irclog2html for #wowace on 20100315

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00:03.49profalbertvhaarr: you mind take a look at http://tinyurl.com/ykbdh2j ?
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00:20.05Repo10direction-arrow: 03Barfolomeu * r4 DirectionArrow.lua: Add update frequency to the actual code.
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00:21.53Repo10deus-vox-encounters: 03kollektiv 07master * v456-59-g2433334 / (3 files in 2 directories): [+5 commits] (1 truncated)
00:21.54Repo2433334: Lanathel: Fix Bloodbolt Whirl and Incite Terror timers on 10h
00:21.55Repo0de2387: Putricide: Change transition detection to use Create Concoction/Guzzle Potions.
00:21.57Repo84ac6bd: Lich King: Fix display string for Shadow Trap say
00:21.58Repo3dcb579: Putricide: Add 10h spellids
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00:22.40Repo10deus-vox-encounters: 03kollektiv 04v468 * 454d09f /: [new tag] Tagging as v468
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01:01.20Repo10arl: 03pompachomp 07master * 69eba08 Database (7 files in 1 directory): [+5 commits] (1 truncated)
01:01.22Repo69eba08: Fixed some jewelcrafting recipes showing extra acquire data
01:01.23Repoaf18566: Fixed two recipes with incorrect filter and acquire data
01:01.24Repo0b8f496: Fixed a bunch of recipes missing the world drop flag and seasonal flag
01:01.25Repof9a36f1: Fixed the quality for Jeeves COMMON->RARE
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01:21.02Repo10direction-arrow: 03Barfolomeu * r5 / (2 files in 1 directory): Add tagging script.
01:23.09Repo10direction-arrow: 03Barfolomeu * r6 DirectionArrow.toc: Update toc.
01:24.03Repo10direction-arrow: 03Barfolomeu 04v0.0.2-beta * r7 : Tagging as v0.0.2-beta
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01:54.29Repo10liblordfarlander-2-0: 03LordFarlander * r182 / (4 files in 2 directories): LibLordFarlander-2.0:
01:54.31Repo- Fix some things with the pet database
01:59.40Repo10ora3: 03Rabbit * r390 modules/Cooldowns.lua: Implement the rest of the cooldown options.
02:01.37Repo10ice-hud: 03Parnic * r459 modules/Threat.lua:
02:01.39Repo- user-submitted modification to last user-submitted threat fixes
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02:04.26Repo10ora3: 03Rabbit * r391 modules/Cooldowns.lua:
02:04.28RepoUse a list layout for the Cooldown tab now since there's only one column.
02:15.22Repo10ora3: 03Rabbit * r392 modules/Cooldowns.lua: Open the options when right clicking the monitor.
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03:05.03Repo10arl: 03Torhal 07master * a4d79a4 Datamine.lua: [+2 commits]
03:05.05Repoa4d79a4: Fixed a typo.
03:05.06Repo1ba7806: In addon:ScanVendor(): Added spellID to output when an item is not found.
03:12.02Repo10arl: 03Torhal 07master * 751dfef Datamine.lua: [+1 commit] Revert last commit. It helps to have context before making a change.
03:13.39Repo10mini-pet: 03LordFarlander * r208 Companions.lua: MiniPet:
03:13.41Repo- Fix for IsCompanionSummonInCooldown
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05:15.36RepoNew addon: http://www.wowace.com/addons/platebuffs/. PlateBuffs. Cyprias (Manager/Author). Approved by Torhal.
05:15.42RepoNew addon: http://www.wowace.com/addons/vendorreward/. VendorReward. Mecdemort (Manager/Author). Approved by Torhal.
05:15.49RepoNew addon: http://www.wowace.com/addons/libnameplate-1-0/. LibNameplate-1.0. Cyprias (Manager/Author). Approved by Torhal.
05:17.38Repo10grid2: 03Azethoth * r449 Options/locales/deDE.lua: deDE thanks to Vilogity
05:32.33Repo10mobile-vault: 03Starinnia * r123 Options/Options.lua: -fix three references to non-existent upvalues
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06:54.48orionshock...
06:55.05orionshocka rogue in the group says to us  "1 sec takin a hit lol"
06:55.14orionshocki ask, "4:20 again ? "
06:55.59orionshockwhy do people feel it's necessary to share that info when they cannot share the goods?
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06:57.17hasteorionshock: feels good man
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07:00.35pakozEvening all
07:03.10Repo10vendorreward: 03Mecdemort 04v1.0 * r3 : Tagging as v1.0
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07:09.38pakozAnyone have an alternative to OMNICC?
07:10.09orionshockpakoz, SexyCooldown :)
07:10.30pakozChecking it out, thanks sir.
07:11.52orionshockpakoz, you'll find yourself seeing that sets of authors design addons around one another.. you'll find a group that fits you :)
07:12.17pakozAh, much fancier than what I'm after.  I basically want an OmniCC that doesnt put timers on everything, just my Bartender4.
07:13.40orionshocktry InlineAura
07:14.24pakozI think i'll try sexycooldown for disc healing though, seems useful.
07:18.02pakozInline shows buff duration instead of cooldowns :(   Does OmniCC not have an alternative
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07:18.36eidolarrbartender doesn't have an option for displaying the count?
07:18.54pakozI looked, didnt find one.
07:20.21pakozI could of sworn there was a fancy one out there.  Could configure the count down text, flashing, sounds and so on.  Can't remember the name for the life of me.
07:26.53Zarnivooppakoz: CooldownCount is one
07:30.20Primercould "have"
07:30.49pakoz;x
07:31.01pakozcould've
07:31.05Primerthere you go
07:32.16pakozzarni, im not finding that on curse
07:34.02Zarnivooppakoz: http://www.wowace.com/addons/project-13709/ - seems to be abandoned. worked fine last time I used it though.
07:35.40pakoztrying, maybe i should switch from bartender to an action bar mod that has it integrated
07:36.51ArrowmasterOmniCC
07:36.58ArrowmasterCooldownCount is from classic wow
07:37.53Arrowmasterand the CooldownCount that Zarnivoop linked isnt even the real CooldownCount, just a shitty addon that tried to use the same name to gain users
07:38.26Arrowmasterhttp://wow.curse.com/downloads/wow-addons/details/omni-cc.aspx
07:38.35pakozOmniCC is putting timers in placed i dont want it to.  I only want omniCC to put timers on my bartender.  But its mucking up my buffs/debuffs
07:38.44pakozThats why I'm after sometihng else
07:38.50Arrowmasterchange the min size setting
07:39.05Arrowmasteryou did try looking at the settings right?
07:39.16pakozI did
07:39.40Arrowmasterthere is a setting that makes it not effect any frames below a certain size
07:40.09Arrowmasterand your action bars should probably be the largest frames it effects
07:41.19Arrowmasterbut to answer your original question, no there is not an alternative addon that works just like OmniCC
07:43.21pakozproblem still persists, but i can adjust the size of the buttons to fix it. thanks very much
07:46.21orionshockyou cannot sort a dictionary
07:47.08Arrowmasterorionshock: ?
07:47.18Arrowmasterdictionary's already come sorted
07:47.26orionshocksorry, random comment from the UI Forums
07:47.56orionshockOne of the first things i learned about working with tables in Lua, is that "you cannot sort a dictionary"
07:48.29Arrowmasteri could do it
07:48.42orionshock...
07:48.47orionshockwith a 2nd table sure
07:48.59Arrowmasterno with a new table
07:49.28Arrowmasterloadstring hackery
07:49.32Arrowmasteri could totally do it
07:49.34orionshock... Arrowmaster your pulling out the spooky magic again
07:50.06orionshockmore  " local this = _G.this " in AceEvent2 ?
07:50.16pakozAnyone know the name of that addon that dynamically adjusts your ingame settings to meet a minimum FPS requirement?
07:50.31orionshockDynPerf
07:50.37pakozEver use it?
07:50.41orionshockyes
07:50.47orionshockworks great, even on linux
07:50.51pakozcool
07:51.10Arrowmasteryou mean like the time somebody said something about unpack() not being possible with pure lua and so i wrote it in pure lua matching the exact weird behavior of the standard unpack()
07:51.21pakozmy concern is it will adjust a settings and not show a certain texture i need to see (yogg gas clouds, hodir circles, etc)
07:51.26pakozIt have a feature for that orion?"
07:51.46Arrowmasterlua> unpack( { true, nil, false } )
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07:51.48lua_botArrowmaster: true, nil, false
07:51.59Arrowmasteryes that is totally broken
07:52.12orionshockpakoz, you can disable anything that it automagically adjusts.
07:52.39orionshockpakoz, like i have my viewdistance management disabled because if it goes to high it crashes the client
07:53.09orionshockArrowmaster, ?
07:53.10pakozi see - what setting controls all those important raid textures?
07:53.37Arrowmasterorionshock: embedded nil's in a table shouldnt be possible
07:54.47Arrowmasterbut i pulled out the black magic and made a way to detect that like unpack() does
07:55.06orionshockArrowmaster, actually it should.. index 1 is true, index 3 is false, where as luabot is indicating that index 2 is nil
07:55.13Arrowmasteror more like i pulled out the black magic and did it using the same flawed method unpack() does
07:55.53Arrowmasterlua> unpack( { [1]=true, [2]=nil, [3]=false } )
07:55.54lua_botArrowmaster: true
07:56.09Arrowmasterdun dun dunn
07:57.01orionshockwell that's a broken and inconsistent return, functionally they 2 should be the same
07:57.43orionshockpakoz, it's a cross between "Specular Lighting" and "Particle Density"
07:59.09eidolarrI think it's "texture projection" and "particle density"
07:59.19eidolarr"specular lighting" is shininess
07:59.29pakozThanks i'll tinker.
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10:14.03syerennevcairiel, is it normal for HotCandy's position to change everytime I log in?
10:14.43Kalroththats so weird, thats what I call my realdoll too
10:15.14MegalonKalroth: hotcandy? ;7
10:15.28Kalrothyes
10:22.53Megalonhawt
10:23.19SunTsu"Hi, I'm Candy" "Of course you are"
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10:59.00asmodaioi nevcairiel
11:01.13hasteblimmy!
11:02.56Repo10ora3: 03Rabbit * r393 oRA3.lua: Rehook the OnHide handler when blizzard replaces it.
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11:18.37Fiskerisn't it blimey haste ?
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11:19.41hastedunno
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12:08.37nevcairielasmodai: sup?
12:09.12nevcairielsyeren: i couldnt figure out yet why that happens, and i've been wanting to rewrite that .. but since it works for me.. lack of motivation .. you know!
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12:11.23asmodainevcairiel: Still have Eclipse with pydev?
12:11.43nevcairielin theory, i havent had time to do any python work the last two month or so
12:12.05vhaarrin practice you've created a new web framework?
12:12.25nevcairielwhat does that have to do with eclipse or pydev? :d
12:12.50vhaarrI dunno I was just playing with your "in theory", let me have my fun!
12:13.03vhaarractually do you, in theory, have time to apply http://www.wowace.com/addons/ace3/tickets/120-add-blizzard-sounds-to-widgets/ ?
12:13.24nevcairielin theory, sure, in practice, i would need to move my mouse to switch to a browser ... not sure if thats going to happen
12:14.16asmodainevcairiel: did you have pylint configured?
12:14.21nevcairielno
12:14.25asmodaicrap
12:14.34asmodaiCan't seem to get it working anymore :(
12:14.35nevcairieldidnt you ask that a few weeks ago already?
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12:15.23asmodaiI had it working then.
12:15.44asmodaiBut I switched to 7 a while ago, newer versions of eclipse, pydev, pylint and I can't get it to bloody work.
12:15.51asmodaiI guess I just suck.
12:16.08nevcairieli'm probably on an older verstion, still
12:18.50Fiskeryou?
12:24.42Repo10ace3: 03Nevcairiel * r916 AceGUI-3.0/widgets (9 files in 1 directory):
12:24.44RepoAceGUI-3.0: Added Blizzard sounds to widgets (patch by Borlox - Ticket 120)
12:28.35asmodaiKazie: Ohhh, even better
12:28.43asmodaiNot good.
12:28.46Fiskerhe's got me that wire thing
12:28.50KazieHuh?
12:28.56KazieWhat about me?
12:29.05KalrothI think he meant me
12:29.11asmodaierrr
12:29.13asmodaiyes
12:29.14nevcairielasmodai is just confused by the Ka* people
12:29.15Kalrothlazy nickcomplete
12:29.20asmodais/Kazie/Kalroth/
12:29.21Kazieright :)
12:29.29nevcairielsetup your nickcomplete to do last-spoken order already
12:29.49asmodainevcairiel: irssi supports that?
12:29.53Fiskeri'm gonna fuck you up
12:29.55Kaziehow can you do that in a clean mIRC?
12:29.55nevcairielno idea, probably?
12:29.56hasteyes it does
12:30.01nevcairielmirc cant do that
12:30.02asmodaiFisker: You and who's army?
12:30.07Kazieahh right
12:30.14Kazienevcairiel: what are you using then?
12:30.21nevcairielquassel
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12:30.24Kaziequassel?
12:30.29Kazienever heard of that :P
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12:30.45FiskerQt4 = i lol'd
12:30.56hasteQt4 is decent
12:31.03hastelarge improvement from qt3 at least :p
12:31.22hastestill prefer GTK as it doesn't do _EVERYTHING_
12:31.24nevcairielthe ui needs some work, but i mostly use it for the full backlog without using something user-unfriendly like irssi in a screen :d
12:31.32SunTsuasmodai: irssi normally tries to do smart completion
12:31.59asmodaiSunTsu: Aye, but not last spoke
12:32.01asmodaiSunTsu: http://scripts.irssi.org/scripts/complete_lastspoke.pl
12:32.06Fiskermirc is awesome though
12:32.23hastelol no!
12:32.26nevcairielhaste: Qt UIs look alot better, sadly i dislike that full-framework-for-everything approach too
12:32.48SunTsuasmodai: yeah, right
12:32.48hasteI still have bad dreams about Qt3 and KDELibs
12:32.49Fiskerlinux based ui just looks like shit
12:33.02hasteyou know what I find ironic Fisker?
12:33.04nevcairielQt has a good windows skin
12:33.10hastelinux tries to make all apps look th esame
12:33.12nevcairielGTK has too, fwiw
12:33.23hastewhile windows has one ui toolkit per app :V
12:33.45Fiskeryou mean like a candy?
12:34.05nevcairielnah its not that bad, its just a mixture of old and new toolkits .. if you just use new native windows apps, its all the same, too
12:34.16nevcairieli mean on linux you have some old shit using wxwindows too!
12:34.38nevcairiel(and getting gtk apps look good in a Qt-DE is evil)
12:36.08Repo10ora3: 03Rabbit * r394 modules/Cooldowns.lua:
12:36.09RepoRemove the sound we had for changing the class dropdown since Ace3 has widget sounds now.
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12:37.41pompylol http://www.worldofraids.com/wow-blue-tracker/eu-forums/12899840976-please-integrate-gearscore-and-the-lfd-tool.html
12:37.50nevcairiellol
12:38.04SunTsuI really don't want to read that proposal
12:38.24pompythe blue called him a troll
12:38.47nevcairielSome people have issues, really.
12:38.56nevcairielits not being undergeared thats the problem in 5man heroics
12:39.02nevcairielits being morons
12:39.52pompyhttp://www.worldofraids.com/wow-blue-tracker/us-forums/23767538222-it-s-3-am.html haha
12:40.20nevcairielI've been leveling a new tank and just recently hit 80, and i even was nice enough to do some normal 5mans to get gear, but anyhow, players would still consider me "undergeared" when i started doing heroics .. did we wipe? no, of course not, and i was the undergeared tank, not some pointless dps :P
12:41.00nevcairielwasnt there some weg page that could calculate gearscores?
12:41.05SunTsunevcairiel: I like dps forgetting that they are dps, not tanks
12:41.35olafskinevcairiel: I like wow-heroes.com
12:41.38olafskiwell.. like
12:41.43olafskiit's what people on my realm use I think
12:41.47nevcairieli just wanted to get my actual gearscore
12:41.57nevcairielbecause thats what people throw around
12:42.09olafskiwell, there are several ways to calculate it and they all result in a different number
12:42.14olafskiso you'd need to figure out which version they use ;p
12:42.26olafskiI hear Torhal has been working on a version of his own
12:42.27nevcairielif they say gearscore, i assume gearscore proper
12:42.44pompynevcairiel: http://wtfismygearscore.com/
12:42.57olafskinevcairiel: people on my realm say gearscore but mean wowheroes :P
12:43.00hasteIt's over 6000!11
12:43.15nevcairielhey its 4021!
12:43.16hastetoo bad I stopped playing when icc hc was accessable
12:43.25nevcairielso i wouldnt even qualify for him! :)
12:43.38nevcairielgranted the LFD thing doesnt let me do HoR HC yet
12:43.44olafskimine is 5264 :(
12:43.51nevcairielbut i wouldnt want to
12:43.52olafskiI barely qualify apparently
12:44.03SunTsuOh! I'll do "wthcaresaboutgearscore.com" which always responds with numbers "over 9000!!"
12:44.19olafskiI'm leaving the frozen halls questchain undone on purpose so I don't have to go to HoR :)
12:44.36SunTsuolafski: HoR really is fun
12:44.41nevcairielhell my druid is just at 5040 since i didnt play much
12:44.47olafskiI hate HoR
12:44.51nevcairielbut i was doing the heroics back in blues
12:44.58olafskialready did the chain on my main unfortunately
12:45.00nevcairieland they require 5000 now?
12:45.01nevcairielright :P
12:45.14olafskinevcairiel: that's the fun thing about gearscore.. :)
12:45.27nevcairielThe day we hit 80, we did heroics
12:45.28olafskithe criteria just keep going up since you _can_ get such gearscores with just heroics
12:45.32nevcairielin lvl 70 raid gear!
12:45.44olafskiyep us too.. at first they were a little challenging but that went away rather quickly
12:45.55olafskiI didn't have any raid gear though, just leveling gear
12:46.21nevcairielif you had some lvl 80 quest-blues, it was basically the same
12:46.37olafskiyeah
12:46.50olafskiI remember CoS felt quite fast paced at first
12:47.08nevcairielCoS?
12:47.36olafskiculling of stratholme..
12:48.08nevcairieloh, we just say CoT =P
12:49.07olafskias with gearscore there are several CoT's.. the context defines which one was meant ;)
12:49.24nevcairielnoone talks about the others,fwiw
12:50.06Repo10duelog: 03stolenlegacy * r2 / (3 files in 1 directory): Initial commit
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12:50.53olafskinot if you're at level 80.. they usually also only talk about one type of gearscore per server =)
12:51.00olafskibut it's not necessarily the gearscore addon
12:51.36nevcairielif someone asks me about my gearscore, i stop talking to them anyway
12:51.40nevcairielso i wouldnt know
12:51.41olafski:)
12:51.59olafskiwonder if mine is over 3000 yet...
12:55.15olafskihm not even 2900
12:56.37pentium166my gearscore is 5500! ...in pvp gear
13:00.30Stanzillawe just did a 5man and as we joined someone went "woah sick, 6k gs gz man"
13:00.30Stanzilla<.<
13:00.36olafskilol
13:00.52Kuosi6k gs isnt that much these days :o
13:00.53olafskiI generally only give compliments afterwards if people do a lot of dps or something
13:01.08KuosiI mean my alt rogue has 6k
13:01.11Kuosibut then again it's rogue
13:01.41olafskicertain classes have an easier way to get high gearscore than others?
13:01.44olafskithat sounds kind of.. flawed
13:02.07Fiskerhow's that possible?
13:02.14Kuosiwell
13:02.19olafskidunno.. something with dual wielding?
13:02.22Kuosithere's simply less competition for some gear
13:02.26olafskioh
13:02.30olafskiI thought half the server was usually rogues
13:02.35olafskiand ret paladins
13:02.38KuosiI mean who do I roll vs for arp leather?
13:02.43olafskicats :)
13:02.48Kuosiyeh there's so many of those :o
13:03.04olafskiwho do hunters roll against on arp mail?
13:03.10olafskiwho do warriors roll against on arp plate?
13:03.13Kuosibut like my main has what 6080gs or smt as shadowpriest
13:03.15Fiskerpalas
13:03.16Fiskerand dk
13:03.17Kuosialt rogue 30gs lower
13:03.29Kuosibecause my priest has n+1 needers for every goddam piece of geear
13:03.40Kuosiolafski: dk's
13:03.55Kuosiand yes hunters have it extremely easy aswel
13:03.57olafskiI'd generally pass if a warrior wanted some piece of arp gear
13:04.01Kuosionly few arp items are bis for enhance
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13:04.09Kuosipass as dk?
13:04.11olafskiyes
13:04.14Kuosiwhy
13:04.19olafskiarp is nice.. but doesn't beat strength
13:04.21Kuosithere's nothing better for dk
13:04.27olafskiI'll just grab some other item that doesn't have arp
13:04.34Kuosiyeh and you get haste
13:04.35Kuosiwhich is shit
13:04.45Kuosior overcap hit
13:05.01Kuosiarp is best yellow stat for all dk specs
13:05.11Kuosimaybe expertise goes over for frost
13:05.40olafskioO
13:05.44olafskiyou might be right for blood
13:05.49olafskibut I'm pretty sure unholy won't care about arp
13:05.54Kuosiyou are wrong :P
13:06.00olafskiif you say so
13:06.16KuosiI can plug my dk to simcraft and show you
13:06.40olafskifeel free, I don't do theorycrafting so I won't really care =)
13:06.48Kuosiarp gained huge boost as unholy after the scourge strike change
13:07.00Kuosiand expertise went down with new unholy rotation
13:07.15olafskiI just go strength über alles, works fine for me =)
13:07.25Kuosiyes str is ofc the big stat
13:07.40olafskiif an item has more str than my current item in that slot I want it, if not I don't
13:08.37Fiskerthen i have some fabulous green items for you olafski
13:08.47hasteis it called Fisker ?
13:08.55haste'cause Fisker is a green gem in my putty window
13:08.59olafskifeel free to link some fisker, I'll see what I can do to get them
13:10.04Kuosiolafski: str:  2.8014 arp: 2.1618 exp: 1.0255
13:10.12Kuosiand I have quite low arp atm
13:10.18Kuosiand it gets better the more you have it
13:10.49olafskihow about crit?
13:10.58Kuosihaste: 1.6995 crit : 1.8071
13:11.06olafskimkay
13:11.20olafskiI don't even know how much of either stat I have
13:11.50Kuosiofc the scale factors change with your gear
13:12.07olafskiobviously
13:13.22olafski1872 str, 197 arp it seems for my DK
13:13.43olafski18 exp and 295 hit, damn overcapped on hit :P
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13:57.43sb|worky
13:58.20Fiskery so slapd?
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14:11.28Repo10classtimer: 03Dessa * r337 Bars/Warlock.lua: add Molten Core
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14:21.33koaschtenhrhr http://www.xkcd.com/713/
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15:33.21Cyprias1Using ToroiseSVN, how can I stop uploading changes to my embeds.xml while not removing it from the repository.
15:33.21Cyprias1I'm running a library externally so I don't want the embeds.xml loading it again but want the packager to save the lib in the folder and have the embeds.xml call it for other people.
15:37.48Adirelle|workhttp://www.youtube.com/watch?v=_PJNy2ATMQ0
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15:42.57Lysitheais it possible to have an addon that changes the behaviour of tab depending on zone?
15:43.30LysitheaIn bgs/arena I'd like it only to tab to enemy players, but if I bind that I cant tab normally to mobs while doing pve stuff
15:43.39Lysithearebinding all the time is a hazzle :/
15:44.40olafskithink I saw an addon that does that.. I don't remember the name though
15:45.18Lysitheahm
15:45.58Lysitheahttp://www.wowinterface.com/downloads/info15733-TabBinder.html
15:45.58Lysithea!
15:46.16Lysitheaweird that I didnt find it when I searched before
15:46.26olafskinice :)
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16:21.30Repo10vanas-kos: 03xilcoy * r444 VanasKoS_Locale.lua: Missed an important svn add
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17:05.06syerennevcairiel: Curse you.
17:12.52Repo10arl: 03pompachomp 07master * 9b20479 Database (2 files in 1 directory): [+2 commits]
17:12.54Repo9b20479: Ticket 942  Fix filter flags of some Blacksmithing recipes to include the world drop flag
17:12.55Repo3591a53: Changed quality of some enhanting recipes
17:13.03Repo10ora3: 03Ammo * r395 modules/Cooldowns.lua: fix showing of cooldown options in the interfaec options
17:16.10Repo10ora3: 03Ammo * r396 modules/Tanks.lua: slightly more margin on the help button for tank help
17:21.07Repo10ora3: 03Ammo * r397 modules/Tanks.lua:
17:21.09Repofix overlap of the top scrollframe entries with the centerbar
17:22.10Repo10ora3: 03Ammo * r398 modules/Tanks.lua: delete some debug tanks woops
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17:28.32Repo10ora3: 03Ammo * r399 modules/Tanks.lua: fix overlap for the bottom scrollframe
17:36.45Repo10libhealcomm-4-0: 03Shadowed 07master * v1.6.2-7-g3ffaca9 LibHealComm-4.0.lua: [+1 commit] Fixed a typo in auras causing errors if the player had a healing buff that stacks
17:38.16Repo10grid2: 03Azethoth * r450 locales/koKR.lua: koKR by mundi4
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17:49.38ChosiAckis: stop updating your recipe list! it spams my curse client
17:49.40Chosi:)
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18:11.13phyberare there are really awesome super simple examples of using CBH to register a callback?
18:11.17phyberdo not use Library:RegisterCallback(), use your own 'self'
18:11.19phyberit keeps telling me this
18:11.21phyberI am not doing that.
18:11.58nevcairieluse Library.RegisterCallback(self,....)
18:12.05phyberaddon = {whatever}; addon.callbacks = LibStub("CBH-1.0"):New(addon); addon.RegisterCallbacks(addon, "a", "b")
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18:12.10phyberI'm doing this :(
18:12.29nevcairielyou register to a callback of yourself?
18:12.30phybersingular on that callback.
18:13.15phyberhmm, I'm not sure what you mean.
18:13.37nevcairieladdon.func(addon) is the same as addon:func()
18:13.47nevcairielCBH checks for that because thats a common error
18:14.06nevcairielIt wasnt designed to allow callbacks from within the same addon
18:14.23phyberyeah, i wanted to watch for something in a different addon. ok then, i think i know what must be done.
18:17.58nevcairielotheraddon.RegisterCallback(myaddon, "Callback")
18:19.06phyberyup, i was just typing..
18:19.06phyberRemoteAddon.RegisterCallback(LocalAddon, "RemoteEvent", "LocalFunction")
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18:54.53Repo10ora3: 03Ammo * r400 oRA3.lua:
18:54.55Reporedo the base GUI to use the blizzard templates since we're not a flyout anymore.
18:55.36Repo10ora3: 03Ammo * r401 images/UI-RaidFrame-GroupBg.tga: remove unused image
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19:08.42Repo10platebuffs: 03Cyprias * r9 / (3 files in 1 directory):
19:08.43RepoBar size now updated when spell icon size changes. This will fix icons overlapping  cooldown text.
19:15.31Repo10ora3: 03Ammo * r402 modules/Cooldowns.lua: fix show and lock display
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19:29.11vasilishttp://vasilisgreece.blogspot.com/
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19:30.04hasteSEEMT TOTALLY LEGIT
19:30.37Cyprias1lol
19:36.17Repo10grid2: 03mundi4 * r451 Options/locales/koKR.lua: koKR localization
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19:38.02Repo10platebuffs: 03Cyprias * r10 frames.lua: Fixed OnUpdate updating frame every fire. doh
19:39.21Repo10grid2: 03Azethoth * r452 Options/GridStatuses.lua: possibly fix classcolor translation issues.
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19:50.12KillmoreThe patch 3.3.3 public test realms just came down for maintenance and we have some new changes to share with you
19:50.16Killmorenew changes!
19:50.49NivFreakDKs now use spell power plate?
19:50.59NivFreakclearly that's in the notes
19:51.01olafskiwe weren't doing that already? :$
19:51.32Killmorethey are removing DK from the game
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19:55.27KillmorePriest Tier-10 4-Piece Healing Set Bonus
19:55.31Killmorechanging again!
19:55.36Killmorewtb new info
19:59.00sb|workHUH?
19:59.15sb|workwhat do you mean with "changing again"????
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19:59.48Megalongot changed two weeks ago
20:00.06sb|workwell i know the disc-fucking change :p
20:00.08Repo10platebuffs: 03Cyprias * r11 / (5 files in 2 directories): Added stack count text.
20:00.08sb|workbut what now?
20:00.13Megalonhttp://forums.worldofwarcraft.com/thread.html?topicId=23329393385&postId=233272340938&sid=1
20:00.21Megalonthey just list what they changed
20:00.23Megalonnot how
20:00.35Killmorenew ptr build
20:00.38Killmorethis is the change
20:00.41sb|workthen give ptr already
20:07.22StanzillaPriest Tier-10 4-Piece Healing Set Bonus: Redesigned. This bonus now increases the effectiveness of the caster's Power Word: Shield by 5% and Circle of Healing by 10%.
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20:11.09sb|workah, CoH instead of renew
20:11.28Stanzillaand 10% instead of 5
20:11.41sb|workholy, i dont care :p
20:13.36Repo10dr-damage: 03Gagorian * r1391 / (3 files in 2 directories):
20:13.38Repo- Strength of Wrynn and Hellscream's Warsong applies to pet abilities. Sacred Shield is also increased.
20:13.40Repo- Fixed Sacred Shield getting mortal strike penalty
20:13.41Repo- 4T10 priest set renew bonus changed to CoH bonus
20:14.39NivFreaknice, that was fast
20:14.57NeoTronit's on the PTR only
20:15.01NeoTronso.. not so fast!
20:15.28NivFreaknothing wrong with alphas being setup for PTR fast :P
20:27.03Shadowedmmm
20:27.10ShadowedGagorian: For CoH, is it just a flat +10% to COH?
20:29.08Repo10grid2: 03mundi4 * r453 Options (2 files in 1 directory):
20:29.10Repoadd 'health-current' status color option and default 'health-current' color(green). - fix the error thrown when uncheck 'classcolor' option from 'health-color' indicator.
20:32.28syerennevcairiel, I think you should fix that Hotcandy bug just for awesomeness.
20:33.41nevcairielbut its not bugged for me
20:33.51nevcairieli could never get it to bug
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20:46.01Guest9207Is there a way to detect if a trade with another player was successful (item got transfered) without checking the inventory to see if the item is gone?
20:46.32Guest9207Since the TRADE_ACCEPT_UPDATE event doesn't seem to fire if you accept the trade before the target does
20:46.58HidHate freenode. :P
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20:58.41Repo10platebuffs: 03Cyprias * r12 / (4 files in 2 directories): Added better text size options.
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21:02.58RepoNew addon: http://www.wowace.com/addons/duelog/. DueLog. stolenlegacy (Manager/Author). Experimental. Approved by Torhal.
21:03.04RepoNew addon: http://www.wowace.com/addons/ahp/. Anti-Horde Points (AHP). Toriad (Manager/Author). Experimental. Approved by Torhal.
21:10.35Repo10castbars: 03xbeeps * r100 Castbars.lua:
21:10.37RepoMake sure the latency indicator texture is stretched properly.
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21:16.34Repo10castbars: 03xbeeps 042.40 * r101 : Tagging as 2.40
21:20.09PrimerTo all unit frame authors, I'm trying to figure out what all raid frame addons have in common so I can implement my addon. The goal is to agnostically anchor its frame to existing raid frames. I've tested my addon with PB4 and the default UI, and it Just Works™ with these
21:20.29ShadowedThey all use frames
21:20.32Shadowedsome use two!
21:20.45PrimerShadowed: I had a feeling that might be the case
21:20.50HidShadowed, Now you're just being evil!
21:21.15ShadowedThey're pretty much all the same Primer
21:21.42PrimerI have ONE user so far, and he tells me it doesn't work with Vuhdu
21:21.44ShadowedSome form of health/power, typically horizontal left -> right growth, some vertical bottom -> top
21:21.55ShadowedWait what do you mean by in common, as in how they create?
21:22.27PrimerShadowed: perhaps if I showed you what it does: http://www.youtube.com/watch?v=uaY0PiG6CdE
21:22.50HidShadowed, Help me figure out a way to reliably detect successful player trades without having to resort to watching ITEM_LOCK events and/or scan the inventory for changes after TRADE_CLOSED please >.<
21:22.56HidTRADE_ACCEPT_UPDATE is bugged :(
21:23.07ShadowedHid: What part do you want to detect?
21:23.09Primeroh, I forgot, it's on curse now, I can link the svn web
21:23.16ShadowedOh, directional arrows to players
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21:23.36HidWant to detect if I successfully traded a healthstone to my target, or if they moved out of trade range/canceled the trade
21:23.43PrimerShadowed: http://www.ceregatti.org/svnweb/index.cgi/direction-arrow/view/trunk/DirectionArrow.lua
21:23.52HidTRADE_ACCEPT_UPDATE only works if they accept the trade before me
21:23.58ShadowedHang on Hid, I had some code to do this for gold
21:24.18HidIf I accept it first, and then they accept it, TRADE_CLOSED fires instead of TRADE_ACCEPT_UPDATE
21:24.30Primerthe code is very small. I just handle UPDATE_MOUSEOVER_UNIT, and do frame = GetMouseFocus(), then attach my frame to that frame (so far)
21:24.47ShadowedYea it's pretty wonky Hid
21:25.17Primeras stated before, it works with PB4 and the default UI, since that's what I have to work with so far
21:26.19PrimerI guess vuhdu does something different
21:29.02ShadowedSorry talking in wowuidev too, Hid: http://github.com/Shadowed/GDKPManager/blob/master/paymentTracker.lua
21:29.15ShadowedI basically had to use UI_INFO_MESSAGE to track trade completion
21:29.27ShadowedI tried a few solutions, and that was the only one I could get to work 100%
21:29.52Primerto track when you exchange gold with another player?
21:29.57PrimerI would LOVE that
21:30.01Primersince auditor doesn't do that
21:30.08HidShadowed, Oh, that should work just fine for what I'm trying to do
21:30.15HidThanks :)
21:30.19ShadowedNo problem
21:30.26ShadowedPrimer: It was for a GDKP addon actually
21:31.17ShadowedOh I see what your addon does
21:31.21Primeron my realm those are called GKP...where you form a raid, people bid gold on the items, and the gold is split by those still in attendance at the end
21:31.24ShadowedThat's pretty amusing/clever
21:31.26PrimerSame thing?
21:31.28Shadowedyea
21:31.28Primermine?
21:31.31ShadowedGDKP/GKP/etc
21:31.33Shadowedyea yours
21:31.42PrimerI find it useful
21:31.53Primerfor example, on rotface I pointed it at the ooze tank
21:34.47PrimerShadowed: I'm glad you found it amuzing/clever :)
21:34.56ShadowedAnyway
21:35.12ShadowedYou need a way to put your arrow on any frame?
21:35.17PrimerI suppose I'll just have to test it with every raid frame addon out there
21:35.42PrimerI seem to have that mostly working so far. It's just that this one dude using vuhdu said it didn't work
21:35.51ShadowedVuhdo is probably doing something wonky
21:35.59Primerand I'm curious as to how it does it differently
21:36.01Repo10platebuffs: 03Cyprias * r13 / (2 files in 1 directory): Added debuff outline colours.
21:36.17ShadowedI believe Vuhdo and XPerl do something like, you can click different parts of the frame (health bar vs power) to get different click actions
21:36.25Shadowedso that would probably be it
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21:37.52PrimerSo would it make sense that, for every addon where it didn't work, I'd be able to find something in the object returned by GetMouseFocus() that is the real frame, allowing me to get the unit?
21:38.07Shadowedsec
21:38.24Primerof course I'd have to account for each addon on a case-by-case basis
21:38.33ShadowedWhat you're doing is pretty straightforward it looks like
21:38.38Primerindeed
21:38.46Primerit's brain-dead simple
21:38.56PrimerI'm surprised so little code does so much :)
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21:39.23ShadowedIn theory, you should at least see an arrow no matter what
21:39.33Shadowedeven if they are using click casting differently on a health bar vs power
21:39.54ShadowedOn another note: UnitGUID(unit) ~= player_guid  can just be: UnitIsUnit(unit, "player")
21:40.10ShadowedThere's no reason your code shouldn't work on Vuhdo, unless Vuhdo is doing something REALLY wonky
21:40.43PrimerI figured my code would be more optimal...unless the player's GUID changes mid-game?
21:40.54ShadowedIt doesn't
21:41.05PrimerI do have a bug where I get the arrow over my own frame in raids despite that code
21:41.29ShadowedWell, if you're in a vehicle it'll be off
21:41.45Shadowedbut you'd just test for that with UnitIsUnit(unit, "vehicle")
21:42.23Primerhrmm, I wonder if GetPlayerMapPosition() works with vehicles
21:42.36ShadowedIt should
21:42.40arkanesmap dots do, so it should
21:42.53Primerarkanes: Did you try my addon? You said you were going to
21:42.58Primerit's on curse now, btw
21:43.23arkanesI forgot to move it into my addon folder before my raid, and haven't been on wow except for that
21:47.08Repo10platebuffs: 03Cyprias * r14 / (3 files in 1 directory):
21:47.10RepoIcons won't flash if there's more then 60 seconds remaining.
21:47.11RepoChanged default icon size to 24.
21:47.13RepoAdded some debug tags for packager to ignore.
21:47.27Repo10platebuffs: 03Cyprias 041.0.4beta * r15 : Tagged as 1.0.4beta
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21:50.13HidPrimer, Just watched the youtube link you pasted that shows your addon, I like the idea. :)
21:50.30Primerthanks!
21:50.54Repo10boss-notes: 03Bethink * r292 / (4 files in 3 directories): Fixed dungeon difficulty detection
21:50.56RepoAdded support for scoped rules
21:51.53Lysitheathat arrow addon could be quite good for healing in bgs
21:51.56HidWould be cool if you colored the arrow by range to the target (like green if they're closer than 30 yards, yellow 30-40 yards, and red with a text string on top of the arrow showing exact distance if out of range) or something like that
21:52.04Lysitheasince people usually just run all over the place
21:52.59Lysitheabut I'd like something smaller like say.. scaled down tomtom arrow?
21:53.02PrimerHid: that's in the works
21:53.16Primerwell, my original addon used TomTom
21:53.24Primerthat one being FriendlyArrow
21:53.33Primerthere's a video on that addon's curse page too
21:55.19PrimerI had coded FriendlyArrow to do allow for the scenario that I _really_ wanted, which was to only show the arrow if the target was out of range (> 40 yards)
21:55.26Repo10bigbrother_ready: 03profalbert 07master * v0.9-22-gb20c10f Core.lua: [+1 commit] print different message for low foodbuffs
21:55.30Primerand make it go away once the target came into range
21:55.57PrimerI've thought of putting all that functionality into this one too
21:59.32Repo10boss-notes: 03Bethink * r293 HISTORY.html: Removed HTML release notes
22:00.18Repo10boss-notes: 03Bethink 041.1.5 * r294 : Tagging as 1.1.5
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22:07.03Repo10boss-notes: 03Bethink * r295 .pkgmeta: Switched to HISTORY.txt
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22:11.12Repo10simple-boss-whisperer: 03profalbert * r46 / (2 files in 1 directory):
22:11.14Repoadd SavedVariable that allows to disable the Chatfilter for the outgoing whispers
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22:47.45Repo10liblordfarlander-2-0: 03LordFarlander * r183 / (6 files in 2 directories): LibLordFarlander-2.0:
22:47.47Repo- Fixes to the database
22:50.30Repo10joustdoit: 03Dridzt * r6 / (2 files in 1 directory): - wow 3.3 and toc update.
22:50.32Repo- convert it to queue swaps on next combat end.
22:50.33Repo- restore functionality under the new combat restrictions.
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22:53.39Repo10ora3: 03Rabbit * r403 oRA3.lua:
22:53.41RepoAdjust insets for acegui panels a bit and start thinking about creating non-secure lists when the panel is first opened in combat.
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23:02.49GagorianShadowed: I haven't tested it but it's most likely indeed an additive bonus
23:02.54Shadowedmkay
23:03.08GagorianNearly all set bonuses in the game are
23:03.24ShadowedOh wait I'm stupid
23:03.24GagorianBut usually if there's a condition then it's multiplicative :)
23:03.29ShadowedLHC doesn't support COH anyway :>
23:03.41Gagoriankek, instant?
23:03.47Shadowedyea
23:06.04Fiskeryou got me with this wire thing
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23:18.15koaschtenam i the only one that thinks this is a) inpracticable or b) stupid ? http://www.itworld.com/security/100679/looking-malware-all-wrong-places
23:19.33Repo10ora3: 03Rabbit * r404 oRA3.lua: Different icon in the top left.
23:19.48*** join/#wowace rmk (~user@delusion.fourty.net)
23:23.30Repo10grid2: 03Azethoth * r454 Options (3 files in 1 directory):
23:23.32Repo-- Move invert bar color to frame settings since it is global to multiple bars
23:24.43Repo10grid2: 03Azethoth * r455 / (2 files in 2 directories):
23:24.57Repo-- Move invert bar color to frame settings since it is global to multiple bars
23:28.03*** join/#wowace Next96 (Next96@121.129.140.24)
23:36.38Repo10ora3: 03Rabbit * r405 / (5 files in 2 directories):
23:36.40RepoAdd an option to disable all the help texts we have in the UI.
23:37.28*** join/#wowace rmk (~user@delusion.fourty.net)
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23:45.27Repo10ora3: 03Rabbit * r406 modules (3 files in 1 directory): Also hide all our tooltips then.
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23:53.26Primerkoaschten: yeah, he's on crack
23:55.06*** part/#wowace CrazyBenny_ (s_m@a02-0602b.kn.vutbr.cz)
23:56.05ShadowedGagorian: Did you see on PTR, pet damage is upped by the ICC buffs

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