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| 00:09.55 | *** join/#wowi-lounge pagefault (i=pagefaul@69.158.161.227) |
| 00:18.56 | Kirkburn | Well I'm off. *plugs ClearFont alpha yet again* |
| 00:19.30 | Kirkburn | Ahem ... byee |
| 00:35.55 | Ktron | damn SpecialEvents |
| 00:36.06 | Ktron | where's tekkub when you need to complain ;) |
| 00:41.21 | Cairenn | elsewhere, so you can complain about the fact he isn't here |
| 00:42.04 | cladhaire | good call |
| 00:42.28 | Cairenn | I thought it sounded pretty good ;) |
| 00:42.48 | Ktron | heh :) |
| 00:44.37 | cladhaire | i am so bored |
| 00:44.39 | cladhaire | we're wiping to Vael |
| 00:44.41 | cladhaire | my boyfriend isn't here. |
| 00:44.46 | cladhaire | and dinner sucked. |
| 00:44.51 | cladhaire | i want to order a pizza, but that's a bad idea. |
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| 00:49.52 | cladhaire | In order to develop WatchDog alongside playing with the stable versino.. I've named it "MonkeyDog" |
| 00:51.27 | cladhaire | err that doesn't work.. different lengths =( |
| 00:51.58 | *** join/#wowi-lounge Maldivia (n=the_real@62.61.134.59.generic-hostname.arrownet.dk) |
| 00:52.01 | cladhaire | aah.. named it WatchPoo |
| 01:01.59 | cladhaire | Anyone know how to back out a set of changes in an SVN repo?> |
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| 01:51.39 | Tem | revert |
| 01:52.50 | cladhaire | yeah i wasn't sure how to =) |
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| 02:38.00 | AnduinLothar | your boyfriend? |
| 02:40.23 | AnduinLothar | <cladhaire>my boyfriend isn't here. |
| 02:40.39 | Cairenn | *nod* |
| 02:47.53 | cladhaire | Anduin: Yes'sir? |
| 02:48.12 | cladhaire | Do I come across as straight in IRC? Cause I do in real life too.. lol |
| 02:48.23 | cladhaire | *shrug* |
| 02:48.25 | cladhaire | its not very complicated. |
| 02:50.15 | cladhaire | so... umm... hi everyone |
| 02:51.26 | Cairenn | you come across as my frind in IRC, just like you do in real life too |
| 02:51.49 | Tain | I always think it's funny when stuff like that even comes up because I don't even think about it. |
| 02:52.01 | cladhaire | Tain: I just don't understand people's reactions to it.. cause I dont think about it. |
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| 02:52.14 | cladhaire | I could have a boyfriend, I could have a girlfriend.. *shrug* |
| 02:52.20 | Tain | I can understand that. |
| 02:52.29 | cladhaire | I'm not sure why one always gets a response electronically.. from those that know I'm a male.. *shrug* |
| 02:52.33 | Tain | Of course my reaction is, "Whatever, get working on WatchDog, bitch!" |
| 02:52.35 | Tain | ;) |
| 02:52.41 | cladhaire | haha |
| 02:52.41 | cladhaire | I am |
| 02:52.44 | cladhaire | you should see the code. |
| 02:52.48 | cladhaire | its completely gutted |
| 02:52.52 | cladhaire | but I have some fun new stuff going in |
| 02:53.02 | Tain | hehe no, gutted is what I did to Titan. I just didn't add that much back in. |
| 02:53.18 | cladhaire | its 300 lines =) |
| 02:53.23 | Cairenn | I already explained it to you clad |
| 02:53.25 | cladhaire | cause i'm rewriting most of the functions |
| 02:53.33 | Tain | Yeah that's the way to go. |
| 02:55.53 | cladhaire | I think it'll be sexy.. its just a matter of getting to it.. there's a lot of frame manipulation i'm doing in LUA.. but I save some code in other places |
| 02:56.21 | Tain | I was just wondering for myself so I looked. I took almost 250k out of Titan. |
| 02:56.42 | cladhaire | wow.. nice |
| 02:56.54 | Tain | Crazy. |
| 02:57.12 | Tain | Anyway. I'm off to read and hopefully fall asleep. |
| 02:57.22 | cladhaire | NIght |
| 02:57.24 | Cairenn | night Tain, sweet dreams |
| 02:57.27 | cladhaire | I'm.. gonna go code and sleep? |
| 02:57.27 | cladhaire | maybe |
| 02:57.28 | cladhaire | *shrug* |
| 02:57.40 | Tain | Thanks Cairenn :) |
| 02:57.43 | Tain | Don't sleep-code. |
| 02:58.09 | cladhaire | sleep-coding is dangerous for us all |
| 03:01.13 | Wob | You end up accidentaly writing something that crosses the information superhighway and gets run over by some Bus. |
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| 03:21.57 | cladhaire | not to mention gets recorded by purl |
| 03:22.10 | Cairenn | *blink*? |
| 03:22.49 | cladhaire | responding to Wob |
| 03:23.24 | Cairenn | yeah, I know, just wondering what brought that particular sentiment to mind |
| 03:26.01 | Cairenn | I don't recall purl recording any drunken ramblings by you .... |
| 03:27.30 | cladhaire | haha |
| 03:27.35 | Cairenn | shush |
| 03:27.43 | cladhaire | no but she has people asking me about myboyfriend in no less than two channels =) |
| 03:27.56 | cladhaire | i dont need to be drunk to have embarassing ramblings =) |
| 03:28.50 | Cairenn | that's right, you weren't around for that, were you? |
| 03:28.57 | Cairenn | or were you? |
| 03:29.24 | cladhaire | hehe |
| 03:29.27 | cladhaire | i may have been =) |
| 03:31.06 | cladhaire | ok.. productiity just hit 0. |
| 03:31.18 | cladhaire | WatchPoo loads with 0 errors, and the frames are all there *yay* |
| 03:31.48 | Cairenn | heh, no, you weren't |
| 03:31.56 | cladhaire | hehe |
| 03:31.58 | cladhaire | damn |
| 03:33.20 | cladhaire | so.. i think.. its sleep time. |
| 03:33.31 | Wob | Woohoo! |
| 03:33.37 | Cairenn | night cladhaire |
| 03:33.40 | Cairenn | sweet dreams |
| 03:33.46 | cladhaire | Wob: why so excited? |
| 03:33.47 | Wob | According to WoW, I can perform all sorts of fun actions with the emote system! |
| 03:33.54 | cladhaire | *hugs* |
| 03:33.54 | cladhaire | night |
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| 03:53.41 | Corrodias | sigh.. i have to make, at minimum, three full ZF runs to figure out if one of my addons is causing the instability. and that's if everything goes just right and it's one of two particular addons that i have my eye on |
| 03:55.50 | Corrodias | fixes? |
| 03:58.40 | Ktron | I can't tolerate world pvp anymore until its fixed |
| 04:11.11 | Deph|AFK | DHKs? |
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| 04:13.02 | Guillotine | *sigh* i'm getting tired of going to the hospital :/ |
| 04:13.05 | Guillotine | went twice in 12 hours |
| 04:13.19 | Depherios | O_o |
| 04:13.30 | Guillotine | ya... |
| 04:14.58 | Tain | If you would stop breakin out of the padded rooms they're preparing for you there wouldn't be a problem. |
| 04:18.26 | Guillotine | :P |
| 04:18.53 | Guillotine | but their all yellow... |
| 04:19.01 | Guillotine | I have nightmares of being inside spongebob! |
| 04:19.39 | Guillotine | I wonder... do you get access to IRC in prison? |
| 04:19.47 | Guillotine | sry. random question |
| 04:50.59 | Guillotine | Cairenn: our topic isn't geeky enough. make it "should the second party (further known as you) contain ample amounts of endorphins, split a string" |
| 05:04.27 | *** join/#wowi-lounge Iriel (n=daniel@adsl-66-123-190-42.dsl.sntc01.pacbell.net) |
| 05:20.00 | Fanook | WoWI Lounge 2.0 -- Electric Boogaloo? |
| 05:23.13 | Cairenn | heh |
| 05:31.29 | Guillotine | why do some math majors confuse holloween and christmas? |
| 05:31.47 | Cairenn | *blink* |
| 05:31.51 | Guillotine | because Oct 31 is Dec 25 |
| 05:31.56 | Guillotine | kekekek |
| 05:32.21 | Cairenn | unh .... |
| 05:32.25 | Iriel | I think that'd be funnier if it was CS majors |
| 05:32.38 | Guillotine | oh well |
| 05:32.58 | Guillotine | Cairenn: Oct = base 8. Dec = base 10 |
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| 05:47.39 | Guillotine | I just told that joke on WoW... nobody got it |
| 05:47.46 | Depherios | lol |
| 05:52.08 | Wob | Alas. Gamer ~= Knowledgeable |
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| 06:17.29 | Tem | rawr! |
| 06:17.37 | Cairenn | *purr* |
| 06:17.48 | Cairenn | night |
| 06:17.54 | Tem|Sleep | night Cair |
| 06:18.00 | Tem|Sleep | night everyone else |
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| 06:53.12 | Corrodias | sigh |
| 06:58.24 | Cairenn | ? |
| 07:02.49 | Corrodias | i'm one of those poor souls with inexplicable crashes in WoW and i don't know what to do about it, now. it's not because of addons. |
| 07:05.24 | Cairenn | not questioning your intelligence, but have you confirmed 100% that it isn't addons? |
| 07:06.26 | Corrodias | i disabled them all and joined a ZF group (it's painful to play with no unitframe modifications), and i still had the same problem |
| 07:06.46 | Cairenn | disabled? did you completely remove (ie take out of wow folder, dump on desktop) the interface/wtf/wdb folders? |
| 07:07.05 | Cairenn | sometimes just "disabling" isn't enough |
| 07:07.12 | Corrodias | really... interesting |
| 07:07.16 | Corrodias | i'll have to try that |
| 07:07.26 | Cairenn | and it's possible for the wdb folder to become corrupted |
| 07:07.43 | Corrodias | what's in there? |
| 07:07.51 | Cairenn | database stuff |
| 07:07.57 | Cairenn | WoW Database |
| 07:08.00 | Corrodias | oooo. |
| 07:08.06 | Cairenn | WDB |
| 07:08.08 | Corrodias | i mean more, what kind of information does it put there? |
| 07:08.18 | Cairenn | *shrug* I've never looked that closely |
| 07:08.29 | Cairenn | I just know that sometimes it gets corrupted |
| 07:08.40 | Cairenn | just move the folders out to your desktop |
| 07:08.46 | Cairenn | see if you still have the problems |
| 07:08.59 | Cairenn | if you do, then you know *for sure* that it isn't anything to do with your addons |
| 07:09.29 | Cairenn | if you don't, then it may be that there is a problem with one or more of them, in which case you get to play around finding which one(s) are causing the problem |
| 07:09.32 | Corrodias | all right, i'll try that before i post this to the tech support forum |
| 07:10.17 | Cairenn | they'll tell you to do that, anyway, before they'll help :p |
| 07:10.31 | Cairenn | except they'll tell you to "delete", instead of just "move out" |
| 07:10.54 | Corrodias | thanks |
| 07:10.57 | Cairenn | np |
| 07:11.13 | Corrodias | the weird thing is... |
| 07:11.49 | Corrodias | for everyone else, from what i see posted in forums including the wow ones, a driver internal error on resource lock is invariably an error 132 |
| 07:12.14 | Corrodias | but for me, it's a 134 and there's no stack trace in the debug helper dll section |
| 07:17.09 | Corrodias | i should also try running with -nosound |
| 07:17.27 | Cairenn | one thing at a time, so you know *for sure* |
| 07:17.30 | Corrodias | a few of the memory dumps have the names of sound files somewhere in them |
| 07:17.32 | Corrodias | of course |
| 07:18.28 | Corrodias | unfortunately... i don't think i can continue this until sunday night. or probably monday. or later. >_< i go home on the weekends, my laptop can't run wow, and i have some project work to do when i get back on sunday |
| 07:18.54 | Cairenn | that's just one thing that drives me batty .... "what did you change that caused this problem to show up (or stop showing up)?" ... "well, I changed this and this and this AND this" ... unh, so how are we supposed to know which one thing causes it |
| 07:21.33 | Corrodias | aye. i wish i could say what i changed to make it START, but i have done so many things and what started it was basically "going on uldaman runs" |
| 07:22.11 | Cairenn | maybe your computer just doesn't like Uldman |
| 07:22.18 | Corrodias | ZF is way worse |
| 07:22.52 | Corrodias | the mob rush event on the stairs is impossible to watch for more than 10 seconds without crashing |
| 07:23.00 | Ktron | If you delete your WTF folder and your Interface folder and it still crashes, then you should worry |
| 07:23.18 | Ktron | that sounds like a video/sound hardware/driver issue |
| 07:23.48 | Corrodias | could be. i haven't tried that, yet. |
| 07:25.14 | Cairenn | you sure it isn't that you haven't allocated enough memory on the AddOn screen? |
| 07:26.40 | Corrodias | the gc threshhold never goes above about 55 when i'm looking and i gave it 64. then again, in the middle of combat, i don't really take the time to check memory usage... but i should think you'd get a much 'clearer' error in that case |
| 07:27.06 | Cairenn | yeah, it usually says "not enough memory" then throws you out |
| 07:27.12 | Kalroth_ | ouch, 55mb? you run a lot of addons? :) |
| 07:27.30 | Corrodias | some 55 addons, not counting libraries and 'helpers' |
| 07:28.04 | Cairenn | meh, I've got mine set to 0 (unlimited) |
| 07:28.43 | Corrodias | you can do that? oh, how useful :o |
| 07:29.33 | Cairenn | yeah, then it just sucks however much it needs, until your *computer* runs out of memory :p |
| 07:30.00 | Cairenn | (if you actually pull that much, I mean) |
| 07:33.50 | Ktron | hm... |
| 07:34.12 | Ktron | Mine's set at 32 atm, I'm trying my best to convert to aced-only addons though |
| 07:35.48 | Cairenn | and there's nothing wrong with that, Ktron - I just set mine at 0 (unlimited) so that I could just "file and forget", so to speak |
| 07:36.09 | Corrodias | i wonder if running wow.exe through a disassembler will reveal anything about the relevant call it's making to kernel32.dll |
| 07:36.17 | Corrodias | not that i know crap about this kind of thing |
| 07:36.40 | Kalroth_ | it will, but why would you want to know that? :) |
| 07:36.58 | Corrodias | curiosity about the thing that's crippling my game :/ |
| 07:37.16 | Kalroth_ | most likely hardware |
| 07:37.58 | Kalroth_ | I got a guildie that had a similar problem, his client would act very strange with busy encounters |
| 07:38.12 | Kalroth_ | it was one of his memory blocks that was foobar |
| 07:38.32 | Corrodias | i'll run a memory test in the near future, if i must |
| 07:38.34 | Ktron | According to AceGCInfo, I use about 18mb for my adddons, threshold 21.3MB |
| 07:39.53 | Ktron | I wonder how hard it would be to make a checkbox to remove your tabard/etc when you open the dressingroom |
| 07:40.01 | Ktron | and replace it when you stop |
| 07:44.47 | Corrodias | looks like it might have something to do with file access... which might have something to do with it being an error 134 (which seems to be a problem with accessing resources) rather than an error 132 (which seems to be a problem with memory) |
| 07:47.10 | Ktron | Wee, ItemCompare errors... as well |
| 07:47.14 | Ktron | its a alpha, after all |
| 07:59.44 | Cairenn | sleep time |
| 07:59.46 | Cairenn | night all |
| 07:59.59 | Kalroth_ | g'night Cair |
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| 08:05.13 | Ktron | I'll just have to talk to Kaelten next time he apepars |
| 08:05.15 | Ktron | night everyone |
| 08:05.19 | Ktron | purl, night |
| 08:05.20 | purl | G'night ktron, get out of here. |
| 08:05.25 | Ktron | you too Cairenn|sleep |
| 08:35.24 | *** join/#wowi-lounge Tem (n=matt@ip70-177-40-169.br.br.cox.net) |
| 08:50.23 | Corrodias | i don't want to go to bed... i'd be admitting the day is over |
| 08:50.31 | Corrodias | and then i can't even touch WoW for days |
| 08:53.57 | Tem | anyone around? |
| 08:54.14 | Tem | I need some opinions |
| 08:54.39 | Corrodias | i'm sort of here |
| 08:54.42 | Corrodias | although i should be asleep now |
| 08:55.07 | Corrodias | actually, brb |
| 09:04.12 | Corrodias | okay, what? |
| 09:11.43 | Corrodias | it is total win. well, you have an opinion, now... |
| 09:23.21 | Corrodias | [away] @ bed. 'ni |
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| 09:28.58 | Corrodias | "body invalid" |
| 09:29.08 | Corrodias | i suspect my post is too long |
| 09:29.56 | sarf|sleep | oooooooooor you are using a strange browser |
| 09:30.20 | sarf|stuff | or you need to reply to an existing post |
| 09:30.34 | sarf|stuff | or one thousand other things, all which turn out to be "body invalid" errors |
| 09:30.43 | Corrodias | haha.. |
| 09:31.17 | sarf|stuff | I wish I was joking :( |
| 09:31.37 | sarf|stuff | Anyways! To the breakfast table, Robin! |
| 09:51.40 | krka|work | hmm... no way to check range to party member inside instance, annoying |
| 09:52.14 | krka|work | unless you change targets when scanning... possible of course, but may screw things up |
| 09:52.28 | krka|work | can rogues switch targets without losing combo points? |
| 09:52.34 | sarf|stuff | Negative. |
| 09:52.36 | krka|work | i recall hearing something about that? |
| 09:52.42 | krka|work | hm |
| 09:52.45 | sarf|stuff | Not to my knowledge |
| 09:52.54 | krka|work | not even if you switch back almost instantly? |
| 09:52.57 | sarf|stuff | It may be that you can change to friendly targets and back |
| 09:53.11 | sarf|stuff | Nope, not between enemies |
| 09:53.26 | krka|work | ah, but maybe for friendlies? |
| 09:53.29 | sarf|stuff | Essentially, the client poofs your points (and I guess the server gets a "switched target" message as well) |
| 09:53.35 | sarf|stuff | Maybe |
| 09:53.56 | krka|work | then again, rogues never need to know range to party members :P |
| 09:54.02 | sarf|stuff | Nope. :) |
| 09:54.16 | krka|work | druids in cat form work the same way? |
| 09:54.24 | sarf|stuff | Insufficient data. |
| 09:54.27 | sarf|stuff | I would assume so |
| 09:54.41 | sarf|stuff | But why would a cat-form druid want to know distance? |
| 09:54.48 | sarf|stuff | (same argument as rogue) |
| 09:54.51 | krka|work | no, but a druid in general might |
| 09:54.55 | sarf|stuff | Yeah |
| 09:55.00 | krka|work | would have to check form before checking range |
| 09:55.02 | krka|work | that solves it |
| 09:55.02 | sarf|stuff | but just detect UnitManaType or whatnot |
| 09:55.17 | sarf|stuff | if manatype == energy, then return -1 or whatever |
| 09:55.25 | krka|work | i wonder what kind of overhead I'd get from scanning ranges like that |
| 09:55.35 | krka|work | lots of target changes |
| 09:57.52 | krka|work | urgh... target_changed would reset my bufflist |
| 10:03.31 | Tem | can't you use CheckInteractDistance on any unit? |
| 10:03.39 | Tem | you could at least get an estimation |
| 10:04.48 | krka|work | hm |
| 10:05.14 | krka|work | ooh... that may work |
| 10:05.16 | sarf|stuff | Isn't that rather close? |
| 10:05.21 | sarf|stuff | or is dist == yard? |
| 10:05.43 | krka|work | http://www.wowwiki.com/API_CheckInteractDistance |
| 10:05.52 | krka|work | 28 yards for follow should be good enough for buffs |
| 10:06.03 | sarf|stuff | BOOOOOOOOOOOYAH! |
| 10:06.24 | sarf|stuff | I had heard about that function |
| 10:06.27 | sarf|stuff | Finally! |
| 10:06.30 | sarf|stuff | Mwahahahahahaaaa |
| 10:07.12 | krka|work | thanks tem, that would work wonderfully |
| 10:07.19 | Tem | np |
| 10:07.38 | krka|work | my inrange check will use that instead of spell-ranges for non-targeted units |
| 10:09.16 | krka|work | weird that it seems to work for hostiles |
| 10:11.35 | krka|work | ooh... this means I can show my attack-button if closer than 5 yards |
| 10:12.49 | krka|work | very strange if it would work on hostiles |
| 10:13.01 | krka|work | inspect, trade, duel and follow don't work then anyway |
| 10:20.45 | Tem | duel does |
| 10:20.53 | Tem | inspect used to |
| 10:22.12 | krka|work | you can duel other faction? never knew that O_o |
| 10:22.40 | krka|work | oh well, this will only be applied to party members anyway, so it doesn't matter :) |
| 10:25.31 | Corrodias | my god |
| 10:25.46 | Corrodias | reading this thread on the druid forum... alliance rogues sound like a plague of idiocy |
| 10:26.11 | Corrodias | wait, i'm supposed to be in bed :o |
| 10:26.22 | Corrodias | http://forums.worldofwarcraft.com/thread.aspx?FN=wow-druid&T=615660&P=1 anyway |
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| 14:55.59 | Kaelten | hows it going |
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| 15:06.46 | *** join/#wowi-lounge Kaelten (n=Kaelten@pcp04349492pcs.mobilh01.al.comcast.net) |
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| 15:24.22 | Beladon1 | keep getting disconnected |
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| 16:12.48 | *** join/#wowi-lounge Elkano (n=elkano@ip-213-135-2-165.handshake.de) |
| 16:43.32 | Kaelten | anyone want to input on if an auciton scanner should differentiate between an item that comes with an enchant or not? |
| 16:48.20 | Ktron|sleep | I think so |
| 16:48.28 | Ktron|sleep | at least have the option |
| 16:49.14 | Ktron | Anyone know if you can get 'better' things for more coins (for the lunar thing) |
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| 17:21.07 | Shouryuu | rawr... |
| 17:21.15 | Cairenn | *purr* |
| 17:23.43 | Elkano | sometimes I could start crying when reading the comments to ItemDB :( |
| 17:27.07 | Cairenn | ? |
| 17:29.39 | Elkano | one half complains because it doesn't show all items in game, the other one requests importer/converter for Lootlink, ItemSync or KC_Items :/ but at least I haven't got any real bug report up to now :) |
| 17:32.28 | Ktron | Kaelten, woot, you're in the channel! |
| 17:33.17 | Ktron | when you pop up again, elt me know |
| 17:35.38 | Elkano | Ktron, wrt your Lunar question: what's the quest's name? Some of them are already uped on allakhazam |
| 17:37.27 | Ktron | heh |
| 17:38.47 | Ktron | I'm trying to figure it out the old school way ;) |
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| 18:05.27 | Kaelten | Elkano: ItemDB? |
| 18:05.37 | Kaelten | Ktron, whats up? |
| 18:06.22 | Kaelten | I'm in and out coding on KCI .94 |
| 18:10.25 | Corrodias | i see people talking about this lunar festival stuff but i didn't see anything in the game as of last night... |
| 18:15.58 | Kaelten | here is a mod I'd love to see, I want to be able to select text in the chat window and control-c it |
| 18:16.04 | Kaelten | does that exist already? |
| 18:16.15 | Cairenn | iirc, there is one, somewhere |
| 18:16.38 | Kaelten | iirc? in wow? |
| 18:16.40 | AnduinLothar | it would require a lot of replacement hacks |
| 18:16.50 | Cairenn | if I recall correctly :p |
| 18:17.14 | Kaelten | anduin probably, I havn't looked much at that window so I'm not sure what all would be required. |
| 18:17.33 | AnduinLothar | either a framexml replacement or a full overlay and duplication or redirection of AddMessage |
| 18:17.44 | Kaelten | wellk as of 1.10 theres no more framexml replacements |
| 18:17.48 | Kaelten | so thats not a good idea. |
| 18:18.06 | Kaelten | so ya either overlay, or complete replacement |
| 18:18.28 | AnduinLothar | right. so it would require 7 new readonly editboxes to repalce the scrollframes |
| 18:18.51 | Kaelten | or 1 multi line editbox, wouldn't that work |
| 18:19.44 | AnduinLothar | it'd be easier just to track all messages ina table and insert them into the chat box similar to the way alt-up/down does with your messages |
| 18:21.00 | AnduinLothar | editboxes also are a pain in a half when it comes to displaying nicely, as oppossed to scroll frames |
| 18:21.29 | AnduinLothar | you COULD do it. it'd just be a lot of work |
| 18:21.29 | Kaelten | true, although you couldn't do a multi line select |
| 18:22.02 | AnduinLothar | and it would also mean all chat messages would be duplicated in memorry |
| 18:22.26 | Kaelten | true. |
| 18:22.35 | AnduinLothar | what do you usually want to copy? |
| 18:23.03 | Kaelten | mainly? /dump output from devtools |
| 18:23.12 | AnduinLothar | There are already url trackers than make them into item links for copying. you could modify them to catch other things |
| 18:23.18 | Kaelten | I still wish it'd output to a seperate window |
| 18:23.39 | AnduinLothar | or jsut make another window |
| 18:23.42 | Kaelten | ya I have that url tracker, if I ever start noticing certain thigns I want to copy I'll think about that. |
| 18:23.43 | AnduinLothar | that's not hard |
| 18:23.58 | Kaelten | well the thing is when your outputing a table of 45 items it won't all fit into the chatframe |
| 18:24.20 | AnduinLothar | ahh, well if you want to look at tables i recommend Fire anyway |
| 18:24.33 | Kaelten | Fire? |
| 18:24.34 | AnduinLothar | Tree graphical representation |
| 18:24.43 | Kaelten | wheres that at? |
| 18:24.49 | AnduinLothar | It's in the Cosmos DevTools package |
| 18:24.53 | Kaelten | cool |
| 18:24.56 | AnduinLothar | unfortunetly not standalone |
| 18:25.00 | Kaelten | true. |
| 18:25.06 | AnduinLothar | reqs sea earth and chronos i believe |
| 18:25.29 | Kaelten | easier to build that way than from scratch I'm sure. |
| 18:25.30 | AnduinLothar | oh and eval button's broken. i should fix that |
| 18:25.38 | AnduinLothar | ya definitely |
| 18:25.45 | AnduinLothar | i love the earth tree |
| 18:25.51 | AnduinLothar | but it needs it's own lib |
| 18:26.02 | AnduinLothar | earth itself is just too big and unfinished |
| 18:26.07 | AnduinLothar | but w/e |
| 18:26.14 | Kaelten | ya, AceGUI is still in early development. |
| 18:26.18 | AnduinLothar | we'll update it eventually |
| 18:26.40 | AnduinLothar | it was mainly alex's project but he hasn't worked on it in 6 months |
| 18:26.49 | Kaelten | heh. |
| 18:27.01 | Kaelten | ya AceGUI was Turans now its fell into my hands |
| 18:27.03 | AnduinLothar | for now just use "/eval globaltablename" |
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| 18:28.47 | AnduinLothar | new mac patcher is sexy :) |
| 18:28.57 | AnduinLothar | pkaying with the beta now |
| 18:30.57 | Kaelten | for wow or for cosmos? |
| 18:30.58 | *** join/#wowi-lounge subsonic (n=SubSonic@64.17.250.94) |
| 18:31.29 | AnduinLothar | Cosmos, shows you what files changed with checkboxes next to um so you can opt to not update them. Makes it very useful even for devs who have beta versions installed and such |
| 18:32.08 | *** join/#wowi-lounge Natasem (n=Natasem@63.197.112.216) |
| 18:32.24 | AnduinLothar | and i'm getting him to add an option on the same window that with opendiff your current file with the updated one |
| 18:33.14 | Kaelten | cool |
| 18:33.32 | AnduinLothar | no more copying from my svn working copy and getting invisible .svn folders bleh |
| 18:33.51 | Kaelten | heh |
| 18:34.08 | Kaelten | I never could get that damned svn setup working, I hate my server. |
| 18:36.58 | Kaelten | anyone ever figure out if the last set of numbers in an item link means a damned thing? |
| 18:37.09 | AnduinLothar | temp enchant |
| 18:37.32 | AnduinLothar | http://www.wowguru.com/forums/showthread.php?t=11536 |
| 18:40.01 | Kaelten | he doesn't mention a temp enchant |
| 18:40.10 | Kaelten | or am I missing it |
| 18:40.26 | AnduinLothar | "(added stats code)" |
| 18:40.42 | AnduinLothar | Added stats code: This is the code for added stats (also known as ?of the? modifiers). For example, ?of the Gorilla? for +17 strength and intellect is code 1002. Because Tigerbane has no modifier, this part is left at 0. |
| 18:40.50 | Kaelten | taths the 3rd stat |
| 18:40.55 | Kaelten | 3rd set rather |
| 18:41.01 | AnduinLothar | ah right, my bad |
| 18:41.09 | Kaelten | I was refering to the 4 th one which seems to be a psudo random number |
| 18:41.13 | AnduinLothar | bet yes afaik the last one is temp enchant |
| 18:41.25 | Kaelten | that doens't make sense |
| 18:41.36 | AnduinLothar | however some blue and epics have diff random numbers |
| 18:41.53 | AnduinLothar | never got it myself. haven't futzed much |
| 18:42.02 | AnduinLothar | mayeb i'll test it with some sharpening stones |
| 18:42.43 | Kaelten | ./script SetItemRef("item:8217:0:0:1289441408") is the same item as /script SetItemRef("item:8217:0:0:130784616") |
| 18:42.52 | Kaelten | no enchantment at all on either of them |
| 18:43.26 | Kaelten | I asked a developer at blizzcon and he said the thought it was the seed value for random but he wasn't sure |
| 18:43.28 | AnduinLothar | meh. there's always th epossibility that my memory is worthless |
| 18:43.35 | Kaelten | heh me too. |
| 18:44.22 | AnduinLothar | ok. i fixed the fire buttons. updated version should be publicly avail on the hour |
| 18:45.21 | Kaelten | k |
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| 18:48.10 | AnduinLothar | morning irel |
| 18:48.15 | Cairenn | hi Iriel |
| 18:48.17 | Iriel_ | Hola |
| 18:49.36 | Cairenn | did you get an opportunity to play around with it any more last night? |
| 18:50.20 | Iriel | I didn't really do anything last night, I got home from work at around 8:30 |
| 18:50.29 | Cairenn | ewww, that sucks |
| 18:56.37 | Kaelten | well guys I'm off to work |
| 18:56.38 | Kaelten | have fun |
| 18:57.04 | Iriel | Enjoy |
| 18:57.10 | Cairenn | later Kaelten |
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| 19:39.03 | *** join/#wowi-lounge Astryl (n=Astryl@69.110.214.18) |
| 19:39.19 | Astryl | OK, is there anyone useful *here*? :) |
| 19:39.39 | Tain | Five is a sufficiently close approximation to infinity. |
| 19:39.42 | Cairenn | boo! |
| 19:40.11 | Cairenn | *purr* |
| 19:40.15 | Astryl | No... I think only 7 and above are sufficient. |
| 19:40.56 | Astryl | Anyone fluent in Ace/AceGUI around? |
| 19:41.12 | Tain | I only speak Common |
| 19:42.33 | Astryl | Poor humans... Born so stupid that they only know one language. |
| 19:42.37 | Astryl | Same with orcs. |
| 19:42.44 | Astryl | Everyone else knows 2, sometimes 3! |
| 19:43.19 | Astryl | Actually, I take it back, Human and orc warlocks know 2. |
| 19:43.46 | Tain | Other races are born knowing 3 languages at once? |
| 19:43.49 | Tain | That's pretty impressive. |
| 19:43.55 | Astryl | Indeed. |
| 19:44.00 | Tain | Most of the time you have to learn eventhe first one. |
| 19:46.44 | Astryl | Speaking of which, how do the undead learn Orcish? |
| 19:46.55 | Astryl | I can understand them forgetting Common, but how do they learn Orcish? |
| 19:47.09 | Astryl | And for that matter, how do they reproduce? |
| 19:47.16 | Astryl | Nevermind. I don't want to know. |
| 19:47.24 | Astryl | afk, work |
| 19:49.02 | Tain | How do they reproduce? That's a silly question. They die, and are reborn. |
| 19:56.09 | Iriel | Astryl : Useful is an incredibly subjective terms. |
| 19:58.07 | Cairenn | it was a carry over from another channel, where it was pointed out that the only person awake in the channel appeared to be me, which meant there was no one useful awake |
| 19:59.28 | Iriel | Yay! loadstring in 1.10! |
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| 20:06.42 | Astryl | Iriel! |
| 20:08.23 | *** join/#wowi-lounge Eraphine|Lab (n=Eraphine@brenna.human.cornell.edu) |
| 20:08.26 | Astryl | Iriel, feel like helping me for a few min? |
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| 20:11.43 | Iriel | I can try |
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| 20:12.06 | Astryl | So, I'm making an addon... |
| 20:12.43 | Eraphine|Lab | Does anyone else have a problem with CTRA where the mana and health bars overlap each other? |
| 20:13.04 | Astryl | And I'm making a settings dialog for it... |
| 20:13.10 | Astryl | And I've got a few settings... |
| 20:13.21 | Astryl | Well, to be accurate, I've got a *lot* of settings. |
| 20:14.18 | Astryl | So, I'd like to put it on some sort of tabs... Now I know there's no built in tab control. |
| 20:14.55 | Astryl | Ideally it'd be 4 pages and look like the spellbook, with the little tabs on the right. |
| 20:15.23 | Iriel | Ok, i'm with you so far |
| 20:15.59 | Astryl | What's the easiest way to do that? Willing to use other libraries like AceGUI or Earth. |
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| 20:16.37 | *** part/#wowi-lounge Beladon1 (n=sluster@josephpartners.com) |
| 20:16.54 | Iriel | Well, i'm not a 'library user' myself, so I can't say if they have tools to help you, but i'd imagine they might. |
| 20:17.07 | Astryl | (Keeping in mind that I have 0 understanding of the xml side of things) |
| 20:17.25 | Iriel | But, the approach i'd take is to see if you can 'virtualize' your controls somewhat |
| 20:17.35 | Iriel | so you define what the control is an dhow it behaves as a lua construct |
| 20:17.54 | Iriel | and then have code that transforms a 'generic' slider/button/whatever into an appropriate setup for a specific control |
| 20:18.27 | Iriel | Then in your .xml you just create enough objects for your business tab, and re-use them between tabs |
| 20:18.52 | Iriel | When the tab flips, you just loop over the objects and either map them to controls for that page (and SetPoint them into the right location), or hide them until they're needed again |
| 20:19.20 | Iriel | There would be a bit of up-front work figuring the components out, but then it'd be easy to add more tabs or change the pages around |
| 20:20.44 | Astryl | I've got each 'page' as I would want it on a separate panel on one frame, right now |
| 20:22.08 | Astryl | Would you be willing to do just one page or something, that I can go over to try to understand all this? |
| 20:22.32 | Astryl | Just enough to get me started? Without actual coding examples, I'm getting really lost. |
| 20:22.43 | Astryl | (in xml, or lua) |
| 20:23.10 | Eraphine|Lab | are all xml elements able to be created and destroyed dynamically in 1.10 ? |
| 20:23.16 | Eraphine|Lab | buttons too? |
| 20:23.51 | Iriel | Well, the 'each page is a separate panel' is the "easiest" approach, and the standard UI one, so it's not evil |
| 20:23.56 | Iriel | Eraphine|Lab : Created, yes, destroyed, no |
| 20:24.17 | Eraphine|Lab | would it be at all useful to create a frame handler? |
| 20:24.19 | Iriel | There's some bits of code you could look at in StatRingsOptionsFrame within StatRings |
| 20:24.47 | Eraphine|Lab | I think it'd require too much integration for it to be useful though. |
| 20:24.50 | Iriel | Eraphine|Lab : I would imagine that such things will be useful, but also very simple, so libraries will likely include them for those who dont roll their own |
| 20:24.59 | Eraphine|Lab | nod |
| 20:25.15 | Astryl | Got the URL for the latest StatRings offhand? I use an old version with no options oframe. |
| 20:25.19 | Astryl | -o |
| 20:25.31 | Iriel | http://www.vigilance-committee.org/wow/downloads/random/ |
| 20:25.34 | Astryl | Thanks |
| 20:25.36 | Iriel | For the most recent dev versoin |
| 20:25.38 | Iriel | version, even |
| 20:25.52 | Eraphine|Lab | i'm pretty tempted to try out stat rings |
| 20:25.56 | *** join/#wowi-lounge Astryl (n=Astryl@69.110.214.18) |
| 20:26.02 | Astryl | Whoops, back |
| 20:26.18 | Iriel | I've got a bunch of places where I already do pre-allocation of objects that i'll be replacing with dynamic creation once 1.10 hits. |
| 20:26.18 | Astryl | Re-paste that link for me? Sorry. |
| 20:26.35 | Iriel | Heh, I was going to say that the stat rings code may be a bit overcomplex in places too, so dont be TOO scard by it 8-) |
| 20:26.38 | Iriel | http://www.vigilance-committee.org/wow/downloads/random/ |
| 20:28.13 | Astryl | You have that Select Ring type... dropdown, to switch the panel below it out for a different one, right? |
| 20:29.40 | *** join/#wowi-lounge subsonic- (n=SubSonic@64.17.250.94) |
| 20:36.58 | Iriel | Well, yes, except I didn't do any more yet 8-) |
| 20:37.06 | Iriel | But the code to support it is all there |
| 20:37.11 | Iriel | in theory |
| 20:37.13 | Iriel | 8-) |
| 20:37.19 | Tem|sleep | theory? |
| 20:37.20 | Tem|sleep | >< |
| 20:38.01 | Iriel | well, it hasn't been fully tested, so in theory it's all there, I wont know if I missed something |
| 20:44.53 | Tem | sounds like I need to finish my scaffold |
| 20:45.08 | Tem | so you can plug in and make it less "theory" |
| 20:46.03 | Iriel | Heh, my code works in 1.9, I create a bunch of generic objects in the xml |
| 20:46.13 | Iriel | I just have been tied up with other bits of the process |
| 20:47.09 | Ktron | Alright, time to write my first plugin |
| 20:47.29 | Ktron | bleh, addon |
| 20:59.44 | Tem | ooh! Shiny! |
| 20:59.48 | Tem | (loadstring) |
| 21:00.26 | *** join/#wowi-lounge Depherios (n=Deph@67.189.88.161) |
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| 21:42.18 | Natasem | in the combat log what "tick" do i wnat to have check marked to have it show people in PvP hitting me. when i am in WSG i get the number acrossed my portrait for say 3,400 but yet i can never find it in my combat log |
| 21:52.51 | *** join/#wowi-lounge Kirkburn (n=Kirkburn@81-174-8-238.f5.ngi.it) |
| 21:54.42 | Kirkburn | Good evening all |
| 21:55.06 | Kirkburn | I have a new fonts.xml related question :) At the start, within the /script section is code along the lines of UNIT_NAME_FONT = "Fonts\\FRIZQT__.TTF" ... how is this affected by the 1.10 changes? Is it still overridable? |
| 21:57.17 | Eraphine|Lab | I had a rather exorbitant idea of buff timers that use the buff border as a bar |
| 21:57.20 | Iriel | You mean to affect the 3d world? |
| 21:57.30 | Iriel | (That was to Kirkburn ) |
| 21:57.52 | Kirkburn | Currently it's the bits that change the nameplates above people's heads |
| 21:57.53 | Iriel | I dont know when the game engine reads them, it's possible they dont get read until PLAYER_ENTERING_WORLD |
| 21:58.32 | Kirkburn | What I did previously was to just rename the font path in my fonts.xml override - but I'm not sure what to do about it for the new version |
| 21:59.29 | Kirkburn | Perhaps it is a good question for Slouken? |
| 22:00.27 | Iriel | It's possibly worth asking, or waiting for 1.10 to see |
| 22:00.29 | Kirkburn | Also important point - the font object thread has gone |
| 22:01.57 | Kirkburn | I've started mentioning that copying fonts into the WoW/Fonts directory is a very good easy method of doing overrides that I can't do currently, so they'd be covered by that for the moment |
| 22:02.17 | Depherios | I tried that, it didn't work |
| 22:02.26 | Kirkburn | Oh? |
| 22:02.34 | Depherios | yeah |
| 22:02.39 | Kirkburn | That's ... strange |
| 22:02.44 | Depherios | it didn't use it |
| 22:02.57 | Depherios | haven't tried it in awhile though |
| 22:03.09 | Kirkburn | What did you try? Renamed a font to FRIZQT__.ttf? |
| 22:03.16 | Depherios | maybe things have changed (doubt it though) would be nice if they made it work |
| 22:03.17 | Depherios | Yeah |
| 22:03.36 | Depherios | tried that before modifying the Fonts.XML |
| 22:03.38 | Kirkburn | I can't see why it wouldn't, since it works for everything else |
| 22:03.53 | Depherios | doesn't work on the whole /Fonts/ folder near as I can tell |
| 22:04.13 | Kirkburn | Bring it up with Slouken? |
| 22:04.25 | Kirkburn | I wish I could get on the US forums ... bah |
| 22:04.42 | Kirkburn | Iriel: I don't suppose you've seen my CF alpha |
| 22:05.15 | Eraphine|Lab | That works for me btw. |
| 22:05.19 | Iriel | Kirkburn : I haven't, I dont do much font stuff 8-) |
| 22:05.27 | Eraphine|Lab | renaming a font to frizqt__.ttf and putting it in data/fonts. |
| 22:05.35 | Depherios | it does now? DUDE |
| 22:05.37 | Kirkburn | Data/Fonts? |
| 22:05.42 | Depherios | Data/Fonts? |
| 22:05.46 | Eraphine|Lab | sec... |
| 22:06.13 | Kirkburn | *me despises it too. Look, he's written it on his mod page :) |
| 22:06.14 | Depherios | as soon as you tell me how, I'm doing it and deleting my Fonts.XML (I still haven't updated it for the new mail frame, been too lazy XD) |
| 22:06.31 | Eraphine|Lab | sorry just Fonts |
| 22:06.40 | Depherios | I'm Off! |
| 22:06.44 | Kirkburn | Not wanting to plug my mod too much, but ClearFont could help you Deph |
| 22:06.55 | Depherios | will it work 1.10? XD |
| 22:07.05 | Eraphine|Lab | Not sure. framexml overrides will not be allowed that's for sure |
| 22:07.11 | Depherios | I'd still rather just sub out the file |
| 22:07.14 | Eraphine|Lab | also - changing the font won't always give optimal results |
| 22:07.14 | Kirkburn | Got an alpha on worldofwar which is ready pretty much |
| 22:07.17 | Depherios | since that'll FORCE mods like SCT to use it too |
| 22:07.35 | Eraphine|Lab | because the different paramters of the fontstring are idealized to a font |
| 22:07.39 | Depherios | Eraphine: I know, I got lucky and Tahoma looks good |
| 22:07.41 | Kirkburn | Look at the ClearFont page, it answers your questions :) |
| 22:07.57 | Eraphine|Lab | I've been using BetterFonts forever. |
| 22:08.04 | Depherios | but Tahoma looks bad when SCT uses it, until I fix it... |
| 22:08.07 | Kirkburn | Oh, there's a third one? |
| 22:08.14 | Eraphine|Lab | BetterFonts is really old |
| 22:08.17 | Depherios | and the damage numbers that float over people's heads are pixelated |
| 22:08.19 | Eraphine|Lab | I just keep updating it |
| 22:08.28 | Kirkburn | Sct needs to be set to DEFAULT sizes to look okay |
| 22:08.30 | Depherios | but it's worth it to be able to read titan panel, and dialogs and stuff |
| 22:08.31 | Eraphine|Lab | ah.. I use avenir with SCT |
| 22:08.53 | Kirkburn | Otherwise it just stretches the font texture and gets messed up |
| 22:09.13 | Depherios | know how to fix the pixelation on the floating damage numbers? |
| 22:09.14 | Depherios | XD |
| 22:09.24 | Kirkburn | Good timing? |
| 22:09.28 | Depherios | lol |
| 22:09.32 | Kirkburn | heh |
| 22:09.41 | Depherios | honestly I don't care, just wondering |
| 22:09.47 | Kirkburn | Eraphine|Lab: Ta for the Fonts/ info, glad to see it works |
| 22:09.55 | Iriel | I'm pretty sure font file overrides will still work in 1.10 |
| 22:10.03 | *** join/#wowi-lounge Guillotine (n=Guilloti@ns.motek-services.com) |
| 22:10.14 | Kirkburn | He's only mentiones framexml directly, it is true |
| 22:10.20 | Depherios | uh oh... don't think it works... I STILL HAVE my failed try from way back in my directory lol |
| 22:10.24 | Eraphine|Lab | if the font file overrides still work, then so will the soundfile and model overrides. |
| 22:10.43 | Eraphine|Lab | Did you name it exactly as it appears in font.xml ? |
| 22:10.49 | Depherios | oh lol |
| 22:10.56 | Kirkburn | two x _ _ |
| 22:11.00 | Depherios | nevermind, the FQ in there is the real FQ |
| 22:11.04 | Kirkburn | Haha! |
| 22:11.16 | Depherios | it's just where I dumped all my fonts |
| 22:11.29 | Kirkburn | Well done, you have overridden the WoW fonts with ... the WoW fonts. |
| 22:12.01 | Kirkburn | Well my next job is learning about savedvariables and ingame commands |
| 22:13.11 | Kirkburn | If the current alpha works, I'll be happy :) Wonder when the 1.10 patch will be |
| 22:13.31 | Depherios | okay.... arial narrow... friz quadrata, and what's the third one wow uses? |
| 22:13.38 | Kirkburn | Two secs |
| 22:13.57 | Depherios | It's in this folder already..... but so are a bunch of MY fonts XD |
| 22:14.10 | Kirkburn | skurri.ttf |
| 22:14.21 | Kirkburn | MORPHEUS.ttf |
| 22:14.29 | Kirkburn | frizqt__.ttf |
| 22:14.34 | Kirkburn | and ArialN.ttf |
| 22:14.52 | Depherios | with those caps? O_o odd they're all full caps in this directory after extraction |
| 22:15.25 | Kirkburn | last two I gave up on the caps |
| 22:15.30 | Depherios | lol |
| 22:15.38 | Kirkburn | First two are correct, can't imagine it matters tho |
| 22:15.43 | Depherios | yah true |
| 22:16.10 | Depherios | now lets see if this works ^_^ |
| 22:16.28 | Depherios | I'm too used to web design on servers where case matters |
| 22:16.42 | Depherios | well it worked....... holy crap |
| 22:16.43 | Depherios | ROFL |
| 22:16.45 | Depherios | DUR XD |
| 22:16.52 | Depherios | it's effecting the NON in game fonts too |
| 22:16.56 | Depherios | front screen LMAO |
| 22:17.21 | Depherios | and crap, I replaced them all with Tahoma BOLD my bad |
| 22:18.02 | *** join/#wowi-lounge wowguru-7249 (n=wowguru-@c-69-255-26-123.hsd1.va.comcast.net) |
| 22:18.07 | Depherios | apparently I deleted tahoma when I put friz back |
| 22:18.30 | uno | Greetings |
| 22:18.39 | uno | anyone wanting to trade wow accounts? |
| 22:19.18 | Kirkburn | Depherious: Yay! |
| 22:19.29 | Depherios | so yes, it works, EVERYWHERE as near as I can tell |
| 22:19.37 | Kirkburn | Cool, I gotta try that out |
| 22:19.41 | uno | ypou really would like to? |
| 22:19.48 | uno | i got a 60 dwarf warrior on skullcrusher |
| 22:19.51 | uno | with epic mount |
| 22:19.54 | Kirkburn | And no, I doubt we have any takers here |
| 22:19.54 | uno | and valor |
| 22:20.22 | uno | if anyone is interested aim me at globalvilx |
| 22:20.39 | Depherios | I might leave it bold lol |
| 22:20.55 | Kirkburn | Bold works well for small fonts |
| 22:21.12 | Depherios | uh oh... broke my quest frame |
| 22:21.17 | Depherios | uh oh... |
| 22:21.19 | Kirkburn | Oh? |
| 22:21.44 | Depherios | no text in it, probably a mistake on my part |
| 22:21.51 | Kirkburn | It uses morpheus |
| 22:21.57 | Kirkburn | and friz |
| 22:22.02 | Depherios | yah |
| 22:22.40 | Kirkburn | No error message? |
| 22:22.45 | Depherios | nope |
| 22:22.50 | Kirkburn | Stranger |
| 22:22.51 | Depherios | oop |
| 22:22.52 | Depherios | there it is |
| 22:23.05 | Depherios | I missed the sound but there's IEF |
| 22:23.15 | Depherios | yeah same font as when your Frame.XML is wrong |
| 22:23.27 | Depherios | QuestLotQuestTitle:SetText(): Font not set |
| 22:23.48 | Kirkburn | What's that? |
| 22:23.52 | Kirkburn | It's not xml |
| 22:24.05 | Depherios | there's more |
| 22:24.11 | Iriel | That often means that you either put an invalid file there, or that the font you gave is incompatible with the size/scaling you've asked for |
| 22:24.22 | Depherios | lets hope it's the first, not the second eh? |
| 22:24.27 | Iriel | You can get that message if you try setting a really big font height on a valid font |
| 22:24.42 | Depherios | or I put a BOLD font where morpheus was? XD |
| 22:24.51 | Iriel | Screwing around with files while the game is running could also cause similar issues |
| 22:25.02 | Depherios | I quit out to do it |
| 22:25.08 | Kirkburn | hmm |
| 22:25.17 | Kirkburn | And you *only* changed the font file? |
| 22:25.28 | Kirkburn | No framexml override/font changing prog on? |
| 22:25.37 | Depherios | nope |
| 22:25.40 | Kirkburn | Or anything that changes the quest frame? |
| 22:25.41 | Depherios | wait |
| 22:25.57 | Depherios | no morpheus is a TTF... hmm |
| 22:26.29 | Depherios | let me make these not bold |
| 22:26.38 | Kirkburn | I'll try as well when I go on later |
| 22:28.42 | Depherios | I should make some replacement loading screens XD |
| 22:28.50 | Depherios | I'm bored of the two main ones |
| 22:28.55 | Depherios | yeah |
| 22:29.00 | Depherios | making it not tahoma bold worked fine |
| 22:29.26 | Kirkburn | You can change the load screens too |
| 22:29.27 | Kirkburn | ? |
| 22:29.35 | Depherios | the load screens are just images |
| 22:29.43 | Kirkburn | I suppose you can override nearly everything, I just didn't know where to look |
| 22:29.47 | Depherios | replace the images and you'll get a new load screen |
| 22:30.01 | Kirkburn | Would it complain if you had an image that was too high res do you think? |
| 22:30.09 | Iriel | It should just scale it |
| 22:30.17 | Depherios | I'd just keep it the same size anyway likely |
| 22:30.30 | Kirkburn | They should add higher res version of the current ones |
| 22:30.57 | Iriel | We shouldn't have to see the current ones very long because we should be playing 8-) |
| 22:31.09 | Depherios | XD |
| 22:31.18 | Kirkburn | lol |
| 22:31.37 | Kirkburn | now that depends on whether you installed Cosmos, Titan and many more addons |
| 22:32.35 | Depherios | or if you just have a slow processor XD |
| 22:32.42 | Kirkburn | Besides, why aren't YOU playing? :) |
| 22:34.52 | Kirkburn | Totally non-related to WoW but interesting: Check out the Office 12 UI ribbons http://www.winsupersite.com/showcase/office12_inside_02.asp |
| 22:35.10 | Iriel | Me? I'm at work. |
| 22:36.03 | Kirkburn | But it's nearly midnight you kerrazy man! (yes, I know, stop ruining it) |
| 22:38.54 | Kirkburn | Can someone confirm that the font object thread has gone? |
| 22:41.14 | Depherios | oi Error #132 while trying to reloadUI :P |
| 22:42.27 | Kirkburn | Er, yes? |
| 22:42.40 | Iriel | It probably went stale and got cleaned up |
| 22:43.04 | Kirkburn | I've never heard that analogy before, it's excellent |
| 22:43.16 | Iriel | Looks that way 9-( |
| 22:43.25 | Iriel | Google may have it cached |
| 22:43.45 | Kirkburn | Wasn't it stickied? |
| 22:44.11 | Kirkburn | He'll probably remake it when he has more to say I suppose |
| 22:45.11 | Depherios | woo! the font over people's heads is all bold now too LMAO |
| 22:45.26 | Kirkburn | Excitable, aren't you |
| 22:45.31 | Depherios | ... yes ^_^ |
| 22:46.05 | Iriel | No, it wasn't stickied, and much of the data from it is in the 1.10 changes thread |
| 22:46.46 | Kirkburn | Iriel: agreed |
| 22:47.58 | Iriel | Though some of the 'what if's aren't |
| 22:47.59 | Iriel | which sucks |
| 22:48.05 | Iriel | hopefully we'll get 1.10 on test soon |
| 22:48.42 | *** join/#wowi-lounge Eraphine|Disco (n=Eraphine@brenna.human.cornell.edu) |
| 22:50.34 | Ktron | how hard is it to make a 'tab' in some sense? I want to make a 'system' tab more or less (in an addon) that automatically expects text entered to be parsed as lua (ie, as if it came after a /script), have its own text enter box (that can be selected by clicking on the window or a button or something) and have the default text displayed from commands go to that window instead of the default chat window |
| 22:51.29 | Kirkburn | Iriel: they've been very quiet on the next patch front I've noticed ... most likely due to them assuming we're distracted by Ahn'Qiraj :) |
| 22:51.35 | Kirkburn | Anyone experienced the war? |
| 22:52.22 | Kirkburn | ktron: What would that be used in? |
| 22:53.35 | Iriel | Kirkburn : Well, 1.9.3 will hit at some point with some bug fixes |
| 22:53.47 | Iriel | Then I'm thinking w'll have 1.10, since there haven't been any 1.9.4 mentions |
| 22:54.16 | Iriel | Ktron : You mean a chat tab? Or something? |
| 22:56.01 | Ktron | Kirkburn, I'm getting to the point where I'm running a handful of lua commands using /script, and having a window to keep output separate from the game tabs would be nice |
| 22:56.08 | Ktron | Iriel, yeah, like a chat tab |
| 22:56.36 | Ktron | Iriel, though, I'd probably rather it as it's own 'separate' tab thing than an actual tab |
| 22:57.10 | Iriel | Well, all you really need is an EditBox and a ScrollingMessageFrame |
| 22:57.30 | Iriel | Maybe steal some code from /dump too |
| 22:57.55 | Ktron | And so my question was more or less, how hard is that to make? and the second question would be, how hard is it to 'redirect' output? |
| 22:58.15 | Ktron | or mirror/hide, if that's more applicable |
| 22:58.56 | Iriel | well, it depends |
| 22:59.08 | Kirkburn | "That you can inspect from a longer range is simply a bug that we haven't gotten around to fixing" <-- darn |
| 22:59.13 | Iriel | you could probably reset DEFAULT_CHAT_FRAME for a bit. |
| 22:59.34 | Iriel | point it at your frame, then point it back later |
| 22:59.49 | Iriel | that wont get those folks who use ChatFrame[1-9] explicitly |
| 23:01.37 | Ktron | won't that mean there's a good chance some chat messages or such could end up in the wrong window too? or can you switch it back and forth on the event of text going to the default chat window? |
| 23:01.48 | Iriel | I doubt it |
| 23:01.58 | Iriel | if you do Redirect:RunCommand:Redirectback |
| 23:02.03 | Iriel | events can't happen between |
| 23:03.00 | Ktron | and as for telling wow to parse text as if it was following a /script ie lua, there should be no problems |
| 23:03.09 | Ktron | alright, cool, I think I've found my weekend project |
| 23:03.32 | Iriel | Just pass it into RunScript |
| 23:04.00 | Iriel | I do recommend you make a dependency on DevTools (or just copy it) so that you can do |
| 23:04.20 | Iriel | return IsUsableAction(2) |
| 23:04.29 | Iriel | and have it output the right value |
| 23:06.29 | Kirkburn | I have just found my great great grandfather came from the Bohemian outbacks |
| 23:07.05 | Kirkburn | A random place called, ahem, Márianské Lázne |
| 23:07.40 | Kirkburn | (That's Czech btw) |
| 23:09.15 | *** join/#wowi-lounge Astryl (n=Astryl@tide534.microsoft.com) |
| 23:10.37 | Astryl | OKie, I'm back... Time for more Astryl Addon Newbiness! |
| 23:10.57 | Astryl | Anyone around who has *any* clue whatsoever what they're doing? |
| 23:11.05 | Astryl | I swear, this question is *really* easy. |
| 23:11.41 | Astryl | Aw, c'mon, don't hide! |
| 23:11.45 | Astryl | I'll be thankful! Really! |
| 23:12.05 | Iriel | why not ask gthe question and see if you get a response from anyone? |
| 23:12.33 | Astryl | ...That's exactly what Kergoth said in a different channel. You're scaring me. |
| 23:12.45 | Astryl | And because I wouldn't want to be talking to myself and not realize it. |
| 23:13.07 | Astryl | So. I've got a button. It's a spiffy little button. OnClick, I want it to show one panel, and hide 2 other panels. |
| 23:13.34 | Astryl | So, its OnClick is set to... |
| 23:13.38 | Astryl | $panelMaulSettings:Show(); |
| 23:13.48 | Astryl | (and then :Hide() for the other 2 panels) |
| 23:13.52 | Astryl | What's wrong with that line? |
| 23:14.37 | Iriel | What is that $ doing there? |
| 23:14.48 | Astryl | I'm not really sure if the $ is supposed to be there, wowuides puts that at the begining of all the component names it creates. |
| 23:15.02 | Iriel | $panel? or $parent? |
| 23:16.17 | *** join/#wowi-lounge Astryl (n=Astryl@tide534.microsoft.com) |
| 23:16.25 | Astryl | Bah... *slaps IE* |
| 23:16.25 | Iriel | You need a new IRC client. |
| 23:16.27 | Iriel | Anyway, $panel? or $parent? |
| 23:16.57 | Astryl | Ah, well, the names were "$parentPanel7" and such... |
| 23:16.59 | Iriel | I dont use WoWUIdes so I dont know what it thinks it's doing. |
| 23:17.14 | Astryl | I changed em to "$panelMaulSettings", assuming the $ was... important. |
| 23:17.46 | Iriel | $parent is special, in the context of the XML |
| 23:17.48 | Astryl | So, I should drop the $ in both places? |
| 23:17.52 | Astryl | Ah, OK. |
| 23:17.57 | Iriel | it gets replaced (as a text replacement) with the name of the frame's parent |
| 23:19.38 | Astryl | OK... Thanks, trying it out now without the $s |
| 23:20.52 | Astryl | omg, it works! Spifferifical! |
| 23:21.50 | Astryl | OK, next question... My frame is just always... there. It's shown when it first loads, and the text boxes on it seem to capture all keyboard events. |
| 23:22.05 | Iriel | Did you give them focus? |
| 23:22.24 | Astryl | (Including escape, any attempt at chat, slash, etc, so I end up having to alt-f4) |
| 23:22.25 | Iriel | Generally one should have frames declared as hidden="true", and then :Show() them when necessary |
| 23:22.44 | Astryl | Ah, OK. |
| 23:23.57 | Astryl | Please excuse my complete newbiness. Once I get into the lua, I'll be fairly competant. |
| 23:24.40 | Iriel | The first couple of addons are always a learning experience |
| 23:25.04 | Iriel | (Well, ALL addons are a learning experience, if they're not totally trivial, but the first ones are more learning than progress, usually) |
| 23:25.26 | Astryl | Is there a way to set a highlight on a button (not just rollover) easily? |
| 23:25.44 | Kirkburn | (Unless you have Iriel on your side) |
| 23:25.48 | Astryl | Heh. |
| 23:26.03 | Iriel | You'd probably have to alter its textures directly |
| 23:26.09 | Astryl | I AM learning, amazingly, it's not like Iriels doing EVERYTHING for me. :) |
| 23:26.11 | Iriel | Give them names then you can reference them in code |
| 23:26.31 | Astryl | Any suggestions for what texture to change it to? |
| 23:26.48 | Astryl | I suppose the rollover highlight will work. |
| 23:27.06 | Iriel | Well, you could use a combination of SetDesaturated(true) and SetVertexColor(r,g,b,1) |
| 23:27.20 | Iriel | to make the existing one any color you wanted |
| 23:27.52 | Astryl | Would that be MyButton:SetVertextColor(255,0,255,1) to turn it magenta? |
| 23:28.07 | Iriel | no, (1,0,1,1) |
| 23:28.12 | Iriel | They're all 0-1 |
| 23:28.15 | Astryl | Ah, k |
| 23:28.15 | Iriel | the colors, that is |
| 23:28.21 | Astryl | But the rest is right? |
| 23:28.26 | Iriel | 255 would have the same effect, since they're clamped |
| 23:28.28 | Iriel | well, not exactly |
| 23:28.34 | Iriel | You need the texture inside your button |
| 23:28.44 | Iriel | When the button is declared there's a "NormalTexture" |
| 23:28.53 | Iriel | you'd have to name it, say "$parentNormTex" |
| 23:28.55 | Iriel | then you'd do |
| 23:29.05 | Iriel | MyButtonNormTex:SetVertexColor(1,0,1,1) |
| 23:29.12 | Astryl | Ah, OK, I see that. |
| 23:29.17 | Iriel | But if the base graphic is say, red, you'd have to do |
| 23:29.25 | Iriel | MyButtonNormText:SetDesaturated(true) |
| 23:29.25 | Astryl | So what exactly will that do? |
| 23:29.27 | Iriel | First |
| 23:29.34 | Astryl | Ah, k |
| 23:29.42 | Iriel | the vertex color 'multiplies' the image color by the vertex color |
| 23:29.52 | Astryl | Ah. |
| 23:30.03 | pagefault | yeah so today I said "someone ninjaed my parking spot" |
| 23:30.14 | Astryl | So to return it to its normal color, would I do... |
| 23:30.15 | pagefault | and everyone looked at me funny |
| 23:30.44 | Astryl | MyButtonNormText:SetVertexColor(0,1,0,1); MyButtonNormText:SetDesaturated(false); |
| 23:31.40 | Kirkburn | What exactly does the last '1' do? |
| 23:31.48 | Iriel | SetVertexColor(1,1,1,1) |
| 23:31.51 | Iriel | it's the alpha |
| 23:32.03 | Kirkburn | ah |
| 23:32.26 | Astryl | OK, thanks. |
| 23:33.06 | Kirkburn | So with Font:SetTextColor(r, g, b [, a]) |
| 23:33.24 | Kirkburn | damn the silly pasting thing .... so with that I can set a font to see see through? |
| 23:33.32 | Iriel | Yes |
| 23:33.48 | Kirkburn | Now that's definately something to look into |
| 23:34.05 | *** join/#wowi-lounge cladhaire (n=jnwhiteh@cpe-24-59-51-225.twcny.res.rr.com) |
| 23:34.36 | Depherios | thank goodness for alpha ^_^ |
| 23:34.38 | cladhaire | Iriel: You're always one step ahead of me.. its so damn frustrating =) but thank you |
| 23:35.26 | cladhaire | Evening all |
| 23:36.07 | Iriel | 8-) |
| 23:36.16 | Iriel | Your idea is cool, by the way |
| 23:36.28 | Kirkburn | New nVidia WHQl driver out on laptopvideo2go.com - 83.40, stable |
| 23:36.30 | Iriel | Hopefully it works out nicely |
| 23:38.04 | cladhaire | I think it will |
| 23:38.18 | cladhaire | the way Vika was doing it to begin with was kinda clever.. but is a lot more work than this. |
| 23:38.37 | Iriel | You could combine techniques |
| 23:38.51 | cladhaire | thats essentially what this is =) |
| 23:38.52 | Iriel | put vika's cached values 'behind' your unit functions |
| 23:39.25 | cladhaire | I'm definitely adding the caching for the functions.. makes a ton of sense. |
| 23:39.27 | Astryl | What 'idea' is this? |
| 23:39.39 | Iriel | anyway, gotta run |
| 23:40.19 | cladhaire | the font strings in watchdog are build dynamically based on what the users wants.. previously this was done in a iterative fashion that was a little wasteful.. i'm rewriting it so each fontstring has a .format() method that will return the string directly |
| 23:41.00 | cladhaire | http://www.wowinterface.com/forums/showthread.php?t=3606 |
| 23:41.03 | cladhaire | that's some of the code i'm working on |
| 23:41.05 | cladhaire | its ugly =) |
| 23:45.34 | Astryl | I see, neat. |
| 23:46.30 | Kirkburn | Freaky, I'm no models are loading when running WoW. The login screen is a blank white background |
| 23:46.55 | Kirkburn | Then I log in and I can't see my characters |
| 23:47.42 | Kirkburn | Stranger still is the fact I haven't changed anything ... |
| 23:48.06 | Cairenn|afk | hi cladhaire |
| 23:48.14 | cladhaire | heyas Cair |
| 23:52.33 | Astryl | Kwak! |
| 23:52.59 | Kirkburn | And now I'm getting this blank screen thing with Trackmania Sunrise ... |
| 23:53.57 | Kirkburn | bah, new drivers time |
| 23:54.23 | AnduinLothar | know what be nice... the ability to load files onload based on some kind of logic.. |
| 23:54.43 | AnduinLothar | at least xml and lua files |
| 23:54.45 | cladhaire | if statement then LoadAddOn("PooMOnkey") =) |
| 23:54.56 | AnduinLothar | no, w/o an extra addon |
| 23:54.59 | cladhaire | but i bet you mean something different than that =) |
| 23:55.08 | cladhaire | aah.. like a logic load block in the .toc? |
| 23:55.12 | AnduinLothar | ya |
| 23:55.20 | cladhaire | that could be fun |
| 23:55.21 | cladhaire | lol |
| 23:56.48 | Tem | I just wish we could call dofile |
| 23:56.54 | cladhaire | that would be sexy |
| 23:56.59 | Tem | very sexy |
| 23:57.08 | Tem | then database stuff could be stored in a file |
| 23:57.14 | Tem | and loaded when needed |
| 23:57.18 | cladhaire | aye |
| 23:57.21 | Tem | then nil'ed for a GC |
| 23:57.28 | Tem | and reloaded if you need it again |