:39.55Shadowed!api SendAddonMessage
03:39.56lua_botSendAddonMessage: Sends a chat-like message receivable by other addons (http://wowprogramming.com/docs/api/SendAddonMessage)
03:41.19Shadowedmmm
03:41.26Shadowedlooks like it only does it if you reload in a battlegroup
03:42.12TorhalSo it's an edge case.
03:42.48Shadowedwas
03:46.06Repo10libhealcomm-4-0: 03Shadowed 07master * v1.6.2-3-gbf47647 LibHealComm-4.0.lua: [+1 commit] Fixed an edge case where LHC would send to raid if you reloaded while in a battleground
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03:59.38elec29ahi hi could someone help me with an off opic question how could golfarmer make http://img41.imageshack.us/img41/4631/wowscrnshot030810045659.jpg on our server ?
04:01.10PProvostEither a bot or much patience
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04:02.39elec29aok thx
04:06.50WobWorkthe more impressive ones are the one where they have all the orcs alive and in formation
04:06.53WobWorkin midair
04:06.59WobWorkdoing simultanous emotes
04:09.14orionshockIMO, cn IP's should not be able to connect to US Realms for trial accounts
04:09.59orionshockor use a proxy service for trial accts
04:15.49WobWorker that would be terrible to block them
04:15.58WobWorkI would have been bereft!
04:16.21WobWorkof course, I was already tunnelling from Beijing to Sydney via putty to play the game -anyway-...
04:16.38orionshockfor normal paied accounts, it's all ok
04:16.43orionshockjust trial accts f'ed
04:16.58WobWorkeh, all the gold farmers have proper accounts
04:18.47orionshocktrue
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04:23.02Repo10arl: 03pompachomp 07master * 6244ef2 / (3 files in 2 directories): [+2 commits]
04:23.04Repo6244ef2: Included a string to give more information how "Wispcloak" and "Deathchill Cloak" is acquired and added Charles Worth to the acquire for those two recipes
04:23.05Repo2542e1a: Added two new custom strings to the custom database.
04:24.30WobWorkhttp://charlemagneproductions.org/
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04:34.49PProvostWobWork: Is that for real?
04:35.24PProvostCan't be
04:35.25PProvostlol
04:35.28WobWorkPProvost: yes =)
04:37.39WobWorkand just to prove that Christopher Lee is awesome... http://www.youtube.com/watch?v=p8W2fkhfFPc
04:48.03PProvostLOL that is terrible
04:49.03WobWorkAnyone who can do that and hold a straight face, is a brilliant actor =P
05:00.18Repo10arl: 03pompachomp 07master * 04f0379 Database/Tailoring.lua: [+1 commit] Removed F.WORLD_DROP from some recipes and instead added F.RAID.
05:01.29quiescensraid, world drop, same difference
05:10.42Torhalquiescens: o.O
05:11.28quiescensO.o
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05:21.38Repo10mendeleev: 03s8095324 * r287 / (3 files in 2 directories): Add Icecrown Citadel
05:24.52WobWorkTorhal, quiescens: O.O
05:25.02quiescenswobwork: o.o
05:25.08TorhalWobWork: Woor?
05:25.26WobWorkTorhal, quiescens: >.<
05:25.38TorhalWobWork: <.>
05:25.59WobWorkwall eyed? =P
05:26.06TorhalI call that "pain"
05:28.06ThraeWhat happens if you hit an ability still cooling down in a /castsequence? Does it stop until that ability is ready?
05:28.17quiescensyes
05:28.39quiescensi think castsequence stops at anything that fails to cast for whatever reason
05:28.52ThraeHmmm
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05:29.46ThraeBut it'll still reset, right?
05:30.16quiescensit'll reset based on your reset conditions
05:30.33quiescensbut remember that a reset time is time since the macro was last activated
05:30.44quiescensnot the time since the last spell was successfully cast
05:30.47ThraeRight
05:31.43ThraeSo I have /castsequence reset=7/target/combat Faerie Fire (Feral)(), Mangle (Bear)(), Enrage, Mangle (Bear)(). Usually this works but sometimes I need to manually Mangle.
05:32.29quiescensI would imagine it gets stuck at enrage
05:32.53quiescensand then you would have to wait 7 seconds without pressing it at all in order for it to reset
05:33.27ThraeI thought it was 7 seconds no matter what part of the sequence its in?
05:33.34quiescensno
05:33.40quiescensits 7 seconds since you last used it
05:33.49quiescensnot 7 seconds since you first used it
05:33.56WobWorkreally?
05:33.56WobWorkhm
05:34.03WobWorkI had the same impression Thrae did
05:35.27quiescens7 seconds since you last used the macro, regardless of whether it was successful last time
05:35.42quiescensso if you keep pressing that, when its stuck at enrage, it will just stay stuck at enrage forever
05:36.09WobWork"Note that this is not the time since the first spell in the sequence was cast, but rather the time since the macro was last called (to cast any of the spells in the sequence). This is a very important distinction because it means you cannot use a reset timer to account for cooldown."
05:36.31quiescenswobwork: o.o
05:36.47WobWorkhttp://www.wowwiki.com/Making_a_macro#Sequencing_spells_and_items
05:36.54WobWorkI'm agreeing =P
05:37.16quiescenso.O
05:37.38WobWorkO.o
05:41.58ThraeWobWork: Hmmm you have a Bear, any ideas on more spammable Enrage?
05:42.48WobWorkI don't usually spam it =\
05:42.52ThraeMaybe if I go back to a macro for Swipe and Lacerate too that includes Enrage...
05:42.56WobWorkI prod it for rage, or for extra damage
05:43.33quiescensprod the angry bair
05:45.32ThraeWobWork: Most fights I don't have Rage problems so I usually have it up as much as possible (especially bosses), especially with the T10 bonus
05:45.50WobWorkI keep it for pugs
05:46.04WobWorkin case they go fullbore before I get some rage to swipe
05:46.09WobWorkwhich they often do
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05:49.44Repo10libperiodictable-3-1: 03s8095324 * r273 LibPeriodicTable-3.1-InstanceLoot (2 files in 2 directories): Add Icecrown Citadel.Lord Marrowgar.10 Man Items
05:50.11Repo10mendeleev: 03s8095324 * r288 Set_Instances_WotLK.lua: Locales update
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06:08.15Repo10libperiodictable-3-1: 03s8095324 * r274 LibPeriodicTable-3.1-InstanceLoot (2 files in 2 directories): Fix Bugs.
06:09.11Repo10mendeleev: 03s8095324 * r289 Set_Instances_WotLK.lua: Fix Bugs.
06:10.19quiescensyou could probably technically make a macro do that sort of thing by doing um
06:10.30quiescensfancy manipulations of the actionbar
06:10.38quiescenslol
06:11.00quiescensit would probably be really messy and unreliable though
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07:01.50Repo10grid2: 03Azethoth * r419 GridLayoutLayouts.lua: Change the Role layout a bit.
07:05.14Repo10grid2: 03Azethoth * r420 GridCore.lua: Remove return statement
07:06.44Repo10libperiodictable-3-1: 03s8095324 * r275 LibPeriodicTable-3.1-InstanceLoot (2 files in 2 directories): Fix Bugs.
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07:22.01orionshockwhat's the current ptr rev?
07:22.05orionshock~ptr
07:22.06purlptr is probably pointer
07:22.30nevcairiel11623
07:26.44orionshockanyone else find it odd that blizzard is finally adding auctioneer to the default interface (or part of it)
07:27.29nevcairieljust small parts
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07:30.42ShadowedAll they really did was make it easier to post, it's not really an Auctioneer only thing
07:31.16Repo10geargauge: 03Torhal 07master * 3.3.2-1.0.2-1-g83f283d / (3 files in 1 directory): [+1 commit] Beginning of transition to use client-passed AddOn name and table. Converted all file encodings to UTF-8.
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07:37.16orionshock(in my experience) features are often referred to by the first addon or oldest addon in use that implemented it :)
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07:47.29RepoNew addon: http://www.wowace.com/addons/libnameplate-1-0/. LibNameplate-1.0. Cyprias (Manager/Author). Experimental. Approved by Torhal.
07:47.46Cypriasnice
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07:57.33ArrowmasterLibNameplate-1.0 also links GUID's with nameplates allowing you to differentiate nameplates with the same name.
07:57.37Arrowmasteri call bullshit
08:00.07SunTsuSo, no need to differentiate between nameplate for pet "paul" from the nameplate for player "paul" or boss "paul"?
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08:01.23orionshockArrowmaster, it could be scanning the unit on mouseover and updating indexes on the name plate frame accordingly..
08:01.38orionshocktho that would be more broken magic than useful
08:01.45Arrowmasterexcept the nameplate frames are reused on every OnUpdate i think
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08:02.28Arrowmasteralso who the fuck is s8095324, i feel im going to have to smack somebody
08:03.11TorhalOoh. I didn't notice the "Fix bugs." commit.
08:03.15TorhalParticularly nasty.
08:03.48Arrowmasterwell the libpt commits are broken, they didnt make any changes at all to the data file so they will be erased the next time somebody runs the dataminer
08:04.17Arrowmasterand i thought there was still some debate going on about the format for loot tables
08:05.10orionshock<PROTECTED>
08:05.27Arrowmasterwhich with nameplates can happen a lot
08:05.41orionshockyep
08:06.20orionshockCyprias, your detection of if a frame is a nameplate is faulty, there are nameplate addons out there that will / can change the default texture your looking for
08:06.47Cypriastrue, it only works for the default nameplates right now
08:07.32orionshockinstead should check for the parent being the world frame. or just itterate the world frame children and add a marker index
08:08.00Cypriasmarket index?
08:08.15orionshocklike   frame.isNameplate = true
08:08.21Arrowmasterwhy is your 'library' embedding Ace3
08:08.28orionshockthat way when you check it checks for that value on the frame
08:08.38orionshockArrowmaster, AceHook
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08:09.05Arrowmasterbetter to just manually hook for a library
08:09.21TorhalLibraries should be as low-level as possible,
08:09.31Cypriasyeah I wasn't sure about that.
08:09.36orionshockArrowmaster, ever think about writing a "general guide" on how to write new libs?
08:09.40TorhalUnless there is absolute NEED to use another library - which, for hooking, there isn't.
08:10.05Arrowmasterorionshock: no because anybody that would read a guide is probably better of getting a lot more experience before attempting it
08:10.16Arrowmasterplus i dont write
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08:11.16Repo10simple-md: 03Starinnia * r190 SimpleMD.lua: -adjust a comment to be more accurate about program flow
08:11.46orionshockCyprias, also local upvalues, it's usually a leading _  most methods seen don't make a distinction between the global and upvalue
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08:29.23mitch0is the Broker_LFD author around?
08:29.43mitch0ulic ?
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08:36.12orionshockmitch0, not usually at this time
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08:55.36mitch0hohum
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10:11.44asmodaiAndroid users, open beta of Swype @ www.swype.com
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10:38.52Repo10mapster: 03Nevcairiel 073.3.3 * 1.3.7-5-g0161bb1 / (30 files in 3 directories): [new, +5 commits] (1 truncated)
10:38.54Repo0161bb1: Remove some checks that caused POIs to be misaligned.
10:38.59Repo93dd38e: Moved the Options Button out of the way of the Track Checkbox.
10:39.01Repo54b3332: Fix alignment of the detail frame in minimized mode.
10:39.02Repo2baed30: Updated Quest POI integration for 3.3.3
10:39.09Repo10mapster: 03Nevcairiel 07master * 1.3.7-1-geb5763d Mapster.lua: [+1 commit] Use "true" instead of "Default" to be locale independent.
10:44.37Repo10ora3: 03yleaf * r374 locales (2 files in 1 directory): zhTW & zhCN updated
10:44.46Repo10classtimer-eclipse: 03rindy * r5 ClassTimer_Eclipse.toc: TOC interface version
10:49.13Repo10classtimer-eclipse: 03rindy 04v1.0 relase * r6 : Tagging as release
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11:06.46sztanphet@describe classtimer-eclipse
11:06.48Reposztanphet: http://www.wowace.com/addons/classtimer-eclipse/. ClassTimer Eclipse. Displays the internal cooldown of Eclipse as a ClassTimer bar
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11:16.55Repo10libperiodictable-3-1: 03s8095324 * r276 LibPeriodicTable-3.1-InstanceLoot (2 files in 2 directories): Update The Lower Spire of Icecrown Citadel Items
11:17.35Repo10mendeleev: 03s8095324 * r290 Set_Instances_WotLK.lua: Update Icecrown Citadel Items
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11:26.02Repo10little-wigs: 03s8095324 * r727 Frozen_Halls/Locales (8 files in 1 directory): Update Bronjahm name
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11:49.57GagorianCyprias: http://paste.wowace.com/1791/ you should probably check at least combatByColor (should be defined in the file before it's called) and frame
11:50.58Cypriasah, it was lower down the file. Good find
11:52.53GagorianThe line 652 global is an underscore, no clue why the pastey seems to have removed it
11:53.10GagorianOr then _
11:53.19Gagorianerr.. yeah it's under the red box for me
11:54.46GagorianI recommend http://www.wowace.com/addons/findglobals/ and bind it to a hotkey in your texteditor
11:56.00CypriasNot sure if I can bind hotkeys in the editor. I'm using SciTE
11:56.10CypriasI'll checkout the link though
11:57.10hasteSciTE most likely allows that just fine
11:57.18hasteespecially as it uses Lua for extensions
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12:03.55TNSe|zomgevilnesszomg
12:09.29Repo10ace3: 03Nevcairiel * r914 / (2 files in 2 directories):
12:09.31RepoAceDB-3.0: Remove empty sections on logout, keeping the SV clean of more useless informations.
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12:11.00nevcairielwee, less useless metadata saved
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12:14.11Fisker[13:13:09][Cihaeru] whispers: hey o.O
12:14.11Fisker[13:13:12][Cihaeru] whispers: Sorry to bother you ,but do you wish to buy some gold ? we will give you a nice bonus depending on how much you would like to buy:)
12:14.13Fiskeryeeeeeeeeeeeeeeeeeeees
12:14.36nevcairielbuy it, now!
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12:21.55Repo10geargauge: 03Torhal 07master * 3.3.2-1.0.2-2-gf5acab6 Panel.lua: [+1 commit] Replaced manually-created list_font with GameFontWhiteSmall - fixes issue with Chinese and probably others.
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13:03.52Repo10classtimer-eclipse: 03rindy 04v1.0 release * r7 : Hopefully without typos this time
13:13.11Adirelle|workok, so I used a hacky workaround for unit frame menus
13:13.41Adirelle|workit sudddenly stopped working this morning though there wasn't any update, either to blizzard or my code
13:14.18mitch0it's nev's fault
13:14.31nevcairielclearly
13:14.52Repo10dr-damage: 03Gagorian * r1375 Data/Priest.lua:
13:14.54Repo- Corrected error with PW:S average Divine Aegis calculation
13:15.47Adirelle|workI was doing something like this : 1) anchor PlayerFrame to my frame, 2) SetAttribute('*type2', 'click') 3) SetAttribute('*clickbutton2', PlayerFrame)
13:15.48mitch0"<Repo> Ace3: Nevcairiel * r6666 Ace3/Core.lua: Break Adirelle's hack"
13:16.18Adirelle|worknow it works with shift-rightbutton, but not bare rightbutton
13:16.45Adirelle|workdumping modified type on preclick lists "menu"
13:17.07Adirelle|workso I hooked "onattributechanged" to see who is changing the "type2" attribute and ... nothing
13:17.48Adirelle|worker...
13:18.20Adirelle|workfuck
13:18.21Adirelle|workgot it
13:19.24Adirelle|worktried click2cast the other day, and forgot to remove it
13:19.43Adirelle|workand by default it defines a special binding on rightbutton that always map it to "menu"
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13:42.56orionshocksob, latest ptr patch has same glitch with file permissions on linux as a few patches ago did... fubaring everything
13:44.14SunTsuorionshock: -v, please
13:44.22TorhalIt should only affect the main folder. Just chmod 755 it.
13:45.07orionshockwell everytime it crashes it fubars the permissions
13:45.27TorhalJust don't use the launcher.
13:45.48orionshockclient not launcher :P
13:45.55TorhalIck
13:46.15orionshockyeah, will ts later tho..
13:46.23orionshocksleep now
13:48.59nevcairielthe latest ptr patch is severly broken anyway
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14:00.45nevcairielwut
14:01.19Elkanowuut wut?
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14:12.44Chosimew
14:13.02Chosiu wonder if there's a way to expand the wow addon layer to another screen
14:13.08Chosiwithout expanding the game itself
14:13.09Chosi:S
14:13.20sztanpetwot
14:13.26Chosiso i can have like...unitframes, recount and stuff on another monitor :D
14:13.33sztanpetoh sure you can
14:13.41Chosiand only play on the main one
14:13.44sztanpetyou just set the viewport so
14:13.46koaschtenthats what the viewport stuff is for
14:13.57sztanpet@describe viewporter
14:13.58koaschtenit limits the rendered area
14:13.58Reposztanpet: http://www.wowace.com/addons/viewporter/. Viewporter. Very basic viewport setter
14:14.10Chosiah didn't think about viewport stuff
14:14.11Chosinice
14:14.12Chosi:)
14:15.04Chosithanks a lot
14:15.16Chosii wonder if there will be problems with different resolutions
14:16.08sztanpetprobably
14:16.12Repo10dr-damage: 03Gagorian * r1376 Data (3 files in 1 directory):
14:16.14Repo- Focused Power now seems to increase Glyph of PW:S heals on targets other than yourself as well
14:16.21sztanpeti never managed to make wow run on 2 monitors
14:17.23olafskiwhy would you want unitframes on another monitor btw? ;) I can understand recount, but unitframes are generally important
14:17.29Chosirogue.
14:17.33Chosino need for unit frames :)
14:17.34koaschtenyou need spanning on the windows desktop and have wow think its 1 screen
14:17.36koaschtenbasically
14:17.39pentium166the problem is that it scales up the in-world combat text and that isn't affected by viewport size
14:17.44olafskiI usually still want unitframes on my rogue
14:18.04koaschtenplayer, target, focus
14:18.05Chosii dunno what i would need them for, well i needed them last night @ blood queen
14:18.08koaschtenthats all you need as a rogue
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14:18.15olafskiI like to know what's going on
14:18.22olafskithen again I don't really like playing a pure dps class to begin with
14:18.26Chosiyou can't do anything about it anyways
14:18.30Chosi:)
14:18.35Chosiif they die, they die
14:18.48Chosioh well you could yell "THAT PRIEST IS DEAD"
14:18.50Chosi:>
14:18.50olafskiif the healer is getting attacked I could stun the mob that attacks them :P
14:19.00olafskior if I see an incoming wipe I could vanish.. :)
14:19.59sztanpetfirendly nameplates make that easier imo, they show aggro too its quite awesome
14:20.09quiescensbe honest, that's the real reason you want it
14:20.10olafskioh.. I have those disabled, so much clutter :(
14:20.18quiescensto see people dying and vanish
14:20.23sztanpetin a raid your probably right
14:20.23olafskiI've always shown unitframes on all my chars.. both party and raid
14:20.38olafskito be honest I've never had vanish save me from wiping in a group so far quiescens ;)
14:20.48quiescensall that "i might be able to help" is just what you say to feel good about it
14:21.17olafskimy rogue is only lvl 73 I think.. or 72.. I tend to use vanish in the first couple of seconds of a fight because I'm getting aggro by then :/
14:21.29Chosiyou're doing it wrong
14:21.32Chosi:)
14:21.40olafskiobviously
14:21.42olafskior the tanks are
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14:22.09quiescensits okay, you get tricks of the trade in a couple levels
14:22.09olafskiif I ever get this char to 80 it's likely that I will abandon it that very same day anyway :)
14:22.17olafskiyeah, that'll be nice :)
14:22.24quiescensthen you can be like all the other rogues and callously pull things onto the group
14:22.45olafskishame I have to wait until 80 for fan of knives
14:22.52olafskiwhile druids get their cat aoe ability at 71 :(
14:24.00pentium166druids don't get their cat "my damage doesn't suck" ability until 80 though
14:24.12olafski:P
14:24.17olafskiI wouldn't know about that.. leveled as a tank
14:24.27olafskiwell, tank/healer.. still am
14:24.50Megalonwhich ability would be that pentium166?
14:25.30Megalonthough I don't know if nourish helps your dps
14:25.43olafskiI thought savage roar seemed like a nice boost
14:25.48olafskithat's at 75 though
14:25.51quiescensI think they're just being facetious
14:25.59olafskiI guess he's saying their damage just sucks until 80
14:26.06olafskithough I don't really see why it would suddenly change at 80
14:26.18Megalonin quest greens at 79
14:26.18olafskiapart from gear improvements, which all classes get
14:26.23Megaloncompared to ic25 gear at 80
14:26.30Megalon!
14:26.51Megalonhe probably meant sr yea
14:27.29pentium166oh, i did mean savage roar
14:28.34olafski:)
14:28.42pentium166it doesn't really make a difference while soloing because you either refresh SR or use FB and everything's dead after a couple mangles in the face anway
14:29.30olafskiI find rip a lot better than FB for now.. seems FB hardly does more damage than mangle, I guess if I get more armor penetration that'll be different though
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14:38.34koaschtenis it just me or am i amazed by how Sandra Bullock can win the prize for the best and the worst role within 24h?
14:39.25SunTsukoaschten: no, and she rocks, because she received them both personally
14:39.36SunTsutakes a lot of courage
14:39.42koaschtendefinitly
14:39.52koaschtenwould have been more awesome if it was for the same role :D
14:42.04SunTsuyeah, that's what I thought immediatly
14:42.25koaschteni gotta admit, i didnt know she was married to Jesse james...
14:43.06SunTsuI didn't know either - and the only Jesse James I know would be way too old to be married to him
14:43.23nevcairielOh hey, mediamarkt has the AV-Receiver i want for 299 right now, thats currently 200 less then what amazon wants o.O
14:43.52koaschtenhttp://en.wikipedia.org/wiki/Jesse_G._James
14:44.16koaschtennevcairiel a pity you cant make use of the ... buy 1 500+ item get one 100- for free
14:44.32nevcairielnot buying a receiver for over 500 =P
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14:44.35koaschten;)
14:44.55nevcairielbut, i'm driving to MM now and buying that sucker
14:44.57nevcairiellaters
14:45.13winkwhy a receiver anyway?
14:45.14Megalonget ready to be blöd
14:45.28Megalonhe needs one exclusively for adult video
14:45.33Megalontherefor: av-reciever
14:45.33nevcairielindeed
14:47.54nevcairielwink: need something to play sound for my homecinema from, don't i!
14:48.15winkdon't techconfuse me
14:48.23winkI'm not watching TV, mine has SCART
14:48.34winkthat's how much I know about HiFi stuff :P
14:48.53winkif my TV was a person, he'd legally drink soon
14:48.56koaschtenat least you are not in for notebook shopping currently :(
14:49.04winkno, gladly not
14:49.07nevcairieltechnically i would be, but i have no money
14:49.08koaschtenthats a total mess if you want certain features for a fixed budget
14:49.10winkwaiting for my replacement battery
14:49.20nevcairieli pushed notebook to 2011
14:49.24nevcairielmine has to hold until then
14:49.29winkgaming laptop? gaming capable or just work?
14:49.30koaschteni pushed it for too long
14:49.35koaschtenmine broke 2 weeks ago
14:49.37winkmine's from 2004 :D
14:49.47koaschtenafter 5 years
14:49.50nevcairielmine is from 2005, but it still works
14:49.53Megalonhm, broke laptop
14:50.13koaschtennevcairiel power circuit broke, had humming twitching coils for month now
14:50.20nevcairielouch
14:50.25koaschtenjust failed booting one day
14:50.30koaschteni shouldnt have powered it off ;)
14:50.36harlhttp://www.misterhonk.de/blog/wp-content/uploads/2010/03/dRMby.png
14:50.38koaschtenhad 4 weeks uptime at that point
14:51.26winkharl: awesome
14:51.30koaschtenand now i am trying to get my fingers onto something with dualcore, 2gb+ and a somewhat gaming capable gpu with 720p capable display
14:51.45koaschtenon a limited budget obviously >:(
14:52.08nevcairielanyway off to the train
14:52.15harlgl
14:52.15Megalonchoochoo
14:52.16nevcairielhope i can carry that 12kg thing home :P
14:52.17koaschtenhave fun, dont break your back ;)
14:52.19sb|workget a car imo :p
14:52.31koaschtensaturn offers "koffer rollis" ;)
14:52.42sb|workfor free?
14:52.46koaschtenyep
14:54.06winknevcairiel: stop living so remotely, I'd gladly give you a lift :P to the MM 500m from here
14:54.08koaschteni'd estimate the value at ~5eu
14:54.33koaschtenand they seem to hand them out for any bulky stuff thats 300eu+
14:54.36ckknightdoes anyone else think that AceGUI's EditBox and Sliders' lack of a GetText/GetValue is a massive oversight?
14:54.37ckknighthttp://www.wowace.com/addons/ace3/pages/ace-gui-3-0-widgets/
14:54.37koaschtenquite a nice service
14:55.29harlwhat's the fuzz about, when its weight's just around 12 kg
14:56.11koaschtenharl the fact that poor nevcairiel goes there by train and feet ;)
14:56.13winkmaybe he's 1.50m and has tiny programmer hand
14:56.19wink*s
14:57.02sb|workand we still have snow/ice here! :P
14:57.35winkthe ice stones have smelted, sb|work
14:57.37harlwell, not here.
14:57.38winkat least in Munich
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15:18.09Repo10big-wigs: 03funkydude * r7438 Northrend/Malygos.lua: Northrend/Malygos: Bugfix "phase 2 soon" spam.
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16:01.47arkaneswhats a good event to detect a talent spec change? Preferably something after its been completed
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16:03.00Gnarfoz!api talent
16:03.01lua_botFound 31 possible matches for 'talent'.  Please be more specific
16:03.04Gnarfoz:X
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16:05.35profalbert!api player_talents_changed
16:05.35lua_botCould not find a match for 'player_talents_changed'.
16:05.46profalbert!api player_talents_updated
16:05.47lua_botCould not find a match for 'player_talents_updated'.
16:06.10profalbert!api PLAYER_TALENT_UPDATE
16:06.11lua_botPLAYER_TALENT_UPDATE: Fires when the player gains or spends talent points (http://wowprogramming.com/docs/events/PLAYER_TALENT_UPDATE)
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16:06.35profalbert!api GetActiveTalentGroup
16:06.35lua_botGetActiveTalentGroup: Returns the index of the active talent specialization (http://wowprogramming.com/docs/api/GetActiveTalentGroup)
16:06.58profalbertarkanes: there you go
16:07.05arkaneshmm
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16:07.33arkanesthanks
16:20.07Repo10vanas-kos: 03xilcoy * r436 modules/WarnFrame.lua:
16:20.08RepoSave warnframe location in database as requested by fyre 6 months ago
16:20.10Repoticket #24
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16:21.18arkaneshooray addon patched
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16:41.19Repo10vanas-kos: 03xilcoy * r437 modules/PortraitContextMenu.lua:
16:41.21RepoAdded hack from fyrye to enable context menu support for pitbull4
16:41.22RepoSuggested 7 months ago in Ticket #22
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16:47.52nevcairielwink: turns out it was 14kg and i have to walk about 1km to the train station, carrying that thing around was no fun :)
16:48.03winkhehe
16:48.21winkbut you have one!
16:49.29nevcairielindeed
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16:53.37Repo10avr (experimental): 03olog * r9 / (5 files in 2 directories): - Optimized drawing
16:53.39Repo- Rotface ooze explosion in bigwigs scene
16:53.40Repo- Bug fixes
16:59.02Gnarfoznevcairiel: whatchatalkinabout? :o
16:59.52nevcairielthe AV Receiver i wanted, mediamarkt had it in a good offer
16:59.55nevcairielbut i had to carry it home :P
17:00.53nevcairielckknight: we basically added APIs as they were needed and/or requested, so yeah, widgets sometimes lack apis that would make sense
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17:02.04quiescensmoo
17:09.41[Ammo]wouldn't call it a massive oversigh though
17:09.49[Ammo]just a 'we didn't need it yet'
17:18.34Killmoreolog: any demo of what AVR can do yet ?! :P
17:18.42Ologdownload it
17:19.32Gnarfozit's quite awesome, although I haven't tried it in a raid, yet
17:19.54Gnarfoznevcairiel: ah. good offer meaning... how much? ;p also, black or silver? :P
17:20.00quiescenswhat is an avr o.o
17:20.10Superfly_to activate bigwigs scene, do you have to install bigwigs?
17:20.13Gnarfozaugmented virtual reality
17:20.13[Ammo]Augmented Virtual Reality
17:20.28Gnarfozsee above, repo just reported a commit to it ;)
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17:20.37Ologyeah, it listens to bigwigs messages so it needs that
17:20.47[Ammo]besides that bigwigs is teh awesome :)
17:20.53Superfly_:D
17:21.04Killmoreso to try it I need to install AVR + bigwigs ?
17:21.07Superfly_thanks for the confirmation olog, can we expect other bossmods to work wit that?
17:21.13Gnarfozonly if you want to use the bigwigs integration stuff
17:21.34Ologyou can draw stuff and share it with others without bigwigs
17:21.54OlogI doubt I'll make any modules for other boss mods
17:22.04Superfly_well my question was more about like goo locations on putricide fights and stuff
17:22.14Ologbut I'll try to get it cleaned up so that it wouldn't be too hard for someone else to do it
17:22.21Superfly_cheers
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17:22.29nevcairielGnarfoz: 299, and black of course
17:23.26Gnarfoznevcairiel: that's a good offer indeed. although of course you can't use your curse points at mediamarkt :D
17:23.42nevcairielnah, but can convert them to € next month
17:24.08Gnarfozhow so?
17:24.09wink~describe avr
17:24.20Gnarfozwink: repo, not purl
17:24.29winktoo late, I fired up a browser
17:24.29Gnarfoz@describe avr
17:24.31RepoGnarfoz: http://www.wowace.com/addons/avr/. AVR. Augmented Virtual Reality. Draw and add markers in the 3d world.
17:24.31Gnarfoz;p
17:25.17winklol
17:25.19winknice idea
17:28.07Zynmy guild has started using AVR :p
17:28.11ZynI made them do it
17:28.38Ologfor planning or boss mods?
17:28.52Zynhelps A LOT @ Sindragosa heroic
17:28.59Zynfor ice tomb positions
17:31.27Zynthis : http://dl.dropbox.com/u/3688889/AVR.jpg
17:32.27OlogStairs are just a bit annoying there
17:32.55ZynI know, but when one gets a mark, just turn the camera so you look straight down
17:34.10Zynlight blue is for MOON mark, and dark blue is for SQUARE mark ... still, people appear colorblind and ran to the wrong spot, and bitched that you should be able to make squares in AVR :[
17:34.26ZynI solved that by writing "<-- SQUARE" next to it :P
17:34.31winkthey played I bet
17:34.34wink*CS
17:34.37Ologmake a circle with 4 segments
17:34.41wink*tag* *Tagh* *tag*
17:35.33Zynfigures, I just don't like inconsistency :P
17:36.37Repo10grid2: 03Azethoth * r421 Options/GridIndicators.lua: Fix bad setup of new text-color indicator.
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17:38.47Megalonzyn: just place them all on top of each other, problem solved!
17:39.53Zynif I want to give my raidleader grey hair, then yes
17:39.53Megalon;O
17:41.02GnarfozI hate pixelfonts :F
17:43.02Ackishow the hell can ARL be causing the quest log to not update when I don't dick around with the quest log at all? :|
17:43.58Megalonbecause you dick with Fisker in your sparetime
17:44.24koaschtenhaha http://rss.slashdot.org/~r/Slashdot/slashdot/~3/fqPTBlJLnjQ/Energizer-USB-Battery-Charger-Software-Infects-PCs
17:45.55Fiskerhttp://i48.tinypic.com/abt85c.png <-Blizzard keeps calling it MITM, and i found out why
17:46.24Fiskerin b4 nerf Zyn
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17:58.45Pneumatus^Ackis: you're to blame for that?!
17:58.56Pneumatus^i was wondering what was breaking it
18:02.28pompyive had that problem with not seeing the daily appear in the quuest log after i accepted gretta teh arbiters daily...but i dont think i can say its cause of arl
18:02.53AckisPneumatus^: people are saying I'm to blame, but I have no idea why/how
18:02.56AckisI'm not leaking globals
18:02.59*** join/#wowace Fisker (brb@62.61.142.209.generic-hostname.arrownet.dk)
18:03.00AckisI don't touch the quest log
18:03.26Pneumatus^i've noticed my quest log get broken every now and again where the quest text is never displayed, no idea who's actually to blame for it though
18:03.32AckisI might be touching the quest ID's tooltip but that's it, I don't even think I do that
18:03.48Ackisany chance you can give me your taint log?
18:04.37Pneumatus^only one entry, not from ARL
18:04.38Pneumatus^An action was blocked in combat because of taint from Auctionator - RaidFrame:Hide()
18:05.15*** join/#wowace Pneumatus^ (~WiN@unaffiliated/pneumatus)
18:05.33Ackislike there's an issue with collectinator that causes you to get booted from the game (DCed) but I have no idea why/how it happens
18:06.24Pneumatusim still not sure why i use ARL, ive got every pattern im ever gonna bother getting :o
18:06.38Ackisbecause you like me?
18:07.06Pneumatuswho knows
18:07.41Ackishttp://forums.wow-europe.com/thread.html?topicId=12829753559&sid=1
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18:08.02Ackisthe only thing I could think of is somehow my tomtom integration is buggered and then I can just blame it on jnwhiteh
18:10.55Megalonhttp://asset.soup.io/asset/0679/8911_8fa7.jpeg
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18:42.04Pneumatushmm, i can't decide what icon to use as a generic icon for non-combat pets :<
18:42.31Pneumatusmaybe the cage icon
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18:49.01Ackisfor a mod?
18:49.04Ackisor macro?
18:49.17Pneumatusunitframe icon
18:52.25Pneumatusi've gone with Interface\\Icons\\INV_Box_PetCarrier_01
18:52.47AckisI think that's what I used for my macro, I had custom icons drawn for Collectinator however
18:52.57Ackis(I wonder if I can use that as a tax write off?)
18:53.00Pneumatuslol
18:53.15Pneumatuswell, i just realised that simpleunitframes doesn't have an icon for non-combat pet or gas cloud
18:53.38AckisI need a gas cloud icon for RL
18:53.58Pneumatusi've used the Interface\\Icons\\Spell_Nature_AbolishMagic
18:54.01Pneumatusaka druid Wrath
18:54.02Pneumatuswrc
18:54.04Pneumatus*etc
18:54.10Pneumatusalthough
18:54.15Pneumatushmm, mote of air might be better
18:54.37Pneumatusyes, mote of air!
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19:21.21sb|worklf druid/pally healers icc25, horde eu :p
19:23.41Repo10castbars: 03xbeeps * r96 / (3 files in 1 directory): Add slash command /castbars to open configuration panel.
19:23.43RepoRemove two unused variables.
19:23.44RepoUse latest tag on LibStub/CallbackHandler-1.0/LibSharedMedia-3.0/AceGUI-3.0-SharedMediaWidgets.
19:24.10Pneumatusi need another LK25 kill :<
19:25.23Pneumatusand, who the hell let paladins in world top 20 healers on LK25 :<
19:25.44Repo10castbars: 03xbeeps 042.38 * r97 : Tagging as 2.38
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19:35.37Repo10grid2: 03Azethoth * r422 modules/StatusVehicle.lua: Check if owner has vehicle UI as well
19:35.39RepoReturn owner name if the actual vehicle, otherwise "vehicle"
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19:53.04Repo10dr-damage: 03Gagorian * r1377 / (7 files in 2 directories): - Fixed Shiv poison proc chance
19:53.06Repo- Ambush, Garrote and Shiv apparently cannot be dodged or parried
19:53.07Repo- Lethality also applies to Riposte
19:53.08Repo- Added metagem crit bonus to Frostbrand and Flametongue
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20:22.42ckknightbtw, if any of you don't know about SC2Mapster, we have an IRC channel at #sc2mapster. For now, it's mostly a place to hang out and talk about SC2 and win against Shirik in 1v1s. So feel free to come join us whether you're a map enthusiast or otherwise.
20:41.43Gnarfozckknight: do you offer complimentary beta invites? :p
20:41.53ckknightsadly, no, not currently
20:42.37sb|workyea giev sc2 beta :/
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20:46.48ckknightif we had extra, they'd go to community members based on who we feel deserved them most
20:47.35sb|workso, fisker, right?
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20:48.23Gnarfozhe's got his share already, for whatever reason
20:48.25ckknightsb|work: Fisker already has one
20:48.50sb|work*sigh*!
20:48.54ckknightand actually I'd probably give it to whoever was most willing to help with sc2mapster in some way
20:49.18Gnarfozdo you still have hope for that as a mapping site, actually?
20:49.36ckknightit's a site for map developers and enthusiasts
20:49.52ckknightnot as a map distribution site
20:49.58Gnarfozdidn't Blizzard announce some kind of tied-into-bnet microtransaction marketplace that would probably hog 90% of what's going on with maps
20:50.01Gnarfozhmm ok
20:50.09GnarfozI thought it was supposed to be a distribution site^_^
20:50.11Repo10grid2: 03Azethoth * r423 modules/StatusClassColor.lua: Remove vehicled units from "charmed" status.
20:50.27nevcairielso its basically just a forum and a irc channel? =P
20:50.30ckknightGnarfoz: that was part of the idea initially, but now we're just focusing on developers
20:50.32ckknightnevcairiel: and a wiki
20:50.39ckknighthttp://kb.sc2mapster.com/sc2-api/
20:50.46Gnarfozevul sc2 hax0rz
20:51.06nevcairielhaha, you documented boolean logic
20:51.27nevcairielyou want to teach non-programmers sc2 programming, or what? :P
20:51.29ckknightnevcairiel: that was mostly a test to check if the red/blue links on the wiki were working properly
20:51.54ckknightnevcairiel: yea, basically someone who hasn't attended any programming courses but was willing to learn should be able to.
20:52.43orionshocklooks like it's all in C
20:52.50ckknightthat's Galaxy, not C
20:52.52ckknightit's C-like
20:53.02nevcairielwonder why they didnt just go with Lua
20:53.17nevcairielbut guess different teams and all
20:53.21ckknightnevcairiel: different teams, yea
20:53.25ckknightalso, Galaxy has multithreading
20:53.29ckknighteach trigger occurs in its own thread
20:53.35winkstill a bit silly
20:53.52ckknightoh yea, if I were to do it, it'd be in Lua
20:54.00ckknightstill, the ability to define structs and all is kinda nice
20:54.16winklet me guess, there's also pointers?
20:54.26winkstructs aren't good per se :P
20:54.28ckknightHello World: http://forums.sc2mapster.com/general/general-chat/199-how-to-load-a-map/
20:54.35ckknightyes, there's pointers, but they seem pretty limited
20:54.46winkHOLY SHIT
20:54.55winkwhat mad javascript is that
20:55.00winkwhen I mouse over the right image
20:55.04winkand it zooms
20:55.10winkand when I move my mouse it unzooms
20:55.13ckknight:P
20:55.19winkdepending on mousepointer position?
20:55.20winkwtf
20:55.21ckknightyea
20:55.23durcynlightbox hover, how godamn obnoxious.
20:55.44winkthat makes my head spin :(
20:55.59Gnarfoznoscript :<
20:56.08winkit's especially fail because I wanted to move the image
20:56.12winkso it fits on the screen
20:56.21winkinstead it zooms and still shows only the right 80% :P
20:56.34nevcairielhehe yeah, its only being displayed as long as your mouse is ov er the small img
20:56.47ckknightjust click
20:56.49ckknightsee it full-screen
20:56.53winkand positioning is totally random
20:57.01Gnarfozit is 80% outside the viewport (downward) for me, too ^^
20:57.11nevcairielclicking should open a real lightbox, and not go to the pic url, umho
20:57.19nevcairielimho*
20:57.19Gnarfozwhat nev said
20:57.20winkyea
20:57.23Gnarfozthat, and remove the hovering thing
20:57.24Gnarfoz:D
20:57.43durcynit also just sits there when you scroll off of it with the mousewheel
20:57.48Gnarfoz(same applies to wowace and cf, tbh)
20:58.05ckknightGnarfoz: yea, it's all the same code
20:58.06ckknight:P
20:58.14GnarfozI'm aware
20:58.34Gnarfoznevcairiel: oh my, floor tiles against Erdstrahlen :D
20:58.39Gnarfozhttp://www.natco-kork.de/component/virtuemart/?page=shop.browse&category_id=11
20:58.53nevcairielo.O
20:58.58winkckknight: http://kb.sc2mapster.com/sc2-api/types/int/ <- sure it doesn't have +0 and -0?
20:59.18ckknightwink: I mentioned that to vjeux (he's been documenting) and he didn't know how to test it
20:59.27winkyeah no clue either
20:59.50nevcairielbtw ckk while you're there, can has gift certs? :)
20:59.51winkgo look up c++ specs I guess :P
21:00.05ckknightwink: it differs from C++
21:00.10ckknightC++ only has 0
21:00.27winkmhm, really?
21:00.31winkwhere'd I get that from then?
21:00.53ckknightfloating point numbers have positive and negative 0
21:01.05ckknightfun note: Galaxy doesn't have floating point numbers
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21:01.09ckknightjust fixed-point
21:01.14winksee, your javascript made me totally dizzy in my poor head
21:01.47ckknightnow whose fault is that?
21:01.54winkJS
21:01.56winkalways JS
21:02.12winkever tried to do WSH stuff?
21:02.12ckknighthehe
21:02.19winkit makes real men cry
21:02.24ckknightno thank you.
21:02.40winkbut no floats.. is interesting
21:02.48winkI've never even heard of thisgalaxy thing
21:02.59winkdon't tell me they invented it
21:03.03ckknightthey did.
21:03.05ckknightfor SC2
21:03.13ckknightgood note, though: it's better than JASS
21:03.15ckknightapparently.
21:03.18winkJASS?
21:03.21MegalonWC3
21:03.23ckknightit was used in WC3
21:03.34Megalonand you know
21:03.34winkstill, they should've stuck to lua
21:03.37Megalonyou can't spell JASS
21:03.39Megalonwithout ass
21:03.45sb|workhaha you said ass!
21:03.52winkthere's not many reasons to invent a new language
21:04.09winkleast of all using it for a game
21:05.02ckknightwink: the WoW and SC teams are completely separate
21:05.10Megalonyea, but who knows when that decision was made
21:05.11winkit's the same company
21:05.21ckknightwink: yea, but they don't talk.
21:05.26winklol
21:05.26Megalonand yet there are people that have never met ;p
21:05.35winkit's not about the people
21:05.54winkit's just sad
21:06.05winkand I know, they probably had their reasons
21:06.10winkprobably even some valid ones
21:06.22winkbut why not use a language that people already use?
21:06.34winkor at least.. know a bit
21:06.43winkwowapi is also weird lua, but it's still lua
21:06.44Kaeltenwink: I still like to imagine that it's an evolution based thing, but who knows
21:06.57winkKaelten: evolution?
21:07.26Kaeltenya as in they started with something similar to what those teams used before, and it evolved into what we're using now
21:07.35Megaloni wonder which language they'll invent for their next lost vikings game!
21:07.47winkMegalon: they'll use ook?
21:07.53winkOok!
21:08.01Megaloni fear so
21:08.20winkOok. OOk.
21:08.35Megalonlets not get into hello world!
21:09.02winkthat's more than a line of irc can handle
21:09.15Repo10grid2: 03Azethoth * r424 Options/GridDefaults.lua: Add vehicle status to text-down and text-down-color
21:09.19winkanyway, we'll see
21:09.26winkhow much the stuff will be adopted
21:09.47MegalonI'll just buy it
21:09.55Megalonand then wait for the first team micro arena maps
21:09.57Megalon;O
21:10.03winkmicrowhat?
21:10.10winkthink I haven't played SC for 10 years
21:10.15winkor 8, at least
21:10.35Megalonteam battles
21:10.44Megalonyou have pools of units
21:10.57ckknightMegalon: the trick is to write one yourself.
21:11.04Megaloneg 8zergs, or 4r+1bat, etc.
21:11.13Megalonjust predefined groups you can spawn
21:11.22Megalonif all die, you have to wait a few seconds
21:11.30Megalonwith hero units
21:11.40Megalon2-3 tiers of groups etc
21:12.08Megalonjust like dota
21:12.10Megalonbut fun :P
21:16.15winkdidn't like the one game of dota I played
21:18.39Repo10grid2: 03Azethoth * r425 GridRoster.lua: GetOwnerUnitByUnit
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21:30.23orionshockgrr, blizzard needs to rebase their PTR client from the live client.. they have alot of changes they fubared and missed
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21:50.04Pneumatusanyone know how to download alphas with cc4 on mac?
21:52.55Fiskerrightclick?
21:53.16Pneumatuson investigation, it looks like its not supported
21:53.41Pneumatusaccording the the project page, anyway
21:54.18Fisker>:O
22:03.19Kalrothhttp://www.sadtrombone.com/ its the fisker sound
22:11.05Pneumatusbigwigs totally needs to play that on a wipe
22:12.07steevi thought there was one that played the sound from price is right
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22:29.06Repo10incubator2: 03Morgalm * r16 Modules/Incubator2_ICC/ICC.lua: Incubator2
22:29.08Repo-fix Sindragosa uid
22:32.04KillmorePneumatus: no, the should use this sound on a wipe http://www.youtube.com/watch?v=pn27GEzEsU8 :P
22:33.28Repo10broker-channelwatch: 03Morgalm 04v3.5 * r72 : Tagging as v3.5
22:36.19Repo10morg-dkp2: 03Morgalm 04v4.22 * r167 : Tagging as v4.22
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22:50.30Kemayockknight: Points dead for longer than normal this month?
22:51.12ckknightyea, I guess so
22:51.16ckknightI'm not sure the deal
22:53.05KemayoI was about to buy some speakers, so I wondered. :)
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23:05.09PrimerAll addons that implement unit frames do so in a generic way? Meaning, I could write a "unit frame addon", which should work for PitBull, Grid, Xperl, and the likes?
23:05.27Primeras well as the default UI, of course
23:05.53hasteI totally don't get your question!
23:06.47PrimerPerhaps it may be obvious to those who have been doing this for a while
23:07.00GnarfozI've not written a unitframe addon and I have no clue what you're trying to say ;>
23:07.16Primersigh
23:07.48Primers/"unit frame addon"/"an addon that interfaces with unit frames"/
23:07.57Gnarfozhuh?
23:08.17Primerhooks to unit frame events
23:08.20Gnarfozhow about instead of that, you read addon code?
23:08.45Primerreading addon code is what got me here in the first place
23:08.48Gnarfozaddons don't "interface with unit frames"
23:08.50profalbertAll unit-frames are derived from a unitframe-template
23:08.53Gnarfozthey provide unitframes
23:09.07Primerit seems there's a million ways of doing things
23:09.10Gnarfozif you don't have an addon that does it, you don't have unitframes
23:09.23profalbertmaybe look at clique, it can list all unit-frames from all addons (including the default-interface)
23:09.28PrimerGnarfoz: and you're counting the default UI as an addon?
23:09.31Gnarfozactually for unitframes, there are quite limited ways of doing anything, because of the requirement to use secure frames
23:09.32hastePrimer: there pretty much is
23:09.38GnarfozPrimer: I am, because it is nothing more
23:09.45hastePrimer: most add-ons use the same functions, but the design on the top can differ
23:09.51hasteespecially when it comes to unit frames :)
23:09.51ShefkiPrimer: I told you how to do this yesterday.
23:10.04PrimerShefki: yes, and this is the path I'm following
23:10.16Primerexcept, I don't get the concepts behind most things in addons
23:10.17Gnarfozof course, Blizzard can do whatever they want, so their code is probably not what you want to read
23:10.42profalbertthere are addons that provide functionality for any unit-frame (like clique). They iterate over all frames derived from the template, and hook scritps
23:10.52hasteprofalbert: no they don't
23:10.55Shefkiprofalbert: That's not how Clique works.
23:11.04hasteprofalbert: Clique define a global that unit frames addons add their frames to
23:11.15profalbertoh, sorry
23:11.19hasteit's just a common standard we support
23:11.35ShefkiPrimer: Just use mouseover to do what you want.
23:11.40ShefkiDon't worry about the frame.
23:11.59Primerso just hook to mouseover, if frame, do my thing
23:12.03ShefkiMake your arrow frame, let the user place it where they want and use the mouseover unit.
23:12.35hastewhat Shefki says is true!
23:12.38Primerexcept I'd like to anchor the arrow frame to the unit frame
23:12.41hasteif you are interested in frames that way
23:12.59ShefkiPrimer: Doing that really would need to be UF specific.
23:13.36PrimerShefki: ok, THAT answers my question, in a roundabout way
23:13.48Primerluckily Shefki is also a mindreader :)
23:14.05ShefkiIt could probably be done but isn't really worth the effort.
23:14.38hastenot like there are that many unit frames out there! :----D
23:14.55Repo10chatraidicontranslator: 03Mokhtar * r8 / (2 files in 1 directory):
23:14.56Shefkihaste: There's a lot more than you might think.
23:14.56Repo- Removed AceHook as apparently what it does is not worth the 75kB it costs
23:15.09hasteShefki: hi, I pretty much only write on oUF -- I kinda know :P
23:15.31ArrowmasterClasswtf is with the wowace servers
23:15.38Gnarfozthey're run by curse
23:15.44haste<PROTECTED>
23:15.45Repo10chatraidicontranslator: 03Mokhtar 04v1.2.1 * r9 : Tagging as v1.2.1
23:15.50Gnarfozdoes that answer your question, albeit in a generic way? :p
23:16.09hasteyes
23:16.35hastea more educated guess would be that the web servres have hit their client limit
23:16.58hastethat's what it seems like at least, since the transfer rates aren't bad at all
23:19.02ArrowmasterClass'504 Gateway Time-out' seems like an internal problem
23:19.19hastenot been getting those :P
23:19.28hastethen again, I barely surf wowace
23:19.51ArrowmasterClassim in class so im bored
23:20.46hasteclosing in to 1AM, so I should go to bed :V
23:21.16*** join/#wowace Caleb| (~caleb@dsl51B78A02.pool.t-online.hu)
23:21.36Gnarfozclosing in, it's 40 minutes away :o
23:21.51Gnarfozor are you in some weird +n:30 time zone
23:22.07*** part/#wowace profalbert (~profalber@80-121-41-216.adsl.highway.telekom.at)
23:22.07hasteI'm not, but my mind tends to drift and BAM 3AM :V
23:22.09Gnarfoz...or just aware of how long it can take to stop doing shit and go to bed
23:23.28hastebut I'm finally done ripping the march stack of CDs
23:23.31haste(yay)
23:23.36hasteonly two left to tag :(
23:25.16*** join/#wowace profalbert1 (~profalber@80-121-64-213.adsl.highway.telekom.at)
23:25.28*** part/#wowace profalbert (~profalber@80-121-64-213.adsl.highway.telekom.at)
23:26.45*** join/#wowace kandarz (~kandarz@c-98-247-178-230.hsd1.wa.comcast.net)
23:32.12*** join/#wowace Next96 (Next96@121.129.140.91)
23:35.00*** join/#wowace unrealii (Next96@121.129.140.91)

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