irclog2html for #wowi-lounge on 20060125

00:01.37ToastTheifso
00:01.40ToastTheifanyone know?
00:02.05Beladonayou want what? to load something when the AuctionFrame loads?
00:04.18ToastTheifwell
00:04.23ToastTheiflike EasyAuction
00:04.46ToastTheifit's not working right now, dunno why
00:04.57ToastTheifso I remember back to when the news of like 1.8 or w/e it was
00:05.19ToastTheifthat you have to add some dependacy to your addons so they load when the AH does?
00:06.33Corrodiasyouve lost that lovin' feeling
00:06.58Corrodiasthe blizzard auction frame thing is load on demand, i believe.
00:07.07Corrodiasyour addon can't talk to it until it loads, then, i guess?
00:07.49Beladonacould just watch for AH events
00:07.58Corrodiasgod, i love LUA
00:08.30Corrodiasit feels so natural to see if something is declared by comparing it to null and then declaring it globally right there from within a function
00:09.48LegorolSo ehm, this Ahn'Qiraj opening thing
00:09.56LegorolIt's a single player on the entire realm that gets to do it?
00:10.42Corrodiasi wish i knew
00:11.07Legorolsounds like it, from the news post
00:11.13Tem|FoodLegorol: I think 2
00:11.16Tem|Foodone for alliance
00:11.20Tem|Foodone for horde
00:11.21Corrodiasfrom what i understand, a single person does something with a sceptre. other than that, you will certainly get to watch a video of it.
00:11.40TemI like the idea of it
00:11.44Legorolit sounds like lottery to me:
00:11.45Tembut I don't like being left out
00:11.51Legoroli pay my monthly fee, just like millions of others,
00:12.00Legoroland one or two lucky people get to do it
00:12.08Corrodiasi've read some stuff about the event, but i still don't know much about it
00:12.10Legoroli don't like being left out either :/
00:12.26Legoroli don't like the idea that there is some content in the game that i will never, ever be able to do no matter what i do
00:12.26TemI really don't like that they get a quest reward for it
00:12.33Legorolthey do?
00:12.40TemA quest reward the is better than a Nefarian drop
00:13.02TemWhen all they are doing personally is getting other people to collect faction for them
00:13.10ToastTheifI really don't like this server down time thing
00:13.20TemThey are still down?
00:13.26ToastTheifya
00:13.34Temholy crap
00:13.35Corrodiaswhat? why? i haven't tried to login today
00:13.39Temwhen are they coming back?
00:13.44ToastTheifbeen down since matience
00:13.45TemWe're supposed to do Onyxia tonight
00:13.51ToastTheifsupposed to be up in 45 mins
00:14.26Tem"At this time, it appears that all realms are up and available for play.  Thank you for your parience during this exntended maintenance -- we appreciate it!"
00:14.51ToastTheifnot for me
00:15.03Temwell I can't connect...
00:15.08ToastTheifsame
00:15.28ToastTheifI get stuck on "Logging in to game server"
00:15.28Corrodiasthey're up, but they just don't like you.
00:15.39Temok I'm in
00:15.59ToastTheifin game?
00:16.04Temtonight is the night that Ony is going to drop my crown
00:16.36Corrodiasi want a stone of jordan, to add +1 to the rank of all abilities
00:16.56Temsounds good to me
00:17.08Temoh Imagine I just did the price list for all those potions again
00:17.59Tem<PROTECTED>
00:18.19Corrodias...what?
00:19.41cladhaireTem: Razorgore dropped my bracers.. I'm done now =)
00:19.42cladhaire*cheer*
00:20.04TemI bid 100 dkp on Choker of the Fire Lord
00:20.12Tem51 was the highest bid under me
00:20.28cladhaireNow I can bid on necklaces and rings
00:20.47cladhaireI've got 5/8 Prophecy, 3/8 Transcendence =)
00:20.49Corrodiasso 100 was a lot, i take it?
00:21.32CodayusI wsonder how a dkp system that gave the highest bidder the item at the 2nd highest bidders pice would work.
00:22.03Temgrats cladhaire
00:22.35CodayusI know thats used in some real world auctions, but I' not really familiar with the pros and cons.  It sounds interesting though...
00:22.35TemCorrodias: 100 is the most anyone has ever bid on an item in my guild
00:22.44TemCorrodias: the next highest bid ever was 70
00:22.53CodayusAnd grats clad
00:23.07MaldiviaTem: how much dkp do you get per boss kill ?
00:23.17Tem1
00:23.29Tem1 dkp per boss kill
00:23.33Tem1 dkp per hour of raiding
00:23.34Codayusouch.  any other way of earning dkp?
00:23.40Tem1 dkp for signup
00:23.43Tem1 dkp for on time
00:23.48Tem2 dkp for a new boss
00:24.35TemTo give you another idea of just how much that is, my total earnings is 217 dkp
00:24.42Temlifetime earnings*
00:24.45MaldiviaOK
00:25.02Temso I feel kinda bad for spending so many points...
00:25.44CodayusHmmm, our dkp system is B[BWellll...hey, it's a nice neck at least.
00:26.08Maldiviathe first nemesis robes our guild got from Nef went for 700dkp... we get 5dkp/boss
00:26.16Corrodiasmy guild is currently deciding on what sort of looting system to use
00:26.29Corrodiasbased on the poll it appears points will be accumulated in a zero-sum system
00:26.35Corrodiashow they are spent is another discussion
00:26.58GenNMX|ThraeI don't play enough to need a guild that has a DKP system, nor would I join one that uses it.
00:27.00Codayuser...client screwed up. Ignore everything before the B[B...
00:27.40TemI used to feel the same way GenNMX|Thrae, but with MC and above you need something better than rolling
00:27.42GenNMX|ThraeDKP is why I think WoW seriously needs DAoC-style Alliances to join smaller guilds together...guilds shouldn't be about raiding
00:27.56CodayusGenNMX|Thrae: I wouldn't join one that didn't I don't think.  Then again, I wouldn't join one that used some forms of dkp.  The variance between them is massive.
00:28.19GenNMX|ThraeRight Tem, but if the guild is just a bunch of friends, we can make amicable decisions without needing to regulate it.
00:28.40Temsure, but the problem is that to raid you need more than your friends
00:28.51Corrodiasunfortunately, when you have 20 people who want the same loot, you won't have friends for long.
00:28.55TemMC and above require a ballanced set of 40 people
00:29.04CodayusGenNMX|Thrae: I believe you'll find that any guild large enough to clear MC is large enough that you can't all be amicable friends.
00:29.16GenNMX|ThraeCodayus: Not always
00:29.45GenNMX|ThraeBut my point is, it shouldn't be one or the other. You shouldn't have to choose whether to have a friendly guild or a raiding guild.
00:29.46Corrodiasit may be tough, but you'd have to be really lucky, i think, to find a hundred or more good friends on the same realm
00:29.55CodayusBasic human psychology.  There's a fairly hard limit beyond which that just doesn't work - humans aren't wired to treat more than...uh....about 20 people that way.  Or so, I find the subject boring.
00:30.01Corrodiaswho are all good friends with each other
00:30.04CodayusBut there is pretty serious research on the subject.
00:30.11GenNMX|ThraeWell, roleplayers are usually more amicable to each other then normal players.
00:30.20Corrodiassure, but they're freaks
00:30.35Codayusheh
00:30.40Corrodiasi'm kidding! but maybe you're right
00:31.31Temsee I did it right
00:31.36TemI had a friendly guild
00:31.44Temthen we decided we all wanted to raid
00:31.54Temso we turned our friendly guild into a raiding guild
00:32.00Temwith all the friends as the officers
00:32.10Temso we still get to have our friends
00:32.14Temand we still get to raid
00:32.17Corrodiasour guild is pleasant but we know that, with people like us, the best way to avoid any drama is to have clear, effective rules about that sort of thing
00:32.21CodayusMy guild is considering that plan tem.
00:32.38TemCodayus: it's hard work sometimes, but it's working out really well for us
00:32.53CodayusWe have about 15 active, very competent, very friendly people.  We *want* to raid, but we can barely field a UBRS raid...
00:33.22Beladonamost guilds strive to be self reliant
00:33.29CodayusOur currrent approach is a guild alliance with another smallish guild...currently imploding as the other guild tears itself apart over ex, adultery, and abuse of power.  Yay.
00:33.31Beladonaregardless of alliances with other guilds
00:34.01TemIn my experience, guild alliances don't work out
00:34.05CodayusGuild alliances are...tricky.
00:34.08TemWe tried them a few times, but it always failed
00:34.15AnduinLotharguilds in general are tricky..
00:34.26Corrodiasours absorbed another little guild, recently..
00:34.30TemWhat vindicates us the most is that one guild wanted to absorb us
00:34.33Corrodiaslike an amoeba
00:34.40TemThey told us that our guild was going to fail
00:34.52GenNMX|ThraeCodayus: Which is exactly why DAoC suceeded with its built-in, game-recognized Alliance structure. WoW needs one too.
00:34.57Temthat we were falling apart and wouldn't be successful as a raiding guild
00:35.10Corrodiaswell, that's not very inspiring, Tem :|
00:35.12TemThat guild hasn't killed Magmadar yet
00:35.16TemWe just killed Rag
00:35.56Tem(the people that told us we would fail have failed while we are plowing forward)
00:36.10Corrodiasthanks for clarifying :3
00:36.39CodayusWe're having one more go with the core of the imploing guild who are reforming a hopefully sane guild....  If that doesn't work we're promoting all our regulars to officers, and going on a recruitment drive, and hoping it doesn't destroy our guild...
00:37.21ScytheBlade1My guild just folded in on itself. End result: the regulars went from ZG every three weeks to joining a BWL farming guild.
00:37.25ScytheBlade1Mmmm.
00:37.51Codayusthe sad thing is, the alliance was going really well.  We got our first kill of onyxia, thekal, hakkar, garr, baron, and shaz in one two week period.  Yay for progression.  But real life issues are tearing the other guild apartt, and there's nothing we can do about that....
00:38.29CodayusScytheBlade1: heh nice
00:38.37ScytheBlade1Funny how it worked out
00:38.41ScytheBlade1But it did
00:42.52*** join/#wowi-lounge ScytheBlade1 (n=kyle@about/pxe/ScytheBlade1)
00:43.36GenNMX|ThraeWoW forums STILL down
00:46.14Temso how/why does purl say ewww every time you enter the rool ScytheBlade1?
00:46.21Valleriusnot down, just uselessly slow. you can access them if you're persistent.
00:47.45ScytheBlade1lol
00:47.49ScytheBlade1I told purl to do so
00:48.10ScytheBlade1purl?
00:48.17ScytheBlade1hi purl!
00:48.19ScytheBlade1-.-
00:48.23ScytheBlade1onjoin?
00:48.50ScytheBlade1purl: onjoin -ScytheBlade1
00:48.50purlok, ScytheBlade1
00:48.54ScytheBlade1There we go
00:48.57*** part/#wowi-lounge ScytheBlade1 (n=kyle@about/pxe/ScytheBlade1)
00:48.57*** join/#wowi-lounge ScytheBlade1 (n=kyle@about/pxe/ScytheBlade1)
00:49.29ScytheBlade1Just type: "purl: onjoin [#channel] Nick message"
00:49.40ScytheBlade1likewise, -Nick to remove it
00:52.05ScytheBlade1And not that I said this
00:52.11ScytheBlade1But you can set it for other people too ;)
00:58.45GenNMX|Thraepurl: onjoin #wowi-lounge Cairenn My queen returns! Punish me some more, my beautiful mistress~~
00:58.45purlok, GenNMX|Thrae
00:58.54Cairenn...
00:58.58Cairenn><
00:59.25GenNMX|ThraeHey, it's better then "<purl> is Hi!"
00:59.25Cairennwe're going to remove that right this very instant, aren't we GenNMX|Thrae?
00:59.51Cairennpurl: onjoin -Iriel
00:59.51purlok, Cairenn
01:00.00Cairennpurl: onjoin -Cairenn
01:00.00purlCairenn: ok
01:00.13GenNMX|ThraeYou're no fu :(
01:00.19GenNMX|ThraeKung-fu that is!
01:00.25GenNMX|ThraeOr maybe just a typo of "fun"
01:00.42Cairennyou are correct
01:01.33ScytheBlade1lol @ GenNMX|Thrae
01:04.37GenNMX|ThraeHow about "Here kitty, kitty!"
01:05.29Cairennhow about nothing?
01:07.31GenNMX|Thraezespri: Download AceHeal and have WatchDog call the AceHeal function
01:07.51GenNMX|Thraezespri: AceHeal:Heal( unit ), AceHeal:EmergencyHeal( unit ), AceHeal: InstantHeal( unit )
01:08.03GenNMX|ThraeThat's what I use, works well
01:08.37zespriThank you.
01:08.53GenNMX|ThraeFor WatchDog I think it uses wd_unit instead of unit
01:09.06zespriBut this way you have manualy do some extra wiring. and do it every version update
01:09.09GenNMX|Thraewww.wowace.com for AceHeal
01:09.16zespricheers
01:09.22GenNMX|ThraeHuh?
01:09.26zespriwill try it an see how it works
01:11.58cladhaireWhat about WatchDO?
01:11.58cladhairelol
01:12.13GenNMX|ThraeWatchDO?
01:12.16cladhaireWatchDog.
01:12.19cladhairegot trigger happy there.
01:12.45GenNMX|Thraezespri was saying he likes it, except it can't do mana conversion / overhealing
01:13.06cladhaireyeah i really dont want to include that in WatchDog.
01:13.11cladhairebut aceheal works great with it.
01:13.27GenNMX|ThraeRight, that's what I use and suggested.
01:13.41cladhaire=)
01:13.47cladhairesorry.. my laptop was closed.
01:13.59GenNMX|ThraeAnd AceHeal also works with most Raid frames, whereas WD has no Raid support
01:14.23cladhaire...
01:14.23cladhaireCTRA
01:14.26cladhaireBlizzard Raid
01:14.27cladhaireXRaid
01:14.53cladhaire<insert your raid addon here once i wrote the module for it specifically>
01:15.29GenNMX|Thraecladhaire: What can WD offer Raid frames?
01:15.43cladhaireFull click-casting....
01:16.08cladhairehence my confusion =)
01:16.09GenNMX|ThraeTrue, but AceHeal offers that too ;)
01:16.24cladhaire*nod*.. but you're already setting your click-castings in WD.. why would you do it twice?
01:16.46GenNMX|ThraeWD does offer CureAny, which isn't in XRaid or the default Blizz frames
01:16.54GenNMX|ThraeI don't think its in AceHeal either
01:17.12GenNMX|Thraecladhaire: I use NeedyList myself, I don't think WD has NeedyList support
01:17.18cladhaireI can code it in about two seconds =)
01:17.21cladhairebut Needylist is a hog imo
01:17.37cladhaireonce I finish up 2.0.. i'll be writing a needylist of my own =)
01:17.46GenNMX|ThraeIt is, hence why I want to make my own
01:17.51GenNMX|ThraeHeh, everyone wants to make their own
01:18.00cladhairebut i have all the framework already =)
01:18.02cladhaireand 1.10 makes it happen
01:18.42GenNMX|ThraeIn all honesty, I'd like to see an optional third WD line too :D
01:18.50cladhairereally?
01:18.56cladhaireyou need a third line?
01:18.59zespriI guess it's possible to create AceHealWD.lua to substitute calls of all healing spells the same way as for all these raid ui's
01:19.19cladhaireThe problem is the raid UI's aren't click-cast friendly like CTRA
01:19.26cladhairedoing it in CTRA is very.. very.. very simple.
01:19.30GenNMX|Thraezespri: It is, but it's trivial since you can just setup WD with the AceHeal functions
01:19.43cladhaire*shrug*
01:20.03GenNMX|Thraecladhaire: I like a lot more info about targets then my party or self
01:20.21GenNMX|ThraeAlso making the target window bigger helps me differentiate it
01:20.33cladhaireI can add a third line.. just have to think about it.. its a bunch of XML for little gain
01:20.34cladhaire2.0 is pimp
01:20.35cladhairebtw =)
01:20.50GenNMX|Thraeheh
01:21.15cladhaireindividual scalings, format, coloring, textures
01:21.15cladhaireetc
01:22.12GenNMX|ThraeExcellent
01:22.20cladhaireI may break the click-casting stuff out to a seperate addon.. so you can have one or the other
01:22.41cladhairethe options are already load on demand, which cuts down a lot
01:22.46cladhaireand i'm doing a bit of optimizations.
01:22.52cladhaireSavedVariables are TINY.. and exportable.
01:23.17GenNMX|Thraecladhaire: You could do it like AceHeal does, let people delete the lua file for each hook
01:24.55*** join/#wowi-lounge Parak (n=profi@user-12hdr8d.cable.mindspring.com)
01:26.32cladhaireIt'll be even better than that =)
01:26.40cladhairejust gotta work it all out.
01:47.36TainMore funny WoW stuff on somethingawful.com
01:48.47zeegDear Webmaster-
01:48.47zeegWe are interested in working with you to advertise THQ’s release, Titan Quest, on your site.
01:48.50zeeganyone know anything about that game?
01:48.56zeegnever heard of it before today
01:49.18*** join/#wowi-lounge Iriel (n=daniel@adsl-66-123-190-42.dsl.sntc01.pacbell.net)
01:49.55Fanookmaybe it's like Progress Quest
01:50.37zeeghmm
01:52.20*** join/#wowi-lounge Depherios (n=Deph@67.189.88.161)
01:53.09*** join/#wowi-lounge Depherios (n=Deph@67.189.88.161)
01:56.35IrielHm, I guess the mythical wow connection is elusive this evening
01:56.45Depheriosyes
01:57.18Depheriosand I WAS on, but just HAD to restart to try a new Addon... D:
02:04.10Maldiviahmm... didn't know you could index hidden buffs with the GetPlayerBuff functions
02:09.15*** join/#wowi-lounge Guillotine (n=Guilloti@ns.motek-services.com)
02:09.52Guillotineshould I feel dirty? I just edited my brother's saved game files for Hot Wheels Stunt Track Driver so that he has every car and track without having to earn them...
02:11.12Cairennyup, sounds like you're going right straight to hell for that one
02:12.26AnduinLothartechnically then you earned them didn't you?
02:15.38Guillotinewell, I did, but my brother is getting off easy
02:15.59Guillotinewhen he's trying to get a job will he expect me to change the files of the HR manager?
02:16.31TainCould you?
02:16.43TainI am looking and all...
02:16.47Guillotinehaha
02:27.41*** join/#wowi-lounge slouken (n=Sam@ip68-5-42-243.oc.oc.cox.net)
02:27.49AnduinLotharhey slouken
02:27.56Cairennhey slouken
02:28.01Depherioselooo
02:28.18sloukenQuick question... how many people have video modes with a wider aspect ratio than 16:9?
02:28.40AnduinLotharmmm, a few people duel monitor
02:28.52AnduinLotharI used too, but my crt isn't worth it any more
02:28.54sloukenThat's what I thought.  Can D3D games span both monitors?
02:28.58Depheriosdual
02:28.58AnduinLotharI have a 20" wide atm
02:29.02DepheriosThey can
02:29.15Depheriosbut wow makes everything short and fat D:
02:29.23AnduinLotharD3D can on windows
02:29.27sloukenDo you know what video card / drivers support it?
02:29.31AnduinLotharthe mac versions don't have the option
02:29.40DepheriosNvidia will even let you make both screens ONE screen to the system
02:29.41AnduinLotharon opengl
02:29.52AnduinLotharright, what he said
02:30.02AnduinLotharthe computer behaves as if it's one screen
02:30.08Depheriosyeah
02:30.21Depheriosor you can just make the game windowed and drag it huge
02:30.29sloukenOkay, thanks!
02:30.48Depheriosthat was SWEEEET
02:30.54AnduinLotharquick and dirty
02:31.00Depherioslol yeah
02:31.20Cairenngee, I wonder what he might be working on right now ...
02:31.25AnduinLotharnot a clue..
02:31.42Cairennguess we'll just have to wait and see...
02:32.11Cairenn<PROTECTED>
02:32.37AnduinLotharaww, no more silly?
02:32.48AnduinLotharmy braind is sooo fried... hel of a week
02:33.45AnduinLothari dual comp, it's faster
02:33.57Depheriosditto ATM
02:34.07GenNMX|ThraeDepherios: 24" LCD-TV for my XP Gaming Machine, Dual 19" & 15" for my Debian Workstation
02:34.17AnduinLotharnot that my 450mhz server is really 'fast'
02:34.32*** join/#wowi-lounge ToastTheif (i=ToastThe@24-177-164-255.dhcp.mrqt.mi.charter.com)
02:34.36ToastTheifOH EM GEE
02:34.37Depheriosbut if I can drop my chats and interface info onto the other monitor, and free up my main screen and have it totally clear... I'd like that...
02:34.40ToastTheifcan I just play some WoW plz?
02:34.42Depheriosor I could triple monitor again
02:34.51Depheriosthat was, as I said, fuggin sweet
02:34.59AnduinLotharbut my 20"crt is almost dead and not worth using even as a 2nd any more. plus it's ahrd with 3 screens on the desk..
02:35.13DepheriosI have four on my desk right now XD
02:35.23Depheriosbut my desk is 7 feet long with an L curve
02:35.35AnduinLotharmines about 4
02:35.39Depheriosooh
02:35.40GenNMX|ThraeI watch TV on my PiP while coding or playing WoW
02:35.52AnduinLothari can't do that. get no work done
02:35.56DepheriosI just moved the TV off my desk
02:36.04AnduinLothari have a tv card
02:36.10Depheriosas I usually watch DVDs or downloaded video and I have a tuner XD
02:36.16ToastTheifya, well I watch TV on my uber 20" screeen and play WoW on my UBER 15" flat screen
02:36.19Depheriosmy tuner is crap though :P
02:36.48AnduinLotharmy tuner's pretty good actually. ut reception sucks in this apt and i dont have time to pay for cable
02:37.07Depherioshave the 15 and 17" CRTs, the 17" sony SDMHS75P/S (flatpanel) and the laptop
02:37.29ToastTheifCRT
02:37.35ToastTheifthat's what it's called!
02:37.41Depheriosand I can't believe I still remember SDMHS75P/S
02:37.47ToastTheiflol
02:39.22GenNMX|ThraeI have the Samsung 242MP 24" LCD-TV for gaming, TV, movies, etc.
02:39.32GenNMX|ThraeOnly $1500, a nice $300 below MSRP
02:39.45IrielHow am I supposed to waste away hours of otherwise productive time if I can't log in?
02:39.53DepheriosXD
02:39.56ToastTheifthat's what I was thinking Iriel
02:40.01GenNMX|ThraeIriel: Standard Lua interpreter!
02:40.06Corrodiasi just took a nap. are you saying the realms are still giving you shit?
02:40.23Iriel"Unable to connect"
02:40.23Depheriosthey were better for...................... about this long
02:40.52IrielI'm going to go and document some more of my code I guess
02:41.05ToastTheifI just sat here all day
02:41.10ToastTheiftrying to connect
02:41.32AnduinLotharoh come on iriel i know countless ways to waste hours
02:41.45Corrodiaslooks like i'll be playing subspace tonight.
02:41.54IrielI have at least 2 machines full of them, but I wanted to waste my time with wow
02:43.13ToastTheifI played 30 or so games of online tic tac toe
02:43.17AnduinLotharIs there a way to detect if you'r sitting down?
02:43.22ToastTheifand did nothing else
02:43.35WobI can't believe it's taken me 15hrs to download a 130M file from warcraftmovies =(
02:43.43IrielAnduinLothar : I dont believe so
02:46.11Depheriosyeah
02:46.12ToastTheifoh god
02:46.15ToastTheifAmerican Idol
02:46.18Depheriostry using an ability you can't use while sitting down XD
02:46.28Depheriosnot a good way though D:
02:47.53ToastTheif><
02:48.26Depherioswait... is handshaking before or after authenticating?
02:48.52DepheriosCorrodias: WOO SUBSPACE
02:49.09DepheriosOMG I GOT ON
02:49.38Corrodiasi can't get past "logggin into game server"
02:49.38ToastTheifwtf?>
02:49.43ToastTheifI haven't
02:49.44Corrodiaslogggggggin
02:49.50ToastTheifIm stuck on American Idol ><
02:50.02ToastTheifcan't log in to WoW at all
02:51.01CorrodiasDepherios is one of like 2 people playing WoW right now.
02:51.02BeladonaI got in after the 3rd try
02:51.06ToastTheiflol
02:51.11Beladonastill in
02:51.20Depheriosall the people who've been on for awhile are still on
02:51.26Depheriosbut yeah, it's pretty dead
02:51.38Corrodiasomg, wow just crashed while i was trying to login with "expected (m_netState == NES_INITIALIZED), got 5"
02:51.48DepheriosI got in first try earlier, but just HAD to logout to try a new addon D:
02:52.02ToastTheifwell guys
02:52.04ToastTheifIm out
02:52.06ToastTheifgnight
02:54.23Corrodiasthe game actually CRASHES if its network activity fails in certain ways
02:54.38Corrodiasomg, what kind of paralyzed spider monkeys programmed this thing?
02:59.22Depheriosdid blizz get rid of world defense?
03:00.00Corrodiaswhat's that?
03:00.22DepheriosWorld Defense channel?
03:00.34Corrodiasoh. not that i've heard
03:00.45Depheriosodd I can't seem to join it
03:01.02Depheriosmaybe it's just totally dead O_o
03:01.07cladhairelol
03:01.10cladhaireI'm in it on mine.
03:01.15cladhaireWe chit chat for shits and giggles =)
03:01.18Corrodiaswow, another person who can play!
03:01.26DepheriosLocalDefense right?
03:01.32Depherioserr WorldDefense right?
03:01.49Corrodiasdoes world defense communicate throughout the entire realm? you can talk to anybody
03:02.05Depheriosit's just like any other channel
03:02.08Depheriosyou make
03:02.09Depheriosso yeah
03:02.11Corrodiasjeez, don't let anyone know. it'll become the new barrens chat.
03:02.29Depheriosit's filled with SUCH AND SUCH IS UNDER ATTACK normally though
03:02.35Depheriosspamming it up
03:02.46Corrodiasi can imagine
03:02.59GenNMX|ThraeIs there anyway to make gsub do multiple substitutions when you have no idea of the order of the patterns?
03:03.37Corrodiasgood luck
03:04.02GenNMX|ThraeHeh, I'm just calling gsub for each pattern
03:05.11cladhaireYou can't talk on WorldDefense unless you're high enough rank.
03:05.44Depheriosahh... it IS just /join WorldDefense though right?
03:05.56Corrodiaswhat? lame!
03:06.13DepheriosI used to have an option to select it off the right click menu, but alas, no more :P
03:08.13Corrodiasspanning?
03:08.21Irielacross 2 monitors
03:11.52DepheriosXD
03:11.59Depheriosdepends on your vidcards I think
03:12.52cladhaireIriel: Slouken peaked your curiousity?
03:13.03GenNMX|ThraeIriel: Is this with 1 or 2 video cards?
03:13.08IrielWell, I figured now's as good a time to try it as any
03:13.17cladhaire=)
03:13.18IrielHm, Guild wars at 3200 x 1200
03:13.29cladhaireWish I had two monitors here.. I miss that from my old job
03:13.49Corrodiasmy monitor has a border of nearly 2 inches. that would suck.
03:13.58Depherioslol
03:14.02Corrodiasi hope yours is a bit thinner
03:14.07DepheriosI was triple monitor gaming with old CRTs with about that much XD
03:14.56cladhairemy old job had wow capable computers and i had dual monitors in my office.. its probably a good thing I got laid off.
03:15.17IrielTripld would be easier, since your character would be in the middle of one of them
03:21.04TainThat was one of the coolest features I had seen in a game, at the time.  The game Descent would let you network 3 computers to play as one one person.
03:21.14Tainand you'd have the 3 monitors, front, right, and left views.
03:21.52cladhaireoooo
03:22.22IrielDescent was pretty rockin'
03:22.30TainSure at the time it seemed like a feature no one would realistically use.  But it was so awesome.
03:22.38DepheriosI just did that with three vidcards in one compy with Quake 3 and a few older ones XD
03:22.42Tainwe had lan Descent battles all the time.
03:23.00cladhaireAnyone know how much faction 10 signets give?
03:23.02Depheriosoh! and Tiberian Sun XD
03:23.19DepheriosTiberian sun letting you set whatever res you wanted was so cheap XD
03:23.25TainWhat even lets you put three video cards in one computer?
03:23.30Depheriosthree monitors in uber high resolutions made that so cheap
03:23.42DepheriosPCI Geforce 2s
03:24.12Depheriosand 1 AGP Geforce 2 XD
03:24.28Depheriosand 3 old 15" CRTs
03:24.36TainWell I like my story better.
03:24.55Depherios^_^
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03:33.32AnduinLotharCairenn, how do i get it to go to the first page of comments (most recent) when i click the comment link from my author summary page?
03:33.58Cairennshould be able to just click on the "1"
03:34.24Depherioshow do you set your guild note with the new guild interface?
03:34.31Depheriosnot the guild note, your personal note rather
03:37.09AnduinLotharcair from: http://www.wowinterface.com/list.php?skinnerid=18098
03:37.38AnduinLotharif you click the title of the comment it goes to the last page (least recent)
03:40.32Cairennso switch your preference
03:40.42AnduinLotharwhich
03:41.09Cairennhow comments are sorted
03:41.13Cairennhave them reverse
03:41.56AnduinLotharmeh. i dont want them reversed. i want the most recent visible when i got to the addon page
03:42.04Cairenn*nod*
03:42.10CairennI'll point it out to Dolby
03:42.14AnduinLothark thx
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03:52.33EsamynnEvening all
03:53.36EsamynnAnyone ever seen a bug where calling any Set function on a GameTooltip frame doesn't set it to anything (ie. leaves it blank)?
03:54.38IrielLeaves it blank, or has it blank right afterwards when you scan it?
03:54.56IrielAnd does your code use IsVisible instead of IsShown?
03:55.47EsamynnIt simply stays blank, its only this particular tooltip in this particular addon
03:55.55Esamynnits very strange
03:56.18Esamynni've tried typing the code in by hand and it still comes up empty
03:56.32IrielIs the addon LOD?
03:58.09Esamynnnope, hmm, I just tried a different tooltip object with the same code and it come up the same, so I guess there is something strange about the code, i'll have to keep digging
03:58.13AnduinLotharI love surround btw
03:58.42IrielIs it inheriting a missing template?
03:58.54IrielAre there any errors about it in FrameXML.log?
03:59.36Esamynnchecked that, no errors in the log
04:00.11GenNMX|ThraeThere has to be an event thrown when you change your keybinding...but what is it?
04:00.35GenNMX|ThraeUPDATE_BINDINGS, got it
04:06.37Esamynnno, I take it back, if I re-direct the code to a different Tooltip object, it works perfectly, this is really odd
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04:09.48kremonte_quick question; is it possible to have events without xml?
04:09.55kremonte_(i just want to have a chat_msg_whisper event)
04:10.07Maldiviahook another event handler..
04:10.10kremonte_huh
04:10.15kremonte_of what?
04:10.21MaldiviaChatFrame_OnEvent for instance
04:10.27Maldiviabut otherwise, no :)
04:10.54Maldiviawell, in 1.10 it will be possible
04:10.56Esamynnit will be in 1.10 ;)
04:11.04Esamynnlol
04:11.07kremonte_mm, but that wont go off if whisper is hidden, and would go off twice if it shows whisper in 2 frames no?
04:11.08AnduinLotharwhat's the windows equivelent of Opendiff ?
04:11.18kremonte_well, i dont want to use extra memory. i'm trying to keep this as small as possible =P
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04:11.31Esamynna single frame object doesn't take much
04:11.31kremonte_and a frame is just another global with more methods meaning more memory q_q
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04:11.50kremonte_blah. i just hate having to have frame> scripts> onevent just for one >_<
04:11.52Maldiviayou can dereference the global OnLoad :)
04:12.07kremonte_would it still trigger events though?
04:12.11Maldiviayeah
04:12.14Esamynnuse SetScript :P
04:12.20kremonte_setscript? =X
04:12.52kremonte_Maldivia: to dereference it, i can just do onload() GetLink = nil ?
04:12.55Maldiviabut a simple frame doesn't have that big a memory footprint... and "static" memory isn't really a problem
04:13.22kremonte_i just like being it only one file =P and never having to screw with the xml, ever
04:13.37Esamynnthen wait for 1.10 :P
04:13.42Maldiviathen wait for 1.10, and make a dynamic frame
04:13.47kremonte_a virtual frame seems like it'd be more memory o.o
04:13.55Irielkremonte: A frame doesn't have ANY methods itself
04:14.05Esamynnvirtual frames don't use any memory, virtual frames never exist
04:14.09IrielKremonte_ : They're all implied via the metamethod.
04:14.11kremonte_well then
04:14.17kremonte_guess i'll make it more complicated in 1.10
04:14.27kremonte_possible to register an event outside of OnLoad?
04:14.32Esamynnyes
04:14.33Maldiviait is now
04:14.39IrielBut really, there's no excuse to not create a frame if you need an event handler.
04:14.45Maldiviayou can register and unregister events when you want to
04:14.51kremonte_do i need this?
04:14.53kremonte_this:*
04:14.54Iriel(Apart from embeddable LUA libraries)
04:15.00Irielyou need a frame
04:15.03kremonte_ie could i just do RegisterEvent("foo") on line one?
04:15.04Irielit doesn't have to be 'this'
04:15.15IrielNo, you need to tell it which frame receives the event
04:15.22kremonte_oh
04:15.25kremonte_ohhh nevermind
04:15.35kremonte_i can just do RegisterEvent under <Scripts> can' ti?
04:16.00Iriel<Scripts><OnLoad>this:RegisterEvent("...");</OnLoad></Scripts>
04:16.02Irielyes
04:16.05kremonte_yay
04:16.08Maldivia<Scripts><OnLoad>this:RegisterEvent("...");</OnLoad><OnEvent>--[[blabla]]</OnEvent></Scripts>
04:16.26Irielor if you want to avoid the 2-call overhead
04:16.49Iriel<Scripts><OnLoad>this:RegisterEvent("...") this:SetScript("OnEvent",MyOnEventHandler)</OnLoad></Scripts>
04:17.05kremonte_oi, that sounds cool
04:17.14kremonte_and arg1 arg2 .. get called by default?
04:17.20Irielthey're globals
04:17.23Iriellike 'event'
04:17.27Irieland 'this'
04:17.28kremonte_yea was just about to correct myself ^^
04:17.30kremonte_thanks a lot
04:18.09Maldiviahate arg1 arg2 etc... I'm getting so used to them, that I mistake them for arg[1] etc
04:18.27TainUse unpack(...) instead. :)
04:19.51Iriellocal arg = setmetatable({}, {__index = function(t,i) return getglobal("arg"..i); end});
04:19.59kremonte_okay, another stupid question: is there any way to differentiate between "foo bar" and foo bar?
04:20.19IrielKremonte_ : You'll have to be a bit more specific there!
04:20.20kremonte_ohh nevermind
04:20.23Maldiviawell, the problem is the other way around...
04:20.35kremonte_just used my brain for once and figured it out, go figure
04:20.47Maldiviaand Iriel, I though you said you didn't rely on undocumented features (setmetatable returning the table) :)
04:21.08IrielYeah, I started writing a function in the pastebin but decided to get lazy and do it on one line 8-)
04:21.15IrielNice of you to keep me honest tho 8-)
04:21.42kremonte_\" matches " ?
04:21.59Maldiviayes
04:22.01IrielWell " matches "
04:22.08IrielBut you need a \ to put a " in a " " string
04:23.05kremonte_yeah thats what i meant, hehe
04:23.20kremonte_why wont /dump strfind("!getlink%s(.+)", "!getlink \"krol blade\"") give me anything ><
04:24.05kremonte_oh, wrong way, haha
04:25.57TainOr!  Use ' inside of " and you don't have to escape.
04:26.07Maldiviahmm, this has got to be the slowest day on the forums...
04:26.17TainThat's only because the forums were broked all day.
04:26.21Maldiviayeah
04:26.58CairennI vote they bork the forums more often, it's a hell of a lot easier on our patience
04:27.48MaldiviaIriel, slouken posted in the unit_health thread, about fixes for 1.9.3
04:28.43IrielThanks, missed that one
04:31.52Maldiviahmm, what I get from what he writes, there is a problem with health not always updating, or I may be reading it wrong
04:32.18IrielWell, there appears to be, which correlates with the rest of the thread.
04:32.41kremonte_will [\"|'] match " or ' ?
04:33.02Maldiviait will match ", | or '
04:33.07Irielyeah, lose the |
04:33.11kremonte_oh, woops
04:33.12kremonte_:]
04:33.16kremonte_thanks again
04:35.05Maldiviaworking on a parser for macros ?
04:35.14kremonte_not for macros
04:35.22kremonte_adding !getlink name request support
04:35.51Maldiviaahh, so if I /tell kremento !getlink "Krol Blade"  -- you link it to me ?
04:35.56kremonte_yup
04:36.01kremonte_or !getlink krol blade
04:36.12kremonte_i'm adding " and ' support to make things explicit, in case there's more than 1 return
04:36.21Maldivia<PROTECTED>
04:36.32Maldivia*whistle*
04:36.37kremonte_([reply] >> Sorry, there were # results for your search. Try refining it, or enclosing it in parenthesis?
04:36.50kremonte_Maldivia: yeah, general idea
04:37.36Maldiviawell, I'd probably get a "No such player online" error, for mispelling your name :)
04:38.19kremonte_or i'd make a ghost alt named Kremento :o
04:38.23Maldiviahehe :)
04:38.32kremonte_my italian bastard long lost identical twin
04:39.00Maldiviausing a lootlink / KC / whatever database, to search in ?
04:39.13kremonte_getlink, of course :]
04:39.19kremonte_that's why it's !getlink :D
04:39.22Maldiviahehe, ok
04:39.53Maldiviauhh, if I added such a feature to my mod, I'd constantly get disconnected for trying to link "not-loaded" items...
04:40.18kremonte_ie mismatched from caches? what mod? :@
04:40.34Maldiviapersonal item cache mod of mine
04:40.49kremonte_ah, pretty much what getlink is, hehe
04:41.03kremonte_but yeah it only searches your local cache, so you shouldn't get many disconnects
04:41.04Maldiviagot tired of Lootlink's limitations
04:41.14kremonte_heh, i just got tired of lootlinks memory usage
04:41.28Maldiviaohh well, my mod uses a lot more memory than lootlink :)
04:41.36kremonte_lol
04:41.40kremonte_what else does it do o.O
04:41.56Maldiviawell, basically because it contains twice as many items that I ever gathered with LootLink
04:42.08kremonte_o.O
04:42.35Maldiviaat current time, 31600 items
04:44.30TainMore memory than Lootlink?
04:44.37TainI didn't think that was even physically possible.
04:44.53kremonte_jeez
04:44.53kremonte_wait wah?
04:44.53kremonte_oh, you store things with different 'of the foo' separately?
04:44.53kremonte_i dont store items, i just use the item cache =P so im dry after maintenances sometimes and i dont get of-the-foo
04:45.00kremonte_Tain: auctioneer. :]
04:45.27TainI just wouldn't try using it as a selling point.
04:45.38Maldiviacurrent size of the savedVariables lua file: 16,613,651
04:45.42kremonte_rofl
04:45.53kremonte_current size of getlink savedvariables.lua: doesnt exist
04:46.12TainThat's just.. wrong.
04:46.28Maldiviawell, I like being able to see the FULL tooltip of items, even though they are not in the cache
04:46.46kremonte_meh
04:46.53kremonte_well i go the other way
04:47.01kremonte_i just want links (thus 'getlink') so thats all i get
04:47.02Maldiviaie, all line of text, all color info, and the icon
04:47.20kremonte_well icon doesnt need to be retrieved separately from the name and whatnot =p
04:47.26kremonte_(i can get it! i can get it!)
04:47.32TainThe entire size of my SavedVariables directory INCLUDING the .bak files is 15mb.
04:48.30Maldivia# du SavedVariables
04:48.30Maldivia39025   SavedVariables
04:49.38kremonte_false ~= nil , correct?
04:49.44Maldiviacorrect
04:49.46kremonte_kk
04:49.49kremonte_oh wait
04:49.54kremonte_thats the opposite of what i want
04:50.17Maldiviafalse has a value, nil doesn't
04:50.47kremonte_yeah. i want to do  if explicit then foo else bar
04:50.56kremonte_still not into the lua groove ;_;
04:50.59Maldiviaif var == nil then ...
04:51.17Maldiviaif you want to explicitly test if a variable is nil
04:51.43Maldiviaif not var then ... => test if var is neither nil nor false
04:51.54kremonte_oi
04:52.01kremonte_oh wait
04:52.05kremonte_nevermind.
04:52.11kremonte_if var and if not var aren't opposites >:(
04:52.46Maldivianot truely, since you have true, false and nil
04:53.24Maldiviaups... made a mistake...
04:54.20Maldiviashould be either or, not neither nor
04:54.32Maldiviait's too late for this :)
04:54.34kremonte_ahh homonyms confusing meeeee
04:54.36kremonte_q_______q
04:55.38Maldiviaif (var) => if (var ~= false and var ~= nil)
04:55.52Maldiviaif (not var) => if (var == false or var == nil)
04:57.13kremonte_could i do local results, num = GetLink(search), table.getn(results) on the same line?
04:57.26kremonte_(would results be defined before num is requested)
04:58.39IrielKremonte it would not, no
04:58.43Irielthus you can do x,y = y,x
04:58.46Irielto swap variables
04:59.25Maldiviaohh, you can swap that way... didn't know that :)
05:00.15MaldiviaI've always assumed the traditional approach when swappingm with making a temp variable etc
05:00.31kremonte_dang
05:00.56IrielNow, you CAN do local results, num = GetLink(search); num = table.getn(results);
05:01.20kremonte_that makes sense
05:01.25kremonte_don't need semicolons right? :]
05:01.28Irielor make GetLink return the results and the size 8-)
05:01.36Irielno, I like them for clarity unless in a macro
05:01.48kremonte_that's smarter, but requires me to scroll up, which requires too much work
05:01.50kremonte_OMG i did it
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05:06.50kremonte_awww
05:06.55kremonte_how do i get around this >
05:07.21kremonte_i have GetLink() about 50 lines before GetLinkWhisperHandler(), and inside the handler i call GetLink...but it's still 'nil'
05:07.37kremonte_oh, that makes sense. i messed up GetLink() =^)
05:08.47IrielIn the event you need a self-referential local function, you do this (Not that that's the case here):
05:08.52Iriellocal SelfRefFunction;
05:08.58Irielfunction SelfRefFunction(whatever) .... end
05:10.37kremonte_what the... GetLink() returns a table, now i'm getting a "..call function GetLink, table value"
05:11.19IrielYou probably accidently assigned a table to it somewhere
05:11.28IrielGetLink = {}; or somesuch
05:11.33kremonte_ctrl+f'ed the entire file, not assigned as a table ><
05:11.59IrielIt's not a frame name or saved variable is it?
05:12.01Cairennnight all
05:12.16kremonte_night cairenn
05:12.27kremonte_oh you saved me iriel :X i clumsily made the frame name GetLink too
05:13.31kremonte_woohoo, it all works
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06:34.14Corrodiasi'm not sure i like these drivers. d3d almost seems to be jerky
06:36.14Corrodiasmostly it isn't, but the 'dark portal' animation in the WoW login screen is pretty jerky. thing is, it may have been before and i just wasn't looking for it.
06:37.09Esamynnok, this is really wierd
06:37.10EsamynnThe Tooltip object <GameTooltip name="HealGearMonitor_Tooltip" frameStrata="TOOLTIP" hidden="true" parent="UIParent" inherits="GameTooltipTemplate" /> simply won't work even though it is created properly and everything, but if I change the name to <GameTooltip name="StupidDamnTooltip" frameStrata="TOOLTIP" hidden="true" parent="UIParent" inherits="GameTooltipTemplate" />, it suddenly works :(
06:37.33Corrodiascould you tell me if your portal animation is not like "totally smooth"?
06:37.55Corrodiasthat's kinda weird.
06:38.16Esamynnmine isn't jerky at all
06:38.26Corrodiasthat worries me...
06:40.19Corrodiaslets see if i can figure out how to capture a video with fraps
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06:42.48Corrodiasnever mind. it's smooth at 640x480, but not at 1280x960. windowed mode, both times.
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06:47.28Corrodiasyeah... these drivers aren't good enough.
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07:22.41Corrodiasokay, tomorrow i'll try the 81.98's and possible the 81.95's
07:27.10Corrodiasand maybe 61.77 after that, if they still piss me off
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07:58.01zespriwhen a guild leader leaves the guild, not assiging any body as a new guild lider is there any way to make a new guild leader in the guild?
07:58.37Depherioswouldn't it automatically drop down to the next person?
07:59.31zespriwell I can't see any guild master in the guild tab of the guild.
07:59.39zesprinobody marked as such
08:03.58[MoonWolf]talk to a gm, this is what they are there for.
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08:43.11AnduinLotharuh oh.. i crashed wow
08:43.24AnduinLothartem's gonna be jealous
08:43.45[MoonWolf]how ?
08:44.05AnduinLotharthink by trying to set a frame to have a parent that was a fontstring
08:44.22[MoonWolf]you cant have a fontstring as a parent ? weird
08:44.28AnduinLotharit's not a frame
08:44.42AnduinLotharFontStrongs dont have children
08:44.46AnduinLotharhave to be in layers
08:44.58[MoonWolf]aha
08:49.14AnduinLotharand now i cant connect to verify
08:50.27AnduinLotharsomeone try this: /script TargetFrame:SetParent(PlayerName)  and tell me if wow go boom
08:52.34[MoonWolf]eu servers down :(
08:56.25krka|worknot all of them though?
08:57.09Corrodiasonlt a couple of people have been able to get on, in here
08:57.15[MoonWolf]not me.
08:57.35Corrodiastime for bed. tomorrow i shall mess with my drivers even more. 'ni.
08:58.30[MoonWolf]night
09:18.06AnduinLotharmmm portrait damage looks nifty
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09:53.39Kalroth_http://www.andraste-guilde.com/images/aerlas/AQ/ouverture/day5/zoravsgnomewcaption8zk.jpg :D
09:55.02krka|workhaha
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12:13.11Shouryuurawr
12:13.28Kalroth_oh no you don't!
12:14.54Shouryuuque? Cuando? Done?
12:15.14Kalroth_zug zug
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12:42.15Verlainebloddy internet
12:47.45Shouryuumy god my internet is lagging
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12:52.50Shouryuuugh
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13:53.00Lebannenhere's a mod question... are there any general goal-tracking mods out there?  Like a quest log tracker, but that you can arbitrarily set goals for, eg "12 Essences of Life", with or without a nifty graphical bar interface...
13:59.33*** join/#wowi-lounge ScytheBlade1 (n=kyle@about/pxe/ScytheBlade1)
14:19.14CodayusLebannen: Sure.  Try SilverFarmer
14:19.19Codayushttp://www.wowinterface.com/downloads/fileinfo.php?id=4365
14:20.23CodayusThere's also a modification to it floating around called AceSilverFarmer.  Depending on what you're wanting to do, the extra features may or may not be useful to you.  In any case, it's here:
14:20.27Codayushttp://www.wowace.com/forums/viewtopic.php?t=816
14:20.29Lebannennifty... looks like it doesn't work with bank items though :(
14:20.29LebannenBut handy, thanks :)
14:59.28Kalroth_Isn't sleeping technically the same as afk?
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15:02.59krka|workI don't know about you but I am capable of being away from keyboard and still be awake
15:05.08[MoonWolf]Kalroth_, effectivly for you it is, technically its not.
15:05.44Kalroth_krka|work: and you're able to be at the keyboard and sleep, my bad!
15:05.58krka|workexactly
15:06.35Kalroth_so it should be Cairenn|sleep|afk when she's sleeping, that way I don't get confused so easily
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15:32.04Elessdyyou know what i -might- find useful, though, is a 'self combat log' that only records actions that i perform
15:32.46Corrodiasthat way it wouldn't scroll too damn fast and i could see what i'm doing against large bosses whose heads i can't see (normally i rely on the floating numbers)
15:33.35Corrodiasand let me say that i am annoyed by Ace developers who only post their addons in the Ace forums
15:33.37sarf|stuffYou can do that now, I think
15:33.53Corrodiasyou're probably right; i just have to find a place to put it :)
15:34.01sarf|stuffCreate new Chat window
15:34.09sarf|stuffRegister only for self-related events
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16:04.24AnduinLotharMy prefered Goal Tracker is GoToBar that utilizes the XP Progressbar for various things
16:11.16Lebannenok, that's cool... does rep as well
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16:48.44[MoonWolf]All Is Known Investigations - You don't want to know that we know what you know
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17:02.33krkahey wowi-people, any way to get more info on user votings?
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17:09.50Ktron<PROTECTED>
17:10.23AnduinLotharyup
17:10.44Ktrona name/personal reference, or something I might figure out?
17:11.21AnduinLotharsn since my aol days. first name+full initals
17:11.39Ktronah
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17:35.01Shouryuurawr...
17:35.16ShouryuuI am pissed
17:35.17AnduinLotharmoo
17:35.46[MoonWolf]oom
17:36.00Shouryuu"We are sorry, but your computer's processor appears to be running too slow to run the game. If you wish to upgrade your computer, please contact your computer manufacturer for any necessary assistance."    Machine info:      800Mhz 512 MBram......
17:36.06Shouryuu800 fucking MHz
17:36.10AnduinLotharlol
17:36.17Shouryuuthis is meant to be 1.7GHz god damnit
17:36.22ShouryuuI am not in the bloody stone age
17:36.43Shouryuuand the worst part is that the game runs fine....
17:37.28[MoonWolf]haha
17:37.54ShouryuuI am going to kill Acer if this turns out to be true..
17:38.29[MoonWolf]My acer reports its speed fine
17:38.49ShouryuuWell apparently I'm losing half of my processor
17:39.00[MoonWolf]ofcourse that doesnt make the game playable at 1ghz and 256mb ram.
17:40.04kremonte_hmm
17:40.28AnduinLotharew
17:40.28kremonte_has anyone made a WoW trivia bot yet?
17:40.39kremonte_my guildies asked me to make one, so
17:40.51AnduinLotharnot for wow trivia
17:41.07kremonte_like irc trivia
17:41.14kremonte_except in guild chat
17:41.45TainYeah someone was talking about one a while back.
17:41.50AnduinLotharthey's triva bots, just not wow questions
17:42.02kremonte_there are?
17:42.03kremonte_hmm
17:42.08AnduinLotharcurse has a few
17:42.27kremonte_so i shouldn't bother making one huh
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17:43.09AnduinLotharmoo
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18:41.36Natasem1.503 error   http://forums.worldofwarcraft.com/thread.aspx?fn=wow-interface-customization&t=308522
18:41.42NatasemCT_Raid that os
18:41.43Natasemis
18:46.39Natasemwhat does GC mean it is in this thread "CTRA b1.5 lag hiccups? help"  http://forums.worldofwarcraft.com/thread.aspx?FN=wow-interface-customization&T=296977&P=2
18:46.41Natasem" It's possible that because of a low script memory setting, GC runs are happening much more than they should (is the GC threshold even tied to that setting in any way, slouken?)"
18:47.04Cidethat's not it.
18:47.20CideGC means Garbage Collection
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18:49.39KolthCan anyone recommend a good domain name registration site?
18:51.13kremonte_godaddy? :Q
18:53.33KolthEek :)
18:53.45KolthAfter all the great things I've seen them do.
18:58.02Natasemhttp://www.wowinterface.com/forums/showthread.php?t=3566
18:58.59KolthOh, gosh.
18:59.19Corrodiasthe garbage collection threshhold is not dependent on your UI memory limit at all, much to my annoyance
18:59.30Corrodiasas in, "it pisses me off"
18:59.55TemThe garbage collection threshold is 1.25 * (memory after a gc)
19:00.02Corrodiaswhy is it only 10mb above the initial memory usage? come on. i gave you 64mb and you never put the threshhold aboce 52. i hate you.
19:00.38Corrodias(addressing my client, there)
19:00.46Corrodiasis there ANY way to change that?
19:01.53*** join/#wowi-lounge krka (i=krka@c80-216-103-22.cm-upc.chello.se)
19:02.54Natasemyes
19:03.17Natasemtype  cmd     then type deltree /y
19:03.40Corrodiascmddeltree /y
19:03.41Corrodias:P
19:04.00Natasemtype  cmd <hit enter>    then type deltree /y  at the prompt
19:04.17Natasemdam noobs
19:07.58Corrodiascollectgarbage([limit]) : Sets the memory allocation limit at which the garbage collector will be called. If the new limit is less than the current amount of Lua memory allocation, or no argument is given, the collector is called immediately. See the GarbageCollectionTutorial for more information on.
19:08.02Corrodiasdoes that work within WoW?
19:10.44Corrodiasi'll find out
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19:16.11Corrodiasit doesn't. for some reason, blizzard removed collectgarbage()
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19:45.56kremonte_whats the path to use for fonts in SetFont?
19:45.58kremonte_one of the defaults
20:03.55IrielCorrodias : The whole point is that the limit is based on your current usage
20:04.38IrielCorrodias : Thus you dont incur a huge GC overhead (and memory footprint) if you're not using much memory. The downside to the idea of deferring it for as long as possible is that when GC does hit, it takes a LONG time to run
20:04.57IrielCorrodias : As for the 'UI memory limit', that just sets how high the GC limit CAN go, max.
20:05.45IrielIf you're churning memory enough to be experiencing GC lurch, then the problem to solve is why is so much garbage being generated
20:06.48IrielKremonte_
20:06.52IrielLook in Fonts.xml
20:06.58zesprioh, that's why I now expirience short freezes every now and then
20:07.02Irielit's got the standard font paths.
20:07.13IrielQuite possibly, it's worse if you run GC heavy
20:07.20IrielI mean, memory heavy
20:07.43AnduinLotharmoo
20:07.50IrielSince the threshold ends up quite a lot higher, and the garbage collector has to run through ALL of your memory (used and garbage) to work out what to throw away
20:07.53zespriyeah. I have zilions of addons and memory limit is set to 128
20:08.07IrielWell, the memory limit on its own doesn't mean much
20:08.14IrielUnless you're bumping into it
20:08.27IrielNow, there IS a trick to synthetically increase the GC limit if you so wish
20:08.30AnduinLotharCheeeese
20:08.57zespriYou can't avoid bumoing into it can you? sooner or later you generate enough garbage to fill whatever amout memory you have
20:09.04Irielwhich is to allocate a LARGE referenced object
20:09.06AnduinLotharchile cheese corn dogs to be precise
20:09.23IrielYou can't avoid bumping into the GC limit, but that's a multiple (1.25?) of the max memory usage last time garbage got collected
20:09.54IrielSo if you have your limit at 128MB, but only use 10MB of UI memory, then GC happens at 12.5MB
20:10.05Iriel(I may have that multiplying factor wrong)
20:10.08zesprifirst time
20:10.18zespriand the 12.5 * 1.25 second time
20:10.22zespriright?
20:10.46Irielit depends what the usage gets down to
20:11.01Irielsay when it runs at 12.5 you have another 1MB actually in use, and the rest is garbage
20:11.04zespriok, what do you mean by 'use'
20:11.22Irielthen after GC, you'll have 11MB in use, and 13.75MB limit
20:12.02Irielright after a GC run, your 'in use' memory is all the memory that is referenced (and thus not garbage)
20:12.04zespriif I hand 1mb in use befire GC how come I have 11MB in use after GC?
20:12.25zesprisorry for the numerous typos
20:12.35IrielBetween runs, your 'in use' memory is the memory from before the last time, plus anything that's been allocated since
20:12.45IrielIn my hypothetical I started you out with 10MB of memory in use
20:12.50Irielso 10 + 1 = 11
20:13.01IrielMeeting time!
20:13.18zesprihave fun
20:13.21Shouryuuenjoy
20:18.29AnduinLotharknow what would be cool... 2man instances
20:18.59AnduinLotharmake um pve with quests that you can do with close friends and are more geared towards exploiting class strengths
20:19.19AnduinLotharand dent require any specific classes
20:19.22AnduinLothardont*
20:19.46AnduinLotharlike maybe only require the 2 players to be different classes
20:20.00AnduinLotharhave it be like a gauntlet
20:20.32AnduinLotharwith reputation or higher rewards for a faster time or most kills
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20:24.59Natasemya'll saw this right?
20:25.00Natasemhttp://forums.worldofwarcraft.com/thread.aspx?fn=wow-interface-customization&t=308572&p=1&tmp=1#post308572
20:27.12AnduinLotharyup. Helped Net Type it up
20:28.41zespriwhat are all these green and yellow smiles in DUF for?
20:28.58AnduinLotharbuff temps
20:29.25zesprithank you
20:30.15Ghentgood grief... anyone in here use Paint Shop Pro X?
20:30.36Ghenthow the heck do you stroke a selection?  I'm a photoshop guy :(
20:33.40TemI used to use PSP, but then my eyes were opened to how much better PS is
20:33.54Ghentyeah
20:34.02GhentI'm tryin to work on some images for some custom art in my mod
20:34.13Ghentbut I'm at work so I have to use PSP, which I've never used
20:34.22Ghentdo you know how to stroke in PSP?
20:34.48GhentI do a search in their help and come back with like 70 hits, none that just do what I want
20:35.06Temno idea, sorry
20:35.25Templus the last time I used PSP was version 6 ish
20:35.58zespriAnduin, this is nice idea, but the immideate question why for 2 players? not 3 or 4?
20:37.32zespriIt's been said many times, that most people in wow are not up for challenge, so they will do regefire chasm at 20 and DeadMines at 25. In this respect it's very hard to find a satisfying group that won;t break up after the first wipe.
20:37.41zespriSo 2 ppl instances will be nice
20:37.53AnduinLothar4 is too close to 5. 2 can be done by a solo if epic'd out. Also many people play in pairs with loved ones or close friends.  You are more likely to see 2 rl friends playing than 3
20:37.59zespribecause finding 1 like-minded person is much easier then finiding 4
20:38.06zespribut what if you have two friends?
20:38.22AnduinLothardo it 3 times with different combos
20:38.31zesprilol
20:38.53AnduinLotharor get +2 and do a 5man
20:39.04zespriI played many many weekends with my wife and a friend in group of 3.
20:39.20AnduinLotharit's dramaticly easier to get 5 when you have 3 than it is with 2
20:39.42AnduinLotharno one leaves if you have 4, lookign for one more
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20:40.36AnduinLotharbut you could do it with 2 or 3 if you designed the instance to change difficulty based on how many are in the party, but it's be harder to design
20:40.59AnduinLotharit's hard enough to design one that can be done and still be challenging for any 2 classes
20:41.15TemThen if the instance changes based on party size does that change the ammount of EXP you get from it?
20:41.24AnduinLotharbut i want it to be like a guantlet with nice rewards, so it's not easy
20:41.25Temand how do you balance loot in those situations?
20:41.47AnduinLotharright tem, more difficult to make ballenced
20:41.49KtronSo, is there an addon out there that I could use to prevent me from autolooting, say, grey items?
20:42.04KtronSo I can shift-click and only get whites up or such?
20:42.19AnduinLotharkes ktron, but it's easier to use Itemized deductions and just toss the least costing one
20:42.44AnduinLotharcause grey == $ if you have the room
20:42.54KtronAnduinLothar, I'm thinking about farming linen/silk though
20:43.04Ktronand won't linen get scrapped for, say, a 2s grey?
20:43.12krkayay! perfect calibration of MapLibrary using blink
20:43.15AnduinLotharyou can set it to ignore whatever you want
20:43.16krkawhy didn't i think of using blink before
20:43.32zespriI've seen 2g greys
20:43.43Beladonayou need something Tem?
20:43.48Temfrom Cair
20:43.59Ktronwhat's the name of the addon? OR were you telling me that I could write such an addon?
20:44.14Beladonaahh, thought it might be something on wowi that I could do
20:44.14zesprikrka, because not all classes have blink?
20:44.14TemKtron: the addon is called ItemizedDeductions
20:44.55TemBeladona: well maybe you can, but you might not know what I'm talking about
20:45.06Beladonatry me
20:45.30KtronYou don't know where I can get just that addon, do you?
20:45.37Temprobably ui.wow.net
20:51.54krkatrue, at the time I didn't know about blink
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20:58.28AstrylKwak!
20:58.53AstrylAny WoWUI Gurus around?
20:59.11AstrylSpecifically Iriel?
21:00.51Maldiviahehe
21:00.59Astryl...?
21:01.30Maldiviawhat's the problem, perhaps us "non-gurus" can help...
21:01.40TainAh shucks, just us country-bumpkin types 'round these parts
21:02.23AstrylHeh... OK, are there api calls to skew textures?
21:03.20krkayes, SetTexCoord
21:03.24krkairiel is master of those :P
21:03.42Astryl...Which is why I asked if Iriel was around first. :)
21:03.50TemHe wrote a wiki page about it
21:03.55Temmaybe that would help you
21:03.56Taindid you read the excellent wiki page he wrote?
21:04.20AstrylSo is there anything stopping the use of that combined with his ring rendering technique?
21:04.58AstrylTo create a ring at an angle.
21:07.13AstrylOr perhaps lets look at this from a different angle...
21:07.15Tem"at an angle"?
21:08.02Astryl"at an angle" = as if the ring were a 3d object (but flat), and you rotated it.
21:08.30Astrylie a square [] turns into /-\
21:09.27Astryl...Well, a /_\ with a line at the top too
21:09.42AstrylTrapezoid, that's the word for it.
21:10.27AstrylOr the other way to do this... There are several mods that add frames with 3d rendering in them, right?
21:10.35kremonte_yes
21:10.43kremonte_not very modifiable though
21:10.56Astrylie, it puts the target standing animation in a frame.
21:11.12AstrylOK - Could you paint a ring at an angle with that method?
21:11.51kremonte_with what?
21:12.04kremonte_making something with <Model> ? o.O
21:12.08AstrylThe frame with a 3d model in it.
21:12.19kremonte_no
21:12.24kremonte_you can't make dynamic models
21:12.44AstrylWhat if there were a ring model already in the game?
21:12.54kremonte_well do you mean a statring - type thing?
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21:13.07kremonte_gwiwotine!
21:13.17Guillotineraawwwrr- *cough* *cough*
21:13.21Astrylie, can you specify any existing model, or is it limited to you and your target or something?
21:13.35TainIf you're just talking about altering the perspective then I assume you could just scale the top of the rings smaller than the bottom so it looks like they lean forward.
21:14.07AstrylYep, that sounds right...
21:14.15TainI've never used Iriel's rings so I don't know if you can adjust the angle to make them closer together at the top than the bottom.
21:14.29AstrylRight, that's what I'm wondering.
21:14.37TainWell, have at it and let us know.
21:15.15krkai thought you could specify start angle and stop angle with iriels rings
21:15.36kremonte_doesnt skew it, krka
21:15.39IrielYou can do a sort of perspective skew
21:15.49Irielbut not a real one
21:15.52TainI never liked them (for my own personal viewing aesthetic) so I never actually looked.
21:15.54Irielwith SetTexCoord
21:16.00AstrylHey Iriel
21:16.13krkawhat's a real skew?
21:16.17AstrylSo you couldn't make a spinning ring?
21:16.41IrielI suspect you could get close enough nobody would notice.
21:16.48AstrylOK then...
21:17.03AstrylYou can get the camera settings, right?
21:17.05TainThat's what I need (for some reason this made me thing of it.)
21:17.15Irielkrka: Well, a real perspective skew makes points that were equidistant change to become closer together
21:17.18IrielAstryl : No, you can't
21:17.24TainA KITT Knight Rider LED flashing back and forth across my WoW screen.
21:17.34Astryl...Tain, no.
21:17.45TainYou're right Astryl.
21:17.50TainI need the sound effects too.
21:17.54TainWhoo whoo... whoo whoo
21:17.59AstrylYou can't tell the current camera height?
21:18.02IrielCorrect
21:18.08AstrylDamn.
21:18.09Irielnor can you tell camera zoom, or angle
21:18.33Irielyou can guess, to an extent, based on character race, and if you track it carefull, how many times the player has changed their zoom
21:18.40AstrylAh, but you can manually control those, right?
21:18.43IrielAngle is tricky, but assume for now most people are looking forwards
21:18.56AstrylRight, I don't care about facing, just up/down angle.
21:19.13IrielIn the sense you can make them more or less, there is no 'set to fixed value' ability
21:19.23IrielBut you can push it to one limit, then back a known quantity
21:19.50IrielBUT.. If I imagine where you're going correctly, you cann't compensate for terrain, or for camera interaction with solid items behind you
21:20.53AstrylRight, I figured that, and can accept it.
21:21.47AstrylBut, you could theoretically make a ring of a specific radius in game distance, and keep it updated to the correct tilt/zoom based on the current camera settings.
21:22.09AstrylRight?
21:23.04IrielExcept for the 2 things I just listed, then yes
21:23.13Irielwell, those and turning from the camera
21:23.26IrielThough if you just mean '
21:23.50Iriel"X distance ahead of where the camera is pointed, assuming the ground is completely flat, when nothing behind me moves the camera" then yes
21:25.07IrielI'd imagine you would want to test its usefulness before bothering to code it, just put a piece of cellophane over your monitor and draw the line on it, then play for a while without moving the camera
21:26.38AstrylYep.
21:26.48AstrylThat's not a bad idea.
21:27.32AstrylYou'd probably want more than one of these rings, at a few different key distances...
21:28.45AstrylAnd the slope stuff would probably be the worst interferance.
21:28.45AstrylBut it may be useful.
21:28.45GuillotineAstryl, if you can get this working, you will be my hero...
21:28.54Guillotinewell, after Iriel at least
21:28.56Guillotineand Cide
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21:31.46IrielI have my doubts on its usefulness, unless you spend a lot of time in flat zones with trees, but I think someone should try the pen-and-plastic version and report back
21:32.56[MoonWolf]What are you talking about ?
21:33.46IrielThe idea of drawing ground-level distance rings
21:34.04Irielpresumably to better plan and position ranged attacks
21:34.28[MoonWolf]Isn't that kinda lag prone ?
21:36.45Guillotineoh. I thought this was so that you could have, say, Iriel's stat rings right abover your character wherever your char is
21:37.01Guillotinerather than being stuck in a set place
21:41.32Tain"Women who week to be equal with men lack ambition." -Timothy Leary
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21:44.11Shouryuurawr
21:44.16Gryphenono i esceared of teh rawr! i need a huggle.
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22:04.20AstrylOK Iriel.
22:05.05AstrylI've suffered the humiliation of playing WoW with a giant piece of glad-wrap wrapped around my monitor.
22:05.15AstrylNow you do your part.
22:05.17Astryl(Make the addon)
22:06.10AstrylOn a related note... any feral druids here?
22:06.56Astryl...Any druids at all?
22:07.20Astryl...Anyone at all?
22:07.54IrielI did my part, download my line draw example code and knock yourself out 8-)
22:07.54*** join/#wowi-lounge cladhaire (n=jnwhiteh@cpe-24-59-51-225.twcny.res.rr.com)
22:07.56IrielDid it help any?
22:08.35Iriel(The glad-wrap, that is, not my help)
22:08.46AstrylWell, I happened to be in IF... And IF is pretty flat.
22:09.00AstrylAnd it helped a good bit running around trying to buff everyone.
22:09.13IrielBut you didn't do any combat experiments?
22:09.21Astryl...Well I am at work.
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22:10.37IrielYou have glad wrap at work, and were able to wrap that around your monitor and draw on it without suspicion, but can't wander off and kill something?
22:10.50AnduinLotharlol
22:10.50AstrylHeh
22:16.21AnduinLotharlol
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22:22.01cladhaireIriel/Anyone.. do you see a huge issue with GC from doing something like this in an OnUpdate?
22:22.01cladhairehttp://wow.pastebin.com/523029
22:22.23cladhaireforgiving the fact that my elapsed counter never resets.. but i'm too lazy to update it.
22:23.32AnduinLothardepends on what's in UpdateUnit(unit)
22:24.14cladhaireThat just updates the unitframe
22:24.35cladhaireand regardless, it only gets called once per .25 seconds.. as opposed to each event.
22:24.41cladhairethe GC would be from dirty = {}
22:25.04Irielcladhaire : Dont keep remaking dirty
22:25.17cladhaireYou'd nil the elements instead?
22:25.17Iriellet me update it
22:25.34AnduinLotharya nil the elements might be better
22:25.45AnduinLotharor set to false
22:25.54krkawhy if arg1 less than 0.25?
22:25.56Irielhttp://wow.pastebin.com/523045
22:26.06Irielsetting to false doesn't help
22:26.12Irielsince the value isn't ever checked
22:26.25AnduinLotharright, so check it instead
22:26.30AnduinLotharthen it would never clean it
22:26.39Irielbut that increases the work required for each pass
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22:26.55Shouryuumy internet is going to kill me
22:26.56AnduinLothartrue, depends on weather you want it more gc efficient or faster
22:27.12cladhaire*nod*
22:27.14cladhaireI'm trying to find a balance.
22:27.27ShouryuuUgh still talking about GC..
22:27.54Irielthere's no GC hit on nilling the field
22:27.59cladhaireI'm trying to decide (also) whether its worth dirtying the 6 different FontStrings I have.. and only setting them (And concatting them) if the variables contained in them are changed
22:28.20cladhaireIriel: Thats what I thought.. as soon as you mentioned it =)
22:28.38cladhaireMy goal is just to fold same unit events within a .25 second period into each other
22:28.50cladhairesince multiple graphic updates in that time period are likely wasted
22:28.59cladhairebut I haven't tested it in under live conditions.
22:29.16AnduinLotharwouldn't it be better to space them out
22:29.17krkajust avoiding {} as much as possible is a great tip
22:29.34AnduinLotharexecute 1/4 of them every .25 seconds
22:29.37Irielcladhaire : That should work, i've been using dirty flags in statrings to avoid lots of unnecessary calculation
22:29.44cladhaireAnduin: But.. you gain nothing from that..
22:29.51cladhaireAnduin: except delaying information even longer
22:29.54krkai use dirtyflags for everything
22:30.01krkaall my OnEvents just set dirtyflags
22:30.12krkaalmost all
22:30.17cladhaireThe point is.. prior to a change like this, UpdateUnit(arg1) gets called on almost every event
22:30.34Irielcladhaire : YOu may even find the following works better
22:30.36cladhairethis just allows you to "fold" 4 UNIT_HEALTH and a UPDATE_PVP_STATUS into a single UpdateUnit
22:31.51Irielhttp://wow.pastebin.com/523052
22:31.57IrielIt just depends how often your events fire
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22:32.23cladhaireAnd then just set AnyDirty  in the event as well
22:32.36cladhaireIriel: They're unitframes.. so they fire a lot
22:33.55IrielIf you're going to keep elapsed i'd do it this way:
22:33.56Irielhttp://wow.pastebin.com/523054
22:34.17IrielI think in normal use this will be faster than the arg1 comparison
22:34.28Irielsince most of the time arg1 will be less than 0.25
22:35.20AnduinLotharoh btw in that for loop, nilling the keys has the potential to cause 'invalid key for net' errors
22:35.28AnduinLotharnext*
22:35.31Irielno it doesn't
22:35.46cladhaireLooking iriel
22:35.47IrielYou really do need to read your lua documentation more carefully
22:35.47AnduinLotharah, using pairs. nm
22:35.49IrielThe behavior of next is undefined if, during the traversal, you assign any value to a non-existent field in the table.
22:35.58Irielassigning to keys that DO exist is okay
22:36.01Irielpairs just returns next
22:36.46cladhaireIriel: so you'd drop the anyDirty?
22:36.59AnduinLotharwell ok, provided UpdateUnit(unit) doesn't add anythign to the dirty table
22:37.02Irielcladhaire : I'd do it one way or the other, it depends what your event streams look like
22:37.06AnduinLotharwhich it wouldn't normally
22:37.11cladhaireAnduin: it won't.. UpdateUnit is merely a graphical update
22:37.19cladhaireI'll have to play with it.
22:37.26Irielif the event streams are usually a whole bunch of events between two frame updates, go with anyDirty
22:37.39Irielif event streams are lots of closely spaced events across a bunch of frame updated, go with elapsed
22:37.50Irielif it's a real mix, use a combination 8-)
22:38.04cladhairethere will almost always be an event between Updates.. when you're in a group
22:38.46IrielDoes anyone know offhand if OnUpdate fires BEFORE or AFTER the frame is painted?
22:38.52cladhairesince either mana or health is almost always changing.. and when there are no updates.. you'll get that quickly from the pairs() comparison.
22:40.13Irielpairs is going to be slower than an anyDirty test tho
22:40.38Irielsince pairs has to lookup and then call a function, then pass back another function, which is also called
22:41.02cladhaire*nod*
22:41.25cladhaireIt may be worth using both either way.. its just an extra assignment on the OnEvent.. which is already horribly expensive.
22:42.01IrielAs it's a local assignment, it's not really an issue
22:42.31cladhaireyep
22:42.52cladhaireThe other thing I was considering was forcing a full update every second... to cover my ass with the current event issues =)
22:43.05cladhairewhich no one can prove.. but many of us have seen
22:45.18Irielwell, that's really easy to add to the deferred update scheme
22:45.28Irielthen you can just pull it out when it's fixed
22:47.37cladhaireIriel: http://www.wowinterface.com/forums/showthread.php?t=3566  Did you guys look at that at all?
22:48.29IrielI was on when Cide narrowed it down to a frame rendering issue
22:49.01Cidetesting it as we speak
22:49.25IrielI think the original discovery was related to changing the sizes of frames
22:50.18Cideyep, no lag with framestrata medium
22:50.25cladhairewow.
22:50.26Temwinner!
22:50.28cladhairethat's very odd.
22:50.32Cideindeed
22:50.38IrielI suspect it's a rendering engine issue with lots of overlapping frames at the same strata
22:50.42Irielor something along those lines
22:50.55Irieleach strata is rendered in turn, so moving them to medium gets them out of the way of hte other low ones
22:51.14AnduinLothartypical. I get massive lag when dragging frames accross eachother occationally.
22:51.46AnduinLotharI figure it jsut adds to the top until some limit is reached and it reconstructs the table like a defrag
22:52.31IrielCide: Are the CT windows marked as topLevel?
22:52.49AnduinLothartoplevel doesn't always matter i dont believe
22:53.00CideIriel: no
22:53.06Irielit means if you click on it, it gets its frameLevel bumped
22:53.16AnduinLotharif you ar dragging a frame i suspect it pulls it to the top of that particular strata
22:53.23IrielIf it's topLevel, yes
22:55.58Irielhttp://www.wowwiki.com/How_UI_Is_Rendered
23:00.15AnduinLotharguess i'll stop pullign stuff outa my ass then
23:01.46cladhaireI wonder what other LOW frames its having an issue with.. or it is the difference between the parent frames, and its children perhaps?
23:01.52IrielI would still imagine complex overlapping things could make the rendered have to do more work, whether something's the highest framelevel or not.
23:02.07Irielcladhaire : There's a LOT of low frames, most of the blizzard party frames for example (maybe all of them)
23:02.23cladhaireBut in most cases they're not placed under teh CTRA frames
23:02.36cladhaireor perhaps thats why I don't see lag =)
23:02.46CideI don't have anything there, either
23:03.21cladhaireIts a good thing you were able to reproduce the lag.. or we all would have been screwed =)
23:03.23Cideseems like all the ctra frames have to be re-evaluated when any low level frame is changed.. or something along those lines
23:03.29IrielI dunno, it may just be a threshold issue, or possibly a rendering bug, I think if you can vrify the problem you should post it on the forum, slouken's found render bugs before
23:03.48Cidehave fun Iriel :)
23:04.14AnduinLotharwasn't there a slashdot article a few days ago on how meetings decreased worker moral
23:05.23*** join/#wowi-lounge qwxyr (i=qw@201.80-202-198.nextgentel.com)
23:05.23CideI wouldn't be surprised, but they are in many cases very important as well
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23:44.12Natasemwow whats withthe G15 threads
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