IRC log for #wowhead on 20120615

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01:06.57Stormscapemy GM just got a warglaive and he shit a brick
01:07.01StormscapeHe's so happy about it
01:07.26fewynlol
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01:14.36*** mode/#wowhead [+o Noxy] by fewyn
01:14.39Noxywrong button herp derp
01:14.44Noxyas I was going to say
01:14.48NoxyI shit a brick too.
01:14.58NoxyBut its just cause my tummy has been playing up lately.
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01:43.14LornetcIf anyone is on lost isles on beta, my group would like a tank to run some heroics.
01:43.20Lornetc:P
01:48.41NoxyI would if I wasnt working ):
01:54.46Lornetcbeen in queue for an hour and 35 minutes >.>
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08:44.01blitztodhi i need help
08:44.33blitztodneed help
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16:30.02Freyja[The Wowhead Blog] News Round Up: Captain Placeholder, Free Epic Beta Gear, Blue Posts - http://www.wowhead.com/news=204131/news-round-up-captain-placeholder-free-epic-beta-gear-blue-posts
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17:43.17fewynhttp://shirt.woot.com/derby/entry/63772/whispers-of-adventure
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19:09.02blademeldHEY GUYS
19:09.08blademeldMr_Rabies: EATS EGGS
19:09.12blademeldTHIS IS ALL
19:11.39raspyand this is new?
19:12.05blademeldno
19:12.06blademeldyes
19:12.20blademeldI always assumed Mr_Rabies ate anime DvDs
19:12.43Mr_Rabies>2012
19:12.50Mr_Rabies>DVD
19:13.52blademeldyes, old DVDs
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19:29.25WormDrinkwill blizzard merge two wow accounts ?
19:29.39WormDrinktwo battle net accounts I mean
19:31.59Mr_Rabiescan't hurt to ask
19:32.18hyljeblizzard customer support is kind of neat and may well go out of their way to do unusual things
19:33.12AmarandeBlizzard is win and awesome
19:33.25Amarandeis getting ready to return to WoW after nearly a year and a half
19:36.55blademeldAmarande: lol, nice long break eh?
19:37.32WormDrinkwill blizzard merge two battle net accountsehrm, which should I buy, starter to cataclysm or battle chest ?
19:37.41WormDrinkugh
19:37.50WormDrinksorry, double paste ;( - which should I buy, starter to cataclysm or battle chest ?
19:38.15blademeldbattle chest is technically cheaper
19:38.41blademeldif you have a starter account that you haven't played, RoF will upgrade to cata for free
19:38.42WormDrinkwell yes - but ehrm - how much is it to ugprade to cataclysm from battle chest ?
19:39.07blademeldbattle chest is up to tBC, so 60 bucks for WotLK and60 bucks for cata iirc
19:39.59WormDrinkRoF ?
19:40.32blademeldRecruit a Friend
19:40.36blademelderr
19:40.38blademeldRaF
19:40.40blademeldrather
19:40.43WormDrinkoh
19:42.41WormDrinkwhat is montly fee again
19:43.05blademeldone thousand five hundred dollars
19:43.13WormDrinkhmm, seems legit
19:43.38WormDrinknvm
19:45.09Amarandeblademeld: I switched to LOTRO for a while but they're going more and more pay to win in the last few updates, so I'll be switching back to Blizzard :)
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20:07.29NoxyLOTRO IS FOR WIN
20:07.39Noxygallops around on awsm ponies
20:08.29AmarandeHeh, it was good (well, apart from class deeds, which irritated me any way you slice it) until the whole crystal business in the last few updates
20:09.20NoxyI dont even have a level cap character in lotro
20:09.25AmarandeWhen they're pushing in their cash shop crystals that boost your weapon DPS, preparing to entirely end of life the in-game subscriber perks system and replace it with having to use the cash shop for the same buffs (including most notably a 5% damage buff), and it turns out that the capstone raid of the current expansion is heavily based around DPS races, you see the writing on the wall
20:09.27Noxybut my husband buys me ponies in it.
20:10.33AmarandeWhen you look at the next expansion's preorder options and note that they're getting ready to offer another high-powered Legendary Item enhancement, which you can only get one of as a bonus if you preorder the $70 "Legendary" version, and which are already known to be to be sold in the cash shop for $10 worth of points each ... Then you really see the writing on the wall.
20:11.14AmarandeNot to mention they hyped up the whole extra bag (and LOTRO always paled in the face of WoW with bags, too) thing as a Rohan preorder thing, and then pulled a sorry you'll have to get the Legendary if you want it included move ... :|
20:12.06AmarandeBefore they announced the RoR preorders, it was basically just "preorder Rohan & you get the extra bag"
20:14.06AmarandeHowever, I don't really have much faith, given the whole crystal thing, that the endgame content in Rohan won't expect you to have those upgrades on your items. Or maybe "technically not require" them, but only if you're the LOTRO equivalent to Ensidia or Nihilum. :S
20:17.18fewynhttp://www.kickstarter.com/projects/2140824020/word-realms
20:18.10AmarandeNifty. :)
20:21.12AmarandeSooo ... is anyone getting that semi-drooly "we shall be as gods" feeling looking at the DPS and damage figures on MoP weapon info that's been out so far? :)
20:21.34AmarandeCouple more expansions, and we can probably three-shot C'Thun. LOL
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21:41.00AmarandeWow, the Cataclysm CE is still available new at a standard retail price this far down the line? :blink
21:41.14Amarandewas checking to see if there was any new preorder info about MoP and noticed Amazon is still selling Cata CE's ...
21:42.52blademeldAmarande: cata CE is less valuable than Vanilla and tBC :P
21:42.54AmarandeAlthough, my personal speculation is that based on what we know about MoP, that it's virtually certainly not going to come out till at least November.
21:43.16Amarandeblademeld: yeah, but e.g. the SW:TOR CE sold out like wildfire
21:43.28AmarandeMostly I think not at least November because of certain instance changes
21:43.41blademeldAmarande: I think people stopped giving two craps in the less populated areas
21:44.03AmarandeIt gives them almost a year to make sure that Hallows' End works properly with the new SM GY/Cath combined instance we're getting in MoP.
21:44.40AmarandeOtherwise, they'd have to scramble to make sure HH is working, I would suppose ...
21:45.01hyljeit's as if rehashing item levels is difficult
21:46.34Amarandehylje: well, what occurred to me is that HH takes place in an instance that is being radically changed
21:46.53Amarandeit appears we don't have SM Graveyard anymore when MoP comes out, it and Cath are being made into a single instance
21:47.05hyljeisn't it in a normally unused part of it
21:47.26AmarandeNope. It's right out there in the middle of the main path before you go into the main tomb where the bosses are
21:47.44AmarandeThat big outside area with a stone path, IIRC (it's been about a year and a half since I logged on last, and even longer since I was last in SM)
21:48.05hyljeyea i know the graveyard outdoor part
21:48.30Amarandebut I'm not sure how the instance flow is going to be in MoP SM (since I'm not in beta and have not seen a map)
21:48.34hyljebut i remember HH being in a much smaller zone you directly zone into without having to go through the SM indoor portal
21:48.47hyljewith the LFD
21:48.49AmarandeAh, they did do that "holiday instance finder" thing
21:49.16AmarandeAlso, it's not like they seem to be particularly unwilling to disrupt Hallows with patches LOL
21:49.18blademeldoh god
21:49.24blademeldpeople are talking in this channel
21:49.27hyljeabout wow
21:49.37AmarandeI still remember the issues people had when 4.0.1 came out, which was in a mid-October time frame
21:49.40blademeldsobs on hylje's pants
21:50.45hyljecata launch was super smooth for me
21:50.59Amarandewell, the biggest thing I remember was the UI panic
21:51.05hyljebeside a couple extended maintenance it felt like a big patch from wotlk
21:51.15Amarande4.0.1, as I remember, was the patch that made click-off of buffs a protected function
21:51.42Amarandeas a result, a lot of unit frames all of a sudden could no longer support clickoffs, but with no visual warning of this when you logged on
21:52.12hyljehilarity ensued
21:52.25Amarandewhich dovetailed especially badly with Hallows because of people being hit with Hallowed Wands that gave them forms that don't let them do much if anything (which last a full hour if not clicked off manually) and then panicking because they couldn't figure out why they couldn't get rid of them
21:53.18AmarandeI myself remember getting hit with such a wand and then spending ... I think long enough trying to figure out how to work "/cancelaura" that I think it wore off by then anyway LOL
21:54.13Amarande(And to this day, I'm still not exactly sure what class would have got an actual and significant benefit from being able to click off a buff programmatically in combat, that necessitated that UI change :S)
21:54.40AmarandeUsually they don't make stuff protected unless there's an addon using it that unbalances stuff, but I can't see how clicking off buffs could do that
22:00.20AmarandeI can't really remember any issues with Cata launch, come to think of it :)
22:00.31AmarandeOther than the ones that came of having the Cata world active before Cata itself, with 4.0.3a
22:01.25AmarandeMainly, people getting NMLed when taking non-interactive paths (flights etc.) that passed over Cata areas before Cata came out, and loads of people in Orgrimmar asking "how do I fly in Azeroth now?"
22:07.10Djones_Amarande, I imagine it was stuff like using Hysteria and the such like
22:07.17Djones_Also : Paladin tanks
22:07.28Djones_Using divine shield to completely ignore a game meechanic without losing aggro really
22:07.34Djones_(or divine protection)
22:07.58Djones_That's just one such usage(which tbh still occurs with cancelaura macros but still)
22:09.44AmarandeAh, was Hysteria classed as a buff? That could possibly explain it (although, usually double-edged effects like that get classed as debuffs, not buffs, IIRC)
22:09.57AmarandePaladin tanks one is a point. I haven't played a paladin since BC, soo ...
22:10.25Djones_Yeah, incoming unblockable superdamage attack that needed a tank swap?
22:10.29Djones_bubble/unbubble
22:10.31Djones_Lol.
22:11.03hyljedid you hear they added a bubblehearth glyph in mop
22:11.12Amarande\o/ chaos orbs are BoE now
22:11.31Amarandehylje: nope. it's been about a year and a half since I played last, and I'm still trying to puzzle out exactly how my scribe is going to change in MoP
22:12.06Amarandethough it looks like we pretty much have to learn the game again in MoP anyway, at least as far as the character progression system is concerned
22:12.42hylje~streamlining~
22:14.08Djones_But I like having to start fights with Volcanic potion, Berzerking, Mindflay to 5 ticks, Shadowfiend, Dark Evangalism+int on use,  Mind spike mind spike, mind spike, cancelaura whateveritis mindblast Mind spike mind spike, SW:D, Mind spike, Mind spike, Mind blast, Mind spike mind spike, Vampiric touch, Shadow Word :D, Devouring plague
22:14.13Djones_As my opener
22:14.15Djones_It's nice and simple.
22:14.24Djones_Shadowpriests don't need streamlining!
22:14.35AmarandeI guess streamlining the talent system makes sense, though, and possibly Blizzard might as well have broken down and done it years ago
22:14.52AmarandeWhen we have EJ, a "versatile" character build system unfortunately loses about 99.9% of its value
22:15.12Djones_It makes me chuckle when I think of all the "No more optimal builds" bullshit we've had.
22:15.21Djones_No Blizzard, all we'll have now is optimal builds per fight
22:15.39Djones_Instead of per instance(or if you were a hardcore raider : Exactly the same anyways as you changed your spec for each progress fight anyways)
22:15.58Amarandesince fairly quickly, the math is done and you have for each class/spec combination an optimal PvE build, sometimes an optimal PvP build, and other than that a load of builds and sometimes entire talents that are never used because the math is already out there on the Web to say that they're known to be inferior
22:16.50AmarandeHardcore raiders used to return to Orgrimmar after every boss battle to do a respec?
22:17.13Djones_No, because only one fight is really ever a progress fight
22:17.21hyljeespecially with armory and such which let people TalentGearScore you and tell you
22:17.32Djones_But they would Clear up to fight X, have a 3 minute break whilst everyone respecs to optimal for THAT fight, wipe for 2 hours, kill it
22:17.44Djones_Then the next week respec to something different for the -next- fight, depending on the factors involved.
22:17.45AmarandeI could say "or Stormwind", but it seems like the world first guilds we're speaking of have virtually always been Horde
22:17.54Djones_Heh
22:17.56Amarandeso "Orgrimmar" is probably sufficient :)
22:17.59hyljeyes who plays alliance anyway?
22:18.14hyljeand even the alliance guilds will visit orgrimmar because that's where the cool guys hang out
22:18.16AmarandeI have one server I play Horde on and one I play Alliance on
22:18.20Djones_In a fight where dps doesn't matter much, for instance Amarande, you'd have dps sacrificing some dps talent points to pick up those 6% less spell damage talents, etc.
22:18.41Djones_and you'd have particular characters picking particularly talents out to do particular things
22:18.44AmarandeDjones: you mean like how I once recommended in Cata that rogues spec Sub for PUG heroics simply in order to take some pressure off the healer?
22:18.58Djones_Essentially, although to a more refined degree.
22:19.08Amarandeespecially with that one Sub talent that gives blanket damage reduction, which looks like it would REALLY help in things like Tol'vir in particular
22:19.21hyljedid blizzard ever undo that massive threat nerf
22:19.30Djones_hylje, which threat nerf?
22:19.32Djones_there was a threat nerf?
22:19.35Amaranderemembers my first Tol'vir had two melee DPS members. It was ... interesting. LOL
22:19.44Djones_<PROTECTED>
22:20.03hyljeDjones_: early in cata they buffed tank threat like quintuple
22:20.07DjaneYup
22:20.10Djanefrom 300% to 500%
22:20.12AmarandeI'm guessing that the % bonus threat from tanking builds/abilities has been tweaked?
22:20.18Djane(at the time I was already doing 40k TPS
22:20.30DjaneAnd then it went up to like 70k and it was like, really?
22:20.34DjaneWhat the fuck was the point in that?
22:20.45DjaneNowadays a decent tank will pull 100-150k tps.
22:20.54hyljethat's where even the most stupid PUG tank (me) could keep the evil mooks from the soft and frail flower of a healer
22:20.55DjaneAnd no dps can pull that much single target, not even close, not without gimmicks.
22:21.17AmarandeDjane: probably to ease the pain on LFD groups who end up with full tier geared DPS and a tank who's only just qualified for heroics?
22:22.06Amarandewhich is just bad all around, unfortunately, without a massive, some might even sometimes say "stupid" tank TPS boost, depending on the differential
22:22.17Amarandein fact, later in the expansion, I'd think such a thing would become *more* important
22:22.17hyljeand because it's a pretty good design change that a tank needs only to pay attention to mobs and health
22:22.24Djanebullshit
22:22.37AmarandeAnd usually, there's a struggle to get people to play tanks, so such a thing is probably actually a good thing
22:22.37DjaneIt took away the only relevant thing in tanking
22:22.50DjaneAm I tanking all the mobs? If no then I need to stop being a horrifically bad tank
22:23.08DjaneAm I pressing my defensive buttons in the right order? No? Why not? It's not like it's hard.
22:23.16DjaneThe ONLY class that even has to think about surviving is DK's
22:23.27Djaneand then for about 2 weeks before it's second nature.
22:23.29AmarandeI mean really, does it encourage new tanks when they get to 85, get their gear to qualify to enter heroics, get into a heroic, and then find they can't even earn their endgame tanking wings because they get thrown into today's groups with uber geared DPS?
22:23.43DjaneTaking away threat as relevant meant that basically a tank could spend the first minute slapping a boss
22:23.45Djanethen actually go afk
22:23.57hyljeDjane: how about your group is not a bloodied vanilla veteran group that spams /assist macros and spends threat all over the place
22:23.58DjaneAnd never lose threat, and if it's not progress, probably never die either.
22:24.19Djanehylje, the threat change removed -any- skill from tanking completely.
22:25.00AmarandeDjane: heh, actually, that "eventually you just plain can't lose threat" thing happens inevitably anyway as long as a battle is long enough (i.e., if the berserk timer is not too short)
22:25.00DjaneWhen a tank can spend the first 1/5th of the fight trying and the remaining 4/5th of the fight reading Reddit, it requires no skill.
22:25.09DjaneAmarande, not really.
22:25.20DjaneWhen you were at 300%, that meant you had to do 1/3rd of the dps to keep up
22:25.20AmarandeIt happens even in games like LOTRO where tanks *don't* have anywhere near the threat % boosts that WoW tanks have.
22:25.32DjaneYes but it's comparative to your dps
22:25.38DjaneDecent dps nowadays do 40-50k dps
22:25.57AmarandeAnd, I should note, LOTRO tank DPS is terribly anemic to boot, too, when we're making this comparison. So they *can't* rely on raw DPS to keep threat up.
22:26.03Djanethis means at 300% you had to do 13.3k-16.6k dps to stop them from overtaking you.
22:26.30DjaneAt 500% you have to do 8k-10k
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22:26.40hyljea boss that doesn't make you pay attention to adds or the environment is plain boring to begin with
22:26.48Djanehylje, welcome to 90% of all bosses ever.
22:27.04DjaneEven those WITH adds or the environment are simply a matter of "taunt/strafe"
22:27.06AmarandeAnd even then, raid battles over there eventually tend to reach a point where it's nigh on impossible for a tank to lose threat unless, and this is something WoW *doesn't* have: their "go to the head of the (threat) class" ability misses.
22:27.08DjaneDon't stand in fire.
22:27.23AmarandeIn WoW, taunts don't miss unless the tank has not got enough Hit Rating, as I remember
22:27.39DjaneAmarande, the thing is, a tank in current gear does 10k dps with auto attacks, basically. (and they fixed that. Taunts can't miss ever now)
22:27.50DjaneTanks roll with 0 hit and expertise rating
22:28.08DjaneBecause they don't need it, because they can keep threat after the first 30 seconds with pretty much just autoattacks
22:28.24DjaneWheras at 300% you had to constantly push your dps
22:28.32AmarandeIn any case: there's a ratio that a tank needs to keep up to the DPS DPS-wise, then, in order to maintain aggro
22:28.35DjaneBecause otherrwise that 50k dps mage/whatever WOULD overtake you
22:28.41DjaneYeah, which is basically 1/3rd, ish
22:28.45AmarandeDoesn't this mean that the % should start lower and gradually be boosted during an expansion, not be reduced, though?
22:28.48DjaneYou've got the 130% margin of error in there.
22:29.07DjaneWhy? Tank dps increases significantly more, proportionally, to the dps
22:29.13DjaneTanks started at 5k, and are now at 25k
22:29.15AmarandeAh, that I did not think of
22:29.19DjaneDps started at 20k, and are now at 50k
22:29.22AmarandeHowever
22:29.34Djane+/- a few k here and there
22:29.41AmarandeTanks started at 5k, doesn't this mean that a tank freshly qualifying for heroics is going to deal somewhere around that or maybe a few K more due to gear from the AH/crafting?
22:29.49AmarandeMeanwhile, DPS are at 50K.
22:29.54DjaneSure, you're fucked nowadays
22:30.03DjaneA fresh tank hasn't got a hope of keeping up with a high geared dps
22:30.08DjaneAnd that's true regardless of the 300/500%
22:30.08AmarandeMuch as it might have a negative effect on raid challenge, the ratio that is of importance, is that between a fresh tank and high geared DPS
22:30.15DjaneIncorrect
22:30.16Amarandebecause that, is what the LFD is going to give
22:30.33Djanebecause the difference between 5k X 300% and 5k x 500% is still half of nowhere near enough
22:30.44AmarandeOkay, so new tanks late expansion should just face being vote kicked from every instance until they give up and switch to DPS?
22:30.44DjaneA fresh tank will NEVER keep up with a decent geared and STUPID dps
22:30.45DjaneEver.
22:30.52AmarandeSure, that's going to have a good effect on queue times. Not.
22:30.56DjaneNo, they just spam taunt.
22:31.04DjaneThe change from 300% to 500% does not fix that issue
22:31.14DjaneDoing 25k tps instead of 15k tps does not stop stupid 50k dps from pulling off you
22:31.17AmarandeYeah, it would have to go as high as 1000% to do it, probably
22:31.21DjanePrecisely
22:31.30DjaneErgo, it's a meaningless factor in the "is this a good change" debate.
22:31.35hyljeit definitely made a difference in my bracket
22:31.36Amarandehowever, what I'm suggesting is that that might be worth it from a player-base standpoint
22:31.52hyljewhich is why i think it's a good thing
22:31.56DjaneIt impacts a relatively low percentage of players.
22:32.09DjaneIt pretty much only affects groups where Tank is 2 tiers or more below the dps
22:32.11DjaneAND the dps are stupid
22:32.17DjaneAny more, and it's irrelevant
22:32.18hyljesounds like LFD
22:32.25Djaneany less, and 300-500% is irrelevant.
22:32.30hyljei never got any tier gear
22:32.35DjaneAlso : That's what taunt is for.
22:32.39hyljeilvl 346 all day
22:32.40DjaneAlso : If you pull it, you tank it.
22:32.56DjaneIf a stupid dps pulls a mob off a fresh tank because he goes balls to the walls, it's the dps' fault.
22:33.03DjaneYou can always do less threat, the tank can't always do more.
22:33.05hyljethat's a recipe for votekick
22:33.09DjaneAnd if they do? You just taunt back
22:33.15Djaneand you explain that you're fresh, and you can't keep up
22:33.20Djaneand would they kindly just spread the damage out
22:33.21hyljebam votekick
22:33.26DjaneNever happened to me
22:33.33DjaneAnd i've levelled and geared up every single type of tank
22:33.47DjaneIf you're polite, explain the situation, and just get on with it
22:33.49AmarandeDjane: and then, as Cata seems to have rolled, you probably get votekicked on many battlegroups (is LFD still battlegroup-based?)
22:33.51Djane9 times out of 10 groups listen
22:34.01DjaneI've only been votekikced from a group twice
22:34.07DjaneOut of...200+ instances?
22:34.18Djane1 of which was on my priest when I was healing
22:34.21Djane(and in greens)
22:34.22hyljeAmarande: no, lfd is not battlegroup
22:34.24Djane(which was fair enough)
22:34.30Djaneand the other was as a feral bear
22:34.36DjaneAnd I had no idea how to play one(again, fair enough)
22:34.45Djaneif you're competent at tanking, threat is irrelevant. That's what taunt is for.
22:35.01AmarandeI remember when Cata was new, for instance, being plate DPS (except perhaps ret pally) was an automatic vote kick
22:35.04DjaneAnd people DO understand that that T13 tiered whatever is to fault when they die.
22:35.11Djane"automatic"
22:35.16DjaneNever experienced it myself.
22:35.22DjaneAnd again, I ran hundreds of dungeons.
22:35.25DjanePeople got votekicked for being bad.
22:35.31DjaneThat is very different for being in plate.
22:35.40AmarandeA very sadly large percentage of groups used it in order to try for a class that had more CC capabilities, like mage or rogue
22:35.40Djane(most of the votekicking was around lootissues tbh)
22:35.49DjaneMaybe in the first week or so
22:35.55DjaneBecause the instances WERE hard
22:36.01DjaneKinda
22:36.36DjaneHere's the thing.
22:36.51DjaneYou speak of "good for the playerbase"
22:37.23AmarandeDjane: well, one of the biggest problems the playerbase consistently faces when it comes to instances is a shortage of tanks and healers
22:37.29DjaneBut what happens when most decent geared tanks stop running dungeons because they're boring as fuck because what's the point?
22:37.31Amarandeat least in non-guilded PUGs, such as LFD
22:37.45DjaneWhen they changed the threat, tanking stopped being fun, why? because there was absolutely nothing to do.
22:38.00DjaneI have literally tanked LFR (looking for raid) with just crusader strike on my bars.
22:38.18DjaneBecause Yawn.
22:38.35DjaneYou can't die, you don't need to move hardly ever. The only mechanic is a taunt swap
22:38.40DjaneAnd you don't have to press any buttons to do it.
22:38.47DjaneSo I rerolled, as did many others
22:38.58Amarandeyeah, that's true.
22:39.00Amarandeit's a fine line.
22:39.09DjaneThey broke tanking with the threat change, it wasn't hard to begin with.
22:39.20DjaneBut at least we had to consider whether or not we wanted any offensive stats
22:39.28DjaneYou had to balance your hit/expertise with your group
22:39.36Djanewhilst getting as much survivability as you could.
22:39.42DjaneAfter that? Reforge everything to avoidance
22:39.53DjaneGem everything in avoidance/stam/whatever.
22:40.04DjaneHell, nowadays you're back to stam gems in every socket.
22:40.25AmarandeHowever, it does so often seem (with possibly the main exception of prot pallies in certain patches) that life outside of instances strongly encourages people to choose DPS builds rather than tanks or healers
22:40.37DjaneWhy?
22:40.44DjaneDungeons are easier as tank or healer than dps.
22:40.56DjaneFarming is easier
22:41.01DjaneRaids are easier
22:41.02AmarandeDungeons are, but that's only your time inside dungeons. When you're doing dailies and such, DPS makes for faster questing.
22:41.15DjaneWelcome to dualspec.
22:41.40DjaneIf you want to do quests and shit quickly, then obviously you need to be a dps
22:41.56DjaneBut that has no relevant on tanking, threat, or the relative populations of dungeons/raids at all.
22:42.00DjaneSince you know, you can do both.
22:42.25Djanerelevance*
22:42.42DjaneAnd since with the exception of feral, it's all different gear for the specs anyways, there's no sacrifice either.
22:43.58DjaneAlso : By statistics the most hard to find class is actually healers
22:44.00Djanenot tanks.
22:44.10AmarandeYeah, but tanks are significantly rarer than DPS, too
22:44.14DjaneWell yes
22:44.18DjaneBut you need less of them anyways
22:44.24AmarandeTo the point that the typical DPS queue experience consists of three sword icons sitting there waiting
22:44.34DjaneThe ratio is somewhere between less than 1 in 3 to greater than 1 in 10
22:44.37hyljealso re faceroll tanking, why is it tanks shouldn't try to DPS while tanking? isn't more DPS more DPS, even if more DPS isn't absolutely required for threat?
22:44.43Amarandeonce thought "Disgruntled DPS Trio" might be a good name for a guild.
22:44.46Djanehylje, because why bother?
22:44.53hyljemore dps is more dps?
22:44.55DjaneShort of progression raiding, it doesn't matter.
22:45.13hyljeand isn't it slightly less boring than just not doing anything at all?
22:45.20DjaneBecause putting 100% of your effort into doing damage and still not doing more than 50% of the most lazy dps isn't particularly interesting
22:45.26DjaneI'd rather hit crusader strike and watch a film
22:45.30Djaneor play a shadowpriest.
22:45.45DjaneIf it matters, then hell yeah, I'm hitting ALL THE BUTTONS as hard as I can
22:45.55DjaneBut since it only ever matters on progression raiding, then...
22:46.09hyljeoh right
22:46.23DjaneYou're comparing doing nothin with doing something
22:46.30DjaneWhen in reality it's doing something else verses doing something
22:46.46DjaneWhen I tank I'm either watching a film, reading a book, or preparing for my next game of DnD.
22:46.53DjaneOr it's progression, and my heads in the game.
22:47.10Djane(and obviously, what is progression is individual. If you've only just hit 85, dungeons are progression for you)
22:47.10hyljeso tanks just need moar dips
22:47.19Djanetanks need their dps to MEAN something.
22:47.27DjaneAnd it used to be it meant threat.
22:47.46hyljethey kind of have the idea with vengeance etc boosting DPS when you actually tank something, but apparently not
22:47.50DjaneIn T11, you had to go BALLS TO THE WALL, you needed offensive stats AND you needed to be good to keep up with the top tier raiders.
22:47.55DjaneThat's the problem hylje
22:48.02Djanewhen you had twice the attack power of people at T11
22:48.06DjaneYou kind of gave no shit
22:48.20DjaneIt's levelled out somewhat now, but in T11 it was like, yeah, 24k attack power.
22:48.24hyljethat was where i was playing at
22:48.24DjaneCool story, tell me another.
22:48.39DjaneThen they nerfed vengence, but buffed threat.
22:48.41Djaneso you did less damage
22:48.48DjaneAt which point it's like, Le sigh.
22:48.53DjaneNot to mention on any fight with a tank fight
22:48.59Djanetank switch*
22:49.15hyljewhatever was the problem with meaningful vengeance
22:49.22DjaneTanks did too much damage in pvp
22:49.24Djane(le sigh)
22:49.41DjaneHaving played every tank to 85, and geared it up
22:49.49DjaneAll I can say is this : The only one that's remotely interesting is DK's
22:49.55DjaneBecause they actually have input on whether or not they survive
22:49.57hyljeand coding vengeance to not give ridiculous AP (or at all) in PVP was too hard
22:50.02hyljeyep sounds like blizzard
22:50.10DjanePaladins are rofleasy
22:50.16DjaneDruids are Got swipe? No problem
22:50.25DjaneWarriors are just like paladins, but better.
22:50.30DjaneAt least Dk's have to heal themselves.
22:50.38hyljegot swipe and that bleeding swipe on a macro? no problem TWICE
22:50.42DjanePrecisely.
22:50.51DjaneThis all said
22:50.54DjaneI haven't tanked since firelands
22:50.59DjaneBecause : Well, it's boring as fuck
22:51.04DjaneNow I shadowpriest, like a boss
22:52.36hyljeyeah, was fun stacking pulverize for tanking while it lasted
22:52.48hyljesince crit = moar hp
22:53.42DjaneYup
22:53.46DjaneWell, kind of.
22:54.13hyljeand doing streams of hilariously big numbers
22:54.28hyljewith some 40% crit and vengeance ap
22:55.36hyljei started that druid around wotlk so i also experienced some hilarious Got Swipe? action with no cooldowns on the way
22:55.44hyljehow to tank: swipe
22:57.06hyljeall day erry global cooldown
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