IRC log for #wowhead on 20131101

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01:42.23kullervohttp://kullervo.dy.fi/pub/drop/pic/2013-11-01_03-42-13.png
01:42.25kullervowell, fuck.
01:46.00b4k4^^:P
02:08.09Lugburzllol
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02:09.22AmarandeRolled and forgot you already had it?
02:10.16Lugburzknowing kully
02:10.18Lugburzprobably
02:10.31Lugburzmight have been slightly inebriated too if I want to stereotype his type >_
02:10.31Lugburz>
02:11.24Amarandeheh, things like that have happened to me too
02:11.37Amarandelike going out to UBRS and doing the egg room a kajillion times only to find out I already HAD that engi recipe :p
02:11.57b4k4^^heh
02:12.00Lugburznice
02:12.29Amarandethankfully if I remember right it's not BoP
02:12.40Amarandeand yay, a fix is in for questguru
02:12.46AmarandeI can now use my usual UI once more
02:12.58Amarandealso, "Shame on you Blizzard" :D
02:13.08Amarande(yes, that really was part of the latest changelog note for QG)
02:13.09b4k4^^I had no UI issues after the latest patch
02:13.38Amarandeoh yay, launcher update!
02:13.45Amarandedon't be like TOR. don't be like TOR. DO NOT BE LIKE TOR.
02:13.46b4k4^^*again*?
02:13.56b4k4^^or is that beta?
02:14.06Amarande*whew*
02:14.08Amarandeno, regular launcher
02:14.13b4k4^^=P
02:14.22Amarandewhich I had a pang of dread towards because the last MMO I had do a launcher update was SW:TOR
02:14.31Amarandewhich was the great day of SW:TOR breaking and many of us canceling subs :P
02:14.56Amarandeand because the problem didn't happen to EVERYONE, countless ops groups were utterly pissed off that week as well
02:15.21b4k4^^curse updater behaved a bit weird after this week's WoW patch tho, claimed that there was an update for NPCScan and while applying it complained that I already had that version
02:15.59Amarandeyou could literally have all but one or two members of the raid online and then suddenly ... oh hey no raid for you guys tonight, Darth Whatevs might not be back online for days because he got the infamous launcher update bug! so fun, I'm glad I wasn't level 55 at the time
02:16.14b4k4^^>_<
02:16.14Amarandethat sounds like the author of npcscan failing at versioning
02:16.19b4k4^^yeah
02:16.28b4k4^^whatever, stuff works
02:17.46Amarandeyup. that's why I'm playing WoW for the time being anyway. I'm taking my money away from BioWare for a few months till they get their stuff better organised, hopefully
02:18.17AmarandeI'm sure I'll be back to TOR eventually ... got buddies there and it feels awful of me to leave my poor Powertech stranded on Tatooine of all places
02:18.45b4k4^^oof
02:18.59b4k4^^that planet needs more sandworms
02:22.16b4k4^^more cowbell
02:22.42Amarandeheh
02:22.45Amarandethat's LOTRO
02:23.03Amarande(yes, there is actually a Minstrel instrument called the Moor Cowbell ... ROFL)
02:23.30Lugburzlol
02:23.42AmarandeLugburz, doesn't your name mean something in the Black Speech? :)
02:23.55Lugburz>_>
02:23.56Lugburz<_<
02:24.05Lugburzdark tower or black tower or some shit
02:24.10Lugburzidk, I got it from a metal album
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05:53.56twiz_What is the best way of getting some information fixed on the website? Some of the Hearthstone cards are listed as being unlocked at an incorrect level. Should I report the comment with corrections I made for moderator attention?
05:54.06twiz_*Hearthead website that is
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16:11.02narwhalbot[Wowhead News] Day of the Dead (November 1st - 3rd) - http://www.wowhead.com/news=222985/day-of-the-dead-november-1st-3rd
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16:44.54parzočo to je do piči
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20:01.03narwhalbot[Wowhead News] Blizzard Files Trademark for Warlords of Draenor - http://www.wowhead.com/news=223000/blizzard-files-trademark-for-warlords-of-draenor
20:03.42Mr_Rabiessounds like a hearthstone deck to me
20:06.31Amarandeyeah, most likely
20:06.40Amarandewe've been to Draenor before in WoW, there's not really much left of it to explore
20:06.44Amarande(or really, much left of it, heh)
20:07.15Amarandespeaking of which I still think it would have been epic if they'd handled falling off of outland differently :)
20:07.40Amarandesince outland/draenor is out there in space
20:08.01Amarandehave you fall to the point where you'd usually die, then load screen, then have you appear high up over XR/westfall and fall the rest of the way before cratering :)
20:08.47Amarandedon't forget fiery debuff while falling too, for re-entry :D
20:10.06Mr_Rabieslol, but draenor isn't even really in space anymore, per se
20:10.31Mr_Rabiesit's in the twisting nether, which is why it's still remotely stable despite being a shattered planet's remains
20:10.55Amarandealso on the subject of falling, doing a Roll as a monk off the cliff just south of the Orgrimmar flight master seems to get you Going Down with ease
20:11.18AmarandeAlso speaking of Orgrimmar, I'm pretty sure this place is why I spent so much time as Alliance after Cata :P
20:17.53fewynyou never know
20:17.59fewynit could be a caverns of time thing
20:18.09fewynor it could be a big chunk of draenor floating in the the twisting nether
20:18.16fewynfar away from "outlands"
20:22.24fewyneverything is speculation
20:22.29fewynuntil next week!
20:22.30fewynwe'll see
20:23.43Amarandeyeah, there's always room for more caverns of time :)
20:24.12AmarandeI also still wonder if they'll ever use the other portals under Wyrmrest
20:24.23Amarandeor perhaps reinstate that raid in Vashj'ir that was meant for 4.1 but never made it in
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21:15.28kullervoAmarande: yeah I can totally see a new raid being in what really counts as in the middle of nowhere
21:17.10Amarandeheh, some sort of addon to vashj'ir anyway
21:17.18Amarandejust to make it, you know, a leveling path someone might actually want to TAKE anymore
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21:43.37Amarandedrat, current warlock fotm is destro again
21:43.44Amarandeat least according to raw simcraft
21:43.57Amarandedammit, why does destro always seem to scale better EVERY expansion?
21:44.21Amarandesee, there's a basic legitimate reason to dislike destro, and that's if you want to play a fire mage, you can play a fire mage :)
21:44.46Amarandewhen destro becomes fotm that's basically saying "oh, we know warlocks have two specs that are totally unique in their ways. but ... you're best off basically being a fire mage"
21:45.49JunkHeadI wish we had a good mage thatd show up every raid nigh
21:45.55JunkHeadi wish our lock did also.
21:46.01kullervoAmarande: you realise fire mage is the wannabe destro, not the other way around
21:46.49Amarandekullervo: heh
21:47.11Amarandewell basically the gripe is more that you have three warlock specs, two of which are really unique playstyles and the other one is mostly magey
21:47.35Amarandeand it seems like the "mostly magey" one keeps getting ahead and making the fun unique specs inferior :S
21:47.38JunkHeadI hated locks forever. finally decided to level mine from 85-90. did it destro. had a blast
21:47.41kullervothat's because mage mechanics weren't too great so they're more like warlocks now
21:47.53kullervo10k shadowbolt crits in vanilla yo
21:48.16kullervomages only had ignite that generated damage  (and threat) for the mage who'd critted last
21:48.28Amarandewhen I first played warlock I was always a fan of aff
21:48.32Amarandeand demo seems to be pretty fun as well
21:48.49kullervoaff still rocks the fights where you fight many strong targets
21:49.02AmarandeI guess demo suffers from the same main fault as hunters
21:49.12Amarandewhich is that it's damn hard to balance pet classes well
21:49.29kullervosuch as Dark Shamans (cleave strategy, normal mode)
21:49.45Amarandeeither you make the pets so resilient that they're practically imba *outside* a tough raid fight
21:50.09Amarandeor they're so fragile that the pet reliant specs' DPS sinks like a stone because they're spending so much time and concentration looking after their pet rather than being able to be a second source of damage like the spec is designed for
21:51.22Amarandelike the AoE damage reduction thing, now arguably a BM hunter's pet is the best tank for 5-man fights with heavy AoE
21:52.15kullervothere are no 5-man fights with heavy aoe
21:52.31kullervothere are solo elites on timeless isle that only have aoe attacks though
21:53.39kullervofor 5-man fights that aren't challenge dungeons, a retri paladin is the best tank because they deal mad dps while not losing any due to their stance (or their pet class not being meant for dps)
22:07.25Amarandekullervo: ah, the Champion problem :)
22:07.52kullervoAmarande: the what?
22:08.02Amarandereminds me of what happened in LOTRO at one point
22:08.18Amarandebetween Guardians and Champions, specifically
22:08.36Amarandething was Guardians are a class that's designed to live and die as a tank, Champions were meant to be plate DPS
22:08.52kullervowell this same problem has been in WoW since TBC, but especially WOTLK
22:08.53Amarandeso, the tradeoff for Guardians was supposed to be they had much more survivability but noticeably less DPS
22:09.13Amarandeexcept, at some point, people found that Champions were being survivable enough to be tanks
22:09.25kullervoonce gear levels get too high, you just want more dps instead of a tank or healer
22:09.40Amarandewhich posed a severe issue, because it basically meant GRD were going out of business because CHM could tank and do more DPS at the same time
22:10.38kullervobut did LOTRO have any content where you REALLY needed a real tank?
22:10.40Amarande(mind you it was more of a problem for LOTRO since GRD weren't really built to be a DPS class at all, so it wasn't like say Prot going out of style, it was the entire *class*)
22:11.02Amarandeoh, yeah. anything for a full fellowship or more normally needs a real tank
22:11.23Amarandeeven 3-mans often seem like they do, which makes them considerably more brutal than Scenarios
22:11.23kullervobecause while I would just feel stupid tanking 5-mans as prot paladin, I couldn't even consider tanking heroic raids as ret
22:11.56Amarandehowever, when the Champion imbalance problem was an issue, apparently Champions really were able to tank as well as a Guardian in a full fellowship
22:12.25Amarandeand apparently, to do it in DPS stance, which was the particularly irksome issue
22:12.47AmarandeI remember them nerfing them somehow to deal with it (I think it's something like champion DPS stance now completely lacks avoidance, or something such)
22:18.20AmarandeI see frost mages are finally really getting their day in the sun with MoP in general, which is nice :)
22:18.33Amarande... pity MoP hasn't been too mage-friendly otherwise :(
22:19.18Amarandeand I guess I won't bother dusting off my DK atm since it looks like they're the worst class for anything but tanking heh
22:23.49Mr_Rabiesmages have been top dps for just about every tier for the last 2 expansions D:
22:26.31AmarandeMr_Rabies: yeah but frost spec has usually sucked, at least until cata came out
22:26.45Amarandewhich I had always lamented because when I mage I'm fond of the Way of the Snow :)
22:27.17AmarandeDKs seem to have really gotten the short end of it though
22:27.44Mr_Rabiesyaeh, frost has historically been _the_ pvp spec and its strength in pvp was balanced with its weakness in pve
22:27.48Amarandeaccording to noxxic BiS, all three DPS DK types are in the bottom six, with unholy being even worse than arms warriors
22:27.52Mr_Rabiesnow it's a bit weaker in pvp but viable in pve
22:28.13Amarandepriests seem to be in a similar boat of inflexibility now, it's basically either heal or bust apparently now
22:28.19Amarandesince shadow is also as bad as arms warrior :P
22:29.09Amarandeyou know, if it wasn't for enhancement, feral, and fury being so high up the totem pole I'd almost say Blizzard may be trying to push class balance back to vanilla days
22:30.25Amarandewhich may not necessarily be a bad thing :S
22:33.06Amarandei.e., making hybrid classes' DPS less competitive at the high end, so as to coax players of those classes to switch to tank or healing specs
22:34.30Mr_Rabieshybrids should be just as competitive as anyone else
22:35.05Mr_Rabiesmight as well remove the dps spec if it's not competitive
22:35.55Amarandewell, the DPS spec can be competitive initially (like, say, when leveling, solo questing, maybe in the easier 5-mans), that's a good thing because people like to level as characters that deal decent DPS
22:36.17Amarandeand nobody likes to slog through dailies as, say, a heals spec where every mob takes forever
22:36.58Amarandebut making it non-competitive at the raid tier (probably at heroics too because of need to balance the queue pool) encourages people to choose specs that are in shorter supply
22:37.20Amarandeand probably in a better way than things like the Satchels of Drama
22:39.13Mr_Rabiesi think it'd be better to give heal specs better dps
22:39.18Mr_Rabiesthan to make dps specs suck
22:39.48Mr_Rabiesthe satchels are a great solution to the problem
22:40.13Mr_Rabieshonestly i think the pure class idea should go totally out the window
22:40.18Mr_Rabiesevery class should be a hybrid
22:42.50Mr_Rabiespeople don't play tanks especially because every 10 man only needs 2, and there's no reason to be a tank in lfr whatsoever
22:43.01Mr_Rabiesthere's really not a tank shortage at all anymore
22:43.19Mr_Rabiesbut the reason why you don't see them in lfr is because it's not worth it
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22:53.31AmarandeMr_Rabies: the problem with the satchels is they create drama, mainly
22:53.57Amarandepart of it is all the various glitches and bugs and design mistakes that have plagued them (e.g., expecting people to manage to go an ENTIRE LFR from start to finish with no leavers at all)
22:54.06Amarandepart of it though is only giving *one* role the satchel
22:54.18Amarandewhich has chronically resulted in friction between tanks and healers in particular, apparently
22:54.31Mr_Rabieshow can it create drama, though, i don't get it
22:54.40AmarandeTanks feel they deserve an extra something, and tbh I can't really disagree much with that
22:54.54Amarandethe problem is that meanwhile healers get all kinds of extra responsibility too (especially with noob stand in the fire DPS being so common)
22:54.54Mr_Rabiesyou don't get a satchel if your class is in good supply
22:55.05Mr_Rabiesit's based on class supply, nothing else
22:55.12Amarandebut the satchel almost always going to the tank makes them feel like they have to do extra work for nothing still
22:55.16Mr_Rabiestanks on my lfr collective rarely have a satchel
22:55.19Mr_Rabieshealers almost always do
22:55.26Amarandewhich is the reason why the satchels were invented in the first place (since tanks felt the same way)
22:55.43Mr_Rabiesthe satchels are just incentive to play a role that's needed, that's all
22:55.56Mr_Rabiesyou can get everything in a satchel from elsewhere in the game
22:55.57Amarandeyeah, I'm just wondering if it should maybe be the TWO roles that are most needed that get them
22:56.03Mr_Rabiesit can be
22:56.05Amarandethat way both the tank and healer will normally get one
22:56.08Mr_Rabiesit depends on how much they're needed
22:56.13Mr_Rabiesi've seen healer/tanks both have them before
22:56.20Mr_Rabiesit's based on queue times and how many people are in the queue
22:56.27Amarandeand I don't see any reason it would cause trouble for that to always be the case, to just give it to both tank and healer
22:56.40Amarandeunless you get a situation where everyone wants to tank and nobody wants to heal or vice versa, of course
22:56.43Mr_Rabiesi'd rather it be just like it is
22:56.49Mr_Rabiesdynamic based on need
22:57.03Mr_Rabieshell, dps get it once in a blue moon
22:57.10Mr_Rabiesit's not super common, but i've seen it
22:57.21AmarandeYeah actually Call to Arms DPS happens a lot more often than you think, I'm told
22:57.28Amarandeit just usually happens for extremely brief moments when it does
22:57.31Mr_Rabiesit's entirely dynamic and based on need, as it should be
22:57.48AmarandeI'm going to guess it probably happens the most during late nights
22:58.07Amarandelike, when raid nights have just let out so a lot of tanks and healers are still on and decide to farm some more vp or such for the evening
22:58.21Mr_Rabiesi do think they should let you get it if you queue with a group though, so long as your group is below a certain percentage of a full raid in lfr
22:58.33Mr_Rabiessince it does kind of incentivize solo queueing
22:58.44Amarandeyeah, that was what the issue with the satchels in LFR *was* (though I think that may have been fixed lately)
22:59.07Amarandeif anyone EVER left the raid during the course of the LFR, then when you went to get subs you were now considered to be queuing as group
22:59.17Amarandeso anyone who had been in the running for a satchel lost it
22:59.23Mr_Rabiesthat's more of an implementation problem and likely a bug
22:59.29Amarandeso basically you had to do the entire LFR without anyone leaving at all, which was basically impossible
22:59.33Mr_Rabiessince that doesn't occur in lfd
22:59.39Mr_Rabiesif someone leaves an lfd, you still get the bag
23:00.21Amarandeyeah, it was considered a bug I'm pretty sure. that's what I meant with things like "glitches and bugs and design mistakes"
23:00.38Amarandecome to think of it, I'm surprised WoW maintains its popularity
23:00.49Amarande"there's too many bugs" applies to it just as strongly as games where people leave in droves over same
23:01.13Amarandebut somehow for some reason we're more willing as a collective to tolerate them from Blizzard than from BioWare, Turbine, or whoever
23:02.06Amarande'course, I'm not sure how much I really "tolerate" them in the long run. I have a long-standing tendency to oscillate between a few select MMOs over time
23:02.38Amarandelike from WoW to LOTRO to WoW to LOTRO again then SW:TOR for a time and then back to WoW but definitely intending to return to SW:TOR eventually
23:03.16AmarandeFFXIV may join the rotation eventually too
23:03.30Amarandethe one thing I basically never do is sub to more than one *at the same time* though
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23:17.45*** join/#wowhead jamphat (~jamphay@66-44-29-175.c3-0.129-ubr1.lnh-129.md.cable.rcn.com)
23:23.38*** join/#wowhead g0urra (~g0urra@unaffiliated/gourra)
23:41.54*** join/#wowhead kinseysix (~kinseysix@c-98-225-143-81.hsd1.pa.comcast.net)

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