irclog2html for #wowi-lounge on 20060131

00:00.13Ktronbut the other team must have had at least 3 1sts
00:00.24Maldiviaatleast 4
00:00.33Temno
00:00.35Temonly 2
00:00.35Ktronyeah
00:00.39Temer 1
00:00.52Maldiviaif 4 of 5 judges place you first, then your scores would be (1), 1, 1, 1, (2)
00:00.59Temit's not like that
00:01.10cladhaireits not rankings.. but scores.
00:01.11Temthey gave us scores out of 100
00:01.18Ktronthat's what you said though
00:01.26Tem4 of the 5 judges gave us the highest score
00:01.30cladhairewell the did place them first by scores, compared to everyone else.
00:01.45Ktron(100) 100 100 100 (<100)M
00:01.53Irielwas it a normalization problem?
00:01.55Tembut because of the averaging system we did not have the highest average
00:02.00TemIriel: yes
00:02.02krkajudged competitions suck anyway
00:02.06Ktronstill a perfect score
00:02.21Temone judge didn't give anything above a 90
00:02.21Ktronidk
00:02.25Irielwell, the problem was the subjective score then, not the 'fix'
00:02.26Temanother gave us a 99
00:02.38Temboth was the problem
00:02.42IrielI think maldivia's approach is good, time is pretty objective
00:02.50Temright
00:03.41krkai'd prefer a test that ran for a longer period of time though
00:03.42*** join/#wowi-lounge Kolth (n=amoeba@c-24-20-128-54.hsd1.or.comcast.net)
00:03.49krka0.345 seems kinda short
00:04.24Maldiviaproblem is, WoW UI is one thread... = total freeze of game while test is running
00:04.28Temoh I remember now, one judge had us tied I Think
00:05.02Temno wait
00:05.09Temgah! time/memory
00:05.56MaldiviaIriel: remeta doesn't have the limitations of memoize, but almost the speed?
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00:06.37IrielMaldivia : Mostly, the tradeoff is you end up with a different metatable for each frame type
00:06.49Temoh that's not too good either
00:06.58IrielNo, it's not ideal, but it's still okay
00:07.02Temyeah
00:07.10Tembetter than a straight memoize
00:07.14IrielIt's still hookable with all 'normal' mechanisms
00:08.03IrielI might be able to squeeze some more juice out of inframe tho
00:08.28Maldiviamemoize - why the lack of the r ?
00:08.53Temthat's the term
00:08.56IrielThat's just the term
00:09.03Maldiviaok
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00:09.42Maldivianot familiar with it, or well, I can see from the code what it does, but not familiar with the term
00:10.00IrielI hadn't heard the term until recently
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00:11.13AnduinLotharto make into memos?
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00:22.31IrielOk, one more - 0.9
00:22.36IrielI've added 'memofield'
00:22.53Irielwhich is a (hopefully) optimized version of inframe2, with performance closer to remeta
00:23.01Maldiviahehe
00:23.37Temfound it
00:23.58Corrodiasonce you get the time down to 0.2, let me know
00:24.04MentalPowerI just find it ironic that a Lua-only AddOn can speed-up access to C/C++ objects
00:24.05TemUS: (98.7) 90 95 91 (89.8)  : 93
00:24.40TemTHEM: (95.2) (87.3) 94.5 90.5 94.1 : 93.0333
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00:25.19Tem4 out of the 5 judges gave us higher scores
00:25.45Corrodiaswhy the parenthases?
00:25.46Tembut because of normalization (and one judge that didn't know wtf he was talking about) they had a higher final score
00:25.54Temthe Parens are the highest and lowest scores
00:25.57Tem(removed)
00:26.22Maldiviamemofield: 0.281
00:26.38Maldivia... so a bit faster than inframe2
00:26.40Corrodiasthey discard two of the five values?
00:27.04IrielNow, if you normalized the results for all judges, how does it come out?
00:27.24TemCorrodias: yeah the highest and lowest
00:27.39KtronI think 3 of 5
00:27.42TemIriel: what type of normalization?
00:27.53Guillotinetem: may I make a suggestion for tab?
00:28.02Temsure
00:28.06Ktronyeah, 3 of 5
00:28.12Guillotineit would be nice if it added recent whispers to the database as well
00:28.28Ktrononly 3/5 Tem...
00:28.28TemKtron: what are you talking about?
00:28.39CorrodiasBlue Oyster Cult - The Reaper
00:28.43Corrodiasneeds more cow bell
00:28.48TemGuillotine: I've had that suggestion before, and I'll add it
00:28.50IrielTem: I guess that's the tricky part.
00:29.22TemKtron: you either you can't tell what numbers are bigger than other numbers or I typed the wrong scores in
00:29.34IrielMaldivia : Do you have all these results written down? and can you email them to me (iriel@vigilance-committee.org) ?
00:30.03KtronTem, you were looking per judge, I was looking at just scores
00:30.03MaldiviaIriel: not written down, other than what you find in your irc-log :)
00:30.13Temyeah per judge
00:30.24Temgimme a sec I'll type something easier to read
00:31.11KtronI understood
00:31.20Ktronits just the first judge was an outlier
00:31.59IrielMaldivia : Did you re-run frame and userdata since you re-did your test?
00:32.07Maldivianope
00:32.16Maldiviadoing it now, while the server restart is counting down :)
00:32.17IrielCan I persuade you to? 8-)
00:33.16IrielThanks 8-) I'll have them all then.
00:34.30Temhttp://wow.pastebin.com/531412
00:34.59TemJ1 and J5 were the outliers
00:35.11Ktronstill, with all the scores its 92.9 to 92.38
00:35.20Ktron(you, but close)
00:35.31Maldiviaa quick one-time run after a reloadui: userdata: 0.3750 -- inframe:  0.3536 -- "native": 0.3502 -- frame:    0.3124 -- inframe2: 0.2972 -- remeta:   0.1870 -- memoize:  0.1549
00:35.40TemKtron: true
00:35.46TemKtron: but it really pissed us off
00:36.09Corrodiasi thought "native" was taking more like 0.65 before
00:36.14Ktronyeah, understood
00:36.22Ktronbrb
00:36.26MaldiviaCorrodias: that was the old benchmark
00:36.53Irielhm, frame does better thanI remembered it
00:38.42Maldiviadont know how big an error-bar you should put on these results...
00:40.23IrielI'll do some of my own testing at some point
00:40.26MaldiviaOK
00:41.03TemThe next year made it all better because we got a 94.1 over their 89.2 :)
00:41.26Maldiviathe test is just a simple loop test, which accesses 6 different methods on UIParent
00:42.33Maldiviaor well, a local'ed version of UIParent
00:51.46AnduinLothararg sorting is a pain
00:53.09Maldiviahowso?
00:53.42AnduinLotharI'm tryin gto sort argaeologist options
00:54.39AnduinLotharthey're in a table with keys such as PLAYERHP, PLAYERHP2, PLAYERMP, PLAYERMP2, PARTYHP, PETHP etc
00:55.12AnduinLotharso I made a key list and I'm trying to sort it into some logical order
00:55.53AnduinLotharalphabetical makes no sense, description length on sort works...  so i made a list of suffixes in an order
00:56.10AnduinLotharHP, HP2, MP, MP2
00:56.36AnduinLotharwith those as keys in a table
00:56.47AnduinLotharand numerical values
00:56.55Maldiviayeah, was about to suggest a priority-lookup-table... :)
00:56.59AnduinLothar1 being the one i want listed first and decending
00:57.33AnduinLothari have the config registering with a loop that goes through the list and looks for the specific prefix
00:58.06AnduinLotharso provided the suffixes are in order it doesn't matter if the different prefixes are intermingled
00:58.48AnduinLotharand it seems to work in most of the cases... however i have 6 or 7 anomilous sortings
00:59.18AnduinLotharand the oddest thing is if i simply run the sort again on the sorted index list... it inverts it
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00:59.37AnduinLotharand it so confuses the hell outa me as to why it would do that..
01:00.22AnduinLotharso i sorted it a 3rd time... and now it's exactly what i wanted
01:00.36AnduinLotharO.o
01:00.51Maldiviausing table.sort ?
01:00.55AnduinLotharya
01:01.00AnduinLotharand a custom sort function
01:01.06Maldiviaremember, table.sort is not stable
01:01.14AnduinLothar?
01:01.41cladhaire?
01:01.55Maldiviaie, elements of equal priority can change place during the sort
01:02.02AnduinLotharthat doesn't matter
01:02.23cladhaireshouldn't make a difference on most sorts
01:02.31IrielIt does if you do a multi-pass sort
01:02.40cladhaire*nod*
01:02.43AnduinLotharthat will make PLAYERHP, PARTYHP and PETHP in a random order, but that doesn't matter to me
01:02.44IrielIf your sort is single-pass with one comparator then it's not an issue
01:03.07IrielIf it's behaving bizarrely, check you got your comparator right
01:03.18AnduinLotharit works for 90% of the cases
01:03.40Corrodiasso does duct tape
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01:06.38sarf|sleep<shameless plea for testing> Please test my new CT_RA Bossmods addon : http://www.fukt.bth.se/~k/wow/stuff/CT_RABossModsSarf_10900_v0.02.zip
01:06.44sarf|sleepIt's got a readme and everything!
01:07.00sarf|sleepMake your MC raiding even more effortless with Sarf's addon ^^
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01:07.25cladhaire=)
01:07.47sarf|sleepopen thread topic here : http://www.the-scorned.org/forum/viewtopic.php?p=9900
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01:09.54AnduinLotharthis sort is horrably innefficient..
01:10.07AnduinLotharsickeningly so
01:10.13IrielDo you know the possible options ahead of time?
01:10.36IrielYou could make an index table with them all in, like { PLAYERHP=1; PLAYERXYZ=2; PARTYHP=3; PARTYXYZ=4; ... }
01:10.44Irielthen use that to accelerate your sort
01:10.56Iriel(You'd dynamically create the index table in a loop,  of course)
01:11.04AnduinLotharya, but i was attempting to not have to keep two lists updated
01:11.23Irielbut your comparator just becomes function(a,b) return indexTable[a] < indexTable[b] end
01:11.47sarf|sleepG'nite everyone! Time to actually do what my nick says I've been doing for too long ^^
01:11.56AnduinLotharmmm, dynamicly might work... would have to ad a numerical sort value to the value table
01:12.10AnduinLotharfor every value
01:12.36Irielwell, that's why you use a secondary table, with the values for each potential key (assuming they are enumerable)
01:13.00Irielthen you dont have to go fiddling around with the settings themselves (which are presumably more volatile)
01:13.06AnduinLotharright, but then i'd have to keep the 2nd table updated
01:13.40AnduinLotharit's almost what i'm doing except my way is a lil more round about and requires less upkeep
01:14.08AnduinLotharanyway. lemme see if i can extract the code and still get the same problem
01:15.13IrielWell, the 2 table approach only really works if the 2nd table is relatively static
01:15.34Irielbut it seemed like it might be, there are only so many prefixes and suffixes 8-)
01:16.01IrielYou could even create it on-demand with metatables from prefix and suffix lists 8-)
01:16.06cladhaire=)
01:17.31IrielOh.. bythe way, if anyone cares, and didn't know the answer to the question I asked the other day (Does OnUpdate run right before or right after the next UI frame is rendered)....
01:17.49cladhairei remember you asking, but didn't see the answer
01:17.51Iriel... the answer slouken gave last night when I caught him on IRC was "right before"
01:17.59Irielwhich is perfect for what I wanted to do with it
01:18.06cladhaireso close to immediately prior to rendering?
01:18.17IrielIt's presumably the last thing
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01:18.31Maldiviawhich would also make the most sense
01:18.31IrielSo i'm guessing <Events> <OnUpdate> <Paint>
01:18.38IrielYeah, it's the most useful place to put it
01:18.45cladhaire*nod*
01:19.09cladhaireI'm eager to see Gello's work on the new draging methods
01:19.17Maldiviaif you change anything visual in the onupdate, it would have to wait for the next frame to be updated, if it was after the paint
01:19.18IrielBut there's also reasons why you might do <Paint> <OnUpdate> <Events>
01:19.31Irielparticularly if you're trying to follow something
01:19.52AnduinLotharok, i reproduced the anomali and i dont get it
01:20.23AnduinLotharhttp://wow.pastebin.com/531461
01:21.04AnduinLotharmost of the contents of ArchaeologistVarData can be ignored. when it makes the keylist the values are discarded
01:21.49AnduinLotharalso anything bellow PBUFFS is not used in this example, but it still effects the sort
01:22.31IrielAnduinLothar : You're not throwing any errors when         if (stubA and stubB and ArchaeologistVarStubDisplayRank[stubA] and ArchaeologistVarStubDisplayRank[stubB]) is false
01:22.49IrielAnduinLothar : So if that's ever not true, you can get confusing/inconsistent results (or even wierd nil index errors)
01:23.03AnduinLotharcorrect, it just returns nil, is that a problem with sort?
01:23.50Irielwell, if it ALWAYS returns nil you can get into this situation
01:23.57Irielsorter(a,b) == true
01:24.28Irielsorter(b,c) == nil
01:24.31Irielsorter(c,a) == nil
01:24.34AnduinLotharclad. you should be able to just replace the substr, strlen and ChatFrame1:AddMessage and it'll work at lua prompt
01:24.46Irielso a < b, b >= c, c >= a
01:24.51cladhaire*nod*
01:24.54cladhairei got there =)
01:25.07cladhairei just do all development standalone.. and use wow as the last step =)
01:25.29IrielMy standalone lua environment now includes DEFAULT_CHAT_FRAME:AddMessage, and SlashCmdList
01:25.31Irielit's quite handy
01:25.38cladhaire*nod* i'm working on my stubs =)
01:25.50cladhairegetglobal, setglobal, etc.
01:26.08cladhaireI have an Ace one that simulates a full ace environment.. that one was handy for a bit.
01:28.06IrielAnduinLothar : Basically, to solve your problem you'd do something like this...
01:28.15Irielif a is valid amd b is not, return false
01:28.23Irielif b is valid and a is not, return true
01:28.33Irielif neither a or b are valid, return false
01:28.36Irielotherwise do what you do now
01:29.09AnduinLotharwhy does that matter. invalid suffixes around used in the for loop
01:30.16Irielso you have no invalid values in your table, at all?
01:31.16Iriel'cos.. you do
01:31.19Irielyou have COLORS
01:31.24AnduinLotharHPCOLOR for example will return nil from stubFinder  but it is not ever printed in the for loop because it doesn't match the prefix test
01:31.52Irielbut it goes into the sort, right?
01:31.56AnduinLotharya
01:32.05IrielThen you have the problem
01:32.45AnduinLothark, so basicly i need to make those all push to the bottom of the list
01:32.51IrielYOUR sorter function says that "COLORSHP" is simultaneously less than, and not greater than, every other value
01:32.57Irielyes, top or bottom
01:33.07Iriellet me make the edit i'd make to your code on the pastebin
01:35.12Irielhttp://wow.pastebin.com/531472
01:35.24IrielI just noticed i'm missing a 'then'
01:35.27Irielyou can fix that i'm sure
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01:38.34AnduinLotharthat works. thx iriel
01:39.14AnduinLotharnot quite as pretty as i was trying to make it
01:39.48AnduinLotharspose i can delete the first two local
01:39.49AnduinLothars
01:39.56IrielNo
01:40.00Irielbecause you need them for the next 2
01:40.10AnduinLothar?
01:40.20AnduinLotharoh right, my bad
01:41.27Irielhttp://wow.pastebin.com/531481
01:41.33IrielIs that prettier ?
01:42.00AnduinLothara bit
01:42.53AnduinLotharsure you can't make it one line? ;)
01:44.02IrielI could, but it'd have a redundant comparison
01:44.13AnduinLotharsad day
01:45.52AnduinLotharthe stubFinder is rediculously redundant..
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01:46.14IrielIt's pretty awful
01:46.56IrielMake your prefix list a set of regexps
01:47.01Iriel"^PLAYER(.*)$"
01:47.01Irieletc
01:47.39AnduinLotharecept i use the values in the loops, i just left that part out
01:47.57IrielSo make a 2nd array with regexps in it 8-)
01:48.02IrielOr restructure your settings names
01:48.05IrielPLAYER_HP...
01:48.10Irielthen you can just cut off at _
01:48.39AnduinLotharya, thought about that... it would nuke everyone's saved settings tho and then i'd have to make a saved vars converter...
01:48.54IrielYes, but you've written the bulk of the converter already
01:48.58Irieland it'd only have to run ONCE
01:49.27IrielMind you, I still like my dynamic table suggestion 8-)
01:49.50Iriellet me sketch that out for you
01:49.53AnduinLothark
01:50.41AnduinLothareven if i use the regexps i still need the 2 layer for loop to use all 4 on each option
01:50.42IrielWould it suck if it was entirely suffix driven?
01:51.09IrielI guess it might.
01:51.55AnduinLotharnot sure what u mean, but ok
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02:02.15Irielhttp://wow.pastebin.com/531495
02:02.17IrielThere you go.
02:02.48IrielIt'll sort by suffix, then prefix, then alpha
02:03.59IrielNow I think about it, make the last line of sorter:    return (aRank < bRank) or ((aRank == bRank) and (a < b));
02:04.25IrielIt wont make a big difference, but it's slightly better that way
02:10.19Irielhaving said this, if you're only likely to do the sort once per play session (or less), stick with yours
02:10.35IrielOr use mine, but remove t[k] = ret;
02:10.42AnduinLotharya. that's what i was thinkin. only happens on vars loaded..
02:11.12IrielIf you're going to be doing the sort many times then keep the t[k] = ret in there for caching the result.
02:11.29IrielGr, sometimes Saien is an idiot.
02:11.36Tain~emulate Saien
02:11.38purlI could have helped you, but I won't.
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02:34.40cladhaireIs anyone able to tell me how i need to save a tga for use in-game from photoshop?
02:35.47AnduinLotharthink there's a awiki on that
02:35.56TainAre you creating it new, or converting from something or what?
02:35.57AnduinLotharit's like side lengths of root 2
02:36.32cladhaireI'm creating it.
02:36.36cladhairehave the sides corret
02:36.45cladhairenot sure how to save it tho.. with the alpha channel crap
02:37.18TainYou have to make sure that you have the alpha channel as part of the file first.  Dunno if PS does by default or if you have to add it.
02:37.46AnduinLothari could show you.. but i dunno hwo to explain it well enough without example
02:38.32cladhairelol
02:38.32cladhairek
02:38.36cladhairei'll keep playing with it.
02:38.52TainThen just save as 32bit
02:39.40Cairennmake sure it's power of 2
02:39.55TainBut you do have to add the alpha channel by hand if there isn't one already.
02:39.57cladhaireit is =)
02:39.59cladhaire*nod* i added it
02:40.08Cairennthe file has to be power of 2, the image itself doesn't, but the file does
02:40.13cladhaire...
02:40.24AnduinLotharO.o
02:40.31cladhairethats not my understanding.
02:40.43cladhaireit has to have dimensions that are powers of 2
02:40.52Cairennthat's what I said :p
02:41.06cladhairelol
02:41.10cladhaireit sounds like you were saying filesize.
02:41.13AnduinLotharwell u can alpha the sides, but the tex would still be powers of 2
02:41.22Irielyou can pad the image with transparency on all sides, and I believe the game will set the default texture coords to compensate
02:41.37IrielBut i'm not 100% sure about that, it's a result i believe I ran into on ArcadiaLogos tho
02:42.33Cairennexample, you are drawing a dragon, the "file" has to be 64x128, but the dragon itself that will show up is only 54x113 ... the rest will be alpha channel so it doesn't show
02:43.16cladhairek.. when i set it.. it works =)  now i just have to fix my alpha =)
02:43.44AnduinLothari could send u an example psd file with alpha
02:44.37cladhaireI think my alpha was fine.. i just did itbackwards.. making the whole thing trans =)
02:44.45cladhaireits black and white to begin with
02:45.21AnduinLotharblack will be the transbarent part
02:45.34cladhairewould you mind sending me an example?
02:45.38cladhairethis is my first foray =)
02:45.42AnduinLothar:)
02:45.58cladhaireI was able to vectorize this logo.. so its right where i want it.. just need to get it in game =)
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02:46.56KarlKFIsending
02:47.09cladhairethanks =)
02:47.15AnduinLotharnp
02:47.45AnduinLotharyou'll see tha alpha in the channel "Alpha 1"
02:48.24Corrodiasi wonder if there's a way to check your LL database for "renamed" links
02:48.46Corrodiasmost likely i'll just have to restore a backup i took a week or two ago, once this nonsense is over
02:48.52AnduinLotharyou could remove all the suffixed
02:49.14Corrodiasi don't know what that means...
02:49.16cladhaireThanks Anduin
02:49.17cladhaireyours works
02:49.22cladhaireits now the background for WatchDog.. lol
02:49.25cladhairekinda a nice effect =)
02:49.26Corrodiaswould it take care of things like the legendary [Wang]?
02:49.31cladhairesif not stretched -)
02:49.44AnduinLothar:P it's the MobileFrames Anchor
02:50.20AnduinLotharcorr, you can get the name from the item link
02:51.36Corrodiasso i could write something (or, more likely, someone else will write one soon after the exploit is plugged) to run through the database and check the names against the links?
02:52.05AnduinLotharyes
02:52.50AnduinLotharonly reason it saves the name is to save execution time
02:54.24IrielSlouken pretty much said that all this link nonsense will go away in 1.10
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02:55.48AnduinLotharGryphen... why do you spell your sn diff here..
02:56.06Gryphen*on is registered
02:56.07IrielWell, technically he said something different, but my interpretation of what he said is that the link nonsense will go away.
02:56.36Cairenniriel, that would be correct
02:56.47Corrodiasi assume the server will check link names before passing them along
02:59.24IrielAnd it'll delete your account if you try faking one 8-)
02:59.25Irielj/k
03:00.04IrielOff home for me!
03:10.26cladhaireight all
03:10.31cladhaires/ight/night
03:11.09Cairennnight clad|sleep
03:12.26AnduinLotharug... my programming language teacher has crappy indentation...
03:13.26AnduinLotharand i really hate java brackets...
03:22.19Corrodias...java's brackets are the same as C's, aren't they?
03:23.30AnduinLotharpretty much
03:23.47AnduinLothari started with python tho which is indent dependant
03:23.55AnduinLotharhell of a lot easier to read
03:24.28Corrodiasit forced people to write decently formatted stuff, eh
03:24.50AnduinLotharso when i read java and c i'm always hating the optionality of the brackets and the inconsistant crap of where to put the bracket and how to indent
03:25.52AnduinLotharso i have to go reindent the stupid code first and format it pretty before i can even read it logicly
03:27.03CorrodiasEclipse can help with that, with an auto-format function that will reformat it according to your preferences
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03:27.39AnduinLotharnever used eclipse. it a windows app?
03:28.24Corrodiasi'm... not really sure. i believe it is a java app, actually, but i don't know if there's a linux-compatible version. i would expect their is. hang on
03:28.43Corrodiasit's the one IBM pushes. they develop plugins on top of it for their big professional packages
03:28.50AnduinLotharneed amac one anyway, but i could run an X11 one
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03:30.02Corrodiashttp://www.eclipse.org/
03:30.20AnduinLotharill check it out later, need to do this hw
03:30.25Corrodiashttp://download.eclipse.org/eclipse/downloads/drops/R-3.1.2-200601181600/index.php
03:30.38Corrodiasthat's the "other downloads" section which has non-windows versions
03:31.51Corrodiasit's a nice IDE for java, and to some extent you can have plugins for other languages as well
03:34.15MentalPowergnight folks
03:34.38Cairennnight MentalPower
03:46.43GuillotineROFL. I'm wondering what addon did that. I had a brain fart and did GetUnitSex('player') (the real command is UnitSex('player')). Well, an error box comes up. but it says 'Right. Don't you wish.' and when I tried it again (to see if it did the same thing) it said 'I'm a game, not a miracle worker'
03:47.01CairennROFL
03:47.50Cairennthat actually sounds like something Blizz themselves would put in :p
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04:28.26RedcXeagain?
04:28.40RedcXewait
04:28.42RedcXeim dumb
04:34.44RedcXeoops
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04:48.36Cairennwb Iriel
04:48.41Irielhello again
04:49.12IrielI was hoping to come home to find another witty Saien post to respond to, but he appears to have stopped 8-(
04:49.31Cairennyou mean someone actually got him to shut up? *boggle*
04:49.48Cairennusually he doesn't stop until he has the last word (right or wrong)
04:49.50Irielwell, i kept challenging his assertions, and he hasn't been back to reaffirm them
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04:50.59Cairennhey Wob :)
04:55.35AnduinLotharug... silly prof is using enum as a var name in java... evil
04:56.07AnduinLotharit's a frickin keyword, NOT a var name...
04:56.16Corrodias"enum" isn't a word. it should not be a variable.
04:56.39AnduinLotharneither is vdecls...
04:57.27AnduinLotharwhich stands for variable declariations or at least VarDeclerations or at the very least varDecls...
04:58.13Cairennhey, at least he didn't abbreviate it to "vd"
04:58.31WobWorktry and catch? =P
04:58.59Corrodiasvenerial_diseases = {};
04:59.09AnduinLotharVariable(String n, Type t, Storage s, boolean h, Scope sc) GAG
04:59.56IrielAs long as the code is javadoc'ed nicely, that's not too awful
05:00.04Irielthough full word varnames would be nicer
05:00.07AnduinLotharha... no such luck
05:00.51AnduinLotharzero javadoc. it's demo code we're sposed to complete and there's no javadocs and the spec is sparse crap..
05:01.09IrielWell, you can javadoc it while you do it 8-)
05:02.11AnduinLothari could.. tho i doubt the TA's will give extra credit
05:03.05AnduinLotharand as previously stated the inconsistant indentation makes karl go postal..
05:03.16WobWork<PROTECTED>
05:03.29IrielC-x h M-x indent-region ENTER
05:03.31Iriel8-)
05:03.37Irielemacs FTW
05:04.08WobWorkvi always seemed so much more intuitive to me for some reason
05:04.46AnduinLotharmy peace of mind would have me remove my eyes from this implimentation of a von Neumann computer in Java ASAP
05:05.50Irielsounds fun
05:05.56Irielno sarcasm
05:08.02AnduinLotharbetter than writing it in assembly i spose
05:08.38Irielindeed
05:08.51AnduinLotharbut i very much wish she wrote javadocs for the functions, esp the ones we have to complete
05:08.55IrielThough old school 8 6502 assembly was also a lot of fun
05:09.06Iriels/8 /8 bit /
05:10.13AnduinLotharcant say i've ever been a fan of assembly. basic wasn't too horrable when programming robots with a stamp chip, but i much prefer my abstractions
05:11.11IrielOh absolutely, but getting down to the metal gives you a real appreciation for the realities of computation, that heavily abstracted languages never will
05:11.22AnduinLothartrue
05:11.35AnduinLotharit is also humerous that we're implimenting 'Pascalish'
05:16.21TainI still do think every CompSci track should include an Assembly course.
05:16.47TainNot because anyone will ever have to actually program in it, but to understand it.
05:17.20IrielIt's handy to know if you ever have to write yourself a virtual machine for something
05:17.36IrielThough I suppose a good understanding of the VM of many modern languages would be enough for that
05:29.31AnduinLotharya, i didn't actually have to take the assebly course (not sure if i still have to)  but I'm takign a system archetecture class which details how machine language is read, generated and used based on various ISA's
05:30.26AnduinLotharso not specificly assebly, but more like how hardware assembly compilers
05:31.40AnduinLotharwhich makes you realize how increadably dumb computers are..
05:32.00AnduinLotharand that all that pretty recursion and looping is all in your head
05:32.19AnduinLothargotos ftl
05:32.35Irielwell behaved gotos are fine 8-)
05:33.10AnduinLotharright, but keeping track of them sucks... a lot
05:33.26AnduinLotharwhich is why we make semi-efficient compilers do it for us
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06:33.59CairennIriel, are you there?
06:34.50IrielI am
06:35.02Cairennquestion for you, if you have a minute
06:35.09krkawhoa... first thing i see when I wake up is "well behaved gotos are fine"
06:35.20IrielSure
06:35.23krkamust still be asleep, weird dream this...
06:35.39Iriela while loop is a well behaved goto
06:35.53Cairennin your "icons" folder (statrings), you have 6 files - are all 6 actually used in the mod?
06:36.19Cairennnewslice, plainring, ring, slice, testring, thinring
06:36.32krkaoh right
06:37.58Irielyes, yes, no, no, no, yes
06:38.18Irielat least, that's how it is in the production mod
06:38.20CairennNewSlice, PlainRing, ThinRing?
06:38.24IrielYes
06:38.27Cairennokay
06:38.30Cairennthanks
06:38.45IrielThere's more images in the newer versions, the new ones are all used
06:38.58Irielbut ring, slice, and testring are either 'old' or 'for testing'
06:39.06Cairennokay
06:44.36Cairennjust snagged the latest (0.11dev-10900), next question
06:44.51Cairennwhich of the files create the actual "rings"
06:44.55Cairenn?
06:45.12Irielplainring for most, thinring for the target, but there's some wackiness with 'newslice'
06:45.31Irielwhcih is used for both the 'ring caps' and sometimes a thin ring segment
06:45.44Irielit's that latter one which makes skinning a bit of a pain.
06:46.01Irielif you put 'TestRing' in place of 'PlainRing' and reload, you'll see how the rings go
06:46.05Cairennso line text, drag border and combo dot aren't used in the ring themselves
06:46.40IrielNo, they're used in the anchor editor (first 2) and combo point indication (last one)
06:46.45Cairenn*nod*
06:47.09Cairennjust trying to verify, thanks :)
06:47.41IrielI really need to re-work the slices so they're easier to re-skin
06:48.03IrielI probably also need to put multiple combination modes on the ring quadrants, so you can mirror them instead of rotating (like they used to be)
06:48.09CorrodiasWOO FUCKING HOO!
06:48.14Corrodiasmy instability issues have been solved.
06:48.42Cairennand the problem was ... ?
06:49.00CorrodiasAGP aperture was too small
06:49.11Corrodiasas the error suggested, adjusting it fixed it. but it doesn't make a lot of sense.
06:49.32Corrodiasmy video card has 128mb of memory and a 64mb aperture was not enough (that's system memory that's shared with the card, if you're unaware)
06:50.45Corrodiasi didn't even know what it was until a couple of days ago, so i guess i just ignored it like i ignore many things i don't understand
06:59.28TemAnyone know What events fire when you get innvervate?
06:59.43Temit appears that the wiki is down
07:01.10IrielNo idea
07:03.31Corrodiasprobably whatever happens when you get a buff..?
07:03.52IrielTem: I've been re-testing secretsauce, and I'm getting slightly different results than maldivia
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07:33.28TemIriel, how different?
07:36.37Cairennor should the question be "different how?"
07:40.34Irielwell, most of the sauces are worse than the standard frames
07:40.42IrielI THINK slouken may have improved __index, but i'm not sure
07:40.55Irielhttp://forums.worldofwarcraft.com/thread.aspx?ForumName=wow-interface-customization&ThreadID=311838
07:40.59IrielSome numbers in there
07:59.20IrielAnd now, sleep time!
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08:01.39Cairennnight Iriel
08:08.05Cairennhttp://www.chipx86.com/blog/?p=143
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09:06.40Corrodiashttp://www.innewsweekly.com/innews/?class_code=Ga&article_code=1172
09:15.51id`Q: lua: /script a='lol' b=a a='' ace:print(b)
09:15.51id`what will this give me?
09:17.07Corrodiasit will be lol.
09:17.51Corrodiasi don't know whether lua will copy the string to b or copy the reference to b, but no language in its right mind (so to speak) would make b a reference to a.
09:17.58id`indeed
09:18.19id`so using this method as a shorthand is a bad thing
09:18.28id`and we'd need pointers to do so
09:18.30id`<PROTECTED>
09:18.45Corrodiaswell.. print(*b)
09:18.51id`uh, yeah
09:18.52id`:p
09:19.22Corrodiasthat would print '', yes. i don't think lua can do that, though
09:19.29id`no too bad
09:19.32id`im so lazy
09:19.33id`:p
09:20.00id`it would anywho speed up code too
09:20.05id`think getglobal
09:20.06id`:p
09:37.54Corrodiasgetglobal.. i don't really know what that does
09:38.10id`it um, gets a global
09:38.11id`:x
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09:38.29id`its only useful for loops really
09:38.35Corrodiasit would speed up code to the extent that you wanted two variable with exactly the same values... i don't think pointers have much value in LUA since everything is pointers already
09:38.48id`for i=1,7 do cf=getglobal('ChatFrame'..i) end
09:39.29Corrodiasso you can pass a string and get a variable of that name back?
09:39.39Corrodiasdynamically named variables?
09:39.44id`yes
09:40.16id`anyway i just ogt explained that tables are implicitly referenced already
09:40.39id`a={} b=a a[1]=10 print b[1] -> 10
09:41.16id`wich is cool
09:41.22id`and just what i wanted
09:41.23id`:p
09:42.02Corrodias"implicitly referenced" is, i think, just what you're calling a pointer
09:42.30id`yep
09:42.31Corrodiasa and b are implicitly declared -pointers- to tables
09:42.36Corrodiasjust like java
09:42.51id`i dunno java/C++/etc that's the problem :-)
09:43.00id`just starting to understand concepts like this
09:43.22Corrodiasaha
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10:30.04Corrodiasyou know, the tech support forum is depressing
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13:30.12krka_any addon out there that notifies you when a mage begins casting sheep and then does ClearTarget() if you have the same target as him?
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14:10.00id`krka_: you just wrote one in your mind
14:10.20krka_true
14:10.30krka_shouldn't be very hard to write
14:10.41krka_could make it work together with SheepSafe
14:10.58id`krka_: you're also thinking about making a library that efficiently parses the battle chat log and provides things like info on who does what when
14:11.14id`for other addons to plug in to
14:11.18krka_i am?
14:11.21id`yeah, you are
14:11.25krka_ok
14:11.31krka_is there nothing like that yet?
14:11.35id`dunno :D
14:11.41id`i was planning on making one some day..
14:12.01id`but as we all know
14:12.06id`~emulate Industrial
14:12.09purlI suck at LUA and rip othe people's code.
14:12.14id`xD
14:14.13krka_i wonder if  CHAT_MSG_SPELL_FRIENDLYPLAYER_BUFF includes "begins casting Polymorph"
14:15.41WobYou could have it fire 'events'
14:16.29krka_yes
14:16.41krka_events + pollable functions
14:17.20id`self:RegisterEvent('CHAT_MSG_SPELL_FRIENDLYPLAYER_BUFF', function _() if string.find(arg1, 'Polymorph') then ChatFrame1.AddMessage('YO, LOL, IT WORKED') end end)
14:17.24id`done
14:17.26id`:p
14:17.36krka_yes, that would almost be sufficient
14:18.05id`almost? :o
14:18.22krka_would need to check that you have the same target as the person who casts polymorph
14:18.37krka_and if so, abort any spellcasting on that target, cleartarget, and stop auto-attacking
14:18.44id`there you have it
14:18.48id`your addon
14:18.49id`:p
14:18.50krka_well, cleartarget will stop auto-attacking i guess
14:18.52krka_yeah
14:18.58krka_problem will be to get people to use it
14:19.12id`hmmmm
14:21.00id`o well work it is
14:24.32krka_http://wow.pastebin.com/532102
14:26.07id`you win
14:26.18id`but i dont understand UnitIsUnit
14:27.43krka_huh?
14:28.09krka_UnitIsUnit("player", "targettarget") is true if my target has me targetted
14:28.11krka_for instance
14:35.42krka_hmm.. if you sacrificed a lot of level 60 units to a level 3 mob, would the mob level up eventually?
14:38.02Corrodiasno
14:38.42Corrodiasand i'm just saying that because it's a fun wordl
14:38.44Corrodias*word
14:42.24Wobhrm
14:42.34Wobare monsters identified by a monsterid now?
14:42.52Wobie they're uniquely identifiable?
14:43.06CideI truly doubt so
14:43.18WobPity
14:43.44Corrodiasin my last week or so, i've made over 100 posts on the tech support forum
14:44.21Corrodiasand it's amazing how many of them are damn near identical, because people have slight variations of the same problem
14:52.07Corrodias[away] @ 3 hour chemistry lab. :(
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15:27.40WobI hate reading the WoW LJ community and boards during downtime..
15:27.50WobIt just makes me want to play more =P And I can't =(
15:27.53Wob*emo*
15:48.11sharkhatlol... at least i can read about u, who reads about wow on the boards cause he CAN play, but the server wont let him... i cant even play.. i have to settle for listening to u!
15:48.12sharkhatlol
15:48.32sharkhat<== at work .. so sad
15:51.47BeladonaGuild Wars had that. You could actually get all the way to max level without even leaving the starter area
15:52.04Beladonayou just had to go to the toughest starter area, and let the monsters kill you lots of times
15:52.11Beladonathe monsters level up
15:52.19Beladonaonce they are higher level, kill them for the xp
15:52.28Beladonarinse repeat, till you are max level
16:09.41sarf|WoWSounds like fun, Beladona :)
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16:32.50wowguru-7807how much longer for the game to be up
16:33.12GenNMX|ThraeYeah the game I am designing had monsters that level up, but the monsters have a cap on their levels :D No Level 20 Rats
16:34.27wowguru-7807i am going nuts with no WOW
16:35.00GenNMX|ThraeIt HAS been over a year, I wonder when they will be able to stop with this insane downtime?
16:36.05Maldiviawell, it's not as if it comes as a surprise...
16:36.20wowguru-7807yea       i like to move sum of my player
16:36.53Maldiviaother MMORPGs has had lot worse maintenance cycles
16:38.33wowguru-7807all lot of the realm is so long to get on to
16:39.35GenNMX|ThraeWell before DAoC I was playing EQ and another much smaller MMORPG, so all I had to go on was DAoC as recent...and DAoC was never like this.
16:40.16GenNMX|ThraeEQ would be a bad example, the technology was so new back then.
16:40.35Maldiviawell, SWG has a daily 2 hours maintenance
16:41.33GenNMX|ThraeSo I guess the problem was WoW making their own network servers ;) NetImmerse and DAoC's servers worked well...
16:41.57GenNMX|ThraeJust because companies make crappy MMORPG servers doesn't mean we should excuse them.
16:43.44GenNMX|ThraeDAoC even has about the same load time as WoW -- dungeons have load time and going from continent or country to country has load time. About the same as WoW.
16:44.55id`< Wob> *emo*
16:45.02id`i eat emo for breakfast
16:45.11GenNMX|ThraeHeh, the only thing keeping me to WoW right now is the addons. Otherwise I might go back to DAoC...
16:45.11id`GenNMX|Thrae: DaoC == best pvp game
16:45.16id`same
16:45.26id`zomg :D
16:45.28GenNMX|Thraeid`: All of the expansions have added a LOT to its PvE too
16:45.31id`only thing suck about DaoC is bots
16:45.36id`true
16:45.41GenNMX|ThraeYeah, that was a huge turn-off for me
16:45.47id`i quit because of
16:45.48id`:p
16:45.55id`i had my scout <3
16:46.01id`they so owned in the beginning
16:46.04id`but got nerfed madly :|
16:46.24id`i was like 3 shots 90% hp ke ke
16:46.42id`That i also miss in wow...
16:46.53id`Bount items can suck my WILLY
16:47.02id`s/nt/nd
16:47.06id`s/nt/nd/
16:47.08id`sdf;lkjgh
16:47.11id`bound*
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16:49.02id`hi tem
16:49.04Temhey
16:53.41id`for k,v in pairs(self.abbreviations) do
16:53.41id`string.gsub(text, k, v)
16:53.41id`end
16:53.54id`if k would be a regex would it work?
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17:05.11id`GenNMX|Thrae: any ide?
17:05.13id`idea*
17:05.23id`the idea is using regex to add a timestamp
17:05.32id`abbreviations = {
17:05.33id`['lol'] = '{Laughing out Loud}'
17:05.33id`['^(.)$']    = string.format('%s %s', os.date('%H:%M:%S'), match1)
17:05.33id`},
17:05.40id`dunno if that will work :P
17:06.17id`these abbreviations will be typed in by the user.
17:07.17Maldiviahmm, don't see how your timestamp should work...
17:07.20id`<PROTECTED>
17:08.34id`eh, i want it to be in the abbreviations table so its editable and i dont have to add a special feature for that
17:08.43Maldiviawell, wont your string.format be evaluated, when the table is initialized, meaning it'll be replaced with the same timestamp everytime?
17:09.15id`hmmm
17:09.36id`ill try, but can you tell me if the system with the abbr table etc works? :p
17:09.42id`<noob />
17:10.10Maldiviain theory, it should
17:10.27Maldiviaalthough, you might want to do: text = string.gsub(text, k, v)
17:10.53id`eh, oops
17:11.39id`I couldnt just do a text:gsub(k,v) ?
17:11.47Maldiviano
17:11.52id`oh ofcource not because it are tables not object
17:11.55id`how uncool :(
17:12.34Maldiviastring is function library in lua
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17:13.48Maldiviaalthough, you might be able to do that in lua 5.1, with some metatable fun :)
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17:15.17Temin 5.1 strings have a metatable
17:16.16Maldiviabut if you want a timestamp, you can do: ['^(.)$'] = function(txt) return date('%H:%M:%S ') .. txt; end
17:16.47MaldiviaTem: was that a question or a confirmation...
17:18.01Temconfirmation
17:18.32TemI'm not sure if it's default or not
17:18.34Tembut it should be
17:18.51Temlocal s = "abcd"
17:18.56id`Maldivia: but where does txt come from
17:18.58Tem=s:sub(1,1)
17:19.03Tem"a"
17:19.04Tem>
17:19.20Maldiviaid`: the gsub calls the function with matches as parameters
17:19.33id`ok
17:19.47MaldiviaTem: just tested ?
17:19.53Temno
17:20.03Tembut I know it's there
17:20.14TemI'm just not sure if it's metatable is there by default
17:20.24Maldiviaahh, ok - just looked like a copy-paste from the lua console :)
17:20.26TemI know that the capacity for one is added
17:20.36Tem(it was supposed to look like that)
17:25.28MaldiviaI should probably get 5.1 compiled here, to play a bit with it
17:30.11id`http://pastebin.com/532375
17:30.11id`=(
17:31.44id`http://wiki.wowace.com/index.php/AceHooks_Examples
17:32.02id`i inspired cladhaire yesterday to write this but i can't figure out  why mine is wrong o_O
17:32.14Maldivialine 13
17:32.44MaldiviaexpandAbbreviations <-- is that a varible with a value, otherwise you're saying self[nil] = function(.....
17:33.05id`ah right
17:33.17id`has to be self['expandAbbreviations']
17:48.19GenNMX|ThraeOr self.expandAbbreviations
17:48.59GenNMX|ThraeI like to use that instead of using the hash syntax.
17:51.12id`damn :P for some reason i really fuxed my wow lol
17:51.29id`no message appears and any addo that loads after idChat doesnt.. load...
17:51.40id`garbleUI
17:51.41id`:P
17:55.46*** join/#wowi-lounge Kolth (n=amoeba@c-24-20-128-54.hsd1.or.comcast.net)
17:55.54Maldiviaprobably your chatframe hooks then
17:56.33ForgottenLordsare there any new PvP goodies at rank 5?
17:58.59*** join/#wowi-lounge Ktron (i=Khamer@student2a-64.unh.edu)
17:59.18Ktronhey everyone
17:59.30Maldiviaid ?
18:03.21Ktronday 3 of dvorak for me
18:03.53MaldiviaAnd how is it working for you ?
18:05.21KtronI feel like things are getting more familiar, but I'm not there yet at all
18:06.20MaldiviaJust wait until you get tired, and the fingers find themselves in old patterns...
18:07.26KtronI used  to type  a sort of '4 finger' hunt and pick minus looking (at 100 wpm)
18:08.15KtronI'm curious how lomg it'll take to get that fast again
18:08.39Ktrons/lomg/long/
18:09.13KtronI'm around 20--30 right now
18:09.45Beladonazug zug
18:11.55Ktronhttp://www.powertyping.com/dvorak/typing.html has been helping... I think the hardest part is the additional 3 letters under my right hand
18:13.14GenNMX|ThraeWhy did you go from Qwerty to Dvorak?
18:14.34KtronGenNMX|Thrae, mostly wanted to see if it'd be worth it
18:14.53GenNMX|ThraeYou live in Europe?
18:15.36Ktronnope
18:15.45Ktronwhy?
18:16.09GenNMX|ThraeMostly Europeans or non-Americans use Dvorak
18:17.14GenNMX|ThraeI can't think of a reason to use Dvorak unless you may find yourself on Dvorak keyboards against your will
18:19.32KtronGenNMX|Thrae, supposed to be faster and more ergonomic
18:21.46GenNMX|ThraeKtron: Do you use HOME key or touch-typing?
18:22.55BeladonaI need to test my wpm
18:22.59BeladonaI know it is way up there
18:23.25GenNMX|ThraeMine's decent, except on this keyboard
18:23.31GenNMX|ThraeHalf-broken keyboard =/
18:23.43GenNMX|ThraeI'm going to replace it right now, it's been annoying me
18:23.50TainYeah mine is a lot better on different keyboards.  It's the space bar on this one, it throws me off.
18:24.15TainI get too many spaces before the last letter of a word.
18:24.18BeladonaI am touch typer though. I have a standard keyboard memorized to the point that I can type in total darkness
18:24.22GenNMX|Thrae...Crap. In other news, I just looked at my grandfather's debian box and saw it was updating from testing instead of sarge.
18:24.33Beladonabut put me on a split ergo keyboard, and hang it up
18:25.01TainI alwyas have typed in the dark, but I still love the electric glow of my backlit keys now. :)
18:25.23Beladonayeah
18:25.28BeladonaI still need to buy one
18:25.42GenNMX|ThraeYeah I can't do split-ergo keyboards, since I touch-type.
18:26.15TainI can do split keyboards, and really should since I get wrist strss pain sometimes.
18:26.28Beladonasomeone brought their home computer in for me to look at, and I fixed a minor issue on it in 10 minuites. They gave me $100 (I wasn't gonna charge). So I guess I am gonna go and get that G15 kb with that
18:26.50TainBut I can't help it, I don't like the key feel of the MS Natural.  The keys are too "soft".
18:27.07Beladonathe backwoods Best Buy near me isn't carrying it though
18:27.08Beladonabatids
18:27.12Beladona*bastids
18:27.28*** join/#wowi-lounge Elkano (n=elkano@ip-213-135-2-165.handshake.de)
18:27.41TainSupposedly the G15 has sold out a lot of places.
18:28.19Beladonayeah, I asked
18:28.23Beladonathey didn't even order any
18:29.16Beladonanot that I am surprised, most of my purchasing now is online anywayy, out of necessity. I am tired of going to 5 places only to find something that should be pretty common isn't at any of them
18:31.08TainYeah, and around here I find that I have to go in person.  Calling to ask if they have something is just a waste of time.
18:31.35GenNMX|ThraeWhy the G15? The only thing good about it are the hardware macros.
18:33.05TainThat is a good thing in and of itself.
18:33.19TainHowever, I use the LCD as well and love it.
18:33.21Beladonabit of backhostory
18:33.24GenNMX|ThraeI wouldn't be able to exploit the G15 except for sheer botting, since the keys which activate the macros are right next to the mouse...meaning you'd need to take your hands off the mouse to use them.
18:34.04Beladonafor a long time I have had my eye on illuminated keyboards, but refused to buy one that had clear keys (I wanted one with black opaque keys, but clear letters, so the letters were illuminated, not the reverse)
18:34.07TainYou're left-handed, Gen?
18:34.08Beladonathe G15 has that
18:34.13Beladonathe macro's are just a bonus for me
18:34.26GenNMX|ThraeTain: ? The picture I saw had them on the right side
18:34.36TainNo, the macro keys are on the left.
18:34.43TainNormal keypad on the right.
18:34.53GenNMX|ThraeBeladona: True, but illuminated keyboards are a lot less expensive then $80
18:35.13Beladonafind me one like I descrobed
18:35.21Beladonaless than the G15
18:35.43TainRegardless, why argue with what someone else likes?  That's silly.
18:35.53Beladonaalthough $80 doesn't really seem that much to me
18:36.10GenNMX|ThraeI'm just complaining because I recently made a big purchase and can't even make $80 =(
18:36.21GenNMX|ThraeNeed to get out of debt, debt is bad...
18:36.24Beladonahell, my mouse was $65 when I bought it
18:36.31TainReally, I think most of the last mice i've bought were at least $50
18:36.37BeladonaI don't do debt
18:36.39GenNMX|ThraeWhat, the 12-button OmniUberMouse?
18:36.49BeladonaMX1000
18:37.43GenNMX|ThraeYeah, mine is a generic brand 5-button optical mouse. Maybe MS, the label has been eroded off.
18:37.45TainMuch love for the MX1000.
18:38.21GenNMX|ThraeBecause of problems with my pinky, I can't use one of the buttons very well, hence why I didn't get the MX1000.
18:38.38GenNMX|ThraeAlso the same reason why when I type, I never use my pinky.
18:38.39TainI can't use any of the buttons other than the normal 2 and the scroll.
18:38.43TainAt least not very well.
18:39.23BeladonaI use most of the buttons on mine
18:39.27TainOh well besides the ones right around the scrollwheel.
18:39.33Beladonaespecially the side buttons
18:39.35TainI guess I should just say I can't use the side buttons very well.
18:39.37GenNMX|ThraeDoes Ventrillo or TS have any speech-to-text modules?
18:39.43Beladonaback/forward browsing is a godsend
18:39.53Beladonaand it is nice in FPS games too
18:40.16TainOh that's true Beladona, but I've used mouse-gestures when browsing for so long that I never notice the buttons can do that.
18:40.45TainWhich for me is going back to Opera v5.  So it's been ingrained in me for many years. :)
18:41.03GenNMX|ThraeOne cool thing to do with the G15's LCD would be to have a speech-to-text module for Ventrillo or TS and displaying it on the LCD.
18:41.09BeladonaI don't like mouse gestures much
18:41.41GenNMX|ThraeSome people respond to visual cues faster then audio, and visa-versa.
18:41.46Beladonayou see that new G7 mouse from Logitech?
18:41.51Beladonaor fairly new
18:42.18Beladonacharging $100 for something that is pretty similar to the MX100, but has only one side button instead of 2
18:42.28Beladonaseems like devolving to me
18:42.38GenNMX|ThraeHeh, probably has a "better laser"
18:42.56id`Maldivia: sorry im back
18:42.59id`yeah i think its the hooks
18:43.04id`ill poke cladhaire
18:43.07id`like now cladhaire
18:43.09id`:p
18:43.11Beladona2k dpi, and 2.4Ghz wireless
18:43.15GenNMX|ThraeLike you'll pwn better in CS because of your mouse's sensitivity
18:43.19Beladonaand an extra battery pack
18:43.25Beladonafor when you run out of juice
18:43.36id`i have an MX1000
18:43.37Maldiviaid: when calling your orig function, dont you need to pass the pbject as first parameter, since you're not calling it as obj:func
18:43.42BeladonaI have yet to run out of juice on my mx1000, and I use it heavily
18:43.49GenNMX|ThraeI like my gaming mice to be connected directly to the computer
18:44.01BeladonaI used to feel that way too Gen
18:44.08id`Beladona: mine has a battery in it so its big, i like my mouse very very heavy
18:44.16Beladonasame here
18:44.19id`i use like 2cm on my desk
18:44.36id`only thing i like about explorer
18:44.50id`upper right pixel of the screen is close with maximized windows
18:44.52GenNMX|ThraeBeladona: Well, I use my computer about 5-10 hours per day. Only a little bit of it is actual gaming, mostly development.
18:45.05id`i dont evne look at the X but just 'woosjh' my mouse up there and click
18:45.35id`same with start menu
18:45.35id`:p
18:45.35BeladonaI do a lot of gaming
18:45.35Beladonawhen I am not working
18:45.48id`i program 8 hours a day and when i go home i game/program
18:45.55Beladonayup
18:46.05GenNMX|ThraeI'm surprised no one has made like an effective numpad + mouse combo yet.
18:46.34id`that'd be nice, arrow keys on my mouse
18:46.44Beladona0.o
18:46.45id`i have 12 buttons now :>
18:46.49BeladonaI woldn't want that
18:46.53id`why not
18:46.56id`right at your thumb
18:47.03Beladonabecause I am used to using my left hand for movement
18:47.09Beladonaand mouse for targetting
18:47.19GenNMX|ThraeIt would be a numpad, it wouldn't have to be used for movement
18:47.25Beladonaputting both on the right hand would be detrimental to fps precision
18:47.43id`guess so
18:47.57GenNMX|ThraeJust like a 12-button mouse
18:48.11id`Maldivia: I'm not: return self.Hooks[cf].AddMessage.orig(text, red, green, blue, id)
18:48.27GenNMX|ThraeThe downside would be that you probably wouldn't be able to accurately control the mouse while using 6 of the 12 buttons
18:48.51GenNMX|ThraeMake that a 20-button mouse
18:49.28GenNMX|ThraeControl all the functions of WoW using a 20-button mouse and no addons!
18:49.49GenNMX|Thrae<insert Female Night-Elf Joke here>
18:49.58id`i can play wow now without the keyboard
18:50.07id`press both mouse buttons (1 and 2) == walk
18:50.19Beladonawhy not just make a 12 button mouse that you can program the buttons
18:50.25id`btw there's a mouse gesture mod out
18:50.27Beladonaand then you can program your  numpad if you want
18:50.33GenNMX|ThraeBeladona: That'd be the idea
18:50.34Beladonathere are already mice with that
18:50.36id`ill start using it again when the guy makes profiles
18:52.44TainI'd rather be able to play wow without the mouse.
19:02.03id`cladhaire: you there ?: p
19:14.57id`I'm really getting annoyed
19:15.08id`because i don't know how it works, im just guessing at it and it doesnt work
19:15.22id`since december
19:20.58Maldiviaid: yeah, you're not doing, but you should... obj:func(a,b,c) == obj.func(obj, a, b, c)
19:22.28id`Hook(obj,method,self.method)
19:22.30id`ah
19:22.32id`stupid me
19:22.34id`:O
19:24.05id`no i am wrong
19:25.02id`because hook calls self.method i cant have self as an argument, the arguments come from obj:method()
19:27.11*** join/#wowi-lounge Depherios (n=Deph@67.189.88.161)
19:36.40Maldiviaid`: thinking of your line 17: return self.Hooks[cf].AddMessage.orig(text, red, green, blue, id)
19:37.13Maldiviaofcourse, don't know if Ace automatically does this for you
19:37.42id`http://wiki.wowace.com/index.php/AceHooks
19:37.45id`I am new with this too
19:38.10Maldiviahmm, from the examples there, it looks as if Ace handles that
19:38.56id`the thing is while it shooked new chat messages dont appear
19:39.05id`when i unhook it they appear but i cant look for hooks
19:39.18id`(with self:HookReport())
19:46.52*** join/#wowi-lounge Tem (n=Tem@ip70-177-40-169.br.br.cox.net)
19:47.34TemFrom a design perspective, which of the following 2 are prefereable?
19:47.47TemYou have 2 ways to represent some data
19:48.02Temand need to convert between them
19:48.59Tem1 Class that stores the data in one of the formats and has methods that return the data in either format
19:49.02Temor
19:49.33Tem2 classes.  One for each data format with methods that return objects of the other's type
19:49.38id`2 classes with the same interface
19:49.45Kolth^^
19:50.23id`the former would be more writing procedural code inside an object
19:50.32id`like we are doing anyway with lua
19:50.41id`(:p)
19:50.41TemI'm not talking lua right now
19:50.44id`i know
19:50.58KolthTem, at least seperate classes
19:50.59TemIt's odd that you mention an interface
19:51.15Temsince I'm talking java but didn't explicitly say that
19:51.37Tembut that will do nicely, thanks
19:51.45Maldiviayou mentioned classes, and most, if not all, OOP-languages has interfaces
19:52.01TemC++ doesn't, but isn't really an OOP language
19:52.20Temit's a procedural language with oop support -- sort of
19:54.10Maldiviawell, you can make abstract classes in C++, which can be used as an Interface
19:56.56Temyeah I suppose, but it's not the same
19:59.10Maldiviatrue
20:00.22Temthough the more I think about it, it provides almost the exact same functionality
20:10.05id`if you have two different objects sharing the same function name (not function) you have an interface
20:10.23id`you could loop through the objects and call the function and each object would do its own thing
20:10.42id`(e.g. all the objects are in an array)
20:17.45*** join/#wowi-lounge Kolth (n=amoeba@c-24-20-128-54.hsd1.or.comcast.net)
20:31.38*** join/#wowi-lounge ToastTheif (i=ToastThe@24-177-164-255.dhcp.mrqt.mi.charter.com)
20:31.58ToastTheif.RAR
20:46.33*** join/#wowi-lounge Kolth` (n=amoeba@c-24-20-128-54.hsd1.or.comcast.net)
20:52.00TemWhat's the difference between "X?" "X??" and "X?+"  ?
20:55.03Ktronthey look different at least... just woke up, maybe I'll figure it in a moment
21:02.00*** join/#wowi-lounge Cairenn (n=Cairenn@CPE001217452e29-CM014500004571.cpe.net.cable.rogers.com)
21:02.00*** mode/#wowi-lounge [+o Cairenn] by ChanServ
21:06.23[MoonWolf]One, very specific question, would it be possible change the texture of spells ?
21:06.33[MoonWolf]without the lame make it a macro step
21:07.25Temit could be done on an addon level I'm sure
21:07.37Tembut it would probably be a pain
21:07.45Temand suck a lot to do
21:07.54Temso unless it's a bid deal, make the macro
21:14.11*** join/#wowi-lounge Tem_ (n=Tem@ip70-177-40-169.br.br.cox.net)
21:16.49[MoonWolf]:(
21:25.02Ktronanyone know of a way to change, for all or some of windows, cntrl-c cntrl-x cntrl-v?
21:26.27Tem_BAD ASS!
21:26.46Tem_Weather effects in 1.10
21:27.38Corrodiasweather effects?
21:27.40Corrodiasyoure fucking shitting me
21:28.36Temno!
21:28.43Temhttp://www.1up.com/do/download?cId=2015259
21:29.15Temand it looks like set items will show you their set bonuses before you have them
21:29.31Corrodiaswell, thank god for small favors
21:29.37Temin the form of "Set(3): ... "
21:29.39Temgreyed out
21:29.50Temwhich I'm real happy about
21:30.14Temwell I have mixed emotions on it
21:30.21Temit's going to mean more work for m
21:30.22Teme
21:30.37Tembut I'll be able to provide a more accurate comparison on the items
21:30.46Corrodiasmore work?
21:33.52Temmore parsing
21:33.58Temgod I hate parsing
21:35.36id`i have 1035 honor
21:35.39id`what rank will i get?
21:35.42id`i have no rank now
21:35.49id`will i go higher then Scout?
21:35.54id`(ofcource I'm horde)
21:40.52*** join/#wowi-lounge Shouryuu (n=Shouryuu@75.239.97-84.rev.gaoland.net)
21:41.04ShouryuuRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRawr
21:42.13Tempurl, fish Shouryuu
21:42.14purlACTION slaps Shouryuu around with a large trout
21:43.40Shouryuuman I'm really pissed
21:44.09ShouryuuI've just heard my whole familly say shit I so did not agree on
21:44.14Shouryuuand I can't believe I heard them say it
21:45.33*** join/#wowi-lounge Iriel (n=daniel@adsl-66-123-190-42.dsl.sntc01.pacbell.net)
21:46.12*** join/#wowi-lounge Verlaine (n=Shouryuu@75.239.97-84.rev.gaoland.net)
21:46.24GenNMX|ThraeYour family are Republicans, eh?
21:46.35Verlainenot really
21:46.54shouryuuthey just said some racist shit
21:47.13shouryuuand I just wasn't brought up like that
21:47.22shouryuuthat's not what they taught me
21:47.34shouryuuand fuck it pisses me off to hear them say shit like they did
21:54.32Beladonaanyone know if there is a way to make the vpn client in windows xp use DES?
21:54.42Beladonaor 3DES
21:55.33*** join/#wowi-lounge MentalPower (n=chatzill@host-70-45-84-10.onelinkpr.net)
21:57.01shouryuuno idea
22:01.30Beladonahow ironic
22:01.43Beladonayou can do it via command line, but not the gui vpn dialog
22:01.56Beladonakinda backwards for windows
22:02.24IrielHm, I thought that was how much of windows was?
22:02.36Iriel(the low-level stuff, that is)
22:05.33GenNMX|ThraeIriel's right -- in XP, almost everything that has a GUI also has command-line options that the GUI doesn't show.
22:07.09Beladonanot always
22:07.30Beladonafor system configuration that may be true
22:07.33GenNMX|ThraeHence why I said "almost" ;)
22:08.17GenNMX|ThraeWell, everything outside of "system" isn't Windows XP anymore. It's just stuff that came with Windows XP, or you installed.
22:09.00BeladonaI think our definitions are not the same, but it doesn't matter. Time for me to go home
22:10.55Beladonabesides that, the command line to configure the tunnel using 3DES is an addon you have to download, so no, it isn't part of xp unless you know where to get it
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22:26.20Ktrondvorak = gone
22:26.43KtronNot being able to rebind ctrl-x,c,v is too much of a cruch
22:26.46Ktron*cruych
22:26.49Ktron*crutch
22:27.56Ktronx,c,v --> b,i,.
22:28.43Ktronbeing left-handed and right-moused, I don't want my right hand having to be involved with simple hotkeys
22:29.26Corrodiasyou mean, it's a cripple, not a crutch
22:29.39KtronCorrodias, yeah, I do
22:30.00CorrodiasHOLY CRIP HE'S A CRAPPLE
22:30.57Ktronheh... I was getting into the keys too, I can see why it's more intuitive to have one hand responsible for vowels-- it definitely cut down on the initial search time the learning time
22:31.16Ktronheh, maybe if I ever have kids, I'll start them on dvorak or arensito or somethign
22:33.18KirkburnErm, anyone around to authorize WoWI files? ClearFont is waiting in a queue :)
22:33.48Cairenndone
22:33.57Corrodiasi might enhance my 'noxpbar' thing to just let you hide whatever parts of the mainmenubar you want to
22:33.57Kirkburnta
22:35.39Corrodias...no, it would just be too much work. you can't click through the main menu bar even then unless you change its mouse thing.. hmm
22:36.21Corrodiasi should just look into getting a decent action bar replacement
22:37.01KtronCorrodias, do you want a simple recommendation, or a powerful recommendation?
22:37.41Corrodiaswell...
22:38.05Corrodiasi can't get Discord's stuff to load custom settings properly, so that's out. try simple.
22:38.30KtronSimple: Gypsymod's hotbar, I recommend their player frames too (xp gets built into the player frames, looks sharp) and it switches bars with stealth, and you can toggle at least half a dozen settings regarding them
22:38.57KtronI don't like Discord stuff, heard too many horror stories about memory in here: My 'powerful' would be flexbar
22:39.07Corrodiasthanks. although for unit frames i'm checking out the perl and nymbia's, and if i don't like them i'll stick with CT i think
22:39.42Corrodiasas long as i can set it up to switch bars when i Prowl in cat form (even with the help of an addon), i'll be satisfied with removing the art and maybe giving me another bar.. >_>
22:40.27Ktronhttp://gypsymod.the-mad.net/images/screenshots/GypsyMod_005.jpg <-- look up top for the gypsy player frames-- they aren't 'minimalistic' like perl or nymbia, I wouldn't compare gypsy's to those
22:40.50Ktronthey basically are the default with a column for numbers and an xp bar across the bottom
22:41.20Ktronheh... and then I should mention visor as the even more powerful cousin to flexbar, but it scares me.
22:41.41Corrodiashm, yeah, that's not really what i'm looking for. i don't care about their experience levels.
22:42.09Ktronyou can install the gypsy bits sepately too of course, but whichever, there's tons out there:)
22:42.11Corrodiasthen again, i could eliminate the experience bar at the bottom
22:42.21Corrodiasthen again, i'm using basic experience bar, so i can put it damn well wherever i want :)
22:42.58Ktronheh, I don't like the size of the default xp bars, and I like how integrated it is in gypsymod's frames, but that's obviously all my own preference
22:46.38KtronCairenn, I've got an idea for WoWi, but its a fairly tricksy thing I think, but I'm pretty sure I could at least write a mockup in php if you'd like... let people rate addons, but let the weight of their ratings depend on the number of other addons they've tried and more so on the number of addons they've tried in the same category
22:47.27KtronCairenn, ie, someone who has tried all 100 different bar mods has more influence in ratings than someone whose tried 5... and oh, by try I mean 'rated'
22:47.49KtronCairenn, So someone who bothers to rate every mod has more weight than someone who rates like 5.
22:48.01Corrodiasexcept me, right?
22:48.16Corrodiasi always count a lot, right?
22:49.02IrielKtron : What's to stop someone just rating all but 1 bad, and that 1 good, then they'll get a disproportionate influence on the whole group
22:49.19Corrodiasthe inherent generosity of mankind?
22:49.34KtronIriel, what's to stop someone from making a lot of accounts and just rating the same addon good, or doing that anyway?
22:49.44TemI'd say just weight authors more based on their number of uploads (or downloads)
22:49.47Temscrew users
22:50.06TemKtron, I think that's what ip filters are for.
22:50.10KtronTem, I think that authors will give their own addons 5s, and a lot won't bother to rate other authors addonsm
22:50.50KtronIt's not like you couldn't do the same thing for someone who gives all bad and 1 good
22:50.58Ktronand by 5s I meant 'the best'
22:51.23IrielI dont rate my own addons on curse
22:51.26Irielit seems 'wrong'
22:51.29KtronIn fact, its probably easier to edit the weight of one account when they do that then change ip filters
22:51.50KtronIriel, I agree at least some, but I don't know whether all addon users feel the same way
22:51.56Ktrons/users/authors
22:52.01Ktronbleh
22:52.06KtronI always forget the 3rd /
22:52.06Corrodiaseww.. the gypsymod people used ZIP files? :|
22:52.21Temas opposed to?
22:52.22Ktronopposed to rar? doesn't like 90% of people at least?
22:52.29IrielI use zip files.
22:52.33IrielRar files are annoying
22:52.38Corrodiasannoying?
22:52.41MaldiviaI uze zil aswell
22:52.43Maldiviazip*
22:52.50Temaye, me too
22:52.52Corrodiasthey work the same damn way except for people who have never seen them before
22:53.04Tempersonally I like .ace
22:53.05Irielant doesn't have a <rar> task built in, I dont think
22:53.09Ktronbecause MSWindows integrated zip support, I think that anything but zip will die off, even if you don't use MS's built in support
22:53.11Tembut not many people have that
22:53.16MaldiviaMac and Windows has native zip support, makes it a lot easier for people to extract it...
22:53.18Corrodiasit's just amazing to see all these addons stuck in .zip files
22:53.30Corrodiason large filesharing networks, you just don't see zip.
22:53.51Ktronthey're text files and a couple images each, all of them are small
22:53.55IrielI'm not sure that's an argument against zip tho
22:53.55Temoh and 7zip is fun too
22:54.08Corrodiasprior to playing WoW, i have used emule extentively (and bittorrent a little) and i thought zip was all but dead!
22:54.09Ktronit doesn't really matter if you save .1 kb extra a zip
22:54.16KirkburnYou can get good compression in zip with 7zip
22:54.31IrielWe're distributing fairly small addons, not pirated software 8-)
22:54.32Ktron7zip is what I use, 7zip is very nice, especially since they've added drag and drop support
22:54.36Grypheni hate rar
22:54.47Corrodias7zip? you're shitting me. i hope they updated the interface a little.
22:54.53Maldiviawell, who cares if your addon is a 50kb rar or 52kb zip file... who cares about the extra 2kb ?
22:55.05Kirkburn7zip ain't complicated
22:55.09TemWebMasters?
22:55.11Corrodiasit's not the filesize difference that surprises me, it's the fact that people use .zip at all.
22:55.23Ktron7zip is free, and it offers some compression options and supports a lot of compression types. No harm in that.
22:55.24Irielzip is everywhere, and it's supported everywhere
22:55.26Gryphenzip is more common
22:55.34Maldiviahmm, I think I'll start maing my mods in tar.bz2
22:55.42TemHonestly, Corrodias, take one look at the UI forums and you will see why people use zip.
22:55.45KtronMaldivia, lol
22:55.48Corrodiasmaybe you don't realize this, but before i started playing wow, i probably hadn't downloaded a .zip file in years
22:55.50KtronI'll put mine up in .7z
22:55.56Corrodias-a- year, at least
22:56.09KtronCorrodias, I think what we're saying is, you are the exception not us
22:56.12KirkburnWhat rock did you live under? :)
22:56.16Grypheni download them all the time outside wow
22:56.24Corrodiasi lived under the rock of large files, mostly
22:56.33IrielJava jar files are zip files too
22:56.48Kirkburnbtw, anyone tried IE 7.0 Beta Preview?
22:56.55Gryphensince b1
22:57.07MaldiviaKirkburn: naah, I'm not a masocist...
22:57.07KtronIn the past week, I've downloaded... 56 .zips, and 4 .rars
22:57.07Corrodiaswhat! next you'll tell me you are still using windows ME!
22:57.32Ktronnot to mention .wmz or whatever it is for winamp skins
22:57.37KirkburnBeta 2 is getting pretty good reviews
22:57.39TemKirkburn, HAHAHAH! people still use IE?
22:57.44KirkburnYes, they do
22:57.46Corrodiasi have nothing "against" zip, really, except that i don't see the purpose now that .rar is around
22:57.46Gryphenwindows handles zip without any addition application
22:57.48Temscary
22:57.48KirkburnWhata  silly comment :)
22:57.51Gryphennothing wrong with ie
22:57.58Corrodiasyes... very badly
22:57.58KtronCorrodias, isn't rar older?
22:58.02TemIE is the bane of existance
22:58.04MaldiviaI use Firefox... have no use for IE
22:58.13Gryphenwhy Tem
22:58.22Gryphenjust propaganda spew?
22:58.25KirkburnHave a look at the comments on Beta 2 before you say more
22:58.29KtronCorrodias, I think rar is at least close to as old, it's just not as common, you've just been in a weirdly dated part of cyberspace ;)
22:58.31Corrodiasolder? i don't think so.. i was under the impression zip was one of the first compressiong formats at all
22:58.32Temhave you not noticed the security holes?
22:58.37Gryphennope
22:58.38KirkburnHave you looked at beta 2?
22:58.45Temhave you not noticed how long it takes them to patch those holes?
22:58.48Ktrondoes it look different?
22:58.48Temit's rediculous
22:59.06Gryphenim using b2 and its different from b1 if that is what your asking
22:59.11Corrodiasthat weirdly dated part is the entirety of the "large file sharing" community :|
22:59.12KtronI'm a firefox person-- before that, opera-- every now and then I stop to look at things like maxathon and so on, but not for long
22:59.32KirkburnNot entirely open-minded are we, here?
22:59.33Grypheni visit a lot of harsh sites and never had an issue with ie
22:59.38Maldiviawell, maxathon is just IE in another wrapping
22:59.38KtronCorrodias, emule isn't the entirely of the 'large file sharing' community ;)
23:00.03Corrodiasi've also dabbled in bittorrent and porn sites. you see the occasional .ace or .7z but it's 90%+ .rar, and only a very rare .zip
23:00.08KirkburnGryphen, is that a good thing to admit? :p
23:00.31Kirkburn"WoW has retained the top spot in the North American NPD game charts for another week"
23:01.12KirkburnOh and one last thing, seen the weather videos?
23:01.23KtronI like tabs, I like the web developer extension for firefox, I like the way downloads work, I like the ability to have a new email (gmail) notifier on my browser, and so on... I like the ability to add keywords for searches at the drop of a dime... heh, plus, it doesn't hurt that I like open-source and/or free software alternatives
23:01.26Corrodiasi can't imagine what will happen with weather in ironforge
23:01.42KirkburnIt won't rain INSIDE?
23:01.48Corrodiasis ironforge enclosed?
23:01.57Kirkburnerm, yes, they built a roof
23:01.57KtronI bet there will be a lot of 'ITS SNOWING IN IRONFORGE!!!!' screenshots from lag
23:01.58Corrodiasi've never been there, only heard stories of terrible framerates
23:02.03KirkburnAlso known as ... a mountain
23:02.19KtronKirkburn, there's that one room, the war room, with the hole though
23:02.21Corrodiasyes, i have several mountains over me
23:02.22KirkburnIronforge is built into a mountain
23:02.37KirkburnIt does?
23:02.41Temyeah
23:02.44Temlook up sometime
23:02.44KirkburnI'll have to check that out
23:02.53KirkburnAnd see where it goes
23:02.56Temwould be cool if they made the snow come in
23:03.03Tembut I doubt it
23:03.07KirkburnIronforge can be bad for framerates, but it's getting better
23:03.15Temat the expense of SW
23:03.22KirkburnI must say the wetlands looks great in the rain
23:03.24Temwhich makes me cry
23:03.33KirkburnBy which I mean the Arathi Highlands
23:03.50Tem(It's ok I assumed it was the wetlands too)
23:03.53KtronWasn't the wetlands in the trailer too?
23:04.01KirkburnAh wait
23:04.09KtronI thought they showed some of the swamp...
23:04.09KirkburnI looked at an Arathi shot, said wetlands
23:04.16KirkburnYet the vid is the wetlands
23:04.23KirkburnAnd there are wetlands screens
23:04.48KirkburnThere's also a crappy one of the sandstorms
23:05.06KirkburnI seriously can't see why they released it
23:05.18KtronKirkburn, btw, the hole? if you wait, there's a crane like thing that puts airplanes on a track, and then they take off through the hole ;) Rather fun
23:05.20TemSo, what do you say to a user that insists that your mod breaks another, when you have tested the two together and they play nice?
23:05.33KtronI didn't see the sandstorms one
23:05.46KirkburnSandstorm: http://www.worldofwar.net/playershots/index.php?type=officialshot&id=696
23:05.48Temneither did I
23:05.51KtronTem, "You're wrong."
23:06.02KirkburnWhich two?
23:06.09Temoh that's supposed to be a sandstorm?
23:06.10Tem><
23:06.18Kirkburntem, I know :s
23:06.37Ktronthat's not a bad screen shot of sandstorms...
23:06.48KirkburnWell, I suppose so
23:06.50Temyou just can't tell without the moving
23:06.54KirkburnIt still doesn't look great
23:07.09KirkburnI think I was expecting localised storms
23:07.09TemEspecially when you compare it with the snow and rain
23:07.13KtronDo we know yet whether weather is going to be constantly going or whether weather is going to come and go?
23:07.24TemI hope it comes and goes
23:07.27KirkburnComing and going, judging by the vids
23:07.39Temoh right, it starts raining in one
23:07.46KirkburnI'm hoping we get better sky's (clouds?!?)
23:08.48Kirkburni.e. I hope it doesn't just fade from one effect to another
23:09.06Maldiviawell, it can be turned off, so you can just make a mod to turn it on / off at random times, and it'll seems as if it comes and goes :)
23:09.06IrielThe clouds are already dynamic
23:09.15Irielthey're just fairly subtle
23:09.33KirkburnVery subtle
23:09.51IrielWell, without associated weather effects I dont think people pay much attention to them
23:09.53KirkburnThere is the weird horizon effect as well
23:10.02Temyeah I'm not a fan of that one
23:10.10Corrodiashorizon effect?
23:10.10KirkburnOn coastal areas the area below the horizon is untextured
23:10.21Corrodiasuntextured?
23:10.25KirkburnBlank
23:10.32KirkburnThe base sky colour
23:10.36Corrodiassky?
23:10.45AnduinLotharblue
23:10.49Corrodiasblue?!
23:10.54Temoh and there's the far off object effect
23:11.00KirkburnWhat's that one?
23:11.11Temlike where mountains come into view
23:11.18Tembut it looks terrible
23:11.31Kirkburn(the horizon effect means if your nr the coast, but above the sea line, the sun/moon sets about halfway up the screen in bland blueness)
23:11.43Kirkburnah yes
23:12.25KirkburnI was defragging recently and found the patch.mpq file was in more than 2500 parts - I'm hoping WoW will suddenly start running like a gazelle :)
23:12.27Corrodias...that sounds terribly ugly
23:12.40KirkburnIt *looks* terribly ugly
23:12.47Corrodiasthat's even worse!
23:12.55KirkburnIt tastes ugly?
23:13.51AnduinLothartem, isn't that jsut the occlusion based on the rendering distance you have set>?
23:14.14TemAnduinLothar, it's possible
23:14.20TemI don't know a great deal about that stuff
23:14.25KirkburnBtw, can anyone suggest tag lines for ClearFont? E.g. ClearFont, better than having surgery! CF, should be on a catwalk!
23:14.46KirkburnCF says "Me eat Ugly! Rawwr"
23:14.51AnduinLotharthere's a max distance at which it will render the surrounding terrain and another variable for the max on objects
23:15.43KirkburnTem, make sure the weird model loading option is turned off, I can't remember it's name, where the models get better as you get closer
23:16.15Temoh no I turned that off because that looked bad too
23:17.21KtronClearfont, helping people read 'PWN' everywhere
23:17.31TemAnduinLothar, the one I'm thinking of atm is flying from Darkshore to Teldrasil, as the island of Teldrasil comes into view you get a rapidly changing "skyline"
23:17.33KtronClearfont, we mean clarity not color
23:17.37Temand that looks real bad to me
23:17.57KirkburnOh where the shadows are actually blending
23:18.05KirkburnKtron: I like it
23:18.42KirkburnNot sure about the second one, that sounds bad!
23:19.38KirkburnIf only clarity not charity was appropriate
23:20.12KtronClearfont, the fuzzy killer
23:20.21KtronClearfont, killing fuzzy everywhere
23:20.37KirkburnI like where you're coming from there
23:21.04KirkburnMaybe referring to is a 'the fuzz' would be more fun :p
23:21.33KirkburnAnd thus my typing skills crash and burn again
23:21.42KtronAll your fuzz are belong to clearfont?
23:22.04KirkburnJust in case, "the fuzz" is slang for the police btw
23:22.22KirkburnI control the law enforcement agencies?
23:22.24Ktronyeah, knew that one
23:22.41Ktronclearfont, getting the fuzz out of your game?
23:22.46KirkburnClearFont, vote me for president.
23:23.58AnduinLothardon't know that the tag line really mtters much. better to have something that describes what it does
23:24.28AnduinLotharArchaeologist had a cute name and tag line, but no one cared and it just makes it harder to remember or figure out
23:24.32KirkburnOh, that's the next line. Besides, doesn't the name make it 'clear' enough already? (haw haw)
23:25.57KirkburnWhat was it Anduin?
23:26.56AnduinLotharArchaeologist: Unearthing Health and Mana values at a unit frame near you. Plus a few more treasures.
23:28.12KtronSnap, Crackle, clearfont, and pop!
23:28.28TemWhat can have a script handler "OnHyperlinkClick" besides a scrolling message frame?
23:28.47IrielSimpleHTML
23:28.57IrielMy personal favorite 8-)
23:29.10IrielI'm curious if in fact ANY font-displaying object can have one
23:29.11Temis it possible to shove some of that into the ItemRefTooltip without messing things up too much?
23:29.23AnduinLotharEditBox?
23:29.39Temno
23:29.53Corrodiasi'm going to have a nap, i think.
23:30.06Corrodiasi hate having to do this... but i'll fall asleep at my keys if i don't
23:30.12Irielshove any of what into ItemRefTooltip?
23:30.19TemSimpleHTML
23:30.39IrielI dont see why not, you could treat it as a big fontstring
23:30.46IrielAre you use FontStrings can't have hrefs?
23:30.54Iriel(I'd imagine you've tested it already)
23:30.59Temwell, they cant have script handlers
23:31.06Temso the hyperlink doesn't do any good
23:31.20Ktronheh, make links to allahkazam in item links
23:31.24Irielah, of course.
23:31.43IrielWell, try sticking a SimpleHTML over the top of a fontstring, with the same content
23:31.43TemI'm thinking hyperlinks to items in a set
23:31.56IrielOr just re-render the tooltip as a single SimpleHTML
23:32.01Temgod please no
23:32.06TemI tried that once
23:32.13TemI never want to do anything like it again
23:34.25KirkburnErm, is cladhaire around? I'm replying to her msg but I don't think it's working ...
23:34.29cladhaireI'm here
23:34.30cladhairehim
23:34.35KirkburnSorry :)
23:34.42sarf|sleepG'night
23:34.54Cairennnight sarf|sleep :)
23:35.01cladhaireJust wondering what the state of ClearFont is.. for example, could I use it in WatchDog.. with insane crazy credits to you?
23:35.12KirkburnWhat is WatchDog?
23:35.12cladhairecause its sexy
23:35.18cladhairereplacement Unitframes
23:35.20Kirkburn:D
23:35.36Kirkburnooh, no-one's ever asked me that before
23:35.44cladhairehttp://www.wowinterface.com/downloads/fileinfo.php?id=3953
23:35.44Tembtw, Kirkburn, you need to extract your fonts.xml again
23:35.53KirkburnTem, why?
23:36.03Temyou have the old ITEM_QUALITY_COLORS in it
23:36.04Maldiviait changed from 1.9.0 to 1.9.1
23:36.05cladhaireDid you create the TTF?
23:36.18KirkburnOkay, I'll have a look Tem, thanks
23:36.27KirkburnNo, it's from Vista
23:36.37KirkburnTem, how did they change?
23:36.46cladhaire... is it free to use in this sort of context?  are you free to re-distribute it?
23:37.00KirkburnEr, not really, but no-one knows or cares
23:37.08cladhaireack damn
23:37.11IrielKirkburn : They're gone.
23:37.18IrielKirkburn : It's programatically created in UIParent now.
23:37.19Kirkburnah
23:37.28KirkburnShall remove them then
23:37.39Kirkburncladhaire, you're welcome to include it
23:37.50KirkburnAnd I seriously wouldn't worry about the font
23:37.52cladhaireI'd rather not under those conditions =( but I may consider it =)
23:38.01cladhaireI'm not worried. but I tend to avoid stuff like that
23:38.07cladhaireI may find a very nice royalty free one =)
23:38.28KirkburnThat's very noble of you
23:38.38KirkburnIt's coming as part of Windows though
23:39.04cladhaireAye, i'll keep it in mind =)
23:39.08cladhaireThanks!
23:39.14KirkburnAs a standard font, so I'm not sure MS would be that bothered
23:39.17Kirkburnnp
23:39.47KirkburnI doubt most of the people who've downloaded CF realise it's actually calibri.ttf in disguise :D
23:40.20KirkburnAnyways ... I must be off
23:40.35KirkburnLovely talking to ya'll
23:43.16Temgood lord there's an unusually large ammount of chaff floating through the UI Forums today
23:44.28Temthere is not a post on the front page that I wouldn't purge if I could
23:44.47Tem(excluding stickies and my own question)
23:46.28IrielHm, isn't one of my threads on the main page?
23:47.22Maldiviawell, one of Tem's threads is on the front page... :)
23:47.28Temif it is, I didn't see it when I breifly scanned it looking for something interesting to read
23:48.05Temlooks like you just ninja bumped it
23:48.06IrielMine had slipped to page 2, so I bumped it 8-)
23:48.10Maldiviaand yes, Iriel, your stealth bumped your sauce thread :)
23:48.11Irielcairenn style
23:48.16Tem:)
23:48.28id`zzz
23:49.09id`zZzcant an admin check the log?
23:49.38id`zZz"00:05 user created post Y on thread x" "00:06 user deleted post Y on thread X"
23:49.41id`zZzthe end
23:49.44id`zZzBAN
23:50.22Temgod I hope not
23:50.27TemI stealth bump all the time
23:50.35id`zZzNow if you'll excuse me ill.... *snore*
23:50.48Temsometimes I get real lazy and don't bother to delete my stealth bump post
23:51.14Maldiviawell, then it's just a bump, and not a stealth bump
23:51.17Corrodiasoh, dear
23:51.17Temand they usually have something like "if you can read this, I'm either real slow or I just got lazy and didn't delete this post"
23:51.27Corrodiasgypsies don't pack up their addons very well
23:51.45IrielI've caught cairenn at it enough that she can't deny it to me
23:51.59id`zZz:p
23:52.22TemI don't need to catch her.  She's admitted it on more than one occation
23:52.25id`zZzo wait i was asleep
23:52.28id`zZz*snore*
23:52.33Cairennno I haven't
23:52.58TemWOW, your post is almost halfway down the page Iriel
23:53.23Temand mine's about to slip off again
23:53.24Cairennyeah, the forums SUCK today, I"m staying away from them
23:53.44Temoh em gees!  wut MOD is this?
23:53.44IrielDo you have yours set to 75 threads per page?
23:53.58TemI keep it at 25 so I can see when I'm off the short page
23:55.06Temoh yay! It's tuesday!
23:55.11TemOnyxia night
23:55.43Maldiviawhy do people post a "nevermind, figured it out", instead of just deleting the thread?
23:55.55Maldiviawhen noone has replied to the thread
23:56.03*** join/#wowi-lounge Kolth (n=amoeba@c-24-20-128-54.hsd1.or.comcast.net)
23:56.06Cairennbecause they need to be beaten senseless with a clue by 4
23:56.06KtronI didn't know you could
23:56.33TemIf you are the only poster, it deletes the thread
23:57.31Tem!?
23:57.35Temthis guy has to be kidding
23:57.42Temhttp://forums.worldofwarcraft.com/thread.aspx?fn=wow-interface-customization&t=312190&p=1&tmp=1#post312190
23:58.17Cairennroffle
23:58.37TemIriel, what the easiest way to make SimpleHTML look exactly like a FontString underneath it?
23:58.49Temw/what/what's/
23:59.21IrielTem: Now that's a good question, i'd imagine anchoring it right on top, and using the same font.

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