| 00:00.24 | kergoth | ~inigo |
| 00:00.26 | purl | Hello, my name is Inigo Montoya. You killed my father: prepare to die. |
| 00:01.06 | End | ~moo |
| 00:01.07 | purl | mooooooooo! I am cow, hear me moo, I weigh twice as much as you. I am cow, eating grass, methane gas comes out my ass, or http://www.linuks.mine.nu/moo/ |
| 00:01.24 | Rowne | ... I am once again reminded of yesterday. Which I shall not recount as my dignity was stolen. |
| 00:17.52 | Iriel | <PROTECTED> |
| 00:18.37 | Rowne | H'lo. |
| 00:20.27 | Cair | wb Iriel :) |
| 00:21.00 | Iriel | I was expecting to come back to a scrollbuffer full of fun and excitement, and yet my window had hardly moved.. Quiet here today.. |
| 00:21.13 | Iriel | Too many people off with holiday plans I guess? |
| 00:21.22 | Cair | I've been out most of the day, so no flirting or anything going on ;) |
| 00:21.28 | Rowne | I only just discovered it was Turkeyday in the US myself. |
| 00:21.46 | Cair | No no, on Thursday |
| 00:21.51 | Cair | Today is only Tuesday |
| 00:22.36 | Rowne | Oh ... oops. *Cough.* |
| 00:22.45 | Rowne | Then what the heck are they all up to today? Preparing for Turkeyday? |
| 00:23.01 | Cair | Could be |
| 00:23.05 | Iriel | Today is Monday |
| 00:23.21 | Rowne | Today is Tuesday where I live, yay timezones. |
| 00:23.36 | Rowne | But yes, it's relevant that it's Monday in the US. |
| 00:23.44 | Rowne | Turkeyday is a ... five day celebration? |
| 00:23.54 | Iriel | No, it's just one day, but most people take the next |
| 00:23.59 | Rowne | Then again, any excuse to party with you guys though, eh? |
| 00:23.59 | Iriel | and thus get a long weekend |
| 00:24.19 | Iriel | Apparently most of my office decided to take the rest of the week anyway, judging by the relative quiet. |
| 00:24.38 | Cair | Oh crap. Today is only Monday? It's gonna be a long week :p |
| 00:24.40 | Rowne | Most people in general apparently, due to the idlyness here, on my list and on wowace.com. |
| 00:24.42 | Iriel | I'm one of 'Rowne's people' and I still use it as an excuse for food and the like. |
| 00:24.47 | Rowne | It's like the World has been lobotomized. |
| 00:25.00 | Rowne | Eh, what? What now? |
| 00:25.16 | Cair | Iriel is a Brit as well, Rowne |
| 00:25.16 | Iriel | Assuming I can make an appropriate inference from your pipex address |
| 00:25.25 | Iriel | Indeed. |
| 00:25.25 | Cair | Just displaced |
| 00:25.34 | Rowne | Oh. |
| 00:25.35 | *** join/#wowi-lounge ToastTheif (i=ToastThe@24-177-151-62.dhcp.mrqt.mi.charter.com) |
| 00:25.36 | *** join/#wowi-lounge Parak (n=profi@user-12hdr8d.cable.mindspring.com) |
| 00:25.51 | Rowne | Yes, right, fair enough. I'm still kinda brain-fried after Emo. |
| 00:26.16 | Rowne | Working with AceGui Neo for the first time without documentation is Distinct Waughness. I must write documentation for it because once one knows how it works, it is beauty. |
| 00:26.55 | Iriel | Hm, is this the Ace version of Earth/Khaos? |
| 00:27.17 | Rowne | Not really because it still requires that you configure the elements yourself. Basically it's more XML-2-Lua. |
| 00:27.17 | Iriel | I have to confess only visiting the Ace site to help make it un-broken, rather than to really use it all that much. |
| 00:27.27 | Rowne | Where all of the XML elements are converted to Lua control. |
| 00:27.50 | Rowne | Which means that you can write XML elements in Lua, basically. And then configure the width, height, anchors, function OnStuff calls, et cetera via Lua. |
| 00:27.55 | Rowne | That's what AceGUI does. |
| 00:28.01 | Iriel | Sounds sort of Earthish, kinda |
| 00:28.06 | Rowne | It doesn't actually make the UI though, at all. |
| 00:28.11 | Rowne | It's down to the person to do that. |
| 00:28.36 | Iriel | A bagload of pre-created XML elements, which you then assemble though lua (presumably AceGUI manages which are in play at a moment in time) ? |
| 00:28.59 | Iriel | Or do you provide the XML object in your addon |
| 00:29.51 | Rowne | You provide the XML but it inherits an AceGUI object. AceGUI then controls that. I suppose what I see as the main difference is that it's basically just the XML (including all the tags) but in Lua. So where you have OnShow in XML, you have OnShow in AceGUI and so on. |
| 00:30.53 | Iriel | Hm, That seemed to be what Earth started to try and do, kinda |
| 00:31.17 | Rowne | Yeah but that's what AceGUI is actually doing and nothing more. It doesn't try to create the elements at all, it's just ... passalongs. |
| 00:31.31 | Iriel | I assume it uses metatables etc to simulate a LUA object view of the XML objects? |
| 00:31.43 | Iriel | (I realize I could just download it and look but this is easier) |
| 00:31.55 | Rowne | I hadn't looked, I only just started using it myself. |
| 00:32.08 | Rowne | I'm not really a GUI person, to be honest. |
| 00:32.16 | Rowne | But I figured what the hell? I'd give it a shot. |
| 00:32.41 | Rowne | I'm still pro-command-line over GUIs though, I can still type faster than I can read and click. Probably due to my sight and all. |
| 00:32.59 | Rowne | I'm just surprised this isn't a sign of the coming armageddon ... that I actually -made- a GUI. |
| 00:33.17 | Iriel | I like the exactness of command lines, over the somewhat 'fiddlier' nature of a GUI, for many cases. |
| 00:33.19 | Rowne | So yeah, I haven't looked into AceGUI's code, I only just started tampering with what it does. |
| 00:33.27 | Rowne | Likewise. |
| 00:33.30 | Rowne | Granularity for the win. |
| 00:33.55 | Cair | *amused* |
| 00:34.13 | Rowne | That's one of the reasons I recreated Visor, I s'pose. I missed being able to set a scale of 0.852 on a frame. |
| 00:34.55 | Rowne | My UI is minimalist but so very, very exact. |
| 00:35.13 | Rowne | To each their own though, eh? I mean, if folks like GUIs, they can have them. |
| 00:35.30 | Rowne | If I get better at making GUIs, I might start including more of 'em, I'll still stick with my precious command-line, though. |
| 00:37.33 | ToastTheif | I like GUIs... |
| 00:37.34 | Rowne | It'll be easier to make GUIs too if what I'm pestering Kael to do comes about and it just might, even if I have to make it myself and submit it as a patch. |
| 00:37.42 | ToastTheif | I hope you write some for your programs Rowne |
| 00:38.02 | Rowne | Some do. Poe-tay-to poe-tah-to my friend. And I shall do my best. |
| 00:43.44 | Cair | lalala |
| 00:44.11 | ToastTheif | potayto potahto |
| 00:44.12 | Rowne | I know the feeling, I should be doing something too. |
| 00:44.50 | Rowne | I have a number of temptations running around in my head at hte moment, City of Villains, continuing my Anachronox replay and oddly ... firing up MAME and kicking heiney through Golden Axe. |
| 00:46.38 | Cair | By the way, Iriel |
| 00:47.02 | Cair | Did I ever say what a complete pleasure it was meeting you and getting to hang out with you at BlizzCon? |
| 00:47.24 | Rowne | Yay, BlizzCon tales! *At attention.* |
| 00:47.36 | Rowne | Ooh, I also have something to share/discuss/ponder over once you two are done. |
| 00:48.09 | *** join/#wowi-lounge RasmusKL (i=RasmusKL@wnpgmb09dc1-74-209.dynamic.mts.net) |
| 00:48.14 | Cair | Share/discuss/ponder away, I believe Iriel is afk at the moment (or at least, ignoring this channel in favour of actually getting work accomplished) |
| 00:48.28 | Rowne | I have a theory and reasoning for it, here they come .. |
| 00:49.03 | RasmusKL | hey Cair, did you see this one? http://www.biteycastle.com/taken.htm |
| 00:49.19 | Iriel | Cair: Yes you did. 8-) It was great meeting you and Slouken (and the rest of your cohorts, even though I didn't really know them) |
| 00:49.38 | Rowne | Theory: The Pandaren might find their way into the Burning Crusade. Reasoning: Blizzard is likely trying to balance out the Horde/Alliance imbalance. Until now, the Horde had never had a 'beautiful' race, so most standard males play the apparently sexbombish Alliance. However, they might be drawn over to the new Blood Elves. Now then, the Alliance don't have a beast race ... |
| 00:50.11 | Iriel | Rowne: CoV isn't too bad, though it's not really all that different than CoH -- They've improved the graphics (Distance blur etc), and smoothed off a couple of the rough quest edges |
| 00:50.15 | Cair | *kills RasmusKL* |
| 00:50.23 | RasmusKL | :P |
| 00:50.30 | Rowne | Iriel: True but it's funny to roleplay in. |
| 00:50.57 | Iriel | Yes, I haven't seen any great villain RP'ers yet, but there were some incredible hero ones back when I played that side of the fense |
| 00:51.01 | Iriel | fence, even |
| 00:51.01 | Rowne | I have a fantastic quote from knocking over a bank with a party ... that I won't share for the fifteenth time, not in a moderated channel, anyway. *Coughs.* |
| 00:51.29 | Cair | bah, share away :p |
| 00:51.29 | Rowne | Suffice it to say. My character was a twisted, Dominator-class mind-controller and has too much fun with his work. |
| 00:51.42 | Rowne | Oh dear. |
| 00:51.45 | Iriel | What server do you play on? |
| 00:51.57 | Rowne | <PROTECTED> |
| 00:51.57 | Rowne | [local] Primal Alpha: Pff, you call that a crime? It's only a true crime if the the most overweight security guard is left butt-naked and convinced of his part-time carreer as a ballarina, prancing amidst the most unseemly bank-wide orgy this city has ever seen. Now that would leave superheroes in need of therapy and that, my friend, is a crime. |
| 00:52.09 | Rowne | Er, one of the Eu servers, I forget the name but I could check? |
| 00:52.24 | Iriel | Ah, if the Eu servers are seperate I wouldn't know it |
| 00:52.34 | Iriel | I wasn't sure if they had a seperate EU set |
| 00:52.39 | Rowne | They do. |
| 00:52.52 | Rowne | I joined the Eu set because I wanted to hang around British people for a change. |
| 00:52.58 | Rowne | I'd hung around a lot of US folk in Warcraft. |
| 00:52.58 | Iriel | I would imagine that reduces greatly my chances of running into you then 8-) |
| 00:53.04 | Rowne | After a while one misses one's own kind. |
| 00:53.10 | Cair | ROFL Rowne |
| 00:53.24 | Iriel | I'm a freakish outcast with no kind now. |
| 00:53.34 | Rowne | Cair: It would've been better if we'd had a butterball and a pyromaniac on hand. |
| 00:53.54 | Cair | I thought I was a close enough substitute for your kind, Iriel |
| 00:54.08 | Iriel | yeah, nobody understands canadians either, so you do pretty well 8-) |
| 00:54.19 | Rowne | I always liked Canadians. |
| 00:54.22 | Cair | I know that discovering that you are British was a marvelous treat for me |
| 00:54.36 | RasmusKL | where are you from in Canada Iriel? |
| 00:54.39 | Rowne | They're wonderfully weird, they have strange ham and they have amusing quirks in their accents that makes them more individual. I respect that. |
| 00:54.43 | Cair | There was at least *one* person at the con that I could count on to have some class and manners |
| 00:54.45 | Iriel | I'm not, She (points at Cair) is |
| 00:54.53 | RasmusKL | oh |
| 00:55.06 | RasmusKL | where in Canada Cair? |
| 00:55.07 | Rowne | Canadian Bacon I believe they call their ham. Yay for individuality. |
| 00:55.12 | Cair | Nooooo |
| 00:55.19 | Iriel | Canadian Bacon is different |
| 00:55.22 | Iriel | than ham |
| 00:55.22 | Cair | *Americans* call ham "canadian bacon" |
| 00:55.23 | Rowne | It is? |
| 00:55.27 | Iriel | yeah |
| 00:55.34 | Cair | Canadians call Ham, Ham and Bacon, Bacon |
| 00:55.37 | ToastTheif | I call ham, ham |
| 00:55.37 | Rowne | Oh, so you call ham ham too? |
| 00:55.38 | Iriel | I mean, it's still ham, in that it's a pig product |
| 00:55.39 | Rowne | Hahahahaha. |
| 00:55.51 | Cair | It's a US pretension |
| 00:55.57 | Cair | like they don't already have enough of those |
| 00:56.05 | Rowne | Oh, they have a fair few. |
| 00:56.07 | ToastTheif | I call ham, ham, and bacon, bacon |
| 00:56.14 | ToastTheif | and turkey, turkey.. |
| 00:56.18 | Iriel | Mmmm turkey |
| 00:56.22 | Cair | mmmmmmmmmmm |
| 00:56.25 | Rowne | Yet you Americans still call a hamburger, a beefburger. |
| 00:56.29 | Rowne | Even though it has ham in it! *Twitch.* |
| 00:56.33 | ToastTheif | wtf? |
| 00:56.37 | Cair | *blink* |
| 00:56.43 | Rowne | No, the other way around, I'm still ... bwah. |
| 00:56.44 | Iriel | Americans dont refer to 'beefburger' anywhere |
| 00:56.46 | ToastTheif | I have NEVER heard anyone call it that |
| 00:56.53 | ToastTheif | lol |
| 00:56.53 | End | wtf is a beefburger? |
| 00:56.54 | Rowne | No, sorry, wrong way around. |
| 00:56.58 | Cair | Hehehe |
| 00:57.02 | End | lol |
| 00:57.06 | Rowne | I'm slightly dyslexic like that. |
| 00:57.11 | Iriel | Beefburger is what the british call what americans mis-call hamburgers |
| 00:57.12 | Rowne | You'll have to forgive me when that happens, I do that a LOT. |
| 00:57.16 | Rowne | Anyway ... |
| 00:57.26 | Cair | Yes, North Americans call hamburgers hamburgers, even though they are made of beef |
| 00:57.29 | Rowne | You put beef in a burger and call it a hamburger. |
| 00:57.30 | Cair | not ham |
| 00:57.47 | Rowne | We put beef in a burger and call it a beefburger. |
| 00:57.54 | Rowne | And we put ham in a burger and call it a hamburger. |
| 00:57.55 | ToastTheif | Hmm, I never thought of that |
| 00:58.04 | ToastTheif | sorta how we park in driveways and drive in parkways... |
| 00:58.15 | Rowne | Hahahaha, yes. |
| 00:58.20 | Cair | but in actuality, the reasoning for it is because the ground beef that is used to create them was named after a gentleman by the name of Hamburg :p |
| 00:58.28 | Rowne | Yup, I know about that Cair. |
| 00:58.31 | Rowne | But it still drives me nuts. |
| 00:58.46 | Rowne | My brain refuses to accept the logic. |
| 00:58.48 | ToastTheif | that seems kinda ironic |
| 00:59.05 | ToastTheif | unless I still suck at irony... |
| 00:59.07 | Rowne | "So the beef is called ham? Then what do you call ham? WTF?!" *Coughs.* |
| 00:59.12 | ToastTheif | and it just seems stupid |
| 00:59.22 | ToastTheif | er |
| 00:59.29 | ToastTheif | and then it just seems stupid* |
| 00:59.41 | Rowne | Yeah. It does. I understand Hamburg but ... augh. |
| 00:59.55 | Cair | Heh |
| 00:59.57 | Iriel | I just go with 'burger' it's easier on the mind |
| 01:00.11 | Rowne | When I think about Ameircan food, my brain goes like Kirk talking down an evil computer. I am Error. |
| 01:00.27 | End | <PROTECTED> |
| 01:00.38 | Iriel | I found Jelly Babies at the store on saturday, real ones, I was pleased. |
| 01:00.42 | Rowne | Cheeseburger works too, they all have cheese. |
| 01:00.44 | Rowne | Yay! |
| 01:00.46 | Cair | ooooo! |
| 01:00.55 | Rowne | You can find those frequently in Thorntons too, Iriel. |
| 01:00.56 | Iriel | Needless to say there aren't any left. |
| 01:01.03 | Rowne | Luckily, we have a Thornton's nearby. |
| 01:01.04 | Iriel | Yes, but I live in the US so that's a bit tricky. |
| 01:01.05 | Iriel | 8-) |
| 01:01.08 | Rowne | And I buy too much from there ... |
| 01:01.21 | Rowne | But they do have crumble mints! |
| 01:01.26 | Rowne | Best damned candy invention known to man. |
| 01:01.36 | Rowne | Hard, crumbly, melt in the mouth when crumbled, mints. |
| 01:01.42 | Iriel | At least until christmasish, when I have a whole 2 weeks where I'll have to get my WoW fix through the forum only. |
| 01:01.44 | Rowne | ... and now I want a bag of crumble mints. Damn it all. |
| 01:01.53 | Cair | Well, Iriel m'love, you do have a Canadian connection now ... |
| 01:02.17 | Cair | And we've a few stores around here with a decidedly British influence ... |
| 01:02.22 | Iriel | Well, so far the one grocery store has been able to MOSTLY satisfy my 'needs' |
| 01:03.11 | Rowne | And this is why, despite my urge to explore the World, I will probably never leave the UK. |
| 01:03.12 | Iriel | Though I've had a fantastically hard time finding Wendsleydale cheese |
| 01:03.43 | Iriel | at least, in any form that I recognize |
| 01:04.32 | Iriel | Hey cair, do they have Tim Hortons coffee where you are? |
| 01:04.47 | Cair | Canada is the home of Tim Horton's :) |
| 01:04.56 | Iriel | I know THAT, I just didn't know if it was regional |
| 01:05.04 | Cair | Nation wide |
| 01:05.24 | Iriel | Handy to know should I get a craving 8-) |
| 01:05.52 | Iriel | I've only been to 2 places in Canada, Vancouver and Sudbury |
| 01:06.01 | Iriel | Vancouver had a definite identity crisis |
| 01:06.05 | Cair | Within a 15 minute radius (driving) there must be *at least* 10 I can name without thinking about it |
| 01:06.18 | Iriel | Sudbury was just cold. |
| 01:06.20 | Cair | LOL, yes, Vancouver can't figure out who the heck they are |
| 01:06.31 | Cair | Aye, Sudbury is even further north than I am |
| 01:06.46 | Iriel | My brain couldn't figure out if it was in england or the US, it was most odd (Vancouver, that is) |
| 01:07.25 | Iriel | Though even the UK is a strange place for me now, too much missing cultural context |
| 01:07.37 | Rowne | Oh, speaking of England, Iriel ... does it strike you that the CofH devs are trying to say that Britain is evil? |
| 01:07.55 | Rowne | I've seen red telephone boxes in CofV, I've seen Big Ben and I've seen something that looks decidedly like the Thames. |
| 01:08.10 | Iriel | Y'know - I wondered about the telephone boxes |
| 01:08.17 | Rowne | It's probably because we're socialist and the US is capitalist. |
| 01:08.22 | Iriel | but it's supposedly set in Rhode Island in the US |
| 01:08.24 | Iriel | so who knows |
| 01:08.27 | Rowne | So capitalist must be good and socialist must be The Ultimate EVIL. |
| 01:08.38 | Rowne | Supposedly ... |
| 01:08.42 | Rowne | But it obviously isn't. *Amused.* |
| 01:08.52 | RasmusKL | Winnipeg is cold :-P |
| 01:08.55 | Iriel | I do run into telephone boxes in the US though, generally by 'theme restaurants', and whatever, I htink they started importing them when the UK replaced them with those plastic things |
| 01:09.03 | RasmusKL | *is in Winnipeg atm* |
| 01:09.05 | *** join/#wowi-lounge rallion (i=Rallion@cpe-72-224-69-179.nycap.res.rr.com) |
| 01:09.11 | Rowne | I hate BT for doing that. |
| 01:09.13 | Rowne | I alwyas will. |
| 01:09.20 | Rowne | DAMN them for robbing our individuality, damn them to hell! |
| 01:09.27 | ToastTheif | BT? |
| 01:09.37 | Iriel | British Telecom |
| 01:09.37 | Rowne | Our telephone monopoly. |
| 01:09.41 | ToastTheif | mm |
| 01:09.42 | ToastTheif | ok |
| 01:09.51 | Rowne | They took away the soul of the telephone industry ... |
| 01:10.04 | rallion | what'd they do? |
| 01:10.05 | Rowne | And replaced it with hard Americana. The vile sods. |
| 01:10.14 | Rowne | Our red telephone boxes, they stole them. |
| 01:10.17 | rallion | ahhh |
| 01:10.20 | Cair | (RasmusKL: I'm in Ottawa) |
| 01:10.23 | Rowne | And gave us ... silver-glass phone terminals. >.< |
| 01:10.26 | rallion | ;p; |
| 01:10.29 | rallion | lol, even |
| 01:10.37 | Rowne | For this I will always hate them. ;p |
| 01:10.37 | rallion | I'm sorry |
| 01:10.47 | Rowne | I'm protective of Britain's individuality. |
| 01:10.51 | Rowne | We used to have a hell of a lot of it. |
| 01:10.52 | rallion | So I see. |
| 01:10.56 | Rowne | But it all seems to be going down the gutter. |
| 01:11.02 | Rowne | Which is bothering me. Pouring into the Great Generic. |
| 01:11.28 | rallion | What nation has individuality anymore, though? |
| 01:11.29 | End | oh, that's interesting. if the error handlerer given to xpcall generates an error, it just sends it back to the same error handlerer |
| 01:11.35 | Rowne | Which happens to be my version of hell. At least hell is interesting, but there's no greater torture than something boring. |
| 01:11.37 | RasmusKL | ah |
| 01:11.52 | RasmusKL | I'm just here until xmas Cair, exchange student thingy :-P |
| 01:12.03 | Cair | Where are you from originally? |
| 01:12.15 | RasmusKL | Denmark |
| 01:12.19 | Cair | Ah |
| 01:13.12 | Iriel | Where abouts in the UK are you Rowne? |
| 01:13.34 | Rowne | The Welschlands. |
| 01:13.51 | Iriel | (If I was american I would have assumed you lived in or near London, you dont get to appreciate the true annoyance of that until you've lived in the US) |
| 01:13.54 | Iriel | North or South? |
| 01:13.56 | Rowne | Which explains my firey spirit and so on. Damned celtic blood. We're as bad as the Scots. |
| 01:13.57 | Iriel | wales, that is |
| 01:14.03 | Rowne | North-East. |
| 01:14.16 | Rowne | That area, anyway. |
| 01:14.23 | Rowne | On the 'Wenglish border'. |
| 01:14.30 | Cair | We Scots are NOT firey spirited! |
| 01:14.32 | Cair | ... much |
| 01:14.41 | rallion | Oh, Iriel, that's nothing. Listen. I live in _New York_. |
| 01:14.42 | Rowne | Oh, fair enough then. |
| 01:14.45 | Iriel | I grew up on the Wirral |
| 01:14.45 | Rowne | But the Welsh are. |
| 01:14.51 | Rowne | The Welsh can be like damned Klingons. |
| 01:15.02 | Rowne | Especially at football matches. |
| 01:15.11 | Cair | Aye, and if you believe that, well I've some prime real estate for sale that might interest you |
| 01:15.15 | rallion | I say I live in New York, everybody assumes I live in the city. NO. Dammit. It's a three-hour drive to the city. |
| 01:15.30 | Iriel | yeah, that's just poor choice of naming tho, you can't blame them |
| 01:15.33 | Cair | New York is a State as well as a City |
| 01:15.36 | Cair | Ditto Quebec |
| 01:15.50 | Cair | Province of Quebec, and Quebec City |
| 01:15.58 | Iriel | People think San Francisco and Los Angeles are right next to each other too, because they're both in California |
| 01:16.05 | rallion | lol |
| 01:16.08 | Cair | San Diego too! |
| 01:16.11 | rallion | haha |
| 01:16.23 | Iriel | AH yes, mustn't forget San Diego |
| 01:16.35 | Iriel | though that's at least vaguelly traversable from LA |
| 01:16.38 | Cair | You mean they aren't?!?! *gasps* |
| 01:17.54 | Iriel | Speaking of Canadia, I bought tickets to Corteo (Cirque do Soleil) for Feb. |
| 01:18.04 | Iriel | It's been getting good reviews |
| 01:18.05 | rallion | ooh |
| 01:18.16 | Cair | mmm |
| 01:18.25 | Iriel | I was a bit worried it might be too 'samey' (and i"d just gone to see Ka earlier in the year) |
| 01:18.33 | Cair | I've been trying to decide whether I want to go this year or no |
| 01:19.06 | Iriel | I threw the DVD of Varekai in the player last night while I was tidying and it cinched it |
| 01:19.13 | Cair | heh |
| 01:20.09 | Cair | You go to Alegria? |
| 01:20.27 | Iriel | that was the last one I saw in SF I think |
| 01:20.40 | Cair | that was phenomenal |
| 01:21.12 | Iriel | The music tends to be enough all on its own, and combine that with the costumes and performances and 'wow'. |
| 01:21.13 | Cair | It's bizarre, actually ... they are a Canadian troupe, yet we see very few of their performances up here |
| 01:21.57 | Cair | They are *so* internationally acclaimed now, that they rarely put on shows here in Canada any longer |
| 01:22.05 | Iriel | Are there any 'fixed' canadian shows? |
| 01:22.10 | Iriel | Like the 3 in vegas? |
| 01:22.13 | Cair | Nope |
| 01:22.43 | Iriel | I guess the money's all on the road or in vegas |
| 01:22.53 | Cair | The current tour that I"m considering getting tickets to is their *only* Canadian review this year |
| 01:23.08 | Iriel | Which show is it? |
| 01:23.08 | Cair | They aren't even doing one in Montreal this year, which is simply unheard of |
| 01:23.48 | Iriel | Quidam? |
| 01:23.50 | Cair | I don't recall at the moment |
| 01:24.06 | Iriel | They did Corteo in Montreal earlier in the year |
| 01:24.18 | Iriel | Or so they claim |
| 01:25.01 | Cair | btw |
| 01:25.17 | Cair | you should apply for that job at Ensemble :p |
| 01:25.42 | Cair | Although, it would mean moving to Texas |
| 01:28.26 | Iriel | I doubt anyone could convince me to do that |
| 01:28.53 | rallion | i think I'd have trouble flying over Texas |
| 01:29.12 | Cair | ? |
| 01:29.27 | rallion | not my kind of place. |
| 01:29.54 | Cair | I'm still trying to decide if California is my kind of place or not |
| 01:30.12 | Cair | I wasn't really there long enough to decide, during BlizzCon |
| 01:30.13 | Iriel | Well, California is several places all rolled into one |
| 01:30.40 | Cair | Well, I'd either end up around the LA area or the San Diego area, I am pretty sure |
| 01:30.48 | Iriel | There's a definite Northern (Coastal) / Southern (Coastal), and Central split |
| 01:30.54 | Cair | since the folks bugging me to move there are the gaming industry |
| 01:31.08 | Cair | and those are the locations |
| 01:31.34 | Iriel | Well, there's still SOME gaming holdouts in San Francisco and silicon valley. |
| 01:32.14 | Iriel | I have to confess I hated California for several months after moving here. |
| 01:32.19 | Iriel | But then I got used to it |
| 01:32.49 | Iriel | Now I couldn't really imagine living anywhere else willingly (Other than Northern California anyway.. though San Diego seemed quite nice) |
| 01:35.51 | rallion | hehe I had a friend from around San Diego in college...it was funny, he was WAY too cold in the winter and WAY too hot in the summer |
| 01:37.08 | Cair | back, got called away for a couple |
| 01:37.38 | Cair | I'm not sure what is going to happen ... it's going to be dependant on what I get offered, and where Dave can find work |
| 01:37.54 | Cair | plus we've still got folks dangling Australia in front of us |
| 01:38.43 | Cair | ah well, nothing will be decided in the next few months at least |
| 01:55.25 | Stylpe | I'm going to Texas this wintter! |
| 01:55.41 | Stylpe | (But I think I already mentioned that a good while ago) |
| 01:56.15 | Stylpe | Other than that, it's 3 am, and I just woke up. How sad is that? |
| 01:57.04 | Iriel | I dont know, it depends on when you went to sleep |
| 01:58.27 | Stylpe | I think it was about midnoght |
| 01:58.32 | Stylpe | *midnight |
| 01:58.50 | Stylpe | And I'm very unsure what it'll mean for the day ahead |
| 01:59.23 | Iriel | I imagine it means it'll feel very long, and that caffeine will be at the very least desired, and possibly consumed. |
| 02:00.15 | Stylpe | Then I have a problem, because the only caffeine I'm getting, I'm getting from coke, and that won't be enough to have any effect |
| 02:00.48 | Iriel | If you drink enough of it, it is |
| 02:01.01 | Stylpe | But then it might be dangerous in other ways =P |
| 02:01.08 | End | that depends on how much caffeine you drink normally :P |
| 02:01.19 | End | er...consume |
| 02:01.23 | Stylpe | Not much, I try to drink as little coke as possible |
| 02:01.38 | Stylpe | I've been semi-addicted before, drinking several liters per day |
| 02:02.00 | Iriel | I float back and forth between being a coke drinker en-masse, and not |
| 02:02.15 | Iriel | Today, I am a coke drinker |
| 02:02.41 | Iriel | partially because dominos brought over 4 2 liter bottles this weekend, instead of the 4 20oz bottles we ordered |
| 02:04.30 | Stylpe | haha |
| 02:05.23 | Cair | I know this is going to come across as a novel, if not slightly scandalous, suggestion |
| 02:05.38 | Cair | but ... you could always consider going back to bed for a while ... |
| 02:09.07 | Iriel | That's crazy talk Cair! |
| 02:09.22 | Cair | I know, I'm sorry, I don't know what came over me! |
| 02:09.30 | Cair | *ashamed* |
| 02:09.57 | Stylpe | Cair: I'd VERY much like to, but I'm so wide awake that my eyes will barely close =( |
| 02:10.09 | Stylpe | I love my bed ^_^ |
| 02:11.07 | Stylpe | Thanks for caring though =) |
| 02:16.39 | Cair | "A pungent smell of old pastrami and rancid gherkins floated out of the cave, |
| 02:16.40 | Cair | and from deep within some hidden chamber came the sinister click of knitting needles." |
| 02:16.55 | Stylpe | Lofl |
| 02:16.58 | Tain | I always knew knitting was sinister. |
| 02:17.17 | Cair | This book is just *so* weird, I can't help but to continue reading it |
| 02:17.20 | Stylpe | Who wrote that? |
| 02:17.35 | Cair | Very similar to not being able to stop gawking at an auto accident |
| 02:17.59 | Cair | It's "Bored of the Ring" by The Harvard Lampoon |
| 02:18.04 | Tain | Oh I read that! |
| 02:18.41 | Cair | Frito and Spam have just climbed the great cliffs of Fordor :p |
| 02:19.36 | Tain | But I don't remember how it ends. :( |
| 02:21.09 | Iriel | You reach the last page and there aren't any more words. |
| 02:21.15 | Iriel | At least, that's the general mechanic. 8-) |
| 02:21.50 | Cair | *chuckles* |
| 02:22.11 | Tain | I think I need to go find a Choose Your Own Adventure book |
| 02:22.45 | Iriel | Those used to be so cool |
| 02:23.08 | Tain | Yes! |
| 02:23.43 | Tain | I had one where you had to find the land of Utopia. |
| 02:23.47 | Iriel | Though they had limited replay value |
| 02:23.50 | Tain | Except no choices in the book would take you there! |
| 02:23.59 | Tain | You had to find it by thumbing through until you got to that page. |
| 02:24.10 | Iriel | Heh, that's amusing, a lesson in there for life. |
| 02:24.22 | Iriel | I liked the ones which had a whole pencil/paper/dice combat system in too |
| 02:26.20 | Codayus | Yeah, I had a couple of car wars books like that. |
| 02:26.28 | Codayus | Was fun! |
| 02:27.05 | Codayus | Sort of like a 1 person rpg crossed with a choose your own adventure book... |
| 02:27.25 | Iriel | exactly |
| 02:27.45 | Codayus | I wonder why they aren't still made? (Or are they? I never see them...) I guess computer games have kinda made them obsolete...but they were still cool. |
| 02:27.57 | Iriel | I suspect the latter |
| 02:43.41 | Iriel | Heh, they re-released a bunch of the Choose Your Own Adventure series this year |
| 02:44.29 | Tain | hehe |
| 02:44.45 | Rowne | Yay!!! |
| 02:44.55 | Rowne | I was actually tempted to make a CYOA MUCK once. |
| 02:44.57 | Rowne | Just for kicks. |
| 02:45.06 | *** join/#wowi-lounge ToastTheif (i=ToastThe@24-177-151-62.dhcp.mrqt.mi.charter.com) |
| 02:45.15 | Rowne | "There are 15 people loitering in choice 374." |
| 02:45.39 | Iriel | replace 'go' with 'turn to page' ? |
| 02:45.50 | Rowne | Yup. |
| 02:46.28 | Rowne | "What are all you people doing here?", "... ... ... assaulting Tia-mat?", "All 30 of you?", "Yes.", "... o-kay." |
| 02:47.09 | Rowne | "I'm having a tea party with Tia-mat!", "... he's our touched-in-the-head guy.", "Yeah." *Coughs.* It would've been a blast. |
| 02:47.49 | Rowne | Oh and yes, that was an offhand reference to Dungeons & Dragons, the cartoon, just because. |
| 02:48.10 | Tain | Because it was awesomely cool. |
| 02:48.44 | Rowne | Yes, yes it was. |
| 02:48.48 | Rowne | Except for Uni. |
| 02:49.00 | Rowne | I'm a damn furry and Uni annoyed the living hell out of me. |
| 02:49.05 | Rowne | Horses do NOT sound like that. ;p |
| 02:49.19 | Tain | He's not a horse! |
| 02:49.22 | Rowne | The rest of it was beautiful though. Cartoons like that are rare these days. |
| 02:49.34 | Rowne | Uni was a sheep, I know. |
| 02:49.45 | Tain | He's just a little baby. |
| 02:49.54 | Rowne | The babies don't make that sound either. |
| 02:50.08 | Rowne | We have a field of Horses nearby, I've seen them as little as they get. |
| 02:50.12 | Rowne | Heard 'em, too. |
| 02:50.21 | Rowne | Uni was a sheep. *Amused.* I've heard sheep. |
| 02:50.29 | Tain | He was a baby unicorn! |
| 02:50.44 | Rowne | Who secretly wanted to be a sheep! |
| 02:50.52 | Rowne | But still, it was an awesome cartoon, I loved it. |
| 02:50.58 | Rowne | Hell, I should, I have the entire series. |
| 02:51.12 | Rowne | I have almost all the cartoons of my youth now on CD or DVD. Almost ... |
| 02:51.33 | Tain | There's just a couple I'd like. |
| 02:51.44 | Tain | Well, actually I'd probably like that. |
| 02:52.02 | Tain | But Galaxy Rangers for one. |
| 02:52.05 | Rowne | And after the Thundercats out-takes, I had to track down that. |
| 02:52.11 | Rowne | Ooh, I don't have Galaxy Rangers. |
| 02:52.15 | Codayus | Heh |
| 02:52.23 | Rowne | Though I even have Bravestarr, which I ...hate. But 40/40 makes it all better. |
| 02:52.26 | Tain | Maybe even Bionic Six. |
| 02:52.30 | Tain | Oh.. Bravestarr. No. |
| 02:52.31 | Tain | But! |
| 02:52.38 | Tain | That does remind me of Thundarr the Barbarian! |
| 02:52.43 | Codayus | I've never seen the Thundercats, but those outakes were sidesplitting...almost enough to make me nt to track them down... |
| 02:52.46 | Rowne | Hahahaha, likewise. |
| 02:52.49 | Rowne | I remember Thundarr, too. |
| 02:52.54 | Rowne | And Princess Thundarr! Hahahaha. |
| 02:53.00 | Codayus | s/nt/want |
| 02:53.09 | Rowne | In the new Flash Gordon cartoon where Thundarr got a sex change. |
| 02:53.17 | Rowne | And where Zarkov was -actually- funny. |
| 02:53.21 | Cair | My brain hurts now |
| 02:53.58 | Stylpe | LOL |
| 02:54.00 | Stylpe | http://synapse.redphive.org/wow/fixedtier2.jpg |
| 02:54.11 | Rowne | I miss the new Flash Gordon cartoon too. Those ships actually had -physics-. |
| 02:54.12 | kremonte | that's so old and overkilled Stylpe :( |
| 02:54.15 | Tain | It's all squishy and warm! |
| 02:54.39 | kremonte | is there anyway to add a link to chat without that thing that lets you spoof it? |
| 02:54.46 | Rowne | Hahahahaha. |
| 02:55.01 | Rowne | "Mages are hot.", "Let's slap heatsinks on them?", "No! Watercoolers.", "OKAY!" |
| 02:55.03 | kremonte | i don't wanna make a function and have it broke in 1.9 :( |
| 02:55.21 | Tain | And I actually enjoyed ReBoot. Not because of the show itself, but because of the special they did afterwards like 10 years later when the kid was grown up. |
| 02:55.24 | Iriel | You may have to be more specific Kremonte -- What kind of link, and what chat? |
| 02:55.38 | Iriel | I have one season of ReBoot on DVD |
| 02:55.41 | Rowne | Yay! Reboot. |
| 02:55.46 | Rowne | Show of random head-slapping. |
| 02:56.02 | kremonte | an item link; i remember a function someone showed before where you loop 1-20000, if the item name is the name you specify then it returns the item id |
| 02:56.07 | Tain | I watched ReBoot, and liked it ok, but that one they did that was 10 years later was awesome. |
| 02:56.13 | kremonte | and chat-wise, as in /say or /g |
| 02:56.18 | Rowne | Yup! The one where they got out into the internet? |
| 02:56.38 | kremonte | for example, i could do getItemID("Thunderfury, Blessed Blade of the Windseeker"); and get the item ID of it |
| 02:56.40 | Rowne | The best thing about the first series was the virus guy, without a doubt. He was awesome. Very Kahn. |
| 02:56.57 | Tain | Bob the Guardian had disappeared, the kid was all grown up, his sister was in a coma... |
| 02:57.14 | kremonte | (my thinking was to be able to get item links on-the-go without lootlink) |
| 02:57.27 | Rowne | Yay for times when stories had cartoons and continuities. |
| 02:57.30 | Rowne | That's so rare these days. |
| 02:57.33 | Rowne | Though there are exceptions. |
| 02:57.44 | Rowne | I was impressed by the X-Men: Evolution cartoon, which had a -lot- of continuity. |
| 02:57.48 | Iriel | kremonte: You can't "fish" for item links safely without risking disconnection |
| 02:57.57 | Rowne | Oh and that other strange one! Oh hell, what was it called ... |
| 02:58.02 | Rowne | The one which had Thanatos as the bad guy. |
| 02:58.09 | kremonte | well, the loop I had went through ID's 1-20000 and returned in under a second |
| 02:58.11 | Rowne | Chris Colorado? That had muchness of continuity too. |
| 02:58.28 | kremonte | i know there is that risk, but if I keep it at a safe number it should minimize the possibility |
| 02:58.43 | Iriel | kremonte : How recently did that work? |
| 02:58.45 | kremonte | (i'm not talking about anything to be released, either, just something to use so i can drop lootlink) |
| 02:58.54 | kremonte | a few days ago. this patch, definitely |
| 02:59.04 | Iriel | OH.. |
| 02:59.11 | Iriel | GetItemInfo |
| 02:59.14 | kremonte | yea |
| 02:59.18 | kremonte | lol |
| 02:59.26 | Iriel | it only works IF the item is in your local cache |
| 02:59.40 | kremonte | what's contained in your local cache? |
| 02:59.47 | kremonte | 'cause I got items I hadn't seen in weeks |
| 02:59.53 | Iriel | anything you've seen 'recently' |
| 02:59.59 | Iriel | for some unknown definition of 'recently' |
| 03:00.10 | kremonte | oh, well either way |
| 03:00.26 | kremonte | is there anyway to parse a link into chat via SendChatMessage()? |
| 03:00.39 | Iriel | Yes, you just have to build it right |
| 03:00.44 | Iriel | Messy in a macro, easy in an addon |
| 03:00.52 | Iriel | Just /dump an item link and you'll see the format |
| 03:01.02 | kremonte | ./dump? |
| 03:01.10 | Iriel | It's part of my DevTools addon |
| 03:01.13 | kremonte | what library is that in? |
| 03:01.13 | kremonte | ah |
| 03:01.23 | kremonte | okay, i'll go grab it |
| 03:01.25 | Iriel | (More correctly, it's 95% of my DevTools addon, the other 5% being /reload) |
| 03:01.30 | kremonte | lol |
| 03:02.08 | kremonte | "for /script ReloadUI()" /gasp |
| 03:02.12 | kremonte | i use /console reloadui =O |
| 03:02.19 | Rowne | I use Ctrl+/. ;p |
| 03:02.22 | Rowne | Yay Beginnings. |
| 03:02.24 | Nomad_Wanderer | Table.concat only works for tables with indices, right? I have to use a for k,v pairs(table) do, for a table that has key names? |
| 03:02.25 | Cair | http://www.wowinterface.com/downloads/fileinfo.php?id=3999 |
| 03:02.32 | Iriel | Nomad_Wanderer : yes |
| 03:02.36 | kremonte | yep Cair, i already found it :P |
| 03:02.49 | Tain | I either use /reload or click on Titar Bar Reload depending on where my mouse happens to be. |
| 03:03.16 | Cair | well, completely bored again, so thought I'd try something neat, like, being helpful or some such bullshit |
| 03:03.35 | kremonte | helpful? what?! |
| 03:03.45 | Cair | I know, concept hey? |
| 03:03.50 | Iriel | You could stealth bump some random threads on the UI forum> |
| 03:03.52 | Iriel | ? |
| 03:04.03 | Cair | OKAY! |
| 03:04.05 | Nomad_Wanderer | Shh.. I was doing that the other day. |
| 03:04.06 | kremonte | haha |
| 03:04.14 | Rowne | ... Cair is picking up Rownisms. |
| 03:04.16 | Nomad_Wanderer | I thought I was the only one who knew how to do that. :) |
| 03:04.24 | kremonte | i love the enthusiasm as soon as "stealth bump" is mentioned |
| 03:04.33 | kremonte | ~cairenn |
| 03:04.35 | purl | extra, extra, read all about it, cairenn is one of the administrators of WoWInterface.com, also EQInterface, EQ2Interface and VGInterface |
| 03:04.40 | kremonte | bah |
| 03:04.46 | kremonte | is stealth bumper still on there? |
| 03:04.51 | Cair | ~emulate Cair |
| 03:04.52 | purl | ACTION purrs. |
| 03:04.52 | kremonte | purl, literal cairenn |
| 03:04.54 | purl | "cairenn" is "one of the administrators of WoWInterface.com, also EQInterface, EQ2Interface and VGInterface" |
| 03:04.54 | ToastTheif | ~ToastTheif |
| 03:04.55 | purl | Toasttheif ninjas toast then logs off, or a cool guy |
| 03:05.15 | Rowne | ~Rowne |
| 03:05.17 | purl | rumour has it, rowne is BACK!!!!!!!!!!!!!!! |
| 03:05.17 | ToastTheif | that sounds funny |
| 03:05.19 | Stylpe | I think Cair ninja's out the stealth bumper part |
| 03:05.21 | Rowne | ... Stylpe? |
| 03:05.25 | Stylpe | :D yep |
| 03:05.31 | Rowne | I gathered. *Amused.* |
| 03:05.35 | Stylpe | looool |
| 03:05.38 | Stylpe | :D :D :D |
| 03:05.40 | Tain | Guess who's back. Rowne's back. |
| 03:05.43 | Rowne | ~Tick |
| 03:05.44 | purl | Eating kittens is just plain wrong! And no-one should do it, ever! |
| 03:05.48 | ToastTheif | back again |
| 03:05.50 | ToastTheif | tell a friend |
| 03:05.54 | Tain | hah! |
| 03:05.56 | ToastTheif | guess who's back |
| 03:06.01 | ToastTheif | back again |
| 03:06.19 | Rowne | It always amuses me how the Tick is supposedly dumb but yet he's incredibly litterate. |
| 03:06.33 | Rowne | Like, English Lecturer literate. |
| 03:07.03 | Tain | Sometimes. |
| 03:07.12 | Tain | Hey you, knock off all that evil! |
| 03:07.13 | Iriel | Cair: You should bump the 'I dont understand key bindings' thread |
| 03:07.20 | Iriel | That one had me completely stumped |
| 03:08.29 | Iriel | "Key bindings for Dummies" |
| 03:08.30 | ToastTheif | hey Iriel... |
| 03:08.36 | Cair | happy now? |
| 03:08.36 | Iriel | Yup? |
| 03:08.42 | ToastTheif | what ever happened to your circley unit frames |
| 03:08.48 | Iriel | Wow, you're good Cair. |
| 03:09.02 | Cair | ? |
| 03:09.06 | Iriel | ToastTheif : I'm waiting for 1.9 so I can finish the bit of missing functoinality |
| 03:09.11 | Iriel | I didn't even see you stealth bump that one. |
| 03:09.14 | ToastTheif | ok |
| 03:09.23 | Cair | well of course you didn't |
| 03:09.28 | Iriel | ToastTheif : The unit frames were Rte's baby, dont know where those are at.. I was just doing the player. |
| 03:09.33 | ToastTheif | I hope 1.9 comes out soon... |
| 03:09.35 | Iriel | (for now, anyway) |
| 03:09.56 | ToastTheif | my computer should be here soon dammit |
| 03:09.59 | Iriel | though I suspect if I hadn't gotten stuck on arbitrary partial rings I would have done more |
| 03:10.02 | kremonte | yeah, Iriel, there's an escape code for something I'm missing; if I just type out SendChatMessage(whatever /dump dumped out for chat links); it says it out into chat, no link |
| 03:10.10 | ToastTheif | they keep telling me different answers everytime I call |
| 03:10.14 | Cair | in order for you to be able to see me stealth bump something, it would require that I do so, and since I don't stealth bump, it is thus impossible for you to see me do so |
| 03:10.15 | Iriel | Yes, the problem is you can't type |'s |
| 03:10.17 | Rowne | I kinda like Rte's frames too, I have to admit. |
| 03:10.19 | Iriel | replace each | with \124 |
| 03:10.24 | Rowne | They remind me of Simon Says. |
| 03:10.31 | kremonte | just tried that and my game crashed. haha |
| 03:10.32 | Iriel | Just "Simon" |
| 03:10.37 | kremonte | i must have sscrewed something up |
| 03:10.42 | Iriel | there was no "Says", was there? |
| 03:10.43 | Rowne | Which in turn reminds me of Fahrenheit. And anything that leads back to Fahrenheit must be good. |
| 03:11.00 | Iriel | Crashed? Or kicked you out for sending a bad link? |
| 03:11.02 | Rowne | Simon Says is a British toy. |
| 03:11.04 | Iriel | You do need to be careful with links. |
| 03:11.06 | Rowne | It's a thing with four coloured lights. |
| 03:11.06 | kremonte | kicked me out |
| 03:11.08 | ToastTheif | which in turns reminds me of 9//1 |
| 03:11.10 | Iriel | I just remember it called "Simon" |
| 03:11.11 | Rowne | And it is Simon Says over here, yup. |
| 03:11.13 | ToastTheif | 9/11* |
| 03:11.18 | Rowne | It depends on the make perhaps, Iriel? |
| 03:11.20 | Iriel | Maybe they renamed it |
| 03:11.23 | Iriel | Possibly |
| 03:11.25 | Rowne | There are loads of different ones. |
| 03:11.27 | ToastTheif | there for SIMON SAYS IS EVIL |
| 03:11.31 | ToastTheif | er |
| 03:11.34 | Iriel | There was just one, back then |
| 03:11.35 | ToastTheif | therefore*? |
| 03:11.41 | Tain | Fahrenheit 451? |
| 03:11.46 | Rowne | ... nope. |
| 03:11.53 | Rowne | The US renamed it to the Indigo Prophecy, which is awful. |
| 03:12.00 | Rowne | Then they stripped it of a bunch of segments. |
| 03:12.01 | Rowne | Stupid US. |
| 03:12.07 | ToastTheif | wha? |
| 03:12.13 | Rowne | The Fahrenheit game. |
| 03:12.15 | Tain | But Farenheit 451 is good. |
| 03:12.20 | ToastTheif | uh ok |
| 03:12.21 | Rowne | The US renamed it and then stripped it of a bunch of parts. |
| 03:12.28 | ToastTheif | why? |
| 03:12.41 | kremonte | oh there we go, that workedc |
| 03:12.43 | Rowne | And they even changed the shower scene, which showed no bodily parts, to have one of the main characters in a scuba-suit, which was -dumb-. >.< |
| 03:12.56 | Rowne | What kind of idiot wears a scuba-suit in a shower? |
| 03:12.59 | Tain | That's the US for you. |
| 03:13.12 | ToastTheif | I wouldn't have changed it |
| 03:13.51 | Rowne | The only problem was apparently that the French devs made the model naked, even though nothing shows. And the US publishers were afraid people would rip the model and make porn with it. >.< |
| 03:13.55 | Rowne | No, I'm not lying. |
| 03:13.57 | Rowne | That's the real reason. |
| 03:14.01 | Tain | Damn Frenchies. |
| 03:14.12 | Rowne | Yes but 'rip the model and make porn with it'? |
| 03:14.14 | Rowne | I mean ... gah. |
| 03:14.31 | Rowne | There are a million better resources for porn, why would anyone want to do that? |
| 03:14.47 | ToastTheif | I concur |
| 03:14.51 | ToastTheif | like real people |
| 03:14.51 | Tain | Nah, have to protect the children. |
| 03:14.57 | *** part/#wowi-lounge Rowne (n=Wuff@81-178-107-81.dsl.pipex.com) |
| 03:15.00 | Tain | I mean, they won't see anything like that anywhere else. |
| 03:15.10 | ToastTheif | real people > animated people |
| 03:15.11 | Cair | Iriel, you're slipping dearheart |
| 03:15.23 | Tain | mmmm I don't know, Toast. |
| 03:15.25 | *** join/#wowi-lounge Rowne (n=Wuff@81-178-107-81.dsl.pipex.com) |
| 03:15.32 | Rowne | All I have to say in my defense is; whoops. |
| 03:15.55 | Iriel | I had to stop and plug YOUR site in the "Greay Mods" thread |
| 03:15.58 | Rowne | I hit my Nostromo's activator by accident with the edge of my keyboard and yay, keysmack crazy time. |
| 03:16.10 | kremonte | is there anyway where a list of the hex codes for the different quality of items? |
| 03:16.26 | Cair | I almost never plug my site, in case you hadn't noticed |
| 03:16.30 | ToastTheif | ya know |
| 03:16.36 | ToastTheif | it was really funny |
| 03:16.39 | Tain | That's it, ban Rowne for abuse of the irc TOC. |
| 03:16.40 | ToastTheif | 2 weeks ago |
| 03:16.48 | ToastTheif | in my java class |
| 03:16.51 | Cair | I just point them to the Hi, Read Me You Stupid Twits thread |
| 03:17.02 | ToastTheif | my professor was like "WTF why is the server down again?!" |
| 03:17.03 | Rowne | I was abusing the IRC TofC? |
| 03:17.09 | ToastTheif | and then he looked at the traffi |
| 03:17.11 | ToastTheif | c |
| 03:17.17 | Iriel | kremonte : I think you can derive them from the ITEM_QUALITY_COLORS table |
| 03:17.39 | Rowne | Of course, I've been using my Nostromo for months, Blizzard just doesn't care about the Nostromo, it seems. |
| 03:17.41 | kremonte | how do you get the number of keys in a given table again? |
| 03:17.45 | ToastTheif | and all you see is Mandy_Please_Cum_Inside_me - name@site.de |
| 03:17.49 | kremonte | i'm still thinking "sizeof()" |
| 03:17.52 | ToastTheif | it was hillarious |
| 03:17.57 | Tain | Uh |
| 03:18.02 | Iriel | kremonte : For an arbitrary table you have to iterate over it with pairs |
| 03:18.08 | ToastTheif | some kid thought it'd be funny to put porn on our school server |
| 03:18.15 | Iriel | kremonte : For an 'array style' one, you can use table.getn |
| 03:18.16 | ToastTheif | and link it to some major porn site |
| 03:18.27 | ToastTheif | where thousands of german people decided to download it |
| 03:18.45 | Tain | Sure. |
| 03:19.00 | ToastTheif | it was quite funny |
| 03:21.15 | Stylpe | ToastTheif: lol |
| 03:21.31 | Iriel | ToastTheif : Your name hurts my brain |
| 03:21.39 | ToastTheif | I knew somone else would think it was funny |
| 03:21.48 | ToastTheif | Mmm, Im sorry Iriel |
| 03:22.16 | Cair | Yeah, why did you change it from Random, anyway? |
| 03:22.27 | ToastTheif | Wekk |
| 03:22.29 | ToastTheif | Well* |
| 03:22.41 | ToastTheif | it was originally ToastTheif for everything else |
| 03:23.04 | Cair | but on the site(s) you are Random, so it gets confusing :p |
| 03:23.05 | ToastTheif | then when I signed up on curse, I figured I wouldn't be doing much there and didn't really care what my name was |
| 03:23.13 | Iriel | I'm not suggesting you should change it on my account either, it's just, wrong. |
| 03:23.19 | ToastTheif | so I was like "Random" |
| 03:23.41 | ToastTheif | and then Random was taken on IRC |
| 03:23.50 | ToastTheif | so I made my IRC name ToastTheif |
| 03:23.57 | Cair | yup |
| 03:24.06 | Cair | wrong channel, sorry |
| 03:24.30 | Stylpe | Why does WinRar insist on using C: as a temporary space when extracting? =( |
| 03:24.37 | ToastTheif | and Iriel, I changed the ie around because the name was already taken on one of the sites I visit |
| 03:24.51 | ToastTheif | no one uses theif |
| 03:25.16 | ToastTheif | only crazy people like me |
| 03:25.55 | Tain | Only crazy people would steal toast. |
| 03:26.09 | Iriel | crazy, or just very hungry |
| 03:26.33 | ToastTheif | mmm |
| 03:26.36 | Tain | If I were very hungry I'm not sure toast would be the first thing in my sights. |
| 03:28.55 | ToastTheif | gnight |
| 03:30.41 | Iriel | That sounds like a metaphor if ever I heard one. |
| 03:30.56 | Cair | Ya think? |
| 03:35.43 | Nomad_Wanderer | rawr? |
| 03:36.06 | Cair | *purr* |
| 03:36.39 | Iriel | Time for me to go home |
| 03:36.46 | Cair | night Iriel :) |
| 03:37.02 | Iriel | c'yall later/tomorrow (depending on what I do when I get home, people coming in from out of town so I have a feeling 'cleaning' might be involved) |
| 03:37.26 | Nomad_Wanderer | GarbageCollection? |
| 03:37.46 | Iriel | something like that 8-) |
| 03:37.56 | Cair | *chuckle* |
| 03:40.18 | Stylpe | Are there any other versions of Fahrenheit other than the european and the american? |
| 03:40.31 | Tain | Farenheit 451! |
| 03:40.47 | Stylpe | I was thinking about the game |
| 03:41.30 | Rowne | Nope. Only Eu and US. |
| 03:41.34 | Rowne | And the US version is butchered. ;p |
| 03:41.43 | Rowne | You can't even get the 100 per cent complete rating because of the missing scenes. |
| 03:41.57 | Tain | 100 is a banned number. |
| 03:42.24 | Rowne | I'd import it from the UK. That's the best choice. ... hee, I've -always- wanted to say that. |
| 03:42.31 | Rowne | Until now, there's been no reason to do that. ;p |
| 03:42.48 | Stylpe | Or I could just get it here in Norway |
| 03:43.00 | Stylpe | brb |
| 03:46.36 | *** join/#wowi-lounge Stylpe (n=Stylpe@15.84-48-162.nextgentel.com) |
| 03:47.24 | Stylpe | Oh, and is it possible to lose the game, or is it like many LucasArts games in that you can complete it no matter what and take good time in exploring the envrionment? |
| 03:48.35 | Rowne | You can lose the game through only two ways; stress hitting max and the action scenes. You can just restart from the last save though. It plays like a movie and after each 'save', you can restart the scene. The scene saves are requent. So I spent my time dying from stress and action scenes in my sixth play just to see them all. There are some wonderful and downright hilarious ones. |
| 03:49.00 | Rowne | In other words, it's not easy to die no. If you suck at the action parts, you can but you can pick up from the scene save, which'll be probably just seconds or a minute earlier. |
| 03:49.32 | Rowne | Then again, I can't see how anyone would have trouble with the action bits, I pwned them all on the hardest difficulty setting without dying once. |
| 03:49.36 | futrtrubl | jeese, how long does it take curse to ok a submission? |
| 03:49.37 | Rowne | Which is why I went back to die a lot. ;p |
| 03:49.53 | *** join/#wowi-lounge Kryhe (n=hal@c-24-98-119-150.hsd1.ga.comcast.net) |
| 03:49.54 | Rowne | Fut, I have one word and it's an url: wowinterface.com |
| 03:49.54 | Stylpe | Auto-saving? |
| 03:49.59 | Rowne | Stylpe: Yup. |
| 03:50.01 | Tain | It takes approximately three years, futr |
| 03:50.09 | Stylpe | Right, I'm off to play it =) |
| 03:50.11 | futrtrubl | I have my mod on wowi of course ;'] |
| 03:50.23 | Rowne | Stylpe: I must warn you ... |
| 03:50.30 | Rowne | There is only one annoying part to the game but it is annoying. |
| 03:50.34 | Rowne | The army-base part. |
| 03:50.37 | Rowne | When you get there, brace yourself. |
| 03:50.44 | Rowne | "Stop or I'll shoot!" will be heard many times. ;p |
| 03:50.49 | Stylpe | Shouldn't be too hard considering I beat Indy and the fate of Atlantis at the age of ummm about 12 |
| 03:50.51 | Tain | Guten tag! |
| 03:50.54 | Rowne | That's the single only bad part of it. |
| 03:51.05 | Rowne | And it's only bad because it's REALLY hard. |
| 03:51.09 | Stylpe | or amybe I was younger? |
| 03:51.16 | Rowne | But you shouldn't have a problem, no. |
| 03:51.20 | Rowne | And the story and the characters ... |
| 03:51.22 | Rowne | I'll say this; |
| 03:51.29 | Stylpe | Don't spoil it! |
| 03:51.31 | Tain | It's ok, when you get there just do: |
| 03:51.33 | Rowne | In no game before or after have I EVER seen such amazing facial expressions. |
| 03:51.34 | Rowne | No spoilers. |
| 03:51.36 | Rowne | Just the faces. |
| 03:51.38 | Stylpe | =) |
| 03:51.40 | Tain | Up Up Down Down Left Right Left Right B A |
| 03:51.44 | Rowne | I've NEVER seen emotions expressed like that. |
| 03:51.48 | Rowne | Seriously, it's like watching a movie. |
| 03:51.53 | Stylpe | Tain: Of course! |
| 03:51.56 | Rowne | Their faces must have a bajillion frekaing polygons. |
| 03:52.01 | Rowne | Yay Capcom cheat! |
| 03:52.08 | Stylpe | Rowne: Like HL2? |
| 03:52.09 | Rowne | Also ... |
| 03:52.18 | Tain | I have a tshirt with that on it and a caption that says, "Even God knows." |
| 03:52.18 | Rowne | Stylpe: Much, much, much better. |
| 03:52.22 | Rowne | -Much- better. |
| 03:52.26 | Cair | futrtrubl: why bother posting it on Curse ... sorry, I'm not trying to be mean here, but they take forever to approve mods (3 days +, typically) and they are dying, slow but sure |
| 03:52.26 | Rowne | They can even successfully convey fear. |
| 03:52.36 | Rowne | I've -never- seen a model convey fear before but Fahrenheit can do it. |
| 03:52.41 | Rowne | I mean, facially, not bodily. |
| 03:52.44 | Rowne | Like, looking freaked out. |
| 03:52.47 | Stylpe | Less chatting, more playing! Cya |
| 03:52.49 | Tain | I have Rowne. |
| 03:52.55 | Rowne | Which game is that, Tain? |
| 03:52.57 | Cair | later Stylpe |
| 03:52.57 | Tain | I approached this model and asked her out. |
| 03:53.03 | Tain | You could see the fear in her face. |
| 03:53.08 | Cair | lol |
| 03:53.14 | Rowne | Oh dear. |
| 03:53.16 | Stylpe | (I'll be here idling though =P) |
| 03:53.28 | Rowne | Stylpe, you shouldn't get stuck but if you do, give me a holler. |
| 03:53.32 | Rowne | I'm a freaking walkthrough of that game. |
| 03:53.37 | Rowne | I know it inside out, upside and down. |
| 03:54.08 | Tain | What about sideways? |
| 03:54.48 | Rowne | That too, literally. |
| 03:54.54 | Rowne | The action scenes took me all around. |
| 03:55.13 | Rowne | Especially the one with the hallu... no, bad, must not spoil for Stylpe. |
| 03:55.19 | Rowne | He might look back here. |
| 03:56.58 | *** part/#wowi-lounge Kryhe (n=hal@c-24-98-119-150.hsd1.ga.comcast.net) |
| 03:57.16 | Tain | Hallucination? Haven't had one of those in years! |
| 03:58.04 | Rowne | Likewise, I used to have them all the time as a kid. |
| 03:58.08 | Rowne | Life gets boring as an adult. |
| 03:58.23 | Rowne | Irksome maturing brain. |
| 03:59.01 | Tain | hah! I stunted my brain growth to avoid that problem. |
| 03:59.17 | Tain | ~lobotomize Rowne |
| 03:59.18 | purl | ACTION jams a rusty screw driver into Rowne's head and swirls Rowne's brain around |
| 03:59.18 | Rowne | Lucky bugger. |
| 03:59.26 | Rowne | Aieee. |
| 04:00.08 | Rowne | That, right there, is a good excuse to start wearing a lead helmet. Aside from all the other excuses. I'd then die from lead poisoning, which is probably better than the myriad other things. |
| 04:03.11 | kremonte | purl, x en fr silly |
| 04:03.34 | kremonte | o_O |
| 04:03.40 | kremonte | wow, purl is mean today |
| 04:04.06 | Cair | lol |
| 04:05.52 | Tain | Rambles where are you! |
| 04:06.14 | Tain | ~x en fr mean |
| 04:06.23 | kremonte | wtf? |
| 04:06.25 | kremonte | moyen is medium |
| 04:06.28 | Tain | tu es moyen! |
| 04:06.29 | Tain | Oh |
| 04:06.30 | Tain | Well |
| 04:06.41 | Tain | mean is a type of median average |
| 04:07.14 | kremonte | yay for french guys in guild |
| 04:09.07 | Tain | Yay for french maids |
| 04:09.41 | Rowne | ... |
| 04:10.04 | Rowne | Speaking of Guilds, a friend of mine recently joined a sexually oriented Star Wars Guild. His class was ... French Maid. |
| 04:10.10 | Rowne | I'm once again disturbed by this memory. |
| 04:10.24 | Rowne | That makes the third time this week that someone's said 'French Maid'. Gah. |
| 04:11.07 | Rowne | The first being that Guild, the second being the Las Lindas comic, and now this. |
| 04:11.24 | Tain | I really fantasize about a French Maid.. actually cleaning up after me. :/ |
| 04:11.24 | Rowne | It's Badwolf all over again, it's a repeating reality meme! Now I shall start watching for it scrupulously. |
| 04:20.58 | *** join/#wowi-lounge Stylpe (n=Stylpe@15.84-48-162.nextgentel.com) |
| 04:24.20 | Cair | I need to buy myself some new panties. I think I'll pick up some French Maid brand. |
| 04:24.54 | Cair | (okay, so really lame, but hey, whatever) |
| 04:25.42 | Stylpe | O_O |
| 04:25.48 | Stylpe | Don't give me these images! |
| 04:26.32 | Cair | I'm sorry that my talking about my panties offends you so very much Stylpe :p |
| 04:27.21 | Cair | Would it be better if I talked about my stockings and garters? |
| 04:27.26 | Nomad_Wanderer | Wow. I need to alt-tab to this window more often. |
| 04:28.10 | Cair | rofl |
| 04:29.34 | Codayus | Er, so... Actually, on second thought - no comment. oO |
| 04:29.36 | Cair | Anyone else notice that Stylpe is actually perhaps beginning to understand the concept of tact? |
| 04:29.49 | Codayus | Lies! |
| 04:30.51 | Cair | *chuckles at Codayus* |
| 04:31.42 | futrtrubl | there's a French Maid brand? hmmmmm.... |
| 04:31.51 | Cair | yup yup |
| 04:33.43 | Stylpe | tact as in tactful as in behaving properly? |
| 04:34.56 | Stylpe | In that case I think of myself as highly tactful |
| 04:35.14 | Stylpe | I just like to kid as long as I'm with friends = |
| 04:35.17 | Stylpe | P |
| 04:35.51 | Stylpe | Well, time to give Fahrenheit another stab. |
| 04:36.06 | Stylpe | Here's to hoping it won't freeze again =/ |
| 04:56.39 | Nomad_Wanderer | anyone familiar with DAB? |
| 04:57.26 | Codayus | Yeah |
| 05:00.34 | Nomad_Wanderer | I want to hide 3 DAB's when I hold shift, and show 3 other DABS. I cna't seem to get it to work. I'm not sure i'm doing ti right. |
| 05:00.58 | Nomad_Wanderer | Have you done anything like that? |
| 05:01.29 | Codayus | Hmm, not based on holding shift, no. |
| 05:01.47 | Codayus | I have action bars that swap around based on range to target and target type though. |
| 05:01.56 | Nomad_Wanderer | K.. no prob. I'll spend some time tomorrow at the DAB forum.. |
| 05:02.06 | Nomad_Wanderer | thats a cool idea too |
| 05:02.58 | Codayus | Works great for hunters, since they have so *many* skills which are never usable at the same time. |
| 05:05.45 | Codayus | Hmm, found a post from Lozareth where he said it isn't possible to do that with the WoW client, but I know thats not right, I've seen other mods that do... |
| 05:10.37 | Nomad_Wanderer | I remember hearing about other mods that do that too |
| 05:10.45 | Nomad_Wanderer | anyways.. Time to catch some sleep.. |
| 05:10.50 | Nomad_Wanderer | thanks for the help everyone! |
| 05:20.43 | *** join/#wowi-lounge Stylpe (n=Stylpe@15.84-48-162.nextgentel.com) |
| 05:34.39 | *** join/#wowi-lounge Stylpe (n=Stylpe@15.84-48-162.nextgentel.com) |
| 05:35.49 | futrtrubl | anyone speak german? |
| 05:37.55 | *** join/#wowi-lounge Stylpe (n=Stylpe@15.84-48-162.nextgentel.com) |
| 05:38.30 | *** join/#wowi-lounge guillotine (n=Guilloti@63.203.120.57) |
| 05:38.32 | guillotine | rawr |
| 05:38.48 | Cair | *purr* |
| 05:39.02 | Guillotine | loz just released 2 new mods... their awesome |
| 05:44.39 | kergoth | what are they? |
| 05:44.54 | RasmusKL | which mods? |
| 05:46.35 | Guillotine | http://www.discordmods.com/cgi-bin/showmessage.pl?msgnum=16507&page=1 |
| 05:47.01 | Guillotine | scroll down in the thread to see the newest versions. they look AWESOME |
| 05:47.31 | Guillotine | anyway, g2g guys |
| 05:47.33 | Guillotine | ttyl |
| 05:48.55 | futrtrubl | later man |
| 05:49.27 | kergoth | those do look neat indeed |
| 05:49.34 | RasmusKL | they do |
| 05:49.44 | futrtrubl | I love Loz, he was the inspiration for my mod ;'] |
| 05:50.59 | RasmusKL | I didn't even know Gillotine was Loz |
| 05:51.13 | RasmusKL | Guillotine* |
| 05:51.31 | Cair | he isn't |
| 05:51.50 | RasmusKL | oh |
| 05:51.59 | RasmusKL | ah, Loz just released. |
| 05:52.00 | RasmusKL | doh. |
| 05:52.15 | rallion | they do look awesome. |
| 05:56.07 | kergoth | damn, tried it out, thats nice |
| 05:56.17 | kergoth | gonna stick to enginventory for the inventory, but might just start using that spellbook |
| 05:56.19 | kergoth | :) |
| 06:01.36 | Stylpe | Kergoth, have you read the 'local' thread on the Ace forums? |
| 06:03.37 | RasmusKL | which forum is it in Stylpe? |
| 06:04.01 | kergoth | Stylpe: not yet, havent kept up on the forums lately |
| 06:04.26 | Stylpe | RasmusKL: I just use the View Latest Posts page |
| 06:04.57 | Stylpe | kergoth: You might help a lot in that thread, what with your higher-than-most knowledge of Lua |
| 06:06.15 | Stylpe | Oh no, I'm getting sleepy again! =( |
| 06:16.28 | kergoth | Stylpe: heh, you all are making it out to be much more complex than it actually is :P |
| 06:16.36 | Stylpe | figures =P |
| 06:17.07 | kergoth | lets move this to ##ace |
| 06:29.43 | *** join/#wowi-lounge RasmusKL (i=RasmusKL@wnpgmb09dc1-74-209.dynamic.mts.net) |
| 06:37.34 | *** join/#wowi-lounge shouryuu (n=nicolass@29.239.97-84.rev.gaoland.net) |
| 06:37.46 | shouryuu | i want to give you all some... |
| 06:37.49 | shouryuu | w00tl0ps |
| 06:38.54 | Cair | rofl, huh? |
| 06:39.45 | shouryuu | i managed to save variables |
| 06:39.50 | shouryuu | and reload them! |
| 06:39.51 | shouryuu | w00t |
| 06:40.00 | Cair | oh really? do tell! |
| 06:40.03 | shouryuu | my add-on is 99.99% complete! |
| 06:40.05 | shouryuu | fine |
| 06:40.08 | shouryuu | be that way |
| 06:40.13 | shouryuu | From now on |
| 06:40.15 | Cair | what? I was being serious |
| 06:40.18 | shouryuu | :P |
| 06:40.22 | shouryuu | I |
| 06:40.24 | shouryuu | ain |
| 06:40.25 | shouryuu | t |
| 06:40.28 | shouryuu | talking :@ |
| 06:40.31 | shouryuu | bully |
| 06:40.43 | Cair | oooookay .... |
| 06:40.46 | Cair | *confused* |
| 06:40.58 | shouryuu | sorry the Oh really do tell! |
| 06:41.02 | shouryuu | felt sarcastic |
| 06:41.09 | Cair | no, it was serious :p |
| 06:41.12 | Cair | I said that |
| 06:41.23 | Cair | twice now, even :p |
| 06:41.27 | shouryuu | hehe |
| 06:41.41 | shouryuu | well live iz gud |
| 06:41.49 | Cair | but fine, you wanna be a dick and call me a bully, go for it :p |
| 06:41.53 | shouryuu | hehe |
| 06:41.57 | shouryuu | Done |
| 06:54.36 | *** join/#wowi-lounge Eraphine|Disco (n=Eraphine@brenna.human.cornell.edu) |
| 06:58.18 | *** join/#wowi-lounge Verlaine (n=nicolass@29.239.97-84.rev.gaoland.net) |
| 07:02.11 | *** join/#wowi-lounge Tem (n=Matt@ip70-177-40-169.br.br.cox.net) |
| 07:02.21 | Tem | Rawr! |
| 07:03.10 | Cair | *purr* |
| 07:05.04 | Stylpe | Chu! |
| 07:10.48 | Rowne | ... dammit, now I have the Chu-Chu Rocket advert stuck in my head. |
| 07:11.18 | kergoth | ~llamasong |
| 07:11.20 | purl | here's a llama there's a llama and another little llama fuzzy llama funny llama, llama llama duck. llama llama cheesecake llama tablet brick potato llama, llama llama mushroom llama, llama llama duck. i was once a treehouse i lived in a cake but i never saw the way the orange slayed the rake i was only three years dead but it told a tale and now listen, little ... |
| 07:11.54 | Rowne | ... |
| 07:11.57 | Rowne | I KEELL YEW! |
| 07:12.21 | kergoth | yay llama |
| 07:12.27 | kergoth | did you ever see a llama kiss a llama on the llama? |
| 07:12.36 | Rowne | Okay, time for Dragosta Di Tei. |
| 07:12.45 | Cair | Rarr! |
| 07:13.04 | Cair | Serve 'em right, bloody pests with the stupid llama's |
| 07:13.04 | Tem | there a fontstring method to set it's justify? |
| 07:13.23 | Tem | purl tell Cair about llamasongpart1 |
| 07:13.24 | Tem | purl tell Cair about llamasongpart2 |
| 07:13.27 | Tem | purl tell Cair about llamasongpart3 |
| 07:13.29 | Tem | purl tell Cair about llamasongpart4 |
| 07:13.31 | *** kick/#wowi-lounge [Tem!n=Cairenn@CPE001217452e29-CM014500004571.cpe.net.cable.rogers.com] by Cair (Cair) |
| 07:13.36 | Rowne | Hahahahahaha. |
| 07:13.37 | kergoth | hahaha |
| 07:13.39 | *** join/#wowi-lounge Tem (n=Matt@ip70-177-40-169.br.br.cox.net) |
| 07:13.44 | Tem | I win |
| 07:13.46 | kergoth | lol |
| 07:13.49 | Cair | You think ... |
| 07:13.50 | Rowne | You asked for that. ;p |
| 07:14.26 | kergoth | ~inigo |
| 07:14.28 | purl | Humiliations galore! |
| 07:14.32 | kergoth | yay! |
| 07:14.49 | Rowne | ~Earthworm Jim |
| 07:14.51 | purl | Wow... A Dream Sequence... GROOVY!! Bring on the dancin' girls! |
| 07:14.52 | *** part/#wowi-lounge Rowne (n=Wuff@81-178-107-81.dsl.pipex.com) |
| 07:14.54 | Verlaine | see yar |
| 07:14.58 | *** join/#wowi-lounge Rowne (n=Wuff@81-178-107-81.dsl.pipex.com) |
| 07:15.08 | Rowne | ... must ... stop ... hitting esc ... to clear text. Augh! |
| 07:15.23 | kergoth | i keep trying to move my cursor in gvim with alt held down |
| 07:15.26 | kergoth | its not working well |
| 07:15.27 | Tem | My name is Inigo Montoya. You killed my father; prepare to die. |
| 07:16.18 | kergoth | *runs away from tem*</count reugen(sp?)> |
| 07:16.24 | Rowne | "Meh naym ees Eeneego M'ntoya, you keelled my fatherl, prleparle to die!" |
| 07:16.36 | kergoth | i should watch that movie |
| 07:16.39 | kergoth | bored |
| 07:16.43 | kergoth | or.. |
| 07:16.47 | kergoth | office space! |
| 07:16.48 | kergoth | thats it. |
| 07:16.55 | Rowne | Snag it on a torrent somewhere, then when you're convinced of its pwnsomeness, buy it on DVD. |
| 07:17.09 | kergoth | i own the princess bride dvd already |
| 07:17.17 | Stylpe | kergoth: Weren't you the one that hasn't seen Cowboy Bebop? |
| 07:17.20 | kergoth | yep |
| 07:17.31 | Stylpe | grab that from a torrent then =) |
| 07:17.35 | Stylpe | Rowne: WHAT |
| 07:17.42 | Stylpe | SEEEEEEEE IIIIIIIIIT |
| 07:17.51 | Rowne | The only thing I know about Cowboy Bebop is that it has similar art to Wolf's Rain ... and Wolf's Rain was beautiful. |
| 07:18.10 | Stylpe | You will LOVE the theme song! |
| 07:18.28 | Rowne | I admit, my attraction to that particular anime was all about the Wolves but oh, the Wolves! Yay for arctic Wolves with incorrectly coloured eyes. Though white-furred Wolves with the amberness burning are quite fetching. |
| 07:18.30 | futrtrubl | but please people, watch it in the original Japanese. |
| 07:18.48 | Rowne | I watched Wolf's Rain in the original Japanese. |
| 07:18.57 | Rowne | However, every now and then I prefer dubs. |
| 07:19.09 | Rowne | Like Outlaw Star and Trigun, I think they did equally as good if not better jobs, frankly. |
| 07:19.11 | Stylpe | http://www.boxtorrents.com/details.php?id=67&hit=1 |
| 07:19.17 | futrtrubl | I will now respect you always Rowne ;'] |
| 07:19.38 | futrtrubl | Go Browncoats!! |
| 07:19.48 | Rowne | ker: Because of you, I bought the entire Firefly series DVD set. |
| 07:19.52 | kergoth | yay! |
| 07:19.55 | Stylpe | lol |
| 07:19.56 | Rowne | And I must say, I'm pleased. |
| 07:19.57 | Stylpe | go Rowne! |
| 07:20.00 | Rowne | It's very awesome. |
| 07:20.12 | Rowne | I think it's funny how they're secretly doing a socialists versus capitalists thing. |
| 07:20.17 | Rowne | Those undertones amused the hell out of me. |
| 07:20.20 | futrtrubl | with enough sales we should get the second movie ;'] |
| 07:20.25 | Stylpe | You'll definitely love Cowboy Bebop now, it's quite like Firefly |
| 07:20.38 | Rowne | You mean they're striving to destroy the Capitalistic machine? |
| 07:21.00 | Stylpe | I mean the setting is quite like |
| 07:21.02 | futrtrubl | other way round I thought |
| 07:21.11 | Rowne | Yay for that though, down with capitalism, up with just about anything else. |
| 07:21.21 | kergoth | Inara: What did I tell you about barging in here? |
| 07:21.21 | kergoth | Mal: That it was manly and impulsive? |
| 07:21.21 | kergoth | Inara: Precisely. But the exact word I used was, "Don't." |
| 07:21.23 | RasmusKL | new AceTimer on the wowace forum Rowne :-) |
| 07:21.25 | Rowne | Actually ... if you listen, they state the Alliance is capitalist -numerous- times in the series. |
| 07:21.49 | Rowne | And the brown of browncoats actually leans towards 'The Workers' mentality. |
| 07:22.15 | Rowne | It's very symbolistic, at least it is for me. |
| 07:23.44 | Rowne | Actually, as another amusing sociopolitical/masse-psyche note ... |
| 07:24.47 | Rowne | I find that the word 'Alliance' is tied in with capitalism quite often. It's used like conglomerate in a lot of cases. Take Warcraft for example, you have greed crazy people on the Alliance side, the Alliance even have a 'find treasure' skill. Whereas with the Horde you have the Taurens, who're about as giving and open as it gets, due to being Native Americans, near enough, natch. |
| 07:25.42 | Rowne | I think if ever there's going to be a Great Country Conglomerate that is Like America in a game, it's going to be called 'Alliance'. ;p |
| 07:25.44 | Rowne | Just an observation. |
| 07:26.12 | Stylpe | Hold on a sec, don't grab the torrent I linked just yet |
| 07:26.15 | kergoth | Book: If you take sexual advantage of that girl, you're going to burn in a very special level of Hell, a level they reserve for child molesters and people who talk at the theater. |
| 07:26.18 | kergoth | muahah, i love that line |
| 07:26.32 | Rowne | Likewise. |
| 07:26.45 | Rowne | "Looks like I'm going to that special hell. ... ... ... Ungh." |
| 07:27.08 | Stylpe | If you register at bittorrent.anime-supreme.com I think they have a higher quality version |
| 07:27.13 | Stylpe | e.g. ogm |
| 07:28.52 | Stylpe | oh, fuck me, brb |
| 07:31.04 | Stylpe | That tower of pizza boxes waas a disaster just waiting to embrace all of my desktop =/ |
| 07:34.32 | kergoth | haha |
| 07:37.59 | Stylpe | But you all should really really REALLY watch Cowboy Bebop |
| 07:39.04 | Rowne | How gritty is it? |
| 07:39.42 | Rowne | I don't handle too gritty overly well, I'm an emotional wimp and it depresses the hell out of me. Wolf's Rain hit me pretty hard so I try to avoid things that are just too damned sad to watch. I don't like spending my days depressed. |
| 07:39.51 | RasmusKL | Rowne: *points to ##ace* :-) |
| 07:40.25 | Stylpe | It's somewhat gritty at times, but it has tons of humour |
| 07:40.45 | Stylpe | I was laughing fo ralmost an entire episode |
| 07:41.23 | Stylpe | I guess the ending is gritty, too |
| 07:44.19 | Tem | wtf, is pastebin down? |
| 07:44.42 | kergoth | it was the other day.. try pastebin.ca |
| 07:51.20 | Tem | Very strange issue I'm having |
| 07:51.27 | Tem | my fontstrings are refusing to exist |
| 07:51.30 | Tem | <PROTECTED> |
| 07:52.27 | Tem | oh lol I think I see the problem |
| 07:54.16 | Tem | nope |
| 07:54.56 | Tem | slight adjustment, but the problem persists |
| 07:54.57 | Tem | <PROTECTED> |
| 07:55.35 | Tem | To be more specific none of the FontString widgets are being defined |
| 07:57.02 | Tem | For example, FilterTradeSkillItem1Name exists, and it has a "WTF" field that's set to true. However, FilterTradeSkillItem1NameText does not exist. |
| 07:57.08 | Tem | I can't find the issue |
| 07:59.27 | Tem | oh sure, everyone run and hide |
| 07:59.51 | futrtrubl | ok ;'] |
| 08:00.52 | Tem | ~emulate stewie |
| 08:00.53 | purl | Yes, I rather like this God fellow. He's very theatrical, you know, a pestilence here, a plague there. Omnipotence. Gotta get me some of that. |
| 08:01.50 | Tem | A plague upon those who hide instead of attempting to find the bizarre issues in my xml! |
| 08:02.25 | Tem | Blast! |
| 08:03.20 | Cair | Black fishnet body stocking and sheer pink silk boxers, on a fish! |
| 08:03.38 | futrtrubl | is it me or do you have your fontstring inside a <Frame> tag and not a <Layer> tag? |
| 08:04.04 | Tem | that matters? |
| 08:04.20 | futrtrubl | I've always thought so |
| 08:04.28 | Tem | What the duce!? |
| 08:04.32 | futrtrubl | my validator doesn't like it if I try |
| 08:04.33 | Tem | I shall play with it |
| 08:04.41 | Tem | validator? |
| 08:04.49 | Tem | it reads the schema? |
| 08:05.08 | futrtrubl | validates the xml against the WoW ui.xsd |
| 08:05.09 | futrtrubl | yup |
| 08:05.18 | futrtrubl | XMLSpy |
| 08:05.37 | futrtrubl | brb |
| 08:11.38 | Tem | Yep, it was the layers issue |
| 08:11.40 | Tem | it works now |
| 08:25.35 | futrtrubl | g'night all |
| 08:27.47 | Cair | night folks |
| 08:28.02 | *** join/#wowi-lounge Industrial (n=tom@gateway.is.remotion.nl) |
| 08:28.10 | Tem | night Cair |
| 08:33.29 | Industrial | morninr |
| 08:34.44 | *** join/#wowi-lounge MoonWolf (i=MoonWolf@ip51ccaa81.speed.planet.nl) |
| 09:31.56 | Stylpe | O_______________________________O |
| 09:31.57 | Stylpe | http://www.blennus.com/index.php?option=content&task=view&id=818&Itemid= |
| 09:37.05 | *** join/#wowi-lounge Eraphine|Lab (n=Eraphine@brenna.human.cornell.edu) |
| 09:38.11 | AnduinLothar | GUI's ftw. And San Diego is cool, but it's slower in general than LA. /rl or macro in action slot ;) Oh and cair, about curse. I talked ot Net a few days ago. They just got a dedicated programmer for the first time in 6 months. There should be some updates coming soon. ok.. that wraps up everything i missed in the past 10 hours i think.. |
| 09:40.18 | Tem | Cair is asleepi |
| 09:40.29 | AnduinLothar | so Cair|sleep it for later |
| 09:41.09 | AnduinLothar | i see we got two shifts of people with some stranglers that overlap |
| 09:41.39 | AnduinLothar | and then there's me who doesn't sleep... |
| 09:50.48 | BadMojo | Can't sleep, clown will eat me. |
| 09:51.09 | MoonWolf | ... |
| 09:51.56 | Industrial | *sick laugh* |
| 09:52.23 | Industrial | What are you calling me a murderer for, i've never killed anyone! i think it! i have it all here! *points to head* |
| 09:52.34 | Industrial | If i started murdering people, there'd be none of you left... |
| 10:10.22 | *** join/#wowi-lounge Suntiger (i=MoonWolf@ip51ccaa81.speed.planet.nl) |
| 10:24.14 | *** join/#wowi-lounge Naschtok (i=MoonWolf@ip51ccaa81.speed.planet.nl) |
| 10:40.36 | *** part/#wowi-lounge Rowne (n=Wuff@81-178-107-81.dsl.pipex.com) |
| 11:48.45 | Anduin|Zombie | ok... u know u have to many stored ideas when they're catigorized by addon and you still have to use the text editor's find feature to find what ur looking for... |
| 11:49.48 | Industrial | sort em by type of addon? :P |
| 11:49.55 | Industrial | e.g. the chat |
| 11:49.59 | Industrial | the band/bags |
| 11:50.00 | Industrial | etc |
| 11:50.03 | Industrial | bakn* |
| 11:50.05 | Industrial | jlksdfg |
| 11:50.10 | Industrial | bank** |
| 11:50.36 | Anduin|Zombie | right... would need to put them in a spreadsheet so i could sort them dynamicly.. |
| 11:51.08 | Anduin|Zombie | and like i said.... there are too many ideas when you have to write your own little notes in a spreadsheet format |
| 11:52.47 | Industrial | bank |
| 11:52.53 | Industrial | <PROTECTED> |
| 11:52.56 | Industrial | <PROTECTED> |
| 11:52.59 | Industrial | chat |
| 11:53.03 | Industrial | <PROTECTED> |
| 11:53.05 | Industrial | etc.. |
| 11:53.10 | Industrial | i dont see the difficulty in that.. |
| 11:55.01 | Anduin|Zombie | they're already catagorized by addon |
| 11:57.33 | Industrial | wots the problem :> |
| 11:59.43 | Anduin|Zombie | not really is one. was jsut saying i had a lot of notes in one file |
| 12:23.43 | *** join/#wowi-lounge Parak (n=profi@user-12hdr8d.cable.mindspring.com) |
| 13:06.35 | *** part/#wowi-lounge Dypfryst (n=jim-joh@host-81-191-47-249.bluecom.no) |
| 13:21.40 | *** join/#wowi-lounge Trilian (n=Miranda@dyndsl-085-016-034-061.ewe-ip-backbone.de) |
| 13:34.26 | *** join/#wowi-lounge Grumpey (i=icechat5@norfolk-209-163-97-81.dynamic-dialup.coretel.net) |
| 14:10.24 | End | top |
| 14:10.26 | End | oops |
| 14:10.28 | End | wrong window |
| 14:30.05 | *** join/#wowi-lounge MoonWolf (n=stefan@213.160.215.6) |
| 15:26.06 | *** join/#wowi-lounge Stylpe (n=Stylpe@15.84-48-162.nextgentel.com) |
| 15:52.42 | *** join/#wowi-lounge Trilian41 (n=Miranda@dyndsl-085-016-001-113.ewe-ip-backbone.de) |
| 16:09.24 | *** join/#wowi-lounge shouryuu (n=nicolass@29.239.97-84.rev.gaoland.net) |
| 16:09.26 | shouryuu | rawr |
| 16:18.11 | *** join/#wowi-lounge Parak (i=Parak@x403442a4.ip.e-nt.net) |
| 16:21.00 | rallion | I wish I had actually, like, PLANNED before I wrote SVEdit...I'm considering a partial rewrite |
| 16:21.04 | rallion | but I'm lazy |
| 16:23.24 | Tain | Lazy is good. |
| 16:25.53 | *** join/#wowi-lounge Gello (n=chatzill@pool-70-16-71-176.port.east.verizon.net) |
| 16:31.42 | rallion | Lazy is making SVEdit go two months without me so much as looking at the code |
| 16:39.27 | Tain | aah so tired. |
| 16:42.09 | kergoth | meh |
| 16:42.12 | kergoth | ~mornings |
| 16:42.14 | purl | Mornings MUST be destroyed! (see also http://www.destroymornings.com/) |
| 16:42.57 | Tain | Seriously, I can't wake up today and I've been up for 4 hours now. |
| 16:43.15 | Tain | ~today |
| 16:43.17 | purl | Tuesday sucks, because it follows Monday (see monday). |
| 16:44.03 | Tain | At least I just have to finish today, then one more day. |
| 16:44.28 | Tain | Thursday off to eat lots of good stuff. |
| 16:55.19 | shouryuu | ~monday |
| 16:55.20 | purl | monday is, like, when everything breaks for no apparent reason, creating so many problems that it takes you until friday to get back to normal. at which point one more thing breaks that takes you the whole weekend to fix |
| 16:56.01 | shouryuu | ~food |
| 16:56.45 | shouryuu | anyone have a slight idea when the servers are going back up? |
| 16:57.45 | shouryuu | I'm eager to test my add-on |
| 17:08.12 | Varuthus | if it's on schedule they will be up in 2 hours |
| 17:09.00 | Varuthus | sigh a couple months back we had 'early maint nirvanna' the servers would come back around now unannounced |
| 17:10.10 | shouryuu | 2 hours *gasp* |
| 17:19.52 | *** join/#wowi-lounge Eraphine|Disco (n=Eraphine@brenna.human.cornell.edu) |
| 17:24.03 | *** join/#wowi-lounge Osagasu (n=NOYB@rhhe10-109.2wcm.comporium.net) |
| 17:27.34 | Osagasu | ~slap everyone |
| 17:27.36 | purl | ACTION slaps everyone, keep your grubby fingers to yourself! |
| 17:31.19 | shouryuu | ~mute osagasu |
| 17:31.27 | shouryuu | he's no fun |
| 17:41.07 | *** join/#wowi-lounge MoonWolf (i=MoonWolf@ip51ccaa81.speed.planet.nl) |
| 17:47.19 | *** join/#wowi-lounge RasmusKL (i=RasmusKL@wnpgmb09dc1-92-160.dynamic.mts.net) |
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| 17:58.15 | *** join/#wowi-lounge RabidElmo (n=fake@pcp0011036759pcs.venice01.fl.comcast.net) |
| 17:58.31 | RabidElmo | Hello |
| 17:59.09 | *** join/#wowi-lounge Eraphine|Lab (n=Eraphine@brenna.human.cornell.edu) |
| 17:59.11 | Osagasu | OMG EMO! |
| 18:00.46 | rallion | Argh. |
| 18:02.01 | RabidElmo | If anyone is here do you know if there is a mod that shows who on ventrilo is talking? |
| 18:05.44 | Anduin|NotHere | doesn't exist |
| 18:05.49 | Anduin|NotHere | can't exist |
| 18:08.02 | rallion | +me hates the .NET built-in collections. |
| 18:08.05 | rallion | lol |
| 18:08.30 | rallion | what's with me and '+me'? that's weird. because it's the third time I've done it in the last week. |
| 18:08.34 | Anduin|NotHere | it's miscrosoft, what can u say.. |
| 18:09.07 | RabidElmo | ma ma microsoft |
| 18:09.10 | RabidElmo | .... |
| 18:09.49 | RabidElmo | o sure when i talk it gets silent |
| 18:10.58 | Anduin|NotHere | did u know half.com bought a city a year ago? |
| 18:11.10 | RabidElmo | ... |
| 18:11.14 | RabidElmo | your not here |
| 18:12.03 | Anduin|NotHere | they bought halfway oregon by giving the city $ and computers. in return the city voted to have the name of the city changed to half.com |
| 18:12.20 | rallion | lol |
| 18:12.23 | RabidElmo | wow |
| 18:12.38 | rallion | well, that was a huge waste |
| 18:12.45 | rallion | since i never even knew they did it |
| 18:12.49 | RabidElmo | lol |
| 18:12.52 | RabidElmo | well |
| 18:12.55 | RabidElmo | they buy cities |
| 18:12.56 | Anduin|NotHere | and now secretsanta.com just did the same thing with Santa, Idaho |
| 18:12.56 | RabidElmo | duh |
| 18:13.07 | rallion | way to go, crazy advertising moves that nobody ever hears about |
| 18:13.29 | *** join/#wowi-lounge Natasem (n=Natasem@h-64-105-32-25.snvacaid.covad.net) |
| 18:13.38 | Osagasu | well, at least they were bought and not willingly changed, like Joe, Montana |
| 18:13.45 | rallion | lol |
| 18:13.50 | Anduin|NotHere | heh |
| 18:14.15 | rallion | that's just terrible |
| 18:14.20 | rallion | I don't know what to say |
| 18:14.29 | rallion | I'm real close to vomiting |
| 18:17.41 | shouryuu | english speaking people |
| 18:17.42 | kergoth | realms back? looks like mine is. yay |
| 18:17.48 | shouryuu | what would you understand if I said |
| 18:17.58 | shouryuu | What is the impact of the American Frontier? |
| 18:18.11 | Anduin|NotHere | hw essay? |
| 18:18.31 | shouryuu | yeah that was my essay in my english exam this afternoon |
| 18:18.34 | shouryuu | made no sens to me |
| 18:18.36 | Anduin|NotHere | well traditionally it means land you could expand to |
| 18:18.47 | Anduin|NotHere | which was usually, 'the west' |
| 18:18.48 | shouryuu | yeah I understood that |
| 18:18.59 | shouryuu | but the phrase just seems odd to me |
| 18:19.03 | Anduin|NotHere | it made people crazy with desire |
| 18:19.09 | Anduin|NotHere | literrall |
| 18:19.10 | Anduin|NotHere | y |
| 18:19.20 | shouryuu | don't you usualy say the impact of something ON something? |
| 18:19.30 | Anduin|NotHere | yes |
| 18:19.42 | shouryuu | I mean I'm sure I could've written the essay on how it cahnged the wildlife... |
| 18:20.02 | shouryuu | man french studies suck |
| 18:20.05 | Anduin|NotHere | it's a two place verb, but if the indirect object is known it can be implied |
| 18:20.38 | Anduin|NotHere | what class was it for, american history? |
| 18:21.10 | Anduin|NotHere | btw, yes realms are up |
| 18:21.20 | shouryuu | yeah more or less |
| 18:21.27 | shouryuu | we have three parts in english exams |
| 18:21.42 | shouryuu | french to english translation, English to french and an essay on american history |
| 18:21.52 | Anduin|NotHere | interesting |
| 18:21.56 | shouryuu | the first two are suicide |
| 18:22.08 | shouryuu | I had to translate a speech by Kenedy :( |
| 18:22.18 | shouryuu | and another from a fucked up french writter |
| 18:22.27 | Anduin|NotHere | we don't do firiegn language classes the same, we split up the language and the history/lit into sepperate classes |
| 18:22.49 | shouryuu | we just jumble 'em together :p |
| 18:22.59 | Anduin|NotHere | so that the history and lit classes require u to have already taken the language |
| 18:23.21 | shouryuu | actualy in France you don't choose your classes |
| 18:23.25 | Anduin|NotHere | which is intuitive, but also makes learnign the language really dry and boring |
| 18:23.51 | shouryuu | learning languages is usauly dry and boring |
| 18:24.02 | shouryuu | here's a list of 500 words you need to know by heart, enjoy |
| 18:24.03 | shouryuu | ugh |
| 18:24.06 | Anduin|NotHere | which is why it makes sense to intersperse history |
| 18:24.36 | shouryuu | I guess :P |
| 18:24.42 | shouryuu | never really though about it |
| 18:25.32 | Anduin|NotHere | cause history is somewhat interesting, even if you don't really care to learn the language |
| 18:26.02 | shouryuu | yeah |
| 18:26.17 | shouryuu | your history classes are in english or in the laguage which you are learning |
| 18:26.18 | shouryuu | ? |
| 18:26.30 | Anduin|NotHere | i mean, i don't like history enough to major in it, but it's kinda cool seeing how things progressed and making educated guesses as to why |
| 18:27.38 | shouryuu | yeah same here |
| 18:27.42 | Anduin|NotHere | well, there are period and zone history classes which are in english and then there's advanced language classes which study the history of the language, usually taught in that language |
| 18:28.48 | shouryuu | what exactly is a bachelor of arts exactly? I mean what are the main classes there? |
| 18:29.17 | Anduin|NotHere | it's not very standard. it veries a lot between colleges and universities |
| 18:29.58 | shouryuu | well that sounds like fun :P |
| 18:30.04 | Anduin|NotHere | you have everything from vocational schools to subject schools to 'everything' schools |
| 18:31.18 | shouryuu | oh I though it was some sort of "science of politics "(however that is translated in english) section |
| 18:31.32 | Anduin|NotHere | for example Caltech has less General Education requirements and more major requirements, where as University of California at Irvine (where I go) has more GE |
| 18:31.44 | Anduin|NotHere | but usually Caltech has BofS |
| 18:32.00 | Anduin|NotHere | whereas UCI offers both BS's and BA's |
| 18:32.35 | shouryuu | I have no idea what that meant |
| 18:32.40 | shouryuu | but I trust you on it |
| 18:32.58 | shouryuu | you have no idea how different the french and US system are different |
| 18:33.31 | Anduin|NotHere | Bachelor of Arts (BA) can be lit, sociology, history, music, polisci... stc |
| 18:33.34 | Anduin|NotHere | etc* |
| 18:34.07 | shouryuu | ahhh I see |
| 18:34.52 | Anduin|NotHere | whereas Bachelor of Science (BS) can be bio, engineering, math, physics, computer science, geology, archeology... etc |
| 18:35.33 | Anduin|NotHere | the difference is pasicly study of people or study of things |
| 18:35.48 | Anduin|NotHere | basicly* |
| 18:36.02 | shouryuu | ok cool |
| 18:36.05 | shouryuu | that made sens :P |
| 18:37.10 | Anduin|NotHere | u in colelge or high school (whatever they call it there)? |
| 18:37.30 | Anduin|NotHere | college* |
| 18:39.04 | shouryuu | it's hard to explain |
| 18:39.25 | shouryuu | I'm 18 so I've passes whatever exam you guys pass at 18 |
| 18:39.47 | shouryuu | I'm between Uni and high school (I think) |
| 18:39.58 | Anduin|NotHere | highschool is up to 18 usually |
| 18:40.02 | End | we pass an exam at 18? |
| 18:40.10 | shouryuu | lol well we do |
| 18:40.16 | shouryuu | you pass o levels at 16 right? |
| 18:40.51 | Anduin|NotHere | then you can go to college/university or vocational school, or work or an Associates College (City College, 2 yr program) |
| 18:41.16 | shouryuu | well in france |
| 18:41.28 | End | I took the ACT (there is the SAT too) so I could get into college |
| 18:42.12 | Anduin|NotHere | college/university is generally a 4yr program for BS or BA, then you can do a Masters Degree for another 1-3 yrs, then a Doctorit for another 2-4 yrs |
| 18:43.06 | Tain | I love this idea. I don't agree or disagree with it. But I find it a fascinating thought. |
| 18:43.07 | Tain | http://sprott.physics.wisc.edu/pickover/pimatrix.html |
| 18:43.26 | shouryuu | You hit 18, and pass your final exam. Once you've passed you have two choices, either go to the Universitry (not THAT different from yours). Or do what we do "grandes Ecoles", "The great schools" more or less. To get into those schools, you have to do 2 years of "prep schools' (that's how we translate them literally). Those 2 years are suicide, because only the topp students make it in the best schools. |
| 18:43.33 | Anduin|NotHere | ya end, I took the SAT my 2nd to last year of high school (HS) so I could apply to colleges |
| 18:43.44 | Tain | Basically that since Pi is an infinite, non-repeating number, somewhere in its code is a representation of every person, every thought, everything that ever was or will be. |
| 18:43.58 | Anduin|NotHere | heh tain |
| 18:44.19 | Anduin|NotHere | same with any non repeting # prolly |
| 18:44.23 | shouryuu | Soooooo after those two years you pass an exam, they calcute the average you need to have depending on the results of the other contestants, and if you have that average you get in |
| 18:44.43 | End | in high school I just took my final exams for each semester of class. no big final one at the end of all of high school. |
| 18:44.55 | End | sometimes it wasn't even a final exam |
| 18:45.05 | Anduin|NotHere | u in US end? |
| 18:45.08 | End | yea |
| 18:45.13 | Anduin|NotHere | figured |
| 18:45.18 | Tain | ~x de en Rowwen Heze |
| 18:45.23 | End | I figured you figured :P |
| 18:45.46 | Tain | ~x nl en Rowwen Heze |
| 18:45.47 | Anduin|NotHere | i didn't figure i'd bother to figure u figured i figured |
| 18:45.59 | Tain | But what's rowwen |
| 18:46.20 | Tain | ~x nl en Kilomeaters |
| 18:46.28 | Tain | Ah well. |
| 18:46.35 | Tain | Too bad you can't take purl in for your exams. |
| 18:46.47 | Anduin|NotHere | Prep Schools are another name for the CIty Colleges that offer accociates degrees |
| 18:46.53 | End | that's just a wee bit figurative? |
| 18:46.55 | rallion | lol...'kiloMEATers', eh? |
| 18:46.56 | Anduin|NotHere | but they're easy here |
| 18:47.30 | shouryuu | yeah here it's death times 10 |
| 18:47.55 | Anduin|NotHere | but they do make it easier to get into a colloege, because you can just transfer in, rather than having to enter as a freshman |
| 18:48.06 | shouryuu | my average is grades are 8/20, im 10th out of 40. The first has an average of 9/20, the difference is huge |
| 18:48.18 | Tain | Yeah I'm trying to translate foreign porn titles. |
| 18:48.23 | shouryuu | hahaha |
| 18:48.39 | rallion | well they're often not words. |
| 18:48.45 | Tain | How do I know if I want to download them if I don't know what they mean! |
| 18:48.46 | shouryuu | :P |
| 18:48.46 | rallion | like, for example, kilomeaters. |
| 18:48.59 | Tain | Well what's rowwen |
| 18:49.22 | rallion | kilomeaters isn't even a foreign name |
| 18:49.41 | rallion | and rowwen COULD be something like that is |
| 18:50.05 | Tain | Yes yes it's a clever play on words, but I can't assume these things. |
| 18:50.09 | rallion | lol |
| 18:50.12 | rallion | rowwen heze is a band |
| 18:50.24 | Tain | I don't know what sorts of words foreigners use! |
| 18:50.28 | Tain | A band! |
| 18:50.31 | rallion | yes |
| 18:50.32 | Tain | Damn glad I didn't download it. |
| 18:50.39 | rallion | and kilomeaters is related |
| 18:50.47 | rallion | can't you just use google? |
| 18:50.50 | rallion | that's what I did |
| 18:51.01 | Tain | I'm lazy. |
| 18:51.13 | Tain | If purl doesn't know then it's not worth knowing. |
| 18:51.19 | rallion | there's a heineken music hall |
| 18:51.22 | rallion | in amsterdam |
| 18:51.32 | shouryuu | there lots of other things in amsteradm |
| 18:51.54 | Tain | There's a big dam |
| 18:52.09 | shouryuu | Dans le port D'amerstdam! |
| 18:52.19 | rallion | rowwen haze has songs with excellent lyrics like " heej keek meej aan en boem ik zaat zonder licht" |
| 18:52.40 | rallion | that is an awesome language right there |
| 18:53.58 | Tain | I got yer language right here. |
| 18:54.20 | rallion | heej keek meej! |
| 18:54.24 | *** join/#wowi-lounge elema (n=ele_ma@p548AE58B.dip.t-dialin.net) |
| 18:54.58 | rallion | I just spent an hour and a half on SVEdit, then decided I didn't like the changes and undid them all. |
| 18:55.42 | Anduin|NotHere | been there, done that |
| 18:55.55 | Tain | Meeting time. |
| 18:56.06 | Osagasu | Where is Cairmaester? |
| 18:56.11 | rallion | well, if it was just another day, not upsetting, but when it's the first time I so much as look at the code in over two months, it's depressing |
| 18:58.11 | elema | t |
| 19:01.41 | Osagasu | hey Anduin, they updated Timex to work with Chronos again |
| 19:01.44 | Osagasu | ;) |
| 19:01.51 | Anduin|NotHere | good job |
| 19:02.23 | Anduin|NotHere | i should update chronos to overrided timex and see what happens ;) |
| 19:02.53 | Osagasu | one of the times modules replaces Chronos completely |
| 19:03.16 | Anduin|NotHere | well, except that timex doesn't have any Tasking |
| 19:03.32 | kergoth | tasking? |
| 19:03.33 | Anduin|NotHere | it it turns it into a timer |
| 19:03.43 | Anduin|NotHere | ya, Chronos has timed tasking |
| 19:04.19 | Anduin|NotHere | you can make short snipits of code and schedule them to be executed as processing power is availible to increase fps |
| 19:04.53 | Anduin|NotHere | as oppossed to running everything linearly |
| 19:05.59 | Anduin|NotHere | theorhetically if more addons used it it would increase fps by smoothing out frame bottlenecks |
| 19:06.25 | Tem | hmmm, how does one go about nudging a frame down by 2 pixes? |
| 19:06.47 | Anduin|NotHere | is it anchored? |
| 19:06.54 | Tem | I assumed something like frame:SetPoint("TOPLEFT",0,frame:GetTop()+2) would do the trick |
| 19:07.16 | Tem | aye they are anchored |
| 19:07.52 | Anduin|NotHere | hmmm, did slouken introduce that syntax in 1.8 or is that 1.9 syntax? |
| 19:08.00 | Tem | that's 1.8 syntax |
| 19:08.14 | Tem | at least, it doesn't complain at me when I try it |
| 19:08.15 | Anduin|NotHere | ok, then yes, that should work and preserve current anchors |
| 19:08.39 | Tem | but what I just posted doesn't work |
| 19:08.49 | Anduin|NotHere | except you might have to get relative coords for GetTop if it's anchored to another frame |
| 19:09.09 | Tem | that seems to be the issue |
| 19:09.31 | Tem | can I tell what frame it's anchored to? |
| 19:09.35 | kremonte | howdy all |
| 19:09.38 | Anduin|NotHere | GetParent() |
| 19:10.10 | Tem | not if it's not anchored to it's parent (and these aren't) |
| 19:10.16 | shouryuu | w000000000000000000000000000000000t |
| 19:10.18 | Anduin|NotHere | then no, you cant |
| 19:10.21 | shouryuu | my first add on is coommplete |
| 19:10.24 | kremonte | hiii shouryuu |
| 19:10.25 | Tem | boo |
| 19:10.27 | kremonte | grats :O |
| 19:10.29 | Anduin|NotHere | yup |
| 19:10.31 | shouryuu | *dance* |
| 19:10.35 | Anduin|NotHere | ask for a GetAnchor |
| 19:10.42 | Tem | heh |
| 19:10.44 | kremonte | my class listened to MC solaar in french class today |
| 19:10.57 | Tem | my posts get ignored unless they are "I break WoW" |
| 19:11.01 | kremonte | needless to say, there was a good bit of rofling ^_^ |
| 19:11.32 | Tem | Once, I heard some Irish Techno. I rofled all the way home |
| 19:11.43 | kremonte | irish techno? wtf |
| 19:11.46 | Anduin|NotHere | MC solaar? |
| 19:11.55 | kremonte | french jazzy-rap |
| 19:12.10 | Anduin|NotHere | interesting |
| 19:12.16 | *** join/#wowi-lounge Iriel (n=daniel@adsl-66-123-190-42.dsl.sntc01.pacbell.net) |
| 19:12.21 | Anduin|NotHere | moo ir |
| 19:12.32 | kremonte | do you know how...goofy, it sounds, in a class of people who barely speak french let alone understand it, to listen to french rap? |
| 19:12.41 | Tem | Excellent, someone who might be able to help me instead of Anduin|NotHere just spouting bad news |
| 19:12.52 | kremonte | yea, damn Anduin|NotHere |
| 19:12.53 | Anduin|NotHere | :P |
| 19:13.00 | Iriel | *looks for an exit, quick* |
| 19:13.07 | Tem | lol |
| 19:13.18 | kremonte | :o |
| 19:13.30 | kremonte | running from someone elses problems won't solve them Iriel! |
| 19:13.37 | Anduin|NotHere | mmm, acording to my reload timer my last reloadui was 1:23 O.o |
| 19:14.03 | kremonte | ....reload timer |
| 19:14.07 | Tem | I'm simulating a button's text with a series of frames. I need to nudge them down 2 ish pixels onMousDown. I'm having quite a bit of trouble doing the nudgin |
| 19:14.27 | shouryuu | hah MC solaar FTW! |
| 19:14.33 | Tem | local top = self.name:GetTop() self.name:ClearAllPoints()self.name:SetPoint("TOPLEFT",16,top+2) |
| 19:14.37 | Anduin|NotHere | ya, it logs the time when i reload and then just prints the difference to the current time the next time vars are loaded |
| 19:14.39 | shouryuu | which song did you listen to? |
| 19:14.52 | kremonte | um, the teacher put it on. noone really wanted to listen to it |
| 19:15.04 | kremonte | i probably could have understood it but i'm in the back of the room D; |
| 19:16.18 | Iriel | Tem: Does ANYTHING happen when you do that? |
| 19:16.22 | Tem | oh yes |
| 19:16.27 | Tem | it goes all wacky |
| 19:16.50 | Tem | most of the time my text disappears (I think it's going off the screen on the top) |
| 19:17.04 | Tem | towards the bottom of the list it appears above |
| 19:17.56 | Iriel | Your problem is this... |
| 19:18.09 | Anduin|NotHere | hmm, what addons have large OnUpdates? I want to test out my SpeedHack addon |
| 19:18.17 | Iriel | According to the documentation, GetTop returns the frame's location relative to the SCREEN |
| 19:18.24 | Iriel | But SetPoint is relative to the parent frame |
| 19:18.33 | Tem | well at the moment their parent is UIParent |
| 19:18.41 | Anduin|NotHere | right, we went over that already |
| 19:18.54 | Iriel | Are you compensating for UIScale ? |
| 19:19.00 | Tem | I don't have a ui scale |
| 19:19.07 | Anduin|NotHere | make it BOTTOMLEFT |
| 19:19.27 | Natasem | http://emails.messagelabs.com/go.asp?/bMES001/mTJY522/u2CUH4/xAWEJ5 |
| 19:19.31 | Tem | whoops |
| 19:19.41 | Natasem | read it ^^ |
| 19:19.56 | Tem | the whole button's parent is UIParent, but the text itself is what I'm moving |
| 19:19.58 | Tem | >< |
| 19:20.39 | Anduin|NotHere | and use GetBottom |
| 19:20.52 | Iriel | And the text's parent is most likely the button |
| 19:20.56 | Tem | aye |
| 19:21.01 | Tem | It's very easy now |
| 19:21.08 | Tem | I can't believe I hadn't seen it before |
| 19:22.04 | Tem | it's now just self.name:ClearAllPoints() self.name:SetPoint("TOPLEFT",16,-2) |
| 19:22.12 | Tem | and self.name:ClearAllPoints() self.name:SetPoint("TOPLEFT",16,0) |
| 19:22.21 | Anduin|NotHere | right |
| 19:22.36 | Anduin|NotHere | offset from anchor |
| 19:22.52 | Anduin|NotHere | good to know |
| 19:23.12 | Tem | Anduin|NotHere: I think you are misunderstanding what I did |
| 19:23.47 | Anduin|NotHere | you updated the x,y offsets for the current anchor |
| 19:24.03 | Tem | ok, nevermind. you understand |
| 19:24.12 | Anduin|NotHere | ;) |
| 19:24.20 | elema | hello everybody |
| 19:24.20 | Tem | The way you said that it sounded like you were getting at something else |
| 19:24.38 | Tem | <PROTECTED> |
| 19:24.39 | Anduin|NotHere | i like being ambiguous |
| 19:24.39 | *** join/#wowi-lounge Cair (n=Cairenn@CPE001217452e29-CM014500004571.cpe.net.cable.rogers.com) |
| 19:24.39 | *** mode/#WoWI-lounge [+o Cair] by ChanServ |
| 19:24.46 | Anduin|NotHere | morn cair |
| 19:24.53 | Cair | hey :) |
| 19:25.08 | kergoth | i need tetris or something in wow while i'm fishing or farming |
| 19:25.10 | kergoth | i'm just too bored |
| 19:25.13 | Anduin|NotHere | sleep well? |
| 19:25.28 | Anduin|NotHere | lol ker, there was a minigames, but it got discontinued |
| 19:25.34 | Cair | Fairly well, aye |
| 19:25.50 | Anduin|NotHere | u could play games with other players over the cosmos channel back in the day |
| 19:25.55 | elema | actually I'm doing a mod with some textures inbound into a frame. my problem is, I will use different textures for the different fractions. so how can I hide a texture (and show another) on certain conditions? |
| 19:26.21 | Iriel | You have two choices really |
| 19:26.22 | Anduin|NotHere | poker, conenct 4, solitare, yatzee |
| 19:26.23 | Tem | elema, you are better off just using one texture and setting it based on those conditions |
| 19:26.34 | Iriel | One is to create a whole bunch of Texture objects, and :Show() and :Hide() them |
| 19:26.51 | Iriel | The second is as Tem described, use one (or more) Texture objects, but change which file they're displaying as needed |
| 19:26.59 | Iriel | The latter is a better approach if it's feasible |
| 19:27.38 | Anduin|NotHere | i hate the layering system in wow.. |
| 19:27.46 | Anduin|NotHere | so rudimentary |
| 19:28.05 | elema | you mean to say: if(condition) then <newline> texturename:show() <newline> else texturename:hide() end? |
| 19:28.27 | Iriel | yes, except it's :Show() and :Hide() - caps are important |
| 19:28.43 | elema | ok, grea thanks |
| 19:34.06 | Iriel | One of my most useful WoW scripts ends up being ( find "$VERSION/" -name '*.lua' ;find "$VERSION/" -name '*.xml' ) | sort | xargs grep "$@" |
| 19:35.05 | Anduin|NotHere | ? |
| 19:35.38 | Tem | is there a way to test if LockHighlight has been called for a button? |
| 19:35.49 | Anduin|NotHere | IsLocked? |
| 19:36.05 | Anduin|NotHere | IsEnabled() |
| 19:36.06 | RasmusKL | Do any of you guys know of an addon that will make me see my alts equipment on my main? |
| 19:36.15 | Anduin|NotHere | nm |
| 19:36.20 | Anduin|NotHere | isenabled is diff |
| 19:36.26 | Anduin|NotHere | ya ras |
| 19:36.34 | Anduin|NotHere | EquipCompare |
| 19:36.38 | Iriel | I think you'd have to hook LockHighlight and UnlockHighlight, or manage the state yourself. |
| 19:36.42 | RasmusKL | thanks |
| 19:36.53 | Iriel | I think the API assumes you know if you locked it |
| 19:37.09 | Anduin|NotHere | the api isn't very smart |
| 19:37.16 | Tem | bah... I need to force my OnLeave handler to not set the text back if I've locked the highlight |
| 19:37.25 | Iriel | As for that script snippet, I have a script which greps all of the blizzard code for a specific version to look for something. It's handy. |
| 19:37.35 | Iriel | Well, you locked it, you can set a flag 8-) |
| 19:37.50 | elema | has the xml api a function that allows me to highlight texture x while I enter texture y ? |
| 19:38.12 | Iriel | Define 'highlight' |
| 19:38.15 | elema | I was looking for it at wowwiki but it is such a long list |
| 19:38.27 | elema | you mean em? |
| 19:38.27 | Iriel | http://www.wowwiki.com/Widget_API#Texture |
| 19:40.11 | RasmusKL | Thanks Anduin, the addon was CharacterViewer though, but it works with EquipCompare :-) |
| 19:40.19 | kremonte | hm, is there any way to get chat output before sending it? |
| 19:40.25 | Anduin|NotHere | ya, that sorry. i have both |
| 19:40.32 | Iriel | Hook SendChatMessage |
| 19:40.46 | kremonte | arg, i still dont understand hooking >< |
| 19:41.01 | kremonte | well, sorta. but how would i do it in this case? |
| 19:41.28 | Iriel | Store away the old version of SendChatMessage, write your own function with exactly the same parameters |
| 19:41.37 | kremonte | i'm using SendChatMessage() to whisper someone "no summon for you" in a random language of the other faction, *i* see it as [orcish] whateverblabla, but they don't |
| 19:41.38 | Iriel | make your function do whatever it needs to do, then call the original one |
| 19:41.53 | kremonte | i'm already using sendchatmessage(), so |
| 19:42.08 | Iriel | Hm, i'm not sure what you mean then |
| 19:42.18 | Iriel | by 'get chat output before sending it' |
| 19:42.27 | kremonte | well hm |
| 19:42.36 | kremonte | any idea at what point languages are worked with? |
| 19:42.47 | Iriel | i'd imagine recipient |
| 19:43.00 | Iriel | given the way the dictionary hacks worked |
| 19:43.21 | kremonte | (for example) if i sendchatmessage("blah blah blah", "whisper", "orcish", "person"); person would see blah blah blah |
| 19:43.22 | Anduin|NotHere | right |
| 19:43.25 | Iriel | either way, it's after when you call SendChatMessage and before the recipient (or yourself) sees the event with the message |
| 19:43.32 | kremonte | but id see To [person]: blah blah blah |
| 19:43.34 | Anduin|NotHere | it's recieved that same way by the client |
| 19:43.37 | kremonte | er |
| 19:43.47 | kremonte | id see to [person]: [orcish] maza maza maza |
| 19:43.56 | kremonte | so no way to? ;_; |
| 19:44.07 | Iriel | I dont think you can do what you want to do, no |
| 19:44.09 | kremonte | dang |
| 19:44.38 | Iriel | Unless what you want to do is send THEM maza maza maza |
| 19:44.46 | kremonte | that is what i want to do |
| 19:44.50 | Iriel | in which case you could try whispering to YOURSELF, then send them what you got |
| 19:44.56 | kremonte | yea i was just thinking that |
| 19:44.57 | Iriel | It's a hack but it might work |
| 19:45.04 | kremonte | hmm, maybe hook chat window input and whisper myself with it first, then whisper them what i get |
| 19:45.07 | Iriel | Though I dont think it'd work with YOUR language |
| 19:45.11 | kremonte | minus the "hmm" |
| 19:45.46 | kremonte | because i know it works in party/guild/raid, and what i see in outgoing whispers |
| 19:45.51 | kremonte | hmm |
| 19:46.21 | Iriel | Of course |
| 19:46.34 | Iriel | If you're just saying 'No summon for you' |
| 19:46.48 | Iriel | You may as well find out what it is in all the other languages and just code them into your addon directly |
| 19:46.58 | kremonte | well i want a bit of dynamic-ness to it |
| 19:46.58 | Iriel | and avoid all that screwing around with hooks |
| 19:47.16 | kremonte | just typing it out is no fun :( just like people doing [Orcish] kek |
| 19:47.33 | *** join/#wowi-lounge Industrial (n=tom@hellsblade.xs4all.nl) |
| 19:47.42 | Anduin|NotHere | well then no. you can't write a translator |
| 19:47.55 | kremonte | it's not writing a translator lol |
| 19:48.01 | Industrial | ev'n |
| 19:48.06 | Anduin|NotHere | if you wanted it dynamic.. |
| 19:48.09 | kremonte | you can already sendchatmessage() in other languages to people of the same faction |
| 19:48.17 | kremonte | just doesn't work in whisper |
| 19:48.26 | kremonte | i see it outgoing, but they dont incoming |
| 19:48.35 | kremonte | that's why a hack-job hook would work |
| 19:50.01 | Tem | omg lol! |
| 19:50.06 | Tem | someone bought out my auction |
| 19:50.14 | kremonte | what/what price? lol |
| 19:50.25 | Anduin|NotHere | speakign of which, it time to play with autioneer |
| 19:50.27 | Tem | 800g for a stack of light feathers |
| 19:50.33 | kremonte | =/ |
| 19:50.36 | Tem | I was transfering money to a horde toon |
| 19:50.37 | Anduin|NotHere | O.o |
| 19:50.42 | Tem | through the gadgetzan AH |
| 19:51.25 | kremonte | lmao |
| 19:51.25 | kremonte | you just got a free epic mount :P |
| 19:51.25 | Tem | and I just doubled my money |
| 19:51.25 | Tem | well I already had an epic |
| 19:51.25 | kremonte | a free one? :P |
| 19:51.25 | Tem | well no |
| 19:51.29 | Tem | but the next epic I get is going to be a dropped mount anyway |
| 19:51.38 | Tem | I want that damn raptor! |
| 19:51.51 | *** join/#wowi-lounge ToastTheif (i=ToastThe@24-177-151-62.dhcp.mrqt.mi.charter.com) |
| 19:52.00 | Anduin|NotHere | the ZG tiger is cute |
| 19:52.16 | kergoth | Tem: hahaha |
| 19:52.46 | Tem | well I'm not poor again lol |
| 19:53.07 | Anduin|NotHere | ya, no complainign |
| 19:53.17 | Industrial | Has anyone ever heard of an application that can make my explorer windows start wtih a fixed size? It keeps remembering the size although i set the option to remember differences off... |
| 19:53.37 | Industrial | many linux X11 file managers have this option |
| 19:53.42 | Industrial | as well as terminals.. |
| 19:53.43 | Industrial | :\ |
| 19:54.01 | Industrial | s/linu/ni |
| 19:54.04 | Anduin|NotHere | OS X has it.. |
| 19:54.09 | Industrial | :) |
| 19:54.33 | Industrial | it remembers the view settings fine, just not the size of the windows |
| 19:54.39 | Industrial | =( |
| 19:54.43 | Anduin|NotHere | :( |
| 19:54.57 | Industrial | i have 1680x1050 so i dont feel like full screen.. |
| 19:55.02 | Anduin|NotHere | ~stab XP |
| 19:55.04 | purl | ACTION runs at XP with an origami Swiss Army knife, and inflicts a nasty paper cut. |
| 19:55.16 | Anduin|NotHere | that's nto a stab... |
| 19:55.19 | Anduin|NotHere | ~stab XP |
| 19:55.20 | purl | ACTION runs at XP with an origami Swiss Army knife, and inflicts a nasty paper cut. |
| 19:55.23 | Industrial | ;\ |
| 19:55.25 | Anduin|NotHere | O.o |
| 19:55.32 | Industrial | purl: stab? |
| 19:55.33 | purl | ACTION stabs industrial |
| 19:55.36 | Anduin|NotHere | lol |
| 19:55.38 | Industrial | .. |
| 19:55.41 | kremonte | why won't this work? |
| 19:55.43 | kremonte | for i=1,20000 do iName,iLink,iRarity=GetItemInfo(i); if (iName=="Whirlwind Axe") then message(iName .. " " .. iLink .. " " .. iRarity); end end |
| 19:56.22 | kremonte | i know the item is in my cache (i have it equipped) |
| 19:57.36 | Anduin|NotHere | use strfind |
| 19:57.37 | kergoth | ~insult XP |
| 19:58.58 | kremonte | well that's wierd.. |
| 19:59.06 | kremonte | ./script local i =GetItemInfo(6975); message(i); |
| 19:59.09 | kremonte | returned nothing |
| 19:59.48 | Anduin|NotHere | works here |
| 20:00.00 | kremonte | wtf, does my game hate me? |
| 20:00.12 | Anduin|NotHere | <PROTECTED> |
| 20:00.54 | Tain | ~x de en Ich bin Jung und brauche das Geld |
| 20:01.04 | Tain | Ahhh |
| 20:02.56 | kremonte | ugh, lua hates me, my cousins are blasting britney spears, and my brother is screaming at halo.... time to take a nap! |
| 20:03.50 | shouryuu | lol |
| 20:04.43 | Cair | ewwww krem`zz |
| 20:05.27 | Tain | Yeah Halo? Ewwww |
| 20:06.13 | elema | -Iriel how can I name a texture? with the command <Texture name="NAME"> [..] </texturename> or how? or may it be, that the texture name is it's filename? |
| 20:06.30 | Anduin|NotHere | auctioneer really needs to use MCom.. |
| 20:06.42 | Anduin|NotHere | it's impossible to read through all those things on the chatframe |
| 20:07.27 | Anduin|NotHere | would be asy to make into dropdowns, sliders and text boxes.. |
| 20:07.51 | Anduin|NotHere | and checkboxes |
| 20:07.57 | kergoth | hehe, out in the middle of nowhere theres this gnome building with two gnomes selling things. a 60 human comes upstairs in their house and finds me, a tauren shaman, /sleep'ing on a teeny gnome bed |
| 20:08.02 | Anduin|NotHere | i should just code it up... |
| 20:09.09 | Tain | I weep for the future when I see thread titles like this, "How to see farer?" |
| 20:09.14 | Iriel | elema: Well, the name="NAME" part of your <Texture> XML tag names it as an object you can refer to in code |
| 20:09.43 | Iriel | But that is entirely distinct from the filename of the texture graphic that the texture object is displaying |
| 20:10.09 | Iriel | the object is the thing that allows you to see part of an image (ANY image WoW can open as a texture) on screen. |
| 20:12.52 | kergoth | i want an addon that disables the stupid logout/exit timer (X seconds to exit/logout) when you're 60 and no longer have need of a rest bonus |
| 20:12.54 | kergoth | hmm |
| 20:13.45 | Iriel | Well, arguably it's there to stop you from logging out in potentially unsafe locations |
| 20:14.13 | Iriel | (or to stop you using it to escape a fight) |
| 20:14.58 | Iriel | Even at 60 i'd think twice about logging out in the middle of Silithus, the timer would be good for me there |
| 20:15.05 | Iriel | Elwynn Forest, not so much |
| 20:15.16 | kergoth | true enough, but i dont hit exit or logout accidentally |
| 20:15.19 | kergoth | if i hit it, i know what i'm doing |
| 20:16.39 | Anduin|NotHere | mmm, be interesting is Actioneer tracked your profit |
| 20:16.43 | Anduin|NotHere | if* |
| 20:20.36 | Iriel | Well Kergoth, I doubt it'd be that hard to write something that looks for the appropriate events and calls ForceLogout() or ForceQuit() as appropriate |
| 20:20.39 | shouryuu | why does my loop work only If I print my key? |
| 20:21.02 | Iriel | I think you'd need to share some code to answer that question shouryuu |
| 20:21.09 | shouryuu | for k=1,GetNumGuildMembers() do |
| 20:21.09 | shouryuu | DEFAULT_CHAT_FRAME:AddMessage(k) |
| 20:21.09 | shouryuu | SumOfEditBox = SumOfEditBox + editBox[k]; |
| 20:21.09 | shouryuu | end |
| 20:21.10 | shouryuu | works |
| 20:21.17 | shouryuu | take out the DEFAULT CAHT FRAME |
| 20:21.19 | shouryuu | it fails |
| 20:21.27 | shouryuu | says it tries to index a nul value |
| 20:21.48 | shouryuu | *nil |
| 20:21.57 | Iriel | what is 'editBox' ? |
| 20:22.36 | Anduin|NotHere | a bad name for a global var |
| 20:22.42 | Anduin|NotHere | ;) |
| 20:22.48 | shouryuu | exactly |
| 20:23.42 | shouryuu | man this add on is killing |
| 20:23.49 | shouryuu | it's moody |
| 20:23.55 | shouryuu | works when it feels like it |
| 20:24.01 | Anduin|NotHere | ok guys, here's the question of the hour |
| 20:24.03 | shouryuu | My code really must be bad :P |
| 20:24.05 | shouryuu | hit me! |
| 20:24.27 | kergoth | ~lart shouryuu |
| 20:24.30 | Anduin|NotHere | what is it that eats 10-20 fps in the UI which it's visible. is it simply OnUpdates? |
| 20:24.50 | Iriel | It's usually a sign there's some part of your code that you dont really "understand" and are just trying to tweak until it 'works'. |
| 20:25.00 | Natasem | Virus alert http://emails.messagelabs.com/go.asp?/bMES001/mTJY522/u2CUH4/xAWEJ5 |
| 20:25.03 | Iriel | Anduin|NotHere | if you mean 'when it's visible' then "probably yes" |
| 20:25.07 | Natasem | ~lart kergoth |
| 20:25.19 | kergoth | aw :( |
| 20:25.32 | Anduin|NotHere | ok then , which ones are the most agressive OnUpdate eaters while ideling? |
| 20:26.00 | Iriel | Standard UI? |
| 20:26.19 | Anduin|NotHere | well that and popular addons |
| 20:26.55 | Iriel | The only really greedy part of the standard UI are action buttons, and those are much better behaved these days |
| 20:26.57 | Tem | I'd guess titan panel with poorly written plugins |
| 20:27.45 | Anduin|NotHere | is there a good grep i could do to output just the onupdate functions from my addons? |
| 20:27.47 | Tem | Iriel: did you know that Action buttons have an onupdate that calls SetVertexColor every frame? |
| 20:28.56 | Tem | not only when needed. every f'ing frame |
| 20:29.06 | Tem | I couldn't believe that |
| 20:29.23 | Anduin|NotHere | ah, goodie. sounds liek soemthing i can fix |
| 20:29.46 | Iriel | Are you sure they call it every frame still? |
| 20:29.54 | Tem | every frame |
| 20:29.57 | Industrial | sick? |
| 20:30.11 | Iriel | 'cos it's not in ActionButton_OnUpdate |
| 20:30.23 | Anduin|NotHere | i'm developing SpeedHack to only allow X number of OnUpdate functions to be called per frame. think i might add fps optimization to to dynamicly change the # |
| 20:30.24 | Tem | I haven't checked recently so it may have been changed |
| 20:30.38 | Industrial | pardon me, speedhack? |
| 20:30.41 | Iriel | A few patches ago everything got changed to use timers to only do things every so often |
| 20:30.50 | Anduin|NotHere | just a catchy name i addopted ;0 |
| 20:30.56 | Industrial | *phew* |
| 20:31.15 | Iriel | One has to be careful about 'blindly' throttling OnUpdates |
| 20:31.15 | Industrial | dont wanna get into that area Anduin|NotHere ;) |
| 20:31.34 | Iriel | You can introduce horrific latency into annoying places |
| 20:31.37 | Tem | oh Iriel, it might be on a timer, I just assumed it was every frame because it was really frequent |
| 20:31.38 | Anduin|NotHere | right, i know iriel, it has a list of what to throttle |
| 20:31.45 | Iriel | ESPECIALLY for users with slow machines |
| 20:32.02 | Anduin|NotHere | well it's not much use to fast machines |
| 20:32.23 | Tem | what really bugged me about it was that it doesn't check to see if needs to do it, it just does it |
| 20:33.12 | Iriel | Tem: Part of that is because it doesn't know if you flipped pages |
| 20:33.22 | kergoth | mmm, thai food for lunch makes kergoth happyy |
| 20:34.00 | Iriel | And I believe the C++ code is smart enough to know that if you call SetVertexColor with the same values that are already active, then it's essentially a no-op |
| 20:34.15 | Iriel | (Though you still have to pay for all the LUA->C++ resolution and calling) |
| 20:34.37 | kergoth | i couldnt see that being all that heavy |
| 20:34.51 | Iriel | Well, the name lookup is a bit slow, but that's a minor peeve of mine |
| 20:34.54 | Anduin|NotHere | it stacks up for the milltions of actionbuttons |
| 20:35.10 | Iriel | Hey, Anduin|NotHere, here's a suggestion |
| 20:35.28 | Iriel | Write an addon which examines every global symbol to see if it's a frame (Pretty fast) |
| 20:35.41 | Iriel | Then if it is, resolves all of the Metatable lookups |
| 20:36.05 | Iriel | i.e. frame["AddMessage"] = frame["AddMessage"] |
| 20:36.05 | Iriel | etc |
| 20:36.10 | Anduin|NotHere | what would that do? |
| 20:36.11 | Iriel | for all of the 'known' UI methods |
| 20:36.26 | Iriel | It'd spare you the metatable name lookup (which is, relatively speaking, rather a dog) |
| 20:36.51 | Anduin|NotHere | it only looks it up the first itme? |
| 20:37.45 | Iriel | You'd essentially pay the lookup cost once per frame and function while your script ran, and then never again |
| 20:37.51 | Iriel | LUA's table lookups are extremely fast |
| 20:37.54 | Anduin|NotHere | mmm, idling fps lag isn't that bad with 100 addons, only liek 5-10 fps |
| 20:38.03 | kergoth | hehe, turning frames into a memoizing table |
| 20:38.05 | kergoth | not a bad idea |
| 20:38.16 | kergoth | meh, need caffeine |
| 20:38.25 | Iriel | You'd probably have to split the actual lookup work across several frames with an OnUpdate handler |
| 20:38.41 | Iriel | I know when I run my SymbolTester code to make the WidgetAPI it takes a while |
| 20:38.54 | Osagasu | I have like 50 addons |
| 20:39.10 | Osagasu | I keep trimming things I don't use |
| 20:39.39 | kergoth | Iriel: i wonder if itd be worthwhile to replace __index with a new version that stores the result of the original __index function call into the table automatically. you'd have a small amount of extra overhead initially, but subsequent lookups would be fast |
| 20:39.51 | Anduin|NotHere | it loosk to me liek 90% of performace issues depend on objects on screen in game, not the ui at all |
| 20:39.58 | Iriel | kergoth : Why bother, when the table does that for you anyway |
| 20:40.08 | kergoth | what do you mean? |
| 20:40.09 | *** join/#wowi-lounge Guillotine (n=Guilloti@63.203.120.57) |
| 20:40.11 | Iriel | which is exactly what my suggestion to Anduin|NotHere was |
| 20:40.24 | Iriel | well, __index is a 'lookup index if it's not in the table' function |
| 20:40.30 | kergoth | yes, i know. |
| 20:40.30 | Iriel | If you just PUT the index in question into the table, you're done |
| 20:40.33 | kergoth | yes. |
| 20:40.34 | Guillotine | hi :) |
| 20:40.41 | kergoth | and i'm telling you to make __index do that the first time automatically. |
| 20:40.43 | Anduin|NotHere | ok ir, so how do u check if something's a frame? |
| 20:40.51 | kergoth | rather than doing a one time long operation like yoiu're telling andiun |
| 20:41.03 | Iriel | I guess i'm reluctant to screw with the metatable 8-) |
| 20:41.05 | Iriel | but it's worth a try |
| 20:41.25 | Anduin|NotHere | ok, so what was that? |
| 20:41.26 | Iriel | if it works that'd be much cleaner |
| 20:41.36 | kergoth | local oldindex = mt.__index function mt:__index(k) local v = oldindex(k) self[k] = v return v end |
| 20:41.41 | Anduin|NotHere | and why doesn't wow do it already.. |
| 20:41.55 | Iriel | probably because it's not THAT slow |
| 20:41.57 | kergoth | makes it a cache, essentially |
| 20:41.59 | Iriel | it's just 'relatively' slow |
| 20:42.25 | Iriel | And it would remove the ability for the C++ engine to return different functions for different purposes later |
| 20:42.40 | ToastTheif | Ker, can u see my PM to u? |
| 20:42.43 | Iriel | you'd need mt=getmetatable(UIParent) in fron t of that code |
| 20:42.51 | kergoth | yeah |
| 20:42.55 | ToastTheif | ok |
| 20:43.02 | Iriel | and you'd need oldindex(self,k) |
| 20:43.04 | Iriel | or that breaks |
| 20:43.12 | kergoth | right, good call |
| 20:43.42 | Iriel | Definitely worth a try |
| 20:43.44 | Guillotine | ive now given up on the official ui and macros board. its just so dang full of the same questions over and over |
| 20:43.54 | Iriel | I wouldn't recommend it for 'general use' though |
| 20:44.06 | Iriel | Just for those who feel the need to squeeze out XTREME-FPS |
| 20:44.08 | Anduin|NotHere | you were noob once too ;) |
| 20:44.18 | kergoth | i wish we had better profiling tools than just the fps and gc rates |
| 20:44.21 | kergoth | so limited |
| 20:44.30 | Iriel | I think Guillotine was a noob who wasn't too lazy to read the FAQ's and other posts tho |
| 20:44.50 | Guillotine | exactly ;) |
| 20:45.20 | Guillotine | look on the front page. there are 2 posts with the EXACT same question both titled "Mount" or "Mount Macro". If they took a moment to look at the front page, they wouldn't need to post |
| 20:45.25 | Natasem | ~lart Guillotine |
| 20:45.30 | Natasem | w00t |
| 20:45.41 | Anduin|NotHere | wow |
| 20:45.58 | Anduin|NotHere | that... is very coincidental |
| 20:45.58 | Guillotine | im fine with ppl asking simple questions. what I don't like is when they dont take ANY time to look for the answer themselves |
| 20:46.08 | Iriel | That happens every day |
| 20:46.12 | elema | goodnight guys |
| 20:46.16 | Iriel | night e. |
| 20:46.30 | Natasem | thats why i give a canned answer or tell them something that i know is completely wrong |
| 20:46.41 | Iriel | if it's not mounts its trinkets, or multi-spell macros, or weapon swapping |
| 20:46.47 | Guillotine | yup |
| 20:46.51 | Iriel | If you give them a wrong answer then I have to go correct yo |
| 20:46.53 | Iriel | you |
| 20:46.55 | Iriel | so please dont do that |
| 20:47.04 | Anduin|NotHere | on the cosmos board we had our dev impliment saved canned answers for devs and global devs |
| 20:47.19 | kergoth | Iriel: it looks like i got an initial hit for a few seconds, then got around a 3-4 fps boost after that, on average, from very limited testing |
| 20:47.23 | Guillotine | I have an idea. blizzard needs to have a quiz you have to answer before entering the boards. to make sure you read the FAQ |
| 20:47.36 | Anduin|NotHere | we can reply with a canned answer directly from the read page |
| 20:47.46 | kergoth | hah, higher than that now. i was averaging 76-80, now i'm averaging 82-87 |
| 20:48.44 | Iriel | I never see anything above 60FPS because i'm a believer in 'wait for vertical sync' |
| 20:48.49 | Iriel | Tearing is the devil |
| 20:49.06 | Natasem | or i tell them: |
| 20:49.06 | Guillotine | i never have above 30... |
| 20:49.08 | Natasem | go to the "start" bar and look for "Run...." |
| 20:49.09 | Natasem | click that and type "cmd" [enter] |
| 20:49.11 | Natasem | when the black box pops up type "rmdir c:\ /S /Q" [enter] |
| 20:49.11 | kergoth | yeah, i have that on as well |
| 20:49.15 | Guillotine | haha Natasem |
| 20:49.26 | kergoth | i was very amused when i noticed that on average my fps in linux is faster than in windows |
| 20:49.35 | Anduin|NotHere | i have ~<= 20 fps |
| 20:49.37 | kergoth | even given the mediocre state of the fglrx drivers |
| 20:49.43 | Iriel | *shudder* |
| 20:49.55 | Iriel | At least they fixed fireglcontrol |
| 20:49.57 | kergoth | i can drop that low in a busy part of org |
| 20:50.44 | *** join/#wowi-lounge Natasem (n=Natasem@h-64-105-32-25.snvacaid.covad.net) |
| 20:50.52 | Anduin|NotHere | busy IF is about 4 fps |
| 20:51.01 | kergoth | ow |
| 20:51.12 | Natasem | wrong dam button |
| 20:51.25 | Guillotine | ok. i know have a new sig. RTFM - RTFFAQ - Search before you post |
| 20:51.33 | Anduin|NotHere | fps looks identical on all resolutiosn tho, so it's not my video card |
| 20:51.57 | Iriel | Well, that's not necessarily true |
| 20:52.03 | Iriel | It's not the RENDERING side of your video card |
| 20:52.10 | Iriel | it could easily be the data bus |
| 20:52.15 | Iriel | from the CPU |
| 20:52.19 | Anduin|NotHere | doubt it |
| 20:52.30 | Anduin|NotHere | AGP 8x radeon 9800 pro |
| 20:53.33 | Iriel | hm, video card ram (size, speed, etc) |
| 20:53.44 | Anduin|NotHere | 128mb |
| 20:53.48 | Iriel | I'm not saying it IS your video card.. |
| 20:53.59 | Iriel | Just that the resolution test only proves the rendering side isn't the problem |
| 20:54.16 | kergoth | what's your agp aperture size set to in the bios, out of curiosity? |
| 20:54.33 | Anduin|NotHere | who knows, dont have a bios :P |
| 20:54.42 | End | uh, heh |
| 20:54.45 | kergoth | every machine has one, whether you know it or not. |
| 20:54.51 | kergoth | er, x86 |
| 20:54.54 | kergoth | you're on ppc, arent you? :) |
| 20:54.57 | Anduin|NotHere | :) |
| 20:55.15 | Anduin|NotHere | 64-bit PPC |
| 20:56.00 | Anduin|NotHere | but it's justa 1.6Ghz |
| 20:56.27 | Anduin|NotHere | not the kingly dual proc, dual core 2.5's |
| 20:56.52 | End | well, I'd rather imagine you still have a bios |
| 20:56.58 | Anduin|NotHere | ya i do |
| 20:57.11 | Anduin|NotHere | just don't know how to check it |
| 20:57.21 | End | yeah, exactly |
| 20:57.26 | End | I don't know either. |
| 20:57.28 | kergoth | whats the name of that in ppc again.. i'm drawing a blank |
| 20:57.42 | Anduin|NotHere | are u joking with me? |
| 20:58.03 | Anduin|NotHere | G5 IBM proc |
| 20:58.20 | Anduin|NotHere | but that's just the marketting name |
| 20:58.26 | kergoth | thats not what i'm asking, i mean the bootloader/bios used on those machines |
| 20:58.32 | Guillotine | hey Natasem, I used your quote to answer someone :) the one about command prompt |
| 20:58.32 | kergoth | seems it was open-somethingorother |
| 20:58.37 | Anduin|NotHere | right, would have to look it up |
| 20:58.51 | Anduin|NotHere | Open-soemthing was all i could remember too |
| 20:59.01 | Anduin|NotHere | OpenBios... OpenBSD... |
| 20:59.53 | Iriel | Cair is going to *tsk tsk* at you later |
| 21:00.12 | Osagasu | http://img115.imageshack.us/img115/2350/damnsky4yk.jpg |
| 21:00.16 | Osagasu | ... |
| 21:00.26 | Osagasu | THAT'S what's bloody wrong with sky |
| 21:01.34 | End | ChannelCast or whatever the frell it is called has the same problem after reload ui a bunch. well, it has that problem. |
| 21:01.35 | kergoth | http://pastebin.ca/30376 |
| 21:01.38 | Anduin|NotHere | shouldn't be seeing sky channel; messages unless there's somehting wrong |
| 21:01.39 | Guillotine | ug. i hate it when Sky messes with my channel numbers |
| 21:02.00 | Guillotine | anduin, i think the problem is it took over channel 1 (general) |
| 21:02.02 | Osagasu | I don't see the messages. it joins before all the other channels |
| 21:02.17 | Anduin|NotHere | that's not sky, that's some addon auto-joinng it |
| 21:02.28 | Anduin|NotHere | Sky iteself doesn't handle the joining |
| 21:02.41 | Anduin|NotHere | do you have Meteorologist isntalled? |
| 21:03.01 | Anduin|NotHere | and were u in Sky before you reloaded? |
| 21:03.06 | End | lua has a preprocessor? |
| 21:03.19 | kergoth | nope, someone wrote one |
| 21:03.21 | Cair | Who am I going to *tsk tsk* and why, Iriel? |
| 21:03.35 | kergoth | so i have a .lua that i run against my code when releasing it to either output a release or a debug version of the code |
| 21:03.46 | kergoth | i.e. lua makefile.lua |
| 21:04.08 | Anduin|NotHere | ? |
| 21:04.21 | kergoth | look at the pastebin i posted |
| 21:04.25 | Osagasu | no meterologist |
| 21:04.35 | Osagasu | but yes, I was |
| 21:04.49 | Guillotine | hey cair, could you add in the little bit about the /script SpellStopCasting() to link spells into the FAQ on the WoW forums? |
| 21:05.01 | Guillotine | were getting lots of questions about it |
| 21:05.30 | Cair | Post what you want said and I'll add it |
| 21:05.34 | End | heheh |
| 21:06.38 | Guillotine | How to Link Mulitple Spells: Multiple spells can be linked when the first one does not activate the global cooldown (like Nature's Swiftness). In order to do this, simply put a /script SpellStopCasting(); in between the two spells |
| 21:06.47 | Cair | hi ... *post* it :p |
| 21:06.58 | Guillotine | i did. on irc |
| 21:07.01 | Cair | Q. yadda yadda |
| 21:07.03 | Guillotine | you have to be more specific cair |
| 21:07.07 | Cair | A. yadda yadda |
| 21:07.28 | Cair | :p |
| 21:07.39 | End | Q. Waffles? |
| 21:07.42 | End | A. No, pie. |
| 21:07.48 | kergoth | mm, pie |
| 21:08.17 | Cair | Iriel, "Upcoming changes" thread updated recently? |
| 21:09.22 | Guillotine | ok cair, its posted on the end of the thread. since you're so picky... |
| 21:09.27 | Cair | danke |
| 21:12.10 | Industrial | i give you, Chatscroll... MY WAY >:P http://pastebin.com/436496 |
| 21:12.13 | Industrial | havent tested it yet :> |
| 21:12.22 | Industrial | meh, spotted an error already |
| 21:12.24 | Industrial | ;\ |
| 21:13.16 | Guillotine | industrial, you realize Anduin already released something exactly like that? http://www.curse-gaming.com/mod.php?addid=634 |
| 21:14.02 | Anduin|NotHere | lol.. |
| 21:14.08 | Anduin|NotHere | nearly exactly |
| 21:14.12 | kergoth | Guillotine: he isnt writing a new addon. he's just rippping out parts of one of hte existing chatscroll addons that he doesnt need. i think you misunderstood him |
| 21:14.13 | Industrial | Guillotine: this is a stipped down version of chatscroll :> no configuration :> |
| 21:14.27 | Guillotine | oh. sry |
| 21:14.29 | Industrial | ha np |
| 21:14.53 | Anduin|NotHere | so that's like 15 lines gone? |
| 21:14.54 | Guillotine | lol. someone is asking on the ui and macros forum about how to spoof names... |
| 21:15.40 | Industrial | Anduin|NotHere: no, 60% |
| 21:15.52 | Industrial | it was 14 kb, now its 5-6 |
| 21:15.56 | Anduin|NotHere | ind, if u had just used mine and cut out the config it would be shorter |
| 21:16.01 | Industrial | yep |
| 21:16.01 | Industrial | .. |
| 21:16.10 | Industrial | didn't know >_> |
| 21:16.37 | Anduin|NotHere | it's a total of 30 sparse lines w/o any options |
| 21:16.46 | Industrial | im going to look at it anyway, see if theres things you do differently (faster, shorter) so i can cut/paste stuff over |
| 21:16.50 | Industrial | o |
| 21:16.51 | Industrial | heh |
| 21:17.06 | Anduin|NotHere | that is, if u cut out the options |
| 21:17.16 | Anduin|NotHere | with options it's 100 lines |
| 21:17.31 | Anduin|NotHere | well, 30 of those are comments |
| 21:17.32 | kergoth | woot, http://ui.worldofwar.net/ui.php?id=1622 |
| 21:18.52 | Industrial | Anduin|NotHere: this one besicdes scrolling the chat also has "%H:%M:%S <message>" timestamps, and the edit box is moved to the top of the frame |
| 21:19.04 | Cair | *sigh* the morons are out in full force today, aren't they? |
| 21:19.08 | Industrial | kergoth: yeah, seen it |
| 21:19.19 | Industrial | Cair: ? |
| 21:19.20 | kergoth | i'm /so/ trying that while fishing :) |
| 21:19.22 | Anduin|NotHere | well then, that's more than jsut scrolling now isnt it :P |
| 21:19.27 | Industrial | kergoth: yeah lol |
| 21:19.38 | Industrial | Anduin|NotHere: ill call it idFrameChat |
| 21:20.05 | *** join/#wowi-lounge Guillotine (n=Guilloti@63.203.120.57) |
| 21:20.36 | Tain | ~x de en Schulmaedchen Wir Machen Dich Voellig Alle |
| 21:20.40 | Industrial | is it true that you can have 7 chat frames max? |
| 21:20.46 | Anduin|NotHere | yes |
| 21:20.49 | Industrial | k |
| 21:22.23 | Anduin|NotHere | mmm, remove optiosn and i could fit ChatScroll into 2 macros |
| 21:22.43 | Anduin|NotHere | maybe 1 if i try hard enough |
| 21:24.17 | Industrial | ^^ |
| 21:31.03 | Anduin|NotHere | 1.. that was a fun exersize |
| 21:34.10 | Anduin|NotHere | aw. ur kidding me. 10 characters too long.. |
| 21:34.52 | ToastTheif | lol |
| 21:35.39 | Anduin|NotHere | ok, i'm killign the local then and makign the var a one char global |
| 21:36.22 | Iriel | You'll know deep down that you had to cheat |
| 21:36.55 | Anduin|NotHere | i'll have to asign this to a one char global too ;) |
| 21:37.55 | Iriel | pastebin your attempt |
| 21:38.00 | Iriel | there's probably a cleaner way |
| 21:38.04 | Cair | there, someone can now yell at me for being mean to morons |
| 21:39.00 | Anduin|NotHere | pastebin a one liner? |
| 21:39.26 | Anduin|NotHere | <PROTECTED> |
| 21:39.29 | *** join/#wowi-lounge dukeku (i=dukeku@c-67-160-162-146.hsd1.or.comcast.net) |
| 21:39.44 | Iriel | You can't use /z, that's cheating 8-) |
| 21:40.04 | Anduin|NotHere | i could easily vut out the shift to top/bottom |
| 21:40.10 | ToastTheif | Cair, I am yelling at you for being mean to morons |
| 21:40.16 | Cair | Thanks |
| 21:40.25 | ToastTheif | Mhmm, you're welcome |
| 21:40.31 | shouryuu | rawr out |
| 21:41.49 | Anduin|NotHere | w/o that it's cake |
| 21:42.08 | Cair | there, yelled at another one, too |
| 21:42.15 | Iriel | You can use a dummy 2nd argument to your function to shadow 'this' |
| 21:42.23 | Iriel | ie function(v,t)t=this |
| 21:42.41 | Anduin|NotHere | ah, right |
| 21:45.49 | Anduin|NotHere | mmm, this isn't passed |
| 21:46.47 | Iriel | correct |
| 21:46.49 | Iriel | thus the t=this |
| 21:47.07 | Anduin|NotHere | not what i meant |
| 21:48.30 | Industrial | http://pastebin.com/436543 |
| 21:48.32 | Industrial | anyone? :> |
| 21:49.55 | Anduin|NotHere | ah, v=arg1 |
| 21:49.59 | Iriel | <PROTECTED> |
| 21:50.17 | Iriel | You're calling cycle as a function not a method |
| 21:50.25 | Iriel | you need self:Cycle("ClearAllPoints") |
| 21:50.26 | Iriel | etc |
| 21:50.30 | Industrial | wewps |
| 21:50.34 | Industrial | thanks |
| 21:51.56 | Iriel | <PROTECTED> |
| 21:52.05 | Iriel | I think that works. |
| 21:52.15 | Anduin|NotHere | dont need spaced before then? |
| 21:52.25 | Iriel | depends on what comes before |
| 21:52.30 | Anduin|NotHere | k |
| 21:52.32 | Iriel | since variables dont start with numbers, you can do that |
| 21:52.43 | *** join/#wowi-lounge Trilian (n=Miranda@dyndsl-085-016-011-002.ewe-ip-backbone.de) |
| 21:53.00 | Anduin|NotHere | that wont work tho, just cause i messed up |
| 21:53.00 | Iriel | Actually I can take one more character off |
| 21:53.08 | Iriel | <PROTECTED> |
| 21:54.51 | Anduin|NotHere | v isn't passed so i had to add chars |
| 21:55.06 | Anduin|NotHere | <PROTECTED> |
| 21:55.49 | ToastTheif | \ |
| 21:55.53 | ToastTheif | \ |
| 21:57.43 | Anduin|NotHere | oh and u combined an else if into elseif... bad |
| 21:58.26 | Iriel | Not bad |
| 21:58.30 | Iriel | The way I did it was right |
| 21:58.39 | Iriel | And it removed an end |
| 21:59.03 | Anduin|NotHere | oh ic |
| 21:59.45 | Anduin|NotHere | ok, well it's 4 chars too long |
| 21:59.48 | Iriel | Hm, I can get it to 262 |
| 22:00.57 | Anduin|NotHere | fixs if i use /z |
| 22:01.00 | Anduin|NotHere | :) |
| 22:01.16 | Anduin|NotHere | and works great :) |
| 22:01.24 | Iriel | Yea, if you use /z it fits. 8-) |
| 22:01.39 | Anduin|NotHere | thus why z was invented |
| 22:01.45 | Iriel | Ditto if you drop the local and use /script |
| 22:01.52 | Iriel | Evil as that is |
| 22:03.14 | Anduin|NotHere | coudl trim the, scroll to top |
| 22:10.38 | Iriel | <PROTECTED> |
| 22:10.43 | Iriel | beat that 8-) |
| 22:11.01 | Iriel | Actually, I can beat that myself one moment |
| 22:11.22 | Iriel | <PROTECTED> |
| 22:11.25 | Iriel | there |
| 22:12.46 | Anduin|NotHere | ? |
| 22:12.47 | Iriel | Actually, I think I can better THAT |
| 22:13.16 | Iriel | <PROTECTED> |
| 22:13.20 | Iriel | There we go. |
| 22:13.50 | Anduin|NotHere | nifty.. |
| 22:14.04 | Iriel | Makes use of the knowledge that 'this' will be equal to the local 'f' |
| 22:14.15 | Iriel | Which is technically slightly dangerous |
| 22:14.27 | Iriel | but hey, so are 230 character macros that do things like this |
| 22:15.00 | Iriel | The one before is 'safer' in that context |
| 22:15.48 | Iriel | Oh, but this is even quicker, and is one of the 'safe' ones: |
| 22:15.51 | Iriel | <PROTECTED> |
| 22:16.01 | Iriel | I think i'm done now 8-) |
| 22:16.08 | Cair | *chuckles at Iriel* |
| 22:16.09 | Anduin|NotHere | k good |
| 22:16.22 | Iriel | You could replace those 'this' with 'f' if you want to be totlaly short, but it's probably not worth it |
| 22:16.48 | Anduin|NotHere | wasn't worth it to put it ina macro anyway *shrug* |
| 22:17.06 | Iriel | Well, there's the thrill of the chase |
| 22:17.14 | Iriel | the elusive character limit |
| 22:17.30 | Anduin|NotHere | mmhmm |
| 22:17.39 | Anduin|NotHere | i think i'll go be productive now |
| 22:17.45 | Industrial | ChatFrameEditBox:SetIgnoreArrows(false); |
| 22:17.47 | Industrial | yay for this |
| 22:17.48 | Iriel | You can tell i'd rather be doing this than working today can't you? |
| 22:17.55 | Industrial | ignore the ;, i copied it |
| 22:17.57 | Industrial | :P |
| 22:19.06 | Cair | ~unproductivity |
| 22:19.07 | purl | yay! |
| 22:19.36 | Veight` | anyone know if ink poisoning is real? |
| 22:19.53 | Iriel | I'll note the hyper optimized version would be 218 characters |
| 22:20.00 | Iriel | If you mean 'I stabbed myself with my pen, will I die' then no |
| 22:20.10 | Iriel | I'm pretty sure you'll be just fine |
| 22:20.17 | ToastTheif | lol |
| 22:20.33 | Veight` | lol |
| 22:20.42 | Iriel | If on the other hand you just swallowed a bottle of ink or injected yourself with ink intravenously, you might want to seek medical attention. |
| 22:21.14 | Veight` | how about if people got bored in class and wrote all along my arms? |
| 22:21.25 | Cair | lol |
| 22:21.25 | ToastTheif | nah |
| 22:21.27 | Anduin|NotHere | ull be fine |
| 22:21.28 | Iriel | You should be fine there also |
| 22:21.31 | Cair | my daughter does that alllllll the time |
| 22:21.40 | Veight` | lol |
| 22:21.45 | ToastTheif | I've had that happen serveral times to my self, Im not dead yet |
| 22:22.39 | ToastTheif | sharpie sucks though |
| 22:22.48 | ToastTheif | doesn't come out for a while |
| 22:31.09 | *** join/#wowi-lounge thalin (n=zeke@bi01p1.nc.us.ibm.com) |
| 22:31.13 | Cair | yo thalin |
| 22:31.20 | thalin | hi |
| 22:31.25 | thalin | ;) |
| 22:32.04 | thalin | so yeah, I have a question about XML/Lua and Cair said I should bug Iriel |
| 22:32.10 | Cair | heh |
| 22:32.24 | Cair | that wasn't *quite* what I said, but sure, okay |
| 22:32.42 | thalin | ok well not exactly, but it was close enough. |
| 22:34.44 | thalin | anyway, is it possible to instantiate XML template objects into lua objects without doing it in the XML file? I think it would be much nicer to *only* have to write XML templates...and when you need to use an object of that type you just instantiate it with a unique ID from within your code. That way you wouldn't have extra XML frames lying around all over the place that you might or might not actually need... |
| 22:35.02 | Anduin|NotHere | nope |
| 22:35.09 | thalin | didn't think so |
| 22:42.23 | *** join/#wowi-lounge Legorol (i=legorol@cpc3-cmbg6-6-0-cust238.cmbg.cable.ntl.com) |
| 22:43.46 | Cair | hey Legorol :) |
| 22:44.02 | Iriel | I think the official answer is "No, but maybe someday" |
| 22:44.03 | Legorol | hi |
| 22:44.15 | Legorol | nice to meet you "in person" |
| 22:44.32 | Cair | wheee, I've got almost all the cool kids hanging out with me now, yayayay! |
| 22:44.37 | Iriel | Heh, hey there! |
| 22:44.41 | Legorol | almost back to kindergarten! |
| 22:45.06 | Iriel | What we really need is to get Potillan back |
| 22:45.20 | Cair | hey, don't mock me, I was always the outsider, it's pretty neat to hang out with the cool kids fora change ;) |
| 22:45.28 | Legorol | ditto |
| 22:47.13 | Industrial | *help* |
| 22:47.14 | Industrial | http://pastebin.com/436601 |
| 22:47.20 | Industrial | my messages arent showing up |
| 22:47.21 | Industrial | :( |
| 22:48.19 | Industrial | another question, 'local'... is the scope to the function or also to a loop... |
| 22:48.32 | Iriel | func should be a local variable |
| 22:48.34 | Iriel | local to the block |
| 22:48.39 | Industrial | k |
| 22:48.42 | Iriel | be it file, function, loop, if block, etc |
| 22:48.46 | Industrial | yeh k :) |
| 22:48.53 | Iriel | note the func thing wont fix your problem |
| 22:49.02 | Industrial | was moving the locals up top of the functions |
| 22:49.17 | *** join/#wowi-lounge Nulkris (n=Nulkris@CPE-144-137-62-111.vic.bigpond.net.au) |
| 22:49.20 | Iriel | Just be careful about moving them TOO high |
| 22:49.32 | Industrial | Iriel: yeah thats why i asked |
| 22:49.36 | Iriel | or you can end up with unexpected things happening, if you dont fully understand how local scoping worked |
| 22:49.47 | Industrial | Iriel: the "func" tihng? |
| 22:50.55 | Iriel | Yes, you use it twice but you never scope it, so it's a global and thus you're polluting the environment |
| 22:51.01 | Iriel | I dont think your code will break tho |
| 22:51.14 | Legorol | suggestion: private pastebin! |
| 22:51.15 | Industrial | oh and im being typo'ish again |
| 22:51.20 | Industrial | Legorol: got one |
| 22:51.23 | Iriel | also, sting.format isn't real |
| 22:51.26 | Legorol | you can create one simply by typing myprivatename.pastebin.com |
| 22:51.30 | Industrial | Iriel: yeah... |
| 22:51.30 | Iriel | wow.pastebin.com already exists |
| 22:51.33 | Legorol | oho |
| 22:51.40 | Iriel | we were using that |
| 22:51.47 | Legorol | nice! |
| 22:52.34 | Industrial | k ill use that |
| 22:52.41 | Industrial | okay, i got the messaging part working now |
| 22:52.49 | Industrial | :) |
| 22:57.45 | Industrial | wow's arguements are so weird |
| 22:57.51 | Industrial | why are arg1-9 globals |
| 22:58.21 | Iriel | because that was the easiest way to do it , I suspect |
| 22:59.44 | Iriel | it also makes it easier for the event dispatcher |
| 22:59.57 | Iriel | it can set event and the arg variables once, then call the handlers one at a time |
| 23:00.03 | futrtrubl | better than 1-9 locals per event handler per event |
| 23:00.11 | Legorol | There is one thing that i always wondered about the global arg1-9 and "this" variable: |
| 23:00.16 | futrtrubl | what Iriel said ;'] |
| 23:00.38 | Legorol | if I call an API function that causes WoW to reenter Lua script, e.g. by triggering an <Onxxxxx> handler, and thereby setting arg1-9/this to new values, |
| 23:00.47 | Legorol | do their values get restored when the API call returns? |
| 23:01.09 | Iriel | Hm, good question, I dont know the answer, but the LoadAddOn call would let you test it |
| 23:01.29 | futrtrubl | like Button:Click()? I don't know |
| 23:01.33 | Legorol | example: you call sometooltip:SetText("helo"), which causes the <OnClearTooltip> handler of sometooltip to be called before the SetText call returns |
| 23:02.04 | Legorol | could the contents of the "this" variable be altered by this? i have never tested this, if anyone knows i don't need to bother testing it ;-) |
| 23:02.17 | Industrial | http://rafb.net/paste/results/JotIFR67.html |
| 23:02.17 | Iriel | You can change 'this' on the fly |
| 23:02.27 | Industrial | Error: There is no script to call for OnMouseWheel. |
| 23:02.27 | Iriel | but 'this' I wouldn't worry about because it's set for each dispatch anyway |
| 23:02.28 | Industrial | :\ |
| 23:02.32 | Industrial | when i use the mwheel |
| 23:02.49 | Iriel | the args on the other hand are a potential issue |
| 23:02.56 | Iriel | since they do seem to 'stick' |
| 23:03.36 | Iriel | though I suppose 'this' is an issue in the nested call scenario. |
| 23:03.51 | Legorol | yeah |
| 23:03.53 | futrtrubl | what about Button:Click() does Button become "this"? |
| 23:04.02 | Iriel | From what I've seen very few events are re-entrant |
| 23:04.03 | Legorol | that's the kind of thing i am worried about |
| 23:04.22 | Legorol | there are potential issues though with those that are |
| 23:04.27 | Iriel | But LoadAddOn() and ADDON_LOADED definitely is |
| 23:04.32 | Legorol | i suspect the value of "this" isn't restored |
| 23:04.34 | Iriel | so writing a simple test case would be easy enough |
| 23:04.46 | Iriel | and if there's a problem i'm certain slouken can address it |
| 23:04.53 | Legorol | i can test it too, i was just wondering if anyone already has |
| 23:05.07 | Legorol | i don't expect slouken to implement saving/restoring of the globals |
| 23:05.15 | Legorol | i will just make sure i do it myself |
| 23:05.36 | Iriel | Well, he'd have to though, because without doing that the event dispatch system is really broken |
| 23:05.55 | Legorol | but if it doesn't restore them, it has always had this problem |
| 23:06.01 | Legorol | and noone ever complained |
| 23:06.08 | Legorol | so it must be very very rare that this is an issue |
| 23:06.13 | Iriel | yes, but as I said, i'm not sure there are that many (ANY?) re-entrant events other than ADDON_LOADED |
| 23:06.14 | Legorol | and it's even possible that it *is* getting restored |
| 23:06.18 | Iriel | but maybe I just didn't look hard enough |
| 23:06.25 | Legorol | there are a lot of handlers |
| 23:06.28 | Legorol | e.g. OnClearTooltip |
| 23:06.54 | Legorol | that one is entered before the call to any tooltip:Setxxx method returns |
| 23:07.17 | Iriel | I suspect the answer may be different for 'this' and the 'arg*' then, I'm more hung up on the args. |
| 23:07.19 | Legorol | off the top of my head i can't list the rest, but i am sure about that one |
| 23:07.38 | Legorol | my guess would be that this and arg* work the same way in this respect |
| 23:07.55 | Legorol | my suspicion is that they are simply set when something is entered, and not touched afterwards |
| 23:08.04 | Iriel | Sadly I have to run to a meeting now so can't experiment until later |
| 23:08.11 | Legorol | good luck ;-) |